Update:October 29, 2024: Difference between revisions

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* Added a notes system for Experimental Heroes in [[Hero Labs]]. Updates to those [[heroes]] will now be displayed in-game, rather than this subforum, whenever there are changes.
* Added a notes system for Experimental Heroes in [[Hero Labs]]. Updates to those [[heroes]] will now be displayed in-game, rather than this subforum, whenever there are changes.
== Hero Labs ==
* {{HeroIcon|Calico}}
** Gun: Decreased Reload time from 3.5 to 3
** Gun: Reduced Clip Size from 18 to 16
** Gun: Increased AltFire Bullet Damage from 6 to 7
** {{AbilityIcon|Sekhmet's Spirit}}: Can now be detonated immediately after cast
** {{AbilityIcon|Sekhmet's Spirit}}: Will only pop up targets that were hit/dragged by the moving cat
** {{AbilityIcon|Nekomata Ward}}: No longer has charges
** {{AbilityIcon|Nekomata Ward}}: Now has a separate 'Attack Range' of 30m
** {{AbilityIcon|Nekomata Ward}}: Duration from 120 to 60
** {{AbilityIcon|Nekomata Ward}}: DPS spirit scaling from 0.4 to 0.3
** {{AbilityIcon|Nekomata Ward}}: Health Spirit Scaling reduced from 3.0 to 2.0
** {{AbilityIcon|Nekomata Ward}}: Removed T2 Ability Charges Bonus and Added +30 Ability Duration Bonus
* {{HeroIcon|Holliday}}
** {{AbilityIcon|Bounce Pad}}: Now properly deals damage in an area on landing
* {{HeroIcon|Magician}}
** Gun: Now properly has damage fall-off
* {{HeroIcon|Fathom}}
** Gun: Damage per pellet reduced from 5 to 4.5
** Gun: Pellet spread increased and falloff start range reduced from 20m to 18m
** {{AbilityIcon|Scalding Spray}}: Updated particle to not obstruct Fathom's vision, and added a hit effect
** {{AbilityIcon|Breach}}: You can now use other abilities during Breach's motion
** {{AbilityIcon|Breach}}: Updated particle effects
** {{AbilityIcon|Reefdweller Harpoon}}: You can now perform any action while latched to the wall and it will instantly cancel the latch
* {{HeroIcon|Viper}}
** {{AbilityIcon|Hook Blade|Hook Dagger}}{{sic}} has been replaced by {{AbilityIcon|Screwjab Dagger}}
** {{AbilityIcon|Lethal Venom}}: Now targetable only on enemy heroes
** {{AbilityIcon|Lethal Venom}}: Improve VFX
** {{AbilityIcon|Slither}}: Now upgraded by default at level 1.
** {{AbilityIcon|Slither}}: Change T1 upgrade to be +25% Slide distance, T2 to be +2 Stamina, and T3 to be +30% Bullet/Spirit Resistance.
** {{AbilityIcon|Petrify}}: Increase detonation delay from 0.6s -> 1.0s
** {{AbilityIcon|Petrify}}: Improve VFX, SFX, and Camera Controls when Petrified
** {{AbilityIcon|Petrify}}: Block amount now scales with Spirit power
** {{AbilityIcon|Petrify}}: Can no longer be cast mid-air
** {{AbilityIcon|Petrify}}: Now is properly blocked by {{ItemIcon|Unstoppable}}
}}
}}

Revision as of 21:45, 8 November 2024

Updates
October 27, 2024 October 29, 2024 November 1, 2024

Source: 10-29-2024 Update

Patch notes

  • Added a notes system for Experimental Heroes in Hero Labs. Updates to those heroes will now be displayed in-game, rather than this subforum, whenever there are changes.

Hero Labs

  • Calico
    • Gun: Decreased Reload time from 3.5 to 3
    • Gun: Reduced Clip Size from 18 to 16
    • Gun: Increased AltFire Bullet Damage from 6 to 7
    • Sekhmet's Spirit: Can now be detonated immediately after cast
    • Sekhmet's Spirit: Will only pop up targets that were hit/dragged by the moving cat
    • Nekomata Ward: No longer has charges
    • Nekomata Ward: Now has a separate 'Attack Range' of 30m
    • Nekomata Ward: Duration from 120 to 60
    • Nekomata Ward: DPS spirit scaling from 0.4 to 0.3
    • Nekomata Ward: Health Spirit Scaling reduced from 3.0 to 2.0
    • Nekomata Ward: Removed T2 Ability Charges Bonus and Added +30 Ability Duration Bonus
  • Magician
    • Gun: Now properly has damage fall-off
  • Fathom
    • Gun: Damage per pellet reduced from 5 to 4.5
    • Gun: Pellet spread increased and falloff start range reduced from 20m to 18m
    • Scalding Spray: Updated particle to not obstruct Fathom's vision, and added a hit effect
    • Breach: You can now use other abilities during Breach's motion
    • Breach: Updated particle effects
    • Reefdweller Harpoon: You can now perform any action while latched to the wall and it will instantly cancel the latch
  • Viper
    • Ability Hook Blade not found[sic] has been replaced by Screwjab Dagger
    • Lethal Venom: Now targetable only on enemy heroes
    • Lethal Venom: Improve VFX
    • Slither: Now upgraded by default at level 1.
    • Slither: Change T1 upgrade to be +25% Slide distance, T2 to be +2 Stamina, and T3 to be +30% Bullet/Spirit Resistance.
    • Petrify: Increase detonation delay from 0.6s -> 1.0s
    • Petrify: Improve VFX, SFX, and Camera Controls when Petrified
    • Petrify: Block amount now scales with Spirit power
    • Petrify: Can no longer be cast mid-air
    • Petrify: Now is properly blocked by Unstoppable