Module:HeroDataArrays: Difference between revisions
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end | end | ||
p.heroHealthTable = function() | p.heroHealthTable = function(frame) | ||
heroHealthData = heroDataArray({"Name", "MaxHealth", "LevelScaling>Health"}) | heroHealthData = heroDataArray({"Name", "MaxHealth", "LevelScaling>Health"}) | ||
z = | z = "{| class=\"wikitable sortable\" \n".. | ||
"|+ Hero Base Health Stats \n".. | |||
|+ Hero Base Health Stats | "! Hero !! Starting !! Added per PI !! At Max PI \n" | ||
! Hero !! Starting !! Added per PI !! At Max PI | |||
for i,a in pairs(heroHealthData) do | for i,a in pairs(heroHealthData) do | ||
z=z.. | z = z.. | ||
"|- \n".. | |||
| {{ | "| "..frame:expandTemplate{title="PageRef", args={a["Name"], ['type']="Hero"}}.. | ||
" || "..a["MaxHealth"].." || "..a["LevelScaling>Health"].." || a billion \n" | |||
end | end | ||
Revision as of 17:29, 18 October 2024
Overview
This module consists of one generic function, heroDataArray, and a series of functions that create specific wikitables using the output from heroDataArray.
local p = {}
local allHeroData = mw.loadJsonData("Data:HeroData.json")
local inGameHeroData = {}
-- Just get heroes that are playable
for i, heroData in pairs(allHeroData) do
if heroData["IsDisabled"] == false and heroData["InDevelopment"] == false then
table.insert(inGameHeroData, heroData)
end
end
-- heroDataArray takes as argument a table of any length containing keys or
-- paths of keys in the HeroData JSON, e.g. {Name, MaxHealth, LevelScaling>Health}.
-- A path of keys should be specified as such, with the ">" character separating
-- subsequent keys.
local heroDataArray = function(args)
local outData = {}
for i, heroData in ipairs(inGameHeroData) do -- Iterate over each hero
local out = {}
for j, key in pairs(args) do
if string.find(key, ">") ~= nil then -- If key is actually a path of keys,
local node = heroData -- starting with the biggest node heroData,
for k in string.gmatch(key, "([^>]+)") do -- iterate over each key,
_node = node[k] -- progressing down each node in the path,
if _node == nil then -- trying the numeric index if the string
_node = node[tonumber(k)] -- index fails.
end
node = _node
end
out[key] = node
else
out[key] = heroData[key]
end
end
outData[heroData["Name"]] = out
end
return(outData)
end
p.heroHealthTable = function(frame)
heroHealthData = heroDataArray({"Name", "MaxHealth", "LevelScaling>Health"})
z = "{| class=\"wikitable sortable\" \n"..
"|+ Hero Base Health Stats \n"..
"! Hero !! Starting !! Added per PI !! At Max PI \n"
for i,a in pairs(heroHealthData) do
z = z..
"|- \n"..
"| "..frame:expandTemplate{title="PageRef", args={a["Name"], ['type']="Hero"}}..
" || "..a["MaxHealth"].." || "..a["LevelScaling>Health"].." || a billion \n"
end
z = z.."|}"
return z
end
return p