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| <includeonly> | | <includeonly> |
| {{Quotation||'''{{{summary}}}'''<br>{{{description}}}}}
| |
| <div style="margin-left: 2em;"> | | <div style="margin-left: 2em;"> |
| {| class="wikitable infobox" style="color: #FFEFD7; background-color: #2F2F2F; font-weight: bold"
| | <table class="wikitable infobox" style="color: #FFEFD7; background-color: #2F2F2F; font-weight: bold;"> |
| ! colspan="2" style="color: #FFEFD7; background-color: #2F2F2F" | {{{name}}}
| | <tr> |
| |-
| | <th colspan="2" style="color: #FFEFD7; background-color: #2F2F2F; font-size: 25px; font-family: 'PT Serif','Palatino','Georgia',serif; font-weight: bold; text-shadow: 0px 0px 4px black, 0px 0px 0px black, 0px 0px 0px black;"> |
| ! colspan="2" style="padding:0px; background-color:#a79986" | [[File:{{{card}}}|200px]]
| | <div style="display: flex; justify-content: space-between;"> |
| |-
| | <div style="width: 50px;"></div> |
| ! colspan="2" style="background-color: #BE7B24; font-weight: bold; font-size: 16px" | Weapon
| | <div class="infobox-hero-name">{{{name_localized}}}</div> |
| |-
| | <div style="padding-left: 10px;">[[Image:{{{name_english}}}_MM.png|frameless|center|40px]]</div> |
| ! style="color: #999999; background-color: #2F2F2F" | DPS
| | </div> |
| | {{Icon/Brown|[[File:Damage.png|20px|link=Damage per second]]|{{{dps}}}}}
| | </th> |
| |-
| | </tr> |
| ! style="color: #999999; background-color: #2F2F2F" | Bullet Damage
| | <tr> |
| | {{Icon/Brown|[[File:Bullet damage.png|20px|link=Bullet Damage]]|{{{bullet_damage}}}}}
| | <th colspan="2" style="padding:0px; background-color:#a79986;">[[File:{{{name_english}}} card.png|200px|alt={{{BASEPAGENAME}}}]]</th> |
| |-
| | </tr> |
| ! style="color: #999999; background-color: #2F2F2F" | Ammo
| | <tr><td>Voice Actor</td><td>IDK</td></tr> |
| | {{Icon/Grey|[[File:Clip size icon.png|20px|link=Ammo]]|{{{ammo}}}}}
| | <tr><td>Release Date</td><td>IDK</td></tr> |
| |-
| | <tr><td>Last Updated</td><td>IDK</td></tr> |
| ! style="color: #999999; background-color: #2F2F2F" | Bullets per sec
| | <tr> |
| | {{Icon/Grey|[[File:Bullets per sec icon.png|20px|link=Fire Rate]]|{{{bullets_per_sec}}}}}
| | <th colspan="2" style="background-color: #d5903f; font-weight: bold; font-size: 17px; font-family: 'Retail Demo', 'PT Serif','Palatino','Georgia',serif; font-weight: bold; text-shadow: 0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black; color:#FFEFD7; border-bottom: none">{{#invoke:AttributeData|localize_category|Weapon}}</th> |
| |-
| | </tr> |
| ! style="color: #999999; background-color: #2F2F2F" | Fire Rate
| | {{#invoke: TableGenerator | generateHtmlTable | cols=2 | only_body=true | cell_values={{{weapon_values}}} }} |
| | {{Icon/Grey|[[File:Fire Rate.png|20px|link=Fire Rate]]|{{{fire_rate}}}}}
| | <tr> |
| |-
| | <th colspan="2" style="background-color: #74b01c; font-weight: bold; font-size: 17px; font-family: 'Retail Demo', 'PT Serif','Palatino','Georgia',serif; font-weight: bold; text-shadow: 0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black; color:#FFEFD7; border-bottom: none">{{#invoke:AttributeData|localize_category|Vitality}}</th> |
| ! style="color: #999999; background-color: #2F2F2F" | Light Melee
| | </tr> |
| | {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Light]]|{{{light_melee}}}}}
| | {{#invoke: TableGenerator | generateHtmlTable | cols=2 | only_body=true | cell_values={{{vitality_values}}} }} |
| |-
| | </table> |
| ! style="color: #999999; background-color: #2F2F2F" | Heavy Melee
| | </div></includeonly><noinclude> |
| | {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Heavy]]|{{{heavy_melee}}}}}
| | {{Documentation}} |
| |-
