Template:Weapon Items List: Difference between revisions

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Add current weapon abilities 18/09/2024
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!Modifiers
!Modifiers
!Passive
!Passive
!Used In
!Active
!Components
!Components
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+15% Weapon Damage
+15% Weapon Damage
!
!
|Titanic Magazine
!
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|Used By: Titanic Magazine
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|-
! style="background-color:#FCAC4D;" | [[File:Close Quarters.png|64x64px]]
! style="background-color:#FCAC4D;" | [[File:Close Quarters.png|64x64px]]
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!+25% Weapon Damage when within 15m of target
!+25% Weapon Damage when within 15m of target
No Cooldown
No Cooldown
|Point Blank
!
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|Used By: Point Blank
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|-
! style="background-color:#FCAC4D;" | [[File:Headshot Booster.png|64x64px]]
! style="background-color:#FCAC4D;" | [[File:Headshot Booster.png|64x64px]]
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7.5s Cooldown
7.5s Cooldown
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!
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+50 Bullet Shield Health
+50 Bullet Shield Health
!
!
|Headhunter
!
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|Used By:Headhunter
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! style="background-color:#FCAC4D;" | [[File:Hollow Point Ward.png|64x64px]]
! style="background-color:#FCAC4D;" | [[File:Hollow Point Ward.png|64x64px]]
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!+22% Weapon Damage when above 60% Health
!+22% Weapon Damage when above 60% Health
No Cooldown
No Cooldown
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!
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+1 Health Regen
+1 Health Regen
!
!
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!
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+1m/s Sprint Speed
+1m/s Sprint Speed
!
!
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!
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6.2s Cooldown
6.2s Cooldown
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!
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7s Duration
7s Duration
18s Cooldown
18s Cooldown
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!
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10s Duration
10s Duration
No Cooldown
No Cooldown
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!
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10.5s Cooldown
10.5s Cooldown


