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- 07:13, 7 September 2024 Update:August 15, 2024 (hist | edit) [26,170 bytes] QuinnBinn (talk | contribs) (Created with most of the general changes, but this is unfinished (Had to stop for something, I'll finish up later if no one else does)) Tag: Visual edit: Switched originally created as "08-15-2024 Update"
- 06:32, 7 September 2024 Update:August 16, 2024 (hist | edit) [2,313 bytes] QuinnBinn (talk | contribs) (Created page with "== General Changes == * Changed default shop music back to original. === Fixes === * Fixed spectating ending 1 minute before the game ended. * Fixed Hero Demo starting you at max level. * Fixed the boon level display in the hero pages not working correctly. == Hero Changes == === {{HeroIcon|size=30px|Hero=Ivy}} Ivy === ==== General ==== * Restored previous audio processing. ==== {{AbilityIcon|Ability=Air Drop|Size=20}} Air Drop ==== * Cooldown increased: 70s...") Tag: Visual edit: Switched originally created as "08-16-2024 Update"
- 06:17, 7 September 2024 Update:August 18, 2024 (hist | edit) [541 bytes] QuinnBinn (talk | contribs) (Was a bit hesitant on this one given how small the update was. Maybe in future we could have a "minor updates" section?) Tag: Visual edit: Switched originally created as "08-18-2024 Update"
- 06:13, 7 September 2024 Update:August 22, 2024 (hist | edit) [1,492 bytes] QuinnBinn (talk | contribs) (Created page with "== General Changes == * Parrying a Guardian now causes it to stop trying to repeatedly melee (and get parried over and over), and instead causes the boss to start shooting shortly thereafter. === Fixes === * Fixed shotgun heroes applying buildup effects like {{Pic link|Toxic Bullets|size=20}} instantly on {{Pic link|Ricochet|size=20|txt=Ricocheted}} enemies. == Item Changes == === Weapon Items === ==== {{Pic link|High-Velocity Mag|size=20}} ==== * Fixed affect...") Tag: Visual edit originally created as "08-22-2024 Update"
- 20:15, 6 September 2024 Data:ItemData.json (hist | edit) [194,960 bytes] Shatangmi (talk | contribs) (Created page with "{ "ability_item_pickup_effects": { "Name": null, "Description": null, "Cost": "None", "Tier": null, "Activation": "ActivationPress", "Slot": null, "Components": null, "TargetTypes": [ "Hero" ], "ShopFilters": null, "Cooldown": "0", "Duration": "2.0", "CastRange": "0", "UnitTargetLimit": "1", "CastDelay": "0", "ChannelTime": "0",...") Tag: Visual edit: Switched
- 06:10, 6 September 2024 Bear Pit (hist | edit) [556 bytes] LeTsunami (talk | contribs) (Created background on the underground arena Bear Pit mentioned in lore) Tag: Visual edit
- 00:36, 6 September 2024 Components (hist | edit) [669 bytes] Objectionist (talk | contribs) (start Components page) Tag: Visual edit
- 06:02, 5 September 2024 Kali (hist | edit) [573 bytes] 82.116.252.146 (talk) (added info) Tag: Visual edit
- 03:24, 4 September 2024 Damage Shield (hist | edit) [1,787 bytes] 73.189.58.221 (talk) (Created general damage shield page) Tag: Visual edit
- 12:04, 3 September 2024 Stats (hist | edit) [1,711 bytes] Shatangmi (talk | contribs) (Added stats page) Tag: Visual edit
- 11:24, 3 September 2024 Bullet Velocity (hist | edit) [761 bytes] 167.206.228.69 (talk) (Simple One line explanation) Tag: Visual edit
- 07:47, 3 September 2024 Status Effects (hist | edit) [5,642 bytes] QuinnBinn (talk | contribs) (Created a general page for all status effects and added most of the standard ones plus a few more. Will definitely need revisions in the future!) Tag: Visual edit
- 21:14, 2 September 2024 Console commands (hist | edit) [516,224 bytes] Avery (talk | contribs) (Created a page for console commands) Tag: Visual edit originally created as "Console Commands"
- 03:08, 2 September 2024 Damage Resistance (hist | edit) [4,533 bytes] Sur (talk | contribs) (initial stub)
- 23:35, 1 September 2024 Update:September 1, 2024 (hist | edit) [1,083 bytes] QuinnBinn (talk | contribs) (Created) Tag: Visual edit originally created as "Update:09-01-2024 Update"
- 19:16, 31 August 2024 Crowd Control (hist | edit) [5,326 bytes] Sur (talk | contribs) (initial)
- 10:16, 31 August 2024 Golden Statue (hist | edit) [2,276 bytes] Spuj (talk | contribs) (Created page with "'''Gold Urns''' are objects found in various locations around the map. They begin to spawn after 3 minutes has elapsed in the match. The urns can be broken for a chance for them to drop a stat buff object. All buffs obtained are permanent when picked up. The urn will respawn 3 minutes after being broken. 200px|thumb|left|The Gold urn as seen in game. ==Buffs Granted== *'''Start of match -> Some Requirement''' ** 1.5% Fire Rate ** 4% Ammo C...") originally created as "Gold Urn"
- 07:13, 31 August 2024 Weapon Damage (hist | edit) [2,760 bytes] Spuj (talk | contribs) (Redirected page to Bullet Damage) Tag: New redirect
- 07:08, 31 August 2024 Soul Urn (hist | edit) [6,117 bytes] Spuj (talk | contribs) (Created page with "The '''Soul Urn''' is an object in the game that spawns at 10 minutes. Players can choose to pick up the urn, disabling their ability to attack, and can deliver it to the other soul orb location on the other side of the map. Doing so will grant the team who delivered the urn some souls and an Ability Point. The urn will respawn 5 minutes after delivery on the side it was delivered to. The team that is behind on soul will receive a +2 sprint bonus while delivering...")
