Template:Infobox hero: Difference between revisions

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!colspan="2" style="font-weight: bold; font-size: 17px; font-family: 'Retail Demo', 'PT Serif','Palatino','Georgia',serif; font-weight: bold; text-shadow: 0px 2px 3px black, 1px 1px 2px #A69885, 0px 0px 1px black; color:#FFEFD7;" | Weapon name:<br><span style="font-size: {{{weapon-font-size|19px}}}">{{#if:{{{weapon_name}}}|''"{{{weapon_name|}}}"''}}</span>
!colspan="2" style="font-weight: bold; font-size: 17px; font-family: 'Retail Demo', 'PT Serif','Palatino','Georgia',serif; font-weight: bold; text-shadow: 0px 2px 3px black, 1px 1px 2px #A69885, 0px 0px 1px black; color:#FFEFD7;" | Weapon name:<br><span style="font-size: {{{weapon-font-size|19px}}}">{{#if:{{{weapon_name}}}|''"{{{weapon_name|}}}"''}}</span>
|-
|-
! colspan="2" style="color: #FFEFD7; background-color: #2F2F2F; font-size: 14px; font-family: 'Retail Demo', 'PT Serif','Palatino','Georgia',serif; font-style: italic; text-shadow: 0px 0px 4px black, 0px 0px 0px black, 0px 0px 0px black; color:#FFEFD7;" | <b>Initial Stats</b>
! colspan="2" style="color: #FFEFD7; background-color: #2F2F2F; font-size: 15px; font-family: 'Retail Demo', 'PT Serif','Palatino','Georgia',serif; font-style: italic; text-shadow: 0px 0px 4px black, 0px 0px 0px black, 0px 0px 0px black; color:#FFEFD7;" | <b>Initial Stats</b>
|-
|-
! colspan="2" style="border-radius: 10px;background-color: #d5903f; font-weight: bold; font-size: 17px; font-family: 'Retail Demo', 'PT Serif','Palatino','Georgia',serif; font-weight: bold; text-shadow: 0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black; color:#FFEFD7; border-bottom: none" | [[Stats#Weapon|<span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none"">Weapon</span>]]
! colspan="2" style="border-radius: 10px;background-color: #d5903f; font-weight: bold; font-size: 17px; font-family: 'Retail Demo', 'PT Serif','Palatino','Georgia',serif; font-weight: bold; text-shadow: 0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black; color:#FFEFD7; border-bottom: none" | [[Stats#Weapon|<span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none"">Weapon</span>]]
|-
|-
! style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | DPS:
! style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | DPS:
|style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Damage.png|20px|link=Damage per second]]|{{{dps|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|DPS|2}} }}}}}
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Damage.png|20px|link=Damage per second]]|{{{dps|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|DPS|2}} }}}}}
|-
|-
! style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Bullet Damage:
! style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Bullet Damage:
|style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Bullet damage.png|20px|link=Bullet Damage]]|{{{bullet_damage|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}}}}}}
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Bullet damage.png|20px|link=Bullet Damage]]|{{{bullet_damage|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}}}}}}
|-
|-
! style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Ammo:
! style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Ammo:
|style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Clip size icon.png|20px|link=Ammo]]|{{{ammo|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|ClipSize|3}}}}}}}
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Clip size icon.png|20px|link=Ammo]]|{{{ammo|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|ClipSize|3}}}}}}}
|-
|-
! style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Bullets per sec:
! style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Bullets per sec:
|style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Bullets per sec icon.png|20px|link=Fire Rate]]|{{{bullets_per_sec|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|RoundsPerSecond|3}}}}}}}
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Bullets per sec icon.png|20px|link=Fire Rate]]|{{{bullets_per_sec|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|RoundsPerSecond|3}}}}}}}
|-
|-
! style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Reload Time:
! style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Reload Time:
|style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:AttributeIconReloadTime.png|20px|link=Reload Time]]|{{{reload_time|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|ReloadTime|3}}}}}&ThinSpace;s}}
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:AttributeIconReloadTime.png|20px|link=Reload Time]]|{{{reload_time|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|ReloadTime|3}}}}}&ThinSpace;s}}
|-
|-
! style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Bullet Velocity:
! style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Bullet Velocity:
|style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:AttributeIconBulletSpeed.png|20px|link=Bullet Velocity]]|{{{bullet_velocity|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletSpeed|3}}}}}&ThinSpace;m/s}}
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:AttributeIconBulletSpeed.png|20px|link=Bullet Velocity]]|{{{bullet_velocity|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletSpeed|3}}}}}&ThinSpace;m/s}}
|-
|-
! style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Light Melee:
! style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Light Melee:
|style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Light]]|{{{light_melee|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}}}}}}
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Light]]|{{{light_melee|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}}}}}}
|-
|-
! style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Heavy Melee:
! style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Heavy Melee:
