Data:ChangelogTagTree.json
{ "Item": { "Weapon Item": {}, "Vitality Item": {}, "Spirit Item": {}, "Flex Slot": {} }, "Hero": { "Ability": {}, "Weapon": {} }, "Melee": { "Light Melee": {}, "Heavy Melee": {}, "Parry": {} }, "NPC": { "Creep": { "Denizen": {}, "Trooper": {} }, "Mid-Boss": {} }, "Objective": { "Guardian": {}, "Base Guardian": {}, "Walker": {}, "Patron": { "Weakened Patron": {} }, "Shrine": {} }, "Souls": { "Soul Orb": {}, "Sinner's Sacrifice": {}, "Soul Urn": {} }, "Breakable": { "Crate": {}, "Golden Statue": {} }, "Shop": {}, "Map": { "Department Store": {}, "Arcade": {}, "Fish Market": {}, "Basement": {}, "Bridge": {}, "Hotel": {}, "Pharmacy": {}, "Penn Station": {}, "Grand Central": {}, "Pit": {}, "Greenwich": {}, "York Avenue": {}, "Broadway": {}, "Park Avenue": {} }, "Powerup": {}, "Zipline": {}, "Rejuvenator": {}, "Cosmic Veil": {}, "Team": { "Sapphire Hand": {}, "Amber Hand": {} }, "Sandbox": {}, "Pause": {}, "Bounce Pad": {}, "Rope": {}, "Other": {} }