Data:HeroData.json: Difference between revisions
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m added ability upgrade data for abrams |
Added upgrade data and description for all heroes |
||
Line 8: | Line 8: | ||
"AbilityCastDelay": 0.125, | "AbilityCastDelay": 0.125, | ||
"AbilityCharges": 2, | "AbilityCharges": 2, | ||
"AbilityCooldown": | "AbilityCooldown": 32, | ||
"AbilityCooldownBetweenCharge": 5, | "AbilityCooldownBetweenCharge": 5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 28: | Line 28: | ||
"Name": "Powder Keg", | "Name": "Powder Keg", | ||
"Radius": "6m", | "Radius": "6m", | ||
"TossSpeed": 400 | "TossSpeed": 400, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCharges": 1 | |||
}, | |||
{ | |||
"Description": null, | |||
"BarrelDamage": 140 | |||
}, | |||
{ | |||
"Description": "-9 Cooldown\u003Cbr\u003ENo arm time", | |||
"AbilityCooldown": -9, | |||
"MinTimeBeforeDestroy": -1, | |||
"ArmTime": -1 | |||
} | |||
] | |||
}, | }, | ||
"2": { | "2": { | ||
"AbilityCastDelay": 0.08, | "AbilityCastDelay": 0.08, | ||
"AbilityCharges": 1, | "AbilityCharges": 1, | ||
"AbilityCooldown": | "AbilityCooldown": 37, | ||
"AbilityCooldownBetweenCharge": 3.5, | "AbilityCooldownBetweenCharge": 3.5, | ||
"AbilityDuration": 22, | "AbilityDuration": 22, | ||
Line 53: | Line 69: | ||
"TossSpeed": 350, | "TossSpeed": 350, | ||
"UpFactor": 1.2, | "UpFactor": 1.2, | ||
"Upgrades": [ | |||
{ | |||
"Description": "You and allies gain a +4mm/s movement speed bonus for 4s on landing", | |||
"SpeedOnLand": "4m", | |||
"SpeedOnLandDuration": 4 | |||
}, | |||
{ | |||
"Description": "+1 Stomp Damage with improved scaling", | |||
"StompDamage": 1 | |||
}, | |||
{ | |||
"Description": "+1.25s Stun on Stomp", | |||
"StompStunDuration": 1.25 | |||
} | |||
], | |||
"VerticalDifferenceTolerance": 60 | "VerticalDifferenceTolerance": 60 | ||
}, | }, | ||
"3": { | "3": { | ||
"AbilityCastDelay": 0.15, | "AbilityCastDelay": 0.15, | ||
"AbilityCooldown": | "AbilityCooldown": 21, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"Damage": 100, | "Damage": 100, | ||
Line 64: | Line 95: | ||
"ExplosionRadius": "2m", | "ExplosionRadius": "2m", | ||
"Name": "Hat Trick", | "Name": "Hat Trick", | ||
"SlowPercent": 20 | "SlowPercent": 20, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"Damage": 50 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -9 | |||
}, | |||
{ | |||
"Description": null, | |||
"SlowPercent": 30 | |||
} | |||
] | |||
}, | }, | ||
"4": { | "4": { | ||
"AbilityCastRange": "10m", | "AbilityCastRange": "10m", | ||
"AbilityCooldown": | "AbilityCooldown": 159, | ||
"AbilityDuration": 2.5, | "AbilityDuration": 2.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 84: | Line 129: | ||
"LiftHeight": 7, | "LiftHeight": 7, | ||
"LiftHorizontal": -30, | "LiftHorizontal": -30, | ||
"Name": "Spirit Lasso" | "Name": "Spirit Lasso", | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityDuration": 0.6 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -56 | |||
}, | |||
{ | |||
"Description": "Can lasso another enemy inside targetting area", | |||
"GrabExtraTargets": 1, | |||
"ExtraTargetConeAngle": 60 | |||
} | |||
] | |||
} | } | ||
}, | }, | ||
Line 137: | Line 197: | ||
"Upgrades": [ | "Upgrades": [ | ||
{ | { | ||
"Description": null, | |||
"AbilityCooldown": -19 | "AbilityCooldown": -19 | ||
}, | }, | ||
{ | { | ||
"Description": null, | |||
"AbilityDuration": 2 | "AbilityDuration": 2 | ||
}, | }, | ||
{ | { | ||
"Description": null, | |||
"LifeDrainPerSecond": 40 | "LifeDrainPerSecond": 40 | ||
} | } | ||
Line 167: | Line 230: | ||
"Upgrades": [ | "Upgrades": [ | ||
{ | { | ||
"Description": null, | |||
"AbilityCooldown": -19 | "AbilityCooldown": -19 | ||
}, | }, | ||
{ | { | ||
"Description": null, | |||
"AbilityDuration": 0.5 | "AbilityDuration": 0.5 | ||
}, | }, | ||
{ | { | ||
"Description": "+5.5 Weapon Damage for 8s after colliding with an enemy", | |||
"WeaponDamageBonus": 5.5, | "WeaponDamageBonus": 5.5, | ||
"WeaponPowerIncreaseDuration": 8 | "WeaponPowerIncreaseDuration": 8 | ||
Line 189: | Line 255: | ||
"Upgrades": [ | "Upgrades": [ | ||
{ | { | ||
"Description": null, | |||
"BonusHealthRegen": 1.5 | "BonusHealthRegen": 1.5 | ||
}, | }, | ||
{ | { | ||
"Description": null, | |||
"BonusMaxHealth": 150 | "BonusMaxHealth": 150 | ||
}, | }, | ||
{ | { | ||
"Description": null, | |||
"RegenIncomingDamagePercent": 9 | "RegenIncomingDamagePercent": 9 | ||
} | } | ||
Line 211: | Line 280: | ||
"Upgrades": [ | "Upgrades": [ | ||
{ | { | ||
"Description": null, | |||
"AbilityCooldown": -38 | "AbilityCooldown": -38 | ||
}, | }, | ||
{ | { | ||
"Description": "Gain 100 Max HP and 15% Fire Rate per hero hit. Lasts 25s.", | |||
"BonusMaxHealthPerHero": 100, | "BonusMaxHealthPerHero": 100, | ||
"BonusFireRatePerHero": 15, | "BonusFireRatePerHero": 15, | ||
Line 219: | Line 290: | ||
}, | }, | ||
{ | { | ||
"Description": "On cast, become Immune to Stun, Silence, Sleep, Root, and Disarm. Expires 3s after landing.", | |||
"ImmunityDuration": 3 | "ImmunityDuration": 3 | ||
} | } | ||
Line 261: | Line 333: | ||
"BoundAbilities": { | "BoundAbilities": { | ||
"1": { | "1": { | ||
"AbilityCooldown": | "AbilityCooldown": 21, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BuffGunRangePercent": 100, | "BuffGunRangePercent": 100, | ||
Line 275: | Line 347: | ||
"OnLandDamageRadius": "14m", | "OnLandDamageRadius": "14m", | ||
"TossVelocity": "25m", | "TossVelocity": "25m", | ||
"UppercutDamage": 0.01 | "Upgrades": [ | ||
{ | |||
"Description": null, | |||
"AbilityCooldown": -10 | |||
}, | |||
{ | |||
"Description": "On Uppercut enemy Hero, gain fast spin-up time, 2x range, and +60% weapon damage for 12s", | |||
"UppercutBuffOnHit": 12, | |||
"BuffBaseWeaponPct": 60 | |||
}, | |||
{ | |||
"Description": "On Uppercut enemy Hero, set Hook cooldown to 0 and instantly +100% bullets to your current clip", | |||
"RestoreHookCooldown": 1, | |||
"ClipSizeBonus": 100 | |||
} | |||
], | |||
"UppercutDamage": 0.01 | |||
}, | }, | ||
"2": { | "2": { | ||
"AbilityCastRange": "6m", | "AbilityCastRange": "6m", | ||
"AbilityCooldown": | "AbilityCooldown": 19, | ||
"AbilityDuration": 3, | "AbilityDuration": 3, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 285: | Line 373: | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Damage": 120, | "Damage": 120, | ||
"Description": "Attach a Sticky Bomb to a nearby target that deals explosive damage after a short fuse time. \u003Cbr\u003EGain +2.5% bomb damage for every enemy hero hit.", | "Description": "Attach a Sticky Bomb to a nearby target that deals explosive damage after a short fuse time. \u003Cbr\u003EGain +2.5% bomb damage for every enemy hero hit. \u003Cbr\u003EHold [] to cast a Sticky Bomb on yourself.", | ||
"FuseTime": 3, | "FuseTime": 3, | ||
"Name": "Sticky Bomb", | "Name": "Sticky Bomb", | ||
"Radius": "12m" | "Radius": "12m", | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -7 | |||
}, | |||
{ | |||
"Description": null, | |||
"Damage": 80 | |||
}, | |||
{ | |||
"Description": "On Attach, disarms the target for 3.5s", | |||
"DebuffDuration": 3.5 | |||
} | |||
] | |||
}, | }, | ||
"3": { | "3": { | ||
"AbilityCastRange": " | "AbilityCastRange": "30m", | ||
"AbilityCooldown": | "AbilityCooldown": 23, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Damage": 40, | "Damage": 40, | ||
"Description": "Launch out a hook that grabs and reels in the first | "Description": "Launch out a hook that grabs and reels in the first hero it hits and deals damage to enemies. Target will be placed where you are facing.", | ||
"EndOfHookCommandRestrictLinger": 0.25, | "EndOfHookCommandRestrictLinger": 0.25, | ||
"EndOfHookMoveSpeedBonus": "0m", | "EndOfHookMoveSpeedBonus": "0m", | ||
"FriendlyHookIgnoreRange": " | "FriendlyHookIgnoreRange": "8m", | ||
"HookingSlowSpeedLimit": 0.001, | "HookingSlowSpeedLimit": 0.001, | ||
"Name": "Hook", | "Name": "Hook", | ||
"ReturnDelay": 0.5, | "ReturnDelay": 0.5, | ||
"ReturnPositionForwardOffset": 100, | "ReturnPositionForwardOffset": 100, | ||
"ReturnSpeed": 2200 | "ReturnSpeed": 2200, | ||
"Upgrades": [ | |||
{ | |||
"Description": "Bebop deals 30% more bullet damage against hooked enemies for 10s", | |||
"BulletAmp": 30, | |||
"BulletAmpDuration": 10 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCastRange": "30m" | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -11 | |||
} | |||
] | |||
}, | }, | ||
"4": { | "4": { | ||
"AbilityCastDelay": 1, | "AbilityCastDelay": 1, | ||
"AbilityChannelTime": 8, | "AbilityChannelTime": 8, | ||
"AbilityCooldown": | "AbilityCooldown": 117, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AirSpeedMax": 70, | "AirSpeedMax": 70, | ||
"BeamCloseDamagePercent": 75, | "BeamCloseDamagePercent": 75, | ||
"BeamCloseRadius": "5.0m", | "BeamCloseRadius": "5.0m", | ||
"BeamEndRadius": "5.0m", | |||
"BeamLength": "70m", | "BeamLength": "70m", | ||
"BeamWidth": "2.9m", | "BeamWidth": "2.9m", | ||
Line 328: | Line 446: | ||
"SlowTargetDuration": 0.5, | "SlowTargetDuration": 0.5, | ||
"TrackingSpeed": 55, | "TrackingSpeed": 55, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -38 | |||
}, | |||
{ | |||
"Description": null, | |||
"DPS": 100 | |||
}, | |||
{ | |||
"Description": "Hyper Beam heals for 100% of its damage on Heroes. 33% on non-hero", | |||
"BeamLifesteal": 100, | |||
"BeamLifestealNonHeroPercent": 33 | |||
} | |||
], | |||
"ZoomBias": 0.5, | "ZoomBias": 0.5, | ||
"ZoomTime": 0.1 | "ZoomTime": 0.1 | ||
Line 382: | Line 515: | ||
"MaxDamage": 100, | "MaxDamage": 100, | ||
"Name": null, | "Name": null, | ||
"Radius": "7m" | "Radius": "7m", | ||
}, | "Upgrades": [ | ||
"2": { | { | ||
"AbilityCooldown": | "Description": null, | ||
"AbilityCooldown": 0 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
} | |||
] | |||
}, | |||
"2": { | |||
"AbilityCooldown": 26, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Description": null, | "Description": null, | ||
"Name": null | "Name": null, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
} | |||
] | |||
}, | }, | ||
"3": { | "3": { | ||
"AbilityCooldown": | "AbilityCooldown": 26, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Description": null, | "Description": null, | ||
"Name": null | "Name": null, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
} | |||
] | |||
}, | }, | ||
"4": { | "4": { | ||
"AbilityCooldown": | "AbilityCooldown": 127, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Description": null, | "Description": null, | ||
"Name": null | "Name": null, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
} | |||
] | |||
} | } | ||
}, | }, | ||
Line 444: | Line 633: | ||
"1": { | "1": { | ||
"AbilityCastDelay": 0.75, | "AbilityCastDelay": 0.75, | ||
"AbilityCooldown": | "AbilityCooldown": 37, | ||
"AbilityDuration": 8, | "AbilityDuration": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 453: | Line 642: | ||
"Name": "Anthem", | "Name": "Anthem", | ||
"PeakFireRateBonus": 100, | "PeakFireRateBonus": 100, | ||
"Radius": "12m" | "Radius": "12m", | ||
}, | "Upgrades": [ | ||
{ | |||
"Description": null, | |||
"ExtraLargeClip": 75 | |||
}, | |||
{ | |||
"Description": null, | |||
"Radius": "4m" | |||
}, | |||
{ | |||
"Description": null, | |||
"PeakFireRateBonus": 100 | |||
} | |||
] | |||
}, | |||
"2": { | "2": { | ||
"AbilityCastDelay": 0.25, | "AbilityCastDelay": 0.25, | ||
"AbilityCooldown": | "AbilityCooldown": 42, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 466: | Line 669: | ||
"Description": "Disarm yourself perform a long-range dash melee attack. For the duration of the song, you remain disarmed and your melee abilities apply a debuff that disarms and EMP's enemy targets.", | "Description": "Disarm yourself perform a long-range dash melee attack. For the duration of the song, you remain disarmed and your melee abilities apply a debuff that disarms and EMP's enemy targets.", | ||
"MeleeEMP": 1, | "MeleeEMP": 1, | ||
"Name": "Silence Contraptions" | "Name": "Silence Contraptions", | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"SlowPercent": 40 | |||
}, | |||
{ | |||
"Description": null, | |||
"DashDistance": "4m" | |||
}, | |||
{ | |||
"Description": null, | |||
"DebuffDuration": 1.5 | |||
} | |||
] | |||
}, | }, | ||
"3": { | "3": { | ||
"AbilityCastDelay": 0.25, | "AbilityCastDelay": 0.25, | ||
"AbilityCooldown": | "AbilityCooldown": 48, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 480: | Line 697: | ||
"Name": "Lullaby", | "Name": "Lullaby", | ||
"Radius": "12m", | "Radius": "12m", | ||
"SleepWakeUpDelay": 0.25 | "SleepWakeUpDelay": 0.25, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"ExternalBonusHealthRegen": 15 | |||
}, | |||
{ | |||
"Description": null, | |||
"Radius": "2m" | |||
}, | |||
{ | |||
"Description": null, | |||
"LingerDuration": 0.75 | |||
} | |||
] | |||
}, | }, | ||
"4": { | "4": { | ||
"AbilityCastDelay": 0.5, | "AbilityCastDelay": 0.5, | ||
"AbilityChannelTime": 3, | "AbilityChannelTime": 3, | ||
"AbilityCooldown": | "AbilityCooldown": 95, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BulletResist": -20, | "BulletResist": -20, | ||
Line 493: | Line 724: | ||
"Description": "Encase nearby enemies in glass in an increasing range over a short duration. Cadence then breaks the glass with her powerful voice, breaking any shields on the them, damaging them, and giving them massive bullet vulnerability for a duraiton after.", | "Description": "Encase nearby enemies in glass in an increasing range over a short duration. Cadence then breaks the glass with her powerful voice, breaking any shields on the them, damaging them, and giving them massive bullet vulnerability for a duraiton after.", | ||
"Name": "Crescendo", | "Name": "Crescendo", | ||
"Radius": "12m" | "Radius": "12m", | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"BulletResist": -10 | |||
}, | |||
{ | |||
"Description": null, | |||
"DebuffDuration": 4 | |||
}, | |||
{ | |||
"Description": null, | |||
"Damage": 120 | |||
} | |||
] | |||
} | } | ||
}, | }, | ||
Line 534: | Line 779: | ||
"1": { | "1": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldown": | "AbilityCooldown": 28, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 548: | Line 793: | ||
"Pulses": 4, | "Pulses": 4, | ||
"Radius": "7m", | "Radius": "7m", | ||
"SlowPercent": 30 | "SlowPercent": 30, | ||
}, | "Upgrades": [ | ||
{ | |||
"Description": null, | |||
"Pulses": 1 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -7 | |||
}, | |||
{ | |||
"Description": null, | |||
"PulseDamage": 45 | |||
} | |||
] | |||
}, | |||
"2": { | "2": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCastRange": 200, | "AbilityCastRange": 200, | ||
"AbilityCharges": 1, | "AbilityCharges": 1, | ||
"AbilityCooldown": | "AbilityCooldown": 37, | ||
"AbilityCooldownBetweenCharge": 8, | "AbilityCooldownBetweenCharge": 8, | ||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
Line 573: | Line 832: | ||
"TimeWallHeight": "3.5m", | "TimeWallHeight": "3.5m", | ||
"TimeWallTimeScale": 0.0001, | "TimeWallTimeScale": 0.0001, | ||
"TimeWallWidth": "7m" | "TimeWallWidth": "7m", | ||
"Upgrades": [ | |||
{ | |||
"Description": "+2mm Width, +1mm Height", | |||
"TimeWallWidth": "2m", | |||
"TimeWallHeight": "1m" | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCharges": 1 | |||
