Module:SoulUnlock: Difference between revisions
m localization support |
m get_max example and parameters now support invoke options |
||
Line 28: | Line 28: | ||
num = value | num = value | ||
else | else | ||
return "Module: | return "Module:SoulUnlock.accumulate() error, invalid value type" | ||
end | end | ||
Line 53: | Line 53: | ||
function p.localize(soul_unlock_key) | function p.localize(soul_unlock_key) | ||
-- If called internally (direct Lua call), args will be passed directly. | |||
-- If called from wikitext, `soul_unlock_key` will be the `frame` object, and we get args from `frame.args`. | |||
-- Handle the case where it's called via #invoke (i.e., from wikitext) | |||
if type(soul_unlock_key) == "table" and soul_unlock_key.args then | |||
local frame = soul_unlock_key | |||
soul_unlock_key = frame.args[1] | |||
end | |||
localization_key = localization_map[soul_unlock_key] | localization_key = localization_map[soul_unlock_key] | ||
if localization_key == nil then | if localization_key == nil then | ||
Line 62: | Line 71: | ||
end | end | ||
function p.write_accumulated( | function p.write_accumulated() | ||
ret = "" | ret = "" | ||
for i, data in pairs(accumulated_data) do | for i, data in pairs(accumulated_data) do | ||
Line 73: | Line 82: | ||
return ret | return ret | ||
--return accumulated_data['0']['AbilityUnlocks'] | --return accumulated_data['0']['AbilityUnlocks'] | ||
end | |||
-- Retrieve a certain stat's value at max souls | |||
function p.get_max(soul_unlock_key) | |||
-- If called internally (direct Lua call), args will be passed directly. | |||
-- If called from wikitext, `soul_unlock_key` will be the `frame` object, and we get args from `frame.args`. | |||
-- Handle the case where it's called via #invoke (i.e., from wikitext) | |||
if type(soul_unlock_key) == "table" and soul_unlock_key.args then | |||
local frame = soul_unlock_key | |||
soul_unlock_key = frame.args[1] | |||
end | |||
last_index = #accumulated_data | |||
last_value = accumulated_data[last_index][soul_unlock_key] | |||
return last_value | |||
end | end | ||
return p | return p |
Revision as of 03:26, 26 October 2024
Overview
Data for what is unlocked at each increment of Souls. Data is stored and loaded from Data:SoulUnlockData.json.
The data is accumulated into another format that is used by the currently written functions.
Functions
get_max
Retrieve's maximum value for a given key in the accumulated data
Examples
{{#invoke:SoulUnlock|get_max|RequiredSouls}}
644000
{{#invoke:SoulUnlock|get_max|PowerIncrease}}
15
{{#invoke:SoulUnlock|get_max|AbilityUnlocks}}
4
{{#invoke:SoulUnlock|get_max|AbilityPoints}}
32
localize
Localize a key as its stored to the current language using Module:Lang.
Examples
{{#invoke:SoulUnlock|localize|RequiredSouls}}
soul_unlock_key RequiredSouls not in localization_map
{{#invoke:SoulUnlock|localize|PowerIncrease}}
Power Increases
{{#invoke:SoulUnlock|localize|AbilityUnlocks}}
Ability Unlock
{{#invoke:SoulUnlock|localize|AbilityPoints}}
Ability Points
write_accumulated
Writes the accumulated data to wikitext. Not a format that is ready to be displayed on a wiki page yet. Used for debugging for any lua editors working off of the accumulated data as opposed to the original data.
Note: the keys outputted are localized to english. See the localization map at the top of the Module source.
