Update:November 29, 2024: Difference between revisions
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{{Update layout | {{Update layout | ||
| prev_update = November | | prev_update = November 26, 2024 | ||
| current_update = November 29, 2024 | | current_update = November 29, 2024 | ||
| next_update = | | next_update = | ||
| source = https://forums.playdeadlock.com/threads/11-29-2024-update.49470/ | | source = https://forums.playdeadlock.com/threads/11-29-2024-update.49470/ | ||
| source_title = 11- | | source_title = 11-29-2024 Update | ||
| notes = | | notes = | ||
* [[Guardians]] now deal 25% more damage to [[trooper]]s | * [[Guardians]] now deal 25% more damage to [[trooper]]s | ||
* Guardians now take 25% more damage from troopers/players | * Guardians now take 25% more damage from troopers/players | ||
* Range to be considered for [[soul]]s reduced by 5m | * Range to be considered for [[soul]]s reduced by 5m (The way it works now is there are two independent search ranges that gather nearby allied heroes to consider, the first is 50m from the orb itself, and the second is 35m from the hero that killed the trooper. The change reduces it by 5m on both. ) | ||
* Respawn time at 40 minutes moved to 35 minutes | * Respawn time at 40 minutes moved to 35 minutes | ||
}} | }} |
Latest revision as of 23:36, 29 November 2024
Updates | ||
---|---|---|
← November 26, 2024 | November 29, 2024 | N/A → |
Source: 11-29-2024 Update
Patch notes
- Guardians now deal 25% more damage to troopers
- Guardians now take 25% more damage from troopers/players
- Range to be considered for souls reduced by 5m (The way it works now is there are two independent search ranges that gather nearby allied heroes to consider, the first is 50m from the orb itself, and the second is 35m from the hero that killed the trooper. The change reduces it by 5m on both. )
- Respawn time at 40 minutes moved to 35 minutes