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!
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!Additional Weapon Damage when beyond 15m of target
!Additional Weapon Damage when beyond 15m of target
+40% Weapon Damage
+40% Weapon Damage
|Sharpshooter
!
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|Used By: Sharpshooter
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|-
! style="background-color:#FCAC4D;" | [[File:Melee Charge.png|64x64px]]
! style="background-color:#FCAC4D;" | [[File:Melee Charge.png|64x64px]]
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+20% Bonus Heavy Damage
+20% Bonus Heavy Damage
8.5s Cooldown
8.5s Cooldown
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!
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+67 Spirit Damage
+67 Spirit Damage
5.2s Cooldown
5.2s Cooldown
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!
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!Bullets apply Movement Slow
!Bullets apply Movement Slow
25% Movement Slow 1.3s Duration
25% Movement Slow 1.3s Duration
|Silencer
!
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|Used By: Silencer
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|-
! style="background-color:#FCAC4D;" | [[File:Soul Shredder Bullets.png|64x64px]]
! style="background-color:#FCAC4D;" | [[File:Soul Shredder Bullets.png|64x64px]]
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10% Spirit Amp 6s Duration
10% Spirit Amp 6s Duration
+20% Spirit Lifesteal
+20% Spirit Lifesteal
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!
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-5% Bullet Resist
-5% Bullet Resist
!
!
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!
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+25% Slide Distance
+25% Slide Distance
!Removes Movement Speed penalty while shooting
!Removes Movement Speed penalty while shooting
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!Gain bonus Movement Speed and Ammo.
+4m/s Movement Speed
+30% Temporary Ammo
4s Duration
22s Cooldown
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4s Duration
4s Duration
8.5s
8.5s
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!
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2% Bullet Resist per Stack
2% Bullet Resist per Stack
20s Stack Duration  
20s Stack Duration  
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!
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3s Duration
3s Duration
6s Cooldown
6s Cooldown
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!
|High-Velocity Mag
|Uses: High-Velocity Mag
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|-
! style="background-color:#FCAC4D;" | [[File:Hunter's Aura.png|64x64px]]
! style="background-color:#FCAC4D;" | [[File:Hunter's Aura.png|64x64px]]
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10% Fire Rate Slow
10% Fire Rate Slow
15m Radius
15m Radius
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!
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75% Max Weapon Damage
75% Max Weapon Damage
3s Time for Max Damage  
3s Time for Max Damage  
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!
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2s Slow Duration
2s Slow Duration
15m Close Range  
15m Close Range  
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!
|Close Quarters
|Uses: Close Quarters
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|-
! style="background-color:#FCAC4D;" | [[File:Pristine Emblem.png|64x64px]]
! style="background-color:#FCAC4D;" | [[File:Pristine Emblem.png|64x64px]]
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!Your attacks have additional Weapon Damage against enemies above 50% health.
!Your attacks have additional Weapon Damage against enemies above 50% health.
+25% Weapon Damage  
+25% Weapon Damage  
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!
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!Deal additional Weapon Damage when beyond a minimum distance from your target.
!Deal additional Weapon Damage when beyond a minimum distance from your target.
+70% Weapon Damage
+70% Weapon Damage
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!
|Long Range
|Uses: Long Range
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|-
! style="background-color:#FCAC4D;" | [[File:Tesla Bullets.png|64x64px]]
! style="background-color:#FCAC4D;" | [[File:Tesla Bullets.png|64x64px]]
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8m Jump Radius
8m Jump Radius
2 Max Jumps  
2 Max Jumps  
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!
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+15% Bullet Resist
+15% Bullet Resist
!
!
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!
|Basic Magazine
|Uses: Basic Magazine
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|-
! style="background-color:#FCAC4D;" | [[File:Toxic Bullets.png|64x64px]]
! style="background-color:#FCAC4D;" | [[File:Toxic Bullets.png|64x64px]]
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3s Duration
3s Duration
10.3% Buildup Per Shot  
10.3% Buildup Per Shot  
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!
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+7 Spirit Power
+7 Spirit Power
!
!
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!Throw a flash that explodes on contact, creating an area that does increasing Spirit Damage per second and causes enemies to receive additional Weapon Damage from your team.
Deals 40% less DPS vs non-heroes.
46 DPS
+50% Weapon Damage
97 Max DPS
10m Radius
5s Duration
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+40% Minions Fire Rate
+40% Minions Fire Rate
20m Radius
20m Radius
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!Provides bonus Movement Speed and Fire Rate to you and nearby allies.
+3m/s Movement Speed
+25% Fire Rate
30m Active Radius
6s Duration
30s Cooldown
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+8 Spirit Power
+8 Spirit Power
!
!
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!Teleport straight ahead, gaining Bullet Resist.
+13m Teleport Range
+30% Bullet Resist
5s Buff Duration
15s Cooldown
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24% Spirit Resist Reduction
24% Spirit Resist Reduction
5s Debuff Duration  
5s Debuff Duration  
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!
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40% Fire Rate
40% Fire Rate
45% Spirit Resist
45% Spirit Resist
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!
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!Each hero kill grants permanent Weapon Damage (up to a max of 5 times). Death results in loss of 1 stack.
!Each hero kill grants permanent Weapon Damage (up to a max of 5 times). Death results in loss of 1 stack.
Conditional: +10% Weapon Damage per Kill  
Conditional: +10% Weapon Damage per Kill  
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!
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30% Movement Slow
30% Movement Slow
1.5s Slow Duration  
1.5s Slow Duration  
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!
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2 Ricochet Targets
2 Ricochet Targets
14m Ricochet Range
14m Ricochet Range
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!
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20s Steal Duration
20s Steal Duration
0.8s Max Frequency  
0.8s Max Frequency  
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!
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0.8% Buildup Per Shot
0.8% Buildup Per Shot
18s Duration  
18s Duration  
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!
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+20% Weapon Damage
+20% Weapon Damage
!
!
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!For the next 4s, all your bullets immediately apply Silence. Silence prevents targets from using abilities.
2s Debuff Duration
34s Cooldown
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+150 Bonus Health
+150 Bonus Health
!
!
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!Grants Lifesteal, Fire Rate, and Ammo. This added Ammo is not limited by your max magazine size.
100% Bullet Lifesteal
40% Fire Rate
50% Ammo
4.5s Duration
35s Cooldown
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Latest revision as of 10:19, 18 September 2024

Weapon Items Expanded
Name Cost Modifiers Passive Active Components
Basic Magazine 500 +24% Ammo

+15% Weapon Damage

Used By: Titanic Magazine
Close Quarters 500 +85 Bullet Shield +25% Weapon Damage when within 15m of target