| | </noinclude> |
| ! colspan="2" style="background-color: #7CBB1E; font-weight: bold; font-size: 16px" | Vitality
| |
| |-
| |
| ! style="color: #999999; background-color: #2F2F2F" | Max Health
| |
| | {{Icon/Grey|[[File:Extra Health.png|20px|link=Health]]|{{{max_health}}}}}
| |
| |-
| |
| ! style="color: #999999; background-color: #2F2F2F" | Health Regen
| |
| | {{Icon/Grey|[[File:Health regen.png|20px|link=Health Regen]]|{{{health_regen}}}}}
| |
| |-
| |
| ! style="color: #999999; background-color: #2F2F2F" | Bullet Resist
| |
| | {{Icon/Grey|[[File:Bullet Armor.png|20px|link=Bullet Resist]]|{{{bullet_resist}}}%}}
| |
| |-
| |
| ! style="color: #999999; background-color: #2F2F2F" | Spirit Resist
| |
| | {{Icon/Grey|[[File:Spirit Armor.png|20px|link=Spirit Resist]]|{{{spirit_resist}}}%}}
| |
| |-
| |
| ! style="color: #999999; background-color: #2F2F2F" | Move Speed
| |
| | {{Icon/Grey|[[File:Move speed.png|20px|link=Move Speed]]|{{{move_speed}}} m/s}} | |
| |-
| |
| ! style="color: #999999; background-color: #2F2F2F" | Sprint Speed
| |
| | {{Icon/Grey|[[File:Move speed.png|20px|link=Move Speed]]|{{{sprint_speed}}} m/s}}
| |
| |- | |
| ! style="color: #999999; background-color: #2F2F2F" | Stamina
| |
| | {{Icon/Grey|[[File:Springy_boots_icon.png|20px|link=Stamina]]|{{{stamina}}}}}
| |
| |-
| |
| ! colspan="2" style="text-align: center; font-size: 16px; font-weight: bold; background-color: #ED5D31" | Power Increases
| |
| |-
| |
| | colspan="2" style="text-align: center; font-weight: normal" | '''{{{increase1_value}}}''' {{{increase1_stat}}}
| |
| |-
| |
| | colspan="2" style="text-align: center; font-weight: normal" | '''{{{increase2_value}}}''' {{{increase2_stat}}}
| |
| |-
| |
| | colspan="2" style="text-align: center; font-weight: normal" | '''{{{increase3_value}}}''' {{{increase3_stat}}}
| |
| {{#if: {{{increase4_value}}} | | |
| |- | |
| | colspan="2" style="text-align: center; font-weight: normal" | '''{{{increase4_value}}}''' {{{increase4_stat}}}
| |
| }}{{#if: {{{increase5_value}}} |
| |
| |- | |
| | colspan="2" style="text-align: center; font-weight: normal" | '''{{{increase5_value}}}''' {{{increase5_stat}}}
| |
| }}
| |
| |}
| |
| </div> | |
| | |
| | |
| | |
| | |
| </includeonly><noinclude>{{User:Sur | |
| | name = Grey Talon
| |
| | art = Grey Talon full.png
| |
| | card = Grey Talon card.png
| |
| | summary = Delivers long range skill-shots
| |
| | description = A cunning predator, Grey Talon uses a combination of deadly accuracy, traps, and clever positioning to bring down the toughest of opponents.
| |
| | dps = 55
| |
| | bullet_damage = 22
| |
| | ammo = 17
| |
| | bullets_per_sec = 2.5
| |
| | fire_rate = 0% {{ss|0.25}}
| |
| | light_melee = 63
| |
| | heavy_melee = 116
| |
| | max_health = 550
| |
| | health_regen = 2
| |
| | bullet_resist = 0
| |
| | spirit_resist = 0
| |
| | move_speed = 6 {{ss|0.04}}
| |
| | sprint_speed = 0
| |
| | stamina = 3
| |
| | increase1_value = 0.90
| |
| | increase1_stat = Base Bullet Damage
| |
| | increase2_value = 1.46
| |
| | increase2_stat = Base Melee Damage
| |
| | increase3_value = 3.4
| |
| | increase3_stat = Base Health
| |
| | increase4_value = 27
| |
| }}</noinclude>
| |
Creates a summarized infobox for a given hero.
Recommended to use Module:HeroData's write_infobox function to generate this dynamically, for example
{{#invoke:HeroData|write_infobox|Abrams}}
Outputs
|
|
Voice Actor | IDK |
Release Date | IDK |
Last Updated | IDK |
Weapon |
DPS |
70.1 |
Ammo |
9 |
Bullets per sec |
1.67 |
Reload Time |
0.353s |
Vitality |
Max Health |
570 |
Bullet Resist |
0% |
Spirit Resist |
0% |
Move Speed |
6.8m/s |
Parameters are passed from
Module:HeroData, see there for more documentation