Data:HeroData.json: Difference between revisions
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Added missing descriptions |
m rounding; some keys re-added |
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Line 28: | Line 28: | ||
"Name": "Powder Keg", | "Name": "Powder Keg", | ||
"Radius": "6m", | "Radius": "6m", | ||
"TossSpeed": 400 | "TossSpeed": 400 | ||
}, | }, | ||
"2": { | "2": { | ||
Line 69: | Line 53: | ||
"TossSpeed": 350, | "TossSpeed": 350, | ||
"UpFactor": 1.2, | "UpFactor": 1.2, | ||
"VerticalDifferenceTolerance": 60 | "VerticalDifferenceTolerance": 60 | ||
}, | }, | ||
Line 95: | Line 64: | ||
"ExplosionRadius": "2m", | "ExplosionRadius": "2m", | ||
"Name": "Hat Trick", | "Name": "Hat Trick", | ||
"SlowPercent": 20 | "SlowPercent": 20 | ||
}, | }, | ||
"4": { | "4": { | ||
Line 129: | Line 84: | ||
"LiftHeight": 7, | "LiftHeight": 7, | ||
"LiftHorizontal": -30, | "LiftHorizontal": -30, | ||
"Name": "Spirit Lasso" | "Name": "Spirit Lasso" | ||
} | } | ||
}, | }, | ||
"BulletDamage": 32.2, | "BulletDamage": 32.2, | ||
"BulletGravityScale": 0.8, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 635, | |||
"ClipSize": 10, | "ClipSize": 10, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 71. | "DPS": 71.6, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 58, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 22, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 166: | Line 114: | ||
"Name": "Holliday", | "Name": "Holliday", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 2.75, | "ReloadTime": 2.75, | ||
"RoundsPerSecond": 2. | "RoundsPerSecond": 2.22, | ||
"SpiritScaling": {}, | "SpiritScaling": {}, | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
Line 194: | Line 145: | ||
"NonHeroHealingFactor": 50, | "NonHeroHealingFactor": 50, | ||
"Radius": "10m", | "Radius": "10m", | ||
"TickRate": 0.25 | "TickRate": 0.25 | ||
}, | }, | ||
"2": { | "2": { | ||
Line 227: | Line 164: | ||
"StunDuration": 0.85, | "StunDuration": 0.85, | ||
"TossUpMagnitude": 0.5, | "TossUpMagnitude": 0.5, | ||
"TurnRateMax": 140 | "TurnRateMax": 140 | ||
}, | }, | ||
"3": { | "3": { | ||
Line 252: | Line 174: | ||
"RegenDamageInterval": 1, | "RegenDamageInterval": 1, | ||
"RegenIncomingDamageDuration": 18, | "RegenIncomingDamageDuration": 18, | ||
"RegenIncomingDamagePercent": 16 | "RegenIncomingDamagePercent": 16 | ||
}, | }, | ||
"4": { | "4": { | ||
Line 277: | Line 185: | ||
"ImpactRadius": "9m", | "ImpactRadius": "9m", | ||
"Name": "Seismic Impact", | "Name": "Seismic Impact", | ||
"StunDuration": 1 | "StunDuration": 1 | ||
} | } | ||
}, | }, | ||
"BulletDamage": 4. | "BulletDamage": 4.67, | ||
"BulletGravityScale": 0.8, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 610, | |||
"ClipSize": 9, | "ClipSize": 9, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 7. | "DPS": 7.79, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 46, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 22, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 315: | Line 215: | ||
"Name": "Abrams", | "Name": "Abrams", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0.705, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": true, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 0. | "ReloadTime": 0.352, | ||
"RoundsPerSecond": 1. | "RoundsPerSecond": 1.67, | ||
"SpiritScaling": {}, | "SpiritScaling": {}, | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
Line 347: | Line 250: | ||
"OnLandDamageRadius": "14m", | "OnLandDamageRadius": "14m", | ||
"TossVelocity": "25m", | "TossVelocity": "25m", | ||
"UppercutDamage": 0.01 | "UppercutDamage": 0.01 | ||
}, | }, | ||
Line 376: | Line 263: | ||
"FuseTime": 3, | "FuseTime": 3, | ||
"Name": "Sticky Bomb", | "Name": "Sticky Bomb", | ||
"Radius": "12m" | "Radius": "12m" | ||
}, | }, | ||
"3": { | "3": { | ||
Line 406: | Line 279: | ||
"ReturnDelay": 0.5, | "ReturnDelay": 0.5, | ||
"ReturnPositionForwardOffset": 100, | "ReturnPositionForwardOffset": 100, | ||
"ReturnSpeed": 2200 | "ReturnSpeed": 2200 | ||
}, | }, | ||
"4": { | "4": { | ||
"AbilityCastDelay": 1, | "AbilityCastDelay": 1, | ||
"AbilityChannelTime": 8, | "AbilityChannelTime": 8, | ||
"AbilityCooldown": | "AbilityCooldown": 130, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AirSpeedMax": 70, | "AirSpeedMax": 70, | ||
"BeamCloseDamagePercent": 75, | "BeamCloseDamagePercent": 75, | ||
"BeamCloseRadius": "5.0m", | "BeamCloseRadius": "5.0m", | ||
"BeamEndRadius": " | "BeamEndRadius": "4.0m", | ||
"BeamLength": "70m", | "BeamLength": "70m", | ||
"BeamWidth": "2.9m", | "BeamWidth": "2.9m", | ||
Line 437: | Line 295: | ||
"CameraDistance": "7m", | "CameraDistance": "7m", | ||
"ChannelMoveSpeed": 70, | "ChannelMoveSpeed": 70, | ||
"DPS": | "DPS": 205, | ||
"Description": "Charge up your laser to unleash a powerful torrent of energy that deals damage and slows enemies' movement and dashes. You have slow movement and turn rate for the duration. If activated in the air, you will hover while unleashing the beam.", | "Description": "Charge up your laser to unleash a powerful torrent of energy that deals damage and slows enemies' movement and dashes. You have slow movement and turn rate for the duration. If activated in the air, you will hover while unleashing the beam.", | ||
"FallSpeedMax": 1, | "FallSpeedMax": 1, | ||
Line 443: | Line 301: | ||
"Interval": 0.1, | "Interval": 0.1, | ||
"Name": "Hyper Beam", | "Name": "Hyper Beam", | ||
"SlowPercent": | "SlowPercent": 30, | ||
"SlowTargetDuration": 0.5, | "SlowTargetDuration": 0.5, | ||
"TrackingSpeed": 55, | "TrackingSpeed": 55, | ||
"ZoomBias": 0.5, | "ZoomBias": 0.5, | ||
"ZoomTime": 0.1 | "ZoomTime": 0.1 | ||
Line 467: | Line 310: | ||
"BulletArmorDamageReduction": 10, | "BulletArmorDamageReduction": 10, | ||
"BulletDamage": 5.3, | "BulletDamage": 5.3, | ||
"BulletGravityScale": 0.8, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 508, | |||
"ClipSize": 66, | "ClipSize": 66, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 66. | "DPS": 66.2, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 51, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 22, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 486: | Line 337: | ||
"Name": "Bebop", | "Name": "Bebop", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 2.35, | "ReloadTime": 2.35, | ||
Line 505: | Line 359: | ||
"1": { | "1": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldown": 10, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BlastJumpVelocity": "25m", | "BlastJumpVelocity": "25m", | ||
Line 515: | Line 369: | ||
"MaxDamage": 100, | "MaxDamage": 100, | ||
"Name": null, | "Name": null, | ||
"Radius": "7m" | "Radius": "7m" | ||
}, | }, | ||
"2": { | "2": { | ||
Line 536: | Line 376: | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Description": null, | "Description": null, | ||
"Name": null | "Name": null | ||
}, | }, | ||
"3": { | "3": { | ||
Line 557: | Line 383: | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Description": null, | "Description": null, | ||
"Name": null | "Name": null | ||
}, | }, | ||
"4": { | "4": { | ||
Line 578: | Line 390: | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Description": null, | "Description": null, | ||
"Name": null | "Name": null | ||
} | } | ||
}, | }, | ||
"BulletDamage": 5.5, | "BulletDamage": 5.5, | ||
"BulletGravityScale": 0, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 572, | |||
"ClipSize": 30, | "ClipSize": 30, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 61. | "DPS": 61.1, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 58, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 22, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 614: | Line 420: | ||
"Name": "Bomber", | "Name": "Bomber", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 2.5, | "ReloadTime": 2.5, | ||
"RoundsPerSecond": 11. | "RoundsPerSecond": 11.1, | ||
"SpiritScaling": {}, | "SpiritScaling": {}, | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
Line 642: | Line 451: | ||
"Name": "Anthem", | "Name": "Anthem", | ||
"PeakFireRateBonus": 100, | "PeakFireRateBonus": 100, | ||
"Radius": "12m" | "Radius": "12m" | ||
}, | }, | ||
"2": { | "2": { | ||
Line 669: | Line 464: | ||
