Update
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Changes
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September 26, 2024
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- Bullet damage growth reduced from 0.5 to 0.45
- Yamato fire rate slow reduced from 30% to 20%
- Yamato: Fixed various issues with Yamato pathing
- Yamato duration reduced from 5s to 4.5s
- Yamato T3 duration increased from +1.5s to +2s
- Yamato no longer provides unlimited ammo
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September 12, 2024
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- Ammo now scales with Spirit Power (0.15).
- Yamato damage reduced from 170 to 160.
- Grapple post cast duration reduced from 0.5 to 0.2.
- Alt fire now fixed to work with conditional damage sources (point blank, pristine emblem, etc).
- Yamato bullet and spirit resistance reduced from 55% to 40%.
- Can now interrupt Yamato with parry.
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August 29, 2024
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- Yamato max damage time requirement reduced from 1.5s to 1.4s.
- Yamato collision radius reduced by 8%.
- Yamato radius increased from 12m to 13m.
- Fixed being able to die during Yamato if hit by Grey Talon's Owl.
- Fixed some cases where Yamato could get into a stuck state.
- Fixed some cases where Yamato would appear to be cast when it wasn't.
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August 15, 2024
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- Base melee damage increased by 10%.
- Yamato T3 now procs after the ability ends, rather than when connecting to the target.
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August 1, 2024
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- Fixed crosshair sometimes being stuck hidden for Yamato after Yamato was interrupted.
- Yamato collision size reduced by 10%.
- Bullet damage growth increased from 0.4 to 0.5.
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July 11, 2024
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- Yamato incoming damage reduction reduced from 70% to 55%.
- Yamato changed from 70% debuff reduction to the same buff as Unstoppable.
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June 27, 2024
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- Yamato damage reduced from 175 to 170.
- Can now cancel Yamato.
- Yamato damage and debuff resistance reduced from 80% to 70%.
- Yamato duration increased from 4.5s to 5s.
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June 23, 2024
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- Yamato now causes you to be unable to die during the buff.
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June 20, 2024
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- Yamato now provides 80% Damage Resistance and 80% Debuff Resistance instead of invulnerability during the post-channel buff.
- Yamato cooldown reduced from 110s to 100s.
- Yamato T3 increased from +1s to +1.5s.
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June 13, 2024
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- Fixed Yamato's Yamato visual direction being wrong sometimes.
- Yamato T3 bonus damage reduced from +210 to +200.
- Yamato cooldown increased from 100 to 110.
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June 6, 2024
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- Fixed Yamato sometimes getting stuck on nearby geometry.
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May 30, 2024
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- Yamato spirit scaling improved from 1.6 to 2.0.
- Yamato no longer does a very minor movement on enemies hit.
- Fixed Yamato sometimes not being a full charge when channeled fully during the Yamato.
- Yamato's ability speedup now affects the post-cast durations as well.
- Yamato's ability speedup now improves the visual animations (cosmetic only change).
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May 23, 2024
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- Fixed missing VO for Yamato ability use/upgrades.
- Ability Shadow Explosion not found renamed to Yamato and reworked into a new ability.
- Yamato no longer has radius impact behavior.
- Yamato now gives you 4.5s of invulnerability after the initial 2s invulnerable channel period. You transform and refresh your abilities, improving ability speeds by 60% and gaining unlimited ammo. "Ability Speeds" affects Yamato cast time, Yamato flying time, and Yamato cast time.
- Yamato cooldown increased from 90s to 100s.
- Yamato T2 is now +4 m/s during Shadow Form.
- Yamato T3 is now +1s duration.
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May 16, 2024
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- Ability Shadow Explosion not found cooldown reduced from 120s to 90s.
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May 10, 2024
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- Yamato cooldown reduced from 13s to 11s.
- Yamato physics/world collision reduced from 15 to 4 (allowing it to be more easily used near objects).
- Ability Shadow Explosion not found radius increased from 14m to 16m.
- Ability Shadow Explosion not found Fire Rate and Spirit buff duration increased from 15s to 20s.
- Ability Shadow Explosion not found T3 Spirit bonus increased from +10% to +15%.
- Ability Shadow Explosion not found T3 Fire Rate bonus increased from +5% to +10%.
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May 3, 2024
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- Removed the slow climbing vertical recoil on Yamato's alt fire.
- Yamato radius increased from 11m to 12m.
- Yamato fire rate debuff duration increased from 3s to 4s.
- Yamato T2 changed from "-5s Cooldown" to "10% Max Health heal on hero hit".
- Yamato T3 changed from "12% Max Health heal on hero hit" to "-6s Cooldown".
- Yamato T1 Bullet Resist increased from 40% to 60%.
- Yamato cooldown reduced from 35 to 20.
- Yamato T2 changed from "-15s Cooldown" to "+20 Cast Range".
- Yamato range no longer scales with Spirit.
- Ability Shadow Explosion not found bonus Spirit per victim increased from 10 to 15.
- Ability Shadow Explosion not found bonus Fire Rate per victim increased from 5 to 10.
- Ability Shadow Explosion not found buff duration increased from 8s to 15s.
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