Template:Infobox item: Difference between revisions
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{{# | <includeonly><div class="infobox_template infobox_item" style="float:right; display:inline-block; width:512px; max-width:100%; vertical-align:top; font-family:'Retail Demo Regular',serif;"> | ||
<div style=" | {| style="text-align:left; border-radius:8px 8px 8px 8px; border-collapse:collapse; width:512px; max-width:100%; height:30px; color: #FFEFD7; padding:12px; font-family:'Retail Demo Regular',serif; {{ | ||
{| {{#ifeq: {{{ | #switch: {{{item_type}}} | ||
| | | Weapon = background-color: #80550F; | ||
|- style="background-color: # | | Vitality = background-color: #4D7214; | ||
! {{ | | Spirit = background-color: #623585; | ||
|- style="background-color: # | | background-color: #80550F;}}" | ||
! colspan="2"; style="width:280px; padding:5px 12px; font-size:26px; border-radius:8px 0px 0px 0px; font-family:'Retail Demo Bold',serif; {{ | |||
|- style="background-color: # | #switch: {{{item_type}}} | ||
#if: {{{ | | Weapon = background-color: #C97A03; | ||
| Vitality = background-color: #659818; | |||
| Spirit = background-color: #8B56B4; | |||
| background-color: #C97A03;}}" |<span style="font-weight:bold; text-shadow: 2px 2px rgba(0, 0, 0, 0.2); ">{{{item_name|Heroic Aura}}}</span> | |||
! style="vertical-align:bottom; font-size:26px; font-family:'Retail Demo Bold',serif; {{ | |||
#switch: {{{item_type}}} | |||
| Weapon = background-color: #C97A03; | |||
| Vitality = background-color: #659818; | |||
| Spirit = background-color: #8B56B4; | |||
| background-color: #C97A03;}}" |<div style="font-size:80%; text-align: center; font-weight: bold; width: 100px; {{ | |||
#switch: {{{item_type}}} | |||
| Weapon = background-color: #A36202; | |||
| Vitality = background-color: #507A11; | |||
| Spirit = background-color: #704491; | |||
| background-color: #A36202;}}"">{{ | |||
#switch: {{{item_type}}}/{{{item_tier|1}}}| | |||
| Weapon/1 = +6% [[File:Weapon Icon.png|20px]] | |||
| Weapon/2 = +10% [[File:Weapon Icon.png|20px]] | |||
| Weapon/3 = +14% [[File:Weapon Icon.png|20px]] | |||
| Weapon/4 = +18% [[File:Weapon Icon.png|20px]] | |||
| Vitality/1 = +11% [[File:Vitality Icon.png|20px]] | |||
| Vitality/2 = +14% [[File:Vitality Icon.png|20px]] | |||
| Vitality/3 = +17% [[File:Vitality Icon.png|20px]] | |||
| Vitality/4 = +20% [[File:Vitality Icon.png|20px]] | |||
| Spirit/1 = +4 [[File:Spirit icon.png|20px]] | |||
| Spirit/2 = +8 [[File:Spirit icon.png|20px]] | |||
| Spirit/3 = +12 [[File:Spirit icon.png|20px]] | |||
| Spirit/4 = +16 [[File:Spirit icon.png|20px]] | |||
| +0 | |||
}}</div> | |||
| rowspan="2" style="text-align:right; border-radius:0px 8px 0px 0px; {{ | |||
#switch: {{{item_type}}} | |||
| Weapon = background-color: #C97A03; | |||
| Vitality = background-color: #659818; | |||