"Description": "Disarm yourself perform a long-range dash melee attack. For the duration of the song, you remain disarmed and your melee abilities apply a debuff that disarms and EMP's enemy targets.", | "Description": "Disarm yourself perform a long-range dash melee attack. For the duration of the song, you remain disarmed and your melee abilities apply a debuff that disarms and EMP's enemy targets.", | ||
"MeleeEMP": 1, | "MeleeEMP": 1, | ||
"Name": "Silence Contraptions" | "Name": "Silence Contraptions" | ||
}, | }, | ||
"3": { | "3": { | ||
Line 697: | Line 478: | ||
"Name": "Lullaby", | "Name": "Lullaby", | ||
"Radius": "12m", | "Radius": "12m", | ||
"SleepWakeUpDelay": 0.25 | "SleepWakeUpDelay": 0.25 | ||
}, | }, | ||
"4": { | "4": { | ||
Line 724: | Line 491: | ||
"Description": "Encase nearby enemies in glass in an increasing range over a short duration. Cadence then breaks the glass with her powerful voice, breaking any shields on the them, damaging them, and giving them massive bullet vulnerability for a duraiton after.", | "Description": "Encase nearby enemies in glass in an increasing range over a short duration. Cadence then breaks the glass with her powerful voice, breaking any shields on the them, damaging them, and giving them massive bullet vulnerability for a duraiton after.", | ||
"Name": "Crescendo", | "Name": "Crescendo", | ||
"Radius": "12m" | "Radius": "12m" | ||
} | } | ||
}, | }, | ||
"BulletDamage": 4.9, | "BulletDamage": 4.9, | ||
"BulletGravityScale": 0.8, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 635, | |||
"ClipSize": 24, | "ClipSize": 24, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 16. | "DPS": 16.3, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 58, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 22, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 760: | Line 521: | ||
"Name": "Cadence", | "Name": "Cadence", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 2, | "ReloadTime": 2, | ||
"RoundsPerSecond": 3. | "RoundsPerSecond": 3.33, | ||
"SpiritScaling": {}, | "SpiritScaling": {}, | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
Line 793: | Line 557: | ||
"Pulses": 4, | "Pulses": 4, | ||
"Radius": "7m", | "Radius": "7m", | ||
"SlowPercent": 30 | "SlowPercent": 30 | ||
}, | }, | ||
"2": { | "2": { | ||
Line 831: | Line 581: | ||
"TimeWallFormationTime": 0.5, | "TimeWallFormationTime": 0.5, | ||
"TimeWallHeight": "3.5m", | "TimeWallHeight": "3.5m", | ||
"TimeWallTimeScale": 0 | "TimeWallTimeScale": 0, | ||
"TimeWallWidth": "7m" | "TimeWallWidth": "7m" | ||
}, | }, | ||
"3": { | "3": { | ||
Line 870: | Line 605: | ||
"SpeedChange": 25, | "SpeedChange": 25, | ||
"TimeScaleDebuff": 90, | "TimeScaleDebuff": 90, | ||
"TimeWarpRadius": "5m" | "TimeWarpRadius": "5m" | ||
}, | }, | ||
"4": { | "4": { | ||
Line 903: | Line 623: | ||
"SwapTime": 1.5, | "SwapTime": 1.5, | ||
"SwapTotalDamage": 125, | "SwapTotalDamage": 125, | ||
"TickRate": 0.25 | "TickRate": 0.25 | ||
} | } | ||
}, | }, | ||
"BulletDamage": 7.2, | "BulletDamage": 7.2, | ||
"BulletGravityScale": 0.1, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 412, | |||
"ClipSize": 40, | "ClipSize": 40, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 25. | "DPS": 25.7, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 58, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 22, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 939: | Line 653: | ||
"Name": "Paradox", | "Name": "Paradox", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 2. | "ReloadTime": 2.58, | ||
"RoundsPerSecond": 3. | "RoundsPerSecond": 3.57, | ||
"SpiritScaling": {}, | "SpiritScaling": {}, | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
Line 973: | Line 690: | ||
"StompWidth": "5.0m", | "StompWidth": "5.0m", | ||
"TechCleaveExpireTime": 0.2, | "TechCleaveExpireTime": 0.2, | ||
"TossSpeed": 450 | "TossSpeed": 450 | ||
}, | }, | ||
"2": { | "2": { | ||
"AbilityCastRange": "9m", | "AbilityCastRange": "9m", | ||
"AbilityCooldown": 12, | "AbilityCooldown": 12.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AllyDistance": "9m", | "AllyDistance": "9m", | ||
Line 1,003: | Line 703: | ||
"Name": "Quantum Entanglement", | "Name": "Quantum Entanglement", | ||
"TrailInterval": 0.01, | "TrailInterval": 0.01, | ||
"VoidTime": 1.4 | "VoidTime": 1.4 | ||
}, | }, | ||
Line 1,028: | Line 714: | ||
"MovementSpeedBonus": "0m", | "MovementSpeedBonus": "0m", | ||
"Name": "Rejuvenating Aurora", | "Name": "Rejuvenating Aurora", | ||
"ShareWithFriendsRadius": "8m" | "ShareWithFriendsRadius": "8m" | ||
}, | }, | ||
"4": { | "4": { | ||
Line 1,059: | Line 729: | ||
"TossAngle": 45, | "TossAngle": 45, | ||
"TossSpeed": 350, | "TossSpeed": 350, | ||
"VacuumRadius": "8m" | "VacuumRadius": "8m" | ||
} | } | ||
}, | }, | ||
"BulletDamage": 13, | "BulletDamage": 13, | ||
"BulletGravityScale": 0.8, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 320, | |||
"ClipSize": 18, | "ClipSize": 18, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 52, | "DPS": 52, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 58, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 22, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 1,095: | Line 759: | ||
"Name": "Dynamo", | "Name": "Dynamo", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 2.35, | "ReloadTime": 2.35, | ||
Line 1,139: | Line 806: | ||
"TurretDeployTime": 1, | "TurretDeployTime": 1, | ||
"TurretHealthScaling": 30, | "TurretHealthScaling": 30, | ||
"TurretLifetime": 30 | "TurretLifetime": 30 | ||
}, | }, | ||
"2": { | "2": { | ||
Line 1,170: | Line 820: | ||
"MaxHealthRegenPctInterval": 0.5, | "MaxHealthRegenPctInterval": 0.5, | ||
"Name": "Medicinal Specter", | "Name": "Medicinal Specter", | ||
"TurretHealMult": 1 | "TurretHealMult": 1 | ||
}, | }, | ||
"3": { | "3": { | ||
Line 1,203: | Line 839: | ||
"TimeBetweenSegments": 0.035, | "TimeBetweenSegments": 0.035, | ||
"TimeToMaxDistance": 2, | "TimeToMaxDistance": 2, | ||
"WallImpactRange": "5m" | "WallImpactRange": "5m" | ||
}, | }, | ||
Line 1,243: | Line 863: | ||
"TrackSpeedNear": 150, | "TrackSpeedNear": 150, | ||
"TrackingTime": 0.4, | "TrackingTime": 0.4, | ||
"TrackingVariance": "0m" | "TrackingVariance": "0m" | ||
} | } | ||
}, | }, | ||
"BulletDamage": 7.15, | "BulletDamage": 7.15, | ||
"BulletGravityScale": 0.8, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 533, | |||
"ClipSize": 66, | "ClipSize": 66, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 35. | "DPS": 35.8, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 58, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 22, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 1,280: | Line 893: | ||
"Name": "McGinnis", | "Name": "McGinnis", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 3.29, | "ReloadTime": 3.29, | ||
Line 1,300: | Line 916: | ||
"1": { | "1": { | ||
"AbilityCastDelay": 1, | "AbilityCastDelay": 1, | ||
"AbilityCooldown": 10, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Description": null, | "Description": null, | ||
"Name": null | "Name": null | ||
}, | }, | ||
"2": { | "2": { | ||
"AbilityCastDelay": 1, | "AbilityCastDelay": 1, | ||
"AbilityCooldown": 10, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Description": null, | "Description": null, | ||
"Name": null | "Name": null | ||
}, | }, | ||
"3": { | "3": { | ||
"AbilityCastDelay": 1, | "AbilityCastDelay": 1, | ||
"AbilityCooldown": 10, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Description": null, | "Description": null, | ||
"Name": null | "Name": null | ||
}, | }, | ||
"4": { | "4": { | ||
"AbilityCastDelay": 1, | "AbilityCastDelay": 1, | ||
"AbilityCooldown": 10, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Description": null, | "Description": null, | ||
"Name": null | "Name": null | ||
} | } | ||
}, | }, | ||
"BulletDamage": 11.6, | "BulletDamage": 11.6, | ||
"BulletGravityScale": 0, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 635, | |||
"ClipSize": 15, | "ClipSize": 15, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 58, | "DPS": 58, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 58, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 22, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 1,406: | Line 974: | ||
