User:Dragon Installman: Difference between revisions

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<onlyinclude><!--
 
-->{{#if: {{{key|}}} |<!-- If key is provided
== Formatting for Items ==
-->{{#vardefine:hero_key_or_en|{{{key}}}}}<!-- key
Page for [[Talk:Items]]
-->{{#vardefine:hero_en|{{#invoke:Lang|get_string|{{{key}}}|lang_code_override=en}}}}<!-- en
__NOTOC__
-->|<!-- If key is not provided, use {{{1}}} and assume its in english where it will be re-localized to current language in called functions
#'''[[Template:Infobox item|(Infobox item)]]Card'''
-->{{#vardefine:hero_key_or_en|{{{1}}}}}<!-- en
# <nowiki>__NOTOC__</nowiki> if Table of contents appears ''(Items don't need it, because pages aren't that big)''
-->{{#vardefine:hero_en|{{{1}}}}}<!-- en
# '''Description'''
-->}}<!--
#'''Recommended heroes''' with Level 3 heading
-->
#''' Notes''' ''(Optional)'' with Level 3 heading
<div style="margin-left: 2em;">
# '''<nowiki>{{Clear}}</nowiki>''' is put after ''Notes'', if you don't have them, put after ''Recommended heroes''
{| class="infobox" style="border-left:solid 5px #2F2F2F;border-right:solid 5px #2F2F2F;border-top:solid 2px #2F2F2F;border-bottom:solid 0px #2F2F2F; font-family: 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif;padding:0px;border-radius: 13px;color: #FFEFD7;width: 270px; background-color: #2F2F2F; font-weight: bold"
#'''Trivia''' ''(Optional)'' with Level 2 heading
! colspan="2" style="color: #FFEFD7; background-color: #2F2F2F; font-size: {{{font-size|25px}}}; font-family: 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight: bold; text-shadow: 1.2px 2px 3px black, 1.2px 1.2px 0.1px #A69885" |
#'''Gallery/Images''' ''(Not a section, just the way to put images on the page)'' for images always goes right before update history category
<div style="display: flex; justify-content: space-between">
#'''Update History''' with Level 2 heading is always the last thing before <nowiki>{{Item_Navbox}}</nowiki>
<div style="width: 50px;"></div>
#'''<nowiki>{{Item_Navbox}}</nowiki>'''
<div class="infobox-hero-name" style="margin-top:4px;font-family:'Forevs Demo', 'PT Serif','Palatino',serif;';">{{{name|{{#invoke:Lang|get_string|{{{key}}}}}}}}</div>
 
<div style="padding-left: 10px;">[[Image:{{{icon|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|Name}}}}}_MM.png|frameless|center|35px]]</div></div>
<span style="color:red">'''If Trivia doesn't exist but you have image gallery, put <nowiki>{{Clear}}</nowiki> after gallery, not before it.'''</span>
|-
 