|style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Heavy]]|{{{heavy_melee|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}}}}}}
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Heavy]]|{{{heavy_melee|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}}}}}}
|-
|-
! style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Falloff Range:
! style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Falloff Range:
|style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown||{{{range|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|FalloffStartRange|2}}&ThinSpace;m → {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|FalloffEndRange|2}}&ThinSpace;}}}m}}
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown||{{{range|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|FalloffStartRange|2}}&ThinSpace;m → {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|FalloffEndRange|2}}&ThinSpace;}}}m}}
|-
|-
! colspan="2" style="border-radius: 10px;background-color: #74b01c; font-weight: bold; font-size: 17px; font-family: 'Retail Demo', 'PT Serif','Palatino','Georgia',serif; font-weight: bold; text-shadow: 0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black ; color:#FFEFD7; border-bottom: none"  | [[Stats#Vitality|<span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none"">Vitality</span>]]
! colspan="2" style="border-radius: 10px;background-color: #74b01c; font-weight: bold; font-size: 17px; font-family: 'Retail Demo', 'PT Serif','Palatino','Georgia',serif; font-weight: bold; text-shadow: 0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black ; color:#FFEFD7; border-bottom: none"  | [[Stats#Vitality|<span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none"">Vitality</span>]]
|-
|-
! style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Health:
! style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Health:
|style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Extra Health.png|20px|link=Health]]|{{{max_health|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}}}}}}
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Extra Health.png|20px|link=Health]]|{{{max_health|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}}}}}}
|-
|-
! style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Health Regen:
! style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Health Regen:
|style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Health regen.png|20px|link=Health Regen]]|{{{health_regen|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BaseHealthRegen|2}}}}}}}
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Health regen.png|20px|link=Health Regen]]|{{{health_regen|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BaseHealthRegen|2}}}}}}}
|-
|-
! style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Bullet Resist:
! style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Bullet Resist:
|style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Bullet Armor.png|20px|link=Bullet Resist]]|{{{bullet_resist|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletResist|3}}}}}%}}
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Bullet Armor.png|20px|link=Bullet Resist]]|{{{bullet_resist|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletResist|3}}}}}%}}
|-
|-
! style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Spirit Resist:
! style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Spirit Resist:
|style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Spirit Armor.png|20px|link=Spirit Resist]]|{{{spirit_resist|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|TechResist|3}}}}}%}}
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Spirit Armor.png|20px|link=Spirit Resist]]|{{{spirit_resist|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|TechResist|3}}}}}%}}
|-
|-
! style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Move Speed:
! style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Move Speed:
|style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Move speed.png|20px|link=Move Speed]]|{{{move_speed|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxMoveSpeed|2}}}}}&ThinSpace;m/s}}
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Move speed.png|20px|link=Move Speed]]|{{{move_speed|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxMoveSpeed|2}}}}}&ThinSpace;m/s}}
|-
|-
! style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Sprint Speed:
! style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Sprint Speed:
|style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Move speed.png|20px|link=Move Speed]]|{{{sprint_speed|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|SprintSpeed|2}}}}}&ThinSpace;m/s}}
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Move speed.png|20px|link=Move Speed]]|{{{sprint_speed|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|SprintSpeed|2}}}}}&ThinSpace;m/s}}
|-
|-
! style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Stamina:
! style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Stamina:
|style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Springy_boots_icon.png|20px|link=Stamina]]|{{{stamina|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|Stamina|2}}}}}}}
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Springy_boots_icon.png|20px|link=Stamina]]|{{{stamina|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|Stamina|2}}}}}}}
|-
|-
! colspan="2" style="border-radius: 10px; background-color: #c288f0; font-weight: bold; font-size: 17px; font-family: 'Retail Demo', 'PT Serif','Palatino','Georgia',serif; font-weight: bold; " | [[Level#Boons from Patron|<span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none"">Power Increases</span>]]
! colspan="2" style="border-radius: 10px; background-color: #c288f0; font-weight: bold; font-size: 17px; font-family: 'Retail Demo', 'PT Serif','Palatino','Georgia',serif; font-weight: bold; " | [[Level#Boons from Patron|<span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none"">Power Increases</span>]]

