User:Mgpt/Sandbox: Difference between revisions
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== Abilities == | |||
<tabber> | |||
|-|Siphon Life= | |||
{{Ability card | |||
| name = Siphon Life | |||
| radius = 10m | |||
| duration = 4s | |||
| cooldown = 42s | |||
| description = Drain health from enemies in front of you while they are in the radius. | |||
| effect1 = '''Damage per Second:''' 35 {{ss|0.2}} | |||
| effect2 = '''Heal vs Heroes:''' 100% | |||
| effect3 = '''Heal vs Non-Heroes:''' 50% | |||
| upgrade1 = '''-19s''' Cooldown | |||
| upgrade2 = '''+2s''' | |||
| upgrade3 = '''+40''' Damage Per Second | |||
}} | |||
|-|Shoulder Charge= | |||
{{Ability card | |||
| name = Shoulder Charge | |||
| duration = 1.2s | |||
| cooldown = 35s | |||
| description = '''Charge forward''', colliding with enemies and dragging them along. Hitting a '''wall''' will '''Stun''' enemies caught by Abrams. Speed increased after colliding with enemy Heroes. | |||
| effect1 = '''Damage:''' 40 {{ss|2.1}} | |||
| effect2 = '''Stun Duration:''' 0.85s | |||
| upgrade1 = '''-20s''' Cooldown | |||
| upgrade2 = '''+0.5s''' Duration | |||
| upgrade3 = '''+5.5''' Weapon Damage for '''8s''' after colliding with an enemy | |||
}} | |||
|-|Infernal Resilience= | |||
{{Ability card | |||
| name = Infernal Resilience | |||
| description = '''Regenerate''' a portion of incoming damage over time. | |||
| effect1 = '''Damage regenerated:''' 16% | |||
| effect2 = '''Regeneration Time:''' 18s | |||
| effect3 = '''Health Regen''' +1 | |||
| upgrade1 = '''+1.5''' Health Regen | |||
| upgrade2 = '''+150''' Health | |||
| upgrade3 = '''+9%''' Damage regenerated | |||
}} | |||
|-|Seismic Impact= | |||
{{Ability card | |||
| name = Seismic Impact | |||
| cooldown = 150s | |||
| description = '''Leap high into the air''' and choose a ground location to crash into. '''When you hit the ground, all enemies in the radius are damaged and stunned'''. Press {{mouse1}} to crash down early. | |||
| effect1 = '''Damage:''' 150 {{ss|0.9}} | |||
| effect2 = '''Stun Duration:''' 1s | |||
| effect3 = '''Impact Radius:''' 9m | |||
| upgrade1 = '''-40s''' Cooldown | |||
| upgrade2 = Gain 100 Max HP and 15% Fire Rate per hero hit. Lasts 25s. | |||
| upgrade3 = On cast, become '''Immune''' to '''Stun, Silence, Sleep, Root, and Disarm'''. Expires 3s after landing. | |||
}} | |||
</tabber> |
Revision as of 21:26, 17 September 2024
Abilities
Siphon Life
Drain health from enemies in front of you while they are in the radius.
Radius:
10m
Duration:
4s
Cooldown:
42s
Damage per Second: 35 x0.2
Heal vs Heroes: 100%
Heal vs Non-Heroes: 50%
Shoulder Charge
Charge forward, colliding with enemies and dragging them along. Hitting a wall will Stun enemies caught by Abrams. Speed increased after colliding with enemy Heroes.
Duration:
1.2s
Cooldown:
35s
Damage: 40 x2.1
Stun Duration: 0.85s
Seismic Impact
Leap high into the air and choose a ground location to crash into. When you hit the ground, all enemies in the radius are damaged and stunned. Press [[File:Mouse{{{1}}} icon.png|20px]] to crash down early.
Cooldown:
150s
Damage: 150 x0.9
Stun Duration: 1s
Impact Radius: 9m