}, | |||
{ | |||
"Description": "Enemies that touch Time Wall will be Silenced for 3.0s", | |||
"DebuffDuration": 3 | |||
} | |||
] | |||
}, | }, | ||
"3": { | "3": { | ||
"AbilityCooldown": | "AbilityCooldown": 30, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BaseBulletDamage": 5, | "BaseBulletDamage": 5, | ||
Line 596: | Line 870: | ||
"SpeedChange": 25, | "SpeedChange": 25, | ||
"TimeScaleDebuff": 90, | "TimeScaleDebuff": 90, | ||
"TimeWarpRadius": "5m" | "TimeWarpRadius": "5m", | ||
"Upgrades": [ | |||
{ | |||
"Description": "+s/0.5s Min/Max Stop Duration", | |||
"MaxSlowDuration": 0.5 | |||
}, | |||
{ | |||
"Description": "+2s Speed Duration, s Charge Time", | |||
"AbilityCooldown": -9, | |||
"SpeedBoostDuration": 2 | |||
}, | |||
{ | |||
"Description": "+50% Max Damage Amp", | |||
"MaxBonusBulletDamage": 50 | |||
} | |||
] | |||
}, | }, | ||
"4": { | "4": { | ||
"AbilityCastDelay": 0.15, | "AbilityCastDelay": 0.15, | ||
"AbilityCastRange": "30m", | "AbilityCastRange": "30m", | ||
"AbilityCooldown": | "AbilityCooldown": 48, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 614: | Line 903: | ||
"SwapTime": 1.5, | "SwapTime": 1.5, | ||
"SwapTotalDamage": 125, | "SwapTotalDamage": 125, | ||
"TickRate": 0.25 | "TickRate": 0.25, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCastRange": "15m" | |||
}, | |||
{ | |||
"Description": null, | |||
"SwapTotalDamage": 100 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -14 | |||
} | |||
] | |||
} | } | ||
}, | }, | ||
Line 656: | Line 959: | ||
"AbilityCastDelay": 0.42, | "AbilityCastDelay": 0.42, | ||
"AbilityCharges": 1, | "AbilityCharges": 1, | ||
"AbilityCooldown": | "AbilityCooldown": 26, | ||
"AbilityCooldownBetweenCharge": 5, | "AbilityCooldownBetweenCharge": 5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 670: | Line 973: | ||
"StompWidth": "5.0m", | "StompWidth": "5.0m", | ||
"TechCleaveExpireTime": 0.2, | "TechCleaveExpireTime": 0.2, | ||
"TossSpeed": 450 | "TossSpeed": 450, | ||
}, | "Upgrades": [ | ||
{ | |||
"Description": "Hit enemies are fire rate and movement slowed by 35% for 4s.", | |||
"FireRateSlow": 25, | |||
"SlowPercent": 35, | |||
"SlowDuration": 4 | |||
}, | |||
{ | |||
"Description": " deals 30% more Weapon Damage to hit enemies for 8s", | |||
"BulletArmorReduction": 30, | |||
"BulletArmorReductionDuration": 8 | |||
}, | |||
{ | |||
"Description": null, | |||
"Damage": 125 | |||
} | |||
] | |||
}, | |||
"2": { | "2": { | ||
"AbilityCastRange": "9m", | "AbilityCastRange": "9m", | ||
"AbilityCooldown": | "AbilityCooldown": 12, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AllyDistance": "9m", | "AllyDistance": "9m", | ||
Line 683: | Line 1,003: | ||
"Name": "Quantum Entanglement", | "Name": "Quantum Entanglement", | ||
"TrailInterval": 0.01, | "TrailInterval": 0.01, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCastRange": "4m" | |||
}, | |||
{ | |||
"Description": null, | |||
"FireRateBonus": 25 | |||
}, | |||
{ | |||
"Description": "On reappearing, +120% base ammo", | |||
"BonusClipSizePercent": 120 | |||
} | |||
], | |||
"VoidTime": 1.4 | "VoidTime": 1.4 | ||
}, | }, | ||
"3": { | "3": { | ||
"AbilityChannelTime": 5, | "AbilityChannelTime": 5, | ||
"AbilityCooldown": | "AbilityCooldown": 48, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": "4.2m", | "ChannelMoveSpeed": "4.2m", | ||
"Description": "While channelling, restore health over time to you and any allies nearby.", | "Description": "While channelling, restore health over time to you and any allies nearby. Dashing does not break channel.", | ||
"HealingPerSecond": 32, | "HealingPerSecond": 32, | ||
"MovementSpeedBonus": "0m", | "MovementSpeedBonus": "0m", | ||
"Name": "Rejuvenating Aurora", | "Name": "Rejuvenating Aurora", | ||
"ShareWithFriendsRadius": "8m" | "ShareWithFriendsRadius": "8m", | ||
"Upgrades": [ | |||
{ | |||
"Description": "Gain +4mm/s movespeed bonus for 8s if Aurora is fully channeled. Gain instantly with 5AP Upgrade.", | |||
"MovementSpeedBonus": "4m", | |||
"MovementSpeedBonusDuration": 8 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -14 | |||
}, | |||
{ | |||
"Description": "Full move and ability use and additionaly heals +3.8% of Max Health per second", | |||
"NoChannel": 1, | |||
"HealMaxHealthPercent": 3.8 | |||
} | |||
] | |||
}, | }, | ||
"4": { | "4": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityChannelTime": 2.75, | "AbilityChannelTime": 2.75, | ||
"AbilityCooldown": | "AbilityCooldown": 191, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"CameraDistance": 400, | "CameraDistance": 400, | ||
Line 709: | Line 1,059: | ||
"TossAngle": 45, | "TossAngle": 45, | ||
"TossSpeed": 350, | "TossSpeed": 350, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"VacuumRadius": "2m" | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityChannelTime": 0.75 | |||
}, | |||
{ | |||
"Description": "Singularity takes 3.8% of the enemies' max health each second.", | |||
"DamagePercentHealth": 3.8 | |||
} | |||
], | |||
"VacuumRadius": "8m" | "VacuumRadius": "8m" | ||
} | } | ||
Line 752: | Line 1,116: | ||
"AbilityCastRange": "15m", | "AbilityCastRange": "15m", | ||
"AbilityCharges": 1, | "AbilityCharges": 1, | ||
"AbilityCooldown": | "AbilityCooldown": 30, | ||
"AbilityCooldownBetweenCharge": 5, | "AbilityCooldownBetweenCharge": 5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 775: | Line 1,139: | ||
"TurretDeployTime": 1, | "TurretDeployTime": 1, | ||
"TurretHealthScaling": 30, | "TurretHealthScaling": 30, | ||
"TurretLifetime": 30 | "TurretLifetime": 30, | ||
"Upgrades": [ | |||
{ | |||
"Description": "+1 Ability Charge and turrets apply +25% Movement Slow", | |||
"AbilityCharges": 1, | |||
"MoveSlowPercent": 25, | |||
"SlowDuration": 1.3 | |||
}, | |||
{ | |||
"Description": "+10mm Attack Range and +10% turret fire rate", | |||
"TurretAttackRange": "10m", | |||
"AttackSpeedMult": 10 | |||
}, | |||
{ | |||
"Description": null, | |||
"TurretDPS": 45 | |||
} | |||
] | |||
}, | }, | ||
"2": { | "2": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCastRange": "15m", | "AbilityCastRange": "15m", | ||
"AbilityCooldown": | "AbilityCooldown": 48, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 786: | Line 1,167: | ||
"Description": "Deploy a spirit that heals nearby units.", | "Description": "Deploy a spirit that heals nearby units.", | ||
"ExternalBonusHealthRegen": 25, | "ExternalBonusHealthRegen": 25, | ||
"HealRadius": " | "HealRadius": "5m", | ||
"MaxHealthRegenPctInterval": 0.5, | "MaxHealthRegenPctInterval": 0.5, | ||
"Name": "Medicinal Specter", | "Name": "Medicinal Specter", | ||
"TurretHealMult": 1 | "TurretHealMult": 1, | ||
"Upgrades": [ | |||
{ | |||
"Description": "+35% Fire Rate on units being healed by Medicinal Specter", | |||
"AuraFireRateBonus": 35 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -17 | |||
}, | |||
{ | |||
"Description": "+5% Max Health regen per second", | |||
"MaxHealthRegenPct": 5 | |||
} | |||
] | |||
}, | }, | ||
"3": { | "3": { | ||
"AbilityCastRange": "50m", | "AbilityCastRange": "50m", | ||
"AbilityCooldown": | "AbilityCooldown": 37, | ||
"AbilityDuration": | "AbilityDuration": 5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Damage": 64, | "Damage": 64, | ||
"Description": "Creates a wall that divides the terrain in half. On creation, the wall deals damage and applies slow to enemies nearby. \u003Cbr\u003EAfter casting, press [] or [] to erupt the wall early.", | "Description": "Creates a wall that divides the terrain in half. On creation, the wall deals damage and applies slow to enemies nearby. \u003Cbr\u003EAfter casting, press [] or [] to erupt the wall early.", | ||
"MinRange": " | "MinRange": "6m", | ||
"Name": "Spectral Wall", | "Name": "Spectral Wall", | ||
"NumWallSegments": 7, | "NumWallSegments": 7, | ||
Line 808: | Line 1,203: | ||
"TimeBetweenSegments": 0.035, | "TimeBetweenSegments": 0.035, | ||
"TimeToMaxDistance": 2, | "TimeToMaxDistance": 2, | ||
"Upgrades": [ | |||
{ | |||
"Description": "Removes 1 stamina and amplifies 's damage by 25% on hit enemies for 7s", | |||
"StaminaReduction": 1, | |||
"BonusDamagePercent": 25, | |||
"DebuffDuration": 7 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -14 | |||
}, | |||
{ | |||
"Description": "Adds a 1s Stun to enemies hit by Spectral Wall", | |||
"WallStunDuration": 1 | |||
} | |||
], | |||
"WallImpactRange": "5m" | "WallImpactRange": "5m" | ||
}, | }, | ||
Line 813: | Line 1,224: | ||
"AbilityCastRange": "50m", | "AbilityCastRange": "50m", | ||
"AbilityChannelTime": 13, | "AbilityChannelTime": 13, | ||
"AbilityCooldown": | "AbilityCooldown": 106, | ||
"AbilityUnitTargetLimit": 100, | "AbilityUnitTargetLimit": 100, | ||
"BossDamagePercent": 50, | "BossDamagePercent": 50, | ||
Line 826: | Line 1,237: | ||
"IntervalRampUpTime": 0.3, | "IntervalRampUpTime": 0.3, | ||
"MaxSpread": 5, | "MaxSpread": 5, | ||
"MinDistance": " | "MinDistance": "6m", | ||
"Name": "Heavy Barrage", | "Name": "Heavy Barrage", | ||
"ProjectileIgnoreCollisionTime": 0.2, | "ProjectileIgnoreCollisionTime": 0.2, | ||
Line 832: | Line 1,243: | ||
"TrackSpeedNear": 150, | "TrackSpeedNear": 150, | ||
"TrackingTime": 0.4, | "TrackingTime": 0.4, | ||
"TrackingVariance": "0m" | "TrackingVariance": "0m", | ||
"Upgrades": [ | |||
{ | |||
"Description": "Applies 35% movement slow", | |||
"MoveSlowPercent": 35, | |||
"MoveSlowDuration": 2 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -47 | |||
}, | |||
{ | |||
"Description": "+30 Damage per Rocket ", | |||
"DamagePerRocket": 30 | |||
} | |||
] | |||
} | } | ||
}, | }, | ||
Line 878: | Line 1,304: | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Description": null, | "Description": null, | ||
"Name": null | "Name": null, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
} | |||
] | |||
}, | }, | ||
"2": { | "2": { | ||
Line 886: | Line 1,326: | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Description": null, | "Description": null, | ||
"Name": null | "Name": null, | ||
}, | "Upgrades": [ | ||
"3": { | { | ||
"Description": null, | |||
"AbilityCooldown": 0 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
} | |||
] | |||
}, | |||
"3": { | |||
"AbilityCastDelay": 1, | "AbilityCastDelay": 1, | ||
"AbilityCooldown": 10, | "AbilityCooldown": 10, | ||
Line 894: | Line 1,348: | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Description": null, | "Description": null, | ||
"Name": null | "Name": null, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
} | |||
] | |||
}, | }, | ||
"4": { | "4": { | ||
Line 902: | Line 1,370: | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Description": null, | "Description": null, | ||
"Name": null | "Name": null, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
} | |||
] | |||
} | } | ||
}, | }, | ||
Line 954: | Line 1,436: | ||
"Name": "Essence Bomb", | "Name": "Essence Bomb", | ||
"Radius": "7m", | "Radius": "7m", | ||
"SelfDamage": 30 | "SelfDamage": 30, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"Radius": "2m" | |||
}, | |||
{ | |||
"Description": null, | |||
"Damage": 60 | |||
}, | |||
{ | |||
"Description": "Bombs leave a toxic mess on the ground, dealing 26% of the original damage per second, for 6s.", | |||
"BloodSpillDPSPercent": 26, | |||
"BloodSpillDuration": 6 | |||
} | |||
] | |||
}, | }, | ||
"2": { | "2": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCastRange": "20m", | "AbilityCastRange": "20m", | ||
"AbilityCooldown": | "AbilityCooldown": 42, | ||
"AbilityDuration": 2, | "AbilityDuration": 2, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 969: | Line 1,466: | ||
"MoveSpeedReduction": 25, | "MoveSpeedReduction": 25, | ||
"Name": "Life Drain", | "Name": "Life Drain", | ||
"TickRate": 0.1 | "TickRate": 0.1, | ||
}, | "Upgrades": [ | ||
"3": { | { | ||
"Description": null, | |||
"LifeDrainPerSecond": 20 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityDuration": 2 | |||
}, | |||
{ | |||
"Description": "Enemy is Silenced while being Life Drained (requires line of sight)", | |||
"SilenceOnDrain": 1 | |||
} | |||
] | |||
}, | |||
"3": { | |||
"AbilityCastDelay": 0.12, | "AbilityCastDelay": 0.12, | ||
"AbilityCooldown": 6, | "AbilityCooldown": 6, | ||
Line 986: | Line 1,497: | ||
"SlowDuration": 6, | "SlowDuration": 6, | ||
"SpreadAngleDegrees": 6, | "SpreadAngleDegrees": 6, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -2 | |||
}, | |||
{ | |||
"Description": "+40 Health To Damage", | |||
"HealthToDamage": 40 | |||
}, | |||
{ | |||
"Description": "+6 Blood Shards", | |||
"NumBloodShards": 6, | |||
"SpreadAngleDegrees": 22 | |||
} | |||
], | |||
"VulnerabilityPerStack": 15 | "VulnerabilityPerStack": 15 | ||
}, | }, | ||
Line 991: | Line 1,517: | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCastRange": "7m", | "AbilityCastRange": "7m", | ||
"AbilityCooldown": | "AbilityCooldown": 170, | ||
"AbilityDuration": 0.25, | "AbilityDuration": 0.25, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,002: | Line 1,528: | ||
"MinHealthTakenPct": 30, | "MinHealthTakenPct": 30, | ||
"Name": "Soul Exchange", | "Name": "Soul Exchange", | ||
"PostCastHoldTime": 0.7 | "PostCastHoldTime": 0.7, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -38 | |||
}, | |||
{ | |||
"Description": null, | |||
"EnemyMinHealthPct": -10 | |||
}, | |||
{ | |||
"Description": "On cast, +40% Fire Rate and +40% Spirit Resist for s.", | |||
"SelfBuffDuration": 8, | |||
"TechResist": 40, | |||
"BonusFireRate": 40 | |||
} | |||
] | |||
} | } | ||
}, | }, | ||
Line 1,044: | Line 1,586: | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCharges": 1, | "AbilityCharges": 1, | ||
"AbilityCooldown": | "AbilityCooldown": 23, | ||
"AbilityCooldownBetweenCharge": 8, | "AbilityCooldownBetweenCharge": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,056: | Line 1,598: | ||
"Name": "Lightning Ball", | "Name": "Lightning Ball", | ||
"ShockRadius": "4m", | "ShockRadius": "4m", | ||
"TickRate": 0.1 | "TickRate": 0.1, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCharges": 1 | |||
}, | |||
{ | |||
"Description": null, | |||
"SlowPercent": 40 | |||
}, | |||
{ | |||
"Description": "+70 DPS", | |||
"DPS": 70 | |||
} | |||
] | |||
}, | }, | ||
"2": { | "2": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCastRange": "16m", | "AbilityCastRange": "16m", | ||
"AbilityCooldown": | "AbilityCooldown": 42, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 1,069: | Line 1,625: | ||
"ShockDelay": 3.5, | "ShockDelay": 3.5, | ||
"ShockRadius": "6m", | "ShockRadius": "6m", | ||
"StunDuration": 1.1 | "StunDuration": 1.1, | ||
}, | "Upgrades": [ | ||
{ | |||
"Description": null, | |||
"AbilityCooldown": -19 | |||
}, | |||
{ | |||
"Description": null, | |||
"ShockRadius": "8m" | |||
}, | |||
{ | |||
"Description": null, | |||
"StunDuration": 1.1 | |||
} | |||
] | |||
}, | |||
"3": { | "3": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldown": | "AbilityCooldown": 48, | ||
"AbilityDuration": 10, | "AbilityDuration": 10, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,084: | Line 1,654: | ||
"DamagePerChain": 10, | "DamagePerChain": 10, | ||