! colspan="2"style="margin:auto;text-align:center;" |<div style="overflow:hidden;border-radius: 15px;background-image: linear-gradient(#A69885, #72695A);padding:0px; background-color:#a79986;text-align:center;max-width:190px;height: auto;margin:auto;box-shadow: 2px 2px 8px rgba(0, 0, 0, 0.7);">[[File:{{{card}}}|190px|alt={{{BASEPAGENAME}}}]]</div>
Pages for {{ItemIcon|Mystic Reach}}, {{ItemIcon|Spirit Strike}} and {{ItemIcon|Tesla Bullets}} are a great example of how Item Page should look
|-
=== Souls ===
!colspan="2" style="font-weight: bold; font-size: 15px; font-family: 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight: bold; text-shadow: 1.1px 2px 2px black, 1.2px 1.2px 0.2px #7a7369;text-align:center;" | <span style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);">{{#invoke:Lang|get_string|CitadelCategoryWeapon}}:</span><br><span style="position:relative; bottom:3px;font-size: {{{weapon-font-size|17px}}}">{{#if:{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|WeaponName|true}}|''"{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|WeaponName|true}}"''}}</span>
When writing a price for an item, please write it as "{{Souls|1,250}}" <sup>✅</sup>, and not as "{{Souls|1250}}" <sup>❌</sup>, "{{Souls|1,250}} [[Souls]]" <sup>❌</sup> and especially "1250 [[Souls]]" <sup>❌</sup>
|-style="vertical-align:middle;"
<blockquote>
! colspan="2" style="color: #FFEFD7; background-color: #2F2F2F; font-size: 15px; font-family: 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-style: italic; text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7); color:#FFEFD7;text-align:center;position:relative; bottom:-7px;" | <b style="text-transform:lowercase"><br style="display: block; margin-top: -14px;">{{#invoke:Lang|get_string|Citadel_HeroPage_BaseStats}}</b>
It can be purchased for {{Souls|6,200}} from the [[Shop]].
|-style="vertical-align:middle;"
</blockquote>
! colspan="2" style="position:relative;box-shadow: 3px 3px 4px rgba(0, 0, 0, 0.7);border-radius: 7px;background-color: #d5903f; font-size: 16px; font-family: 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight: bold; text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.7); color:#FFEFD7;text-align:center; border-bottom: none" | [[Stats#Weapon|<span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none"">{{#invoke:Lang|get_string|CitadelHeroStats_Weapon}}</span>]]
[[File:Souls iconColored.png|20px]] sign already signifies currency, writing "[[Souls]]" after a price tag would be like writing "$20 dollars".
|-style="vertical-align:middle;"
 
| style="width:124px;font-size: 15px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:26.8px" | {{#invoke:Lang|get_string|DPS_label}}:
== Update History template==
|style="font-size: 16px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);| {{Icon/Brown|[[File:Damage.png|20px|link=Damage per second]]|{{{dps|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|DPS|2}} }}}}}
<pre style="width:50%">
|-
== Update history ==
!colspan="2" style="border-top:solid 1px #5b5b5b;"|
{{Update history table
|-style="vertical-align:middle;"
| contents =  
| style="font-size: 15px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:26.8px" | {{#invoke:Lang|get_string|StatDesc_BulletDamage}}:
{{Update history table/row
|style="font-size: 16px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);| {{Icon/Brown|[[File:Bullet damage.png|20px|link=Bullet Damage]]|{{{bullet_damage|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}}}}}}
| update = Month Day, Year
|-
| changes =  
!colspan="2" style="border-top:solid 1px #5b5b5b;"|
* Patch notes here.
|-style="vertical-align:middle;"
}}
| style="font-size: 15px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:26.8px" | {{#invoke:Lang|get_string|StatDesc_ClipSizeBonus}}:
}}
|style="font-size: 16px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);| {{Icon/Grey|[[File:Clip size icon.png|20px|link=Ammo]]|{{{ammo|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|ClipSize|3}}}}}}}
</pre>
|-
== Update history ==
!colspan="2" style="border-top:solid 1px #5b5b5b;"|
{{Update history table
|-style="vertical-align:middle;"
| contents =  
| style="font-size: 15px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:26.8px" | {{#invoke:Lang|get_string|StatDesc_RoundsPerSecond}}:
{{Update history table/row
|style="font-size: 16px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);| {{Icon/Grey|[[File:Bullets per sec icon.png|20px|link=Fire Rate]]|{{{bullets_per_sec|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|RoundsPerSecond|3}}}}}}}
| update = Month Day, Year
|-
| changes =
!colspan="2" style="border-top:solid 1px #5b5b5b;"|
* Patch notes here.
|-style="vertical-align:middle;"
}}
| style="font-size: 15px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:26.8px" | {{#invoke:Lang|get_string|StatDesc_ReloadTime}}:
}}
|style="font-size: 16px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);| {{Icon/Grey|[[File:AttributeIconReloadTime.png|20px|link=Reload Time]]|{{{reload_time|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|ReloadTime|3}}}}}s}}
== Recommended heroes template==
|-
<pre style="width:50%">
!colspan="2" style="border-top:solid 1px #5b5b5b;"|
=== Recommended heroes ===
|-style="vertical-align:middle;"
* {{HeroIcon|Name}}
| style="font-size: 15px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:26.8px" | {{#invoke:Lang|get_string|StatDesc_BulletSpeed}}:
 
