Template:Ability card v2/Card

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Revision as of 17:22, 31 October 2024 by Snes (talk | contribs) (Match in game card - added subtly gap between ability charge and cooldown boxes, and increased cast cooldown text size.)
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Eg. {{#invoke:Abilities/card|get_ability_card|<hero_name>|<ability_number>|<link_on_name>|<notes>}}

Infernal Resilience




Regenerate a portion of incoming damage over time.

14%

Damage regenerated


20s

Regeneration Time


1  Health Regen

Ability Point 1
+1.5 Health Regen


Ability Point 2
+150 Health


Ability Point 5
+7% Damage regenerated