Data:GenericData.json

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Revision as of 01:28, 1 November 2024 by Sur (talk | contribs) (Removed m_fl prefix)
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AimSpringStrength
0
2
10
300
CurrencyTypeSounds
AbilityPoints
SourceSounds
Empty object
Gold
SourceSounds
Empty object
DamageFlash
FlashType_BulletDamage
Duration0.25
Coverage0.5
Hardness0.7
Brightness1.2
Color
255
0
0
FlashType_TechDamage
Duration0.25
Coverage0.5
Hardness0.5
Brightness1.5
Color
35
17
236
FlashType_Healing
Duration1
Coverage0.5
Hardness0
Brightness1.2
Color
0
195
45
BrightnessInLightSensitivityMode0.6
FlashType_CritDamage
Duration0.33
Coverage0.6
Hardness0.9
Brightness1.7
Color
255
255
0
FlashType_MeleeActivate
Duration0.275
Coverage0.5
Color
254
101
40
Brightness3
Hardness0
DamageIndicatorParamSets
DamageIndicatorSet_Normal
Empty object
DamageIndicatorSet_MinionDealt
Empty object
DamageIndicatorSet_DOT
Empty object
DamageIndicatorSet_TroopersAndNeutrals
Empty object
DamageIndicatorSounds
Empty object
DamageReceivedSounds
Empty object
DefaultDOF
DofNearBlurry0
DofNearCrisp0
DofFarBlurry0
DofFarCrisp0
GlitchSettings
Strength1
QuantizeType2
QuantizeScale0.5
QuantizeStrength0.2
FrameRate5
Speed10
JumpStrength1
DistortStrength1.25
WhiteNoiseStrength3
ScanlineStrength1.5
BreakupStrength0
HealingReceivedSounds
Empty object
HeroTestingTargetDummyUpgrades
"upgrade_toughness_2"
"upgrade_health_regen_1"
"upgrade_toughness_3"
"upgrade_health_percent_large"
"upgrade_out_of_combat_health_regen"
"upgrade_zipine_mastery"
IdolParams
LoopingSequenceName"golden_idol_idle"
IdolReturnLocationParticleScale2
IdolDropHeight1800
IdolDropDuration12.5
ItemPricePerTier
0
500
1250
3000
6200
LaneInfo
LaneName"Yellow"
CSSClass"yellowLane"
Color
249
213
6
MinimapColorOverride
249
212
5
MinimapZiplineColorOverride
249
212
5
LaneName"Yellow + Orange"
Color
0
0
0
LaneName"Green"
CSSClass"greenLane"
Color
48
151
70
MinimapColorOverride
47
151
68
MinimapZiplineColorOverride
47
151
68
LaneName"Blue"
CSSClass"blueLane"
Color
67
124
220
MinimapColorOverride
67
125
220
MinimapZiplineColorOverride
67
125
220
LaneName" + Purple"
Color
0
0
0
LaneName"Purple"
CSSClass"purpleLane"
Color
194
65
168
MinimapColorOverride
194
65
168
MinimapZiplineColorOverride
194
64
168
MinimapTeamCombineColor
83
51
51
MinimapTeamRebelsColor
58
91
66
NewPlayerMetrics
SkillTierName"Bronze"
NetWorth1000
DamageTaken6600
BossDamage300
PlayerDamage900
LastHits1
OrbsSecured1
OrbsDenied1
AbilitiesUpgraded1
ModsPurchased1
SkillTierName"Silver"
NetWorth1000
DamageTaken5800
BossDamage400
PlayerDamage1400
LastHits1
OrbsSecured1
OrbsDenied1
AbilitiesUpgraded1
ModsPurchased1
SkillTierName"Gold"
NetWorth1000
DamageTaken5000
BossDamage600
PlayerDamage1800
LastHits1
OrbsSecured1
OrbsDenied1
AbilitiesUpgraded1
ModsPurchased1
SkillTierName"Platinum"
NetWorth1000
DamageTaken4600
BossDamage700
PlayerDamage2300
LastHits1
OrbsSecured1
OrbsDenied1
AbilitiesUpgraded1
ModsPurchased1
NoLaneZip
LaneName"NoLane"
CSSClass"noLane"
Color
0
0
0
ObjectiveParams
GoldPerOrb40
Tier1GoldKill175
Tier1GoldOrbs100
Tier2GoldKill500
Tier2GoldOrbs250
BaseGuardiansGoldKill85
BaseGuardiansGoldOrbs40
ShrinesGoldKill0
ShrinesGoldOrbs0
PatronPhase1GoldKill0
PatronPhase1GoldOrbs0
RejuvParams
RejuvinatorExpirationWarningTiming30
RejuvinatorBuffDuration180
RejuvinatorDropHeight752
RejuvinatorDropDuration9
TrooperHealthMult
1.5
1.7
1.9
PlayerRespawnMult
0.6
0.5
0.4
ResourceTypes
ResourceType_Rage
HUDSnippetName"rage"
CantCastOutOfResourceToken"#CITADEL_ABILITY_INVALID_NOT_RAGE"
StatTypeImages
BaseHealthRegen"file://{images}/upgrades/mods_armor/health_regen.psd"
BulletArmorDamageReduction"file://{images}/upgrades/mods_armor/bullet_armor.psd"
TechArmorDamageReduction"file://{images}/upgrades/mods_armor/tech_armor.psd"
TargetingSpringStrength
0
2
10
30
TeleporterParams
Empty object
UISounds
Empty object
generic_data_type"CitadelGenericData_t"