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== Abilities == <tabber> |-|(1) Alchemical Flask= {{Ability card | name = Alchemical Flask | key = 1 | radius = 6.5m | duration = 6s | cooldown = 14s | description = Throw a flask that damages, slows, and reduces the weapon damage and stamina of enemies it hits. | effect1 = '''Damage:''' 55 {{ss|0.8}} | effect2 = '''Move Speed Slow:''' 20% | effect3 = '''Weapon Damage:''' -30% | upgrade1 = '''+40''' Damage | upgrade2 = '''+1''' Stamina Reduction | upgrade3 = '''-6.5s''' Cooldown and applies '''35%''' Fire Rate Slow }} |-|(2) Willpower= {{Ability card | name = Willpower | duration = 7s | cooldown = 42s | description = Gain a '''spirit shield''' and '''bonus movement speed'''. | effect1 = '''Spirit Shield Health:''' 150 | effect2 = '''Movement Speed bonus:''' 15% | upgrade1 = '''+20% ''' Move speed bonus | upgrade2 = '''-19s''' Cooldown | upgrade3 = '''+200''' Spirit Shield Health and now scales with Spirit Power {{ss|3.9}} }} |-|(3) Binding Word= {{Ability card | name = Binding Word | range = 20m | cooldown = 37s | description = Curse an enemy hero. If they don't move away from their initial position within the '''escape time''', they will be '''damaged''' and '''immobilized'''. | effect1 = '''Damage:''' 120 {{ss|2.6}} | effect2 = '''Immobilize Duration:''' 1.75s | effect3 = '''Escape Time:''' 2.5s | effect4 = '''Escape Range''' 16m | upgrade1 = '''+1s''' Immobilize Duration | upgrade2 = '''-19s''' Cooldown | upgrade3 = Warden deals '''+20%''' more Bullet Damage to trapped heroes for '''6s''' }} |-|(4) Last Stand= {{Ability card | name = Last Stand | radius = 12m | cooldown = 138s | duration = 6s | description = After charging for 2.2s, '''release pulses that damage enemies and heal you''' based on the damage done. | effect1 = '''Damage Per Second:''' 100 {{ss|0.9}} | effect2 = '''Pulse Interval:''' 0.5s | effect3 = '''Hero Lifesteal:''' 100% | effect4 = '''Non-Hero Lifesteal''' 50% | upgrade1 = '''+3m''' Radius | upgrade2 = '''+70''' Damage Per Second | upgrade3 = '''-56s''' Cooldown }} </tabber>
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