"Name": "Generic Person", | "Name": "Generic Person", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 2, | "ReloadTime": 2, | ||
Line 1,424: | Line 995: | ||
"BoundAbilities": { | "BoundAbilities": { | ||
"1": { | "1": { | ||
"AbilityCooldown": 10, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ArmingDuration": 0.5, | "ArmingDuration": 0.5, | ||
Line 1,436: | Line 1,007: | ||
"Name": "Essence Bomb", | "Name": "Essence Bomb", | ||
"Radius": "7m", | "Radius": "7m", | ||
"SelfDamage": 30 | "SelfDamage": 30 | ||
}, | }, | ||
"2": { | "2": { | ||
Line 1,466: | Line 1,022: | ||
"MoveSpeedReduction": 25, | "MoveSpeedReduction": 25, | ||
"Name": "Life Drain", | "Name": "Life Drain", | ||
"TickRate": 0.1 | "TickRate": 0.1 | ||
}, | }, | ||
"3": { | "3": { | ||
"AbilityCastDelay": 0.12, | "AbilityCastDelay": 0.12, | ||
"AbilityCooldown": 6, | "AbilityCooldown": 6.25, | ||
"AbilityPostCastDuration": 0.3, | "AbilityPostCastDuration": 0.3, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,497: | Line 1,039: | ||
"SlowDuration": 6, | "SlowDuration": 6, | ||
"SpreadAngleDegrees": 6, | "SpreadAngleDegrees": 6, | ||
"VulnerabilityPerStack": 15 | "VulnerabilityPerStack": 15 | ||
}, | }, | ||
Line 1,528: | Line 1,055: | ||
"MinHealthTakenPct": 30, | "MinHealthTakenPct": 30, | ||
"Name": "Soul Exchange", | "Name": "Soul Exchange", | ||
"PostCastHoldTime": 0.7 | "PostCastHoldTime": 0.7 | ||
} | } | ||
}, | }, | ||
"BulletDamage": 25, | "BulletDamage": 25, | ||
"BulletGravityScale": 0.8, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 828, | |||
"ClipSize": 13, | "ClipSize": 13, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 55. | "DPS": 55.6, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 58, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 22, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 1,566: | Line 1,085: | ||
"Name": "Lady Geist", | "Name": "Lady Geist", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 2. | "ReloadTime": 2.58, | ||
"RoundsPerSecond": 2. | "RoundsPerSecond": 2.22, | ||
"SpiritScaling": {}, | "SpiritScaling": {}, | ||
"SprintSpeed": 1, | "SprintSpeed": 1, | ||
Line 1,598: | Line 1,120: | ||
"Name": "Lightning Ball", | "Name": "Lightning Ball", | ||
"ShockRadius": "4m", | "ShockRadius": "4m", | ||
"TickRate": 0.1 | "TickRate": 0.1 | ||
}, | }, | ||
"2": { | "2": { | ||
Line 1,625: | Line 1,133: | ||
"ShockDelay": 3.5, | "ShockDelay": 3.5, | ||
"ShockRadius": "6m", | "ShockRadius": "6m", | ||
"StunDuration": 1.1 | "StunDuration": 1.1 | ||
}, | }, | ||
"3": { | "3": { | ||
Line 1,654: | Line 1,148: | ||
"DamagePerChain": 10, | "DamagePerChain": 10, | ||
"Description": "Power up your weapon with a shock effect, making your bullets proc shock damage on your target. This shock damage bounces to enemies near your target. Occurs once per burst shot.", | "Description": "Power up your weapon with a shock effect, making your bullets proc shock damage on your target. This shock damage bounces to enemies near your target. Occurs once per burst shot.", | ||
"Name": "Power Surge" | "Name": "Power Surge" | ||
}, | }, | ||
"4": { | "4": { | ||
Line 1,688: | Line 1,165: | ||
"InitialRadius": "12m", | "InitialRadius": "12m", | ||
"Name": "Storm Cloud", | "Name": "Storm Cloud", | ||
"Radius": "25m" | "Radius": "25m" | ||
} | } | ||
}, | }, | ||
"BulletDamage": 11.5, | "BulletDamage": 11.5, | ||
"BulletGravityScale": 0.8, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 635, | |||
"ClipSize": 29, | "ClipSize": 29, | ||
"CritDamageReceivedScale": 0.65, | "CritDamageReceivedScale": 0.65, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 46, | "DPS": 46, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 58, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 22, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 1,725: | Line 1,195: | ||
"Name": "Seven", | "Name": "Seven", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 2.35, | "ReloadTime": 2.35, | ||
Line 1,748: | Line 1,221: | ||
"AbilityCastRange": "15m", | "AbilityCastRange": "15m", | ||
"AbilityChannelTime": 1.5, | "AbilityChannelTime": 1.5, | ||
"AbilityCooldown": 10, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BulletAccuracy": 200, | "BulletAccuracy": 200, | ||
Line 1,760: | Line 1,233: | ||
"JuggleFallSpeedMax": 20, | "JuggleFallSpeedMax": 20, | ||
"Name": "Rapid Fire", | "Name": "Rapid Fire", | ||
"WeaponDamageScale": -75 | "WeaponDamageScale": -75 | ||
}, | }, | ||
"2": { | "2": { | ||
"AbilityCharges": 1, | "AbilityCharges": 1, | ||
"AbilityCooldown": 10, | "AbilityCooldown": 10.5, | ||
"AbilityCooldownBetweenCharge": 0.8, | "AbilityCooldownBetweenCharge": 0.8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,776: | Line 1,248: | ||
"LaunchMinVerticalAmount": 0.7, | "LaunchMinVerticalAmount": 0.7, | ||
"LaunchVerticalBias": 0.5, | "LaunchVerticalBias": 0.5, | ||
"Name": "Rocket Launcher" | "Name": "Rocket Launcher" | ||
}, | }, | ||
"3": { | "3": { | ||
Line 1,785: | Line 1,256: | ||
"Description": "Gain 15% bullet life steal, increased by up to 100% based on 's missing health.", | "Description": "Gain 15% bullet life steal, increased by up to 100% based on 's missing health.", | ||
"LowHealthHealingScalePercent": 100, | "LowHealthHealingScalePercent": 100, | ||
"Name": "Tenacity" | "Name": "Tenacity" | ||
}, | }, | ||
"4": { | "4": { | ||
Line 1,799: | Line 1,269: | ||
"SleepDuration": 6, | "SleepDuration": 6, | ||
"SpreadDuration": 2, | "SpreadDuration": 2, | ||
"StartRadius": "5m" | "StartRadius": "5m" | ||
} | } | ||
}, | }, | ||
"BulletDamage": 11.6, | "BulletDamage": 11.6, | ||
"BulletGravityScale": 0.8, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 406, | |||
"ClipSize": 22, | "ClipSize": 22, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 116, | "DPS": 116, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 58, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 22, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 1,822: | Line 1,299: | ||
"Name": "Gunslinger", | "Name": "Gunslinger", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 1.6, | "ReloadTime": 1.6, | ||
Line 1,856: | Line 1,336: | ||
"SleepDuration": 3, | "SleepDuration": 3, | ||
"SleepWakeUpDelay": 0.1, | "SleepWakeUpDelay": 0.1, | ||
"TickRate": 0.5 | "TickRate": 0.5 | ||
}, | }, | ||
"2": { | "2": { | ||
Line 1,886: | Line 1,351: | ||
"RevealOnDamageDuration": 1.5, | "RevealOnDamageDuration": 1.5, | ||
"RevealOnSpottedDuration": 0.5, | "RevealOnSpottedDuration": 0.5, | ||
"SpottedRadius": "18m" | "SpottedRadius": "18m" | ||
}, | }, | ||
"3": { | "3": { | ||
Line 1,911: | Line 1,361: | ||
"Description": "Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, two if the hit is a headshot.", | "Description": "Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, two if the hit is a headshot.", | ||
"MaxStacks": 30, | "MaxStacks": 30, | ||
"Name": "Fixation" | "Name": "Fixation" | ||
}, | }, | ||
"4": { | "4": { | ||
Line 1,943: | Line 1,375: | ||
"Radius": "15m", | "Radius": "15m", | ||
"TargetsPerTick": 1, | "TargetsPerTick": 1, | ||
"WeaponDamageBonus": 2 | "WeaponDamageBonus": 2 | ||
} | } | ||
}, | }, | ||
"BulletDamage": 5.6, | "BulletDamage": 5.6, | ||
"BulletGravityScale": 1.5, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 762, | |||
"ClipSize": 25, | "ClipSize": 25, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 56, | "DPS": 56, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 46, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 22, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 1,979: | Line 1,405: | ||
"Name": "Haze", | "Name": "Haze", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 2.35, | "ReloadTime": 2.35, | ||
Line 2,010: | Line 1,439: | ||
"EnemyDragSpeed": 1000, | "EnemyDragSpeed": 1000, | ||
"Name": "Stake", | "Name": "Stake", | ||
"SlowPercent": 30 | "SlowPercent": 30 | ||
}, | }, | ||
"2": { | "2": { | ||
Line 2,039: | Line 1,454: | ||
"MinVelocityZ": -20, | "MinVelocityZ": -20, | ||
"Name": "Flight", | "Name": "Flight", | ||
"WeaponRecoilReduction": 40 | "WeaponRecoilReduction": 40 | ||
}, | }, | ||
Line 2,068: | Line 1,469: | ||
"TargetBounceRange": "0m", | "TargetBounceRange": "0m", | ||
"TickRate": 0.5, | "TickRate": 0.5, | ||
"VisualSplashRadius": "1m" | "VisualSplashRadius": "1m" | ||