- 06:37, 31 August 2024 Damage (hist | edit) [238 bytes] Spuj (talk | contribs) (Created page with "'''Damage''' may refer to: * Damage per second * Bullet Damage * Spirit Damage {{Disambiguation}}")
- 06:32, 31 August 2024 Ability Point (hist | edit) [1,310 bytes] Spuj (talk | contribs) (Created page with "{{Ap}}'''Ability Points''' are used to level up a hero's abilities. Levelling an ability requires varying amount of ability points for each subsequent level, requiring 1, 2, and 5 ability points respectively. An ability can be unlocked without expending an ability point.") originally created as "Ability Points"
- 06:22, 31 August 2024 Damage per second (hist | edit) [325 bytes] Spuj (talk | contribs) (Created page with "64px '''DPS''', or '''Damage Per Second''', is a function of a hero's Bullet Damage and Fire Rate. It refers to the amount of damage per second the hero's weapons will deal if continuously fired, and is calcuated by the amount of bullets shot per second multiplied by the bullet damage. {{Stats}}") originally created as "DPS"
- 06:16, 31 August 2024 Spirit Damage (hist | edit) [739 bytes] Spuj (talk | contribs) (Created page with "'''Spirit Damage''' is a form of damage dealt by some abilities and items. It is modifiable by obtaining Spirit Power, and scales with the respective ability or item's Spirit Scaling. {{Stats}}")
- 06:06, 31 August 2024 Melee Damage (hist | edit) [2,095 bytes] Spuj (talk | contribs) (Created page with "64px '''Melee Damage''' is a stat that heroes start with and determines how much damgage a hero's melee attack deals. Melee damage scales with levels and items. {{Stats}}")
- 05:57, 31 August 2024 Fire Rate (hist | edit) [1,058 bytes] Spuj (talk | contribs) (Created page with "64px '''Fire Rate''', also known as '''Bullets per sec''', is a stat that heroes start with and can obtain more through items. Fire rate determines the amount of ammo that will be fired by the weapon per second. {{Stats}}")
- 05:54, 31 August 2024 Bullet Damage (hist | edit) [4,789 bytes] Spuj (talk | contribs) (Created page with "64px '''Bullet Damage''' is a stat that heroes start with and can obtain more through items. {{Stats}}")
- 05:53, 31 August 2024 Ammo (hist | edit) [1,998 bytes] Spuj (talk | contribs) (Created page with "64px '''Ammo''' is a stat that heroes start with and can obtain more through items. Ammo dictates how many bullets are in the weapon's magazine and are able to be shot. Players can reload their weapon to regain full ammo. {{Stats}}")
- 05:50, 31 August 2024 Stamina (hist | edit) [3,023 bytes] Spuj (talk | contribs) (Created page with "64px '''Stamina''' is a stat that heroes start with and can obtain more through items. Stamina dictates the amount of dashes a hero can use. Stamina regenerates back over time. {{Stats}}")
- 05:47, 31 August 2024 Move Speed (hist | edit) [1,688 bytes] Spuj (talk | contribs) (Created page with "64px '''Move Speed''' is a stat that heroes start with and can obtain more through items. Move speed dictates how many meters per second the hero will move. {{Stats}}")
- 05:43, 31 August 2024 Health Regen (hist | edit) [1,169 bytes] Spuj (talk | contribs) (Created page with "64px '''Health Regen''' is a stat that heroes start with and can obtain more through items. Per second, heroes will regenerate their amount of health regen as health. {{Stats}}")
- 05:41, 31 August 2024 Health (hist | edit) [5,481 bytes] Spuj (talk | contribs) (Created page with "64px'''Health''' is a stat that all heroes and units possess. Death occurs once health reaches 0. {{Stats}}")
- 17:21, 30 August 2024 Level (hist | edit) [9,553 bytes] Nocen (talk | contribs) (create page) Tag: Visual edit originally created as "Leveling Up"
- 04:22, 30 August 2024 Wrecker (hist | edit) [2,019 bytes] 172.59.98.173 (talk) (Created page with "I'M GONNA WRECK IT") Tag: Visual edit
- 01:42, 30 August 2024 Mirage (hist | edit) [2,862 bytes] Volpin (talk | contribs) (Initial Submit - Infocard + two abilities + Trivia + Placeholders) Tag: Visual edit
- 00:31, 30 August 2024 Update:August 29, 2024 (hist | edit) [24,583 bytes] Cronos (talk | contribs) (Created page with "[ General Changes ] - Added a new Profile page that displays a breakdown of recent matches and all-time player and hero statistics (Note: the newly added stats 'Souls Collected' and 'Healing' are starting at 0 for all players) - Added Report button to ESC menu player list to allow reporting of teammates in-game - Improved visibility of report button on post-game screen - You can now drag-and-drop items between categories in Builds - Added search to the Public Builds l...") originally created as "Update:08-29-2024 Update"
