Data:GenericData.json

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Revision as of 01:25, 1 November 2024 by Sur (talk | contribs) (initial)
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AimSpringStrength
0
2
10
300
CurrencyTypeSounds
AbilityPoints
SourceSounds
Empty object
Gold
SourceSounds
Empty object
DamageFlash
FlashType_BulletDamage
m_flDuration0.25
m_flCoverage0.5
m_flHardness0.7
m_flBrightness1.2
Color
255
0
0
FlashType_TechDamage
m_flDuration0.25
m_flCoverage0.5
m_flHardness0.5
m_flBrightness1.5
Color
35
17
236
FlashType_Healing
m_flDuration1
m_flCoverage0.5
m_flHardness0
m_flBrightness1.2
Color
0
195
45
m_flBrightnessInLightSensitivityMode0.6
FlashType_CritDamage
m_flDuration0.33
m_flCoverage0.6
m_flHardness0.9
m_flBrightness1.7
Color
255
255
0
FlashType_MeleeActivate
m_flDuration0.275
m_flCoverage0.5
Color
254
101
40
m_flBrightness3
m_flHardness0
DamageIndicatorParamSets
DamageIndicatorSet_Normal
Empty object
DamageIndicatorSet_MinionDealt
Empty object
DamageIndicatorSet_DOT
Empty object
DamageIndicatorSet_TroopersAndNeutrals
Empty object
DamageIndicatorSounds
Empty object
DamageReceivedSounds
Empty object
DefaultDOF
m_flDofNearBlurry0
m_flDofNearCrisp0
m_flDofFarBlurry0
m_flDofFarCrisp0
GlitchSettings
m_flStrength1
QuantizeType2
m_flQuantizeScale0.5
m_flQuantizeStrength0.2
m_flFrameRate5
m_flSpeed10
m_flJumpStrength1
m_flDistortStrength1.25
m_flWhiteNoiseStrength3
m_flScanlineStrength1.5
m_flBreakupStrength0
HealingReceivedSounds
Empty object
HeroTestingTargetDummyUpgrades
"upgrade_toughness_2"
"upgrade_health_regen_1"
"upgrade_toughness_3"
"upgrade_health_percent_large"
"upgrade_out_of_combat_health_regen"
"upgrade_zipine_mastery"
IdolParams
LoopingSequenceName"golden_idol_idle"
m_flIdolReturnLocationParticleScale2
m_flIdolDropHeight1800
m_flIdolDropDuration12.5
ItemPricePerTier
0
500
1250
3000
6200
LaneInfo
LaneName"Yellow"
CSSClass"yellowLane"
Color
249
213
6
MinimapColorOverride
249
212
5
MinimapZiplineColorOverride
249
212
5
LaneName"Yellow + Orange"
Color
0
0
0
LaneName"Green"
CSSClass"greenLane"
Color
48
151
70
MinimapColorOverride
47
151
68
MinimapZiplineColorOverride
47
151
68
LaneName"Blue"
CSSClass"blueLane"
Color
67
124
220
MinimapColorOverride
67
125
220
MinimapZiplineColorOverride
67
125
220
LaneName" + Purple"
Color
0
0
0
LaneName"Purple"
CSSClass"purpleLane"
Color
194
65
168
MinimapColorOverride
194
65
168
MinimapZiplineColorOverride
194
64
168
MinimapTeamCombineColor
83
51
51
MinimapTeamRebelsColor
58
91
66
NewPlayerMetrics
SkillTierName"Bronze"
NetWorth1000
DamageTaken6600
BossDamage300
PlayerDamage900
LastHits1
OrbsSecured1
OrbsDenied1
AbilitiesUpgraded1
ModsPurchased1
SkillTierName"Silver"
NetWorth1000
DamageTaken5800
BossDamage400
PlayerDamage1400
LastHits1
OrbsSecured1
OrbsDenied1
AbilitiesUpgraded1
ModsPurchased1
SkillTierName"Gold"
NetWorth1000
DamageTaken5000
BossDamage600
PlayerDamage1800
LastHits1
OrbsSecured1
OrbsDenied1
AbilitiesUpgraded1
ModsPurchased1
SkillTierName"Platinum"
NetWorth1000
DamageTaken4600
BossDamage700
PlayerDamage2300
LastHits1
OrbsSecured1
OrbsDenied1
AbilitiesUpgraded1
ModsPurchased1
NoLaneZip
LaneName"NoLane"
CSSClass"noLane"
Color
0
0
0
ObjectiveParams
GoldPerOrb40
Tier1GoldKill175
Tier1GoldOrbs100
Tier2GoldKill500
Tier2GoldOrbs250
BaseGuardiansGoldKill85
BaseGuardiansGoldOrbs40
ShrinesGoldKill0
ShrinesGoldOrbs0
PatronPhase1GoldKill0
PatronPhase1GoldOrbs0
RejuvParams
m_flRejuvinatorExpirationWarningTiming30
m_flRejuvinatorBuffDuration180
m_flRejuvinatorDropHeight752
m_flRejuvinatorDropDuration9
TrooperHealthMult
1.5
1.7
1.9
PlayerRespawnMult
0.6
0.5
0.4
ResourceTypes
ResourceType_Rage
HUDSnippetName"rage"
CantCastOutOfResourceToken"#CITADEL_ABILITY_INVALID_NOT_RAGE"
StatTypeImages
BaseHealthRegen"file://{images}/upgrades/mods_armor/health_regen.psd"
BulletArmorDamageReduction"file://{images}/upgrades/mods_armor/bullet_armor.psd"
TechArmorDamageReduction"file://{images}/upgrades/mods_armor/tech_armor.psd"
TargetingSpringStrength
0
2
10
30
TeleporterParams
Empty object
UISounds
Empty object
generic_data_type"CitadelGenericData_t"