Template:Infobox hero: Difference between revisions

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fix spacing, remove shadows
 
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<div style="margin-left: 2em;">
<onlyinclude><!--
{| class="wikitable infobox" style="color: #FFEFD7; background-color: #2F2F2F; font-weight: bold"
-->{{#if: {{{key|}}} |<!-- If key is provided
! colspan="2" style="color: #FFEFD7; background-color: #2F2F2F; font-size: 18px; font-family: 'PT Serif','Palatino','Georgia',serif; font-weight: bold; text-shadow: 0px 0px 4px black, 0px 0px 0px black, 0px 0px 0px black; color:#FFEFD7;" | {{{name}}} [[Image:{{{name}}}_MM.png|frameless|right|30px]]
-->{{#vardefine:hero_key_or_en|{{{key}}}}}<!-- key
-->{{#vardefine:hero_en|{{#invoke:Lang|get_string|{{{key}}}|lang_code_override=en}}}}<!-- en
-->|<!-- If key is not provided, use {{{1}}} and assume its in english where it will be re-localized to current language in called functions
-->{{#vardefine:hero_key_or_en|{{{1}}}}}<!-- en
-->{{#vardefine:hero_en|{{{1}}}}}<!-- en
-->}}<!--
-->
{{#ifeq: {{{no_summary|}}}|true||{{Quotation||<b>{{#invoke:Lang|get_string|{{{key}}}_role}}</b>|{{#invoke:Lang|get_string|{{{key}}}_playstyle}}}}}}
{| class="infobox" style="font-family:'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; width:270px; padding-top:0px; background-color:#2F2F2F; color:#FFEFD7; font-weight:bold;"
! colspan="2" style="color: #FFEFD7; background-color: #2F2F2F; font-size: {{{font-size|25px}}}; font-family: 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight: bold; text-shadow: 1.2px 2px 3px black, 1.2px 1.2px 0.1px #A69885;border-bottom: none" |
<div style="display: flex; justify-content: space-between">
<div style="width: 50px;"></div>
<div class="infobox-hero-name" style="margin-top:4px;font-family:'Forevs Demo', 'PT Serif','Palatino',serif;';">{{{name|{{#invoke:Lang|get_string|{{{key}}}}}}}}</div>
<div style="padding-left: 10px;">[[Image:{{{icon|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|Name}}}}}_MM.png|frameless|center|35px]]</div></div>
|-
|-
! colspan="2" style="padding:0px; background-color:#a79986" | [[File:{{{card}}}|200px|alt={{{BASEPAGENAME}}}]]
! colspan="2" class="infobox-image" style="margin:auto; border:none;" |<div style="overflow:hidden; border-radius:15px; background-image: linear-gradient(#A69885, #72695A);padding:0px; background-color:#a79986; max-width:190px; height:auto; margin:auto; box-shadow: 2px 2px 8px rgba(0, 0, 0, 0.7);">[[File:{{{card}}}|190px|alt={{{BASEPAGENAME}}}]]</div>
|-
! colspan="2" style="color: #FFEFD7; background-color: #2F2F2F; font-size: 14px; font-family: 'PT Serif','Palatino','Georgia',serif; font-style: italic; text-shadow: 0px 0px 4px black, 0px 0px 0px black, 0px 0px 0px black; color:#FFEFD7;" | <b>Initial Stats</b>
|-
! colspan="2" style="background-color: #d5903f; font-weight: bold; font-size: 16px; font-family: 'PT Serif','Palatino','Georgia',serif; font-weight: bold; text-shadow: 0px 0px 4px black, 0px 0px 0px black, 0px 0px 0px black; color:#FFEFD7; border-bottom: none" | Weapon
|-
! colspan="2" style="background-color: #d5903f; font-weight: bold; font-size: 12px; font-family: 'PT Serif','Palatino','Georgia',serif; font-weight: bold; text-shadow: 0px 0px 3px black, 0px 0px 0px black, 0px 0px 0px black; color:#FFEFD7; border-top: none" | {{#if:{{{weapon_name}}}|''"{{{weapon_name|}}}"''}}
|-
! style="color: #999999; background-color: #2F2F2F" | DPS
| {{Icon/Brown|[[File:Damage.png|20px|link=Damage per second]]|{{{dps}}}}}
|-
! style="color: #999999; background-color: #2F2F2F" | Bullet Damage
| {{Icon/Brown|[[File:Bullet damage.png|20px|link=Bullet Damage]]|{{{bullet_damage}}}}}
|-
! style="color: #999999; background-color: #2F2F2F" | Ammo
| {{Icon/Grey|[[File:Clip size icon.png|20px|link=Ammo]]|{{{ammo}}}}}
|-
! style="color: #999999; background-color: #2F2F2F" | Bullets per sec
| {{Icon/Grey|[[File:Bullets per sec icon.png|20px|link=Fire Rate]]|{{{bullets_per_sec}}}}}
|-
! style="color: #999999; background-color: #2F2F2F" | Light Melee
| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Light]]|{{{light_melee}}}}}
|-
! style="color: #999999; background-color: #2F2F2F" | Heavy Melee
| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Heavy]]|{{{heavy_melee}}}}}
|-
! style="color: #999999; background-color: #2F2F2F" | Falloff Range
| {{Icon/Brown||{{{range}}}}}
|-
! colspan="2" style="background-color: #74b01c; font-weight: bold; font-size: 16px; font-family: 'PT Serif','Palatino','Georgia',serif; font-weight: bold; text-shadow: 0px 0px 4px black, 0px 0px 0px black, 0px 0px 0px black; color:#FFEFD7;"  | Vitality
|-
! style="color: #999999; background-color: #2F2F2F" | Health