"Description": "Power up your weapon with a shock effect, making your bullets proc shock damage on your target. This shock damage bounces to enemies near your target. Occurs once per burst shot.", | "Description": "Power up your weapon with a shock effect, making your bullets proc shock damage on your target. This shock damage bounces to enemies near your target. Occurs once per burst shot.", | ||
"Name": "Power Surge" | "Name": "Power Surge", | ||
"Upgrades": [ | |||
{ | |||
"Description": "Shock Damage applies -15% Spirit Resist for 8s", | |||
"TechResistDebuff": -15, | |||
"DebuffDuration": 8 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -15 | |||
}, | |||
{ | |||
"Description": "+0 Shock Damage, improved Spirit scaling, and +3 Max Jumps", | |||
"DamagePerChain": 0, | |||
"BonusPerChain": 0, | |||
"ChainCount": 3 | |||
} | |||
] | |||
}, | }, | ||
"4": { | "4": { | ||
"AbilityChannelTime": 7, | "AbilityChannelTime": 7, | ||
"AbilityCooldown": | "AbilityCooldown": 148, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BossDamagePercent": 25, | "BossDamagePercent": 25, | ||
Line 1,094: | Line 1,681: | ||
"CameraDistance": 600, | "CameraDistance": 600, | ||
"CloudHeight": 120, | "CloudHeight": 120, | ||
"DPS": | "DPS": 110, | ||
"DamageInterval": 0.25, | "DamageInterval": 0.25, | ||
"Description": "Channel an expanding storm cloud around you that damages all enemies within its radius. Enemies do not take damage when they are out of line-of-sight. You have increased Bullet Resist during the channel.", | "Description": "Channel an expanding storm cloud around you that damages all enemies within its radius. Enemies do not take damage when they are out of line-of-sight. You have increased Bullet Resist during the channel.", | ||
Line 1,101: | Line 1,688: | ||
"InitialRadius": "12m", | "InitialRadius": "12m", | ||
"Name": "Storm Cloud", | "Name": "Storm Cloud", | ||
"Radius": " | "Radius": "25m", | ||
"Upgrades": [ | |||
{ | |||
"Description": "+35% Bullet Resist while channeling Storm Cloud", | |||
"BulletResistOnActive": 35 | |||
}, | |||
{ | |||
"Description": "+7s Channel Time and +10mm Radius", | |||
"Radius": "10m", | |||
"AbilityChannelTime": 7 | |||
}, | |||
{ | |||
"Description": "+75 DPS", | |||
"DPS": 75 | |||
} | |||
] | |||
} | } | ||
}, | }, | ||
"BulletDamage": 11.5, | "BulletDamage": 11.5, | ||
"ClipSize": 29, | "ClipSize": 29, | ||
"CritDamageReceivedScale": 0. | "CritDamageReceivedScale": 0.65, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 46, | "DPS": 46, | ||
Line 1,116: | Line 1,717: | ||
"Health": 31, | "Health": 31, | ||
"TechDamagePerc": 0, | "TechDamagePerc": 0, | ||
"BulletResist": | "BulletResist": 0 | ||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
Line 1,159: | Line 1,760: | ||
"JuggleFallSpeedMax": 20, | "JuggleFallSpeedMax": 20, | ||
"Name": "Rapid Fire", | "Name": "Rapid Fire", | ||
"Upgrades": [], | |||
"WeaponDamageScale": -75 | "WeaponDamageScale": -75 | ||
}, | }, | ||
Line 1,174: | Line 1,776: | ||
"LaunchMinVerticalAmount": 0.7, | "LaunchMinVerticalAmount": 0.7, | ||
"LaunchVerticalBias": 0.5, | "LaunchVerticalBias": 0.5, | ||
"Name": "Rocket Launcher" | "Name": "Rocket Launcher", | ||
"Upgrades": [] | |||
}, | }, | ||
"3": { | "3": { | ||
Line 1,182: | Line 1,785: | ||
"Description": "Gain 15% bullet life steal, increased by up to 100% based on 's missing health.", | "Description": "Gain 15% bullet life steal, increased by up to 100% based on 's missing health.", | ||
"LowHealthHealingScalePercent": 100, | "LowHealthHealingScalePercent": 100, | ||
"Name": "Tenacity" | "Name": "Tenacity", | ||
"Upgrades": [] | |||
}, | }, | ||
"4": { | "4": { | ||
"AbilityCooldown": | "AbilityCooldown": 95, | ||
"AbilityDuration": "", | "AbilityDuration": "", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,195: | Line 1,799: | ||
"SleepDuration": 6, | "SleepDuration": 6, | ||
"SpreadDuration": 2, | "SpreadDuration": 2, | ||
"StartRadius": "5m" | "StartRadius": "5m", | ||
"Upgrades": [] | |||
} | } | ||
}, | }, | ||
Line 1,236: | Line 1,841: | ||
"1": { | "1": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldown": | "AbilityCooldown": 26, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AoESleep": "0m", | "AoESleep": "0m", | ||
Line 1,251: | Line 1,856: | ||
"SleepDuration": 3, | "SleepDuration": 3, | ||
"SleepWakeUpDelay": 0.1, | "SleepWakeUpDelay": 0.1, | ||
"TickRate": 0.5 | "TickRate": 0.5, | ||
"Upgrades": [ | |||
{ | |||
"Description": "Removes 1 stamina", | |||
"StaminaReduction": 1 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -12 | |||
}, | |||
{ | |||
"Description": "Applies -12% Bullet Resist for 6s on wake-up.", | |||
"BulletResistReduction": -12, | |||
"BulletResistReductionDuration": 6 | |||
} | |||
] | |||
}, | }, | ||
"2": { | "2": { | ||
"AbilityCooldown": | "AbilityCooldown": 37, | ||
"AbilityDuration": 8, | "AbilityDuration": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,266: | Line 1,886: | ||
"RevealOnDamageDuration": 1.5, | "RevealOnDamageDuration": 1.5, | ||
"RevealOnSpottedDuration": 0.5, | "RevealOnSpottedDuration": 0.5, | ||
"SpottedRadius": "18m" | "SpottedRadius": "18m", | ||
}, | "Upgrades": [ | ||
{ | |||
"Description": "-14s Ability Cooldown", | |||
"AbilityCooldown": -14 | |||
}, | |||
{ | |||
"Description": "+6mm/s Invis Sprint Speed", | |||
"InvisMoveSpeedMod": "6m" | |||
}, | |||
{ | |||
"Description": "After invis, gain +30% Bullet Lifesteal for 8s", | |||
"BulletLifesteal": 30, | |||
"PostInvisBuffDuration": 8 | |||
} | |||
] | |||
}, | |||
"3": { | "3": { | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
Line 1,276: | Line 1,911: | ||
"Description": "Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, two if the hit is a headshot.", | "Description": "Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, two if the hit is a headshot.", | ||
"MaxStacks": 30, | "MaxStacks": 30, | ||
"Name": "Fixation" | "Name": "Fixation", | ||
"Upgrades": [ | |||
{ | |||
"Description": "0 Spirit damage and 15% slow for 2s to target every 20 stacks", | |||
"ProcDamage": 0, | |||
"ProcDamageStackCount": 20, | |||
"SlowPercent": 15, | |||
"SlowDuration": 2 | |||
}, | |||
{ | |||
"Description": "+40 Max Stacks and +5s Duration", | |||
"AbilityDuration": 5, | |||
"MaxStacks": 40 | |||
}, | |||
{ | |||
"Description": null, | |||
"DamageBonusFixedPerStack": 0.2 | |||
} | |||
] | |||
}, | }, | ||
"4": { | "4": { | ||
"AbilityCastDelay": 0.4, | "AbilityCastDelay": 0.4, | ||
"AbilityChannelTime": 3, | "AbilityChannelTime": 3, | ||
"AbilityCooldown": | "AbilityCooldown": 138, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BonusFireRate": 25, | "BonusFireRate": 25, | ||
Line 1,290: | Line 1,943: | ||
"Radius": "15m", | "Radius": "15m", | ||
"TargetsPerTick": 1, | "TargetsPerTick": 1, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"WeaponDamageBonus": 7 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -38 | |||
}, | |||
{ | |||
"Description": null, | |||
"TargetsPerTick": 1 | |||
} | |||
], | |||
"WeaponDamageBonus": 2 | "WeaponDamageBonus": 2 | ||
} | } | ||
Line 1,333: | Line 2,000: | ||
"1": { | "1": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldown": | "AbilityCooldown": 42, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"CaptureRadius": "8m", | "CaptureRadius": "8m", | ||
Line 1,343: | Line 2,010: | ||
"EnemyDragSpeed": 1000, | "EnemyDragSpeed": 1000, | ||
"Name": "Stake", | "Name": "Stake", | ||
"SlowPercent": 30 | "SlowPercent": 30, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"ChainDuration": 0.5 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -19 | |||
}, | |||
{ | |||
"Description": "Tethered enemies are also disarmed\u003C%s3\u003E", | |||
"HasDisarm": 1 | |||
} | |||
] | |||
}, | }, | ||
"2": { | "2": { | ||
"AbilityChannelTime": 0.2, | "AbilityChannelTime": 0.2, | ||
"AbilityCooldown": | "AbilityCooldown": 42, | ||
"AbilityDuration": 8, | "AbilityDuration": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AirSideMoveSpeedPercentage": -35, | "AirSideMoveSpeedPercentage": -35, | ||
"AirSpeedBonus": "0m", | "AirSpeedBonus": "0m", | ||
Line 1,359: | Line 2,039: | ||
"MinVelocityZ": -20, | "MinVelocityZ": -20, | ||
"Name": "Flight", | "Name": "Flight", | ||
"WeaponRecoilReduction": 40 | "Upgrades": [ | ||
}, | { | ||
"Description": "+50% base Ammo while flying", | |||
"BonusClipSizePercent": 50 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -14 | |||
}, | |||
{ | |||
"Description": null, | |||
"MagicDamagePerBullet": 12 | |||
} | |||
], | |||
"WeaponRecoilReduction": 40 | |||
}, | |||
"3": { | "3": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldown": | "AbilityCooldown": 26, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BulletResistReduction": -6, | |||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"DebuffDuration": 6, | "DebuffDuration": 6, | ||
"Description": "Your crow familiar deals impact damage and applies a bleed that deals damage based on the target's current health.", | "Description": "Your crow familiar deals impact damage, reduces their bullet resist and applies a bleed that deals damage based on the target's current health.", | ||
"DotHealthPercent": 3, | "DotHealthPercent": 3, | ||
"ImpactDamage": | "ImpactDamage": 40, | ||
"Name": "Crow Familiar", | "Name": "Crow Familiar", | ||
"TargetBounceRange": "0m", | "TargetBounceRange": "0m", | ||
"TickRate": 0.5, | "TickRate": 0.5, | ||
"Upgrades": [ | |||
{ | |||
"Description": "Crow Ricochets up to 2 times towards other enemies within 15mm", | |||
"TargetBounceRange": "15m", | |||
"TargetBounceCount": 3 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -16 | |||
}, | |||
{ | |||
"Description": "+3% Bleed and suppresses healing by -40%", | |||
"DotHealthPercent": 3, | |||
"HealAmpReceivePenaltyPercent": -40, | |||
"HealAmpRegenPenaltyPercent": -40 | |||
} | |||
], | |||
"VisualSplashRadius": "1m" | "VisualSplashRadius": "1m" | ||
}, | }, | ||
"4": { | "4": { | ||
"AbilityCharges": 2, | "AbilityCharges": 2, | ||
"AbilityCooldown": | "AbilityCooldown": 53, | ||
"AbilityCooldownBetweenCharge": 1.6, | "AbilityCooldownBetweenCharge": 1.6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,384: | Line 2,096: | ||
"Damage": 160, | "Damage": 160, | ||
"Description": "Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1s of being scoped. Does bonus damage to enemies with less than 50% health remaining. Landing a killing blow on a player with Assassinate grants you bonus souls.", | "Description": "Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1s of being scoped. Does bonus damage to enemies with less than 50% health remaining. Landing a killing blow on a player with Assassinate grants you bonus souls.", | ||
"HeadshotBonus": 20, | |||
"LowHealthEnemyDamageBonus": 145, | "LowHealthEnemyDamageBonus": 145, | ||
"LowHealthEnemyThresholdPct": 50, | "LowHealthEnemyThresholdPct": 50, | ||
Line 1,393: | Line 2,106: | ||
"SnipeFOV": 18, | "SnipeFOV": 18, | ||
"SnipeZoomDuration": 0.15, | "SnipeZoomDuration": 0.15, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -19 | |||
}, | |||
{ | |||
"Description": null, | |||
"LowHealthEnemyDamageBonus": 140 | |||
}, | |||
{ | |||
"Description": "Assassinate kills grant +600 souls", | |||
"BonusGoldOnKill": 600 | |||
} | |||
], | |||
"ViewPunch": 2.5, | "ViewPunch": 2.5, | ||
"WeaponDamageBonus": 13 | "WeaponDamageBonus": 13 | ||
Line 1,398: | Line 2,125: | ||
}, | }, | ||
"BulletArmorDamageReduction": -10, | "BulletArmorDamageReduction": -10, | ||
"BulletDamage": | "BulletDamage": 13, | ||
"ClipSize": 22, | "ClipSize": 22, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": | "DPS": 68.42105263157896, | ||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 1,438: | Line 2,165: | ||
"AbilityCastRange": "20m", | "AbilityCastRange": "20m", | ||
"AbilityCharges": 1, | "AbilityCharges": 1, | ||
"AbilityCooldown": | "AbilityCooldown": 25, | ||
"AbilityCooldownBetweenCharge": 6, | "AbilityCooldownBetweenCharge": 6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,453: | Line 2,180: | ||
"SlowDuration": 4, | "SlowDuration": 4, | ||
"SlowPercent": 40, | "SlowPercent": 40, | ||
"TickRate": 0.5 | "TickRate": 0.5, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCharges": 1 | |||
}, | |||
{ | |||
"Description": " gains 15% Lifesteal against victims", | |||
"LifestealPercentHero": 15 | |||
}, | |||
{ | |||
"Description": "+15% Damage Amplification and -40% Heal/Regen", | |||
"DamageAmplification": 15, | |||
"HealAmpReceivePenaltyPercent": -40, | |||
"HealAmpRegenPenaltyPercent": -40 | |||
} | |||
] | |||
}, | }, | ||
"2": { | "2": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldown": | "AbilityCooldown": 40, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AuraLingerDuration": 1, | "AuraLingerDuration": 1, | ||
Line 1,464: | Line 2,207: | ||
"DashSpeed": "12m", | "DashSpeed": "12m", | ||
"DashTime": 3, | "DashTime": 3, | ||
"Description": "Move forward at high speed and leave a flame trail that burns enemies. Infernus gains | "Description": "Move forward at high speed and leave a flame trail that burns enemies. Infernus gains 50% slow resistance for the duration. \u003Cbr\u003EHold [] to dash faster.", | ||
"FlameAuraDPS": 40, | "FlameAuraDPS": 40, | ||
"FlameAuraRadius": "4.5m", | "FlameAuraRadius": "4.5m", | ||
Line 1,472: | Line 2,215: | ||
"Name": "Flame Dash", | "Name": "Flame Dash", | ||
"SideMoveSpeedReduction": -65, | "SideMoveSpeedReduction": -65, | ||
"SlowResistancePercent": | "SlowResistancePercent": 50, | ||
"SpeedBurstSpeed": "20m", | "SpeedBurstSpeed": "20m", | ||
"TickRate": 0.5 | "TickRate": 0.5, | ||
}, | "Upgrades": [ | ||
{ | |||
"Description": "+30% Fire Rate Slow for 6s", | |||
"FireRateSlow": 30, | |||
"FlameDashDebuffDuration": 6 | |||
}, | |||
{ | |||
"Description": null, | |||
"FlameAuraDPS": 45 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -19 | |||
} | |||
] | |||
}, | |||
"3": { | "3": { | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,486: | Line 2,244: | ||
"Description": "Your bullets build up to apply a burning effect on enemies. 's bullets and abilities will refresh the duration.", | "Description": "Your bullets build up to apply a burning effect on enemies. 's bullets and abilities will refresh the duration.", | ||
"Name": "Afterburn", | "Name": "Afterburn", | ||
"TickRate": 0.5 | "TickRate": 0.5, | ||
"Upgrades": [ | |||
{ | |||
"Description": "Victims deal -30% Spirit Damage.", | |||
"AfterburnSpiritDamageReduction": -30 | |||
}, | |||
{ | |||
"Description": null, | |||
"BurnDuration": 1 | |||
}, | |||
{ | |||
"Description": null, | |||
"DPS": 30 | |||
} | |||
] | |||
}, | }, | ||
"4": { | "4": { | ||
"AbilityCooldown": | "AbilityCooldown": 127, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 1,497: | Line 2,269: | ||
"Name": "Concussive Combustion", | "Name": "Concussive Combustion", | ||
"Radius": "12m", | "Radius": "12m", | ||
"StunDuration": 1.25 | "StunDuration": 1.25, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -38 | |||
}, | |||
{ | |||
"Description": "+0.5s Stun Duration and +4mm Radius", | |||
"StunDuration": 0.5, | |||
"Radius": "4m" | |||
}, | |||
{ | |||
"Description": "+115 Damage and 100% lifesteal from enemy heroes hit", | |||
"Damage": 115, | |||
"LifeStealPercentOnHit": 100 | |||
} | |||
] | |||
} | } | ||
}, | }, | ||
Line 1,514: | Line 2,302: | ||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
"MaxHealth": | "MaxHealth": 600, | ||
