Update:October 2, 2024: Difference between revisions

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| source_title = 10-02-2024 Update
| source_title = 10-02-2024 Update
| notes =  
| notes =  
* Respawn time at 20min reduced from 50s to 45s (was 40s previous patch)
* [[Shadow Weave]]: Ambush Fire Rate reduced from +40% to +30%
* Zipline Boost cooldown reduced from 340s (5.6min) to 280s (4.6min)
* {{HeroIcon|Wraith|size=20px}}: {{AbilityIcon|Card Trick}} Spirit scaling reduced from 1.5 to 1.2
* {{HeroIcon|Ivy}}: {{AbilityIcon|Kudzu Bomb}} damage spirit scaling reduced from 0.7 to 0.6
* Fixed various cases where you could target/select units behind walls with abilities (like {{HeroIcon|Yamato|size=20px}}'s {{AbilityIcon|Flying Strike}})
* {{HeroIcon|Ivy}}: {{AbilityIcon|Kudzu Bomb}} T3 damage reduced from +60 to +50
* {{HeroIcon|Ivy}}: {{AbilityIcon|Kudzu Bomb}} vertical radius is now a fixed 2m pancake shape instead of the full radius of the ability
* {{HeroIcon|Ivy}}: {{AbilityIcon|Air Drop}} explosion now respects line of sight
* {{HeroIcon|Mirage}}: Bullet radius reduced from 8 to 6
* {{HeroIcon|Mirage}}: {{AbilityIcon|Tornado}} time for victims to reach max height reduced from 0.3s to 0.2s
* {{HeroIcon|Mirage}}: {{AbilityIcon|Tornado}} lift duration reduced from 1.2s to 1.1s
* {{HeroIcon|Mirage}}: Fixed {{AbilityIcon|Tornado}} being castable while busy (such as while channeling {{AbilityIcon|Traveler}})
* {{HeroIcon|Mirage}}: {{AbilityIcon|Djinn's Mark}} T1 now only applies the slow when the multiplier is 2x or higher
* {{HeroIcon|Mirage}}: {{AbilityIcon|Djinn's Mark}} damage is now treated as a DoT in terms of zipline rules (doesn't prevent ziplining or knock you off)
* {{HeroIcon|Mirage}}: Fixed {{AbilityIcon|Djinn's Mark}} applying bullet procs with {{ItemIcon|Return Fire}}
* {{HeroIcon|Pocket}}: Fixed {{ItemIcon|Mystic Reverb}} causing {{AbilityIcon|Affliction}} damage be lethal
* Fixed certain player name lengths not being reportable
}}
}}

Revision as of 20:29, 7 October 2024

Updates
September 29, 2024 October 2, 2024 N/A →

Source: 10-02-2024 Update

Patch notes