}, | }, | ||
Line 2,106: | Line 1,490: | ||
"SnipeFOV": 18, | "SnipeFOV": 18, | ||
"SnipeZoomDuration": 0.15, | "SnipeZoomDuration": 0.15, | ||
"ViewPunch": 2.5, | "ViewPunch": 2.5, | ||
"WeaponDamageBonus": 13 | "WeaponDamageBonus": 13 | ||
Line 2,126: | Line 1,496: | ||
"BulletArmorDamageReduction": -10, | "BulletArmorDamageReduction": -10, | ||
"BulletDamage": 13, | "BulletDamage": 13, | ||
"BulletGravityScale": 0.8, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 889, | |||
"ClipSize": 22, | "ClipSize": 22, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 68. | "DPS": 68.4, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 58, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 22, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 2,144: | Line 1,522: | ||
"Name": "Vindicta", | "Name": "Vindicta", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 2. | "ReloadTime": 2.91, | ||
"RoundsPerSecond": 5. | "RoundsPerSecond": 5.26, | ||
"SpiritScaling": {}, | "SpiritScaling": {}, | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
Line 2,180: | Line 1,561: | ||
"SlowDuration": 4, | "SlowDuration": 4, | ||
"SlowPercent": 40, | "SlowPercent": 40, | ||
"TickRate": 0.5 | "TickRate": 0.5 | ||
}, | }, | ||
"2": { | "2": { | ||
Line 2,217: | Line 1,582: | ||
"SlowResistancePercent": 50, | "SlowResistancePercent": 50, | ||
"SpeedBurstSpeed": "20m", | "SpeedBurstSpeed": "20m", | ||
"TickRate": 0.5 | "TickRate": 0.5 | ||
}, | }, | ||
"3": { | "3": { | ||
Line 2,244: | Line 1,594: | ||
"Description": "Your bullets build up to apply a burning effect on enemies. 's bullets and abilities will refresh the duration.", | "Description": "Your bullets build up to apply a burning effect on enemies. 's bullets and abilities will refresh the duration.", | ||
"Name": "Afterburn", | "Name": "Afterburn", | ||
"TickRate": 0.5 | "TickRate": 0.5 | ||
}, | }, | ||
"4": { | "4": { | ||
Line 2,269: | Line 1,605: | ||
"Name": "Concussive Combustion", | "Name": "Concussive Combustion", | ||
"Radius": "12m", | "Radius": "12m", | ||
"StunDuration": 1.25 | "StunDuration": 1.25 | ||
} | } | ||
}, | }, | ||
"BulletDamage": 6.6, | "BulletDamage": 6.6, | ||
"BulletGravityScale": 0.8, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 660, | |||
"ClipSize": 27, | "ClipSize": 27, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 66, | "DPS": 66, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 58, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 22, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 2,307: | Line 1,635: | ||
"Name": "Infernus", | "Name": "Infernus", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 2. | "ReloadTime": 2.49, | ||
"RoundsPerSecond": 10, | "RoundsPerSecond": 10, | ||
"SpiritScaling": {}, | "SpiritScaling": {}, | ||
Line 2,335: | Line 1,666: | ||
"Damage": 120, | "Damage": 120, | ||
"Description": "Throw a spinning blade that deals damage and returns to you.", | "Description": "Throw a spinning blade that deals damage and returns to you.", | ||
"MinReflectionDOTResult": | "MinReflectionDOTResult": 0.95, | ||
"MinReflectionZ": 0.3, | "MinReflectionZ": 0.3, | ||
"Name": "Occilioblade", | "Name": "Occilioblade", | ||
Line 2,344: | Line 1,675: | ||
"ReturnOffSetTargetDistance": 150, | "ReturnOffSetTargetDistance": 150, | ||
"ReturnUpVelocity": 200, | "ReturnUpVelocity": 200, | ||
"TechCleaveExpireTime": 0.2 | "TechCleaveExpireTime": 0.2 | ||
}, | }, | ||
"2": { | "2": { | ||
Line 2,369: | Line 1,685: | ||
"MoveSpeedBonusPercentStart": 120, | "MoveSpeedBonusPercentStart": 120, | ||
"Name": "Pack Hunter", | "Name": "Pack Hunter", | ||
"Radius": "10m" | "Radius": "10m" | ||
}, | }, | ||
"3": { | "3": { | ||
Line 2,407: | Line 1,709: | ||
"TickRate": 0.25, | "TickRate": 0.25, | ||
"TornadoSpeed": 600, | "TornadoSpeed": 600, | ||
"TrackingDistance": "15m" | "TrackingDistance": "15m" | ||
}, | }, | ||
"4": { | "4": { | ||
Line 2,441: | Line 1,728: | ||
"MaxGroundDashReduction": -50, | "MaxGroundDashReduction": -50, | ||
"MaxSlow": 100, | "MaxSlow": 100, | ||
"Name": "Trapper's Delight" | "Name": "Trapper's Delight" | ||
} | } | ||
}, | }, | ||
"BulletDamage": | "BulletDamage": 13, | ||
"BulletGravityScale": 0.6, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 508, | |||
"ClipSize": 16, | "ClipSize": 16, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 108. | "DPS": 108, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 58, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 22, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 2,478: | Line 1,758: | ||
"Name": "Kali", | "Name": "Kali", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 2.6, | "ReloadTime": 2.6, | ||
"RoundsPerSecond": 8. | "RoundsPerSecond": 8.33, | ||
"SpiritScaling": {}, | "SpiritScaling": {}, | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
Line 2,507: | Line 1,790: | ||
"Radius": "6.5m", | "Radius": "6.5m", | ||
"SlowDuration": 4, | "SlowDuration": 4, | ||
"SlowPercent": 40 | "SlowPercent": 40 | ||
}, | }, | ||
"2": { | "2": { | ||
Line 2,544: | Line 1,813: | ||
"PopupForce": 30, | "PopupForce": 30, | ||
"SlowResistancePercent": 60, | "SlowResistancePercent": 60, | ||
"SprintSpeedBonus": "2m" | "SprintSpeedBonus": "2m" | ||
}, | }, | ||
"3": { | "3": { | ||
Line 2,581: | Line 1,834: | ||
"PathWidth": "1.1m", | "PathWidth": "1.1m", | ||
"SlowDuration": 0.6, | "SlowDuration": 0.6, | ||
"TickRate": 0.1 | "TickRate": 0.1 | ||
}, | }, | ||
"4": { | "4": { | ||
Line 2,611: | Line 1,849: | ||
"Name": "Frozen Shelter", | "Name": "Frozen Shelter", | ||
"Radius": "10m", | "Radius": "10m", | ||
"SlowPercent": 35 | "SlowPercent": 35 | ||
} | } | ||
}, | }, | ||
"BulletDamage": 20.9, | "BulletDamage": 20.9, | ||
"BulletGravityScale": 0.3, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 254, | |||
"ClipSize": 15, | "ClipSize": 15, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 83.6, | "DPS": 83.6, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 58, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 22, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 2,647: | Line 1,879: | ||
"Name": "Kelvin", | "Name": "Kelvin", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 2. | "ReloadTime": 2.58, | ||
"RoundsPerSecond": 4, | "RoundsPerSecond": 4, | ||
"SpiritScaling": {}, | "SpiritScaling": {}, | ||
Line 2,667: | Line 1,902: | ||
"1": { | "1": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldown": 12, | "AbilityCooldown": 12.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 2,676: | Line 1,911: | ||
"Name": "Scorn", | "Name": "Scorn", | ||
"Radius": "10m", | "Radius": "10m", | ||
"TickRate": 0.1 | "TickRate": 0.1 | ||
}, | }, | ||
"2": { | "2": { | ||
Line 2,712: | Line 1,932: | ||
"TechResist": 30, | "TechResist": 30, | ||
"TickRate": 0.1, | "TickRate": 0.1, | ||
"UpForce": 250 | "UpForce": 250 | ||
}, | }, | ||
"3": { | "3": { | ||
Line 2,741: | Line 1,945: | ||
"GrowthPerMeter": "0.5m", | "GrowthPerMeter": "0.5m", | ||
"InitialWidth": "5m", | "InitialWidth": "5m", | ||
"Name": "Sand Blast" | "Name": "Sand Blast" | ||
}, | }, | ||
"4": { | "4": { | ||
Line 2,765: | Line 1,955: | ||
"DPS": 60, | "DPS": 60, | ||
"Description": "Hold the target in place, stunning them and dealing damage during the channel. If they die during Combo, you permanently gain max health.", | "Description": "Hold the target in place, stunning them and dealing damage during the channel. If they die during Combo, you permanently gain max health.", | ||
"Name": "Combo" | "Name": "Combo" | ||
} | } | ||
}, | }, | ||
"BulletDamage": 3.6, | "BulletDamage": 3.6, | ||
"BulletGravityScale": 0.8, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 320, | |||
"ClipSize": 20, | "ClipSize": 20, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 20, | "DPS": 20, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 58, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 22, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 2,802: | Line 1,985: | ||
"Name": "Mo \u0026 Krill", | "Name": "Mo \u0026 Krill", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 2.82, | "ReloadTime": 2.82, | ||
"RoundsPerSecond": 5. | "RoundsPerSecond": 5.56, | ||
"SpiritScaling": {}, | "SpiritScaling": {}, | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