| {{Icon/Grey|[[File:Extra Health.png|20px|link=Health]]|{{{max_health}}}}}
|-
! style="color: #999999; background-color: #2F2F2F" | Health Regen
| {{Icon/Grey|[[File:Health regen.png|20px|link=Health Regen]]|{{{health_regen}}}}}
|-
! style="color: #999999; background-color: #2F2F2F" | Bullet Resist
| {{Icon/Grey|[[File:Bullet Armor.png|20px|link=Bullet Resist]]|{{{bullet_resist}}}%}}
|-
! style="color: #999999; background-color: #2F2F2F" | Spirit Resist
| {{Icon/Grey|[[File:Spirit Armor.png|20px|link=Spirit Resist]]|{{{spirit_resist}}}%}}
|-
! style="color: #999999; background-color: #2F2F2F" | Move Speed
| {{Icon/Grey|[[File:Move speed.png|20px|link=Move Speed]]|{{{move_speed}}} m/s}}
|-
! style="color: #999999; background-color: #2F2F2F" | Sprint Speed
| {{Icon/Grey|[[File:Move speed.png|20px|link=Move Speed]]|{{{sprint_speed}}} m/s}}
|-
! style="color: #999999; background-color: #2F2F2F" | Stamina
| {{Icon/Grey|[[File:Springy_boots_icon.png|20px|link=Stamina]]|{{{stamina}}}}}
|-
! colspan="2" style="background-color: #c288f0; font-weight: bold; font-size: 16px; font-family: 'PT Serif','Palatino','Georgia',serif; font-weight: bold; text-shadow: 0px 0px 4px #b9b9b9, 0px 0px 0px #b9b9b9, 0px 0px 0px #b9b9b9; color:#FFEFD7;" | [[Level#Power_Increases|Power Increases]]
|-
| colspan="2" style="text-align: center; font-weight: normal" | +'''{{{increase1_value}}}''' {{{increase1_stat}}}
|-
| colspan="2" style="text-align: center; font-weight: normal" | +'''{{{increase2_value}}}''' {{{increase2_stat}}}
|-
| colspan="2" style="text-align: center; font-weight: normal" | +'''{{{increase3_value}}}''' {{{increase3_stat}}}
{{#if:{{{increase4_value|}}}
| <tr><td colspan="2" style="text-align: center; font-weight: normal"> +'''{{{increase4_value}}}''' {{{increase4_stat}}} </td></tr>}}
|-
{{#if:{{{increase5_value|}}}
| <tr><td colspan="2" style="text-align: center; font-weight: normal"> +'''{{{increase5_value}}}''' {{{increase5_stat}}} </td></tr>}}
|-
|-
!colspan="2" style="font-weight: bold; font-size: 16px; font-family: 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight: bold; text-shadow: 1.1px 2px 2px black, 1.2px 1.2px 0.2px #7a7369; text-align:center;" | <span style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);">{{#invoke:Lang|get_string|CitadelCategoryWeapon}}:</span><br><span style="position:relative; bottom:3px;font-size: {{{weapon-font-size|19px}}}">{{#if:{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|WeaponName|true}}|''"{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|WeaponName|true}}"''}}</span>
<span class=""><b style="color: #FFEFD7; background-color: #2F2F2F; font-size: 15px; font-family: 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-style: italic; text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7); color:#FFEFD7;text-align:center;position:relative; bottom:-7px;"><br style="display: block; margin-top: -9px;">{{#invoke:Lang|get_string|Citadel_HeroPage_BaseStats}}</b></span>
|-style="vertical-align:middle;"
! colspan="2" style="position:relative; border-radius:7px; background-color:#d5903f; font-size:16px; font-family:'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight:bold; text-shadow:1.5px 1.5px 2px rgba(0, 0, 0, 0.7); color:#FFEFD7; text-align:center; border-bottom:none;" | [[Stats#Weapon|<span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none"">{{#invoke:Lang|get_string|CitadelHeroStats_Weapon}}</span>]]
|-style="vertical-align:middle;"
| style="width:124px;font-size: 15px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|DPS_label}}:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Brown|[[File:Damage.png|20px|link=Damage per second]]|{{{dps|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|DPS|2}} }}}}}
|-style="vertical-align:middle;"
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|StatDesc_BulletDamage}}:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Brown|[[File:Bullet damage.png|20px|link=Bullet Damage]]|{{{bullet_damage|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}}}}}}
|-style="vertical-align:middle;"
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|StatDesc_ClipSizeBonus}}:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:Clip size icon.png|20px|link=Ammo]]|{{{ammo|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|ClipSize|3}}}}}}}
|-style="vertical-align:middle;"
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|StatDesc_RoundsPerSecond}}:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:Bullets per sec icon.png|20px|link=Fire Rate]]|{{{bullets_per_sec|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|RoundsPerSecond|3}}}}}}}
|-style="vertical-align:middle;"
