Paradox

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Weapon:
"Hero Not Found"


BASE STATS

Weapon Stats
DPS: 57
Bullet Damage: 7.2
Ammo:

40

Bullets per sec:

7.94

Reload Time:

Hero Not Founds

Bullet Velocity:

Hero Not Foundm/s

Light Melee: 63
Heavy Melee: 116
Falloff Range: 22m → 58mm
Vitality Stats
Health:

550

Health Regen:

2

Bullet Resist:

0%

Spirit Resist:

0%

Move Speed:

6.5m/s

Sprint Speed:

0m/s

Stamina:

3


Paradox is a time-manipulating Hero with potent disruption and slowing abilities. With a charged Kinetic Carbine, she can threaten her enemies at any range while damaging and slowing them with thrown Pulse Grenades and well-placed Time Walls. At just the right moment, Paradox can activate her Paradoxical Swap to change places with her target, dropping them into a dangerous situation amongst her team.

Paradox is both the name of this Hero and the name of their Thieves' Guild, specializing in stealing the untouchable and breaking into ultra-secure facilities. Their motives are unclear, except for a certain level of delight that its members seem to take in snubbing the world's biggest corporations and governments.

Abilities

Pulse Grenade

Throw a grenade that begins pulsing when it lands. Each pulse applies damage, movement slow, and stacking damage amplification for Paradox against the victim.

Range:
7m
Cooldown:
28s
Pulse Damage: 45 x0.5
Pulses: 4
Damage Amp per stack: 5%
Pulse Interval: 0.8s
Amp Duration: 8s
Movement Slow: 30%
Slow Duration: 2s
Ability Point 1+1 Pulses
Ability Point 2-7.5s Cooldown
Ability Point 5+45 Pulse Damage

Time Wall

Create a time warping wall that stops time for all enemy projectiles and bullets that touch it. Enemies that touch the wall will take damage as a percentage of their max health and be briefly slowed.

Duration:
7s
Cooldown:
37s
Charges: 1
Time Stop Duration: 1s
Max Health Damage: 10%
Movement Slow: 80%
Wall Width: 7m
Wall Height: 3.5m
Ability Point 1+2m Width, +1m Height
Ability Point 2+1 Charges
Ability Point 5 • Enemies that touch Time Wall will be Silenced for 3s

Kinetic Carbine

Start charging your weapon and gain increased movement speed once it's fully charged. Your next shot will release energy, dealing spirit damage and applying a time stop to the enemy hit. The damage dealt is an amplification of your current weapon damage. You can slow time of yourself by pressing [Alt Fire] while an empowered shot is available.

Cooldown:
30s
Max Damage Amp: +85%
Max Stop Duration: 0.5s
Bonus Speed: 25% x0.1
Bullet Damage: 5
Min Damage Amp: +25%
Full Charge Time: 2.5s
Min Stop Duration: 0.25s
Speed Duration: 3.5s
Ability Point 1+0.5s Max Stop Duration
Ability Point 2-10s Cooldown and +2s Speed Boost Duration
Ability Point 5+50% Max Damage Amp

Paradoxical Swap

Fire a projectile that swaps your position with the target enemy hero. While the effect occurs, you gain spirit lifesteal and the enemy takes damage over time.

Range:
30m
Cooldown:
48s
Swap Damage: 125 x0.7
Spell Lifesteal: 100%
Ability Point 1+15m Cast Range
Ability Point 2+100 Swap Damage
Ability Point 5-14s Cooldown

Weapon Card

Weapon Stats
Falloff Range
20m - 58m
57 DPS
Trade Secret
Burst Fire Medium Range

Background

Paradox. An artifact of time, and the name of a notorious thieves’ guild... one that prides themselves on constructing elaborate heists that target the most untouchable of individuals and institutions. What does Paradox do with the countless artifacts, state secrets, and celebrity paternity tests that they have stolen? Put it on display at pop-up museums, so that they can show the world that no one is out of Paradox’s reach.

Shrouded in mystery, each member of Paradox dons a mask and takes on the organization’s name. They are everywhere. They are nowhere. And if they want something, they are inevitable.

A FATE'S TALE

Update history

Main article: Update history
Update Changes

November 13, 2024

  • Time Wall Time Stop duration reduced from 0.7s to 0.6s
  • Time Wall duration reduced from 7s to 6s

November 10, 2024

November 7, 2024

  • Bullet velocity increased from 411 to 525
  • Time Wall no longer has charges
  • Time Wall no longer deals 10% Max Health Damage
  • Time Wall cooldown reduced from 37s to 25s
  • Time Wall T2 is now Deals 10% Max Health Damage
  • Kinetic Carbine Max Damage Amp increased from 85% to 100%
  • Paradoxical Swap time to complete the swap reduced from 0.5-1.5 to 0.3-0.6 (variable based on distance)

Trivia

  • Paradox during Deadlock Pre-Alpha (Neon Prime) was named Chrono.

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