Data:HeroData.json: Difference between revisions

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Saag (talk | contribs)
m added ability upgrade data for abrams
DeadBot (talk | contribs)
DeadBot v0.1.1-5352
 
(42 intermediate revisions by 3 users not shown)
Line 4: Line 4:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.125,
"AbilityCastDelay": 0.125,
"AbilityCharges": 2,
"AbilityCharges": 2,
"AbilityCooldown": 30,
"AbilityCooldown": 32,
"AbilityCooldownBetweenCharge": 5,
"AbilityCooldownBetweenCharge": 5,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 20: Line 21:
"BarrelPitchMax": 45,
"BarrelPitchMax": 45,
"BarrelPitchMin": 2,
"BarrelPitchMin": 2,
"BarrelRollSpeedMoveAir": "10m",
"BarrelRollSpeedMoveAir": 10,
"BarrelRollSpeedMoveMin": "15m",
"BarrelRollSpeedMoveMin": 15,
"BarrelScale": 1.3,
"BarrelScale": 1.3,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": "Place a barrel that explodes when shot, or on landing after launched via melee attack or bounce pad. Has a minimum arm time before it can explode.",
"Key": "ability_explosive_barrel",
"MinTimeBeforeDestroy": 1,
"MinTimeBeforeDestroy": 1,
"Name": "Powder Keg",
"Name": "Powder Keg",
"Radius": "6m",
"Radius": 6,
"TossSpeed": 400
"TossSpeed": 400,
"Upgrades": [
{
"AbilityCharges": 1
},
{
"BarrelDamage": 140
},
{
"AbilityCooldown": -9.5,
"MinTimeBeforeDestroy": -1,
"ArmTime": -1
}
]
},
},
"2": {
"2": {
"AbilityCastDelay": 0.08,
"AbilityCastDelay": 0.08,
"AbilityCharges": 1,
"AbilityCharges": 1,
"AbilityCooldown": 35,
"AbilityCooldown": 37,
"AbilityCooldownBetweenCharge": 3.5,
"AbilityCooldownBetweenCharge": 3.5,
"AbilityDuration": 22,
"AbilityDuration": 22,
Line 43: Line 57:
"BounceVelocity": 750,
"BounceVelocity": 750,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": "Drop a bounce pad in the world that sends you and other heroes flying. You will stomp down on landing, dealing damage to any nearby enemies.",
"Key": "ability_bounce_pad",
"MinAirTimeForStomp": 0.2,
"MinAirTimeForStomp": 0.2,
"Name": "Bounce Pad",
"Name": "Bounce Pad",
"PlaceDistance": 100,
"PlaceDistance": 200,
"Radius": "8m",
"Radius": 12,
"Scale": 1,
"Scale": 1,
"SpeedOnLand": "0m",
"SpeedOnLand": 0,
"StompDamage": 120,
"StompDamage": 120,
"TossSpeed": 350,
"TossSpeed": 500,
"UpFactor": 1.2,
"UpFactor": 1.2,
"Upgrades": [
{
"SpeedOnLand": "4m",
"SpeedOnLandDuration": 4
},
{
"StompDamage": 100,
"Scale": {
"Prop": "StompDamage",
"Value": 1.04832,
"Type": null
}
},
{
"StompStunDuration": 1.25
}
],
"VerticalDifferenceTolerance": 60
"VerticalDifferenceTolerance": 60
},
},
Line 60: Line 91:
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"Damage": 100,
"Damage": 100,
"DebuffDuration": 5,
"DebuffDuration": 2,
"Description": "Throws out her hat to strike enemies, slowing and revealing them through walls.",
"ExplosionRadius": 2,
"ExplosionRadius": "2m",
"FadingSlowPercent": 50,
"Name": "Hat Trick",
"Key": "ability_crackshot",
"SlowPercent": 20
"Name": "Crackshot",
"Upgrades": [
{
"FadingSlowPercent": 25
},
{
"Damage": 50
},
{
"AbilityCooldownPerHeadshot": -2
}
]
},
},
"4": {
"4": {
"AbilityCastRange": "10m",
"AbilityCastRange": 10,
"AbilityCooldown": 150,
"AbilityCooldown": 159,
"AbilityDuration": 2.5,
"AbilityDuration": 2.5,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 75: Line 117:
"CameraPreviewOffset": 25,
"CameraPreviewOffset": 25,
"CameraPreviewSpeed": 0.6,
"CameraPreviewSpeed": 0.6,
"Description": "Grab an enemy with your lasso and drag them along behind you. The enemy is stunned and Astro is slowed slightly during the lasso.\u003Cbr\u003E\u003Cbr\u003E Lasso duration is paused for 2s during the first usage of a bounce pad.",
"ExtraTargetConeAngle": 40,
"ExtraTargetConeAngle": 40,
"ExtraTargetHorizontalOffset": 30,
"ExtraTargetHorizontalOffset": 30,
Line 81: Line 122:
"FollowDistance": 120,
"FollowDistance": 120,
"GrabExtraTargetsRadiusMult": 2,
"GrabExtraTargetsRadiusMult": 2,
"Key": "ability_gravity_lasso",
"LassoTargetMaxSpeed": 550,
"LassoTargetMaxSpeed": 550,
"LiftHeight": 7,
"LiftHeight": 7,
"LiftHorizontal": -30,
"LiftHorizontal": -30,
"Name": "Spirit Lasso"
"Name": "Spirit Lasso",
"Upgrades": [
{
"AbilityDuration": 0.6
},
{
"AbilityCooldown": -56
},
{
"GrabExtraTargets": 1,
"ExtraTargetConeAngle": 60
}
]
}
}
},
},
"BulletDamage": 32.2,
"BulletDamage": 32.2,
"BulletGravityScale": 0.8,
