Template:Weapon Items List: Difference between revisions

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add 1250 weapon items
Add current weapon abilities 18/09/2024
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+25% Slide Distance
+25% Slide Distance
!Removes Movement Speed penalty while shooting
!Removes Movement Speed penalty while shooting
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! style="background-color:#FCAC4D;" | [[File:Burst Fire.png|64x64px]]
!Burst Fire
|3000
!+12% Fire Rate
+50% Slide Distance
+70 Bonus Health
!Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero
+30% Fire Rate
+2 m/s Move Speed
4s Duration
8.5s
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! style="background-color:#FCAC4D;" | [[File:Escalating Resilience.png|64x64px]]
!Escalating Resilience
|3000
!+14% Fire Rate
+14% Weapon Damage
!Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack.
40% Max Bullet Resist
2% Bullet Resist per Stack
20s Stack Duration
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! style="background-color:#FCAC4D;" | [[File:Headhunter.png|64x64px]]
!Headhunter
|3500
!+50% Bullet Velocity
+15% Weapon Damage
+150 Bonus Health
!Headshot deals bonus damage, heals for a portion of Max HP and grants brief move speed
+140 Bonus Damage
8% Heal
+2m/s Move Speed
3s Duration
6s Cooldown
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|High-Velocity Mag
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! style="background-color:#FCAC4D;" | [[File:Hunter's Aura.png|64x64px]]
!Hunter's Aura
|3000
!+150 Bonus Health
!Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is tripled.
-10% Bullet Resist
10% Fire Rate Slow
15m Radius
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! style="background-color:#FCAC4D;" | [[File:Intensifying Magazine.png|64x64px]]
!Intensifying Magazine
|3000
!+25% Ammo
+20% Weapon Damage
!Increases Weapon Damage as you continuously fire your weapon.
75% Max Weapon Damage
3s Time for Max Damage
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! style="background-color:#FCAC4D;" | [[File:Point Blank.png|64x64px]]
!Point Blank
|3500
!+15% Bullet Resist
+1 Stamina
!When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow
+45% Weapon Damage
25% Movement Slow
2s Slow Duration
15m Close Range
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|Close Quarters
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! style="background-color:#FCAC4D;" | [[File:Pristine Emblem.png|64x64px]]
!Pristine Emblem
|3000
!+25% Weapon Damage
+12 Spirit Power
+12% Spirit Resist
!Your attacks have additional Weapon Damage against enemies above 50% health.
+25% Weapon Damage
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! style="background-color:#FCAC4D;" | [[File:Sharpshooter.png|64x64px]]
!Sharpshooter
|4,250
!+20% Ammo
+15% Weapon Fall-off Range
+30% Weapon Zoom
+175 Bullet Shield
!Deal additional Weapon Damage when beyond a minimum distance from your target.
+70% Weapon Damage
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|Long Range
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! style="background-color:#FCAC4D;" | [[File:Tesla Bullets.png|64x64px]]
!Tesla Bullets
|3000
!+14% Fire Rate
!Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.
30 Shock Damage
60 Damage on Jump
25% Proc Chance
8m Jump Radius
2 Max Jumps
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! style="background-color:#FCAC4D;" | [[File:Titanic Magazine.png|64x64px]]
!Titanic Magazine
|3500
!+100% Ammo
+18% Weapon Damage
+15% Bullet Resist
!
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|Basic Magazine
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! style="background-color:#FCAC4D;" | [[File:Toxic Bullets.png|64x64px]]
!Toxic Bullets
|3000
!+100 Health
!Bullets build up a Bleed on enemies, causing loss of a percentage of current health over time. Also applies Healing Reduction on the bleeding target.
5%/sec Bleed Damage
-65% Healing Reduction
3s Duration
10.3% Buildup Per Shot
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! style="background-color:#FCAC4D;" | [[File:Alchemical Fire.png|64x64px]]
!Alchemical Fire
|3000
!+225 Bullet Shield Health
+14% Weapon Damage
+7 Spirit Power
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! style="background-color:#FCAC4D;" | [[File:Heroic Aura.png|64x64px]]
!Heroic Aura
|3000
!+20% Bullet Lifesteal
+150 Bonus Health
+1m/s Move Speed
!Provides Fire Rate to nearby player minions.
+40% Minions Fire Rate
20m Radius
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! style="background-color:#FCAC4D;" | [[File:Warp Stone.png|64x64px]]
!Warp Stone
|3000
!+20% Weapon Damage
+8 Spirit Power
!
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! style="background-color:#FCAC4D;" | [[File:Crippling Headshot.png|64x64px]]
!Crippling Headshot
|6200
!+20% Weapon Damage
+10% Bullet Lifesteal
+10% Spirit Lifesteal
!Headshots reduce target's Bullet and Spirit Resist.
24% Bullet Resist Reduction
24% Spirit Resist Reduction
5s Debuff Duration
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! style="background-color:#FCAC4D;" | [[File:Frenzy.png|64x64px]]
!Frenzy
|6200
!+12 Ammo
+30% Weapon Damage
+200 Bonus Health
!While you are below 40% health, you gain stat bonuses.
4 m/s Movement Speed
40% Fire Rate
45% Spirit Resist
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! style="background-color:#FCAC4D;" | [[File:Glass Cannon.png|64x64px]]
!Glass Cannon
|6200
!+70% Weapon Damage
+10% Fire Rate
+1 m/s Move Speed
-15% Max Health
!Each hero kill grants permanent Weapon Damage (up to a max of 5 times). Death results in loss of 1 stack.
Conditional: +10% Weapon Damage per Kill
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! style="background-color:#FCAC4D;" | [[File:Lucky Shot.png|64x64px]]
!Lucky Shot
|6200
!+30% Ammo
!Bullets have a chance to be empowered, causing them to deal bonus damage and Slow on hit.
35% Proc Chance
80% Bonus Damage
30% Movement Slow
1.5s Slow Duration
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! style="background-color:#FCAC4D;" | [[File:Ricochet.png|64x64px]]
!Ricochet
|6200
!+35% Ammo
+12% Fire Rate
+150 Bonus Health
!Bullets will ricochet on enemies near target, applying any bullet procs and dealing a percentage of the original damage.
60% Ricochet Damage
2 Ricochet Targets
14m Ricochet Range
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! style="background-color:#FCAC4D;" | [[File:Siphon Bullets.png|64x64px]]
!Siphon Bullets
|6200
!+28% Weapon Damage
!Bullets temporarily steal Max HP from enemies. Enemies regain their stolen health when the debuff expires. Permanently steal one stack of health if a siphoned target dies and lose 2 stacks if you die.
45 Max HP Steal Per Bullet
20s Steal Duration
0.8s Max Frequency
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! style="background-color:#FCAC4D;" | [[File:Spiritual Overflow.png|64x64px]]
!Spiritual Overflow
|6200
!+20% Fire Rate
+15% Cooldown Reduction
+10% Spirit Lifesteal
!Gain bonus Spirit Power by charging up bullets on enemy heroes.
+45 Spirit Power
0.8% Buildup Per Shot
18s Duration
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! style="background-color:#FCAC4D;" | [[File:Silencer.png|64x64px]]
!Silencer
|7450
!+25% Bullet Slow Proc
+20% Weapon Damage
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! style="background-color:#FCAC4D;" | [[File:Vampiric Burst.png|64x64px]]
!Vampiric Burst
|6200
!2 m/s Move Speed
+25% Weapon Damage
+150 Bonus Health
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Revision as of 10:11, 18 September 2024

