Movement Slow: Difference between revisions
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Creating initial Movement Slow page with examples. |
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Movement Slow is a status effect applied by many items and abilities that slows movement by a percentage. | Movement Slow is a status effect applied by many items and abilities that slows movement by a percentage. | ||
Movement speed | Movement Slow cannot reduce a player's speed below 80 hammer units (which is displayed as 2.0 m/s in game). | ||
== Stacking Movement Slow == | == Stacking Movement Slow == | ||
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== Movement Slow Resist == | == Movement Slow Resist == | ||
Movement Slow Resist is applied after the final slow percentage is calculated. For example, if you had [[Enduring Speed]] with 40% Movement Slow Resist in the above example of 43.6% slow, your actual speed would be only be 26.4% slowed. | Movement Slow Resist is applied after the final slow percentage is calculated. | ||
For example, if you had [[Enduring Speed]] with 40% Movement Slow Resist in the above example of 43.6% slow, your actual speed would be only be 26.4% slowed. |
Revision as of 00:42, 7 October 2024
Movement Slow is a status effect applied by many items and abilities that slows movement by a percentage.
Movement Slow cannot reduce a player's speed below 80 hammer units (which is displayed as 2.0 m/s in game).
Stacking Movement Slow
Slows from multiple sources are multiplicative with each other.
For example, if you were slowed by Slowing Bullets for 25% and Point Blank by another 25%, your speed will be reduced by 43.6%.
Movement Slow Resist
Movement Slow Resist is applied after the final slow percentage is calculated.
For example, if you had Enduring Speed with 40% Movement Slow Resist in the above example of 43.6% slow, your actual speed would be only be 26.4% slowed.