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|StatDesc_ReloadTime}}:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:AttributeIconReloadTime.png|20px|link=Reload Time]]|{{{reload_time|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|ReloadTime|3}}}}}s}}
|-style="vertical-align:middle;"
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|StatDesc_BulletSpeed}}:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:AttributeIconBulletSpeed.png|20px|link=Bullet Velocity]]|{{{bullet_velocity|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletSpeed|3}}}}}m/s}}
|-style="vertical-align:middle;"
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|StatDesc_LightMeleeDamage}}:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Light]]|{{{light_melee|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}}}}}}
|-style="vertical-align:middle;"
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|StatDesc_HeavyMeleeDamage}}:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Heavy]]|{{{heavy_melee|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}}}}}}
|-style="vertical-align:middle;"
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|CitadelHeroStats_Weapon_Falloff}}:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Brown||{{{range|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|FalloffStartRange|2}}m → {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|FalloffEndRange|2}}}}}m}}
|-style="vertical-align:middle;"
{{#ifeq: {{{has_max_range|}}}|true
|
{{!}}  style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F" {{!}} Max Range:
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left"{{!}}{{Icon/Brown||{{{max_range|}}}m}}}}
|-style="vertical-align:middle;"
! colspan="2" style="position:relative; border-radius:7px; background-color: #74b01c; font-weight: bold; font-size: 16px; font-family:, 'PT Serif','Palatino','FreeSerif','Liberation Serif',serif; font-weight: bold; text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.7); color:#FFEFD7; text-align:center; border-bottom:none;"  | [[Stats#Vitality|<span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none"">{{#invoke:Lang|get_string|CitadelHeroStats_Vitality}}</span>]]
|-style="vertical-align:middle;"
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|StatDesc_HealthAttribute}}:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:Extra Health.png|20px|link=Health]]|{{{max_health|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}}}}}}
|-style="vertical-align:middle;"
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|StatDesc_HealthRegen}}:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:Health regen.png|20px|link=Health Regen]]|{{{health_regen|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BaseHealthRegen|2}}}}}}}
{{#ifeq: {{{no_bullet_resist|}}}|true|
{{!}}-
|
{{!}}-style="vertical-align:middle;"
{{!}} style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F" {{!}} {{#invoke:Lang|get_string|StatDesc_BulletArmorDamageReduction}}:
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left"{{!}} {{Icon/Grey|[[File:Bullet Armor.png|20px|link=Bullet Resist]]|{{{bullet_resist|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletResist|3}}}}}%}}}}
{{#ifeq: {{{no_spirit_resist|}}}|true|
{{!}}-
|
{{!}}-style="vertical-align:middle;"
{{!}} style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F" {{!}} {{#invoke:Lang|get_string|StatDesc_TechArmorDamageReduction}}:
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left"{{!}} {{Icon/Grey|[[File:Spirit Armor.png|20px|link=Spirit Resist]]|{{{spirit_resist|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|TechResist|3}}}}}%}}}}
|-style="vertical-align:middle;"
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" |{{#invoke:Lang|get_string|StatDesc_RunSpeed}}:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:Move speed.png|20px|link=Move Speed]]|{{{move_speed|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxMoveSpeed|2}}}}}m/s}}
{{#ifeq: {{{no_sprint|}}}|true|
{{!}}-
|
{{!}}-style="vertical-align:middle;"
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F" {{!}} {{#invoke:Lang|get_string|StatDesc_SprintSpeed}}:
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left"{{!}} {{Icon/Grey|[[File:Move speed.png|20px|link=Move Speed]]|{{{sprint_speed|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|SprintSpeed|2}}}}}m/s}}}}
|-style="vertical-align:middle;"
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|StatDesc_Stamina}}:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:Springy_boots_icon.png|20px|link=Stamina]]|{{{stamina|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|Stamina|2}}}}}}}
|}
|}
</div>
</onlyinclude><noinclude>{{Documentation}}</noinclude>
{{Quotation||<b>{{Summary_hero|{{{name}}}}}</b><br>{{Description_hero|{{{name}}}}}}}<noinclude>{{Documentation}}</noinclude>