"MaxMoveSpeed": 6.5, | "MaxMoveSpeed": 6.5, | ||
"MoveAcceleration": 4, | "MoveAcceleration": 4, | ||
Line 1,540: | Line 2,328: | ||
"AbilityCastRange": "50m", | "AbilityCastRange": "50m", | ||
"AbilityCharges": 2, | "AbilityCharges": 2, | ||
"AbilityCooldown": | "AbilityCooldown": 30, | ||
"AbilityCooldownBetweenCharge": 6, | "AbilityCooldownBetweenCharge": 6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,556: | Line 2,344: | ||
"ReturnOffSetTargetDistance": 150, | "ReturnOffSetTargetDistance": 150, | ||
"ReturnUpVelocity": 200, | "ReturnUpVelocity": 200, | ||
"TechCleaveExpireTime": 0.2 | "TechCleaveExpireTime": 0.2, | ||
"Upgrades": [ | |||
{ | |||
"Description": "30% slow for 4s on enemies hit", | |||
"SlowPercent": 30, | |||
"SlowDuration": 4 | |||
}, | |||
{ | |||
"Description": "+1 Damage and Occilioblade gains +100% more damage from spirit", | |||
"Damage": 1 | |||
}, | |||
{ | |||
"Description": "-7s Cooldown for each enemy hit by Occilioblade", | |||
"CooldownReductionOnHit": -7 | |||
} | |||
] | |||
}, | }, | ||
"2": { | "2": { | ||
"AbilityCooldown": | "AbilityCooldown": 21, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,566: | Line 2,369: | ||
"MoveSpeedBonusPercentStart": 120, | "MoveSpeedBonusPercentStart": 120, | ||
"Name": "Pack Hunter", | "Name": "Pack Hunter", | ||
"Radius": "10m" | "Radius": "10m", | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityDuration": 2 | |||
}, | |||
{ | |||
"Description": "30% Damage Lifesteal for the duration of Pack Hunter", | |||
"LifestealPercent": 30 | |||
}, | |||
{ | |||
"Description": null, | |||
"BonusFireRate": 40 | |||
} | |||
] | |||
}, | }, | ||
"3": { | "3": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldown": | "AbilityCooldown": 25, | ||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,590: | Line 2,407: | ||
"TickRate": 0.25, | "TickRate": 0.25, | ||
"TornadoSpeed": 600, | "TornadoSpeed": 600, | ||
"TrackingDistance": "15m" | "TrackingDistance": "15m", | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"SlowPercent": 30 | |||
}, | |||
{ | |||
"Description": null, | |||
"FireRateSlow": 40 | |||
}, | |||
{ | |||
"Description": "-9 Cooldown and +3s Duration", | |||
"AbilityDuration": 3, | |||
"AbilityCooldown": -9 | |||
} | |||
] | |||
}, | }, | ||
"4": { | "4": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCastRange": "25m", | "AbilityCastRange": "25m", | ||
"AbilityCooldown": | "AbilityCooldown": 127, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BoloBounceCount": 6, | "BoloBounceCount": 6, | ||
Line 1,609: | Line 2,441: | ||
"MaxGroundDashReduction": -50, | "MaxGroundDashReduction": -50, | ||
"MaxSlow": 100, | "MaxSlow": 100, | ||
"Name": "Trapper's Delight" | "Name": "Trapper's Delight", | ||
"Upgrades": [ | |||
{ | |||
"Description": "Enemies hit by the bolo give 30% Lifesteal for 8s", | |||
"ReverseLifeLeech": 30, | |||
"ReverseLifeLeechDuration": 8 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -47 | |||
}, | |||
{ | |||
"Description": "Stun enemies that are immobilized", | |||
"StunsTargets": 1 | |||
} | |||
] | |||
} | } | ||
}, | }, | ||
Line 1,651: | Line 2,498: | ||
"AbilityCastDelay": 0.1, | "AbilityCastDelay": 0.1, | ||
"AbilityCharges": 1, | "AbilityCharges": 1, | ||
"AbilityCooldown": | "AbilityCooldown": 22, | ||
"AbilityCooldownBetweenCharge": 7, | "AbilityCooldownBetweenCharge": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,660: | Line 2,507: | ||
"Radius": "6.5m", | "Radius": "6.5m", | ||
"SlowDuration": 4, | "SlowDuration": 4, | ||
"SlowPercent": 40 | "SlowPercent": 40, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCharges": 1 | |||
}, | |||
{ | |||
"Description": "Frost Grenade now heals 1 HP to friendly targets. Scales with Spirit.", | |||
"HealAmount": 1 | |||
}, | |||
{ | |||
"Description": null, | |||
"Damage": 175 | |||
} | |||
] | |||
}, | }, | ||
"2": { | "2": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldown": | "AbilityCooldown": 38, | ||
"AbilityDuration": 8, | "AbilityDuration": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,683: | Line 2,544: | ||
"PopupForce": 30, | "PopupForce": 30, | ||
"SlowResistancePercent": 60, | "SlowResistancePercent": 60, | ||
"SprintSpeedBonus": "2m" | "SprintSpeedBonus": "2m", | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"SprintSpeedBonus": "4m" | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -15 | |||
}, | |||
{ | |||
"Description": "While active, gain +1 Spirit Power per meter of Ice Path trail created. Max of 55 Spirit Power", | |||
"BonusSpiritMeter": 1, | |||
"BonusSpiritMax": 55, | |||
"BonusSpiritLingerDuration": 6 | |||
} | |||
] | |||
}, | }, | ||
"3": { | "3": { | ||
"AbilityChannelTime": 5, | "AbilityChannelTime": 5, | ||
"AbilityCooldown": | "AbilityCooldown": 24, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BeamSplit": "0m", | "BeamSplit": "0m", | ||
Line 1,696: | Line 2,573: | ||
"Description": "Shoot freezing cold energy out in front of you, damaging targets and building up movement and fire rate slow against them the longer you sustain the beam on them. You have reduced movement speed while using Arctic Beam. The beam may also claim Souls.", | "Description": "Shoot freezing cold energy out in front of you, damaging targets and building up movement and fire rate slow against them the longer you sustain the beam on them. You have reduced movement speed while using Arctic Beam. The beam may also claim Souls.", | ||
"IceBeamBuildupProcDuration": 2, | "IceBeamBuildupProcDuration": 2, | ||
"MaxSlowPercent": | "MaxFireRateSlowPercent": 40, | ||
"MaxSlowPercent": 70, | |||
"MaxSlowTime": 2, | "MaxSlowTime": 2, | ||
"MinSlowPercent": 30, | "MinSlowPercent": 30, | ||
Line 1,703: | Line 2,581: | ||
"PathWidth": "1.1m", | "PathWidth": "1.1m", | ||
"SlowDuration": 0.6, | "SlowDuration": 0.6, | ||
"TickRate": 0.1 | "TickRate": 0.1, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -7 | |||
}, | |||
{ | |||
"Description": null, | |||
"DPS": 40 | |||
}, | |||
{ | |||
"Description": "Fires 2 additional Arctic Beams toward enemies within 1m of the last target hit", | |||
"BeamSplit": 1, | |||
"BeamSplitCount": 2 | |||
} | |||
] | |||
}, | }, | ||
"4": { | "4": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldown": | "AbilityCooldown": 127, | ||
"AbilityDuration": 5.5, | "AbilityDuration": 5.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,718: | Line 2,611: | ||
"Name": "Frozen Shelter", | "Name": "Frozen Shelter", | ||
"Radius": "10m", | "Radius": "10m", | ||
"SlowPercent": 35 | "SlowPercent": 35, | ||
"Upgrades": [ | |||
{ | |||
"Description": "+40% Fire Rate Slow", | |||
"FireRateSlow": 40 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -38 | |||
}, | |||
{ | |||
"Description": "+1 Health Regen and now scales with Spirit Power", | |||
"BonusHealthRegen": 1 | |||
} | |||
] | |||
} | } | ||
}, | }, | ||
Line 1,769: | Line 2,676: | ||
"Name": "Scorn", | "Name": "Scorn", | ||
"Radius": "10m", | "Radius": "10m", | ||
"TickRate": 0.1 | "TickRate": 0.1, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -3 | |||
}, | |||
{ | |||
"Description": null, | |||
"Damage": 25 | |||
}, | |||
{ | |||
"Description": "Adds a debuff to enemies that lets deal +15% Damage to them. Stacks and lasts 16s.", | |||
"DamageBonus": 15, | |||
"DebuffDuration": 16 | |||
} | |||
] | |||
}, | }, | ||
"2": { | "2": { | ||
"AbilityCastDelay": 1, | "AbilityCastDelay": 1, | ||
"AbilityChannelTime": 5, | "AbilityChannelTime": 5, | ||
"AbilityCooldown": | "AbilityCooldown": 37, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BonusMoveSpeed": "3m", | "BonusMoveSpeed": "3m", | ||
Line 1,790: | Line 2,712: | ||
"TechResist": 30, | "TechResist": 30, | ||
"TickRate": 0.1, | "TickRate": 0.1, | ||
"UpForce": 250 | "UpForce": 250, | ||
}, | "Upgrades": [ | ||
{ | |||
"Description": "Burrow time +3s", | |||
"AbilityChannelTime": 3 | |||
}, | |||
{ | |||
"Description": "+140 Spin DPS and +2m radius", | |||
"DPS": 140, | |||
"Radius": "2m" | |||
}, | |||
{ | |||
"Description": "-19 Cooldown and +3mm/s Move Speed", | |||
"AbilityCooldown": -19, | |||
"BonusMoveSpeed": "3m" | |||
} | |||
] | |||
}, | |||
"3": { | "3": { | ||
"AbilityCastDelay": 0.15, | "AbilityCastDelay": 0.15, | ||
"AbilityCastRange": "30m", | "AbilityCastRange": "30m", | ||
"AbilityCooldown": | "AbilityCooldown": 42, | ||
"AbilityDuration": 3.5, | "AbilityDuration": 3.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,803: | Line 2,741: | ||
"GrowthPerMeter": "0.5m", | "GrowthPerMeter": "0.5m", | ||
"InitialWidth": "5m", | "InitialWidth": "5m", | ||
"Name": "Sand Blast" | "Name": "Sand Blast", | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityDuration": 1.5 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -19 | |||
}, | |||
{ | |||
"Description": "Slow targets by -50%", | |||
"SlowPercent": 50 | |||
} | |||
] | |||
}, | }, | ||
"4": { | "4": { | ||
"AbilityCastRange": "5m", | "AbilityCastRange": "5m", | ||
"AbilityChannelTime": 2.75, | "AbilityChannelTime": 2.75, | ||
"AbilityCooldown": | "AbilityCooldown": 95, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BonusHealthOnKill": 30, | "BonusHealthOnKill": 30, | ||
"DPS": 60, | "DPS": 60, | ||
"Description": "Hold the target in place, stunning them and dealing damage during the channel. If they die during Combo, you permanently gain max health.", | "Description": "Hold the target in place, stunning them and dealing damage during the channel. If they die during Combo, you permanently gain max health.", | ||
"Name": "Combo" | "Name": "Combo", | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -28 | |||
}, | |||
{ | |||
"Description": "Combo Duration +0.75s", | |||
"AbilityChannelTime": 0.75 | |||
}, | |||
{ | |||
"Description": "+40 Damage Per Second and 100% lifesteal", | |||
"DPS": 40, | |||
"LifeStealPercentOnHit": 100 | |||
} | |||
] | |||
} | } | ||
}, | }, | ||
Line 1,854: | Line 2,821: | ||
"1": { | "1": { | ||
"AbilityCastDelay": 0.15, | "AbilityCastDelay": 0.15, | ||
"AbilityCooldown": | "AbilityCooldown": 19, | ||
"AbilityPostCastDuration": 0.4, | "AbilityPostCastDuration": 0.4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,867: | Line 2,834: | ||
"StompDamagePrimaryRange": "25m", | "StompDamagePrimaryRange": "25m", | ||
"StompVerticalThreshold": 130, | "StompVerticalThreshold": 130, | ||
"StrikeVelocity": "50m" | "StrikeVelocity": "50m", | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -9 | |||
}, | |||
{ | |||
"Description": "Struck enemies are popped into the air and slowed by 50% for 3s", | |||
"EnemySlowPct": 50, | |||
"SlowDuration": 3, | |||
"StompBounceHeight": 400 | |||
}, | |||
{ | |||
"Description": "Damage Per Meter +110% and improved scaling", | |||
"StompDamagePerMeterPrimary": 113, | |||
"StompDamagePerMeterSecondary": 113 | |||
} | |||
] | |||
}, | }, | ||
"2": { | "2": { | ||
"AbilityCastRange": "30m", | "AbilityCastRange": "30m", | ||
"AbilityCharges": 1, | "AbilityCharges": 1, | ||
"AbilityCooldown": | "AbilityCooldown": 42, | ||
"AbilityCooldownBetweenCharge": 2, | "AbilityCooldownBetweenCharge": 2, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,881: | Line 2,865: | ||
"LashFriendlies": 1, | "LashFriendlies": 1, | ||
"MinDistance": "0m", | "MinDistance": "0m", | ||
"Name": "Grapple" | "Name": "Grapple", | ||
}, | "Upgrades": [ | ||
"3": { | { | ||
"Description": null, | |||
"AbilityCooldown": -19 | |||
}, | |||
{ | |||
"Description": "+20mm Cast Range and gain +6 Weapon Damage for 10s", | |||
"AbilityCastRange": "20m", | |||
"WeaponDamageBonus": 6, | |||
"WeaponDamageBonusDuration": 10 | |||
}, | |||
{ | |||
"Description": "+20% Fire Rate to Weapon Bonus Buff", | |||
"WeaponFireRateBonus": 20 | |||
} | |||
] | |||
}, | |||
"3": { | |||
"AbilityCastDelay": 0.15, | "AbilityCastDelay": 0.15, | ||
"AbilityCastRange": "25m", | "AbilityCastRange": "25m", | ||
"AbilityCooldown": | "AbilityCooldown": 26, | ||
"AbilityUnitTargetLimit": 30, | "AbilityUnitTargetLimit": 30, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 1,894: | Line 2,894: | ||
"HealPctVsNonHeroes": 30, | "HealPctVsNonHeroes": 30, | ||
"Name": "Flog", | "Name": "Flog", | ||
"TargetingConeAngle": 30 | "TargetingConeAngle": 30, | ||
"Upgrades": [ | |||
{ | |||
"Description": "Apply 35% Movement Slow for 3s", | |||
"EnemySlowDuration": 3, | |||
"EnemySlowPct": 35 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -14 | |||
}, | |||
{ | |||
"Description": "+105 Damage and applies 35% Fire Rate Slow", | |||
"Damage": 105, | |||
"FireRateSlow": 35 | |||
} | |||
] | |||
}, | }, | ||
"4": { | "4": { | ||
Line 1,900: | Line 2,916: | ||
"AbilityCastRange": "18m", | "AbilityCastRange": "18m", | ||
"AbilityChannelTime": 2, | "AbilityChannelTime": 2, | ||
"AbilityCooldown": | "AbilityCooldown": 138, | ||
"AbilityUnitTargetLimit": 6, | "AbilityUnitTargetLimit": 6, | ||
"BoostTime": 1, | "BoostTime": 1, | ||
Line 1,921: | Line 2,937: | ||
"TimeToGainLockonStack": 0.6, | "TimeToGainLockonStack": 0.6, | ||
"TimeToLoseLockonStack": 2, | "TimeToLoseLockonStack": 2, | ||
"UpBoostSpeed": 400 | "UpBoostSpeed": 400, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"ThrowDistance": "8m" | |||
}, | |||
{ | |||
"Description": null, | |||
"ImpactDamage": 100 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -56 | |||
} | |||
] | |||
} | } | ||
}, | }, | ||
Line 1,931: | Line 2,961: | ||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
"BulletDamage": | "BulletDamage": 0.9, | ||
"MeleeDamage": 3.4, | "MeleeDamage": 3.4, | ||
"Health": 42, | "Health": 42, | ||
Line 1,963: | Line 2,993: | ||
"1": { | "1": { | ||
"AbilityCastDelay": 0.3, | "AbilityCastDelay": 0.3, | ||
"AbilityCooldown": | "AbilityCooldown": 32, | ||
"AbilityDuration": 2, | "AbilityDuration": 2, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BossDamagePercent": 50, | "BossDamagePercent": 50, | ||
"ChannelMoveSpeed": | "ChannelMoveSpeed": "20m", | ||
"ClimbHeight": "1m", | "ClimbHeight": "1m", | ||
"Damage": 60, | "Damage": 60, | ||
"DampingFactor": 0.3, | "DampingFactor": 0.3, | ||
"Description": "Send out a tornado that damages enemies and lifts them up in the air.", | "Description": "Send out a tornado that damages enemies and lifts them up in the air. While they're up in the air, targets will fully evade all bullets.", | ||
"DistanceAboveGround": "2m", | "DistanceAboveGround": "2m", | ||
"DropDownRate": 10, | "DropDownRate": 10, | ||
"EnemyLiftDuration": 0.6, | "EnemyLiftDuration": 0.6, | ||
"ForwardOffset": 125, | "ForwardOffset": 125, | ||
"HoldInPlaceDuration": 1.25, | |||
"LiftHeight": "3m", | "LiftHeight": "3m", | ||
"MaxDeltaMovementControl": "2m", | "MaxDeltaMovementControl": "2m", | ||
"Name": "Tornado", | "Name": "Tornado", | ||
"OpenHeight": " | "OpenHeight": "8m", | ||
"Radius": "3.5m", | "Radius": "3.5m", | ||
"TargetBulletEvasionChance": 100, | |||
"TickRate": 0.25, | "TickRate": 0.25, | ||
"TornadoSpeed": 1200 | "TornadoSpeed": 1200, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"HoldInPlaceDuration": 0.75 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -14 | |||
}, | |||
{ | |||
"Description": null, | |||
"TechArmorDamageReduction": -15 | |||
} | |||
] | |||
}, | }, | ||
"2": { | "2": { | ||
Line 1,988: | Line 3,034: | ||
"AbilityCharges": 3, | "AbilityCharges": 3, | ||
"AbilityChargesConditionally": 1, | "AbilityChargesConditionally": 1, | ||
