Template:Abilities/Exploding Uppercut: Difference between revisions
Jump to navigation
Jump to search
Created page with "{{Ability card | name = Exploding Uppercut | key = 1 | description = Deal '''Light Melee''' damage to nearby units and send them '''flying back''', causing '''area damage''' where they land. Does not damage allies. | cooldown = 20s | effect1 = '''Uppercut Damage:''' 0 | effect2 = '''Area Damage:''' 80 {{ss|0.5}} | effect3 = '''Landing Radius:''' 14m | upgrade1 = '''-11s''' Cooldown | upgrade2 = On Up..." |
No edit summary |
||
Line 10: | Line 10: | ||
| upgrade2 = On Uppercut enemy Hero, gain '''fast spin up time, 2x range and +60% weapon damage''' for 12s | | upgrade2 = On Uppercut enemy Hero, gain '''fast spin up time, 2x range and +60% weapon damage''' for 12s | ||
| upgrade3 = On Uppercut enemy Hero, set '''Hook cooldown to 0''' and instantly '''+100% bullets''' to your current clip | | upgrade3 = On Uppercut enemy Hero, set '''Hook cooldown to 0''' and instantly '''+100% bullets''' to your current clip | ||
------------------------------ | |||
{{#if: {{{notes}}}|Notes: | |||
{{{notes}}} | |||
}} | |||
}} | }} |
Revision as of 19:31, 6 September 2024
Exploding Uppercut
Deal Light Melee damage to nearby units and send them flying back, causing area damage where they land. Does not damage allies.
Cooldown:
20s
Uppercut Damage: 0
Landing Radius: 14m