| Spirit = background-color: #8B56B4; | |||
| background-color: #C97A03;}}" |<span>[[File:{{{item_icon|{{{item_name|Heroic Aura}}}}}}.png|64px]]</span> | |||
|- | |||
| colspan="2" style="padding:5px 12px; font-size:26px; {{ | |||
#switch: {{{item_type}}} | |||
| Weapon = background-color: #C97A03; | |||
| Vitality = background-color: #659818; | |||
| Spirit = background-color: #8B56B4; | |||
| background-color: #C97A03;}}" | {{Souls|{{{souls|3,000}}}|size=22px|Shadow=text-shadow: 2px 2px rgba(0, 0, 0, 0.3);}} | |||
| style="vertical-align:top; font-size:26px; font-family:'Retail Demo Bold',serif; {{ | |||
#switch: {{{item_type}}} | |||
| Weapon = background-color: #C97A03; | |||
| Vitality = background-color: #659818; | |||
| Spirit = background-color: #8B56B4; | |||
| background-color: #C97A03;}}" | <div style="font-size:50%; text-align:center; width: 100px; margin-top: -4px; line-height: 1.4em;{{ | |||
#switch: {{{item_type}}} | |||
| Weapon = background-color: #885101; | |||
| Vitality = background-color: #41650C; | |||
| Spirit = background-color: #5C3778; | |||
| background-color: #885101;}}"">{{ | |||
#switch: {{{item_type}}} | |||
| Weapon = Weapon Damage | |||
| Vitality = Base Health | |||
| Spirit = Spirit Power | |||
| Weapon<br>Damage | |||
}}</div> | |||
|- | |||
{{#ifeq:{{{has_components|}}}|true| | |||
! colspan="4" style="text-align:left; padding:0 12px; font-weight:bold; font-size:16px; font-family:'Retail Demo Bold',serif; {{ | |||
#switch: {{{item_type}}} | |||
| Weapon = background-color: #9E630C; color: #DCCFC6; | |||
| Vitality = background-color: #203500; color: #C7C9C6; | |||
| Spirit = background-color: #372248; color: #C9C7CB; | |||
| background-color: #9E630C; color: #DCCFC6;}}" {{!}} COMPONENTS:<br/>{{ItemIcon|{{{component1_name|Basic Magazine}}}}}|<!--nothing-->}} | |||
|- | |||
{{#if:{{{item_description|}}}| | |||
{{!}} colspan="4" style="text-align:left; padding:0 12px; color:#FFEFD7; {{ | |||
#switch: {{{item_type}}} | |||
| Weapon = background-color: #80550F; | |||
| Vitality = background-color: #4D7214; | |||
| Spirit = background-color: #623585; | |||
| background-color: #80550F;}}" {{!}} {{{item_description}}}}} | |||
|- | |||
{{#if:{{{item_stat1|}}}| | |||
{{!}} colspan=4 style="text-align:left; padding:2px 12px; {{#ifeq:{{{has_passive1|}}}|false|border-radius: 0px 0px 8px 8px;|}}; {{#ifeq:{{{has_active1|}}}|true|border-radius: 0px 0px 0px 0px;|}}; {{#ifeq:{{{has_iscomponentof|}}}|true|border-radius: 0px 0px 0px 0px;|}} {{ | |||
#switch: {{{item_type}}} | |||
| Weapon = background-color: #80550F; | |||
| Vitality = background-color: #4D7214; | |||
| Spirit = background-color: #623585; | |||
| background-color: #80550F;}}" {{!}} {{{item_stat1|}}}}} | |||
|- | |||
{{#if:{{{item_stat2|}}}| | |||