"BulletSpeed": 635,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 10,
"ClipSize": 10,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 71.55555555555557,
"DPS": 71.55555555555557,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": true,
"InHeroLabs": true,
"IsDisabled": false,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 1.9,
"BulletDamage": 1.492857,
"MeleeDamage": 3.4,
"MaxHealth": 33,
"Health": 33,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 3.317459999999997,
"SustainedDPS": 2.0591131034482757
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_astro_lore",
"MaxHealth": 625,
"MaxHealth": 625,
"MaxMoveSpeed": 8,
"MaxMoveSpeed": 8.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Holliday",
"Name": "Holliday",
"Playstyle": "hero_astro_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.75,
"ReloadTime": 2.75,
"Role": "hero_astro_role",
"RoundsPerSecond": 2.2222222222222223,
"RoundsPerSecond": 2.2222222222222223,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 2,
"Stamina": 2,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 44.41379310344828,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_astro_set_desc",
"WeaponName": "citadel_weapon_hero_astro_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_MediumRange",
"Attribute_EWeaponAttribute_HeavyHitter"
]
},
},
"hero_atlas": {
"hero_atlas": {
Line 122: Line 205:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 1,
"BaseHealthRegen": 1,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
Line 128: Line 212:
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": "Drain health from enemies in front of you while they are in the radius.",
"HealingFactor": 100,
"HealingFactor": 100,
"Key": "citadel_ability_bull_heal",
"LifeDrainPerSecond": 35,
"LifeDrainPerSecond": 35,
"Name": "Siphon Life",
"Name": "Siphon Life",
"NonHeroHealingFactor": 50,
"NonHeroHealingFactor": 50,
"Radius": "10m",
"Radius": 10,
"TickRate": 0.25,
"TickRate": 0.25,
"Upgrades": [
"Upgrades": [
Line 151: Line 235:
"AbilityDuration": 1.2,
"AbilityDuration": 1.2,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"CameraDistance": 450,
"CameraTurnRateMax": 200,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"ChargeDragVerticalOffset": 30,
"ChargeDragVerticalOffset": 30,
"ChargeRadius": "2.2m",
"ChargeRadius": 2.2,
"ChargeSpeedMax": "30m",
"ChargeSpeedMax": 30,
"CollidePlayersStopTime": 0.3,
"CollidePlayersStopTime": 0.3,
"Damage": 40,
"Damage": 40,
"Description": "Charge forward, colliding with enemies and dragging them along.  Hitting a wall will Stun enemies caught by . Speed increased after colliding with enemy Heroes.",
"Key": "citadel_ability_bull_charge",
"Name": "Shoulder Charge",
"Name": "Shoulder Charge",
"SideMoveSpeedReduction": -65,
"SideMoveSpeedReduction": -65,
"SpeedInitial": "18.75m",
"SpeedInitial": 18.75,
"StunDuration": 0.85,
"StunDuration": 0.85,
"TossUpMagnitude": 0.5,
"TossUpMagnitude": 0.5,
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"BonusHealthRegen": 1,
"BonusHealthRegen": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": "Regenerate a portion of incoming damage over time.",
"Key": "citadel_ability_passive_beefy",
"Name": "Infernal Resilience",
"Name": "Infernal Resilience",
"RegenDamageInterval": 1,
"RegenDamageInterval": 1,
"RegenIncomingDamageDuration": 18,
"RegenIncomingDamageDuration": 20,
"RegenIncomingDamagePercent": 16,
"RegenIncomingDamagePercent": 14,
"Upgrades": [
"Upgrades": [
{
{
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},
},
{
{
"RegenIncomingDamagePercent": 9
"RegenIncomingDamagePercent": 7
}
}
]
]
Line 204: Line 288:
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Damage": 150,
"Damage": 150,
"Description": "Leap high into the air and choose a ground location to crash into.  When you hit the ground, all enemies in the radius are damaged and stunned.\u003Cbr\u003EPress [] to crash down early.",
"ImpactHeight": 4,
"ImpactHeight": "4m",
"ImpactRadius": 9,
"ImpactRadius": "9m",
"Key": "citadel_ability_bull_leap",
"Name": "Seismic Impact",
"Name": "Seismic Impact",
"StunDuration": 1,
"StunDuration": 1,
Line 225: Line 309:
},
},
"BulletDamage": 4.675,
"BulletDamage": 4.675,
"BulletGravityScale": 0.8,
"BulletSpeed": 609.5999503938,
"BulletsPerBurst": 1,
"BulletsPerShot": 9,
"BurstInterShotInterval": 0,
"ClipSize": 9,
