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<!--Deadbot Tag, do not edit! Infobox--> {{#invoke:HeroData|write_infobox|Abrams}} <!--Deadbot Tag, do not edit! Introduction--> ==Introduction== '''Abrams''' is hard-boiled, hard-hitting bruiser of a character that focuses on engaging groups of enemies and relying on his fortitude and life drain to stay in the fight. With a powerful area stun and a devastating shoulder charge, Abrams can isolate fragile targets from the rest of the team and set-up his more damaging allies to finish them off. A capable and well-known detective of New York, Abrams solved crimes ranging from kidnappings to ritual murders. One day, a mysterious Tome was left on his desk with a note of "Don't let them have it" scrolled in Onyx blood; followed by car bombings and break-ins to his office. Now, Abrams is trying to figure out just what the hell is going on. <!--Deadbot Tag, do not edit! Abilities--> ==Abilities== <!--{{GenerateHeroAbilities|Abrams}}--> <tabber> |-|(1) Siphon Life= {{:Abrams/Ability1}} |-|(2) Shoulder Charge= {{Ability card | name = Shoulder Charge | duration = 1.2s | cooldown = 35s | description = '''Charge forward''', colliding with enemies and dragging them along. Hitting a '''wall''' will '''Stun''' enemies caught by Abrams. Speed increased after colliding with enemy Heroes. | effect1 = '''Damage:''' 40 {{ss|2.1}} | effect2 = '''Stun Duration:''' 0.85s | upgrade1 = '''-20s''' Cooldown | upgrade2 = '''+0.5s''' Duration | upgrade3 = '''+5.5''' Weapon Damage for '''8s''' after colliding with an enemy }}* At base duration, Shoulder Charge travels approximately 17.5m. ** At Upgrade 2, this distance is approximately 27.5m. |-|(3) Infernal Resilience= {{Ability card | name = Infernal Resilience | description = '''Regenerate''' a portion of incoming damage over time. | effect1 = '''Damage regenerated:''' 16% | effect2 = '''Regeneration Time:''' 18s | effect3 = '''Health Regen''' +1 | upgrade1 = '''+1.5''' Health Regen | upgrade2 = '''+150''' Health | upgrade3 = '''+9%''' Damage regenerated }} |-|(4) Seismic Impact= {{Ability card | name = Seismic Impact | cooldown = 150s | description = '''Leap high into the air''' and choose a ground location to crash into. '''When you hit the ground, all enemies in the radius are damaged and stunned'''. Press {{mouse1}} to crash down early. | effect1 = '''Damage:''' 150 {{ss|0.9}} | effect2 = '''Stun Duration:''' 1s | effect3 = '''Impact Radius:''' 9m | upgrade1 = '''-40s''' Cooldown | upgrade2 = Gain 100 Max HP and 15% Fire Rate per hero hit. Lasts 25s. | upgrade3 = On cast, become '''Immune''' to '''Stun, Silence, Sleep, Root, and Disarm'''. Expires 3s after landing. }}* At full charge, Abrams can jump up to approximately 55m in one direction with Seismic Impact. ** This is not affected by Ability Range </tabber> <!--Deadbot Tag, do not edit! Stats--> ==Stats== {{#invoke:HeroData|write_stat_boxes|Abrams}} <!--Deadbot Tag, do not edit! Background--> ==Background== <!--{{GenerateHeroBackground|Abrams}}--> {{#invoke:HeroData|get_lore|Abrams}} <!--Deadbot Tag, do not edit! Changelog--> ==Changelog== <!--{{GenerateHeroChangelog|Abrams}}--> {| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 50%" |- style="text-align: center; background-color:#f0dbbb;" |'''Patch''' |'''Changes''' |- |[[Update:September 12, 2024|Update: September 12, 2024]] | - {{AbilityIcon|Seismic Impact|Size=20}} Getting stuck on ceilings like in the mid boss room. -{{AbilityIcon|Shoulder Charge|Size=20}} Turn rate Reduced a bit. -{{AbilityIcon|Infernal Resilience|Size=20}} Reduced: 17% β <u>16%</u>. - {{AbilityIcon|Shoulder Charge|Size=20}} Stun time Reduced: 1s β <u>0.85s</u>. |- |[[Update: August 29th, 2024|Update: August 29, 2024]] | - {{AbilityIcon|Infernal Resilience|Size=20}} Regeneration time Increased: 16s β <u>18s</u> (''this is a nerf''). - Abrams now does pull ups while using the Zipline (''this is a buff''). - Fixed {{AbilityIcon|Shoulder Charge|Size=20}} Sometimes stunning enemies on stairs. - Fixed {{AbilityIcon|Seismic Impact|Size=20}} Sometimes not going to the area selected. |- |[[Update: August 15, 2024]] | - Improved {{AbilityIcon|Siphon Life|Size=20}} and {{AbilityIcon|Seismic Impact|Size=20}} visuals to not obstruct player view as much. - Remastered Abrams, Pocket, and Dynamo weapon fire sounds. - Fixed {{AbilityIcon|Seismic Impact|Size=20}} Often not dragging down enemies in the air along with you while you are slamming down. - Fixed {{AbilityIcon|Shoulder Charge|Size=20}} Not