Template:Weapon Items List: Difference between revisions

From Deadlock Wiki
Jump to navigation Jump to search
Weapon Items with modifiers and passives
 
add 1250 weapon items
Line 97: Line 97:
|
|
|-
|-
! style="background-color:#FCAC4D;" |  
! style="background-color:#FCAC4D;" | [[File:Active Reload.png|64x64px]]
!Active Reload
|1250
!+10% Weapon Damage
-20% Reload Time
!Press R during highlighted portion to instantly reload
+20% Fire Rate
+20% Bullet Lifesteal
7s Duration
18s Cooldown
|
|
|-
! style="background-color:#FCAC4D;" | [[File:Berserker.png|64x64px]]
!Berserker
|1250
!+4 Ammo
+7% Bullet Resist
!Weapon Damage increases as sustained damage taken
+5% Weapon Damage per Stack
110 Damage taken to Stack
10 Max Stack
10s Duration
No Cooldown
|
|
|-
! style="background-color:#FCAC4D;" | [[File:Kinetic Dash.png|64x64px]]
!Kinetic Dash
|1250
!+100 Bonus Health
+1.5 Health Regen
!Next Dash-Jump costs no extra stamina
+25% Fire Rate
+5 Ammo
8s Duration
10.5s Cooldown
 
|
|
|-
! style="background-color:#FCAC4D;" | [[File:Long Range.png|64x64px]]
!Long Range
|1250
!+20% Ammo
+140 Bullet Shield Health
!Additional Weapon Damage when beyond 15m of target
+40% Weapon Damage
|Sharpshooter
|
|-
! style="background-color:#FCAC4D;" | [[File:Melee Charge.png|64x64px]]
!Melee Charge
|1250
!+15% Weapon Damage
+100 Bonus Health
+1 Health Regen
40% Heavy Melee Distance
!Next Heavy Melee attack deals increased damage and reloads weapon instantly
+20% Bonus Heavy Damage
8.5s Cooldown
|
|
|-
! style="background-color:#FCAC4D;" | [[File:Mystic Shot.png|64x64px]]
!Mystic Shot
|1250
!+12% Weapon Damage
+4 Spirit Power
!Next bullet deals bonus Spirit Damage
+67 Spirit Damage
5.2s Cooldown
|
|
|-
! style="background-color:#FCAC4D;" | [[File:Slowing Bullets.png|64x64px]]
!Slowing Bullets
|1250
!+16% Weapon Damage
+5 Spirit Power
!Bullets apply Movement Slow
25% Movement Slow 1.3s Duration
|Silencer
|
|-
! style="background-color:#FCAC4D;" | [[File:Soul Shredder Bullets.png|64x64px]]
!Soul Shredder Bullets
|1250
!+7% Weapon Damage
!Bullets apply debuff that amplifies Spirit Damage and grants Spirit Lifesteal
10% Spirit Amp 6s Duration
+20% Spirit Lifesteal
|
|
|-
! style="background-color:#FCAC4D;" | [[File:Swift Striker.png|64x64px]]
!Swift Striker
|1250
!+22% Fire Rate
+10% Ammo
-5% Bullet Resist
!
!
|
|
!
|
!
|-
! style="background-color:#FCAC4D;" | [[File:Fleetfoot.png|64x64px]]
!Fleetfoot
|1250
!+90 Bonus Health
+25% Slide Distance
!Removes Movement Speed penalty while shooting
|
|
|
|
|-
|-

Revision as of 12:21, 16 September 2024

Weapon Items Expanded
Name Cost Modifiers Passive Used In Components
Basic Magazine 500 +24% Ammo

+15% Weapon Damage

Titanic Magazine
Close Quarters 500 +85 Bullet Shield +25% Weapon Damage when within 15m of target

No Cooldown

Point Blank
Headshot Booster 500 +5% Fire Rate

+40 Bullet Shield

+40 Weapon Damage on Headshot

7.5s Cooldown

High-Velocity Mag 500 +30% Bullet Velocity

+12% Weapon Damage +50 Bullet Shield Health

Headhunter
Hollow Point Ward 500 +85 Spirit Shield Health

+4 Spirit Power

+22% Weapon Damage when above 60% Health

No Cooldown

Monster Rounds 500 +35% Weapon Damage vs. NPCs

+35% Bullet Resist vs. NPCs

+50 Bonus Health

+1 Health Regen

Rapid Rounds 500 +9% Fire Rate

+1m/s Sprint Speed

Restorative Shot 500 +7% Bullet Resist

+8% Weapon Damage

Next bullet will heal based on target

+40 Hero

+15 NPCs

6.2s Cooldown

Active Reload 1250 +10% Weapon Damage

-20% Reload Time

Press R during highlighted portion to instantly reload

+20% Fire Rate +20% Bullet Lifesteal 7s Duration 18s Cooldown

Berserker 1250 +4 Ammo

+7% Bullet Resist

Weapon Damage increases as sustained damage taken

+5% Weapon Damage per Stack 110 Damage taken to Stack 10 Max Stack 10s Duration No Cooldown

Kinetic Dash 1250 +100 Bonus Health

+1.5 Health Regen

Next Dash-Jump costs no extra stamina

+25% Fire Rate +5 Ammo 8s Duration 10.5s Cooldown

Long Range 1250 +20% Ammo

+140 Bullet Shield Health

Additional Weapon Damage when beyond 15m of target

+40% Weapon Damage

Sharpshooter
Melee Charge 1250 +15% Weapon Damage

+100 Bonus Health +1 Health Regen 40% Heavy Melee Distance

Next Heavy Melee attack deals increased damage and reloads weapon instantly

+20% Bonus Heavy Damage 8.5s Cooldown

Mystic Shot 1250 +12% Weapon Damage

+4 Spirit Power

Next bullet deals bonus Spirit Damage

+67 Spirit Damage 5.2s Cooldown

Slowing Bullets 1250 +16% Weapon Damage

+5 Spirit Power

Bullets apply Movement Slow

25% Movement Slow 1.3s Duration

Silencer
Soul Shredder Bullets 1250 +7% Weapon Damage Bullets apply debuff that amplifies Spirit Damage and grants Spirit Lifesteal

10% Spirit Amp 6s Duration +20% Spirit Lifesteal

Swift Striker 1250 +22% Fire Rate

+10% Ammo -5% Bullet Resist

Fleetfoot 1250 +90 Bonus Health

+25% Slide Distance

Removes Movement Speed penalty while shooting