User:Dragon Installman: Difference between revisions
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{{!}} <span style="padding-left: 12px;">''Passive''</span> {{!}}{{!}} style="text-align:center; width:55px; max-width:80px; {{#if:{{{passive1_cooldown|}}}|background-color: #0C1414;|}} color: #FFEFD7"; font-weight: bold; {{!}} <span>{{#if:{{{passive1_cooldown|}}}|<span>[[File:Cooldown Icon.png|20px]] </span>|}}{{{passive1_cooldown|}}}</span> | {{!}} <span style="padding-left: 12px;">''Passive''</span> {{!}}{{!}} style="text-align:center; width:55px; max-width:80px; {{#if:{{{passive1_cooldown|}}}|background-color: #0C1414;|}} color: #FFEFD7"; font-weight: bold; {{!}} <span>{{#if:{{{passive1_cooldown|}}}|<span>[[File:Cooldown Icon.png|20px]] </span>|}}{{{passive1_cooldown|}}}</span> | ||
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Revision as of 22:49, 19 October 2024
Abrams
| |
---|---|
Weapon: "Case Closed"
| |
Weapon Stats | |
DPS: | 70 |
Bullet Damage: | 4.68+0.25 |
Ammo: | |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | 63+2.67 |
Heavy Melee: | 116+4.91 |
Falloff Range: | 20m → 46m |
Vitality Stats | |
Health: |
570+34 |
Health Regen: | |
Move Speed: | |
Stamina: |
Template fills in most parameters in infobox automatically with data from Data:HeroData.json. You need to put hero's code name or their capitalized name in English in "key" parameter first.
For example this "key" fills infobox with data for Ivy
|key = hero_tengu
or
|key = Ivy
Infobox for heroes.
Parameter | Description | Type | Status | |
---|---|---|---|---|
key | key | Autofills table contents
| String | required |
name | name | no description | Unknown | optional |
name_loc | name_loc | no description | Unknown | optional |
lang | lang | no description | Unknown | optional |
card | card | no description | Unknown | optional |
weapon_name | weapon_name | no description | Unknown | optional |
dps | dps | no description | Unknown | optional |
bullet_damage | bullet_damage | no description | Unknown | optional |
ammo | ammo | no description | Unknown | optional |
bullets_per_sec | bullets_per_sec | no description | Unknown | optional |
reload_time | reload_time | no description | Unknown | optional |
bullet_velocity | bullet_velocity | no description | Unknown | optional |
light_melee | light_melee | no description | Unknown | optional |
heavy_melee | heavy_melee | no description | Unknown | optional |
range | range | no description | Unknown | optional |
max_range | max_range | For Bebop | Unknown | optional |
max_health | max_health | no description | Unknown | optional |
health_regen | health_regen | no description | Unknown | optional |
bullet_resist | bullet_resist | no description | Unknown | optional |
spirit_resist | spirit_resist | no description | Unknown | optional |
move_speed | move_speed | no description | Unknown | optional |
sprint_speed | sprint_speed | no description | Unknown | optional |
stamina | stamina | no description | Unknown | optional |
no_spirit_resist | no_spirit_resist | Removes spirit resist from the table
| Unknown | optional |
no_bullet_resist | no_bullet_resist | Removes bullet resist from the table
| Unknown | optional |
no_sprint | no_sprint | Removes sprint speed from the table
| Unknown | optional |
has_max_range | has_max_range | Adds max range parameter (for Bebop)
| Unknown | optional |
no_summary | no_summary | Disables summary
| Unknown | optional |