Latest revision as of 05:56, 13 November 2024

[[File:{{{card}}}|190px|alt={{{BASEPAGENAME}}}]]
Weapon:
"Hero Not Found"


BASE STATS

Weapon Stats
DPS: Hero Not Found
Bullet Damage: Hero Not Found
Ammo:

Hero Not Found

Bullets per sec:

Hero Not Found

Reload Time:

Hero Not Founds

Bullet Velocity:

Hero Not Foundm/s

Light Melee: Hero Not Found
Heavy Melee: Hero Not Found
Falloff Range: Hero Not Foundm → Hero Not Foundm
Vitality Stats
Health:

Hero Not Found

Health Regen:

Hero Not Found

Bullet Resist:

Hero Not Found%

Spirit Resist:

Hero Not Found%

Move Speed:

Hero Not Foundm/s

Sprint Speed:

Hero Not Foundm/s

Stamina:

Hero Not Found

Template documentation [view] [edit] [history] [purge]
Charges into close combat

Abrams has the bulk and sustain to lead from the front, often running into the middle of his foes and watching them scatter. If his enemies waste their fire on him, his backline teammates can lay out damage with impunity.

Abrams
{{{BASEPAGENAME}}}
Weapon:
"Case Closed"


BASE STATS

Weapon Stats
DPS: 70
Bullet Damage: 4.68+0.25
Ammo:

9

Bullets per sec:

1.67

Reload Time:

0.353s

Bullet Velocity:

610m/s

Light Melee: 63+2.67
Heavy Melee: 116+4.91
Falloff Range: 20m → 46m
Vitality Stats
Health:

570+34

Health Regen:

1.5

Move Speed:

6.8m/s

Stamina:

3

Template fills in most parameters in infobox automatically with data from Data:HeroData.json. You need to put hero's code name or their capitalized name in English in "key" parameter first.

For example this "key" fills infobox with data for Ivy

|key = hero_tengu

or

|key = Ivy

Infobox for heroes.

Template parameters[Edit template data]

This template prefers block formatting of parameters.

ParameterDescriptionTypeStatus
keykey

Autofills table contents

Suggested values
hero_atlas hero_bebop hero_dynamo hero_orion hero_haze hero_inferno hero_tengu hero_kelvin hero_ghost hero_lash hero_forge hero_mirage hero_krill hero_chrono hero_synth hero_gigawatt hero_shiv hero_hornet hero_viscous hero_warden hero_wraith hero_yamato hero_astro hero_nano hero_wrecker hero_kali hero_cadence
Stringrequired
cardcard

Adds hero's portrait

Example
Abrams card.png
Unknownrequired
iconicon

no description

Unknownoptional
namename

no description

Unknownoptional
weapon_nameweapon_name

no description

Unknownoptional
dpsdps

no description

Unknownoptional
bullet_damagebullet_damage

no description

Unknownoptional
ammoammo

no description

Unknownoptional
bullets_per_secbullets_per_sec

no description

Unknownoptional
reload_timereload_time

no description

Unknownoptional
bullet_velocitybullet_velocity

no description

Unknownoptional
light_meleelight_melee

no description

Unknownoptional
heavy_meleeheavy_melee

no description

Unknownoptional
rangerange

no description

Unknownoptional
max_rangemax_range

For Bebop

Unknownoptional
max_healthmax_health

no description

Unknownoptional
health_regenhealth_regen

no description

Unknownoptional
bullet_resistbullet_resist

no description

Unknownoptional
spirit_resistspirit_resist

no description

Unknownoptional
move_speedmove_speed

no description

Unknownoptional
sprint_speedsprint_speed

no description

Unknownoptional
staminastamina

no description

Unknownoptional
no_spirit_resistno_spirit_resist

Removes spirit resist from the table

Suggested values
true
Unknownsuggested
no_bullet_resistno_bullet_resist

Removes bullet resist from the table

Suggested values
true
Unknownsuggested
no_sprintno_sprint

Removes sprint speed from the table

Suggested values
true
Unknownsuggested
has_max_rangehas_max_range

Adds max range parameter (for Bebop)

Suggested values
true
Unknownoptional
no_summaryno_summary

Disables summary

Suggested values
true
Unknownoptional