Template:Ability card v2/Card: Difference between revisions
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setting up fonts |
Match in game card - added subtly gap between ability charge and cooldown boxes, and increased cast cooldown text size. |
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Line 18: | Line 18: | ||
<div style="display:flex; flex-direction:row; justify-content: flex-end; margin-bottom: 5px; margin-right: 20px;"> | <div style="display:flex; flex-direction:row; justify-content: flex-end; margin-bottom: 5px; margin-right: 20px;"> | ||
{{Ability_card_v2/HeaderAttr|{{{num_of_charges|}}}|icon=[[File:AttributeIconMaxChargesIncrease.png|20px|link=]]|style=margin-right: 0;}} | {{Ability_card_v2/HeaderAttr|{{{num_of_charges|}}}|icon=[[File:AttributeIconMaxChargesIncrease.png|20px|link=]]|style=margin-right: 0;}} | ||
{{Ability_card_v2/HeaderAttr|{{{charge_cooldown|}}}|uom=s|icon=[[File:AttributeIconTechCooldownBetweenChargeUses.png| | {{Ability_card_v2/HeaderAttr|{{{charge_cooldown|}}}|uom=s|icon=[[File:AttributeIconTechCooldownBetweenChargeUses.png|16px|link=Cooldowns]]|style=margin-left: 1px; margin-right: 0}} | ||
</div> | </div> | ||
{{Ability_card_v2/HeaderAttr|{{{cooldown|}}}|uom=s|icon=[[File:AttributeIconTechCooldown.png|20px|link=Cooldowns]]}} | {{Ability_card_v2/HeaderAttr|{{{cooldown|}}}|uom=s|icon=[[File:AttributeIconTechCooldown.png|20px|link=Cooldowns]]}} |