"AbilityCooldownBetweenCharge": 0.05, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 1,993: | Line 3,040: | ||
"DamageInterval": 0.5, | "DamageInterval": 0.5, | ||
"DebuffDuration": 4, | "DebuffDuration": 4, | ||
"Description": "Start launching fire | "Description": "Start launching fire scarabs. Each scarab can be launched separately, applying a lifesteal over time to enemies they hit. Once the launch window ends, this ability goes on cooldown.", | ||
"HealingFactor": 40, | "HealingFactor": 40, | ||
"LaunchWindowCooldown": 35, | "LaunchWindowCooldown": 35, | ||
"LaunchWindowDuration": | "LaunchWindowDuration": 20, | ||
"Name": "Fire | "Name": "Fire Scarabs", | ||
"NonHeroHealingFactor": 15, | "NonHeroHealingFactor": 15, | ||
"Radius": "4m" | "Radius": "4m", | ||
}, | "Upgrades": [ | ||
{ | |||
"Description": null, | |||
"AbilityCharges": 2 | |||
}, | |||
{ | |||
"Description": "+40% Heal vs Heroes", | |||
"HealingFactor": 40, | |||
"NonHeroHealingFactor": 15 | |||
}, | |||
{ | |||
"Description": null, | |||
"DPS": 40 | |||
} | |||
] | |||
}, | |||
"3": { | "3": { | ||
"AbilityCastDelay": 0, | "AbilityCastDelay": 0, | ||
"AbilityCooldown": | "AbilityCooldown": 37, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 200, | "ChannelMoveSpeed": 200, | ||
"Description": " | "Description": "You become enveloped in a whirlwind that provides bullet evasion and movement speed.", | ||
" | "MaxStacks": 5, | ||
"Name": " | "Name": "Tempest Ward", | ||
" | "ProcBonusMagicDamage": 20, | ||
" | "ProcBonusMagicDamageEscalation": 15, | ||
" | "ProcChance": 100, | ||
"WhirlwindDuration": | "ProcCooldown": 2, | ||
"WhirlwindEvasionChance": | "Radius": "10m", | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"WhirlwindEvasionChance": 30 | |||
}, | |||
{ | |||
"Description": null, | |||
"ProcBonusMagicDamageEscalation": 10 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -19 | |||
} | |||
], | |||
"VictimStackDuration": 8, | |||
"WhirlwindDuration": 3.5, | |||
"WhirlwindEvasionChance": 50 | |||
}, | }, | ||
"4": { | "4": { | ||
"AbilityCastDelay": | "AbilityCastDelay": 0.5, | ||
"AbilityCooldown": 74, | |||
"AbilityCooldown": | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
" | "BombBonusDamagePerHero": 60, | ||
"BossDamagePercent": 50, | "BossDamagePercent": 50, | ||
" | "ChannelMoveSpeed": 50, | ||
" | "Damage": 225, | ||
" | "Description": "Launch a slow projectile that you can activate anywhere along its path to detonate it, dealing damage to enemies caught in its radius. Deals bonus damage for each additional hero hit.", | ||
" | "MaxProjectileLifetime": 8, | ||
" | "Name": "Djinn Bomb", | ||
" | "Radius": "11m", | ||
" | "Upgrades": [ | ||
{ | |||
"Description": null, | |||
"AbilityCooldown": -28 | |||
}, | |||
{ | |||
"Description": null, | |||
"BombBonusDamagePerHero": 40 | |||
}, | |||
{ | |||
"Description": null, | |||
"Damage": 150 | |||
} | |||
] | |||
} | } | ||
}, | }, | ||
"BulletDamage": | "BulletDamage": 4.7, | ||
"ClipSize": | "ClipSize": 14, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": | "DPS": 17.407407407407405, | ||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
"BulletDamage": | "BulletDamage": 0.4, | ||
"MeleeDamage": 3.4, | "MeleeDamage": 3.4, | ||
"Health": 41, | "Health": 41, | ||
Line 2,059: | Line 3,142: | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 2. | "ReloadTime": 2.35, | ||
"RoundsPerSecond": | "RoundsPerSecond": 3.7037037037037033, | ||
"SpiritScaling": {}, | "SpiritScaling": {}, | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
Line 2,077: | Line 3,160: | ||
"1": { | "1": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldown": | "AbilityCooldown": 26, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"CatAboveGround": "0.1m", | "CatAboveGround": "0.1m", | ||
"CatAccel": " | "CatAccel": "15m", | ||
"CatClimbHeight": "3m", | "CatClimbHeight": "3m", | ||
"CatDropDownRate": 5, | "CatDropDownRate": 5, | ||
"CatLifetime": | "CatLifetime": 2.5, | ||
"CatMaxSpeed": " | "CatMaxSpeed": "25m", | ||
"CatStartSpeed": " | "CatStartSpeed": "5m", | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"ChargeDragVerticalOffset": 30, | "ChargeDragVerticalOffset": 30, | ||
Line 2,092: | Line 3,175: | ||
"ExplosionDamage": 100, | "ExplosionDamage": 100, | ||
"ExplosionRadius": "8m", | "ExplosionRadius": "8m", | ||
" | "Name": "Sekhmet's Spirit", | ||
" | "TossSpeed": 400, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"ExplosionRadius": "4m" | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -11 | |||
}, | |||
{ | |||
"Description": null, | |||
"ExplosionDamage": 100 | |||
} | |||
] | |||
}, | }, | ||
"2": { | "2": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCastRange": " | "AbilityCastRange": "14m", | ||
"AbilityCooldown": 25, | "AbilityCharges": 1, | ||
"AbilityCooldown": 32, | |||
"AbilityCooldownBetweenCharge": 10, | |||
"AbilityPostCastDuration": 0.25, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": | "CameraDistance": 250, | ||
"Description": "Leap at a target. Targetting an enemy will cause | "ChannelMoveSpeed": 50, | ||
"Damage": 60, | |||
"Description": "Leap at a target to inflict Light Melee damage. Targetting an enemy will cause slow on nearby enemies. Targeting an ally will have reduced Cooldown and Recharge times.", | |||
"ExplodeRadius": "4m", | "ExplodeRadius": "4m", | ||
"FriendlyRechargeTime": 3, | "FriendlyRechargeTime": 3, | ||
"FriendlyTargetCD": | "FriendlyTargetCD": 16, | ||
"Name": " | "JumpHeight": "3m", | ||
"SlowDuration": | "MinTimeToTarget": 0.5, | ||
"SlowPercent": | "MoveSpeedToTarget": "25m", | ||
"Name": "Pounce", | |||
"SlashRange": "3m", | |||
"SlowDuration": 2, | |||
"SlowPercent": 30, | |||
"Upgrades": [ | |||
{ | |||
"Description": "+1s Slow Duration", | |||
"SlowDuration": 1 | |||
}, | |||
{ | |||
"Description": "+30% Fire Rate Slow and +m Slow Radius", | |||
"FireRateSlow": 30, | |||
"ExplodeRadius": "6m" | |||
}, | |||
{ | |||
"Description": "+1 Ability Charge and reloads up to 25% of your ammo", | |||
"AbilityCharges": 1, | |||
"ActiveReloadPercent": 25 | |||
} | |||
] | |||
}, | }, | ||
"3": { | "3": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldown": 64, | |||
"AbilityCooldown": | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ActiveRadius": " | "ActiveRadius": "20m", | ||
"CatActivateDuration": | "CatActivateDuration": 1.5, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"DPS": | "DPS": 30, | ||
"DamageTick": 0.5, | "DamageTick": 0.5, | ||
"Description": " | "Description": "Send out Ava to attack a nearby enemy. Targetted enemies have reduced healing and give health to Ava and when damanged by them. Ava is only active when is nearby. \u003Cbr\u003EWhile nearby Press [3] to recall Ava, Ava regains health while recalled.", | ||
"HealAmpReceivePenaltyPercent": -20, | "HealAmpReceivePenaltyPercent": -20, | ||
"HealAmpRegenPenaltyPercent": -20, | "HealAmpRegenPenaltyPercent": -20, | ||
"InactiveRadius": " | "InactiveRadius": "20m", | ||
"Name": " | "Name": "Perched Predator", | ||
"RecallCooldown": 10, | |||
"RecallRange": "5m", | |||
"SelfHealScale": 0.5, | "SelfHealScale": 0.5, | ||
"StatueArmTime": | "StatueArmTime": 1, | ||
"StatueHealth": | "StatueHealth": 200, | ||
"StatueLifetime": | "StatueHeldRegen": 40, | ||
"TickInterval": 0.1 | "StatueLifetime": 60, | ||
}, | "TargetLifesteal": 30, | ||
"4": { | "TargetLifestealNonHero": 10, | ||
"TickInterval": 0.1, | |||
"Upgrades": [ | |||
{ | |||
"Description": "+200\u003C\"span\u003E Health for Ava", | |||
"StatueHealth": 200 | |||
}, | |||
{ | |||
"Description": "Victims receive % Fire Rate Slow and +m Active Radius", | |||
"DPS": 30 | |||
}, | |||
{ | |||
"Description": "+35% Damage Amplification and -30% Heal Reduction on Victims.", | |||
"DamageAmplification": 35, | |||
"HealAmpReceivePenaltyPercent": -30, | |||
"HealAmpRegenPenaltyPercent": -30 | |||
} | |||
] | |||
}, | |||
"4": { | |||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldown": | "AbilityCooldown": 95, | ||
"AbilityDuration": 12, | "AbilityDuration": 12, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BonusFireRate": 20, | |||
"BulletArmorReductionDuration": 6, | |||
"BulletArmorReductionHeavy": 15, | |||
"BulletArmorReductionLight": 5, | |||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
" | "Description": "Cast yourself in shadow and go Invisible. Attacks do not break invisibility but they will temporarily reveal you. Hitting enemies with Melee damage will reduce their bullet resist (stacking)", | ||
"InvisAlertWhenFading": 1, | "InvisAlertWhenFading": 1, | ||
" | "InvisMoveSpeedMod": "1m", | ||
"MeleeAttackSpeedBonus": | "MeleeAttackSpeedBonus": 40, | ||
"Name": "Queen of Shadows", | "Name": "Queen of Shadows", | ||
"RevealOnDamageDuration": 0.25, | "RevealOnDamageDuration": 0.25, | ||
"RevealOnSpottedDuration": 0.25, | "RevealOnSpottedDuration": 0.25, | ||
" | "SpottedRadius": "15m", | ||
" | "Upgrades": [ | ||
{ | |||
"Description": null, | |||
"StaminaCooldownReduction": 30 | |||
}, | |||
{ | |||
"Description": "On Cast, Remove all Debuffs", | |||
"PurgeOnActivate": 1 | |||
}, | |||
{ | |||
"Description": "Heavy Melee attacks cause Silence for 3s", | |||
"SilenceOnHeavyDuration": 3 | |||
} | |||
] | |||
} | } | ||
}, | }, | ||
"BulletDamage": | "BulletDamage": 3, | ||
"ClipSize": | "ClipSize": 16, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": | "DPS": 12, | ||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 2,178: | Line 3,327: | ||
"ReloadSpeed": 1, | "ReloadSpeed": 1, | ||
"ReloadTime": 3.5, | "ReloadTime": 3.5, | ||
"RoundsPerSecond": | "RoundsPerSecond": 4, | ||
"SpiritScaling": {}, | "SpiritScaling": {}, | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
Line 2,197: | Line 3,346: | ||
"AbilityChannelTime": 9999, | "AbilityChannelTime": 9999, | ||
"AbilityCharges": 1, | "AbilityCharges": 1, | ||
"AbilityCooldown": | "AbilityCooldown": 17, | ||
"AbilityCooldownBetweenCharge": 4, | "AbilityCooldownBetweenCharge": 4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 2,209: | Line 3,358: | ||
"FallSpeedMax": 60, | "FallSpeedMax": 60, | ||
"Name": "Charged Shot", | "Name": "Charged Shot", | ||
"TechCleaveExpireTime": 0.2 | "TechCleaveExpireTime": 0.2, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCharges": 1 | |||
}, | |||
{ | |||
"Description": "+65 Damage", | |||
"Damage": 65 | |||
}, | |||
{ | |||
"Description": "Improved damage scaling and -3s Charge Delay", | |||
"AbilityCooldownBetweenCharge": -3, | |||
"Damage": 0 | |||
} | |||
] | |||
}, | }, | ||
"2": { | "2": { | ||
"AbilityCastDelay": 0.5, | "AbilityCastDelay": 0.5, | ||
"AbilityCooldown": | "AbilityCooldown": 35, | ||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 2,224: | Line 3,388: | ||
"JumpSpeed": "27.5m", | "JumpSpeed": "27.5m", | ||
"Name": "Rain of Arrows", | "Name": "Rain of Arrows", | ||
"WeaponDamageBonus": | "Upgrades": [ | ||
{ | |||
"Description": null, | |||
"AbilityCooldown": -14 | |||
}, | |||
{ | |||
"Description": "While airborne, +5 Weapon Damage and weapon damage applies 40% movement slow for 1.5s", | |||
"WeaponDamageBonus": 5, | |||
"SlowPercent": 40, | |||
"SlowDuration": 1.5 | |||
}, | |||
{ | |||
"Description": "While airborne, +50% Bullet Lifesteal and +50% Spirit Lifesteal", | |||
"BulletLifestealPercent": 50, | |||
"TechLifestealPercent": 50 | |||
} | |||
], | |||
"WeaponDamageBonus": 4 | |||
}, | }, | ||
"3": { | "3": { | ||
"AbilityCooldown": | "AbilityCooldown": 37, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ArmTime": 2, | "ArmTime": 2, | ||
Line 2,242: | Line 3,423: | ||
"TripGravity": 0.4, | "TripGravity": 0.4, | ||
"TripTime": 0.5, | "TripTime": 0.5, | ||
"TripUpSpeed": 250 | "TripUpSpeed": 250, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -19 | |||
}, | |||
{ | |||
"Description": null, | |||
"SlowDuration": 2 | |||
}, | |||
{ | |||
"Description": " deals +30% more Bullet Damage to enemies hit by Immobilizing Trap for 10s", | |||
"BulletVulnerbility": 30, | |||
"DebuffDuration": 10 | |||
} | |||
] | |||
}, | }, | ||
"4": { | "4": { | ||
"AbilityCastDelay": 1.5, | "AbilityCastDelay": 1.5, | ||
"AbilityChannelTime": 14, | "AbilityChannelTime": 14, | ||
"AbilityCooldown": | "AbilityCooldown": 127, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BonusTechPowerPerKill": 5, | "BonusTechPowerPerKill": 5, | ||
Line 2,254: | Line 3,450: | ||
"ExplosionRadius": "12m", | "ExplosionRadius": "12m", | ||
"Name": "Guided Owl", | "Name": "Guided Owl", | ||
"StunDuration": 0.75 | "StunDuration": 0.75, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"Damage": 100 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -47 | |||
}, | |||
{ | |||
"Description": "After hit, kills enemies that are below 22% Health", | |||
"LowHealthEnemyThresholdPct": 22 | |||
} | |||
] | |||
} | } | ||
}, | }, | ||
Line 2,264: | Line 3,474: | ||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
"BulletDamage": 1. | "BulletDamage": 1.8, | ||
"MeleeDamage": 3.4, | "MeleeDamage": 3.4, | ||
"Health": 27, | "Health": 27, | ||
Line 2,299: | Line 3,509: | ||
"1": { | "1": { | ||
"AbilityCharges": 1, | "AbilityCharges": 1, | ||
"AbilityCooldown": | "AbilityCooldown": 17, | ||
"AbilityCooldownBetweenCharge": 1, | "AbilityCooldownBetweenCharge": 1, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 2,318: | Line 3,528: | ||
"SelfDamagePercent": 50, | "SelfDamagePercent": 50, | ||
"SelfLaunchPercent": 175, | "SelfLaunchPercent": 175, | ||
"TechCleaveExpireTime": 0.2 | "TechCleaveExpireTime": 0.2, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCharges": 1 | |||
}, | |||
{ | |||
"Description": null, | |||
"Damage": 80 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -7 | |||
} | |||
] | |||
}, | }, | ||
"2": { | "2": { | ||
"AbilityCastDelay": 0.1, | "AbilityCastDelay": 0.1, | ||
"AbilityCooldown": | "AbilityCooldown": 42, | ||
"AbilityDuration": 10, | "AbilityDuration": 10, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 2,337: | Line 3,561: | ||
"SpherePushExtraDistance": "1.5m", | "SpherePushExtraDistance": "1.5m", | ||
"SphereRadius": "5m", | "SphereRadius": "5m", | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -14 | |||
}, | |||
{ | |||
"Description": null, | |||
"Damage": 70 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityDuration": 3 | |||
} | |||
], | |||
"VictimPushTime": 0.4 | "VictimPushTime": 0.4 | ||
}, | }, | ||
"3": { | "3": { | ||
"AbilityCooldown": | "AbilityCooldown": 42, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 2,346: | Line 3,584: | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Description": "When taking otherwise fatal damage, Rutger becomes unkillable for 4s.", | "Description": "When taking otherwise fatal damage, Rutger becomes unkillable for 4s.", | ||
"Name": "Cheat Death" | "Name": "Cheat Death", | ||
}, | "Upgrades": [ | ||
"4": { | { | ||
"AbilityCooldown": | "Description": null, | ||
"AbilityDuration": 2 | |||
}, | |||
{ | |||
"Description": "+50% Bonus Movement speed when Cheat Death activates.", | |||
"BonusMoveSpeed": 50 | |||
}, | |||
{ | |||
"Description": "+100% Bullet Lifesteal when Cheat Death activates.", | |||
"BulletLifestealPercent": 100 | |||
} | |||
] | |||
}, | |||
"4": { | |||
"AbilityCooldown": 127, | |||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 2,361: | Line 3,613: | ||