"ClipSize": 9,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 7.791666666666667,
"DPS": 70.125,
"FalloffBias": 0.5,
"FalloffEndRange": 45.72,
"FalloffEndScale": 0.1,
"FalloffStartRange": 20.000010800000002,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": true,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0.32,
"BulletDamage": 0.251429,
"MeleeDamage": 3.4,
"MaxHealth": 34,
"Health": 32,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 3.7714349999999968,
"SustainedDPS": 2.1951763945028233
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"MaxHealth": 600,
"Lore": "hero_atlas_lore",
"MaxMoveSpeed": 6.5,
"MaxHealth": 570,
"MaxMoveSpeed": 6.8,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Abrams",
"Name": "Abrams",
"Playstyle": "hero_atlas_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_close_range",
"upgrade_lifestrike_gauntlets",
"upgrade_health",
"upgrade_berserker",
"upgrade_cold_front",
"upgrade_bullet_armor",
"upgrade_tech_armor",
"upgrade_chonky",
"upgrade_close_quarter_combat",
"upgrade_improved_bullet_armor",
"upgrade_tech_purge",
"upgrade_bullet_armor_reduction_aura",
"upgrade_fervor"
],
"ReloadDelay": 0.705,
"ReloadMovespeed": 1,
"ReloadSingle": true,
"ReloadSpeed": 0,
"ReloadTime": 0.3525,
"ReloadTime": 0.3525,
"Role": "hero_atlas_role",
"RoundsPerSecond": 1.6666666666666667,
"RoundsPerSecond": 1.6666666666666667,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 40.81649151172191,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_atlas_set_desc",
"WeaponName": "citadel_weapon_hero_atlas_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_Spreadshot",
"Attribute_EWeaponAttribute_CloseRange"
]
},
},
"hero_bebop": {
"hero_bebop": {
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"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 3,
"BaseHealthRegen": 3,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCooldown": 20,
"AbilityCooldown": 21,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BuffGunRangePercent": 100,
"BuffGunRangePercent": 100,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": "Deal Light Melee damage to nearby units and send them flying back, causing area damage where they land. Does not damage allies.",
"EnemyHeroTossVelocity": 20,
"EnemyHeroTossVelocity": "20m",
"ExplodeDebuffDuration": 5,
"FireRateSlow": 15,
"ForceReductionOnAngleDown": 0.75,
"ForceReductionOnAngleDown": 0.75,
"Key": "citadel_ability_uppercut",
"LandingDamage": 80,
"LandingDamage": 80,
"MeleeAttackLength": "6m",
"MeleeAttackLength": 6,
"MeleeHalfAngle": 60,
"MeleeHalfAngle": 60,
"MeleeRadius": "2.5m",
"MeleeRadius": 2.5,
"Name": "Exploding Uppercut",
"Name": "Exploding Uppercut",
"OnLandDamageRadius": "14m",
"OnLandDamageRadius": 14,
"TossVelocity": "25m",
"TossVelocity": 25,
"Upgrades": [
{
"AbilityCooldown": -10.5
},
{
"UppercutBuffOnHit": 12,
"BuffBaseWeaponPct": 60
},
{
"RestoreHookCooldown": 1,
"ClipSizeBonus": 100
}
],
"UppercutDamage": 0.01
"UppercutDamage": 0.01
},
},
"2": {
"2": {
"AbilityCastRange": "6m",
"AbilityCastRange": 6,
"AbilityCooldown": 18,
"AbilityCooldown": 18,
"AbilityDuration": 3,
"AbilityDuration": 3,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BonusDamagePctPerPlayerHit": 2.5,
"BonusDamagePctPerPlayerHit": 1.5,
"BonusDamagePctPerPlayerKilled": 4,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Damage": 120,
"Damage": 120,
"Description": "Attach a Sticky Bomb to a nearby target that deals explosive damage after a short fuse time. \u003Cbr\u003EGain +2.5% bomb damage for every enemy hero hit.",
"FuseTime": 3,
"FuseTime": 3,
"Key": "citadel_ability_sticky_bomb",
"KillCheckWindow": 12,
"Name": "Sticky Bomb",
"Name": "Sticky Bomb",
"Radius": "12m"
"Radius": 12,
"Upgrades": [
{
"AbilityCooldown": -8
},
{
"Damage": 80
},
{
"OutgoingDamagePenaltyPercent": -30,
"DebuffDuration": 5
}
]
},
},
"3": {
"3": {
"AbilityCastRange": "35m",
"AbilityCastRange": 30,
"AbilityCooldown": 22,
"AbilityCooldown": 23,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Damage": 40,
"Damage": 10,
"Description": "Launch out a hook that grabs and reels in the first enemy hero it hits, dealing damage. Target will be placed where you are facing.\u003Cbr\u003ECast using [] to target friendly heroes.",
"EndOfHookCommandRestrictLinger": 0.25,
"EndOfHookCommandRestrictLinger": 0.25,
"EndOfHookMoveSpeedBonus": "0m",
