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== 1,250 souls == {{Infobox item|item_imagefilepath=Active Reload|item_name=Active Reload|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+10% [[Weapon Damage]]|item_stat2=-20% [[Reload Time]]|souls=1,250|passive1_description=Passive: While [[reload]]ing, pressing [R] during the highlighted portion will '''instantly finish your reload''' and grant you '''[[Fire Rate]]''' and '''[[Bullet Lifesteal]]'''.|passive1_cooldown=17s|passive1_stat1=+20% Fire Rate|passive1_stat2=+22% Bullet Lifesteal|passive1_stat3=7s Duration|description=Passive: While reloading, pressing [R] during the highlighted portion will '''instantly finish your reload''' and grant you '''Fire Rate''' and '''Bullet Lifesteal'''.|ability_type=Passive}}{{Infobox item|item_imagefilepath=Berserker|item_name=Berserker|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+4 [[Ammo]]|item_stat2=+8% [[Bullet Resist]]|souls=1250|passive1_description=Your '''[[Weapon Damage]]''' increases as you take sustained damage.|passive1_cooldown=|passive1_stat1=+5% Weapon Damage per Stack|passive1_stat2=110 Damage taken to Stack|passive1_stat3=10 Max Stacks|passive1_stat4=10 Duration}}{{Infobox item|item_imagefilepath=Kinetic Dash|item_name=Kinetic Dash|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+100 Bonus [[Health]]|item_stat2=+1.5 [[Health Regen]]|souls=1250|passive1_description=Your next '''Dash-Jump''' does not cost an extra [[stamina]] and you gain '''[[Fire Rate]]''' and bonus '''[[Ammo]]''' until your next [[reload]]. Lasts up to 8s.|passive1_cooldown=10s|passive1_stat1=+25% '''Fire Rate'''|passive1_stat2=+5 '''Temporary Ammo'''|passive1_stat3=8s Duration}}{{Infobox item|item_imagefilepath=Long Range|item_name=Long Range|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=true|item_stat1=+20% [[Ammo]]|item_stat2=+90 [[Bullet Shield]]|souls=1250|passive1_description=Deal additional [[Weapon Damage]] when beyond a minimum distance from your target. 15m.|passive1_cooldown=|passive1_stat1=+40% Weapon Damage|passive1_stat2=Conditional, 15m Minimum Distance|iscomponentof1_name=Sharpshooter}}{{Infobox item|item_imagefilepath=Melee Charge|item_name=Melee Charge|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+15% [[Weapon Damage]]|item_stat2=+100 Bonus [[Health]]|item_stat3=+1 [[Health Regen]]|souls=1250|passive1_description=Increases your '''[[Melee attack#Heavy|Heavy Melee]]''' charge distance. When you perform a '''Heavy Melee''' attack against an enemy, your weapon '''[[reload]]s instantly'''.|passive1_cooldown=}}{{Infobox item|item_imagefilepath=Mystic Shot|item_name=Mystic Shot|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+12% [[Weapon Damage]]|item_stat2=+4 [[Spirit Power]]|souls=1,250|passive1_description=Your next bullet deals bonus [[Spirit Damage]]|passive1_cooldown=6s|passive1_stat1=+65 Spirit Damage}}{{Infobox item|item_imagefilepath=Slowing Bullets|item_name=Slowing Bullets|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=true|item_stat1=+16% [[Weapon Damage]]|item_stat2=+5 [[Spirit Power]]|souls=1250|passive1_description=Your bullets apply '''Movement [[Slow]]'''|passive1_cooldown=|passive1_stat1=25% Movement Slow (Conditional)|passive1_stat2=1.3s Slow Duration|iscomponentof1_name=Silencer}}{{Infobox item|item_imagefilepath=Soul Shredder Bullets|item_name=Soul Shredder Bullets|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+6% [[Weapon Damage]]|souls=1250|passive1_description=Your Bullets apply a debuff that amplifies your '''[[Spirit Damage]]''' against the target and grants you '''[[Spirit Lifesteal]]''' against them|passive1_cooldown=|passive1_stat1=10% Spirit Amp|passive1_stat2=+20% Lifesteal|passive1_stat3=6s Debuff Duration}}{{Infobox item|item_imagefilepath=Swift Striker|item_name=Swift Striker|item_type=Weapon|has_components=false|has_passive1=false|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+22% [[Fire Rate]]|item_stat2=-5% [[Bullet Resist]]|item_stat3=+10% [[Ammo]]|souls=1,250}}{{Infobox item|item_imagefilepath=Fleetfoot|item_name=Fleetfoot|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=true|has_iscomponentof=false|item_stat1=+75 Bonus [[Health]]|item_stat2=+25% [[Slide]] Distance|souls=1250|passive1_description=Removes the [[Move Speed|Movement Speed]] penalty while shooting.|passive1_cooldown=None|active1_description=Gain bonus Movement Speed and Ammo.|active1_cooldown=22s|active1_stat1=+4m/s Movement Speed|active1_stat2=+30% Temporary [[Ammo]]|active1_stat3=4s Duration}}
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