"Name": "Pulse", | "Name": "Pulse", | ||
"SpreadDuration": 0.6, | "SpreadDuration": 0.6, | ||
"StartRadius": "1m" | "StartRadius": "1m", | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"MovementSlow": 25 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -47 | |||
}, | |||
{ | |||
"Description": null, | |||
"DamageMax": 200 | |||
} | |||
] | |||
} | } | ||
}, | }, | ||
Line 2,404: | Line 3,670: | ||
"AbilityChannelTime": 0.2, | "AbilityChannelTime": 0.2, | ||
"AbilityCharges": 2, | "AbilityCharges": 2, | ||
"AbilityCooldown": | "AbilityCooldown": 19, | ||
"AbilityCooldownBetweenCharge": 2, | "AbilityCooldownBetweenCharge": 2, | ||
"AbilityPostCastDuration": 0.3, | "AbilityPostCastDuration": 0.3, | ||
Line 2,416: | Line 3,682: | ||
"MovementSlow": 35, | "MovementSlow": 35, | ||
"Name": "Serrated Knives", | "Name": "Serrated Knives", | ||
"RicochetCount": 1 | "RicochetCount": 1, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCharges": 1 | |||
}, | |||
{ | |||
"Description": null, | |||
"BleedDuration": 2 | |||
}, | |||
{ | |||
"Description": "+40 Damage and +5 Bleed DPS", | |||
"ImpactDamage": 40, | |||
"BleedDPSPerStack": 5 | |||
} | |||
] | |||
}, | }, | ||
"2": { | "2": { | ||
"AbilityCastDelay": 0.25, | "AbilityCastDelay": 0.25, | ||
"AbilityCooldown": | "AbilityCooldown": 16, | ||
"AbilityPostCastDuration": 0.2, | "AbilityPostCastDuration": 0.2, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"CameraDistance": 250, | "CameraDistance": 250, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"DashAngleThreshold": | "DashAngleThreshold": 89, | ||
"DashRadius": "2.5m", | "DashRadius": "2.5m", | ||
"DashRange": "12m", | "DashRange": "12m", | ||
"DashSpeed": 2400, | "DashSpeed": 2400, | ||
"Description": "Perform a dash forward, damaging enemies along the path.\u003Cbr\u003E\u003Cbr\u003EUltimate Unlock: While rage is full an echo of Shiv retraces the dash path after a short delay, damaging enemies again.", | "Description": "Perform a dash forward, damaging enemies along the path.\u003Cbr\u003E\u003Cbr\u003EUltimate Unlock: While rage is full an echo of Shiv retraces the dash path after a short delay, damaging enemies again.", | ||
"ImpactDamage": | "ImpactDamage": 105, | ||
"MoveSpeedPenaltyMaxSpeed": 200, | "MoveSpeedPenaltyMaxSpeed": 200, | ||
"Name": "Slice and Dice", | "Name": "Slice and Dice", | ||
"SideMoveSpeedReduction": -100, | "SideMoveSpeedReduction": -100, | ||
"TechCleaveExpireTime": 0.35 | "TechCleaveExpireTime": 0.35, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -3 | |||
}, | |||
{ | |||
"Description": null, | |||
"ImpactDamage": 85 | |||
}, | |||
{ | |||
"Description": "Reduce cooldown by 2s per enemy hero hit (1s for Non-Hero). Max -6s per Dash.", | |||
"CooldownReductionOnHit": 2, | |||
"CooldownReductionOnHitNonHero": 1, | |||
"MaxCooldownReductionsFromHits": 6 | |||
} | |||
] | |||
}, | }, | ||
"3": { | "3": { | ||
"AbilityCastDelay": 0.25, | "AbilityCastDelay": 0.25, | ||
"AbilityCooldown": | "AbilityCooldown": 21, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"DamagePctDeferred": 30, | "DamagePctDeferred": 30, | ||
"DamagePctDeferredMaxRage": 15, | "DamagePctDeferredMaxRage": 15, | ||
"DeferClearPct": | "DeferClearPct": 40, | ||
"DeferredDamageDuration": 10, | "DeferredDamageDuration": 10, | ||
"Description": "Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to clear a portion of the deferred damage.", | "Description": "Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to clear a portion of the deferred damage.", | ||
"Name": "Bloodletting" | "Name": "Bloodletting", | ||
}, | "Upgrades": [ | ||
"4": { | { | ||
"AbilityCastRange": "20m", | "Description": null, | ||
"AbilityCooldown": | "DeferredDamageDuration": 5 | ||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -4 | |||
}, | |||
{ | |||
"Description": null, | |||
"DeferClearPct": 25 | |||
} | |||
] | |||
}, | |||
"4": { | |||
"AbilityCastRange": "20m", | |||
"AbilityCooldown": 95, | |||
"AbilityPostCastDuration": 0.25, | "AbilityPostCastDuration": 0.25, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BonusAbilityResource": 10, | "BonusAbilityResource": 10, | ||
"BuffDamage": | "BuffDamage": 20, | ||
"CameraDistance": 400, | "CameraDistance": 400, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 2,473: | Line 3,784: | ||
"RagePerSpiritDamage": 0.02, | "RagePerSpiritDamage": 0.02, | ||
"RagePerWeaponDamage": 0.015, | "RagePerWeaponDamage": 0.015, | ||
"SlashRange": 80 | "SlashRange": 80, | ||
"Upgrades": [ | |||
{ | |||
"Description": "Gain +2m m/s move speed while at full rage.", | |||
"BonusMoveSpeed": "2m" | |||
}, | |||
{ | |||
"Description": "+8% Enemy Health Threshold and +5% Full Rage Bonus Damage", | |||
"EnemyHealthPercent": 8, | |||
"BuffDamage": 5 | |||
}, | |||
{ | |||
"Description": "Finishing off an enemy with Killing Blow resets its cooldown.", | |||
"ShortCooldown": 0.5 | |||
} | |||
] | |||
} | } | ||
}, | }, | ||
Line 2,514: | Line 3,840: | ||
"1": { | "1": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldown": | "AbilityCooldown": 25, | ||
"AbilityDuration": 3, | "AbilityDuration": 3, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 2,530: | Line 3,856: | ||
"Speed": 600, | "Speed": 600, | ||
"TickRate": 0.5, | "TickRate": 0.5, | ||
"TossSpeed": 650 | "TossSpeed": 650, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"BurnDuration": 1 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -7 | |||
}, | |||
{ | |||
"Description": "+24 DPS and +32 Impact damage", | |||
"DPS": 24, | |||
"ImpactDamage": 32 | |||
} | |||
] | |||
}, | }, | ||
"2": { | "2": { | ||
"AbilityCastRange": "10m", | "AbilityCastRange": "10m", | ||
"AbilityCooldown": | "AbilityCooldown": 35, | ||
"AbilityDuration": 2.5, | "AbilityDuration": 2.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 2,548: | Line 3,889: | ||
"LiftHorizontal": -70, | "LiftHorizontal": -70, | ||
"Name": "Chomp", | "Name": "Chomp", | ||
"TickRate": 0.5 | "TickRate": 0.5, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -10 | |||
}, | |||
{ | |||
"Description": "+150% Lifesteal from Chomp damage", | |||
"ChompHealPercent": 150 | |||
}, | |||
{ | |||
"Description": "Chomp deals % of the enemies missing health each second.", | |||
"DamagePercentHealth": 6 | |||
} | |||
] | |||
}, | }, | ||
"3": { | "3": { | ||
"AbilityCooldown": | "AbilityCooldown": 29, | ||
"AbilityDuration": 8, | "AbilityDuration": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 2,559: | Line 3,914: | ||
"DamageAbsorb": 120, | "DamageAbsorb": 120, | ||
"Description": "Encase yourself in a sphere of water that can absorb up to 120 damage before bursting. When the sphere disipates for any reason enemies in range take 80 damage.", | "Description": "Encase yourself in a sphere of water that can absorb up to 120 damage before bursting. When the sphere disipates for any reason enemies in range take 80 damage.", | ||
"Name": "Deep's Embrace" | "Name": "Deep's Embrace", | ||
}, | "Upgrades": [ | ||
"4": { | { | ||
"Description": null, | |||
"AbilityCooldown": -8 | |||
}, | |||
{ | |||
"Description": null, | |||
"DamageAbsorb": 120 | |||
}, | |||
{ | |||
"Description": null, | |||
"BurstDamage": 120 | |||
} | |||
] | |||
}, | |||
"4": { | |||
"AbilityCastRange": "20m", | "AbilityCastRange": "20m", | ||
"AbilityCharges": 1, | "AbilityCharges": 1, | ||
Line 2,579: | Line 3,948: | ||
"RevealOnSpottedDuration": 5, | "RevealOnSpottedDuration": 5, | ||
"SpottedRadius": "16m", | "SpottedRadius": "16m", | ||
"StaminaDamage": 2 | "StaminaDamage": 2, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"InvisMoveSpeedMod": "+2m" | |||
}, | |||
{ | |||
"Description": "-s Delay before fading", | |||
"InvisFadeToDuration": -6 | |||
}, | |||
{ | |||
"Description": null, | |||
"InvisRegen": 3 | |||
} | |||
] | |||
} | } | ||
}, | }, | ||
Line 2,621: | Line 4,004: | ||
"AbilityCastDelay": 0.3, | "AbilityCastDelay": 0.3, | ||
"AbilityChannelTime": 2, | "AbilityChannelTime": 2, | ||
"AbilityCooldown": | "AbilityCooldown": 32, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AirDrag": 0.3, | "AirDrag": 0.3, | ||
"AirSpeedMax": 100, | "AirSpeedMax": 100, | ||
"AmpDuration": 15, | "AmpDuration": 15, | ||
"AmpPercentPerStack": | "AmpPercentPerStack": 6, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"DamagePerProjectile": 35, | "DamagePerProjectile": 35, | ||
"Description": "Channel to start launching projectiles that deal damage and apply movement slow around their impact point. Each projectile landed on a hero grants you a stacking buff that amplifies all of your damage.\u003Cbr\u003EIf you cast it while in the air, you'll float and maintain any horizontal momentum you started with.", | "Description": "Channel to start launching projectiles that deal damage and apply movement slow around their impact point. Each projectile landed on a hero grants you a stacking buff that amplifies all of your damage.\u003Cbr\u003EIf you cast it while in the air, you'll float and maintain any horizontal momentum you started with.", | ||
"FallSpeedMax": 10, | "FallSpeedMax": 10, | ||
"MoveSlowPercent": | "MoveSlowPercent": 30, | ||
"Name": "Barrage", | "Name": "Barrage", | ||
"ProjectileAmount": 4, | "ProjectileAmount": 4, | ||
"Radius": "6.5m", | "Radius": "6.5m", | ||
"SlowDuration": 1.5 | "SlowDuration": 1.5, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"DamagePerProjectile": 15 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -14 | |||
}, | |||
{ | |||
"Description": null, | |||
"AmpPercentPerStack": 5 | |||
} | |||
] | |||
}, | }, | ||
"2": { | "2": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldown": | "AbilityCooldown": 32, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 2,647: | Line 4,044: | ||
"Name": "Flying Cloak", | "Name": "Flying Cloak", | ||
"Radius": "5m", | "Radius": "5m", | ||
"TickRate": 0.1 | "TickRate": 0.1, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -14 | |||
}, | |||
{ | |||
"Description": null, | |||
"Damage": 80 | |||
}, | |||
{ | |||
"Description": "+7 Weapon Damage for 10s after teleporting with Flying Cloak.", | |||
"WeaponDamageBonus": 7, | |||
"WeaponDamageBonusDuration": 10 | |||
} | |||
] | |||
}, | }, | ||
"3": { | "3": { | ||
"AbilityCastDelay": 0.15, | "AbilityCastDelay": 0.15, | ||
"AbilityChannelTime": 2, | "AbilityChannelTime": 2, | ||
"AbilityCooldown": | "AbilityCooldown": 17, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 2,659: | Line 4,071: | ||
"FallSpeedMax": 1, | "FallSpeedMax": 1, | ||
"Name": "Enchanter's Satchel", | "Name": "Enchanter's Satchel", | ||
"Radius": "12m" | "Radius": "12m", | ||
}, | "Upgrades": [ | ||
"4": { | { | ||
"AbilityCastDelay": 0.6, | "Description": null, | ||
"AbilityCooldown": | "AbilityCooldown": -4 | ||
}, | |||
{ | |||
"Description": null, | |||
"Damage": 80 | |||
}, | |||
{ | |||
"Description": "Applies 40% Fire Rate Slow for 4.0s", | |||
"FireRateSlow": 40, | |||
"DebuffDuration": 4 | |||
} | |||
] | |||
}, | |||
"4": { | |||
"AbilityCastDelay": 0.6, | |||
"AbilityCooldown": 127, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"CanBePurged": 1, | "CanBePurged": 1, | ||
Line 2,672: | Line 4,099: | ||
"Description": "Apply damage over time to all enemies nearby.\u003Cbr\u003EAffliction's damage is non-lethal and does not apply item procs.", | "Description": "Apply damage over time to all enemies nearby.\u003Cbr\u003EAffliction's damage is non-lethal and does not apply item procs.", | ||
"Name": "Affliction", | "Name": "Affliction", | ||
"Radius": "14m" | "Radius": "14m", | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -28 | |||
}, | |||
{ | |||
"Description": "Suppress targets' healing by -60%", | |||
"HealAmpReceivePenaltyPercent": -60, | |||
"HealAmpRegenPenaltyPercent": -60 | |||
}, | |||
{ | |||
"Description": "+27 DPS", | |||
"DPS": 27 | |||
} | |||
] | |||
} | } | ||
}, | }, | ||
Line 2,718: | Line 4,160: | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Description": null, | "Description": null, | ||
"Name": null | "Name": null, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
} | |||
] | |||
}, | }, | ||
"2": { | "2": { | ||
Line 2,726: | Line 4,182: | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Description": null, | "Description": null, | ||
"Name": null | "Name": null, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
} | |||
] | |||
}, | }, | ||
"3": { | "3": { | ||
Line 2,734: | Line 4,204: | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Description": null, | "Description": null, | ||
"Name": null | "Name": null, | ||
}, | "Upgrades": [ | ||
"4": { | { | ||
"AbilityCastDelay": 1, | "Description": null, | ||
"AbilityCooldown": 0 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
} | |||
] | |||
}, | |||
"4": { | |||
"AbilityCastDelay": 1, | |||
"AbilityCooldown": 10, | "AbilityCooldown": 10, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Description": null, | "Description": null, | ||
"Name": null | "Name": null, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
} | |||
] | |||
} | } | ||
}, | }, | ||
Line 2,784: | Line 4,282: | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCharges": 1, | "AbilityCharges": 1, | ||
"AbilityCooldown": | "AbilityCooldown": 32, | ||
"AbilityCooldownBetweenCharge": 8, | "AbilityCooldownBetweenCharge": 8, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
Line 2,796: | Line 4,294: | ||
"Radius": "6m", | "Radius": "6m", | ||
"SlowPercent": 35, | "SlowPercent": 35, | ||
"TickRate": 0.25 | "TickRate": 0.25, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCharges": 1 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityDuration": 2 | |||
}, | |||
{ | |||
"Description": "+60 DPS", | |||
"DPS": 60 | |||
} | |||
] | |||
}, | }, | ||
"2": { | "2": { | ||
"AbilityCastRange": "16m", | "AbilityCastRange": "16m", | ||
"AbilityCooldown": | "AbilityCooldown": 37, | ||
"AbilityDuration": 12, | "AbilityDuration": 12, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 2,812: | Line 4,324: | ||
"TetherSharedHealPct": 30, | "TetherSharedHealPct": 30, | ||
"TickRate": 0.1, | "TickRate": 0.1, | ||
"TotalTetherTargets": 1 | "TotalTetherTargets": 1, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"BonusFireRate": 10 | |||
}, | |||
{ | |||
"Description": "+2.0mm/s movement bonus", | |||
"MoveSpeedBonus": "2.0m" | |||
}, | |||
{ | |||
"Description": null, | |||
"TotalTetherTargets": 1 | |||
} | |||
] | |||
}, | }, | ||
"3": { | "3": { | ||
"AbilityCastDelay": 0.25, | "AbilityCastDelay": 0.25, | ||
"AbilityCooldown": | "AbilityCooldown": 42, | ||
"AbilityDuration": 2, | "AbilityDuration": 2, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 2,830: | Line 4,356: | ||
"Radius": "6m", | "Radius": "6m", | ||
"StatueScale": 1, | "StatueScale": 1, | ||
"StunDuration": 0.75 | "StunDuration": 0.75, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -19 | |||
}, | |||
{ | |||
"Description": "+80 Damage and stuns for 0.5s.", | |||
"StunDuration": 0.5, | |||
"Damage": 80 | |||
}, | |||
{ | |||
"Description": null, | |||
"MaxHealthRegen": 20 | |||
} | |||
] | |||
}, | }, | ||
"4": { | "4": { | ||
"AbilityCastDelay": 1.3, | "AbilityCastDelay": 1.3, | ||
"AbilityCastRange": "8m", | "AbilityCastRange": "8m", | ||
"AbilityCooldown": | "AbilityCooldown": 85, | ||