{{!}} colspan=4 style="text-align:left; padding:2px 12px; {{#ifeq:{{{has_passive1|}}}|false|border-radius: 0px 0px 8px 8px;|}}; {{#ifeq:{{{has_active1|}}}|true|border-radius: 0px 0px 0px 0px;|}}; {{#ifeq:{{{has_iscomponentof|}}}|true|border-radius: 0px 0px 0px 0px;|}} {{ | |||
#switch: {{{item_type}}} | |||
| Weapon = background-color: #80550F; | |||
| Vitality = background-color: #4D7214; | |||
| Spirit = background-color: #623585; | |||
| background-color: #80550F;}}" {{!}} {{{item_stat2|}}}}} | |||
|- | |||
{{#if:{{{item_stat3|}}}| | |||
{{!}} colspan=4 style="text-align:left; padding:2px 12px; {{#ifeq:{{{has_passive1|}}}|false|border-radius: 0px 0px 8px 8px;|}}; {{#ifeq:{{{has_active1|}}}|true|border-radius: 0px 0px 0px 0px;|}}; {{#ifeq:{{{has_iscomponentof|}}}|true|border-radius: 0px 0px 0px 0px;|}} {{ | |||
#switch: {{{item_type}}} | |||
| Weapon = background-color: #80550F; | |||
| Vitality = background-color: #4D7214; | |||
| Spirit = background-color: #623585; | |||
| background-color: #80550F;}}" {{!}} {{{item_stat3|}}}}} | |||
|- | |||
{{#if:{{{item_stat4|}}}| | |||
{{!}} colspan=4 style="text-align:left; padding:2px 12px; {{#ifeq:{{{has_passive1|}}}|false|border-radius: 0px 0px 8px 8px;|}}; {{#ifeq:{{{has_active1|}}}|true|border-radius: 0px 0px 0px 0px;|}}; {{#ifeq:{{{has_iscomponentof|}}}|true|border-radius: 0px 0px 0px 0px;|}} {{ | |||
#switch: {{{item_type}}} | |||
| Weapon = background-color: #80550F; | |||
| Vitality = background-color: #4D7214; | |||
| Spirit = background-color: #623585; | |||
| background-color: #80550F;}}" {{!}} {{{item_stat4|}}}}} | |||
|- | |||
{{#if:{{{item_stat5|}}}| | |||
{{!}} colspan=4 style="text-align:left; padding:2px 12px; {{#ifeq:{{{has_passive1|}}}|false|border-radius: 0px 0px 8px 8px;|}}; {{#ifeq:{{{has_active1|}}}|true|border-radius: 0px 0px 0px 0px;|}}; {{#ifeq:{{{has_iscomponentof|}}}|true|border-radius: 0px 0px 0px 0px;|}} {{ | |||
#switch: {{{item_type}}} | |||
| Weapon = background-color: #80550F; | |||
| Vitality = background-color: #4D7214; | |||
| Spirit = background-color: #623585; | |||
| background-color: #80550F;}}" {{!}} {{{item_stat5|}}}}} | |||
|- | |||
{{#ifeq:{{{has_passive1|}}}|true| | |||
! colspan={{#expr:4-{{#if:{{{passive1_cooldown|}}}|1|0}}}} style="text-align:left; padding:2px 12px; {{ | |||
#switch: {{{item_type}}} | |||
| Weapon = background-color: #583B0E; color: #C4B49E; | |||
| Vitality = background-color: #354F11; color: #BDB59D; | |||
| Spirit = background-color: #43265B; color: #C1B2A8; | |||
| background-color: #583B0E; color: #C4B49E;}}" {{!}} ''Passive'' {{#if:{{{passive1_cooldown|}}}| | |||
{{!}}{{!}} colspan=1 style="text-align:center; width:55px; max-width:80px; background-color:#0C1414; color:#FFEFD7"; {{!}} [[File:Cooldown Icon.png|20px]] {{{passive1_cooldown}}}}} | |||
{{!}}- | {{!}}- | ||
{{!}} {{{ | {{#if:{{{passive1_description|}}}| | ||