|style="font-size: 16px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);| {{Icon/Grey|[[File:AttributeIconBulletSpeed.png|20px|link=Bullet Velocity]]|{{{bullet_velocity|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletSpeed|3}}}}}m/s}}
</pre>
|-
=== Recommended heroes ===
!colspan="2" style="border-top:solid 1px #5b5b5b;"|
* {{HeroIcon|Abrams}}
|-style="vertical-align:middle;"
* {{HeroIcon|Ivy}}
| style="font-size: 15px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:26.8px" | {{#invoke:Lang|get_string|StatDesc_LightMeleeDamage}}:
* {{HeroIcon|Pocket}}
|style="font-size: 16px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Light]]|{{{light_melee|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}}}}}}
 
|-
== Gallery template==
!colspan="2" style="border-top:solid 1px #5b5b5b;"|
<pre style="width:50%">
|-style="vertical-align:middle;"
<gallery widths=300 heights=250>
| style="font-size: 15px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:26.8px" | {{#invoke:Lang|get_string|StatDesc_HeavyMeleeDamage}}:
File:ImageName.png|Description
|style="font-size: 16px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Heavy]]|{{{heavy_melee|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}}}}}}
</gallery>
|-
</pre>
!colspan="2" style="border-top:solid 1px #5b5b5b;"|
<gallery widths=300 heights=250>
|-style="vertical-align:middle;"
File:Mystic Reach Poster.png|Description
| style="font-size: 15px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:26.8px" | {{#invoke:Lang|get_string|CitadelHeroStats_Weapon_Falloff}}:
File:Item - Improved Reach.gif|Description
|style="font-size: 16px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);| {{Icon/Brown||{{{range|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|FalloffStartRange|2}}m → {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|FalloffEndRange|2}}}}}m}}
</gallery>
{{#ifeq: {{{has_max_range|}}}|true
|
{{!}}-
{{!}}colspan="2" style="border-top:solid 1px #5b5b5b;"{{!}}
{{!}}-style="vertical-align:middle;"
{{!}}  style="font-size: 15px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F" {{!}} Max Range:
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);{{!}}{{Icon/Brown||{{{max_range|}}}m}}}}
|-style="vertical-align:middle;"
! colspan="2" style="position:relative;box-shadow: 3px 3px 4px rgba(0, 0, 0, 0.7);border-radius: 7px;background-color: #74b01c; font-weight: bold; font-size: 16px; font-family:, 'PT Serif','Palatino','FreeSerif','Liberation Serif',serif; font-weight: bold; text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.7); color:#FFEFD7;text-align:center; border-bottom: none"  | [[Stats#Vitality|<span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none"">{{#invoke:Lang|get_string|CitadelHeroStats_Vitality}}</span>]]
|-style="vertical-align:middle;"
| style="font-size: 15px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:26.8px" | {{#invoke:Lang|get_string|StatDesc_HealthAttribute}}:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);| {{Icon/Grey|[[File:Extra Health.png|20px|link=Health]]|{{{max_health|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}}}}}}
|-
!colspan="2" style="border-top:solid 1px #5b5b5b;"|
|-style="vertical-align:middle;"
| style="font-size: 15px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:26.8px" | {{#invoke:Lang|get_string|StatDesc_HealthRegen}}:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);| {{Icon/Grey|[[File:Health regen.png|20px|link=Health Regen]]|{{{health_regen|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BaseHealthRegen|2}}}}}}}