Line 2,834: | Line 2,020: | ||
"StompDamagePrimaryRange": "25m", | "StompDamagePrimaryRange": "25m", | ||
"StompVerticalThreshold": 130, | "StompVerticalThreshold": 130, | ||
"StrikeVelocity": "50m" | "StrikeVelocity": "50m" | ||
}, | }, | ||
"2": { | "2": { | ||
Line 2,865: | Line 2,034: | ||
"LashFriendlies": 1, | "LashFriendlies": 1, | ||
"MinDistance": "0m", | "MinDistance": "0m", | ||
"Name": "Grapple" | "Name": "Grapple" | ||
}, | }, | ||
"3": { | "3": { | ||
Line 2,894: | Line 2,047: | ||
"HealPctVsNonHeroes": 30, | "HealPctVsNonHeroes": 30, | ||
"Name": "Flog", | "Name": "Flog", | ||
"TargetingConeAngle": 30 | "TargetingConeAngle": 30 | ||
}, | }, | ||
"4": { | "4": { | ||
Line 2,937: | Line 2,074: | ||
"TimeToGainLockonStack": 0.6, | "TimeToGainLockonStack": 0.6, | ||
"TimeToLoseLockonStack": 2, | "TimeToLoseLockonStack": 2, | ||
"UpBoostSpeed": 400 | "UpBoostSpeed": 400 | ||
} | } | ||
}, | }, | ||
"BulletDamage": 10, | "BulletDamage": 10, | ||
"BulletGravityScale": 0.8, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 635, | |||
"ClipSize": 29, | "ClipSize": 29, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 40, | "DPS": 40, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 58, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 22, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 2,973: | Line 2,104: | ||
"Name": "Lash", | "Name": "Lash", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 2.35, | "ReloadTime": 2.35, | ||
Line 3,014: | Line 2,148: | ||
"TargetBulletEvasionChance": 100, | "TargetBulletEvasionChance": 100, | ||
"TickRate": 0.25, | "TickRate": 0.25, | ||
"TornadoSpeed": 1200 | "TornadoSpeed": 1200 | ||
}, | }, | ||
"2": { | "2": { | ||
Line 3,046: | Line 2,166: | ||
"Name": "Fire Scarabs", | "Name": "Fire Scarabs", | ||
"NonHeroHealingFactor": 15, | "NonHeroHealingFactor": 15, | ||
"Radius": "4m" | "Radius": "4m" | ||
}, | }, | ||
"3": { | "3": { | ||
Line 3,076: | Line 2,181: | ||
"ProcCooldown": 2, | "ProcCooldown": 2, | ||
"Radius": "10m", | "Radius": "10m", | ||
"VictimStackDuration": 8, | "VictimStackDuration": 8, | ||
"WhirlwindDuration": 3.5, | "WhirlwindDuration": 3.5, | ||
Line 3,105: | Line 2,196: | ||
"MaxProjectileLifetime": 8, | "MaxProjectileLifetime": 8, | ||
"Name": "Djinn Bomb", | "Name": "Djinn Bomb", | ||
"Radius": "11m" | "Radius": "11m" | ||
} | } | ||
}, | }, | ||
"BulletDamage": 4.7, | "BulletDamage": 4.7, | ||
"BulletGravityScale": 0.8, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 320, | |||
"ClipSize": 14, | "ClipSize": 14, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 17. | "DPS": 17.4, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 58, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 22, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 3,141: | Line 2,226: | ||
"Name": "Mirage", | "Name": "Mirage", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 2.35, | "ReloadTime": 2.35, | ||
"RoundsPerSecond": 3. | "RoundsPerSecond": 3.7, | ||
"SpiritScaling": {}, | "SpiritScaling": {}, | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
Line 3,176: | Line 2,264: | ||
"ExplosionRadius": "8m", | "ExplosionRadius": "8m", | ||
"Name": "Sekhmet's Spirit", | "Name": "Sekhmet's Spirit", | ||
"TossSpeed": 400 | "TossSpeed": 400 | ||
}, | }, | ||
"2": { | "2": { | ||
Line 3,213: | Line 2,287: | ||
"SlashRange": "3m", | "SlashRange": "3m", | ||
"SlowDuration": 2, | "SlowDuration": 2, | ||
"SlowPercent": 30 | "SlowPercent": 30 | ||
}, | }, | ||
"3": { | "3": { | ||
Line 3,245: | Line 2,303: | ||
"InactiveRadius": "20m", | "InactiveRadius": "20m", | ||
"Name": "Perched Predator", | "Name": "Perched Predator", | ||
"RecallCooldown": 10, | "RecallCooldown": 10.5, | ||
"RecallRange": "5m", | "RecallRange": "5m", | ||
"SelfHealScale": 0.5, | "SelfHealScale": 0.5, | ||
Line 3,254: | Line 2,312: | ||
"TargetLifesteal": 30, | "TargetLifesteal": 30, | ||
"TargetLifestealNonHero": 10, | "TargetLifestealNonHero": 10, | ||
"TickInterval": 0.1 | "TickInterval": 0.1 | ||
}, | }, | ||
"4": { | "4": { | ||
Line 3,289: | Line 2,331: | ||
"RevealOnDamageDuration": 0.25, | "RevealOnDamageDuration": 0.25, | ||
"RevealOnSpottedDuration": 0.25, | "RevealOnSpottedDuration": 0.25, | ||
"SpottedRadius": "15m" | "SpottedRadius": "15m" | ||
} | } | ||
}, | }, | ||
"BulletDamage": 3, | "BulletDamage": 3, | ||
"BulletGravityScale": 0.8, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 318, | |||
"ClipSize": 16, | "ClipSize": 16, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 12, | "DPS": 12, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 58, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 22, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 3,325: | Line 2,361: | ||
"Name": "Calico", | "Name": "Calico", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 3.5, | "ReloadTime": 3.5, | ||
Line 3,358: | Line 2,397: | ||
"FallSpeedMax": 60, | "FallSpeedMax": 60, | ||
"Name": "Charged Shot", | "Name": "Charged Shot", | ||
"TechCleaveExpireTime": 0.2 | "TechCleaveExpireTime": 0.2 | ||
}, | }, | ||
"2": { | "2": { | ||
Line 3,388: | Line 2,412: | ||
"JumpSpeed": "27.5m", | "JumpSpeed": "27.5m", | ||
"Name": "Rain of Arrows", | "Name": "Rain of Arrows", | ||
"WeaponDamageBonus": 4 | "WeaponDamageBonus": 4 | ||
}, | }, | ||
Line 3,423: | Line 2,430: | ||
"TripGravity": 0.4, | "TripGravity": 0.4, | ||
"TripTime": 0.5, | "TripTime": 0.5, | ||
"TripUpSpeed": 250 | "TripUpSpeed": 250 | ||
}, | }, | ||
"4": { | "4": { | ||
Line 3,450: | Line 2,442: | ||
"ExplosionRadius": "12m", | "ExplosionRadius": "12m", | ||
"Name": "Guided Owl", | "Name": "Guided Owl", | ||
"StunDuration": 0.75 | "StunDuration": 0.75 | ||
} | } | ||
}, | }, | ||
"BulletDamage": 22, | "BulletDamage": 22, | ||
"BulletGravityScale": 0.8, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 495, | |||
"ClipSize": 17, | "ClipSize": 17, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 55, | "DPS": 55, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 58, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 22, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 3,486: | Line 2,472: | ||
"Name": "Grey Talon", | "Name": "Grey Talon", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 2.35, | "ReloadTime": 2.35, | ||
Line 3,528: | Line 2,517: | ||
"SelfDamagePercent": 50, | "SelfDamagePercent": 50, | ||
"SelfLaunchPercent": 175, | "SelfLaunchPercent": 175, | ||
"TechCleaveExpireTime": 0.2 | "TechCleaveExpireTime": 0.2 | ||
}, | }, | ||
"2": { | "2": { | ||
Line 3,561: | Line 2,536: | ||
"SpherePushExtraDistance": "1.5m", | "SpherePushExtraDistance": "1.5m", | ||
"SphereRadius": "5m", | "SphereRadius": "5m", | ||
"VictimPushTime": 0.4 | "VictimPushTime": 0.4 | ||
}, | }, | ||
Line 3,584: | Line 2,545: | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Description": "When taking otherwise fatal damage, Rutger becomes unkillable for 4s.", | "Description": "When taking otherwise fatal damage, Rutger becomes unkillable for 4s.", | ||
"Name": "Cheat Death" | "Name": "Cheat Death" | ||
}, | }, | ||
"4": { | "4": { | ||
Line 3,613: | Line 2,560: | ||
"Name": "Pulse", | "Name": "Pulse", | ||
"SpreadDuration": 0.6, | "SpreadDuration": 0.6, | ||
"StartRadius": "1m" | "StartRadius": "1m" | ||
} | } | ||
}, | }, | ||
"BulletDamage": 3.24, | "BulletDamage": 3.24, | ||
"BulletGravityScale": 0.8, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 320, | |||
"ClipSize": 14, | "ClipSize": 14, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 18, | "DPS": 18, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 58, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 22, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 3,649: | Line 2,590: | ||
"Name": "Rutger", | "Name": "Rutger", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 2.4, | "ReloadTime": 2.4, | ||
"RoundsPerSecond": 5. | "RoundsPerSecond": 5.56, | ||
"SpiritScaling": {}, | "SpiritScaling": {}, | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
Line 3,682: | Line 2,626: | ||
"MovementSlow": 35, | "MovementSlow": 35, | ||
"Name": "Serrated Knives", | "Name": "Serrated Knives", | ||
"RicochetCount": 1 | "RicochetCount": 1 | ||
}, | }, | ||
"2": { | "2": { | ||