{{!}} colspan=4 style="text-align:left; padding:2px 12px; border-radius:0px 0px 0px 0px; {{#ifeq:{{{has_active1|}}}|false|border-radius:0px 0px 8px 8px;|}} {{#ifeq:{{{has_passive2|}}}|true|border-radius:0px 0px 0px 0px;|}} {{#ifeq:{{{has_iscomponentof|}}}|true|border-radius:0px 0px 0px 0px;|}} {{!}} {{{passive1_description}}}|}} | |||
{{ | }} | ||
# | {{#if:{{{passive1_stat1|}}}| | ||
{{{!}}- style="text-align:left; width:500px; max-width:480px; border-radius:8px; margin:6px auto; {{ | |||
#switch: {{{item_type}}} | |||
| Weapon = background-color: #67430A; | |||
| Vitality = background-color: #3D5B0E; | |||
| Spirit = background-color: #4D2869; | |||
| background-color: #67430A;}}" | |||
{{!}}- | {{!}}- | ||
{{!}} {{{ | {{#if:{{{passive1_stat1|}}}| | ||
#if: {{{ | {{!}}- | ||
{{!}} {{{passive1_stat1}}}|}} | |||
{{#if:{{{passive1_stat2|}}}| | |||
{{!}}- | |||
{{!}} {{{passive1_stat2}}}|}} | |||
{{#if:{{{passive1_stat3|}}}| | |||
{{!}}- | |||
{{!}} {{{passive1_stat3}}}|}} | |||
{{#if:{{{passive1_stat4|}}}| | |||
{{!}}- | |||
{{!}} {{{passive1_stat4}}}|}} | |||
{{#if:{{{passive1_stat5|}}}| | |||
{{!}}- | |||
{{!}} {{{passive1_stat5}}}|}} | |||
{{!}}}<!--end of inner passive1 stat box--> | |||
}} | |||
|-<!--start of passive2 section--> | |||
{{#ifeq:{{{has_passive2|}}}|true| | |||
! colspan={{#expr:4-{{#if:{{{passive2_cooldown|}}}|1|0}}}} style="text-align:left; padding:2px 12px; {{ | |||
#switch: {{{item_type}}} | |||
| Weapon = background-color: #583B0E; color: #C4B49E; | |||
| Vitality = background-color: #354F11; color: #BDB59D; | |||
| Spirit = background-color: #43265B; color: #C1B2A8; | |||
| background-color: #583B0E; color: #C4B49E;}}" {{!}} ''Passive'' {{#if:{{{passive2_cooldown|}}}| | |||
{{!}}{{!}} colspan=1 style="text-align:center; width:55px; max-width:80px; background-color:#0C1414; color:#FFEFD7"; {{!}} [[File:Cooldown Icon.png|20px]] {{{passive2_cooldown}}}}} | |||
{{!}}- | {{!}}- | ||
{{!}} {{{ | {{#if:{{{passive2_description|}}}| | ||
#if: {{{ | {{!}} colspan=4 style="text-align:left; padding:2px 12px; border-radius:0px 0px 0px 0px; {{#ifeq:{{{has_active1|}}}|false|border-radius:0px 0px 8px 8px;|}} {{#ifeq:{{{has_iscomponentof|}}}|true|border-radius:0px 0px 0px 0px;|}} {{!}} {{{passive2_description}}}|}} | ||
}} | |||
{{#if:{{{passive2_stat1|}}}| | |||
{{{!}}- style="text-align:left; width:500px; max-width:480px; border-radius:8px; margin:6px auto; {{ | |||
#switch: {{{item_type}}} | |||
| Weapon = background-color: #67430A; | |||
| Vitality = background-color: #3D5B0E; | |||
| Spirit = background-color: #4D2869; | |||
| background-color: #67430A;}}" | |||
{{!}}- | {{!}}- | ||
{{!}} {{{ | {{#if:{{{passive2_stat1|}}}| | ||
{{!}}- | |||
{{!}} {{{passive2_stat1}}}|}} | |||
|} | {{#if:{{{passive2_stat2|}}}| | ||
</div> | {{!}}- | ||
{{!}} {{{passive2_stat2}}}|}} | |||
{{#if:{{{passive2_stat3|}}}| | |||
{{!}}- | |||
{{!}} {{{passive2_stat3}}}|}} | |||