Weapon Items Expanded
Name Cost Modifiers Passive Used In Components
Basic Magazine 500 +24% Ammo

+15% Weapon Damage

Titanic Magazine
Close Quarters 500 +85 Bullet Shield +25% Weapon Damage when within 15m of target

No Cooldown

Point Blank
Headshot Booster 500 +5% Fire Rate

+40 Bullet Shield

+40 Weapon Damage on Headshot

7.5s Cooldown

High-Velocity Mag 500 +30% Bullet Velocity

+12% Weapon Damage +50 Bullet Shield Health

Headhunter
Hollow Point Ward 500 +85 Spirit Shield Health

+4 Spirit Power

+22% Weapon Damage when above 60% Health

No Cooldown

Monster Rounds 500 +35% Weapon Damage vs. NPCs

+35% Bullet Resist vs. NPCs

+50 Bonus Health

+1 Health Regen

Rapid Rounds 500 +9% Fire Rate

+1m/s Sprint Speed

Restorative Shot 500 +7% Bullet Resist

+8% Weapon Damage

Next bullet will heal based on target

+40 Hero

+15 NPCs

6.2s Cooldown

Active Reload 1250 +10% Weapon Damage

-20% Reload Time

Press R during highlighted portion to instantly reload

+20% Fire Rate +20% Bullet Lifesteal 7s Duration 18s Cooldown

Berserker 1250 +4 Ammo

+7% Bullet Resist

Weapon Damage increases as sustained damage taken

+5% Weapon Damage per Stack 110 Damage taken to Stack 10 Max Stack 10s Duration No Cooldown

Kinetic Dash 1250 +100 Bonus Health

+1.5 Health Regen

Next Dash-Jump costs no extra stamina

+25% Fire Rate +5 Ammo 8s Duration 10.5s Cooldown

Long Range 1250 +20% Ammo

+140 Bullet Shield Health

Additional Weapon Damage when beyond 15m of target

+40% Weapon Damage

Sharpshooter
Melee Charge 1250 +15% Weapon Damage

+100 Bonus Health +1 Health Regen 40% Heavy Melee Distance

Next Heavy Melee attack deals increased damage and reloads weapon instantly

+20% Bonus Heavy Damage 8.5s Cooldown

Mystic Shot 1250 +12% Weapon Damage

+4 Spirit Power

Next bullet deals bonus Spirit Damage

+67 Spirit Damage 5.2s Cooldown

Slowing Bullets 1250 +16% Weapon Damage

+5 Spirit Power

Bullets apply Movement Slow

25% Movement Slow 1.3s Duration

Silencer
Soul Shredder Bullets 1250 +7% Weapon Damage Bullets apply debuff that amplifies Spirit Damage and grants Spirit Lifesteal

10% Spirit Amp 6s Duration +20% Spirit Lifesteal

Swift Striker 1250 +22% Fire Rate

+10% Ammo -5% Bullet Resist

Fleetfoot 1250 +90 Bonus Health

+25% Slide Distance

Removes Movement Speed penalty while shooting
Burst Fire 3000 +12% Fire Rate

+50% Slide Distance +70 Bonus Health

Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero

+30% Fire Rate +2 m/s Move Speed 4s Duration 8.5s

Escalating Resilience 3000 +14% Fire Rate

+14% Weapon Damage

Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack.