|-
{{#ifeq: {{{no_bullet_resist|}}}|true|
|
{{!}}-
{{!}}colspan="2" style="border-top:solid 1px #5b5b5b;"{{!}}
{{!}}-style="vertical-align:middle;"
{{!}} style="font-size: 16px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);text-align:right;color: #999999; background-color: #2F2F2F" {{!}} {{#invoke:Lang|get_string|StatDesc_BulletArmorDamageReduction}}:
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);{{!}} {{Icon/Grey|[[File:Bullet Armor.png|20px|link=Bullet Resist]]|{{{bullet_resist|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletResist|3}}}}}%}}}}
|-
{{#ifeq: {{{no_spirit_resist|}}}|true|
|
{{!}}-
{{!}}colspan="2" style="border-top:solid 1px #5b5b5b;"{{!}}
{{!}}-style="vertical-align:middle;"
{{!}} style="font-size: 16px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);text-align:right;color: #999999; background-color: #2F2F2F" {{!}} {{#invoke:Lang|get_string|StatDesc_TechArmorDamageReduction}}:
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);{{!}} {{Icon/Grey|[[File:Spirit Armor.png|20px|link=Spirit Resist]]|{{{spirit_resist|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|TechResist|3}}}}}%}}}}
|-
!colspan="2" style="border-top:solid 1px #5b5b5b;"|
|-style="vertical-align:middle;"
| style="font-size: 15px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:26.8px" |{{#invoke:Lang|get_string|StatDesc_RunSpeed}}:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);| {{Icon/Grey|[[File:Move speed.png|20px|link=Move Speed]]|{{{move_speed|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxMoveSpeed|2}}}}}m/s}}
{{#ifeq: {{{no_sprint|}}}|true|
|
{{!}}-
{{!}}colspan="2" style="border-top:solid 1px #5b5b5b;"{{!}}
{{!}}-style="vertical-align:middle;"
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);text-align:right;color: #999999; background-color: #2F2F2F" {{!}} {{#invoke:Lang|get_string|StatDesc_SprintSpeed}}:
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);{{!}} {{Icon/Grey|[[File:Move speed.png|20px|link=Move Speed]]|{{{sprint_speed|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|SprintSpeed|2}}}}}m/s}}}}
|-
!colspan="2" style="border-top:solid 1px #5b5b5b;"|
|-style="vertical-align:middle;"
| style="font-size: 15px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:26.8px" | {{#invoke:Lang|get_string|StatDesc_Stamina}}:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);| {{Icon/Grey|[[File:Springy_boots_icon.png|20px|link=Stamina]]|{{{stamina|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|Stamina|2}}}}}}}
|}
{{#ifeq: {{{no_summary|}}}|true||{{Quotation||<b>{{#invoke:Lang|get_string|{{{key}}}_role}}</b>|{{#invoke:Lang|get_string|{{{key}}}_playstyle}}}}}}</div></onlyinclude><noinclude>{{Documentation}}</noinclude>

Latest revision as of 11:36, 22 October 2024

[[File:{{{card}}}|190px|alt={{{BASEPAGENAME}}}]]
Weapon:
"Hero Not Found"

BASE STATS
Weapon Stats
DPS: Hero Not Found
Bullet Damage: Hero Not Found
Ammo:

Hero Not Found

Bullets per sec:

Hero Not Found

Reload Time:

Hero Not Founds

Bullet Velocity:

Hero Not Foundm/s

Light Melee: Hero Not Found
Heavy Melee: Hero Not Found
Falloff Range: Hero Not Foundm → Hero Not Foundm
Vitality Stats
Health:

Hero Not Found

Health Regen:

Hero Not Found

Bullet Resist:

Hero Not Found%

Spirit Resist:

Hero Not Found%

Move Speed:

Hero Not Foundm/s

Sprint Speed:

Hero Not Foundm/s

Stamina:

Hero Not Found

Documentation [view] [edit] [history] [purge]
Abrams
{{{BASEPAGENAME}}}
Weapon:
"Case Closed"