{{#if:{{{passive2_stat4|}}}| | |||
{{!}}- | |||
{{!}} {{{passive2_stat4}}}|}} | |||
{{#if:{{{passive2_stat5|}}}| | |||
{{!}}- | |||
{{!}} {{{passive2_stat5}}}|}} | |||
{{!}}}<!--end of inner passive2 stat box--> | |||
}} | |||
|-<!--start of active 1 section--> | |||
{{#ifeq:{{{has_active1|}}}|true| | |||
! colspan={{#expr:4-{{#if:{{{active1_cooldown|}}}|1|0}}}} style="text-align:left; padding:2px 12px; {{ | |||
#switch: {{{item_type}}} | |||
| Weapon = background-color: #583B0E; | |||
| Vitality = background-color: #354F11; | |||
| Spirit = background-color: #43265B; | |||
| background-color: #583B0E;}}" {{!}} '''Active''' {{#if:{{{active1_cooldown|}}}| | |||
{{!}}{{!}} colspan=1 style="text-align:center; width:55px; max-width:80px; background-color:#0C1414; color:#FFEFD7"; {{!}} [[File:Cooldown Icon.png|20px]] {{{active1_cooldown}}}}} | |||
{{!}}- | |||
{{#if:{{{active1_description|}}}| | |||
{{!}} colspan=4 style="text-align:left; padding:2px 12px; border-radius:0px 0px 0px 0px; {{#ifeq:{{{has_iscomponentof|}}}|false|border-radius: 0px 0px 8px 8px;|}} {{!}} {{{active1_description}}}|}} | |||
}} | |||
{{#if:{{{active1_stat1|}}}| | |||
{{{!}}- style="text-align:left; width:500px; max-width:480px; border-radius:8px; margin:6px auto; {{ | |||
#switch: {{{item_type}}} | |||
| Weapon = background-color: #67430A; | |||
| Vitality = background-color: #3D5B0E; | |||
| Spirit = background-color: #4D2869; | |||
| background-color: #67430A;}}" | |||
{{!}}- | |||
{{#if:{{{active1_stat1|}}}| | |||
{{!}}- | |||
{{!}} {{{active1_stat1}}}|}} | |||
{{#if:{{{active1_stat2|}}}| | |||
{{!}}- | |||
{{!}} {{{active1_stat2}}}|}} | |||
{{#if:{{{active1_stat3|}}}| | |||
{{!}}- | |||
{{!}} {{{active1_stat3}}}|}} | |||
{{#if:{{{active1_stat4|}}}| | |||
{{!}}- | |||
{{!}} {{{active1_stat4}}}|}} | |||
{{#if:{{{active1_stat5|}}}| | |||
{{!}}- | |||
{{!}} {{{active1_stat5}}}|}} | |||
{{!}}}<!--end of inner active1 stat box--> | |||
}} | |||
|- | |||
{{#ifeq:{{{has_iscomponentof|}}}|true| | |||
! colspan="4" style="text-align:left; padding:0 12px; font-weight:bold; font-size:16px; font-family:'Retail Demo Bold',serif; {{ | |||
#switch: {{{item_type}}} | |||
| Weapon = background-color: #704A0C; color: #D1CBC6; | |||
| Vitality = background-color: #436310; color: #CACFC7; | |||
| Spirit = background-color: #552D74; color: #CCC8D2; | |||
| background-color: #704A0C; color: #D1CBC6;}}" {{!}} IS COMPONENT OF:<br/>{{ItemIcon|{{{iscomponentof1_name|Basic Magazine}}}}}|<!--nothing-->}} | |||
|}<!--end of infobox--> | |||
</div>{{#ifeq:{{{no_category|}}}|true||[[Category:Items]]}}</includeonly><noinclude>{{Documentation}}</noinclude> |
Latest revision as of 07:03, 10 November 2024
Usage[edit source]
This template creates an infobox for items. It automatically categorizes the pages it is transcluded onto in Category:Items.