"EndOfHookMoveSpeedBonus": 0,
"FriendlyHookIgnoreRange": "3m",
"FriendlyHookIgnoreRange": 8,
"HookingSlowSpeedLimit": 0.001,
"HookingSlowSpeedLimit": 0.001,
"Key": "citadel_ability_hook",
"Name": "Hook",
"Name": "Hook",
"ReturnDelay": 0.5,
"ReturnDelay": 0.5,
"ReturnPositionForwardOffset": 100,
"ReturnPositionForwardOffset": 100,
"ReturnSpeed": 2200
"ReturnSpeed": 2200,
"ReturnSpeedNonPlayer": 3850,
"Upgrades": [
{
"BulletAmp": 30,
"BulletAmpDuration": 10
},
{
"AbilityCastRange": "30m"
},
{
"AbilityCooldown": -11.5
}
]
},
},
"4": {
"4": {
"AbilityCastDelay": 1,
"AbilityCastDelay": 1,
"AbilityChannelTime": 8,
"AbilityChannelTime": 11,
"AbilityCooldown": 110,
"AbilityCooldown": 130,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AirSpeedMax": 70,
"AirSpeedMax": 70,
"BeamCloseDamagePercent": 75,
"BeamCloseDamagePercent": 75,
"BeamCloseRadius": "5.0m",
"BeamCloseRadius": 5,
"BeamLength": "70m",
"BeamEndRadius": 4,
"BeamWidth": "2.9m",
"BeamLength": 70,
"BeamWidth": 2.9,
"BossDamagePercent": 20,
"BossDamagePercent": 20,
"CameraDistance": "7m",
"CameraDistance": 7,
"ChannelMoveSpeed": 70,
"ChannelMoveSpeed": 70,
"DPS": 220,
"DPS": 205,
"Description": "Charge up your laser to unleash a powerful torrent of energy that deals damage and slows enemies' movement and dashes. You have slow movement and turn rate for the duration. If activated in the air, you will hover while unleashing the beam.",
"FallSpeedMax": 1,
"FallSpeedMax": 1,
"GroundDashReductionPercent": -40,
"GroundDashReductionPercent": -40,
"Interval": 0.1,
"Interval": 0.1,
"Key": "citadel_ability_bebop_laser_beam",
"Name": "Hyper Beam",
"Name": "Hyper Beam",
"SlowPercent": 40,
"SlowPercent": 25,
"SlowTargetDuration": 0.5,
"SlowTargetDuration": 0.5,
"TrackingSpeed": 55,
"TrackingSpeed": 55,
"ZoomBias": 0.5,
"Upgrades": [
{
"AbilityCooldown": -30
},
{
"DPS": 100
},
{
"BeamLifesteal": 100,
"BeamLifestealNonHeroPercent": 33
}
],
"ZoomBias": 0.5,
"ZoomTime": 0.1
"ZoomTime": 0.1
}
}
},
},
"BulletArmorDamageReduction": 10,
"BulletDamage": 5.3,
"BulletDamage": 5.3,
"BulletGravityScale": 0.8,
"BulletResist": 10,
"BulletSpeed": 508,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 66,
"ClipSize": 66,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 66.25,
"DPS": 66.25,
"FalloffBias": 0.5,
"FalloffEndRange": 50.8,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": true,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0.373,
"BulletDamage": 0.33,
"MeleeDamage": 3.4,
"MaxHealth": 41,
"Health": 41,
"TechResist": 1,
"TechDamagePerc": 0,
"BonusAttackRange": 77.334084,
"BulletResist": 1.6,
"LightMeleeDamage": 2.671429,
"BonusAttackRange": 98.4252
"HeavyMeleeDamage": 4.91882165079365,
"DPS": 4.125,
"SustainedDPS": 2.8545216251638195
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_bebop_lore",
"MaxHealth": 650,
"MaxHealth": 650,
"MaxMoveSpeed": 6.25,
"MaxMoveSpeed": 6.55,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Bebop",
"Name": "Bebop",
"Playstyle": "hero_bebop_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_clip_size",
"upgrade_endurance",
"upgrade_magic_burst",
"upgrade_non_player_bonus",
"upgrade_acolytes_glove",
"upgrade_improved_spirit",
"upgrade_sprint_booster",
"upgrade_soaring_spirit",
"upgrade_tech_defense_shredders",
"upgrade_blitz_bullets",
"upgrade_tech_armor",
"upgrade_magic_shock",
"upgrade_intensifying_clip",
"upgrade_chonky",
"upgrade_mega_spirit"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.35,
"ReloadTime": 2.35,
"Role": "hero_bebop_role",
"RoundsPerSecond": 12.5,
"RoundsPerSecond": 12.5,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 3,
"SprintSpeed": 3,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 45.84534731323722,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_bebop_set_desc",
"WeaponName": "citadel_weapon_hero_bebop_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_BeamWeapon",
"Attribute_EWeaponAttribute_MediumRange"
]
},
},
"hero_bomber": {
"hero_bomber": {
Line 369: Line 600:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.2,
"AbilityCastDelay": 0.2,
"AbilityCooldown": 10,
"AbilityCooldown": 10.5,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BlastJumpVelocity": "25m",
"BlastJumpVelocity": 25,
"BlastJumpVelocityCrouch": "30m",
"BlastJumpVelocityCrouch": 30,
"BlastJumpVelocityGround": "20m",
