Data:AttributeData.json: Difference between revisions
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m reordered |
m category and attribute order |
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Line 60: | Line 60: | ||
"label": "StatDesc_HeavyMeleeDamage", | "label": "StatDesc_HeavyMeleeDamage", | ||
"alternate_name": "HeavyMeleeDamage" | "alternate_name": "HeavyMeleeDamage" | ||
} | }, | ||
"_attribute_order": [ | |||
"BulletDamage", | |||
"BaseWeaponDamageIncrease", | |||
"RoundsPerSecond", | |||
"FireRate", | |||
"ClipSize", | |||
"ClipSizeIncrease", | |||
"ReloadTime", | |||
"ReloadSpeed", | |||
"BulletSpeed", | |||
"BulletSpeedIncrease", | |||
"BulletLifesteal", | |||
"LightMeleeDamage", | |||
"HeavyMeleeDamage" | |||
] | |||
}, | }, | ||
"Vitality": { | "Vitality": { | ||
Line 127: | Line 142: | ||
"label": "StatDesc_Stamina", | "label": "StatDesc_Stamina", | ||
"alternate_name": "Stamina" | "alternate_name": "Stamina" | ||
} | }, | ||
"_attribute_order": [ | |||
"MaxHealth", | |||
"BaseHealthRegen", | |||
"BulletArmorDamageReduction", | |||
"TechArmorDamageReduction", | |||
"BulletShieldHealth", | |||
"TechShieldHealth", | |||
"HealingOutput", | |||
"DebuffResist", | |||
"CritDamageReceivedScale", | |||
"MaxMoveSpeed", | |||
"SprintSpeed", | |||
"StaminaCooldown", | |||
"StaminaRegenIncrease", | |||
"Stamina" | |||
] | |||
}, | }, | ||
"Spirit": { | "Spirit": { | ||
Line 158: | Line 189: | ||
"postfix": "StatDesc_TechCooldownBetweenCharges_postfix", | "postfix": "StatDesc_TechCooldownBetweenCharges_postfix", | ||
"alternate_name": "TechCooldownBetweenCharges" | "alternate_name": "TechCooldownBetweenCharges" | ||
} | }, | ||
} | "_attribute_order": [ | ||
"TechCooldown", | |||
"TechDuration", | |||
"TechRange", | |||
"TechLifesteal", | |||
"MaxChargesIncrease", | |||
"TechCooldownBetweenChargeUses" | |||
] | |||
}, | |||
"_category_order": [ | |||
"Weapon", | |||
"Vitality", | |||
"Spirit" | |||
] | |||
} | } |
Revision as of 00:23, 17 September 2024
Weapon |
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Spirit |
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_category_order |
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