User:Dragon Installman/doc: Difference between revisions

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{{User:Dragon Installman
{{User:Dragon Installman
| key = hero_gigawatt
| key = hero_bebop
| weapon_name = Cold Calculus
| weapon_name = Humble Pie
| art = Seven full.png
| art = Bebop full.png
| card = Seven card.png
| card = Bebop card.png
 
|move_speed = {{#invoke:HeroData|get_hero_var|hero_gigawatt|MaxMoveSpeed|2}}{{ss|0.023}}<br>
|health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|31}}
|bullet_damage= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.76}}
|light_melee=  {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|2.7}}
|heavy_melee=  {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}{{PI|4.9}}


|health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|1}}
|bullet_damage= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|1}}
|light_melee=  {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|1}}
|heavy_melee=  {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}{{PI|1}}
|bullet_resist= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletResist|3}}{{PI|1}}
|has_max_range=true
}}
}}

Revision as of 20:40, 20 October 2024

Bebop
{{{BASEPAGENAME}}}
Weapon:
"Humble Pie"

BASE STATS
Weapon Stats
DPS: 66
Bullet Damage: 5.3+1
Ammo:

66

Bullets per sec:

12.5

Reload Time:

2.35s

Bullet Velocity:

508m/s

Light Melee: 63+1
Heavy Melee: 116+1
Falloff Range: 22m → 51m
Max Range: m
Vitality Stats
Health:

650

Health Regen:

3

Bullet Resist:

10+1%

Spirit Resist:

0%

Move Speed:

6.6m/s

Sprint Speed:

3m/s

Stamina:

3

Hooks an enemy for a knockout combo

Bebop can string together his abilities in many different ways. Disrupting enemy positions, saving an ally or dealing bursts of damage. When the situation doesn't require subtlety his giant laser still solves many problems.