Fortitude/Update history: Difference between revisions

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Created page with " {{Update history table | contents = {{Update history table/row | update = October 10, 2024 | changes = * Health increased from +300 to +325. }} {{Update history table/row | update = September 26, 2024 | changes = *Bonus Health increased from +275 to +300 }} {{Update history table/row | update = September 12, 2024 | changes = *Lane troopers do not reset the passive regen timer }} {{Update history table/row | update = August 29, 2024 | changes = * Damage Taken Durati..."
 
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{{Update history table
{{Update history table
| contents =  
| contents =  
{{Update history table/row
| update = November 7, 2024
| changes =
* Effects updates for {{ItemIcon|Fortitude}}.
* Health increased from 365 to 400.
}}
{{Update history table/row
| update = October 24, 2024
| changes =
* Now upgrades from {{ItemIcon|Extra Health}}.
* Health increased from 325 to 365.
* Restore delay reduced from 11s to 10s.
* Weapon Damage increased from 25% to 27%.
}}
{{Update history table/row
{{Update history table/row
| update = October 10, 2024
| update = October 10, 2024
Line 10: Line 23:
| update = September 26, 2024
| update = September 26, 2024
| changes =  
| changes =  
*Bonus Health increased from +275 to +300
* Bonus Health increased from 275 to 300.
}}
}}
{{Update history table/row
{{Update history table/row
| update = September 12, 2024
| update = September 12, 2024
| changes =  
| changes =  
*Lane troopers do not reset the passive regen timer
* Lane troopers do not reset the passive regen timer.
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 29, 2024
| update = August 29, 2024
| changes =  
| changes =  
* Damage Taken Duration Threshold Reduced: 12s > 11s
* Damage taken duration threshold reduced from 12s to 11s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 15, 2024
| update = August 15, 2024
| changes =  
| changes =  
* Out of combat regen timer reduced from 13s to 12s
* Out of combat regen timer reduced from 13s to 12s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = July 18, 2024
| update = July 18, 2024
| changes =  
| changes =  
* Bonus health increased from +250 to +275
* Bonus health increased from +250 to +275.
}}
}}
{{Update history table/row
{{Update history table/row
| update = July 11, 2024
| update = July 11, 2024
| changes =  
| changes =  
* Health increased from +225 to +250
* Health increased from 225 to 250.
}}
}}
{{Update history table/row
{{Update history table/row
| update = July 4, 2024
| update = July 4, 2024
| changes =  
| changes =  
* Duration required to start regenerating reduced from 14s to 13s
* Duration required to start regenerating reduced from 14s to 13s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 10, 2024
| update = May 10, 2024
| changes =  
| changes =  
* now starts on cooldown to prevent purchasing and selling in the field for significant regen
* {{ItemIcon|Fortitude}} now starts on cooldown to prevent purchasing and selling in the field for significant regen.
}}
}}
}}
}}
[[Category:Item changelogs]]
[[Category:Item changelogs]]

Latest revision as of 23:55, 11 November 2024

Update Changes

November 7, 2024

  • Effects updates for Fortitude.
  • Health increased from 365 to 400.

October 24, 2024

  • Now upgrades from Extra Health.
  • Health increased from 325 to 365.
  • Restore delay reduced from 11s to 10s.
  • Weapon Damage increased from 25% to 27%.

October 10, 2024

  • Health increased from +300 to +325.

September 26, 2024

  • Bonus Health increased from 275 to 300.

September 12, 2024

  • Lane troopers do not reset the passive regen timer.

August 29, 2024

  • Damage taken duration threshold reduced from 12s to 11s.

August 15, 2024

  • Out of combat regen timer reduced from 13s to 12s.

July 18, 2024

  • Bonus health increased from +250 to +275.

July 11, 2024

  • Health increased from 225 to 250.

July 4, 2024

  • Duration required to start regenerating reduced from 14s to 13s.

May 10, 2024

  • Fortitude now starts on cooldown to prevent purchasing and selling in the field for significant regen.