Siphon Bullets/Update history: Difference between revisions

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Mandon (talk | contribs)
nov 7
Mgpt (talk | contribs)
mNo edit summary
 
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| update = November 7, 2024
| update = November 7, 2024
| changes =  
| changes =  
*Now grants +15% Weapon Damage
* Now grants +15% Weapon Damage.
}}
}}
{{Update history table/row
{{Update history table/row
| update = November 1, 2024
| update = November 1, 2024
| changes =  
| changes =  
*Max HP Steal is now affected by falloff
* Max HP Steal is now affected by falloff.
}}
{{Update history table/row
| update = October 24, 2024
| changes =
* Max HP Steal Per Bullet increased from 50 to 55.
}}
}}
{{Update history table/row
{{Update history table/row
| update = October 10, 2024
| update = October 10, 2024
| changes =  
| changes =  
*HP Steal Per Bullet increased from 45 to 50
* HP Steal Per Bullet increased from 45 to 50.
}}
}}
{{Update history table/row
{{Update history table/row
| update = September 26, 2024
| update = September 26, 2024
| changes =  
| changes =  
*Now a T4 Vitality Item
* Moved to T4 Vitality.
*No longer grants +28% Weapon Damage
* Now a T4 Vitality Item.
*Now grants +18% Bullet Resistance
* No longer grants +28% Weapon Damage.
* Now grants +18% Bullet Resistance.
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 29, 2024
| update = August 29, 2024
| changes =  
| changes =  
*Weapon Damage Reduced: 40% > 28%
* Weapon Damage reduced from 40% to 28%.
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 22, 2024
| update = August 22, 2024
| changes =  
| changes =  
*Dying with Siphon Bullets stacks will now cause you to lose 2 stacks no matter who killed you (rather than returning 1 only if the victim killed you back)
* Dying with {{ItemIcon|Siphon Bullets}} stacks will now cause you to lose 2 stacks no matter who killed you (rather than returning 1 only if the victim killed you back).
*Fixed Siphon Bullets acting as spirit damage for procs
* Fixed {{ItemIcon|Siphon Bullets}} acting as spirit damage for procs.
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 15, 2024
| update = August 15, 2024
| changes =  
| changes =  
*You permanently steal 1 stack (45 HP) from the enemy if they die under the debuff. If an enemy you stole a stack from kills you, they regain 1 stack back
* You permanently steal 1 stack (45 HP) from the enemy if they die under the debuff. If an enemy you stole a stack from kills you, they regain 1 stack back.
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 1, 2024
| update = August 1, 2024
| changes =  
| changes =  
*Weapon damage is no longer conditional on 15m, now always gives +40% Weapon Damage (previously gave +45% when close)
* Weapon damage is no longer conditional on 15m, now always gives +40% Weapon Damage (previously gave +45% when close).
}}
}}
{{Update history table/row
{{Update history table/row
| update = July 18, 2024
| update = July 18, 2024
| changes =  
| changes =  
*Max frequency improved from 1s to 0.8s
* Max frequency improved from 1s to 0.8s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = July 4, 2024
| update = July 4, 2024
| changes =  
| changes =  
*Steal duration increased from 15s to 20s
* Steal duration increased from 15s to 20s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 27, 2024
| update = June 27, 2024
| changes =  
| changes =  
*Max HP Steal duration increased from 12s to 15s
* Max HP Steal duration increased from 12s to 15s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 20, 2024
| update = June 20, 2024
| changes =  
| changes =  
*Max HP Steal increased from 40 to 45
* Max HP Steal increased from 40 to 45.
}}
}}
}}
}}


[[Category:Item changelogs]]
[[Category:Item changelogs]]

Latest revision as of 01:23, 12 November 2024

Update Changes

November 7, 2024

  • Now grants +15% Weapon Damage.

November 1, 2024

  • Max HP Steal is now affected by falloff.

October 24, 2024

  • Max HP Steal Per Bullet increased from 50 to 55.

October 10, 2024

  • HP Steal Per Bullet increased from 45 to 50.

September 26, 2024

  • Moved to T4 Vitality.
  • Now a T4 Vitality Item.
  • No longer grants +28% Weapon Damage.
  • Now grants +18% Bullet Resistance.

August 29, 2024

  • Weapon Damage reduced from 40% to 28%.

August 22, 2024

  • Dying with Siphon Bullets stacks will now cause you to lose 2 stacks no matter who killed you (rather than returning 1 only if the victim killed you back).
  • Fixed Siphon Bullets acting as spirit damage for procs.

August 15, 2024

  • You permanently steal 1 stack (45 HP) from the enemy if they die under the debuff. If an enemy you stole a stack from kills you, they regain 1 stack back.

August 1, 2024

  • Weapon damage is no longer conditional on 15m, now always gives +40% Weapon Damage (previously gave +45% when close).

July 18, 2024

  • Max frequency improved from 1s to 0.8s.

July 4, 2024

  • Steal duration increased from 15s to 20s.

June 27, 2024

  • Max HP Steal duration increased from 12s to 15s.

June 20, 2024

  • Max HP Steal increased from 40 to 45.