"BlastJumpVelocityGround": 20,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": null,
"Key": "ability_charged_bomb",
"MaxChargeTime": 2,
"MaxChargeTime": 2,
"MaxDamage": 100,
"MaxDamage": 100,
"Name": null,
"Name": null,
"Radius": "7m"
"Radius": 7,
"Upgrades": [
{
"AbilityCooldown": 0
},
{
"AbilityCooldown": 0
},
{
"AbilityCooldown": 0
}
]
},
},
"2": {
"2": {
"AbilityCooldown": 25,
"AbilityCooldown": 26,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": null,
"Key": "ability_bomber_ability02",
"Name": null
"Name": null,
"Upgrades": [
{
"AbilityCooldown": 0
},
{
"AbilityCooldown": 0
},
{
"AbilityCooldown": 0
}
]
},
},
"3": {
"3": {
"AbilityCooldown": 25,
"AbilityCooldown": 26,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": null,
"Key": "ability_bomber_ability03",
"Name": null
"Name": null,
"Upgrades": [
{
"AbilityCooldown": 0
},
{
"AbilityCooldown": 0
},
{
"AbilityCooldown": 0
}
]
},
},
"4": {
"4": {
"AbilityCooldown": 120,
"AbilityCooldown": 127,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": null,
"Key": "ability_bomber_ult",
"Name": null
"Name": null,
"Upgrades": [
{
"AbilityCooldown": 0
},
{
"AbilityCooldown": 0
},
{
"AbilityCooldown": 0
}
]
}
}
},
},
"BulletDamage": 5.5,
"BulletDamage": 5.5,
"BulletGravityScale": 0,
"BulletSpeed": 571.5,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 30,
"ClipSize": 30,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 61.11111111111111,
"DPS": 61.111111111111114,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": true,
"InHeroLabs": false,
"IsDisabled": true,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0.159,
"BulletDamage": 0.124929,
"MeleeDamage": 3.4,
"MaxHealth": 41,
"Health": 41,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 1.3880999999999943,
"SustainedDPS": 0.7207442307692347
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_bomber_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Bomber",
"Name": "Bomber",
"Playstyle": "hero_bomber_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.5,
"ReloadTime": 2.5,
"Role": "hero_bomber_role",
"RoundsPerSecond": 11.11111111111111,
"RoundsPerSecond": 11.11111111111111,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 31.730769230769234,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponDescription": "citadel_weapon_hero_bomber_set_desc",
"WeaponName": "citadel_weapon_hero_bomber_set",
"WeaponPowerScale": 1
"WeaponPowerScale": 1
},
},
Line 441: Line 742:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.75,
"AbilityCastDelay": 0.75,
"AbilityCooldown": 35,
"AbilityCooldown": 37,
"AbilityDuration": 8,
"AbilityDuration": 8,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": "Burst into an inspiring song! You and any ally that comes within range get an instant reload with an extra large clip, and have a Fire Rate bonus that increases until the song ends.",
"ExtraLargeClip": 25,
"ExtraLargeClip": 25,
"Key": "cadence_ability_anthem",
"LingerDuration": 0.5,
"LingerDuration": 0.5,
"Name": "Anthem",
"Name": "Anthem",
"PeakFireRateBonus": 100,
"PeakFireRateBonus": 100,
"Radius": "12m"
"Radius": 12,
"Upgrades": [
{
"ExtraLargeClip": 75
},
{
"Radius": "4m"
},
{
"PeakFireRateBonus": 100
}
]
},
},
"2": {
"2": {
"AbilityCastDelay": 0.25,
"AbilityCastDelay": 0.25,
"AbilityCooldown": 40,
"AbilityCooldown": 42,
"AbilityDuration": 6,
"AbilityDuration": 6,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BonusMoveSpeed": "0m",
"BonusMoveSpeed": 0,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"DashDistance": "8m",
"DashDistance": 8,
"DebuffDuration": 2,
"DebuffDuration": 2,
"Description": "Disarm yourself perform a long-range dash melee attack. For the duration of the song, you remain disarmed and your melee abilities apply a debuff that disarms and EMP's enemy targets.",
"Key": "cadence_ability_silencecontraptions",
"MeleeEMP": 1,
"MeleeEMP": 1,
"Name": "Silence Contraptions"
"Name": "Silence Contraptions",
"Upgrades": [
{
"SlowPercent": 40
},
{
"DashDistance": "4m"
},
{
"DebuffDuration": 1.5
}
]
},
},
"3": {
"3": {
"AbilityCastDelay": 0.25,
"AbilityCastDelay": 0.25,
"AbilityCooldown": 45,
"AbilityCooldown": 48,
"AbilityDuration": 6,
"AbilityDuration": 6,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": "Lull your foes to sleep! Any enemy that comes in range of Cadence sleeps until woken by damage, Cadence goes out of range, or the song ends. Cadence has bonus regeneration while singing.",
