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Shiv
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{{Infobox hero | name = Shiv | art = Shiv full.png | card = Shiv card.png | summary = Bleeds out enemies, then goes in for a kill | description = Shiv has zero interest in playing fair, which is why he relies on hit and run tactics to weaken enemies before he dives in for the kill. | dps = 60 | bullet_damage = 5.7 | ammo = 10 | bullets_per_sec = 1.9 | light_melee = 63 | heavy_melee = 116 | max_health = 600 | health_regen = 2 | bullet_resist = 0 | spirit_resist = 0 | move_speed = 7 | sprint_speed = 0 | stamina = 3 | increase1_value = 0.40 | increase1_stat = Base Bullet Damage | increase2_value = 3.4 | increase2_stat = Base Melee Damage | increase3_value = 35 | increase3_stat = Base Health | range = 20 β 41m | weapon_name = Busted Flush }} '''Shiv''' is a monster hunter with a cause, conducting hit-and-run attacks and picking off vulnerable targets. Flinging Serrated Knives to bleed his targets from range, Shiv builds his Rage through damage and dashes up to his enemy with a Slice and Dice flurry of blades and a few powerful shotgun blasts. Smelling blood, Shiv hunts down any dying targets to finish them off with a devastating Killing Blow. A former criminal, Shiv seeks to make up for his past mistakes by hunting down monsters on behalf of the [[Baxter Society]]. == Abilities == <tabber> |-|(1) Serrated Knives= {{Ability card | name = Serrated Knives | cast_time = 0.2s | charges = 2 | charge_cooldown = 2s | cooldown = 19s | description = Throw a knife that '''damages and slows''' an enemy. Each additional hit adds a '''stack''' and refreshes the debuff duration, causing the damage to increase per stack.<br><br>Ultimate Unlock: '''While rage is full''' knives will ricochet to another enemy and apply a slow to enemies they bleed. | effect1 = '''Damage:''' 35 {{ss|0.6}} | effect2 = '''Bleed DPS Per Knife:''' 5 {{ss|0.2}} | effect3 = '''Debuff Duration:''' 5s | upgrade1 = '''+1''' Charges | upgrade2 = '''+2s Debuff Duration''' | upgrade3 = '''+40''' Damage and '''+5''' Bleed DPS }} |-|(2) Slice and Dice= {{Ability card | name = Slice and Dice | cooldown = 16s | description = Perform a '''dash forward, damaging enemies along the path'''.<br><br>Ultimate Unlock: '''While rage is full''' an echo of Shiv retraces the dash path after a short delay, damaging enemies again. | effect1 = '''Damage:''' 105 {{ss|1.2}} | effect2 = '''Dash Range:''' 12m | upgrade1 = '''-3.75s''' Cooldown | upgrade2 = '''+85''' Damage | upgrade3 = Reduce cooldown by '''2s''' per enemy hit. Max '''-6s''' per Dash }} |-|(3) Bloodletting= {{Ability card | name = Bloodletting | cooldown = 21s | description = Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to '''clear a portion of the deferred damage'''.<br><br>Ultimate Unlock: '''While rage is full''' the amount of damage deferred is increased. | effect1 = '''Incoming Damage Deferred''': 30% (+15% at full rage) | effect2 = '''Deferred Damage Duration''': 10s | effect3 = '''On Activate:''' 40% Deferred Damage Cleared | upgrade1 = '''+5s''' Deferred Damage Duration | upgrade2 = '''-4.75s''' Cooldown | upgrade3 = '''+25%''' Deferred Damage Cleared }} |-|(4) Killing Blow= {{Ability card | name = Killing Blow | cooldown = 95 | range = 20m | description = Activate to leap towards an enemy hero and '''instantly kill''' them if their health is '''below the kill threshold''', otherwise deal 200 damage to them.<br><br>Passive: Damaging enemies fills you with rage. While at full rage, Shiv gains increased damage and '''special properties''' on his other abilities. | effect1 = '''Enemy health threshold:''' 20% | effect2 = '''All Damage''': +25% | upgrade1 = Gain '''+2 m/s''' move speed while at full rage | upgrade2 = '''+8%''' Enemy health threshold and '''5%''' Full Rage Bonus Damage | upgrade3 = Finishing off an enemy with Killing Blow resets its cooldown }} </tabber> == Background == {{Quotation|| '''A FATE'S TALE:''' A loyal member of "[[The Baxter Society]]", an international order of monster hunters, Shiv travels across North America looking to put down creatures that prey on the living. While his less polished nature and criminal past make some of the more traditional members of the Society wary, no one can deny his effectiveness.