Data:ChangelogTagTree.json

Item
Weapon Item
<Weapon Item Name>
Empty object
Vitality Item
<Vitality Item Name>
Empty object
Spirit Item
<Spirit Item Name>
Empty object
Flex Slot
Empty object
Hero
Ability
<Ability Name>
Empty object
Weapon
Empty object
<Hero Name>
Empty object
<HeroLab Hero Name>
HeroLab <HeroLab Hero Name>
Empty object
Melee
Light Melee
Empty object
Heavy Melee
Empty object
Parry
Empty object
NPC
Creep
Denizen
Empty object
Trooper
Empty object
Mid-Boss
Empty object
Objective
Guardian
Empty object
Base Guardian
Empty object
Walker
Empty object
Patron
Weakened Patron
Empty object
Shrine
Empty object
Souls
Soul Orb
Empty object
Sinner's Sacrifice
Empty object
Soul Urn
Empty object
Breakable
Crate
Empty object
Golden Statue
Empty object
Shop
Empty object
Map
Department Store
Empty object
Arcade
Empty object
Fish Market
Empty object
Basement
Empty object
Bridge
Empty object
Hotel
Empty object
Pharmacy
Empty object
Penn Station
Empty object
Grand Central
Empty object
Pit
Empty object
Greenwich
Empty object
York Avenue
Empty object
Broadway
Empty object
Park Avenue
Empty object
Powerup
Empty object
Zipline
Empty object
Rejuvenator
Empty object
Cosmic Veil
Empty object
Team
Sapphire Hand
Empty object
Amber Hand
Empty object
Sandbox
Empty object
Pause
Empty object
Bounce Pad
Empty object
Rope
Empty object
Other
Empty object