Template:Abilities/Exploding Uppercut

Revision as of 19:28, 6 September 2024 by Saag (talk | contribs) (Created page with "{{Ability card | name = Exploding Uppercut | key = 1 | description = Deal '''Light Melee''' damage to nearby units and send them '''flying back''', causing '''area damage''' where they land. Does not damage allies. | cooldown = 20s | effect1 = '''Uppercut Damage:''' 0 | effect2 = '''Area Damage:''' 80 {{ss|0.5}} | effect3 = '''Landing Radius:''' 14m | upgrade1 = '''-11s''' Cooldown | upgrade2 = On Up...")
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Exploding Uppercut

Deal Light Melee damage to nearby units and send them flying back, causing area damage where they land. Does not damage allies.

Cooldown:
20s
Uppercut Damage: 0
Area Damage: 80 (Spirit Power#Spirit Power Scalingx0.5)
Landing Radius: 14m
Ability Point 1-11s Cooldown
Ability Point 2 • On Uppercut enemy Hero, gain fast spin up time, 2x range and +60% weapon damage for 12s
Ability Point 5 • On Uppercut enemy Hero, set Hook cooldown to 0 and instantly +100% bullets to your current clip