Module:Lang
Documentation for this module may be created at Module:Lang/doc
local p = {}
function get_lang_file(lang_code)
local file_name = string.format("Data:Lang_%s.json", lang_code)
local success, data = pcall(mw.loadJsonData, file_name)
if success then
return data
else
return nil
end
end
-- Get a localized string by the raw key
p.get_string = function(frame)
local key = frame.args[1]
local lang_code_override = frame.args[2]
local lang_code = lang_code_override
if (lang_code_override == '') then
lang_code = get_lang_code()
end
local data = get_lang_file(lang_code)
if (data == nil) then
return string.format("Language file for code '%s' not found", lang_code)
end
local label = data[key]
if (label == nil) then
return string.format("Key '%s' not found", key)
end
return label
end
-- Search for a localized string using its English label
p.search_string = function(frame)
local key = frame.args[1]
local lang_code = frame.args[2]
local data = get_lang_file(lang_code)
end
function get_lang_code()
local title = mw.title.getCurrentTitle()
local lang_code = title.fullText:match(".*/(.*)$")
-- ensure language code is valid
local valid_codes = {'en', 'fr'}
if string_in_list(lang_code, valid_codes) then
return lang_code
end
-- default to english if none is found
return 'en'
end
function get_effects(ability, used_keys)
effects = {}
for key, value in pairs(ability) do
if not string_in_list(key, used_keys) then
local effect_value = string.format("'''%s''': %s", key, value)
table.insert(effects, effect_value)
end
end
return effects
end
function string_in_list(str, list)
for _, value in ipairs(list) do
if value == str then
return true
end
end
return false
end
return p