Line 3,715: | Line 2,644: | ||
"Name": "Slice and Dice", | "Name": "Slice and Dice", | ||
"SideMoveSpeedReduction": -100, | "SideMoveSpeedReduction": -100, | ||
"TechCleaveExpireTime": 0.35 | "TechCleaveExpireTime": 0.35 | ||
}, | }, | ||
"3": { | "3": { | ||
Line 3,743: | Line 2,656: | ||
"DeferredDamageDuration": 10, | "DeferredDamageDuration": 10, | ||
"Description": "Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to clear a portion of the deferred damage.", | "Description": "Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to clear a portion of the deferred damage.", | ||
"Name": "Bloodletting" | "Name": "Bloodletting" | ||
}, | }, | ||
"4": { | "4": { | ||
Line 3,784: | Line 2,683: | ||
"RagePerSpiritDamage": 0.02, | "RagePerSpiritDamage": 0.02, | ||
"RagePerWeaponDamage": 0.015, | "RagePerWeaponDamage": 0.015, | ||
"SlashRange": 80 | "SlashRange": 80 | ||
} | } | ||
}, | }, | ||
"BulletDamage": 5.7, | "BulletDamage": 5.7, | ||
"BulletGravityScale": 0.8, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 610, | |||
"ClipSize": 10, | "ClipSize": 10, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 10. | "DPS": 10.9, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 41, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 20, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 3,821: | Line 2,713: | ||
"Name": "Shiv", | "Name": "Shiv", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 2.8, | "ReloadTime": 2.8, | ||
"RoundsPerSecond": 1. | "RoundsPerSecond": 1.9, | ||
"SpiritScaling": {}, | "SpiritScaling": {}, | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
Line 3,856: | Line 2,751: | ||
"Speed": 600, | "Speed": 600, | ||
"TickRate": 0.5, | "TickRate": 0.5, | ||
"TossSpeed": 650 | "TossSpeed": 650 | ||
}, | }, | ||
"2": { | "2": { | ||
Line 3,880: | Line 2,760: | ||
"BreakRange": "6m", | "BreakRange": "6m", | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"CooldownOnMiss": 5, | "CooldownOnMiss": 5.25, | ||
"DPS": 24, | "DPS": 24, | ||
"DamagePercentHealth": 4, | "DamagePercentHealth": 4, | ||
Line 3,889: | Line 2,769: | ||
"LiftHorizontal": -70, | "LiftHorizontal": -70, | ||
"Name": "Chomp", | "Name": "Chomp", | ||
"TickRate": 0.5 | "TickRate": 0.5 | ||
}, | }, | ||
"3": { | "3": { | ||
Line 3,914: | Line 2,780: | ||
"DamageAbsorb": 120, | "DamageAbsorb": 120, | ||
"Description": "Encase yourself in a sphere of water that can absorb up to 120 damage before bursting. When the sphere disipates for any reason enemies in range take 80 damage.", | "Description": "Encase yourself in a sphere of water that can absorb up to 120 damage before bursting. When the sphere disipates for any reason enemies in range take 80 damage.", | ||
"Name": "Deep's Embrace" | "Name": "Deep's Embrace" | ||
}, | }, | ||
"4": { | "4": { | ||
Line 3,948: | Line 2,800: | ||
"RevealOnSpottedDuration": 5, | "RevealOnSpottedDuration": 5, | ||
"SpottedRadius": "16m", | "SpottedRadius": "16m", | ||
"StaminaDamage": 2 | "StaminaDamage": 2 | ||
} | } | ||
}, | }, | ||
"BulletDamage": 11, | "BulletDamage": 11, | ||
"BulletGravityScale": 0.3, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 231, | |||
"ClipSize": 20, | "ClipSize": 20, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 55, | "DPS": 55, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 58, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 22, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 3,984: | Line 2,830: | ||
"Name": "Fathom", | "Name": "Fathom", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 2.2, | "ReloadTime": 2.2, | ||
Line 4,018: | Line 2,867: | ||
"ProjectileAmount": 4, | "ProjectileAmount": 4, | ||
"Radius": "6.5m", | "Radius": "6.5m", | ||
"SlowDuration": 1.5 | "SlowDuration": 1.5 | ||
}, | }, | ||
"2": { | "2": { | ||
Line 4,044: | Line 2,879: | ||
"Name": "Flying Cloak", | "Name": "Flying Cloak", | ||
"Radius": "5m", | "Radius": "5m", | ||
"TickRate": 0.1 | "TickRate": 0.1 | ||
}, | }, | ||
"3": { | "3": { | ||
Line 4,071: | Line 2,891: | ||
"FallSpeedMax": 1, | "FallSpeedMax": 1, | ||
"Name": "Enchanter's Satchel", | "Name": "Enchanter's Satchel", | ||
"Radius": "12m" | "Radius": "12m" | ||
}, | }, | ||
"4": { | "4": { | ||
Line 4,099: | Line 2,904: | ||
"Description": "Apply damage over time to all enemies nearby.\u003Cbr\u003EAffliction's damage is non-lethal and does not apply item procs.", | "Description": "Apply damage over time to all enemies nearby.\u003Cbr\u003EAffliction's damage is non-lethal and does not apply item procs.", | ||
"Name": "Affliction", | "Name": "Affliction", | ||
"Radius": "14m" | "Radius": "14m" | ||
} | } | ||
}, | }, | ||
"BulletDamage": 5, | "BulletDamage": 5, | ||
"BulletGravityScale": 0.8, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 559, | |||
"ClipSize": 11, | "ClipSize": 11, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 10, | "DPS": 10, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 46, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 22, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 4,136: | Line 2,934: | ||
"Name": "Pocket", | "Name": "Pocket", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 2.82, | "ReloadTime": 2.82, | ||
Line 4,156: | Line 2,957: | ||
"1": { | "1": { | ||
"AbilityCastDelay": 1, | "AbilityCastDelay": 1, | ||
"AbilityCooldown": 10, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Description": null, | "Description": null, | ||
"Name": null | "Name": null | ||
}, | }, | ||
"2": { | "2": { | ||
"AbilityCastDelay": 1, | "AbilityCastDelay": 1, | ||
"AbilityCooldown": 10, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Description": null, | "Description": null, | ||
"Name": null | "Name": null | ||
}, | }, | ||
"3": { | "3": { | ||
"AbilityCastDelay": 1, | "AbilityCastDelay": 1, | ||
"AbilityCooldown": 10, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Description": null, | "Description": null, | ||
"Name": null | "Name": null | ||
}, | }, | ||
"4": { | "4": { | ||
"AbilityCastDelay": 1, | "AbilityCastDelay": 1, | ||
"AbilityCooldown": 10, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Description": null, | "Description": null, | ||
"Name": null | "Name": null | ||
} | } | ||
}, | }, | ||
"BulletDamage": 11.6, | "BulletDamage": 11.6, | ||
"BulletGravityScale": 0, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 635, | |||
"ClipSize": 15, | "ClipSize": 15, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 58, | "DPS": 58, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 58, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 22, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 4,262: | Line 3,015: | ||
"Name": "TargetDummy", | "Name": "TargetDummy", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 2, | "ReloadTime": 2, | ||
Line 4,294: | Line 3,050: | ||
"Radius": "6m", | "Radius": "6m", | ||
"SlowPercent": 35, | "SlowPercent": 35, | ||
"TickRate": 0.25 | "TickRate": 0.25 | ||
}, | }, | ||
"2": { | "2": { | ||
Line 4,324: | Line 3,066: | ||
"TetherSharedHealPct": 30, | "TetherSharedHealPct": 30, | ||
"TickRate": 0.1, | "TickRate": 0.1, | ||
"TotalTetherTargets": 1 | "TotalTetherTargets": 1 | ||
}, | }, | ||
"3": { | "3": { | ||
Line 4,356: | Line 3,084: | ||
"Radius": "6m", | "Radius": "6m", | ||
"StatueScale": 1, | "StatueScale": 1, | ||
"StunDuration": 0.75 | "StunDuration": 0.75 | ||
}, | }, | ||
"4": { | "4": { | ||
Line 4,393: | Line 3,106: | ||
"SilenceBombSpeed": "12m", | "SilenceBombSpeed": "12m", | ||
"SlowPercent": 35, | "SlowPercent": 35, | ||
"TossSpeed": 400 | "TossSpeed": 400 | ||
} | } | ||
}, | }, | ||
"BulletDamage": 4.5, | "BulletDamage": 4.5, | ||
"BulletGravityScale": 0.8, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 572, | |||
"ClipSize": 33, | "ClipSize": 33, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 64. | "DPS": 64.3, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 58, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 22, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 4,431: | Line 3,136: | ||
"Name": "Ivy", | "Name": "Ivy", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 2. | "ReloadTime": 2.44, | ||
"RoundsPerSecond": 14. | "RoundsPerSecond": 14.3, | ||
"SpiritScaling": {}, | "SpiritScaling": {}, | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