Example
{{#invoke:SoulUnlock|write_accumulated}}
Index1: soul_unlock_key RequiredSouls not in localization_map:0, Ability Unlock:1,
Index2: soul_unlock_key RequiredSouls not in localization_map:400, Ability Unlock:2, Ability Points:1,
Index3: soul_unlock_key RequiredSouls not in localization_map:1200, Ability Unlock:2, Ability Points:2,
Index4: Ability Unlock:2, Power Increases:1, soul_unlock_key RequiredSouls not in localization_map:2400, Ability Points:2,
Index5: Ability Unlock:3, Power Increases:1, soul_unlock_key RequiredSouls not in localization_map:3900, Ability Points:2,
Index6: Ability Unlock:3, Power Increases:2, soul_unlock_key RequiredSouls not in localization_map:6100, Ability Points:3,
Index7: Ability Unlock:4, Power Increases:2, soul_unlock_key RequiredSouls not in localization_map:9100, Ability Points:3,
Index8: Ability Unlock:4, Power Increases:2, soul_unlock_key RequiredSouls not in localization_map:12600, Ability Points:4,
Index9: Ability Unlock:4, Power Increases:3, soul_unlock_key RequiredSouls not in localization_map:17100, Ability Points:5,
Index10: Ability Unlock:4, Power Increases:3, soul_unlock_key RequiredSouls not in localization_map:22300, Ability Points:6,
Index11: Ability Unlock:4, Power Increases:4, soul_unlock_key RequiredSouls not in localization_map:28300, Ability Points:7,
Index12: Ability Unlock:4, Power Increases:5, soul_unlock_key RequiredSouls not in localization_map:35800, Ability Points:8,
Index13: Ability Unlock:4, Power Increases:5, soul_unlock_key RequiredSouls not in localization_map:43800, Ability Points:9,
Index14: Ability Unlock:4, Power Increases:6, soul_unlock_key RequiredSouls not in localization_map:52800, Ability Points:10,
Index15: Ability Unlock:4, Power Increases:6, soul_unlock_key RequiredSouls not in localization_map:62500, Ability Points:11,
Index16: Ability Unlock:4, Power Increases:7, soul_unlock_key RequiredSouls not in localization_map:73000, Ability Points:12,
Index17: Ability Unlock:4, Power Increases:8, soul_unlock_key RequiredSouls not in localization_map:84500, Ability Points:13,
Index18: Ability Unlock:4, Power Increases:9, soul_unlock_key RequiredSouls not in localization_map:97000, Ability Points:14,
Index19: Ability Unlock:4, Power Increases:10, soul_unlock_key RequiredSouls not in localization_map:111000, Ability Points:15,
Index20: Ability Unlock:4, Power Increases:11, soul_unlock_key RequiredSouls not in localization_map:126000, Ability Points:15,
Index21: Ability Unlock:4, Power Increases:12, soul_unlock_key RequiredSouls not in localization_map:142000, Ability Points:16,
Index22: Ability Unlock:4, Power Increases:13, soul_unlock_key RequiredSouls not in localization_map:159000, Ability Points:17,
Index23: Ability Unlock:4, Power Increases:14, soul_unlock_key RequiredSouls not in localization_map:177000, Ability Points:18,
Index24: Ability Unlock:4, Power Increases:15, soul_unlock_key RequiredSouls not in localization_map:196000, Ability Points:19,
Index25: Ability Unlock:4, Power Increases:15, soul_unlock_key RequiredSouls not in localization_map:217500, Ability Points:20,
Index26: Ability Unlock:4, Power Increases:15, soul_unlock_key RequiredSouls not in localization_map:241000, Ability Points:21,
Index27: Ability Unlock:4, Power Increases:15, soul_unlock_key RequiredSouls not in localization_map:266500, Ability Points:22,
Index28: Ability Unlock:4, Power Increases:15, soul_unlock_key RequiredSouls not in localization_map:294000, Ability Points:23,
Index29: Ability Unlock:4, Power Increases:15, soul_unlock_key RequiredSouls not in localization_map:324000, Ability Points:24,
Index30: Ability Unlock:4, Power Increases:15, soul_unlock_key RequiredSouls not in localization_map:357000, Ability Points:25,
Index31: Ability Unlock:4, Power Increases:15, soul_unlock_key RequiredSouls not in localization_map:392000, Ability Points:26,
Index32: Ability Unlock:4, Power Increases:15, soul_unlock_key RequiredSouls not in localization_map:429000, Ability Points:27,
Index33: Ability Unlock:4, Power Increases:15, soul_unlock_key RequiredSouls not in localization_map:468000, Ability Points:28,
Index34: Ability Unlock:4, Power Increases:15, soul_unlock_key RequiredSouls not in localization_map:509000, Ability Points:29,
Index35: Ability Unlock:4, Power Increases:15, soul_unlock_key RequiredSouls not in localization_map:552000, Ability Points:30,
Index36: Ability Unlock:4, Power Increases:15, soul_unlock_key RequiredSouls not in localization_map:597000, Ability Points:31,
Index37: Ability Unlock:4, Power Increases:15, soul_unlock_key RequiredSouls not in localization_map:644000, Ability Points:32,
write_table
Example
Script error: The function "write_table" does not exist.
Script error: The function "write_table" does not exist.
local p = {}
local util_module = require('Module:Utilities')
local soul_unlocks_data = mw.loadJsonData("Data:SoulUnlockData.json")
local localization_map = {
["RequiredGold"] = "Citadel_Hero_Stats_Souls",
["AbilityUnlocks"] = "Citadel_Player_Level_AbilityUnlock",
["AbilityPoints"] = "guide_upgrades_killing_guardians_header",
["PowerIncrease"] = "Citadel_Player_Level_PowerIncreases"
}
local lang_module = require('Module:Lang')
-- Accumulate the data from a list of entries of unlocks, AP, and PI's, to a hash with the # of each
local function accumulate()
local accumulated_data = {} --holds the sum at each gold count
local sums = {} --holds only the current sums
for i, su_data in ipairs(soul_unlocks_data) do
for key, value in pairs(su_data) do
-- Determine how many to increase sum by
local num
if type(value) == 'boolean' then
if value == true then
num = 1
else
num = 0
end
elseif type(value) == 'number' then
num = value
else
return "Module:SoulUnlock.accumulate() error, invalid value type"
end
-- Start at 0
if sums[key] == nil then sums[key] = 0 end
-- Sum the value, but not for gold because its already summed
if key == 'RequiredGold' then
sums[key] = num
else
sums[key] = sums[key] + num
end
end
-- Add the current sum to accumulated_data
table.insert(accumulated_data, util_module.deep_copy(sums))
end
return accumulated_data
end
local accumulated_data = accumulate()
function p.localize(soul_unlock_key)
-- If called internally (direct Lua call), args will be passed directly.
-- If called from wikitext, `soul_unlock_key` will be the `frame` object, and we get args from `frame.args`.
-- Handle the case where it's called via #invoke (i.e., from wikitext)
if type(soul_unlock_key) == "table" and soul_unlock_key.args then
local frame = soul_unlock_key
soul_unlock_key = frame.args[1]
end
localization_key = localization_map[soul_unlock_key]
if localization_key == nil then
return string.format("soul_unlock_key %s not in localization_map", soul_unlock_key)
end
-- Localize, nil for lang override, english string for fallback
return lang_module.get_string(localization_key, nil, 'en')
end
function p.write_accumulated()
ret = ""
for i, data in pairs(accumulated_data) do
ret = ret .. "Index" .. i .. ": "
for key, value in pairs(data) do
ret = ret .. string.format(" %s:%s, ", p.localize(key), value)
end
ret = ret .. '<br>'
end
return ret
--return accumulated_data['0']['AbilityUnlocks']
end
-- Retrieve a certain stat's value at max souls
function p.get_max(soul_unlock_key)
-- If called internally (direct Lua call), args will be passed directly.
-- If called from wikitext, `soul_unlock_key` will be the `frame` object, and we get args from `frame.args`.
-- Handle the case where it's called via #invoke (i.e., from wikitext)
if type(soul_unlock_key) == "table" and soul_unlock_key.args then
local frame = soul_unlock_key
soul_unlock_key = frame.args[1]
end
last_index = #accumulated_data
last_value = accumulated_data[last_index][soul_unlock_key]
return last_value
end
return p