Revision as of 01:25, 20 October 2024

'FreeSerif'

[[File:{{{card}}}|250px|alt={{{BASEPAGENAME}}}]]
Weapon name:
""
Initial Stats
Weapon
DPS: Hero Not Found
Bullet Damage: Hero Not Found
Ammo:

Hero Not Found

Bullets per sec:

Hero Not Found

Reload Time:

Hero Not Found s

Bullet Velocity:

Hero Not Found m/s

Light Melee: Hero Not Found
Heavy Melee: Hero Not Found
Falloff Range: Hero Not Found m → Hero Not Found m
Vitality
Health:

Hero Not Found

Health Regen:

Hero Not Found

Bullet Resist:

Hero Not Found%

Spirit Resist:

Hero Not Found%

Move Speed:

Hero Not Found m/s

Sprint Speed:

Hero Not Found m/s

Stamina:

Hero Not Found

Power Increases
+{{{increase1_value}}} {{{increase1_stat}}}
+{{{increase2_value}}} {{{increase2_stat}}}
+{{{increase3_value}}} {{{increase3_stat}}}
Template documentation [view] [edit] [history] [purge]

'FreeSerif'

Abrams
{{{BASEPAGENAME}}}
Weapon name:
"Case Closed"
Initial Stats
Weapon
DPS: 70
Bullet Damage: 4.68+0.25
Ammo:

9

Bullets per sec:

1.67

Reload Time:

0.353 s

Bullet Velocity:

610 m/s

Light Melee: 63+2.67
Heavy Melee: 116+4.91
Falloff Range: 20 m → 46 m
Vitality
Health:

570+34

Health Regen:

1

Bullet Resist:

0%

Spirit Resist:

0%

Move Speed:

6.8 m/s

Sprint Speed:

0 m/s

Stamina:

3

Power Increases
+{{{increase1_value}}} {{{increase1_stat}}}
+{{{increase2_value}}} {{{increase2_stat}}}
+{{{increase3_value}}} {{{increase3_stat}}}
Charges into close combat

Abrams has the bulk and sustain to lead from the front, often running into the middle of his foes and watching them scatter. If his enemies waste their fire on him, his back-line teammates can lay out damage with impunity.

Template fills in most parameters in infobox automatically with data from Data:HeroData.json. You need to put hero's code name or their capitalized name in English in "key" parameter first.

For example this "key" fills infobox with data for Ivy

|key = hero_tengu

or

|key = Ivy

Infobox for heroes.

Template parameters[Edit template data]

This template prefers block formatting of parameters.

ParameterDescriptionTypeStatus
keykey

Autofills table contents

Suggested values
hero_atlas hero_bebop hero_dynamo hero_orion hero_haze hero_inferno hero_tengu hero_kelvin hero_ghost hero_lash hero_forge hero_mirage hero_krill hero_chrono hero_synth hero_gigawatt hero_shiv hero_hornet hero_viscous hero_warden hero_wraith hero_yamato hero_astro hero_nano hero_wrecker hero_kali hero_cadence
Stringrequired
cardcard

Adds hero's portrait

Example
Abrams card.png
Unknownrequired
iconicon

no description

Unknownoptional
namename

no description

Unknownoptional
weapon_nameweapon_name

no description

Unknownoptional
dpsdps

no description

Unknownoptional
bullet_damagebullet_damage

no description

Unknownoptional
ammoammo

no description

Unknownoptional
bullets_per_secbullets_per_sec

no description

Unknownoptional
reload_timereload_time

no description

Unknownoptional
bullet_velocitybullet_velocity

no description

Unknownoptional
light_meleelight_melee

no description

Unknownoptional
heavy_meleeheavy_melee

no description

Unknownoptional
rangerange

no description

Unknownoptional
max_rangemax_range

For Bebop

Unknownoptional
max_healthmax_health

no description

Unknownoptional
health_regenhealth_regen

no description

Unknownoptional
bullet_resistbullet_resist

no description

Unknownoptional
spirit_resistspirit_resist

no description

Unknownoptional
move_speedmove_speed

no description

Unknownoptional
sprint_speedsprint_speed

no description

Unknownoptional
staminastamina

no description

Unknownoptional
no_spirit_resistno_spirit_resist

Removes spirit resist from the table

Suggested values
true
Unknownsuggested
no_bullet_resistno_bullet_resist

Removes bullet resist from the table

Suggested values
true
Unknownsuggested
no_sprintno_sprint

Removes sprint speed from the table

Suggested values
true
Unknownsuggested
has_max_rangehas_max_range

Adds max range parameter (for Bebop)

Suggested values
true
Unknownoptional
no_summaryno_summary

Disables summary

Suggested values
true
Unknownoptional

'FreeSerif'

Grey Talon
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Weapon name:
"The Mourning Comes"
Initial Stats
Weapon
DPS: 44
Bullet Damage: 24x0.1
Ammo:

17

Bullets per sec:

1.82

Reload Time:

2.35 s

Bullet Velocity:

495 m/s

Light Melee: 63
Heavy Melee: 116
Falloff Range: 18 m → 54 m
Vitality
Health:

550

Health Regen:

2.5

Bullet Resist:

0%

Spirit Resist:

0%

Move Speed:

6.3 m/s

Sprint Speed:

0 m/s

Stamina:

4

Power Increases
+1.8 Base Bullet Damage
+3.4 Base Melee Damage
+27 Base Health
Delivers long range skill-shots

A cunning predator, Grey Talon uses a combination of deadly accuracy, traps, and clever positioning to bring down the toughest of opponents.