BASE STATS

Weapon Stats
DPS: 70
Bullet Damage: 4.68+0.25
Ammo:

9

Bullets per sec:

1.67

Reload Time:

0.353s

Bullet Velocity:

610m/s

Light Melee: 63+2.67
Heavy Melee: 116+4.91
Falloff Range: 20m → 46m
Vitality Stats
Health:

570+34

Health Regen:

1

Move Speed:

6.8m/s

Stamina:

3

Abrams
{{{BASEPAGENAME}}}
Weapon:
"Case Closed"

BASE STATS
Weapon Stats
DPS: 70
Bullet Damage: 4.68+0.25
Ammo:

9

Bullets per sec:

1.67

Reload Time:

0.353s

Bullet Velocity:

610m/s

Light Melee: 63+2.67
Heavy Melee: 116+4.91
Falloff Range: 20m → 46m
Vitality Stats
Health:

570+34

Health Regen:

1

Move Speed:

6.8m/s


Stamina:

3

Bebop
{{{BASEPAGENAME}}}
Weapon:
"Humble Pie"

BASE STATS
Weapon Stats
DPS: 66
Bullet Damage: 5.3+0.29
Ammo:

66

Bullets per sec:

12.5

Reload Time:

2.35s

Bullet Velocity:

508m/s

Light Melee: 63+2.67
Heavy Melee: 116+4.91
Falloff Range: 20m → 51m
Max Range: 32+2m
Vitality Stats
Health:

650+41

Health Regen:

3

Bullet Resist:

10+1.25%

Move Speed:

6.6m/s

Sprint Speed:

3m/s

Stamina:

3

Hooks an enemy for a knockout combo

Bebop can string together his abilities in many different ways. Disrupting enemy positions, saving an ally or dealing bursts of damage. When the situation doesn't require subtlety his giant laser still solves many problems.

Template fills in most parameters in infobox automatically with data from Data:HeroData.json. You need to put hero's code name or their capitalized name in English in "key" parameter first.

For example this "key" fills infobox with data for Ivy

|key = hero_tengu

or

|key = Ivy

Infobox for heroes.

Template parameters

This template prefers block formatting of parameters.

ParameterDescriptionTypeStatus
keykey

Autofills table contents

Suggested values
hero_atlas Abrams
Stringrequired
namename

no description

Unknownoptional
name_locname_loc

no description

Unknownoptional
langlang

no description

Unknownoptional
cardcard

no description

Unknownoptional
weapon_nameweapon_name

no description

Unknownoptional
dpsdps

no description

Unknownoptional
bullet_damagebullet_damage

no description

Unknownoptional
ammoammo

no description

Unknownoptional
bullets_per_secbullets_per_sec

no description

Unknownoptional
reload_timereload_time

no description

Unknownoptional
bullet_velocitybullet_velocity

no description

Unknownoptional
light_meleelight_melee

no description

Unknownoptional
heavy_meleeheavy_melee

no description

Unknownoptional
rangerange

no description

Unknownoptional
max_rangemax_range

For Bebop

Unknownoptional
max_healthmax_health

no description

Unknownoptional
health_regenhealth_regen

no description

Unknownoptional
bullet_resistbullet_resist

no description

Unknownoptional
spirit_resistspirit_resist

no description

Unknownoptional
move_speedmove_speed

no description

Unknownoptional
sprint_speedsprint_speed

no description

Unknownoptional
staminastamina

no description

Unknownoptional
no_spirit_resistno_spirit_resist

Removes spirit resist from the table

Suggested values
true
Unknownoptional
no_bullet_resistno_bullet_resist

Removes bullet resist from the table

Suggested values
true
Unknownoptional
no_sprintno_sprint

Removes sprint speed from the table

Suggested values
true
Unknownoptional
has_max_rangehas_max_range

Adds max range parameter (for Bebop)

Suggested values
true
Unknownoptional
no_summaryno_summary

Disables summary

Suggested values
true
Unknownoptional