always placing enemies in front of you. - {{AbilityIcon|Seismic Impact|Size=20}} Damage Reduced: 175 β <u>150</u>. |- |[[Update: August 1, 2024]] | - Fixed {{AbilityIcon|Shoulder Charge|Size=20}} and {{AbilityIcon|Siphon Life|Size=20}} Pings not playing the correct VO. - Fixed {{AbilityIcon|Shoulder Charge|Size=20}} Not stunning the target when colliding with [[Kelvin|Kelvin's]] {{AbilityIcon|Frozen Shelter|Size=20|Kelvin}}. - Fixed some cases where {{AbilityIcon|Shoulder Charge|Size=20}} did not stun when hitting a wall. - Fixed enemies being able to double jump out of {{AbilityIcon|Seismic Impact|Size=20}}. - {{AbilityIcon|Shoulder Charge|Size=20}} T3 Weapon damage Reduced: +6.5 β <u>+5.5</u>. - {{AbilityIcon|Seismic Impact|Size=20}} Damage Reduced: 200 β <u>175</u>. |- |[[Update: July 18, 2024]] | - Added additional voice lines for Abrams. - {{AbilityIcon|Shoulder Charge|Size=20}} Now considers {{AbilityIcon|Spectral Wall|Size=20|McGinnis}} and {{AbilityIcon|Frozen Shelter|Size=20|Kelvin}} as walls. - {{AbilityIcon|Infernal Resilience|Size=20}} Duration to regen Increased: 14s β <u>16s</u> (''this is a nerf''). - {{AbilityIcon|Infernal Resilience|Size=20}} Damage regenerated Reduced: 18% β <u>17%</u>. - {{AbilityIcon|Infernal Resilience|Size=20}} T3 Increased: +8% β <u>+9%</u>. - Improved reliability of {{AbilityIcon|Seismic Impact|Size=20}}. - {{AbilityIcon|Seismic Impact|Size=20}} Base radius Increased: 6m β <u>9m</u>. - {{AbilityIcon|Seismic Impact|Size=20}} T1 Changed: +4m Impact Radius β <u>-40s Cooldown</u>. - {{AbilityIcon|Seismic Impact|Size=20}} T3 Moved to T2 (''was -70s Cooldown''). - {{AbilityIcon|Seismic Impact|Size=20}} T3 Changed: <u>Now gains unstoppable while in air and 3s after landing</u>. |- |[[Update: July 11, 2024]] | - {{AbilityIcon|Shoulder Charge|Size=20}} Speed Increased by <u>25%</u>. - {{AbilityIcon|Shoulder Charge|Size=20}} Distance Increased by <u>15%</u>. - {{AbilityIcon|Shoulder Charge|Size=20}} Now stuns enemies for 1s on collision with a wall. - {{AbilityIcon|Infernal Resilience|Size=20}} Now provides <u>+1 Health Regen</u>. - {{AbilityIcon|Infernal Resilience|Size=20}} Damage regenerated Reduced: 20% β <u>18%</u>. - {{AbilityIcon|Infernal Resilience|Size=20}} T3 Changed: <u>+8% Damage Regenerated</u>. - Fixed {{AbilityIcon|Siphon Life|Size=20}} Not healing against shields. |- |[[Update: July 4, 2024]] | - {{AbilityIcon|Seismic Impact|Size=20}} T3 Changed: <u>Gain +100 Max HP</u> and <u>+15% Fire Rate per enemy hero hit for 25s</u>. |- |[[Update: June 27, 2024]] | - Improved Abrams animation while hovering in the air during his {{AbilityIcon|Seismic Impact|Size=20}} and adjusted the downward acceleration animation. |- |[[Update: June 20, 2024]] | - Improved misc issues with {{AbilityIcon|Seismic Impact|Size=20}} collision. - {{AbilityIcon|Seismic Impact|Size=20}} Can be held for up to 3s (''press the ability again anytime to land''). |- |[[Update: June 13, 2024]] | - Base health regen Reduced: 2 β <u>1</u>. - {{AbilityIcon|Infernal Resilience|Size=20}} T1 regen Reduced: +2 β <u>+1.5</u>. |- |[[Update: June 6, 2024]] | - Base HP growth Reduced: 36 β <u>32</u>. - {{AbilityIcon|Infernal Resilience|Size=20}} T2 Health Reduced: +200 β <u>+150</u>. - {{AbilityIcon|Seismic Impact|Size=20}} Bersonal brief busy state upon landing Increased: 0.2s β <u>0.3s</u>. |- |[[Update: May 30, 2024]] | - Added new sprint animations for Abrams. - {{AbilityIcon|Seismic Impact|Size=20}} Is now faster to play out. - {{AbilityIcon|Seismic Impact|Size=20}} Now has a very brief busy state upon landing. |- |[[Update: May 23, 2024]] | - Fixed Abrams getting stuck on department store facade when using his ult. - Adjusted timing of select Abrams impact lines to time with either the rise of his leap or the descent accordingly. - {{AbilityIcon|Siphon Life|Size=20}} T1 and T2 Swapped. - {{AbilityIcon|Shoulder Charge|Size=20}} Now allows for more steering control. |- |[[Update: May 10, 2024]] | - Reduced chances that {{AbilityIcon|Seismic Impact|Size=20}} gets stuck on geometry during the downward phase. |- |[[Update: May 3, 2024]] | - Base health Increased: 550 β <u>600</u>. - {{AbilityIcon|Siphon Life|Size=20}} DPS Increased: 24 β <u>35</u>. |} <!--Deadbot Tag, do not edit! Trivia--> ==Trivia== * Abrams during Deadlock Pre-Alpha (''Neon Prime'') was named ''Atlas''. <!--Deadbot Tag, do not edit! Nav--> {{Heroes}} <!--Deadbot Tag, do not edit! Category--> [[Category:Heroes]]
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