Hero Labs: Difference between revisions
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'''Hero Labs''' is a unique gamemode in Deadlock. It is a limited testing environment where new [[Heroes]] can be tested while they are still in very early development. There are currently '''{{Heroes count|HeroLabs}}''' heroes exclusive to Hero Labs. | '''Hero Labs''' is a unique gamemode in Deadlock. It is a limited testing environment where new [[Heroes]] can be tested while they are still in very early development. There are currently '''{{Heroes count|HeroLabs}}''' heroes exclusive to Hero Labs. | ||
== Overview == | == Overview == | ||
Hero Labs is currently on limited testing hours, available between ''' | Hero Labs is currently on limited testing hours, available between '''6:00 PM - 8:00 PM Pacific Standard Time (PST)'''. In order to access the mode, players are required to have played 50 standard games previously. | ||
Hero Labs matches are identical to standard games, save for the addition of new work in progress heroes. Most | Hero Labs matches are identical to standard games, save for the addition of new work-in-progress heroes. Most of these heroes are very early in development, some with temporary names, abilities, and assets that are all subject to change. Heroes in this mode will often be removed, updated or re-added as they develop. | ||
Players that queue for a new hero and don't get them selected will be given higher priority in subsequent games until they get one. | |||
== Currently Available Heroes == | == Currently Available Heroes == | ||
Besides existing [[Heroes]], the following work in progress heroes are available for selection in Hero Labs. | Besides existing [[Heroes]], the following work-in-progress heroes are available for selection in Hero Labs. | ||
<div style="display:block; text-align:center;"> | <div style="display:block; text-align:center;"> | ||
{{HeroRosterCard|key=hero_nano|hero=Calico|Ability1=Sekhmet's Spirit|Ability2=Pounce|Ability3=Nekomata Ward|Ability4=Queen of Shadows}} | {{HeroRosterCard|key=hero_nano|hero=Calico|Ability1=Sekhmet's Spirit|Ability2=Pounce|Ability3=Nekomata Ward|Ability4=Queen of Shadows}} | ||
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== Update History == | == Update History == | ||
{{Update history table|contents={{Update history table/row | {{Update history table | ||
|contents= | |||
{{Update history table/row | |||
| update = November 7, 2024 | |||
| changes = | |||
[ Hero Labs ] | |||
* Added new hero {{HeroIcon|Trapper}} to Hero Labs. | |||
}} | |||
{{Update history table/row | |||
| update = October 24, 2024 | | update = October 24, 2024 | ||
| changes = | | changes = | ||
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** Added new hero {{HeroIcon|Viper}} to Hero Labs. | ** Added new hero {{HeroIcon|Viper}} to Hero Labs. | ||
** Added new hero {{HeroIcon|Wrecker}} to Hero Labs. | ** Added new hero {{HeroIcon|Wrecker}} to Hero Labs. | ||
}}}} | }} | ||
}} |
Latest revision as of 06:07, 18 November 2024
Hero Labs is a unique gamemode in Deadlock. It is a limited testing environment where new Heroes can be tested while they are still in very early development. There are currently 7 heroes exclusive to Hero Labs.
Overview[edit | edit source]
Hero Labs is currently on limited testing hours, available between 6:00 PM - 8:00 PM Pacific Standard Time (PST). In order to access the mode, players are required to have played 50 standard games previously.
Hero Labs matches are identical to standard games, save for the addition of new work-in-progress heroes. Most of these heroes are very early in development, some with temporary names, abilities, and assets that are all subject to change. Heroes in this mode will often be removed, updated or re-added as they develop.
Players that queue for a new hero and don't get them selected will be given higher priority in subsequent games until they get one.
Currently Available Heroes[edit | edit source]
Besides existing Heroes, the following work-in-progress heroes are available for selection in Hero Labs.
Calico | ||
Wreaks havoc from the sidelines | ||
Calico uses the shadows to her advantage, weaving in and out of combat to hunt down her enemies one by one. | ||
|
Fathom | ||
Slips into combat and then hides to recover | ||
A short-ranged assassin, Fathom can slip in and out of combat and win long engagements. | ||
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Holliday | ||
Bounces about dispensing trick shots | ||
Astro depends on her skills as a crack shot, shooting things she's bounced into the air. With good aim she can lay out heavy damage. Her movement skills let her isolate her enemies or beat a hasty retreat. | ||
|
Magician | ||
Misdirect and hex enemies | ||
With the help of their unwilling assistant, the Magician can confuse enemies with curving hexes and rapid cards. | ||
|
Trapper | ||
Entrap enemies and control space | ||
The Trapper can infest the battlefield with their haunted spiders, leaving latent curses in key areas. If you let the Trapper have their way, you won't be able to navigate the map without springing some sort of trap. | ||
|
Viper | ||
Slither in and assassinate enemies | ||
With a powerful weapon (and deadly venom to match), Viper can slither into the back of teams and assassinate high-priority targets in a storm of bullets. | ||
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Wrecker | ||
Salvages scrap to create weapons | ||
Salvaging and scrapping for parts, Wrecker can disassemble troopers, crush foes with his Wrecking Ball, and capture all enemies in his Stasis Trap. | ||
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Update History[edit | edit source]
Update | Changes |
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[ Hero Labs ]
| |
[ Hero Labs ] |