User:Saag/Sandbox/AbilityCard: Difference between revisions

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<includeonly>{{anchor|{{{name}}}}}
<includeonly>{{anchor|{{{name}}}}}
<div style="font-size: 16px; font-family: 'PT Serif', 'Palatino', 'Georgia'; color: #FFEFD7; display:flex; flex-direction:column;  background: rgb(40,40,40);
<div style="font-size: 16px; font-family: 'PT Serif', 'Palatino', 'Georgia'; color: #FFEFD7; display:flex; flex-direction:column;  background: rgb(40,40,40);
background: linear-gradient(90deg, rgba(40,40,40,1) 0%, rgba(59,59,59,1) 30%, rgba(59,59,59,1) 100%); align-items: center">
background: linear-gradient(90deg, rgba(40,40,40,1) 0%, rgba(59,59,59,1) 30%, rgba(59,59,59,1) 100%); align-items: center; width: 550px">
   <!-- HEADER -->
   <!-- HEADER -->
   <div style="display:flex; flex-direction:row; justify-content: space-between; width: 100%; background: #121212;">     
   <div style="display:flex; flex-direction:row; justify-content: space-between; width: 100%; background: #121212;">     
Line 23: Line 23:
   <!-- INFO SECTIONS -->
   <!-- INFO SECTIONS -->
   <div style="display:flex; flex-direction:column; align-items: center; margin: 5px 10px 20px 10px">
   <div style="display:flex; flex-direction:column; align-items: center; margin: 5px 10px 20px 10px">
     <div style="width: 80%; padding: 10px">{{{description}}}</div>
     <div style="padding: 10px">{{{description}}}</div>
       <div style="display:flex; flex-direction:row; flex-wrap: wrap; justify-content: center">
       <div style="display:flex; flex-direction:row; flex-wrap: wrap; justify-content: center">
         {{#invoke: AbilityData|get_info_main|{{{hero_name}}}|{{{ability_num}}}|1}}
         {{#invoke: AbilityData|get_info_main|{{{hero_name}}}|{{{ability_num}}}|1}}

Revision as of 18:12, 22 September 2024


Charged Shot
1
4
17
Charge up a powerful shot that pierces through enemies. Hold [1] or [M1] to hold the shot.

100

(Spirit Power#Spirit Power Scalingx1.6)
Damage



Ability Point 1
+1 Charges



Ability Point 2
+UNKNOWN[Damage] Damage



Ability Point 5
Improved damage scaling and -3s Charge Delay(Spirit Power#Spirit Power Scalingx0.91728)