User:Saag/Sandbox/AbilityCard: Difference between revisions

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Line 3: Line 3:
background: linear-gradient(90deg, rgba(40,40,40,1) 0%, rgba(59,59,59,1) 30%, rgba(59,59,59,1) 100%); align-items: center">
background: linear-gradient(90deg, rgba(40,40,40,1) 0%, rgba(59,59,59,1) 30%, rgba(59,59,59,1) 100%); align-items: center">
   <!-- HEADER -->
   <!-- HEADER -->
   <div style="display:flex; flex-direction:row; justify-content: space-between; width: 100%; background: #121212">     
   <div style="display:flex; flex-direction:row; justify-content: space-between; width: 100%; background: #121212;">     
     <div style="display:flex; flex-direction:column;">
     <div style="display:flex; flex-direction:column; padding: 10px">
       <div style="font-size: 26px">{{{name}}}</div>
       <div style="font-size: 26px">{{{name}}}</div>
       <div>{{{radius|}}}</div>
       <div>{{{radius|}}}</div>
Line 12: Line 12:
     </div>
     </div>


     <div style="display:flex; flex-direction:column;">
     <div style="display:flex; flex-direction:column; padding: 10px">
       <div style="display:flex; flex-direction:row;">
       <div style="display:flex; flex-direction:row;">
         <div>{{{num_of_charges|}}}</div>
         <div>{{{num_of_charges|}}}</div>
Line 22: Line 22:
    
    
   <!-- INFO SECTIONS -->
   <!-- INFO SECTIONS -->
   <div style="display:flex; flex-direction:column; align-items: center;">
   <div style="display:flex; flex-direction:column; align-items: center; margin: 5px 10px 20px 10px">
     <div>{{{description}}}</div>
     <div style="width: 80%; padding: 10px">{{{description}}}</div>
     <div style="display:flex; flex-direction:row;">
     <div style="display:flex; flex-direction:row; flex-wrap: wrap; justify-content: center">
       {{#invoke: AbilityData|get_info_section|{{{hero_name}}}|{{{ability_num}}}|1}}
       {{#invoke: AbilityData|get_info_main|{{{hero_name}}}|{{{ability_num}}}|1}}
     </div>
     </div>
    {{#invoke: AbilityData|get_info_alt|{{{hero_name}}}|{{{ability_num}}}|1}}
   </div>
   </div>
    
    

Revision as of 17:21, 22 September 2024


Exploding Uppercut
21
Deal Light Melee damage to nearby units and send them flying back, causing area damage where they land. Does not damage allies.

0.01

Uppercut Damage



80

(Spirit Power#Spirit Power Scalingx0.524)
Area Damage



14m

Landing Radius



Ability Point 1
-10.5s Cooldown



Ability Point 2
On Uppercut enemy Hero, gain fast spin-up time, 2x range, and +60% weapon damage for 12s



Ability Point 5
On Uppercut enemy Hero, set Hook cooldown to 0 and instantly +100% bullets to your current clip