}} == Playstyle == Shiv's Serrated Knives are one of the best early-game pokes, due to their large hitbox, long range, and Bleed ability. He is often able to hold a lane solo with these alone, especially when combined with his healing ability negating the need for a support-focused character. Mid- and late-game, Slice and Dice allows for an aggressive, up-close playstyle, especially when combined with high Rage. == Update history == {| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 50%" |-style="text-align: center; background-color:#f0dbbb;" |'''Patch''' |'''Changes''' |- |[[Update:September 12, 2024|Update: September 12, 2024]] | - Fixed issues with {{AbilityIcon|Serrated Knives|Size=20}} '''Serrated Knives''' Hitting targets behind walls. - {{AbilityIcon|Slice and Dice|Size=20}} '''Slice and Dice''' Damage Reduced: 125 β <u>105</u>. - {{AbilityIcon|Bloodletting|Size=20}} '''Bloodletting''' Deferred damage cleared Reduced: 50% β <u>40%</u>. - {{AbilityIcon|Killing Blow|Size=20}} '''Killing Blow''' Bonus damage from Full Rage Reduced: +25% β <u>+20%</u>. - {{AbilityIcon|Killing Blow|Size=20}} '''Killing Blow''' T2 Now also Increases Rage Amp by <u>+5%</u>. |- |[[Update: August 29, 2024]] | - Fixed parts of Shiv's coat being considered a headshot. - Bullet damage growth per boon Reduced: 0.5 β <u>0.4</u>. - Gun falloff range Reduced by <u>10%</u>. - Health growth per boon Reduced: +41 β <u>+35</u>. - {{AbilityIcon|Slice and Dice|Size=20}} '''Slice and Dice''' T2 Reduced: +100 β <u>+85</u>. - {{AbilityIcon|Slice and Dice|Size=20}} '''Slice and Dice''' T3 Now considers creeps for only half value. - {{AbilityIcon|Bloodletting|Size=20}} '''Bloodletting''' Deferred damage Reduced: 35% β <u>30%</u>. - The targeting UI for {{AbilityIcon|Killing Blow|Size=20}} '''Killing Blow''' Is now more clear about when the target will be killed. |- |Update: August 22, 2024 | - {{AbilityIcon|Bloodletting|Size=20}} '''Bloodletting Deferred''' Damage Reduced: 40% β <u>35%</u>. |- |Update: August 16, 2024 | - Gun base damage Reduced: 6.3 β <u>5.7</u>. - {{AbilityIcon|Serrated Knives|Size=20}} '''Serrated Knives''' Collision size Reduced by <u>10%</u>. - {{AbilityIcon|Serrated Knives|Size=20}} '''Serrated Knives''' Projectile speed Reduced by <u>10%</u>. - {{AbilityIcon|Serrated Knives|Size=20}} '''Serrated Knives''' Base damage Reduced: 75 β <u>35</u>. - {{AbilityIcon|Serrated Knives|Size=20}} '''Serrated Knives''' Spirit scaling Reduced: {{Ss|1}} β <u>{{Ss|0.6}}</u>. - {{AbilityIcon|Serrated Knives|Size=20}} '''Serrated Knives''' DPS spirit scaling Reduced: {{Ss|0.2}} β <u>{{Ss|0.16}}</u>. - {{AbilityIcon|Serrated Knives|Size=20}} '''Serrated Knives''' T3 Reduced: +75 Damage and +5 Bleed β <u>+40 Damage and +5 Bleed</u>. - Fixed {{AbilityIcon|Serrated Knives|Size=20}} '''Serrated Knives''' Bouncing to other units even if it did not impact the target. - Fixed Rage and {{AbilityIcon|Bloodletting|Size=20}} '''Bloodletting''' Not clearing out on death. - Fixed {{AbilityIcon|Bloodletting|Size=20}} '''Bloodletting''' Deferred damage waking him up from sleep. - Fixed {{AbilityIcon|Killing Blow|Size=20}} '''Killing Blow''' Falling through the world sometimes. |- |Update: August 15, 2024 | - Introduced. |} == Trivia == * Shiv has an alternate model in the games files titled "shiv_ult.vmdl_c" which shows an unfinished giant mole transformation presumably meant for an old ultimate ability.<ref>[[:File:Image 2024-08-26 130232710.png]]</ref> ==References== {{Reflist}} {{Heroes}} [[Category:Heroes]]
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