Line 4,465: | Line 3,173: | ||
"PushSpeedMax": 1000, | "PushSpeedMax": 1000, | ||
"PushSpeedMid": 600, | "PushSpeedMid": 600, | ||
"PushSpeedMin": 100 | "PushSpeedMin": 100 | ||
}, | }, | ||
"2": { | "2": { | ||
Line 4,500: | Line 3,193: | ||
"StompRange": "25m", | "StompRange": "25m", | ||
"TechCleaveExpireTime": 0.2, | "TechCleaveExpireTime": 0.2, | ||
"VerticalDifferenceTolerance": "2.5m" | "VerticalDifferenceTolerance": "2.5m" | ||
}, | }, | ||
Line 4,527: | Line 3,206: | ||
"Name": "Badger Drone", | "Name": "Badger Drone", | ||
"TickInterval": 0.5, | "TickInterval": 0.5, | ||
"VisibilityTime": 0.2 | "VisibilityTime": 0.2 | ||
}, | }, | ||
"4": { | "4": { | ||
"AbilityCooldown": 10, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 4,557: | Line 3,222: | ||
"PushNPCSpeed": 800, | "PushNPCSpeed": 800, | ||
"Radius": "15m", | "Radius": "15m", | ||
"TornadoSpeed": 350 | "TornadoSpeed": 350 | ||
} | } | ||
}, | }, | ||
"BulletDamage": 34.2, | "BulletDamage": 34.2, | ||
"BulletGravityScale": 0.25, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 124, | |||
"ClipSize": 6, | "ClipSize": 6, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 57. | "DPS": 57, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 58, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 22, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 4,593: | Line 3,252: | ||
"Name": "Thumper", | "Name": "Thumper", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 2.1, | "ReloadTime": 2.1, | ||
"RoundsPerSecond": 1. | "RoundsPerSecond": 1.67, | ||
"SpiritScaling": {}, | "SpiritScaling": {}, | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
Line 4,626: | Line 3,288: | ||
"NormalDPS": 55, | "NormalDPS": 55, | ||
"TickRate": 0.1, | "TickRate": 0.1, | ||
"TrackingSpeed": 180 | "TrackingSpeed": 180 | ||
}, | }, | ||
"2": { | "2": { | ||
Line 4,654: | Line 3,301: | ||
"GravityScale": 1.4, | "GravityScale": 1.4, | ||
"Name": "Dying Star", | "Name": "Dying Star", | ||
"TossSpeed": 350 | "TossSpeed": 350 | ||
}, | }, | ||
"3": { | "3": { | ||
Line 4,684: | Line 3,317: | ||
"Name": "Blinding Radiance", | "Name": "Blinding Radiance", | ||
"Radius": "40m", | "Radius": "40m", | ||
"TickRate": 0.25 | "TickRate": 0.25 | ||
}, | }, | ||
"4": { | "4": { | ||
Line 4,715: | Line 3,334: | ||
"FallSpeedMax": 1, | "FallSpeedMax": 1, | ||
"Name": "Pulse Cannon", | "Name": "Pulse Cannon", | ||
"TargetingWidth": "0.8m" | "TargetingWidth": "0.8m" | ||
} | } | ||
}, | }, | ||
"BulletDamage": 8.2, | "BulletDamage": 8.2, | ||
"BulletGravityScale": 0.8, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 406, | |||
"ClipSize": 50, | "ClipSize": 50, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 68. | "DPS": 68.3, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 58, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 22, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 4,751: | Line 3,364: | ||
"Name": "Tokamak", | "Name": "Tokamak", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 4, | "ReloadTime": 4, | ||
"RoundsPerSecond": 8. | "RoundsPerSecond": 8.33, | ||
"SpiritScaling": {}, | "SpiritScaling": {}, | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
Line 4,783: | Line 3,399: | ||
"SecondHitDamagePercentage": 0.7, | "SecondHitDamagePercentage": 0.7, | ||
"SlowPercent": 35, | "SlowPercent": 35, | ||
"ThirdHitDamagePercentage": 0.5 | "ThirdHitDamagePercentage": 0.5 | ||
}, | }, | ||
"2": { | "2": { | ||
Line 4,820: | Line 3,421: | ||
"PushBackForce": 250, | "PushBackForce": 250, | ||
"PushBackRadius": 50, | "PushBackRadius": 50, | ||
"SlideForce": 70 | "SlideForce": 70 | ||
}, | }, | ||
"3": { | "3": { | ||
Line 4,856: | Line 3,441: | ||
"TossSpeed": 625, | "TossSpeed": 625, | ||
"TossSpeedUpWall": 500, | "TossSpeedUpWall": 500, | ||
"TossSpeedWall": 750 | "TossSpeedWall": 750 | ||
}, | }, | ||
"4": { | "4": { | ||
Line 4,898: | Line 3,468: | ||
"StunDuration": 1, | "StunDuration": 1, | ||
"TechResist": 70, | "TechResist": 70, | ||
"TickRate": 0.25 | "TickRate": 0.25 | ||
} | } | ||
}, | }, | ||
"BulletDamage": 13, | "BulletDamage": 13, | ||
"BulletGravityScale": 0, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 254, | |||
"ClipSize": 20, | "ClipSize": 20, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 65, | "DPS": 65, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 58, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 22, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 4,934: | Line 3,498: | ||
"Name": "Viscous", | "Name": "Viscous", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 2.5, | "ReloadTime": 2.5, | ||
Line 4,964: | Line 3,531: | ||
"ProjectileLifetime": 60, | "ProjectileLifetime": 60, | ||
"Radius": "6.5m", | "Radius": "6.5m", | ||
"WeaponPowerDebuff": -30 | "WeaponPowerDebuff": -30 | ||
}, | }, | ||
Line 4,989: | Line 3,541: | ||
"MoveSpeedBonusPct": 15, | "MoveSpeedBonusPct": 15, | ||
"Name": "Willpower", | "Name": "Willpower", | ||
"TechShieldPoints": 150 | "TechShieldPoints": 150 | ||
}, | }, | ||
"3": { | "3": { | ||
Line 5,016: | Line 3,554: | ||
"EscapeTime": 2.5, | "EscapeTime": 2.5, | ||
"ImmobilizeDuration": 1.75, | "ImmobilizeDuration": 1.75, | ||
"Name": "Binding Word" | "Name": "Binding Word" | ||
}, | }, | ||
"4": { | "4": { | ||
Line 5,047: | Line 3,570: | ||
"PulseDPS": 100, | "PulseDPS": 100, | ||
"PulseInterval": 0.5, | "PulseInterval": 0.5, | ||
"Radius": "12m" | "Radius": "12m" | ||
} | } | ||
}, | }, | ||
"BulletDamage": 19.8, | "BulletDamage": 19.8, | ||
"BulletGravityScale": 0.25, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 213, | |||
"ClipSize": 17, | "ClipSize": 17, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 79.2, | "DPS": 79.2, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 58, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 22, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 5,083: | Line 3,600: | ||
"Name": "Warden", | "Name": "Warden", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 2. | "ReloadTime": 2.91, | ||
"RoundsPerSecond": 4, | "RoundsPerSecond": 4, | ||
"SpiritScaling": { | "SpiritScaling": { | ||
Line 5,107: | Line 3,627: | ||
"AbilityCharges": 1, | "AbilityCharges": 1, | ||
"AbilityChargesConditionally": 1, | "AbilityChargesConditionally": 1, | ||
"AbilityCooldown": 0, | "AbilityCooldown": 0.75, | ||
"AbilityPostCastDuration": 0.2, | "AbilityPostCastDuration": 0.2, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 5,123: | Line 3,643: | ||
"ProjectileOriginHeightOffset": 50, | "ProjectileOriginHeightOffset": 50, | ||
"Radius": "5m", | "Radius": "5m", | ||
"ResourcePerCard": 100 | "ResourcePerCard": 100 | ||
}, | }, | ||
"2": { | "2": { | ||
Line 5,148: | Line 3,654: | ||
"Description": "Teleport to the targeted location.", | "Description": "Teleport to the targeted location.", | ||
"Name": "Project Mind", | "Name": "Project Mind", | ||
"TrailInterval": 0.1 | "TrailInterval": 0.1 | ||
}, | }, | ||
"3": { | "3": { | ||
Line 5,175: | Line 3,666: | ||
"MagicDamagePerBullet": 0, | "MagicDamagePerBullet": 0, | ||
"Name": "Full Auto", | "Name": "Full Auto", | ||
"Radius": "25m" | "Radius": "25m" | ||
}, | }, | ||
"4": { | "4": { | ||
Line 5,202: | Line 3,679: | ||
"Description": "Lift an enemy hero into the air, stunning them for a short time. When the lift ends, the target receives Telekinesis damage.", | "Description": "Lift an enemy hero into the air, stunning them for a short time. When the lift ends, the target receives Telekinesis damage.", | ||
"LiftHeight": 120, | "LiftHeight": 120, | ||
"Name": "Telekinesis" | "Name": "Telekinesis" | ||
} | } | ||
}, | }, | ||
"BulletDamage": 5.5, | "BulletDamage": 5.5, | ||
"BulletGravityScale": 0, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 572, | |||
"ClipSize": 52, | "ClipSize": 52, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 61. | "DPS": 61.1, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 58, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 22, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 5,238: | Line 3,709: | ||
"Name": "Wraith", | "Name": "Wraith", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 2.82, | "ReloadTime": 2.82, | ||
"RoundsPerSecond": 11. | "RoundsPerSecond": 11.1, | ||
"SpiritScaling": { | "SpiritScaling": { | ||