"ExternalBonusHealthRegen": 15,
"ExternalBonusHealthRegen": 15,
"Key": "cadence_ability_lullaby",
"LingerDuration": 0.25,
"LingerDuration": 0.25,
"MinimumSleepTime": 2,
"MinimumSleepTime": 2,
"Name": "Lullaby",
"Name": "Lullaby",
"Radius": "12m",
"Radius": 12,
"SleepWakeUpDelay": 0.25
"SleepWakeUpDelay": 0.25,
"Upgrades": [
{
"ExternalBonusHealthRegen": 15
},
{
"Radius": "2m"
},
{
"LingerDuration": 0.75
}
]
},
},
"4": {
"4": {
"AbilityCastDelay": 0.5,
"AbilityCastDelay": 0.5,
"AbilityChannelTime": 3,
"AbilityChannelTime": 3,
"AbilityCooldown": 90,
"AbilityCooldown": 95,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BulletResist": -20,
"BulletResist": -20,
"ChannelMoveSpeed": "0m",
"ChannelMoveSpeed": 0,
"Damage": 120,
"Damage": 120,
"DebuffDuration": 6,
"DebuffDuration": 6,
"Description": "Encase nearby enemies in glass in an increasing range over a short duration. Cadence then breaks the glass with her powerful voice, breaking any shields on the them, damaging them, and giving them massive bullet vulnerability for a duraiton after.",
"Key": "cadence_ability_crescendo",
"Name": "Crescendo",
"Name": "Crescendo",
"Radius": "12m"
"Radius": 12,
"Upgrades": [
{
"BulletResist": -10
},
{
"DebuffDuration": 4
},
{
"Damage": 120
}
]
}
}
},
},
"BulletDamage": 4.9,
"BulletDamage": 4.9,
"BulletGravityScale": 0.8,
"BulletSpeed": 635,
"BulletsPerBurst": 4,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0.1,
"ClipSize": 24,
"ClipSize": 24,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 16.333333333333336,
"DPS": 28.000000000000004,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": true,
"InHeroLabs": false,
"IsDisabled": true,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0,
"MaxHealth": 41,
"MeleeDamage": 3.4,
"LightMeleeDamage": 2.671429,
"Health": 41,
"HeavyMeleeDamage": 4.91882165079365
"TechDamagePerc": 0,
"BulletResist": 0
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_cadence_lore",
"MaxHealth": 650,
"MaxHealth": 650,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Cadence",
"Name": "Cadence",
"Playstyle": "hero_cadence_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2,
"ReloadTime": 2,
"Role": "hero_cadence_role",
"RoundsPerSecond": 3.3333333333333335,
"RoundsPerSecond": 3.3333333333333335,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 18.967741935483875,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponDescription": "citadel_weapon_hero_cadence_set_desc",
"WeaponName": "citadel_weapon_hero_cadence_set",
"WeaponPowerScale": 1
"WeaponPowerScale": 1
},
},
Line 531: Line 899:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.2,
"AbilityCastDelay": 0.2,
"AbilityCooldown": 26,
"AbilityCooldown": 28,
"AbilityDuration": 4,
"AbilityDuration": 3.2,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BossDamagePercent": 50,
"BossDamagePercent": 50,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"DamageAmplificationPerStack": 5,
"DamageAmplificationPerStack": 6,
"DebuffDuration": 8,
"DebuffDuration": 8,
"Description": "Throw a grenade that begins pulsing when it lands. Each pulse applies damage, movement slow, and stacking damage amplification for  against the victim.",
"Key": "citadel_ability_chrono_pulse_grenade",
"MovementSlowDuration": 2,
"MovementSlowDuration": 2,
"Name": "Pulse Grenade",
"Name": "Pulse Grenade",
"PulseDamage": 45,
"PulseDamage": 45,
"PulseInterval": 0.8,
"PulseInterval": 0.8,
"Pulses": 4,
"Radius": 6,
"Radius": "7m",
"RadiusIncreasePerPulse": 0,
"SlowPercent": 30
"SlowPercent": 30,
"Upgrades": [
{
"AbilityDuration": 0.8
},
{
"AbilityCooldown": -8
},
{
"PulseDamage": 45,
"RadiusIncreasePerPulse": "0.75m"
}
]
},
},
"2": {
"2": {
"AbilityCastDelay": 0.2,
"AbilityCastDelay": 0.2,
"AbilityCastRange": 200,
"AbilityCastRange": 200,
"AbilityCharges": 1,
"AbilityCooldown": 25,
"AbilityCooldown": 35,
"AbilityCooldownBetweenCharge": 8,
"AbilityDuration": 7,
"AbilityDuration": 7,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AuraEffectDuration": 1.25,
"AuraEffectDuration": 1.25,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"DamagePctPerWallHit": 10,
"DamageTickRate": 1.5,
"DamageTickRate": 1.5,
"Description": "Create a time warping wall that stops time for all enemy projectiles and bullets that touch it.  Enemies that touch the wall will take damage as a percentage of their max health and be briefly slowed.",