Examples[edit source]
Code | Output | |||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
{{Infobox item |item_imagefilepath=Heroic Aura |item_name=Heroic Aura |item_type=Weapon |item_tier=3 |has_components=true |component1_name=Basic Magazine |has_passive1=true |has_active1=true |has_iscomponentof=true |iscomponentof1_name=Headhunter |item_stat1=+20% [[Bullet Lifesteal]] |item_stat2=+150 Bonus [[Health]] |item_stat3=+1m/s [[Move Speed]] |souls=3,000 |passive1_description=Provides [[Fire Rate]] to nearby player [[minion]]s. |passive1_cooldown= |passive1_stat1=+40% Minions Fire Rate (Conditional) |passive1_stat2=20m Radius |active1_description=Provides bonus Movement Speed and Fire Rate to you and nearby allies. |active1_cooldown=30s |active1_stat1=+3m/s Movement Speed (Conditional) |active1_stat2=+25% Fire Rate (Conditional) |active1_stat3=30m Active Radius |active1_stat4=6s Duration }} |
| |||||||||||||||||||||||||||||||||||||||||||||||||
{{Infobox item |item_imagefilepath=Heroic Aura |item_name=Soul Shredder Bullets |item_type=Spirit |item_tier=3 |souls = 2,555 |has_components=true |component1_name=Basic Magazine |item_description=Increases the range and effect radius of your abilities and items. | item_stat1 = +15% [[Ability Range]] | item_stat2 = +7% [[Bullet Resist]] |has_passive1=true |has_active1=true |has_iscomponentof=true |iscomponentof1_name=Refresher }} |
| |||||||||||||||||||||||||||||||||||||||||||||||||
{{Infobox item |item_imagefilepath=Restorative Locket |item_name=Restorative Locket |item_type=Vitality |item_tier=2 |has_components=false |has_passive1=true |has_passive2=false|has_active1=true |has_iscomponentof=false |item_stat1=+10% [[Spirit Resist]] |item_stat2=+5 [[Spirit Power]] |item_stat3=+1m/s [[Sprint Speed]] |souls=1,250 |passive1_description=When an enemy uses an ability within 50m range from you, store one Restoration Stack. |passive1_cooldown= |active1_description=Consume all stacks to heal target ally and replenish a stamina point. Can be self-cast. |active1_cooldown=30s |active1_stat1=+35 Heal per Stack |active1_stat2=15 Max Stacks }} |
|
Parameter | Description | Type | Status | |
---|---|---|---|---|
item_icon | item_icon | no description | Unknown | optional |
item_name | item_name | no description | Page name | required |
item_type | item_type | no description
| String | required |
item_tier | item_tier | no description
| Number | suggested |
souls | souls | no description
| Number | required |
has_components | has_components | no description
| Boolean | optional |
component1_name | component1_name | no description
| String | optional |
has_passive1 | has_passive1 | no description
| String | required |
has_passive2 | has_passive2 | no description
| String | required |
has_active1 | has_active1 | no description
| String | required |
has_iscomponentof | has_iscomponentof | no description
| String | required |
item_description | item_description | no description | String | optional |
item_stat1 | item_stat1 | no description | String | suggested |
item_stat2 | item_stat2 | no description | String | optional |
item_stat3 | item_stat3 | no description | String | optional |
item_stat4 | item_stat4 | no description | String | optional |
item_stat5 | item_stat5 | no description | String | optional |
passive1_description | passive1_description | no description | String | optional |
passive1_cooldown | passive1_cooldown | no description | Number | optional |
passive1_stat1 | passive1_stat1 | no description | String | optional |
passive1_stat2 | passive1_stat2 | no description | String | optional |
passive1_stat3 | passive1_stat3 | no description | String | optional |
passive1_stat4 | passive1_stat4 | no description | String | optional |
passive1_stat5 | passive1_stat5 | no description | String | optional |
passive2_description | passive2_description | no description | String | optional |
passive2_cooldown | passive2_cooldown | no description | Number | optional |
passive2_stat1 | passive2_stat1 | no description | String | optional |
passive2_stat2 | passive2_stat2 | no description | String | optional |
passive2_stat3 | passive2_stat3 | no description | String | optional |
passive2_stat4 | passive2_stat4 | no description | String | optional |
passive2_stat5 | passive2_stat5 | no description | String | optional |
active1_description | active1_description | no description | String | optional |
active1_cooldown | active1_cooldown | no description | Number | optional |
active1_stat1 | active1_stat1 | no description | String | optional |
active1_stat2 | active1_stat2 | no description | String | optional |
active1_stat3 | active1_stat3 | no description | String | optional |
active1_stat4 | active1_stat4 | no description | String | optional |
active1_stat5 | active1_stat5 | no description | String | optional |
iscomponentof1_name | iscomponentof1_name | no description | Page name | optional |
no_category | no_category | Sets whether this should categorize [[:Category:Items]] onto the transcluded page. | Boolean | optional |