No Cooldown

Used By: Point Blank
Headshot Booster 500 +5% Fire Rate

+40 Bullet Shield

+40 Weapon Damage on Headshot

7.5s Cooldown

High-Velocity Mag 500 +30% Bullet Velocity

+12% Weapon Damage +50 Bullet Shield Health

Used By:Headhunter
Hollow Point Ward 500 +85 Spirit Shield Health

+4 Spirit Power

+22% Weapon Damage when above 60% Health

No Cooldown

Monster Rounds 500 +35% Weapon Damage vs. NPCs

+35% Bullet Resist vs. NPCs

+50 Bonus Health

+1 Health Regen

Rapid Rounds 500 +9% Fire Rate

+1m/s Sprint Speed

Restorative Shot 500 +7% Bullet Resist

+8% Weapon Damage

Next bullet will heal based on target

+40 Hero

+15 NPCs

6.2s Cooldown

Active Reload 1250 +10% Weapon Damage

-20% Reload Time

Press R during highlighted portion to instantly reload

+20% Fire Rate +20% Bullet Lifesteal 7s Duration 18s Cooldown

Berserker 1250 +4 Ammo

+7% Bullet Resist

Weapon Damage increases as sustained damage taken

+5% Weapon Damage per Stack 110 Damage taken to Stack 10 Max Stack 10s Duration No Cooldown

Kinetic Dash 1250 +100 Bonus Health

+1.5 Health Regen

Next Dash-Jump costs no extra stamina

+25% Fire Rate +5 Ammo 8s Duration 10.5s Cooldown

Long Range 1250 +20% Ammo

+140 Bullet Shield Health

Additional Weapon Damage when beyond 15m of target

+40% Weapon Damage

Used By: Sharpshooter
Melee Charge 1250 +15% Weapon Damage

+100 Bonus Health +1 Health Regen 40% Heavy Melee Distance

Next Heavy Melee attack deals increased damage and reloads weapon instantly

+20% Bonus Heavy Damage 8.5s Cooldown

Mystic Shot 1250 +12% Weapon Damage

+4 Spirit Power

Next bullet deals bonus Spirit Damage

+67 Spirit Damage 5.2s Cooldown

Slowing Bullets 1250 +16% Weapon Damage

+5 Spirit Power

Bullets apply Movement Slow

25% Movement Slow 1.3s Duration

Used By: Silencer
Soul Shredder Bullets 1250 +7% Weapon Damage Bullets apply debuff that amplifies Spirit Damage and grants Spirit Lifesteal

10% Spirit Amp 6s Duration +20% Spirit Lifesteal

Swift Striker 1250 +22% Fire Rate

+10% Ammo -5% Bullet Resist

Fleetfoot 1250 +90 Bonus Health

+25% Slide Distance

Removes Movement Speed penalty while shooting Gain bonus Movement Speed and Ammo.

+4m/s Movement Speed +30% Temporary Ammo 4s Duration 22s Cooldown

Burst Fire 3000 +12% Fire Rate

+50% Slide Distance +70 Bonus Health

Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero

+30% Fire Rate +2 m/s Move Speed 4s Duration 8.5s

Escalating Resilience 3000 +14% Fire Rate

+14% Weapon Damage

Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack.

40% Max Bullet Resist 2% Bullet Resist per Stack 20s Stack Duration

Headhunter 3500 +50% Bullet Velocity

+15% Weapon Damage +150 Bonus Health

Headshot deals bonus damage, heals for a portion of Max HP and grants brief move speed

+140 Bonus Damage 8% Heal +2m/s Move Speed 3s Duration 6s Cooldown

Uses: High-Velocity Mag
Hunter's Aura 3000 +150 Bonus Health Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is tripled.

-10% Bullet Resist 10% Fire Rate Slow 15m Radius

Intensifying Magazine 3000 +25% Ammo

+20% Weapon Damage

Increases Weapon Damage as you continuously fire your weapon.

75% Max Weapon Damage 3s Time for Max Damage

Point Blank 3500 +15% Bullet Resist

+1 Stamina

When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow

+45% Weapon Damage 25% Movement Slow 2s Slow Duration 15m Close Range

Uses: Close Quarters
Pristine Emblem 3000 +25% Weapon Damage

+12 Spirit Power +12% Spirit Resist

Your attacks have additional Weapon Damage against enemies above 50% health.