"FriendlyBulletDamageBonus": 20,
"FriendlyBulletDamageBonus": 20,
"FriendlyBulletTimeScale": 3,
"FriendlyBulletTimeScale": 3,
"Key": "citadel_ability_chrono_time_wall",
"MovementSlowPct": 80,
"MovementSlowPct": 80,
"Name": "Time Wall",
"Name": "Time Wall",
"TimeScaleDuration": 1,
"TimeScaleDuration": 0.7,
"TimeWallDepth": "0.5m",
"TimeWallDepth": 0.5,
"TimeWallDepthVisualScale": 0.16,
"TimeWallDepthVisualScale": 0.16,
"TimeWallFormationTime": 0.5,
"TimeWallFormationTime": 0.5,
"TimeWallHeight": "3.5m",
"TimeWallHeight": 3.5,
"TimeWallTimeScale": 0.0001,
"TimeWallTimeScale": 0.0001,
"TimeWallWidth": "7m"
"TimeWallWidth": 7,
"Upgrades": [
{
"TimeWallWidth": "2m",
"TimeWallHeight": "1m"
},
{
"DamagePctPerWallHit": 10
},
{
"DebuffDuration": 2.5
}
]
},
},
"3": {
"3": {
"AbilityCooldown": 28,
"AbilityCooldown": 30,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BaseBulletDamage": 5,
"BaseBulletDamage": 5,
Line 583: Line 973:
"BulletTimeScale": 0.01,
"BulletTimeScale": 0.01,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": "Start charging your weapon and gain increased movement speed once it's fully charged. Your next shot will release the energy, dealing spirit damage and applying a time stop to the enemy hit. The damage dealt is an amplification of your current weapon damage. \u003Cbr\u003E\u003Cbr\u003EYou can slow time on yourself by pressing [] while an empowered shot is available.",
"HeadshotBonus": 15,
"MaxBonusBulletDamage": 85,
"Key": "citadel_ability_chrono_kinetic_carbine",
"MaxBonusBulletDamage": 100,
"MaxChargeDuration": 2.5,
"MaxChargeDuration": 2.5,
"MaxSlowDuration": 0.5,
"MaxSlowDuration": 0.5,
Line 596: Line 987:
"SpeedChange": 25,
"SpeedChange": 25,
"TimeScaleDebuff": 90,
"TimeScaleDebuff": 90,
"TimeWarpRadius": "5m"
"TimeWarpRadius": 5,
},
"Upgrades": [
"4": {
{
"MaxSlowDuration": 0.5
},
{
"AbilityCooldown": -10,
"SpeedBoostDuration": 2
},
{
"MaxBonusBulletDamage": 50
}
]
},
"4": {
"AbilityCastDelay": 0.15,
"AbilityCastDelay": 0.15,
"AbilityCastRange": "30m",
"AbilityCastRange": 25,
"AbilityCooldown": 45,
"AbilityCooldown": 65,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": "Fire a projectile that swaps your position with the target enemy hero. While the effect occurs, you gain spirit lifesteal and the enemy takes damage over time.",
"DistanceToMaxTime": 30,
"DistanceToMaxTime": "30m",
"InitialFreezeTime": 0.25,
"InitialFreezeTime": 0.25,
"InitialHeight": 350,
"InitialHeight": 350,
"MinSwapTime": 0.5,
"Key": "citadel_ability_chrono_swap",
"MinSwapTime": 0.3,
"Name": "Paradoxical Swap",
"Name": "Paradoxical Swap",
"SpellLifesteal": 100,
"SpellLifesteal": 100,
"SpellLifestealNonHero": 25,
"SwapTime": 0.6,
"SwapTime": 1.5,
"SwapTotalDamage": 125,
"SwapTotalDamage": 125,
"TickRate": 0.25
"TickRate": 0.25,
"Upgrades": [
{
"AbilityCooldown": -15
},
{
"SwapTotalDamage": 100
},
{
"AbilityCastRange": "20m"
}
]
}
}
},
},
"BulletDamage": 7.2,
"BulletDamage": 7.2,
"BulletGravityScale": 0.1,
"BulletSpeed": 525.00022,
"BulletsPerBurst": 5,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0.07,
"ClipSize": 40,
"ClipSize": 40,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 25.71428571428571,
"DPS": 57.14285714285713,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0.42,
"BulletDamage": 0.45,
"MeleeDamage": 3.4,
"MaxHealth": 40,
"Health": 40,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 3.5714285714285694,
"SustainedDPS": 2.360655737704924
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_chrono_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 6.5,
"MaxMoveSpeed": 6.8,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Paradox",
"Name": "Paradox",
"Playstyle": "hero_chrono_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_hollow_point_rounds",
"upgrade_medic_bullets",
"upgrade_magic_burst",
"upgrade_sprint_booster",
"upgrade_crackshot",
"upgrade_magic_shield",
"upgrade_regenerating_bullet_shield",
"upgrade_magic_shock",
"upgrade_chain_lightning",
"upgrade_chonky"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.585,
"ReloadTime": 2.585,
"Role": "hero_chrono_role",
"RoundsPerSecond": 3.571428571428571,
"RoundsPerSecond": 3.571428571428571,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 37.77049180327868,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_chrono_set_desc",
