Template:Weapon Items List: Difference between revisions
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PeePeePooPoo (talk | contribs) Weapon Items with modifiers and passives |
PeePeePooPoo (talk | contribs) add 1250 weapon items |
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! style="background-color:#FCAC4D;" | | ! style="background-color:#FCAC4D;" | [[File:Active Reload.png|64x64px]] | ||
!Active Reload | |||
|1250 | |||
!+10% Weapon Damage | |||
-20% Reload Time | |||
!Press R during highlighted portion to instantly reload | |||
+20% Fire Rate | |||
+20% Bullet Lifesteal | |||
7s Duration | |||
18s Cooldown | |||
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! style="background-color:#FCAC4D;" | [[File:Berserker.png|64x64px]] | |||
!Berserker | |||
|1250 | |||
!+4 Ammo | |||
+7% Bullet Resist | |||
!Weapon Damage increases as sustained damage taken | |||
+5% Weapon Damage per Stack | |||
110 Damage taken to Stack | |||
10 Max Stack | |||
10s Duration | |||
No Cooldown | |||
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! style="background-color:#FCAC4D;" | [[File:Kinetic Dash.png|64x64px]] | |||
!Kinetic Dash | |||
|1250 | |||
!+100 Bonus Health | |||
+1.5 Health Regen | |||
!Next Dash-Jump costs no extra stamina | |||
+25% Fire Rate | |||
+5 Ammo | |||
8s Duration | |||
10.5s Cooldown | |||
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! style="background-color:#FCAC4D;" | [[File:Long Range.png|64x64px]] | |||
!Long Range | |||
|1250 | |||
!+20% Ammo | |||
+140 Bullet Shield Health | |||
!Additional Weapon Damage when beyond 15m of target | |||
+40% Weapon Damage | |||
|Sharpshooter | |||
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! style="background-color:#FCAC4D;" | [[File:Melee Charge.png|64x64px]] | |||
!Melee Charge | |||
|1250 | |||
!+15% Weapon Damage | |||
+100 Bonus Health | |||
+1 Health Regen | |||
40% Heavy Melee Distance | |||
!Next Heavy Melee attack deals increased damage and reloads weapon instantly | |||
+20% Bonus Heavy Damage | |||
8.5s Cooldown | |||
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! style="background-color:#FCAC4D;" | [[File:Mystic Shot.png|64x64px]] | |||
!Mystic Shot | |||
|1250 | |||
!+12% Weapon Damage | |||
+4 Spirit Power | |||
!Next bullet deals bonus Spirit Damage | |||
+67 Spirit Damage | |||
5.2s Cooldown | |||
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! style="background-color:#FCAC4D;" | [[File:Slowing Bullets.png|64x64px]] | |||
!Slowing Bullets | |||
|1250 | |||
!+16% Weapon Damage | |||
+5 Spirit Power | |||
!Bullets apply Movement Slow | |||
25% Movement Slow 1.3s Duration | |||
|Silencer | |||
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! style="background-color:#FCAC4D;" | [[File:Soul Shredder Bullets.png|64x64px]] | |||
!Soul Shredder Bullets | |||
|1250 | |||
!+7% Weapon Damage | |||
!Bullets apply debuff that amplifies Spirit Damage and grants Spirit Lifesteal | |||
10% Spirit Amp 6s Duration | |||
+20% Spirit Lifesteal | |||
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! style="background-color:#FCAC4D;" | [[File:Swift Striker.png|64x64px]] | |||
!Swift Striker | |||
|1250 | |||
!+22% Fire Rate | |||
+10% Ammo | |||
-5% Bullet Resist | |||
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! style="background-color:#FCAC4D;" | [[File:Fleetfoot.png|64x64px]] | |||
!Fleetfoot | |||
|1250 | |||
!+90 Bonus Health | |||
+25% Slide Distance | |||
!Removes Movement Speed penalty while shooting | |||
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