"AbilityDuration": 17, | "AbilityDuration": 17, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 2,843: | Line 4,384: | ||
"BuffDuration": 12, | "BuffDuration": 12, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"DebuffDuration": 4 | "DebuffDuration": 4, | ||
"Description": "Take flight with an ally or a bomb. Drop your ally or bomb to cause a large explosion that causes movement slow. and ally gain a bullet shield when flying ends. \u003Cbr\u003EWhile lifted, your ally gains bullet resist but cannot attack and deals -50% damage. Air Drop has faster cast time when targeting an ally. \u003Cbr\u003E[] to accelerate flying speed. \u003Cbr\u003E[] to drop ally/bomb.", | "Description": "Take flight with an ally or a bomb. Drop your ally or bomb to cause a large explosion that causes movement slow. and ally gain a bullet shield when flying ends. \u003Cbr\u003EWhile lifted, your ally gains bullet resist but cannot attack and deals -50% damage. Air Drop has faster cast time when targeting an ally. \u003Cbr\u003E[] to accelerate flying speed. \u003Cbr\u003E[] to drop ally/bomb.", | ||
"ExplodeDamage": 150, | "ExplodeDamage": 150, | ||
Line 2,852: | Line 4,393: | ||
"SilenceBombSpeed": "12m", | "SilenceBombSpeed": "12m", | ||
"SlowPercent": 35, | "SlowPercent": 35, | ||
"TossSpeed": 400 | "TossSpeed": 400, | ||
"Upgrades": [ | |||
{ | |||
"Description": "% Bullet Resist on enemies hit for s", | |||
"BulletArmorReduction": -20, | |||
"BulletArmorReductionDuration": 12 | |||
}, | |||
{ | |||
"Description": "+300 Bullet Shield and +m Explode Radius", | |||
"AirDropBulletShield": 300, | |||
"OnLandDamageRadius": "5m" | |||
}, | |||
{ | |||
"Description": "Applies Silence on enemies hit for +s", | |||
"SilenceDuration": 4.5 | |||
} | |||
] | |||
} | } | ||
}, | }, | ||
Line 2,895: | Line 4,452: | ||
"AbilityCastRange": "40m", | "AbilityCastRange": "40m", | ||
"AbilityCharges": 1, | "AbilityCharges": 1, | ||
"AbilityCooldown": | "AbilityCooldown": 17, | ||
"AbilityCooldownBetweenCharge": 4, | "AbilityCooldownBetweenCharge": 4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 2,908: | Line 4,465: | ||
"PushSpeedMax": 1000, | "PushSpeedMax": 1000, | ||
"PushSpeedMid": 600, | "PushSpeedMid": 600, | ||
"PushSpeedMin": 100 | "PushSpeedMin": 100, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCharges": 1 | |||
}, | |||
{ | |||
"Description": null, | |||
"Damage": 60 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldownBetweenCharge": -3, | |||
"AbilityCooldown": -3 | |||
} | |||
] | |||
}, | }, | ||
"2": { | "2": { | ||
"AbilityCastDelay": 0.42, | "AbilityCastDelay": 0.42, | ||
"AbilityCooldown": | "AbilityCooldown": 26, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 2,928: | Line 4,500: | ||
"StompRange": "25m", | "StompRange": "25m", | ||
"TechCleaveExpireTime": 0.2, | "TechCleaveExpireTime": 0.2, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityDuration": 2 | |||
}, | |||
{ | |||
"Description": null, | |||
"BarbedWireRadius": "3m" | |||
}, | |||
{ | |||
"Description": null, | |||
"BarbedWireDamagePerMeter": 30 | |||
} | |||
], | |||
"VerticalDifferenceTolerance": "2.5m" | "VerticalDifferenceTolerance": "2.5m" | ||
}, | }, | ||
Line 2,933: | Line 4,519: | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCastRange": "30m", | "AbilityCastRange": "30m", | ||
"AbilityCooldown": | "AbilityCooldown": 42, | ||
"AbilityDuration": 8, | "AbilityDuration": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 2,941: | Line 4,527: | ||
"Name": "Badger Drone", | "Name": "Badger Drone", | ||
"TickInterval": 0.5, | "TickInterval": 0.5, | ||
"VisibilityTime": 0.2 | "Upgrades": [ | ||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
} | |||
], | |||
"VisibilityTime": 0.2 | |||
}, | }, | ||
"4": { | "4": { | ||
Line 2,957: | Line 4,557: | ||
"PushNPCSpeed": 800, | "PushNPCSpeed": 800, | ||
"Radius": "15m", | "Radius": "15m", | ||
"TornadoSpeed": 350 | "TornadoSpeed": 350, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": 0 | |||
} | |||
] | |||
} | } | ||
}, | }, | ||
Line 3,000: | Line 4,614: | ||
"AbilityChannelTime": 1, | "AbilityChannelTime": 1, | ||
"AbilityCharges": 2, | "AbilityCharges": 2, | ||
"AbilityCooldown": | "AbilityCooldown": 32, | ||
"AbilityCooldownBetweenCharge": 1, | "AbilityCooldownBetweenCharge": 1, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 3,012: | Line 4,626: | ||
"NormalDPS": 55, | "NormalDPS": 55, | ||
"TickRate": 0.1, | "TickRate": 0.1, | ||
"TrackingSpeed": 180 | "TrackingSpeed": 180, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCharges": 1 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityChannelTime": 0.5 | |||
}, | |||
{ | |||
"Description": "+16 Normal DPS and + Normal DPS Scale\u003Cbr\u003E+48 Hot DPS and + Hot DPS Scale", | |||
"NormalDPS": 16, | |||
"HotDPS": 48 | |||
} | |||
] | |||
}, | }, | ||
"2": { | "2": { | ||
"AbilityCastDelay": 0, | "AbilityCastDelay": 0, | ||
"AbilityCastRange": "20m", | "AbilityCastRange": "20m", | ||
"AbilityCooldown": | "AbilityCooldown": 25, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 3,025: | Line 4,654: | ||
"GravityScale": 1.4, | "GravityScale": 1.4, | ||
"Name": "Dying Star", | "Name": "Dying Star", | ||
"TossSpeed": 350 | "TossSpeed": 350, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"ExplosionRadius": "3m" | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -7 | |||
}, | |||
{ | |||
"Description": "+80 Damage and + Damage Scale", | |||
"Damage": 80 | |||
} | |||
] | |||
}, | }, | ||
"3": { | "3": { | ||
"AbilityCastDelay": 0.25, | "AbilityCastDelay": 0.25, | ||
"AbilityCooldown": | "AbilityCooldown": 48, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 3,041: | Line 4,684: | ||
"Name": "Blinding Radiance", | "Name": "Blinding Radiance", | ||
"Radius": "40m", | "Radius": "40m", | ||
"TickRate": 0.25 | "TickRate": 0.25, | ||
}, | "Upgrades": [ | ||
"4": { | { | ||
"AbilityCastDelay": 2, | "Description": null, | ||
"AbilityCooldown": -14 | |||
}, | |||
{ | |||
"Description": null, | |||
"EvasionChance": 20 | |||
}, | |||
{ | |||
"Description": null, | |||
"MaxDPS": 24 | |||
} | |||
] | |||
}, | |||
"4": { | |||
"AbilityCastDelay": 2, | |||
"AbilityCastRange": "100m", | "AbilityCastRange": "100m", | ||
"AbilityChannelTime": 3.6, | "AbilityChannelTime": 3.6, | ||
"AbilityCooldown": | "AbilityCooldown": 127, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AimFOV": 60, | "AimFOV": 60, | ||
Line 3,058: | Line 4,715: | ||
"FallSpeedMax": 1, | "FallSpeedMax": 1, | ||
"Name": "Pulse Cannon", | "Name": "Pulse Cannon", | ||
"TargetingWidth": "0.8m" | "TargetingWidth": "0.8m", | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"DelayBetweenShots": -0.2 | |||
}, | |||
{ | |||
"Description": "+1 Damage and + Damage Scale", | |||
"Damage": 1 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -47 | |||
} | |||
] | |||
} | } | ||
}, | }, | ||
Line 3,099: | Line 4,770: | ||
"1": { | "1": { | ||
"AbilityCastDelay": 0.001, | "AbilityCastDelay": 0.001, | ||
"AbilityCooldown": | "AbilityCooldown": 21, | ||
"AbilityPostCastDuration": 0.5, | "AbilityPostCastDuration": 0.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BossDamagePercent": 50, | "BossDamagePercent": 50, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Damage": | "Damage": 100, | ||
"Description": "Throw a ball of goo that deals damage and leaves puddles of goo behind that apply movement slow to enemies in the radius.", | "Description": "Throw a ball of goo that deals damage and leaves puddles of goo behind that apply movement slow to enemies in the radius.", | ||
"DetonateCooldown": 0.15, | "DetonateCooldown": 0.15, | ||
Line 3,112: | Line 4,783: | ||
"SecondHitDamagePercentage": 0.7, | "SecondHitDamagePercentage": 0.7, | ||
"SlowPercent": 35, | "SlowPercent": 35, | ||
"ThirdHitDamagePercentage": 0.5 | "ThirdHitDamagePercentage": 0.5, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -5 | |||
}, | |||
{ | |||
"Description": "+70 Damage and +1mm Radius", | |||
"Damage": 70, | |||
"Radius": "1m" | |||
}, | |||
{ | |||
"Description": "Bounces 2 times", | |||
"MaxBounces": 2 | |||
} | |||
] | |||
}, | }, | ||
"2": { | "2": { | ||
"AbilityCastDelay": 0.1, | "AbilityCastDelay": 0.1, | ||
"AbilityCastRange": "30m", | "AbilityCastRange": "30m", | ||
"AbilityCooldown": | "AbilityCooldown": 48, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 3,134: | Line 4,820: | ||
"PushBackForce": 250, | "PushBackForce": 250, | ||
"PushBackRadius": 50, | "PushBackRadius": 50, | ||
"SlideForce": 70 | "SlideForce": 70, | ||
"Upgrades": [ | |||
{ | |||
"Description": "Increases Movement Speed and Stamina Recovery", | |||
"BonusMoveSpeed": "2.5m", | |||
"StaminaCooldownReduction": 30, | |||
"PostCubeBuff": 1 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -21 | |||
}, | |||
{ | |||
"Description": null, | |||
"BonusHealthRegen": 60 | |||
} | |||
] | |||
}, | }, | ||
"3": { | "3": { | ||
"AbilityCastRange": "40m", | "AbilityCastRange": "40m", | ||
"AbilityCharges": 1, | "AbilityCharges": 1, | ||
"AbilityCooldown": | "AbilityCooldown": 30, | ||
"AbilityCooldownBetweenCharge": 1.5, | "AbilityCooldownBetweenCharge": 1.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 3,154: | Line 4,856: | ||
"TossSpeed": 625, | "TossSpeed": 625, | ||
"TossSpeedUpWall": 500, | "TossSpeedUpWall": 500, | ||
"TossSpeedWall": 750 | "TossSpeedWall": 750, | ||
}, | "Upgrades": [ | ||
"4": { | { | ||
"Description": null, | |||
"AbilityCharges": 1 | |||
}, | |||
{ | |||
"Description": "+35 Damage and +20% Movement Slow", | |||
"Damage": 35, | |||
"SlowPercent": 20 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -11 | |||
} | |||
] | |||
}, | |||
"4": { | |||
"AbilityCastDelay": 0.55, | "AbilityCastDelay": 0.55, | ||
"AbilityCooldown": | "AbilityCooldown": 95, | ||
"AbilityDuration": 10, | "AbilityDuration": 10, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 3,181: | Line 4,898: | ||
"StunDuration": 1, | "StunDuration": 1, | ||
"TechResist": 70, | "TechResist": 70, | ||
"TickRate": 0.25 | "TickRate": 0.25, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityDuration": 5 | |||
}, | |||
{ | |||
"Description": null, | |||
"Damage": 120 | |||
}, | |||
{ | |||
"Description": "Can cast abilities and use items while rolling", | |||
"CastWhileRolling": 1 | |||
} | |||
] | |||
} | } | ||
}, | }, | ||
"BulletDamage": | "BulletDamage": 13, | ||
"ClipSize": 20, | "ClipSize": 20, | ||
"CritDamageReceivedScale": 1, | "CritDamageReceivedScale": 1, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": | "DPS": 65, | ||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
Line 3,222: | Line 4,953: | ||
"1": { | "1": { | ||
"AbilityCastDelay": 0.1, | "AbilityCastDelay": 0.1, | ||
"AbilityCooldown": | "AbilityCooldown": 14, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Damage": 55, | "Damage": 55, | ||
"DebuffDuration": | "DebuffDuration": 6, | ||
"Description": "Throw a flask that damages, slows, and reduces the weapon damage and stamina of enemies it hits.", | "Description": "Throw a flask that damages, slows, and reduces the weapon damage and stamina of enemies it hits.", | ||
"ForwardVelocity": 800, | "ForwardVelocity": 800, | ||
Line 3,232: | Line 4,963: | ||
"Name": "Alchemical Flask", | "Name": "Alchemical Flask", | ||
"ProjectileLifetime": 60, | "ProjectileLifetime": 60, | ||
"Radius": " | "Radius": "6.5m", | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"Damage": 40 | |||
}, | |||
{ | |||
"Description": null, | |||
"StaminaReduction": 1 | |||
}, | |||
{ | |||
"Description": "-6s Cooldown and applies 35% Fire Rate Slow", | |||
"FireRateSlow": 35, | |||
"AbilityCooldown": -6 | |||
} | |||
], | |||
"WeaponPowerDebuff": -30 | "WeaponPowerDebuff": -30 | ||
}, | }, | ||
"2": { | "2": { | ||
"AbilityCooldown": | "AbilityCooldown": 42, | ||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 3,243: | Line 4,989: | ||
"MoveSpeedBonusPct": 15, | "MoveSpeedBonusPct": 15, | ||
"Name": "Willpower", | "Name": "Willpower", | ||
"TechShieldPoints": 150 | "TechShieldPoints": 150, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"MoveSpeedBonusPct": 20 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -19 | |||
}, | |||
{ | |||
"Description": "+3 Spirit Shield Health and now scales with Spirit Power", | |||
"TechShieldPoints": 3 | |||
} | |||
] | |||
}, | }, | ||
"3": { | "3": { | ||
"AbilityCastDelay": 0.15, | "AbilityCastDelay": 0.15, | ||
"AbilityCastRange": "20m", | "AbilityCastRange": "20m", | ||
"AbilityCooldown": | "AbilityCooldown": 37, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 3,256: | Line 5,016: | ||
"EscapeTime": 2.5, | "EscapeTime": 2.5, | ||
"ImmobilizeDuration": 1.75, | "ImmobilizeDuration": 1.75, | ||
"Name": "Binding Word" | "Name": "Binding Word", | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"ImmobilizeDuration": 1 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -19 | |||
}, | |||
{ | |||
"Description": " deals +20% more Bullet Damage to trapped Heroes for 6s", | |||
"BulletArmorReduction": 20, | |||
"BulletArmorReductionDuration": 6 | |||
} | |||
] | |||
}, | }, | ||
"4": { | "4": { | ||
"AbilityCastDelay": 2.25, | "AbilityCastDelay": 2.25, | ||
"AbilityCooldown": | "AbilityCooldown": 138, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BonusMoveSpeed": "0m", | |||
"BulletResist": 50, | |||
"ConeAngle": 115, | "ConeAngle": 115, | ||
"Description": "After charging for 2.25s, release pulses that damage enemies and heal you based on the damage done.", | "Description": "After charging for 2.25s, release pulses that damage enemies and heal you based on the damage done. \u003Cbr\u003EWhile channeling Last Stand you have greatly increased bullet resist.", | ||
"HealthStealPct": 50, | "HealthStealPct": 50, | ||
"HealthStealPctHero": 100, | "HealthStealPctHero": 100, | ||
Line 3,270: | Line 5,047: | ||
"PulseDPS": 100, | "PulseDPS": 100, | ||
"PulseInterval": 0.5, | "PulseInterval": 0.5, | ||
"Radius": "12m" | "Radius": "12m", | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"Radius": "3m" | |||
}, | |||
{ | |||
"Description": null, | |||
"PulseDPS": 70 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -56 | |||
} | |||
] | |||
} | } | ||
}, | }, | ||
Line 3,280: | Line 5,071: | ||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
"BulletDamage": 1. | "BulletDamage": 1.2, | ||
"MeleeDamage": 3.4, | "MeleeDamage": 3.4, | ||
"Health": 45, | "Health": 45, | ||
Line 3,316: | Line 5,107: | ||
"AbilityCharges": 1, | "AbilityCharges": 1, | ||
"AbilityChargesConditionally": 1, | "AbilityChargesConditionally": 1, | ||
"AbilityCooldown": 0 | "AbilityCooldown": 0, | ||
"AbilityPostCastDuration": 0.2, | "AbilityPostCastDuration": 0.2, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BonusAbilityResource": 100, | "BonusAbilityResource": 100, | ||
"CardResourceGenPctScale": | "CardResourceGenPctScale": 106, | ||
"CardResourcePerBulletCrit": 6, | "CardResourcePerBulletCrit": 6, | ||
"CardResourcePerBulletHit": 4, | "CardResourcePerBulletHit": 4, | ||
Line 3,326: | Line 5,117: | ||
"CardResourcePerLightMelee": 20, | "CardResourcePerLightMelee": 20, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Damage": | "Damage": 80, | ||
"Description": "Deal weapon damage to summon cards. Activate to throw a card that flies towards the enemy or point under your crosshair.", | "Description": "Deal weapon damage to summon cards. Activate to throw a card that flies towards the enemy or point under your crosshair.", | ||