- 00:17, 30 August 2024 Headhunter (hist | edit) [1,495 bytes] Cronos (talk | contribs) (Created page with "{{Infobox item|item_imagefilepath=Headhunter|item_name=Headhunter|item_type=Weapon}} == Recommended heroes == *Abrams *Haze *Wraith == Update history == {{Items}}")
- 14:04, 29 August 2024 Rejuvenator (hist | edit) [1,969 bytes] FakerofDeadlock (talk | contribs) (Created page with "'''Rejuvenation''' is rune spawned when the ''Mid-Boss'' is slain. The rune looks like a large, green crystal. When the ''Mid-Boss'' is killed, the Rejuvenation rune appears above him, and descends. The rune cannot be claimed until it has fully touched the ground. Once landed, any player in the match can claim it by landing a fully powered melee attack on it. This grants their team with the ''''Rejuvenator Credit'''.' == Rejuvenator Credit == Each...") Tag: Visual edit originally created as "Rejuvenation"
- 07:38, 29 August 2024 Shrine (hist | edit) [2,865 bytes] MiloIsChillin48 (talk | contribs) (Filled in a page for shrines with some info on them) Tag: Visual edit originally created as "Shrines"
- 03:30, 29 August 2024 Walker (hist | edit) [1,973 bytes] 24.117.181.161 (talk) (Created Walker page) Tag: Visual edit originally created as "Walkers"
- 15:17, 28 August 2024 Melee Attack (hist | edit) [1,760 bytes] Stickill (talk | contribs) (Created page with "Every hero can perform a Melee attack to quickly finish of an enemy or do damage while reloading. The damage scales with levels and with certain Items. A melee attack can be charged up to also dash forward and do more damage. Charging the melee attack can be done in the air. Last hitting a Trooper with a melee attack will not make an orb appear and give you the full amount of souls you would have gotten if you shot the creep and the orb.") originally created as "Melee attack"
- 22:38, 27 August 2024 Early Development Build (hist | edit) [3,560 bytes] FakerofDeadlock (talk | contribs) (Created page with "The Early Development Build is the open alpha of ''Deadlock.'' It is currently the build in which the game is played. It possesses a wide array of placeholder designs and models. In order to access the build, one must first receive an invite from someone who already has access. === Curfew === The build's servers are up for a limited amount of hours a day, adjusted by region. This limit can be circumvented by switching servers, which is permitted by the developers.") Tag: Visual edit
- 21:29, 27 August 2024 Ziplines (hist | edit) [2,504 bytes] FakerofDeadlock (talk | contribs) (Created page with "thumb|A [[Paradox riding a zipline.]] Ziplines are the primary method of long-distance transportation in ''Deadlock''. Ziplines are located throughout the Map and can be used to leave and enter a team's base or to switch lanes.") Tag: Visual edit
- 20:56, 27 August 2024 Spirit Power (hist | edit) [10,989 bytes] 172.18.0.2 (talk) (Initial Creation) Tag: Visual edit originally created as "Spirit power"
- 13:18, 27 August 2024 Guardian (hist | edit) [5,728 bytes] FakerofDeadlock (talk | contribs) (Made Guardians article. Still needs info.) Tag: Visual edit originally created as "Guardians"
- 13:11, 27 August 2024 Denizen (hist | edit) [4,264 bytes] Teser (talk | contribs) (Created the initial Neutrals Page) Tag: Visual edit originally created as "Neutrals"
- 11:48, 27 August 2024 Mid-Boss (hist | edit) [4,017 bytes] Teser (talk | contribs) (Created the initial Mid-Boss Page) Tag: Visual edit
- 07:38, 27 August 2024 Patron (hist | edit) [3,655 bytes] FakerofDeadlock (talk | contribs) (Created page with "The Patron is the primary objective of a deadlock match. A Patron is located in the base of both teams. Whichever team kills the opponent's Patron first obtains victory. The Patron does significant damage to enemy forces in its' range. === Physical Description === The Patron is a levitating black orb with a face.") Tag: Visual edit
- 06:07, 27 August 2024 Flex Slots (hist | edit) [1,622 bytes] Blackout9768 (talk | contribs) (Added flex category) Tag: Visual edit originally created as "Flex"
- 05:17, 27 August 2024 Updates (hist | edit) [40,080 bytes] Spacehelm (talk | contribs) (builds of deadlock) Tag: Visual edit
- 04:45, 27 August 2024 Rescue Beam (hist | edit) [2,238 bytes] Blackout9768 (talk | contribs) (Added basic item description) Tag: Visual edit