Patron

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Revision as of 21:31, 28 August 2024 by FakerofDeadlock (talk | contribs)
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A Patron looming over humans

The Patron is a massive magical golem and the primary objective in Deadlock matches. Each team has a Patron located in their base, and victory is achieved by defeating the opposing team's Patron. Patrons are formidable, dealing significant damage to enemies within their range. They are spherical, with a golden, mask-like face, and they magically levitate above the ground. They can also offer "boons" to empower their team during battle.


The Patron has two shrines located next to it. Once these shrines are destroyed, there are two phases: the regular Patron and a Weakened Patron.

Weakened Patron

After a team diminishes the health of phase one, the Patron takes a moment to transform into a Weakened Patron and moves into the pit of its teams base. In this weakened state, the Patron has an effect similar to Torment Pulse and damages Troopers and Heroes around it.

Lore

According to the lore, Patrons are magical entities who petition players to participate in battles, called Rituals.



HP and stuff later: