Template:Active Items: Difference between revisions

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#invoke Price
#invoke cooldown
 
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| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Fleetfoot}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Fleetfoot}}
|Gain bonus Movement Speed and Ammo.
|Gain bonus Movement Speed and Ammo.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->19s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Fleetfoot|AbilityCooldown}}s
|-
|-
! style="background-color:#FCAC4D;" | [[File:Alchemical Fire.png|64x64px]]
! style="background-color:#FCAC4D;" | [[File:Alchemical Fire.png|64x64px]]
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spirit Damage per second and causes enemies to receive additional Weapon Damage from your team.
spirit Damage per second and causes enemies to receive additional Weapon Damage from your team.
''Deals 40% less DPS vs non-heroes.''
''Deals 40% less DPS vs non-heroes.''
| style="text-align:center;font-size:16px;"|<!--Cooldown-->28s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Alchemical Fire|AbilityCooldown}}s
|-
|-
! style="background-color:#FCAC4D;" | [[File:Heroic Aura.png|64x64px]]
! style="background-color:#FCAC4D;" | [[File:Heroic Aura.png|64x64px]]
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| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Heroic Aura}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Heroic Aura}}
|Provides bonus Movement Speed and Fire Rate to you and nearby allies.
|Provides bonus Movement Speed and Fire Rate to you and nearby allies.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->32s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Heroic Aura|AbilityCooldown}}s
|-
|-
! style="background-color:#FCAC4D;" | [[File:Warp Stone.png|64x64px]]
! style="background-color:#FCAC4D;" | [[File:Warp Stone.png|64x64px]]
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| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Warp Stone}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Warp Stone}}
|Teleport straight ahead, gaining Bullet Resist.
|Teleport straight ahead, gaining Bullet Resist.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->16s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Warp Stone|AbilityCooldown}}s
|-
|-
! style="background-color:#FCAC4D;" | [[File:Shadow Weave.png|64x64px]]
! style="background-color:#FCAC4D;" | [[File:Shadow Weave.png|64x64px]]
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| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Shadow Weave}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Shadow Weave}}
|Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed.
|Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->48s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Shadow Weave|AbilityCooldown}}s
|-
|-
! style="background-color:#FCAC4D;" | [[File:Silencer.png|64x64px]]
! style="background-color:#FCAC4D;" | [[File:Silencer.png|64x64px]]
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|For the next 4s, all your bullets immediately apply Silence.  
|For the next 4s, all your bullets immediately apply Silence.  
Silence prevents targets from using abilities.
Silence prevents targets from using abilities.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->36s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Silencer|AbilityCooldown}}s
|-
|-
! style="background-color:#FCAC4D;" | [[File:Vampiric Burst.png|64x64px]]
! style="background-color:#FCAC4D;" | [[File:Vampiric Burst.png|64x64px]]
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|Grants Lifesteal, Fire Rate, and Ammo.  
|Grants Lifesteal, Fire Rate, and Ammo.  
This added Ammo is not limited by your max magazine size.
This added Ammo is not limited by your max magazine size.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->34s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Vampiric Burst|AbilityCooldown}}s
|-
|-
! style="background-color:#86C921;" | [[File:Healing Rite.png|64x64px]]
! style="background-color:#86C921;" | [[File:Healing Rite.png|64x64px]]
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Gets dispelled if you take damage from enemy players or objectives.  
Gets dispelled if you take damage from enemy players or objectives.  
Can be self-cast.
Can be self-cast.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->64s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Healing Rite|AbilityCooldown}}s
|-
|-
! style="background-color:#86C921;" | [[File:Divine Barrier.png|64x64px]]
! style="background-color:#86C921;" | [[File:Divine Barrier.png|64x64px]]
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|Provide the target with Bullet Shield, Spirit Shield, and Movement Speed.  
|Provide the target with Bullet Shield, Spirit Shield, and Movement Speed.  
Can be self-cast.
Can be self-cast.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->30s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Divine Barrier|AbilityCooldown}}s
|-
|-
! style="background-color:#86C921;" | [[File:Health Nova.png|64x64px]]
! style="background-color:#86C921;" | [[File:Health Nova.png|64x64px]]
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|Heal yourself and nearby allies.  
|Heal yourself and nearby allies.  
''Heals an additional 20% per ally.''
''Heals an additional 20% per ally.''
| style="text-align:center;font-size:16px;"|<!--Cooldown-->64s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Healing Nova|AbilityCooldown}}s
|-
|-
! style="background-color:#86C921;" | [[File:Restorative Locket.png|64x64px]]
! style="background-color:#86C921;" | [[File:Restorative Locket.png|64x64px]]
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If used at the max stacks it replenishes a stamina point on the target.
If used at the max stacks it replenishes a stamina point on the target.
Can be self-cast.
Can be self-cast.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->30s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Restorative Locket|AbilityCooldown}}s
|-
|-
! style="background-color:#86C921;" | [[File:Return Fire.png|64x64px]]
! style="background-color:#86C921;" | [[File:Return Fire.png|64x64px]]
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| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Return Fire}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Return Fire}}
|Automatically fire a bullet towards any attacker who damages you with their abilities or weapon.
|Automatically fire a bullet towards any attacker who damages you with their abilities or weapon.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->30s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Return Fire|AbilityCooldown}}s
|-
|-
! style="background-color:#86C921;" | [[File:Debuff Remover.png|64x64px]]
! style="background-color:#86C921;" | [[File:Debuff Remover.png|64x64px]]
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If any effects were removed, gain a movement speed bonus.
If any effects were removed, gain a movement speed bonus.
Cannot be used while stunned or slept.
Cannot be used while stunned or slept.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->48s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Debuff Remover|AbilityCooldown}}s
|-
|-
! style="background-color:#86C921;" | [[File:Majestic Leap.png|64x64px]]
! style="background-color:#86C921;" | [[File:Majestic Leap.png|64x64px]]
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While in the air, you can use the active again to drop down faster.  
While in the air, you can use the active again to drop down faster.  
Cannot be used for 5s if attacked by enemy Hero.
Cannot be used for 5s if attacked by enemy Hero.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->26s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Majestic Leap|AbilityCooldown}}s
|-
|-
! style="background-color:#86C921;" | [[File:Metal Skin.png|64x64px]]
! style="background-color:#86C921;" | [[File:Metal Skin.png|64x64px]]
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| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Metal Skin}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Metal Skin}}
|Become immune to bullets and melee attacks.
|Become immune to bullets and melee attacks.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->21s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Metal Skin|AbilityCooldown}}s
|-
|-
! style="background-color:#86C921;" | [[File:Rescue Beam.png|64x64px]]
! style="background-color:#86C921;" | [[File:Rescue Beam.png|64x64px]]
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Once while healing, you can Pull the target towards you.  
Once while healing, you can Pull the target towards you.  
Can be self-cast.
Can be self-cast.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->26s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Rescue Beam|AbilityCooldown}}s
|-
|-
! style="background-color:#86C921;" | [[File:Colossus.png|64x64px]]
! style="background-color:#86C921;" | [[File:Colossus.png|64x64px]]
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| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Colossus}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Colossus}}
|Gain 40% Bullet Resist and 40% Spirit Resist, and slow the movement and dash speed of enemies nearby by 35%.  
|Gain 40% Bullet Resist and 40% Spirit Resist, and slow the movement and dash speed of enemies nearby by 35%.  
| style="text-align:center;font-size:16px;"|<!--Cooldown-->37s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Colossus|AbilityCooldown}}s
|-
|-
! style="background-color:#86C921;" | [[File:Phantom Strike.png|64x64px]]
! style="background-color:#86C921;" | [[File:Phantom Strike.png|64x64px]]
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| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Phantom Strike}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Phantom Strike}}
|Teleport to the target applying Disarm for 3 seconds, 50% movement Slow for 3 seconds, and dealing 75 Spirit Damage.
|Teleport to the target applying Disarm for 3 seconds, 50% movement Slow for 3 seconds, and dealing 75 Spirit Damage.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->26s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Phantom Strike|AbilityCooldown}}s
|-
|-
! style="background-color:#86C921;" | [[File:Unstoppable.png|64x64px]]
! style="background-color:#86C921;" | [[File:Unstoppable.png|64x64px]]
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| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Unstoppable}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Unstoppable}}
|Suppress negative status effects and become Immune to Stun, Silence, Sleep, Root, and Disarm.
|Suppress negative status effects and become Immune to Stun, Silence, Sleep, Root, and Disarm.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->64s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Unstoppable|AbilityCooldown}}s
|-
|-
! style="background-color:#DE9CFF;" | [[File:Infuser.png|64x64px]]
! style="background-color:#DE9CFF;" | [[File:Infuser.png|64x64px]]
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| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Infuser}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Infuser}}
|Gain [[Spirit Power]] and [[Spirit Lifesteal]].
|Gain [[Spirit Power]] and [[Spirit Lifesteal]].
| style="text-align:center;font-size:16px;"|<!--Cooldown-->37s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Infuser|AbilityCooldown}}s
|-
|-
! style="background-color:#DE9CFF;" | [[File:Cold Front.png|64x64px]]
! style="background-color:#DE9CFF;" | [[File:Cold Front.png|64x64px]]
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| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Cold Front}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Cold Front}}
|Release an expanding ice blast that deals [[Spirit Damage]] and Slows targets it hits.
|Release an expanding ice blast that deals [[Spirit Damage]] and Slows targets it hits.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->28s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Cold Front|AbilityCooldown}}s
|-
|-
! style="background-color:#DE9CFF;" | [[File:Decay.png|64x64px]]
! style="background-color:#DE9CFF;" | [[File:Decay.png|64x64px]]
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| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Decay}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Decay}}
|Reduces healing received of targeted enemy and inflicts damage over time of their current health. Decay's damage is non-lethal.
|Reduces healing received of targeted enemy and inflicts damage over time of their current health. Decay's damage is non-lethal.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->45s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Decay|AbilityCooldown}}s
|-
|-
! style="background-color:#DE9CFF;" | [[File:Slowing Hex.png|64x64px]]
! style="background-color:#DE9CFF;" | [[File:Slowing Hex.png|64x64px]]
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| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Slowing Hex}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Slowing Hex}}
|Deals [[Spirit Damage]] and Slows targets movement and dashes. Also Silences their movement-based items and abilities. Does not affect target's stamina usage.
|Deals [[Spirit Damage]] and Slows targets movement and dashes. Also Silences their movement-based items and abilities. Does not affect target's stamina usage.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->26s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Slowing Hex|AbilityCooldown}}s
|-
|-
! style="background-color:#DE9CFF;" | [[File:Withering Whip.png|64x64px]]
! style="background-color:#DE9CFF;" | [[File:Withering Whip.png|64x64px]]
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| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Withering Whip}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Withering Whip}}
|Target an enemy to apply Fire Rate Slow and reduce their Bullet Resist.
|Target an enemy to apply Fire Rate Slow and reduce their Bullet Resist.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->22s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Withering Whip|AbilityCooldown}}s
|-
|-
! style="background-color:#DE9CFF;" | [[File:Ethereal Shift.png|64x64px]]
! style="background-color:#DE9CFF;" | [[File:Ethereal Shift.png|64x64px]]
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|!You enter a void state and become untargetable and invincible for a short duration, during which you cannot move or perform any actions.  
|!You enter a void state and become untargetable and invincible for a short duration, during which you cannot move or perform any actions.  
Afterwards you instantly reload and gain bonus Spirit Power.
Afterwards you instantly reload and gain bonus Spirit Power.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->32s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Ethereal Shift|AbilityCooldown}}s
|-
|-
! style="background-color:#DE9CFF;" | [[File:Knockdown.png|64x64px]]
! style="background-color:#DE9CFF;" | [[File:Knockdown.png|64x64px]]
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| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Knockdown}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Knockdown}}
|Target is knocked down and Stunned after a 2s delay, interrupting and temporarily preventing them from taking any action.
|Target is knocked down and Stunned after a 2s delay, interrupting and temporarily preventing them from taking any action.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->40s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Knockdown|AbilityCooldown}}s
|-
|-
! style="background-color:#DE9CFF;" | [[File:Silence Glyph.png|64x64px]]
! style="background-color:#DE9CFF;" | [[File:Silence Glyph.png|64x64px]]
Line 211: Line 211:
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Silence Glyph}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Silence Glyph}}
|Fires a projectile which silences and damages the target. Silence does not interrupt channeling abilities.
|Fires a projectile which silences and damages the target. Silence does not interrupt channeling abilities.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->32s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Silence Glyph|AbilityCooldown}}s
|-
|-
! style="background-color:#DE9CFF;" | [[File:Curse.png|64x64px]]
! style="background-color:#DE9CFF;" | [[File:Curse.png|64x64px]]
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| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Curse}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Curse}}
|Curses an enemy - Interrupting, Silencing, Disarming, and preventing item usage.
|Curses an enemy - Interrupting, Silencing, Disarming, and preventing item usage.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->53s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Curse|AbilityCooldown}}s
|-
|-
! style="background-color:#DE9CFF;" | [[File:Echo Shard.png|64x64px]]
! style="background-color:#DE9CFF;" | [[File:Echo Shard.png|64x64px]]
Line 225: Line 225:
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Echo Shard}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Echo Shard}}
|Reset the cooldown of your most recently used non-ultimate ability.
|Reset the cooldown of your most recently used non-ultimate ability.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->21s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Echo Shard|AbilityCooldown}}s
|-
|-
! style="background-color:#DE9CFF;" | [[File:Magic Carpet.png|64x64px]]
! style="background-color:#DE9CFF;" | [[File:Magic Carpet.png|64x64px]]
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|Summon a Magic Carpet that will fly you away. Gain Bullet and Spirit shields while flying.  
|Summon a Magic Carpet that will fly you away. Gain Bullet and Spirit shields while flying.  
Cannot use abilities while the carpet is being summoned. While flying doing any action will dismiss the carpet.
Cannot use abilities while the carpet is being summoned. While flying doing any action will dismiss the carpet.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->32s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Magic Carpet|AbilityCooldown}}s
|-
|-
!  style="background-color:#DE9CFF;" | [[File:Refresher.png|64x64px]]
!  style="background-color:#DE9CFF;" | [[File:Refresher.png|64x64px]]
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| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Refresher}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Refresher}}
|Reset the cooldown of all your abilities and restore all your charges.
|Reset the cooldown of all your abilities and restore all your charges.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->230s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Refresher|AbilityCooldown}}s
|}
|}

Latest revision as of 02:29, 19 October 2024

Active Items
Name Type Cost Active Cooldown
Fleetfoot Weapon 1,250 Gain bonus Movement Speed and Ammo. 19s
Alchemical Fire Weapon 3,000 Throw a flask that explodes on contact, creating an area that does increasing

spirit Damage per second and causes enemies to receive additional Weapon Damage from your team. Deals 40% less DPS vs non-heroes.

28s
Heroic Aura Weapon 3,000 Provides bonus Movement Speed and Fire Rate to you and nearby allies. 20s
Warp Stone Weapon 3,000 Teleport straight ahead, gaining Bullet Resist. 16s
Shadow Weave Weapon 6,200 Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed. 48s
Silencer Weapon 6,200 For the next 4s, all your bullets immediately apply Silence.

Silence prevents targets from using abilities.

0s
Vampiric Burst Weapon 6,200 Grants Lifesteal, Fire Rate, and Ammo.

This added Ammo is not limited by your max magazine size.

30s
Healing Rite Vitality 500 Grant Regen and Sprint Speed to the target.

Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

64s
Divine Barrier Vitality 1,250 Provide the target with Bullet Shield, Spirit Shield, and Movement Speed.

Can be self-cast.

30s
Healing Nova Vitality 1,750 Heal yourself and nearby allies.

Heals an additional 20% per ally.

64s
Restorative Locket Vitality 1,250 Consume all stacks to heal target ally.

If used at the max stacks it replenishes a stamina point on the target. Can be self-cast.

30s
Return Fire Vitality 1,750 Automatically fire a bullet towards any attacker who damages you with their abilities or weapon. 30s
Debuff Remover Vitality 4,250 Purge all negative effects currently applied to you.

If any effects were removed, gain a movement speed bonus. Cannot be used while stunned or slept.

45s
Majestic Leap Vitality 3,000 Launch yourself high into the air.

While in the air, you can use the active again to drop down faster. Cannot be used for 5s if attacked by enemy Hero.

40s
Metal Skin Vitality 3,000 Become immune to bullets and melee attacks. 28s
Rescue Beam Vitality 3,000 Heals a target allied hero and yourself for a percentage of Max Health.

Once while healing, you can Pull the target towards you. Can be self-cast.

36s
Colossus Vitality 6,200 Gain 40% Bullet Resist and 40% Spirit Resist, and slow the movement and dash speed of enemies nearby by 35%. 37s
Phantom Strike Vitality 6,200 Teleport to the target applying Disarm for 3 seconds, 50% movement Slow for 3 seconds, and dealing 75 Spirit Damage. 26s
Unstoppable Vitality 6,200 Suppress negative status effects and become Immune to Stun, Silence, Sleep, Root, and Disarm. 64s
Infuser Spirit 500 Gain Spirit Power and Spirit Lifesteal. 32s
Cold Front Spirit 1,250 Release an expanding ice blast that deals Spirit Damage and Slows targets it hits. 28s
Decay Spirit 1,250 Reduces healing received of targeted enemy and inflicts damage over time of their current health. Decay's damage is non-lethal. 33s
Slowing Hex Spirit 1,750 Deals Spirit Damage and Slows targets movement and dashes. Also Silences their movement-based items and abilities. Does not affect target's stamina usage. 26s
Withering Whip Spirit 1,250 Target an enemy to apply Fire Rate Slow and reduce their Bullet Resist. 15s
Ethereal Shift Spirit 3,000 !You enter a void state and become untargetable and invincible for a short duration, during which you cannot move or perform any actions.

Afterwards you instantly reload and gain bonus Spirit Power.

32s
Knockdown Spirit 3,000 Target is knocked down and Stunned after a 2s delay, interrupting and temporarily preventing them from taking any action. 40s
Silence Glyph Spirit 3,000 Fires a projectile which silences and damages the target. Silence does not interrupt channeling abilities. 24s
Curse Spirit 6,200 Curses an enemy - Interrupting, Silencing, Disarming, and preventing item usage. 53s
Echo Shard Spirit 6,200 Reset the cooldown of your most recently used non-ultimate ability. 21s
Magic Carpet Spirit 6,200 Summon a Magic Carpet that will fly you away. Gain Bullet and Spirit shields while flying.

Cannot use abilities while the carpet is being summoned. While flying doing any action will dismiss the carpet.

32s
Refresher Spirit 6,200 Reset the cooldown of all your abilities and restore all your charges. 260s