Module:ItemsByStat

Revision as of 18:10, 27 September 2024 by SerpentofSet (talk | contribs)

Documentation for this module may be created at Module:ItemsByStat/doc

local p = {}
local AllItemData = mw.loadJsonData("Data:ItemData.json")

local selectByStat = function(stat)
	-- List properties to grab and set up data structure to hold values
	local inKeys = {"Name","Tier","Cost","Slot",stat,"Components"}
	local outData = {}
	for x=1,#inKeys do
		outData[x] = {}
	end
	
	local i = 1
	for m,itemData in pairs(AllItemData) do
		if itemData[stat] ~= nil and itemData[stat] ~= "0" then -- If Item has given stat in its keys,
			for x = 1,#inKeys do
				outData[x][i] = itemData[inKeys[x]] -- grab stat and other values
			end
			i = i+1
		end
	end
	return outData
end

local colorBySlot = {}
colorBySlot["Weapon"] = "#FCAC4D"
colorBySlot["Armor"] = "#86C921"
colorBySlot["Tech"] = "#DE9CFF"

p.tablefy = function(frame)
	local stat = frame.args[1]
	local tableData = selectByStat(stat)
	local outString = '{| class="wikitable sortable"\n|-\n!Item!!Tier!!Cost!!Slot!!Value\n'
	local display = frame:ExpandTemplate{title='ItemIcon',args = {tableData[1][i]}}
	for i=1,#tableData[1] do
		outString = outString..'|-style="background:'..colorBySlot[tableData[4][i]]..'"\n|'..display.."||"..tableData[2][i].."||"..tableData[3][i].."||"..tableData[5][i].."\n"
	end
	return outString.."|}"
end

return p