"SprintSpeed": 0.06 | "SprintSpeed": 0.06 | ||
Line 5,270: | Line 3,744: | ||
"StunDuration": 1, | "StunDuration": 1, | ||
"TechCleaveExpireTime": 0.4, | "TechCleaveExpireTime": 0.4, | ||
"WreckingBallDamage": 80, | "WreckingBallDamage": 80, | ||
"WreckingBallPushForce": 280 | "WreckingBallPushForce": 280 | ||
Line 5,289: | Line 3,749: | ||
"2": { | "2": { | ||
"AbilityCastRange": "10m", | "AbilityCastRange": "10m", | ||
"AbilityCooldown": 12, | "AbilityCooldown": 12.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 40, | "ChannelMoveSpeed": 40, | ||
Line 5,298: | Line 3,758: | ||
"SalvageBonus_FireRate": 25, | "SalvageBonus_FireRate": 25, | ||
"SalvageDuration": 3, | "SalvageDuration": 3, | ||
"TickInterval": 0.25 | "TickInterval": 0.25 | ||
}, | }, | ||
"3": { | "3": { | ||
Line 5,327: | Line 3,773: | ||
"EnemyMoveSlowDuration": 5, | "EnemyMoveSlowDuration": 5, | ||
"Name": "Bio Blast", | "Name": "Bio Blast", | ||
"ScrapDamage": 75 | "ScrapDamage": 75 | ||
}, | }, | ||
"4": { | "4": { | ||
Line 5,353: | Line 3,785: | ||
"EnemySlowPct": 60, | "EnemySlowPct": 60, | ||
"ExplosionRadius": "8m", | "ExplosionRadius": "8m", | ||
"Name": "Astral Walk" | "Name": "Astral Walk" | ||
} | } | ||
}, | }, | ||
"BulletDamage": 25, | "BulletDamage": 25, | ||
"BulletGravityScale": 0.8, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 635, | |||
"ClipSize": 10, | "ClipSize": 10, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 71. | "DPS": 71.4, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 58, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 22, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 5,389: | Line 3,815: | ||
"Name": "Wrecker", | "Name": "Wrecker", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 2.75, | "ReloadTime": 2.75, | ||
"RoundsPerSecond": 2. | "RoundsPerSecond": 2.86, | ||
"SpiritScaling": {}, | "SpiritScaling": {}, | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
Line 5,417: | Line 3,846: | ||
"ShareDamagePercent": 33, | "ShareDamagePercent": 33, | ||
"ShareDamageThreshold": 20, | "ShareDamageThreshold": 20, | ||
"TickTime": 0.5 | "TickTime": 0.5 | ||
}, | }, | ||
"2": { | "2": { | ||
Line 5,444: | Line 3,859: | ||
"SummonHealth": 450, | "SummonHealth": 450, | ||
"SummonLifetime": 45, | "SummonLifetime": 45, | ||
"SummonMoveSpeed": 200 | "SummonMoveSpeed": 200 | ||
}, | }, | ||
"3": { | "3": { | ||
Line 5,470: | Line 3,871: | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Description": "Create a protective force shield to protect an ally and increase their crit damage. Purges negative effects on the target when cast.", | "Description": "Create a protective force shield to protect an ally and increase their crit damage. Purges negative effects on the target when cast.", | ||
"Name": "Protection Racket" | "Name": "Protection Racket" | ||
}, | }, | ||
"4": { | "4": { | ||
Line 5,500: | Line 3,886: | ||
"Range": "25m", | "Range": "25m", | ||
"ShootDuration": 1.5, | "ShootDuration": 1.5, | ||
"TargetingDuration": 1 | "TargetingDuration": 1 | ||
} | } | ||
}, | }, | ||
"BulletDamage": 5.4, | "BulletDamage": 5.4, | ||
"BulletGravityScale": 0.8, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 406, | |||
"ClipSize": 20, | "ClipSize": 20, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 54, | "DPS": 54, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 58, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 22, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 5,536: | Line 3,916: | ||
"Name": "The Boss", | "Name": "The Boss", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 1.6, | "ReloadTime": 1.6, | ||
Line 5,555: | Line 3,938: | ||
"1": { | "1": { | ||
"AbilityCastDelay": 1.4, | "AbilityCastDelay": 1.4, | ||
"AbilityCooldown": 8, | "AbilityCooldown": 8.5, | ||
"AbilityPostCastDuration": 0.4, | "AbilityPostCastDuration": 0.4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 5,568: | Line 3,951: | ||
"SlashCollisionRadius": 4, | "SlashCollisionRadius": 4, | ||
"SlashLength": "25m", | "SlashLength": "25m", | ||
"SlashRadius": 41 | "SlashRadius": 41 | ||
}, | }, | ||
"2": { | "2": { | ||
Line 5,595: | Line 3,963: | ||
"Name": "Flying Strike", | "Name": "Flying Strike", | ||
"SlowDuration": 2.5, | "SlowDuration": 2.5, | ||
"SlowPercent": 30 | "SlowPercent": 30 | ||
}, | }, | ||
"3": { | "3": { | ||
"AbilityCastDelay": 0.3, | "AbilityCastDelay": 0.3, | ||
"AbilityCooldown": 11, | "AbilityCooldown": 11.5, | ||
"AbilityPostCastDuration": 0.4, | "AbilityPostCastDuration": 0.4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 5,623: | Line 3,976: | ||
"HealFixedHealth": 70, | "HealFixedHealth": 70, | ||
"Name": "Crimson Slash", | "Name": "Crimson Slash", | ||
"Radius": "13m" | "Radius": "13m" | ||
}, | }, | ||
"4": { | "4": { | ||
Line 5,652: | Line 3,991: | ||
"Name": "Shadow Transformation", | "Name": "Shadow Transformation", | ||
"Radius": null, | "Radius": null, | ||
"TechResist": 40 | "TechResist": 40 | ||
} | } | ||
}, | }, | ||
"BulletDamage": 5.65, | "BulletDamage": 5.65, | ||
"BulletGravityScale": 0, | |||
"BulletRadius": 0, | |||
"BulletSpeed": 254, | |||
"ClipSize": 12, | "ClipSize": 12, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 14. | "DPS": 14.1, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 46, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 22, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 128, | "HeavyMeleeDamage": 128, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 5,688: | Line 4,021: | ||
"Name": "Yamato", | "Name": "Yamato", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadDelay": 0, | |||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 2. | "ReloadTime": 2.44, | ||
"RoundsPerSecond": 2.5, | "RoundsPerSecond": 2.5, | ||
"SpiritScaling": { | "SpiritScaling": { |
Revision as of 03:23, 16 September 2024
hero_astro |
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hero_atlas |
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hero_bebop |
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hero_bomber |
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hero_cadence |
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hero_chrono |
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hero_dynamo |
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hero_forge |
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hero_genericperson |
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hero_ghost |
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hero_gigawatt |
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hero_gunslinger |
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hero_haze |
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hero_hornet |
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hero_inferno |
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hero_kali |
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hero_kelvin |
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hero_krill |
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hero_lash |
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hero_mirage |
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hero_nano |
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hero_orion |
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hero_rutger |
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hero_shiv |
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hero_slork |
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hero_synth |
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hero_targetdummy |
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hero_tengu |
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hero_thumper |
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hero_tokamak |
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hero_viscous |
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hero_warden |
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hero_wraith |
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hero_wrecker |
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hero_yakuza |
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hero_yamato |
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