"Name": "Card Trick", | "Name": "Card Trick", | ||
"NonPlayerCardResourceScale": 0.35, | "NonPlayerCardResourceScale": 0.35, | ||
"ProjectileOriginHeightOffset": 50, | |||
"Radius": "5m", | "Radius": "5m", | ||
"ResourcePerCard": 100 | "ResourcePerCard": 100, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCharges": 1 | |||
}, | |||
{ | |||
"Description": null, | |||
"Damage": 50 | |||
}, | |||
{ | |||
"Description": null, | |||
"CardResourceGenPctScale": 50 | |||
} | |||
] | |||
}, | }, | ||
"2": { | "2": { | ||
"AbilityCastDelay": 0.75, | "AbilityCastDelay": 0.75, | ||
"AbilityCastRange": "25m", | "AbilityCastRange": "25m", | ||
"AbilityCooldown": | "AbilityCooldown": 48, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"CameraDistance": 250, | "CameraDistance": 250, | ||
Line 3,342: | Line 5,148: | ||
"Description": "Teleport to the targeted location.", | "Description": "Teleport to the targeted location.", | ||
"Name": "Project Mind", | "Name": "Project Mind", | ||
"TrailInterval": 0.1 | "TrailInterval": 0.1, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCastRange": "15m" | |||
}, | |||
{ | |||
"Description": "Provides a 2 bullet shield for 8s on teleport. Shield amount scales with Spirit Power.", | |||
"BulletShieldOnLand": 2, | |||
"BulletShieldDuration": 8 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -28 | |||
} | |||
] | |||
}, | }, | ||
"3": { | "3": { | ||
"AbilityCooldown": | "AbilityCooldown": 48, | ||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 3,354: | Line 5,175: | ||
"MagicDamagePerBullet": 0, | "MagicDamagePerBullet": 0, | ||
"Name": "Full Auto", | "Name": "Full Auto", | ||
"Radius": "25m" | "Radius": "25m", | ||
}, | "Upgrades": [ | ||
{ | |||
"Description": null, | |||
"AbilityCooldown": -14 | |||
}, | |||
{ | |||
"Description": null, | |||
"MagicDamagePerBullet": 5 | |||
}, | |||
{ | |||
"Description": null, | |||
"BulletLifestealPercent": 35 | |||
} | |||
] | |||
}, | |||
"4": { | "4": { | ||
"AbilityCastDelay": 0.6, | "AbilityCastDelay": 0.6, | ||
"AbilityCastRange": "20m", | "AbilityCastRange": "20m", | ||
"AbilityCooldown": | "AbilityCooldown": 95, | ||
"AbilityDuration": 1.25, | "AbilityDuration": 1.25, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 3,367: | Line 5,202: | ||
"Description": "Lift an enemy hero into the air, stunning them for a short time. When the lift ends, the target receives Telekinesis damage.", | "Description": "Lift an enemy hero into the air, stunning them for a short time. When the lift ends, the target receives Telekinesis damage.", | ||
"LiftHeight": 120, | "LiftHeight": 120, | ||
"Name": "Telekinesis" | "Name": "Telekinesis", | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -28 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityDuration": 0.5 | |||
}, | |||
{ | |||
"Description": "Telekinesis will target enemies in an area around ", | |||
"AbilityUnitTargetLimit": 5 | |||
} | |||
] | |||
} | } | ||
}, | }, | ||
Line 3,411: | Line 5,260: | ||
"AbilityCastDelay": 1.2, | "AbilityCastDelay": 1.2, | ||
"AbilityCastRange": "50m", | "AbilityCastRange": "50m", | ||
"AbilityCooldown": | "AbilityCooldown": 21, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 3,421: | Line 5,270: | ||
"StunDuration": 1, | "StunDuration": 1, | ||
"TechCleaveExpireTime": 0.4, | "TechCleaveExpireTime": 0.4, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -7 | |||
}, | |||
{ | |||
"Description": null, | |||
"WreckingBallDamage": 80 | |||
}, | |||
{ | |||
"Description": null, | |||
"MoveSpeedLimit": "4m" | |||
} | |||
], | |||
"WreckingBallDamage": 80, | "WreckingBallDamage": 80, | ||
"WreckingBallPushForce": 280 | "WreckingBallPushForce": 280 | ||
Line 3,435: | Line 5,298: | ||
"SalvageBonus_FireRate": 25, | "SalvageBonus_FireRate": 25, | ||
"SalvageDuration": 3, | "SalvageDuration": 3, | ||
"TickInterval": 0.25 | "TickInterval": 0.25, | ||
"Upgrades": [ | |||
{ | |||
"Description": "150 health restored per kill.", | |||
"SalvageBonus_Health": 150 | |||
}, | |||
{ | |||
"Description": null, | |||
"DPS": 80 | |||
}, | |||
{ | |||
"Description": null, | |||
"FireRateBuffDuration": 80 | |||
} | |||
] | |||
}, | }, | ||
"3": { | "3": { | ||
Line 3,441: | Line 5,318: | ||
"AbilityCastRange": "15m", | "AbilityCastRange": "15m", | ||
"AbilityCharges": 2, | "AbilityCharges": 2, | ||
"AbilityCooldown": | "AbilityCooldown": 64, | ||
"AbilityCooldownBetweenCharge": 3, | "AbilityCooldownBetweenCharge": 3, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 3,450: | Line 5,327: | ||
"EnemyMoveSlowDuration": 5, | "EnemyMoveSlowDuration": 5, | ||
"Name": "Bio Blast", | "Name": "Bio Blast", | ||
"ScrapDamage": 75 | "ScrapDamage": 75, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCharges": 2 | |||
}, | |||
{ | |||
"Description": null, | |||
"ScrapDamage": 55 | |||
}, | |||
{ | |||
"Description": null, | |||
"EnemyMoveSlow": 20 | |||
} | |||
] | |||
}, | }, | ||
"4": { | "4": { | ||
"AbilityCastDelay": 1.5, | "AbilityCastDelay": 1.5, | ||
"AbilityChannelTime": 8, | "AbilityChannelTime": 8, | ||
"AbilityCooldown": | "AbilityCooldown": 138, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"DamagePerSecondFlown": 16, | "DamagePerSecondFlown": 16, | ||
Line 3,462: | Line 5,353: | ||
"EnemySlowPct": 60, | "EnemySlowPct": 60, | ||
"ExplosionRadius": "8m", | "ExplosionRadius": "8m", | ||
"Name": "Astral Walk" | "Name": "Astral Walk", | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityChannelTime": 8 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -47 | |||
}, | |||
{ | |||
"Description": null, | |||
"DamagePerSecondFlown": 16 | |||
} | |||
] | |||
} | } | ||
}, | }, | ||
Line 3,503: | Line 5,408: | ||
"1": { | "1": { | ||
"AbilityChannelTimeDisplay": 5, | "AbilityChannelTimeDisplay": 5, | ||
"AbilityCooldown": | "AbilityCooldown": 26, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 3,512: | Line 5,417: | ||
"ShareDamagePercent": 33, | "ShareDamagePercent": 33, | ||
"ShareDamageThreshold": 20, | "ShareDamageThreshold": 20, | ||
"TickTime": 0.5 | "TickTime": 0.5, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"WeaponPowerDebuff": -30 | |||
}, | |||
{ | |||
"Description": "Ignore Channel Slowdown", | |||
"IgnoreChannelSlow": 1 | |||
}, | |||
{ | |||
"Description": null, | |||
"ShareDamagePercent": 67 | |||
} | |||
] | |||
}, | }, | ||
"2": { | "2": { | ||
"AbilityCastRange": "30m", | "AbilityCastRange": "30m", | ||
"AbilityCooldown": | "AbilityCooldown": 32, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 3,525: | Line 5,444: | ||
"SummonHealth": 450, | "SummonHealth": 450, | ||
"SummonLifetime": 45, | "SummonLifetime": 45, | ||
"SummonMoveSpeed": 200 | "SummonMoveSpeed": 200, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"SummonCasterHealthPct": 20 | |||
}, | |||
{ | |||
"Description": null, | |||
"SummonDPS": 45 | |||
}, | |||
{ | |||
"Description": null, | |||
"SummonCount": 1 | |||
} | |||
] | |||
}, | }, | ||
"3": { | "3": { | ||
"AbilityCastDelay": 0.25, | "AbilityCastDelay": 0.25, | ||
"AbilityCastRange": "30m", | "AbilityCastRange": "30m", | ||
"AbilityCooldown": | "AbilityCooldown": 32, | ||
"AbilityDuration": 12, | "AbilityDuration": 12, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 3,537: | Line 5,470: | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Description": "Create a protective force shield to protect an ally and increase their crit damage. Purges negative effects on the target when cast.", | "Description": "Create a protective force shield to protect an ally and increase their crit damage. Purges negative effects on the target when cast.", | ||
"Name": "Protection Racket" | "Name": "Protection Racket", | ||
"Upgrades": [ | |||
{ | |||
"Description": "-60% Weapon Recoil, -60% move speed reduction when shooting.", | |||
"WeaponRecoilReduction": 60, | |||
"MoveWhileShootingSpeedPenaltyReductionPercent": 60 | |||
}, | |||
{ | |||
"Description": null, | |||
"BonusCritDamagePercent": 40 | |||
}, | |||
{ | |||
"Description": null, | |||
"BulletShieldHealth": 360 | |||
} | |||
] | |||
}, | }, | ||
"4": { | "4": { | ||
"AbilityCooldown": | "AbilityCooldown": 74, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BossDamagePercent": 25, | "BossDamagePercent": 25, | ||
Line 3,552: | Line 5,500: | ||
"Range": "25m", | "Range": "25m", | ||
"ShootDuration": 1.5, | "ShootDuration": 1.5, | ||
"TargetingDuration": 1 | "TargetingDuration": 1, | ||
} | "Upgrades": [ | ||
}, | { | ||
"Description": null, | |||
"AbilityCooldown": -19 | |||
}, | |||
{ | |||
"Description": null, | |||
"Range": "175m" | |||
}, | |||
{ | |||
"Description": null, | |||
"CenterDamage": 200 | |||
} | |||
] | |||
} | |||
}, | |||
"BulletDamage": 5.4, | "BulletDamage": 5.4, | ||
"ClipSize": 20, | "ClipSize": 20, | ||
Line 3,599: | Line 5,561: | ||
"Description": "Channel to increase damage over 1.4 seconds, then release a fully-charged sword strike.\u003Cbr\u003EPress [] or [] to trigger the strike early, dealing partial damage.", | "Description": "Channel to increase damage over 1.4 seconds, then release a fully-charged sword strike.\u003Cbr\u003EPress [] or [] to trigger the strike early, dealing partial damage.", | ||
"FallSpeedMax": 5, | "FallSpeedMax": 5, | ||
"FullChargeDamage": | "FullChargeDamage": 160, | ||
"MediumChargeDamagePct": 60, | "MediumChargeDamagePct": 60, | ||
"Name": "Power Slash", | "Name": "Power Slash", | ||
Line 3,606: | Line 5,568: | ||
"SlashCollisionRadius": 4, | "SlashCollisionRadius": 4, | ||
"SlashLength": "25m", | "SlashLength": "25m", | ||
"SlashRadius": 41 | "SlashRadius": 41, | ||
"Upgrades": [ | |||
{ | |||
"Description": "Gain +60 Bullet Resist while channeling", | |||
"BulletResist": 60 | |||
}, | |||
{ | |||
"Description": "Apply 40% movement slow for 3s", | |||
"SlowDuration": 3, | |||
"SlowPercent": 40 | |||
}, | |||
{ | |||
"Description": null, | |||
"FullChargeDamage": 200 | |||
} | |||
] | |||
}, | }, | ||
"2": { | "2": { | ||
"AbilityCastRange": "20m", | "AbilityCastRange": "20m", | ||
"AbilityCooldown": | "AbilityCooldown": 21, | ||
"AbilityPostCastDuration": 0. | "AbilityPostCastDuration": 0.2, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 3,618: | Line 5,595: | ||
"Name": "Flying Strike", | "Name": "Flying Strike", | ||
"SlowDuration": 2.5, | "SlowDuration": 2.5, | ||
"SlowPercent": 30 | "SlowPercent": 30, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"SlowPercent": 25 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCastRange": "20m" | |||
}, | |||
{ | |||
"Description": "+6 Weapon Damage for 10s after striking the target", | |||
"WeaponDamageBonus": 6, | |||
"WeaponPowerIncreaseDuration": 10 | |||
} | |||
] | |||
}, | }, | ||
"3": { | "3": { | ||
Line 3,631: | Line 5,623: | ||
"HealFixedHealth": 70, | "HealFixedHealth": 70, | ||
"Name": "Crimson Slash", | "Name": "Crimson Slash", | ||
"Radius": "13m" | "Radius": "13m", | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"FireRateSlow": 30 | |||
}, | |||
{ | |||
"Description": null, | |||
"HealMaxHealth": 10 | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -5 | |||
} | |||
] | |||
}, | }, | ||
"4": { | "4": { | ||
"AbilityChannelTime": 2, | "AbilityChannelTime": 2, | ||
"AbilityCooldown": | "AbilityCooldown": 106, | ||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
"AbilityPostCastDuration": 0.6, | "AbilityPostCastDuration": 0.6, | ||
Line 3,642: | Line 5,648: | ||
"BonusMoveSpeed": "0m", | "BonusMoveSpeed": "0m", | ||
"BuffDuration": 20, | "BuffDuration": 20, | ||
"BulletResist": | "BulletResist": 40, | ||
"Description": "Become infused with Yamato's shadow soul. After an initial invincible transformation, your abilities are refreshed and are 60% faster, your weapon has infinite ammo, and you gain damage resists and immunity to negative status effects. You are unable to die in this mode.", | "Description": "Become infused with Yamato's shadow soul. After an initial invincible transformation, your abilities are refreshed and are 60% faster, your weapon has infinite ammo, and you gain damage resists and immunity to negative status effects. You are unable to die in this mode.", | ||
"Name": "Shadow Transformation", | "Name": "Shadow Transformation", | ||
"Radius": null, | "Radius": null, | ||
"TechResist": | "TechResist": 40, | ||
"Upgrades": [ | |||
{ | |||
"Description": null, | |||
"AbilityCooldown": -28 | |||
}, | |||
{ | |||
"Description": null, | |||
"BonusMoveSpeed": "4m" | |||
}, | |||
{ | |||
"Description": null, | |||
"AbilityDuration": 1.5 | |||
} | |||
] | |||
} | } | ||
}, | }, | ||
Line 3,671: | Line 5,691: | ||
"ReloadTime": 2.444, | "ReloadTime": 2.444, | ||
"RoundsPerSecond": 2.5, | "RoundsPerSecond": 2.5, | ||
"SpiritScaling": {}, | "SpiritScaling": { | ||
"ClipSize": 0.15 | |||
}, | |||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
"Stamina": 3, | "Stamina": 3, |
Revision as of 19:46, 13 September 2024
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hero_atlas |
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hero_bomber |
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hero_cadence |
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hero_chrono |
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hero_dynamo |
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hero_forge |
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hero_genericperson |
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hero_ghost |
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hero_gigawatt |
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hero_gunslinger |
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hero_haze |
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hero_hornet |
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hero_inferno |
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hero_kali |
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hero_kelvin |
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hero_krill |
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hero_lash |
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hero_mirage |
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hero_nano |
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hero_orion |
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hero_rutger |
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hero_shiv |
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hero_slork |
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hero_synth |
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hero_targetdummy |
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hero_tengu |
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hero_thumper |
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hero_tokamak |
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hero_viscous |
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hero_warden |
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hero_wraith |
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hero_wrecker |
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hero_yakuza |
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hero_yamato |
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