Data:AttributeData.json: Difference between revisions

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Sur (talk | contribs)
m restructured
Sur (talk | contribs)
m fixed extra layer bug
Line 1: Line 1:
{
{
"Spirit": [
"Spirit": [
[
"TechPower",
"TechPower",
"TechCooldown",
"TechCooldown",
"TechDuration",
"TechDuration",
"TechRange",
"TechRange",
"TechLifesteal",
"TechLifesteal",
"MaxChargesIncrease",
"MaxChargesIncrease",
"TechCooldownBetweenChargeUses"
"TechCooldownBetweenChargeUses"
]
],
],
"Vitality": [
"Vitality": [
[
"MaxHealth",
"MaxHealth",
"BaseHealthRegen",
"BaseHealthRegen",
"BulletArmorDamageReduction",
"BulletArmorDamageReduction",
"TechArmorDamageReduction",
"TechArmorDamageReduction",
"MaxMoveSpeed",
"MaxMoveSpeed",
"SprintSpeed",
"SprintSpeed",
"Stamina",
"Stamina",
"BulletShieldHealth",
"MaxHealth",
"TechShieldHealth",
"BaseHealthRegen",
"HealingOutput",
"BulletArmorDamageReduction",
"DebuffResist",
"TechArmorDamageReduction",
"CritDamageReceivedScale",
"BulletShieldHealth",
"StaminaCooldown",
"TechShieldHealth",
"StaminaRegenIncrease"
"HealingOutput",
"DebuffResist",
"CritDamageReceivedScale",
"MaxMoveSpeed",
"SprintSpeed",
"StaminaCooldown",
"StaminaRegenIncrease",
"Stamina"
]
],
],
"Weapon": [
"Weapon": [
[
"WeaponDPS",
"WeaponDPS",
"BulletDamage",
"BulletDamage",
"ClipSize",
"ClipSize",
"RoundsPerSecond",
"RoundsPerSecond",
"LightMeleeDamage",
"LightMeleeDamage",
"HeavyMeleeDamage",
"HeavyMeleeDamage",
"BaseWeaponDamageIncrease",
"BulletDamage",
"FireRate",
"BaseWeaponDamageIncrease",
"ClipSizeIncrease",
"RoundsPerSecond",
"ReloadTime",
"FireRate",
"ReloadSpeed",
"ClipSize",
"BulletSpeed",
"ClipSizeIncrease",
"BulletSpeedIncrease",
"ReloadTime",
"BulletLifesteal"
"ReloadSpeed",
"BulletSpeed",
"BulletSpeedIncrease",
"BulletLifesteal",
"LightMeleeDamage",
"HeavyMeleeDamage"
]
]
]
}
}

Revision as of 21:58, 13 September 2024

Spirit
"TechPower"
"TechCooldown"
"TechDuration"
"TechRange"
"TechLifesteal"
"MaxChargesIncrease"
"TechCooldownBetweenChargeUses"
Vitality
"MaxHealth"
"BaseHealthRegen"
"BulletArmorDamageReduction"
"TechArmorDamageReduction"
"MaxMoveSpeed"
"SprintSpeed"
"Stamina"
"BulletShieldHealth"
"TechShieldHealth"
"HealingOutput"
"DebuffResist"
"CritDamageReceivedScale"
"StaminaCooldown"
"StaminaRegenIncrease"
Weapon
"WeaponDPS"
"BulletDamage"
"ClipSize"
"RoundsPerSecond"
"LightMeleeDamage"
"HeavyMeleeDamage"
"BaseWeaponDamageIncrease"
"FireRate"
"ClipSizeIncrease"
"ReloadTime"
"ReloadSpeed"
"BulletSpeed"
"BulletSpeedIncrease"
"BulletLifesteal"