Ziplines: Difference between revisions
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[[File:Zip-line.png|thumb|A [[Paradox]] riding a | [[File:Zip-line.png|thumb|A [[Paradox]] riding a zipline]] | ||
'''Ziplines''' are the primary method of long-distance transportation in ''[[Deadlock]]''. Ziplines are located throughout the [[Map]] and can be used to leave and enter a team's base or to switch lanes. | '''Ziplines''' are the primary method of long-distance transportation in ''[[Deadlock]]''. Ziplines are located throughout the [[Map]] and can be used to leave and enter a team's base or to switch lanes. | ||
Revision as of 22:49, 28 August 2024
Ziplines are the primary method of long-distance transportation in Deadlock. Ziplines are located throughout the Map and can be used to leave and enter a team's base or to switch lanes.
When using a zipline your character gains a movement boost up to 18 m/s regardless of the hero's base speed. When boosted, you get ramping speed up to 40 m/s. This effect lasts x seconds and once completed it goes on cooldown for 308 seconds.
Upon using a zipline your hero gets their air dash and double jump refreshed but not stamina. (Not sure if intended)
If shot at while using zipline, your hero gets stunned for x seconds and taken off the zipline. You are unable to get back on the zipline for a x second cooldown.