Module:Dictionary

Revision as of 20:28, 12 October 2024 by Sur (talk | contribs) (p.translate can now be invoked externally or called internally)

Overview

See Template:Translate for how/when to use and more documentation. See Data:Dictionary/sources for list of where each translation is used. This may be particularly helpful for reading on the context of the phrase that needs translation.

Functions

translate

Translates a given key using Data:Dictionary.

Parameters

  • key - key to translate
  • lang_code_override (OPTIONAL, Named parameter) - language code that overrides current language. See supported list at Data:LangCodes.json.
  • fallback_str (OPTIONAL, Named parameter) - string to return if key cannot be translated. Defaults to the english translation. Use a blank string or nil for easier catching of missed translations, where the needs translation tooltip will also not be added.
  • show_needs_translation (OPTIONAL, Named parameter) - boolean that determines if the <span class="tooltip" title="Script error: The function "translate_embed" does not exist.">[nt] is appended when its unable to be translated. Defaults to 'true'

Example

Example where translation does exist
{{#invoke:Dictionary|translate|Update history|lang_code_override=en}}

Outputs

Update history


Example where translation does not yet exist
{{#invoke:Dictionary|translate|Update history|lang_code_override=es}}

Outputs

Update history<span class="tooltip" title="Script error: The function "translate_embed" does not exist.">[nt]


Example where translation does not yet exist but displaying the tooltip is off
{{#invoke:Dictionary|translate|Update history|lang_code_override=es|show_needs_translation=false}}

Outputs

Update history<span class="tooltip" title="Script error: The function "translate_embed" does not exist.">[nt]

Example where translation does not yet exist and the fallback is an empty string
{{#invoke:Dictionary|translate|Update history|lang_code_override=es|fallback_str=}}

Outputs

Update history<span class="tooltip" title="Script error: The function "translate_embed" does not exist.">[nt]


Example where translation does not yet exist and the fallback is another text
{{#invoke:Dictionary|translate|Update history|lang_code_override=es|fallback_str=My custom fallback text}}

Outputs

Update history<span class="tooltip" title="Script error: The function "translate_embed" does not exist.">[nt]

translate_embed

Translates a given key then replaces %s in the string with extra parameters

Parameters

  • key - key to translate
  • var1 - first variable to embed in the string
  • var2 - second
  • varN - Nth

Ensure the number of variables passed matches the number of instances of %s in the translated string.

Examples

Without embedment: {{#invoke:Dictionary|translate|NeedsTranslationTooltip}}

Outputs

This needs translation to English. To help translate it, visit %s.

With embedment:

{{#invoke:Dictionary|translate_embed
|1=NeedsTranslationTooltip
|2=Template:Translate
}}

Outputs

Script error: The function "translate_embed" does not exist.

Notes

  • The parameters do not need to be prefixed with "1=", "2=", etc., they are used in the above example because the 4th parameter contains an equal sign (=) in it, where it would be read as a named parameter rather than a ordinal parameter.
  • Ensure the number of passed variables (other than the key) matches the number of %s used in the translated string.

local p = {}
local dictionary_data = mw.loadJsonData("Data:Dictionary")
local lang_codes_set = mw.loadJsonData("Data:LangCodes.json")
--Used by [[Template:Translate]], see documentation there

-- Get a localized string by the raw key
p.translate = function(key, lang_code_override)
	-- If called internally (direct Lua call), args will be passed directly.
    -- If called from wikitext, `key` will be the `frame` object, and we get args from `frame.args`.

    -- Handle the case where it's called via #invoke (i.e., from wikitext)
    if type(key) == "table" and key.args then
        local frame = key
        key = frame.args[1]
        lang_code_override = frame.args["lang_code_override"]
    end
    
	local lang_code = lang_code_override
	if (lang_code == '' or lang_code == nil) then
    	lang_code = get_lang_code()
	end
	
	local translations = dictionary_data[key]
	if (translations == nil) then return string.format("Key '%s' is not in Data:Dictionary", key) end
	
	translation = translations[lang_code]
	if (translation == nil) then
		needs_translation_expand = mw.getCurrentFrame():expandTemplate{title = 'NeedsTranslationTooltip'}
		translation = translations["en"]
		if (translation == nil) then
			return key .. needs_translation_expand
		else
			translation = translation .. needs_translation_expand
		end
		
	end
	
	return translation
end

function get_lang_code()
    local title = mw.title.getCurrentTitle()
    local lang_code = title.fullText:match(".*/(.*)$")
	
	-- if the last part the url is not two letters, then its not a lang code,
	-- so default to english
	if (lang_code == nil or lang_codes_set[lang_code] == nil) then
		return 'en'	
	end
		
    return lang_code
end



return p