Module:PageRef
Documentation for this module may be created at Module:PageRef/doc
local p = {}
local heroes_data = mw.loadJsonData("Data:HeroData.json")
local function is_hero(resource_name_en)
for hero_key, hero_data in pairs(heroes_data) do
if hero_data["Name"] == resource_name_en then
return true
end
end
return false
end
-- Generates appropriate filename from resource_name_en
p.get_file_name = function(frame)
local resource_name_en = frame.args[1]
-- Prefix with File namespace
file_name = "File:" .. resource_name_en
--Determine the filename to use
--Heroes use <hero_name>_MM.ext
--Items use <item_name>.ext
--Abilities use <ability_name>.ext
if is_hero(resource_name_en) then
file_name = file_name .. "_MM"
--elseif is_item(resource_name_en) then
--file_name = file_name .. ""
--elseif is_ability(resource_name_en) then
--file_name = file_name .. ""
end
-- Try to grab SVG if possible
local svg_file_name = file_name .. ".svg"
if mw.title.new(svg_file_name).exists then
file_name = svg_file_name
else
file_name = file_name .. ".png"
end
return file_name
end
return p