+25% Weapon Damage

Sharpshooter 4,250 +20% Ammo

+15% Weapon Fall-off Range +30% Weapon Zoom +175 Bullet Shield

Deal additional Weapon Damage when beyond a minimum distance from your target.

+70% Weapon Damage

Uses: Long Range
Tesla Bullets 3000 +14% Fire Rate Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.

30 Shock Damage 60 Damage on Jump 25% Proc Chance 8m Jump Radius 2 Max Jumps

Titanic Magazine 3500 +100% Ammo

+18% Weapon Damage +15% Bullet Resist

Uses: Basic Magazine
Toxic Bullets 3000 +100 Health Bullets build up a Bleed on enemies, causing loss of a percentage of current health over time. Also applies Healing Reduction on the bleeding target.

5%/sec Bleed Damage -65% Healing Reduction 3s Duration 10.3% Buildup Per Shot

Alchemical Fire 3000 +225 Bullet Shield Health

+14% Weapon Damage +7 Spirit Power

Throw a flash that explodes on contact, creating an area that does increasing Spirit Damage per second and causes enemies to receive additional Weapon Damage from your team.

Deals 40% less DPS vs non-heroes. 46 DPS +50% Weapon Damage 97 Max DPS 10m Radius 5s Duration

Heroic Aura 3000 +20% Bullet Lifesteal

+150 Bonus Health +1m/s Move Speed

Provides Fire Rate to nearby player minions.

+40% Minions Fire Rate 20m Radius

Provides bonus Movement Speed and Fire Rate to you and nearby allies.

+3m/s Movement Speed +25% Fire Rate 30m Active Radius 6s Duration 30s Cooldown

Warp Stone 3000 +20% Weapon Damage

+8 Spirit Power

Teleport straight ahead, gaining Bullet Resist.

+13m Teleport Range +30% Bullet Resist 5s Buff Duration 15s Cooldown

Crippling Headshot 6200 +20% Weapon Damage

+10% Bullet Lifesteal +10% Spirit Lifesteal

Headshots reduce target's Bullet and Spirit Resist.

24% Bullet Resist Reduction 24% Spirit Resist Reduction 5s Debuff Duration

Frenzy 6200 +12 Ammo

+30% Weapon Damage +200 Bonus Health

While you are below 40% health, you gain stat bonuses.

4 m/s Movement Speed 40% Fire Rate 45% Spirit Resist

Glass Cannon 6200 +70% Weapon Damage

+10% Fire Rate +1 m/s Move Speed -15% Max Health

Each hero kill grants permanent Weapon Damage (up to a max of 5 times). Death results in loss of 1 stack.

Conditional: +10% Weapon Damage per Kill

Lucky Shot 6200 +30% Ammo Bullets have a chance to be empowered, causing them to deal bonus damage and Slow on hit.

35% Proc Chance 80% Bonus Damage 30% Movement Slow 1.5s Slow Duration

Ricochet 6200 +35% Ammo

+12% Fire Rate +150 Bonus Health

Bullets will ricochet on enemies near target, applying any bullet procs and dealing a percentage of the original damage.

60% Ricochet Damage 2 Ricochet Targets 14m Ricochet Range

Siphon Bullets 6200 +28% Weapon Damage Bullets temporarily steal Max HP from enemies. Enemies regain their stolen health when the debuff expires. Permanently steal one stack of health if a siphoned target dies and lose 2 stacks if you die.

45 Max HP Steal Per Bullet 20s Steal Duration 0.8s Max Frequency

Spiritual Overflow 6200 +20% Fire Rate

+15% Cooldown Reduction +10% Spirit Lifesteal

Gain bonus Spirit Power by charging up bullets on enemy heroes.

+45 Spirit Power 0.8% Buildup Per Shot 18s Duration

Silencer 7450 +25% Bullet Slow Proc

+20% Weapon Damage

For the next 4s, all your bullets immediately apply Silence. Silence prevents targets from using abilities.

2s Debuff Duration 34s Cooldown

Vampiric Burst 6200 2 m/s Move Speed

+25% Weapon Damage +150 Bonus Health

Grants Lifesteal, Fire Rate, and Ammo. This added Ammo is not limited by your max magazine size.

100% Bullet Lifesteal 40% Fire Rate 50% Ammo 4.5s Duration 35s Cooldown