40% Max Bullet Resist 2% Bullet Resist per Stack 20s Stack Duration

Headhunter 3500 +50% Bullet Velocity

+15% Weapon Damage +150 Bonus Health

Headshot deals bonus damage, heals for a portion of Max HP and grants brief move speed

+140 Bonus Damage 8% Heal +2m/s Move Speed 3s Duration 6s Cooldown

High-Velocity Mag
Hunter's Aura 3000 +150 Bonus Health Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is tripled.

-10% Bullet Resist 10% Fire Rate Slow 15m Radius

Intensifying Magazine 3000 +25% Ammo

+20% Weapon Damage

Increases Weapon Damage as you continuously fire your weapon.

75% Max Weapon Damage 3s Time for Max Damage

Point Blank 3500 +15% Bullet Resist

+1 Stamina

When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow

+45% Weapon Damage 25% Movement Slow 2s Slow Duration 15m Close Range

Close Quarters
Pristine Emblem 3000 +25% Weapon Damage

+12 Spirit Power +12% Spirit Resist

Your attacks have additional Weapon Damage against enemies above 50% health.

+25% Weapon Damage

Sharpshooter 4,250 +20% Ammo

+15% Weapon Fall-off Range +30% Weapon Zoom +175 Bullet Shield

Deal additional Weapon Damage when beyond a minimum distance from your target.

+70% Weapon Damage

Long Range
Tesla Bullets 3000 +14% Fire Rate Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.

30 Shock Damage 60 Damage on Jump 25% Proc Chance 8m Jump Radius 2 Max Jumps

Titanic Magazine 3500 +100% Ammo

+18% Weapon Damage +15% Bullet Resist

Basic Magazine
Toxic Bullets 3000 +100 Health Bullets build up a Bleed on enemies, causing loss of a percentage of current health over time. Also applies Healing Reduction on the bleeding target.

5%/sec Bleed Damage -65% Healing Reduction 3s Duration 10.3% Buildup Per Shot

Alchemical Fire 3000 +225 Bullet Shield Health

+14% Weapon Damage +7 Spirit Power

Heroic Aura 3000 +20% Bullet Lifesteal

+150 Bonus Health +1m/s Move Speed

Provides Fire Rate to nearby player minions.

+40% Minions Fire Rate 20m Radius

Warp Stone 3000 +20% Weapon Damage

+8 Spirit Power

Crippling Headshot 6200 +20% Weapon Damage

+10% Bullet Lifesteal +10% Spirit Lifesteal

Headshots reduce target's Bullet and Spirit Resist.

24% Bullet Resist Reduction 24% Spirit Resist Reduction 5s Debuff Duration

Frenzy 6200 +12 Ammo

+30% Weapon Damage +200 Bonus Health

While you are below 40% health, you gain stat bonuses.

4 m/s Movement Speed 40% Fire Rate 45% Spirit Resist

Glass Cannon 6200 +70% Weapon Damage

+10% Fire Rate +1 m/s Move Speed -15% Max Health

Each hero kill grants permanent Weapon Damage (up to a max of 5 times). Death results in loss of 1 stack.

Conditional: +10% Weapon Damage per Kill

Lucky Shot 6200 +30% Ammo Bullets have a chance to be empowered, causing them to deal bonus damage and Slow on hit.

35% Proc Chance 80% Bonus Damage 30% Movement Slow 1.5s Slow Duration

Ricochet 6200 +35% Ammo

+12% Fire Rate +150 Bonus Health

Bullets will ricochet on enemies near target, applying any bullet procs and dealing a percentage of the original damage.

60% Ricochet Damage 2 Ricochet Targets 14m Ricochet Range

Siphon Bullets 6200 +28% Weapon Damage Bullets temporarily steal Max HP from enemies. Enemies regain their stolen health when the debuff expires. Permanently steal one stack of health if a siphoned target dies and lose 2 stacks if you die.

45 Max HP Steal Per Bullet 20s Steal Duration 0.8s Max Frequency

Spiritual Overflow 6200 +20% Fire Rate

+15% Cooldown Reduction +10% Spirit Lifesteal

Gain bonus Spirit Power by charging up bullets on enemy heroes.

+45 Spirit Power 0.8% Buildup Per Shot 18s Duration

Silencer 7450 +25% Bullet Slow Proc

+20% Weapon Damage

Vampiric Burst 6200 2 m/s Move Speed

+25% Weapon Damage +150 Bonus Health