"WeaponName": "citadel_weapon_hero_chrono_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_BurstFire",
"Attribute_EWeaponAttribute_MediumRange"
]
},
},
"hero_dynamo": {
"hero_dynamo": {
Line 652: Line 1,106:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.42,
"AbilityCastDelay": 0.42,
"AbilityCharges": 1,
"AbilityCharges": 1,
"AbilityCooldown": 25,
"AbilityCooldown": 26,
"AbilityCooldownBetweenCharge": 5,
"AbilityCooldownBetweenCharge": 5,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"ClimbHeight": "2.5m",
"ClimbHeight": 2.5,
"Damage": 100,
"Damage": 100,
"Description": "Release an energy pulse that knocks enemies up into the air.",
"DistanceAboveGround": 0.5,
"DistanceAboveGround": "0.5m",
"DropDownRate": 8,
"DropDownRate": 8,
"ImpactInterval": 0.1,
"ImpactInterval": 0.1,
"Key": "citadel_ability_stomp",
"Name": "Kinetic Pulse",
"Name": "Kinetic Pulse",
"StompRange": "15m",
"StompRange": 15,
"StompWidth": "5.0m",
"StompWidth": 5,
"TechCleaveExpireTime": 0.2,
"TechCleaveExpireTime": 0.2,
"TossSpeed": 450
"TossSpeed": 450,
"Upgrades": [
{
"FireRateSlow": 25,
"SlowPercent": 35,
"SlowDuration": 4
},
{
"BulletArmorReduction": 30,
"BulletArmorReductionDuration": 8
},
{
"Damage": 125
}
]
},
},
"2": {
"2": {
"AbilityCastRange": "9m",
"AbilityCastRange": 9,
"AbilityCooldown": 11,
"AbilityCooldown": 15,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AllyDistance": "9m",
"AllyDistance": 9,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": " briefly disappears into the void and then reappears a short distance away. On reappearing, your weapon is reloaded and has a fire rate bonus for the next clip (Max 8s). Can be cast with [] to also bring nearby allies and give them half fire rate bonus.",
"FireRateBonus": 25,
"FireRateBonus": 25,
"FireRateBonusDurationMax": 8,
"FireRateBonusDurationMax": 8,
"Key": "citadel_ability_void_sphere",
"Name": "Quantum Entanglement",
"Name": "Quantum Entanglement",
"TrailInterval": 0.01,
"TrailInterval": 0.01,
"Upgrades": [
{
"AbilityCastRange": "4m"
},
{
"FireRateBonus": 25
},
{
"BonusClipSizePercent": 120,
"AbilityCooldown": -4
}
],
"VoidTime": 1.4
"VoidTime": 1.4
},
},
"3": {
"3": {
"AbilityChannelTime": 5,
"AbilityChannelTime": 5,
"AbilityCooldown": 45,
"AbilityCooldown": 48,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": "4.2m",
"ChannelMoveSpeed": 4.2,
"Description": "While channelling, restore health over time to you and any allies nearby.",
"HealingPerSecond": 32,
"HealingPerSecond": 32,
"MovementSpeedBonus": "0m",
"Key": "citadel_ability_nikuman",
"MovementSpeedBonus": 0,
"Name": "Rejuvenating Aurora",
"Name": "Rejuvenating Aurora",
"ShareWithFriendsRadius": "8m"
"ShareWithFriendsRadius": 8,
},
"Upgrades": [
{
"MovementSpeedBonus": "4m",
"MovementSpeedBonusDuration": 8
},
{
"AbilityCooldown": -14
},
{
"NoChannel": 1,
"HealMaxHealthPercent": 3.8
}
]
},
"4": {
"4": {
"AbilityCastDelay": 0.2,
"AbilityCastDelay": 0.2,
"AbilityChannelTime": 2.75,
"AbilityChannelTime": 2.75,
"AbilityCooldown": 180,
"AbilityCooldown": 191,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"CameraDistance": 400,
"CameraDistance": 400,
"DPS": 60,
"DPS": 45,
"Description": "Create a singularity in your hands that pulls in nearby enemies and damages them. Once it's finished, enemies get knocked into the air.",
"DamagePercentHealth": 1.5,
"Key": "citadel_ability_self_vacuum",
"Name": "Singularity",
"Name": "Singularity",
"Speed": 200,
"Speed": 200,
Line 709: Line 1,204:
"TossAngle": 45,
"TossAngle": 45,
"TossSpeed": 350,
"TossSpeed": 350,
"VacuumRadius": "8m"
"Upgrades": [
{
"VacuumRadius": "2m"
},
{
"AbilityChannelTime": 0.75
},
{
"DamagePercentHealth": 4
}
],
"VacuumRadius": 7
}
}
},
},
"BulletDamage": 13,
"BulletDamage": 13,
"BulletGravityScale": 0.8,
"BulletSpeed": 320.03999999999996,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 18,
"ClipSize": 18,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 52,
"DPS": 52,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": true,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0.9,
"BulletDamage": 0.707143,
"MeleeDamage": 3.4,
"MaxHealth": 44,
"Health": 44,
"BulletResist": 1,
"TechDamagePerc": 0,
"LightMeleeDamage": 2.671429,
"BulletResist": 0
"HeavyMeleeDamage": 4.91882165079365,
"DPS": 2.828572000000001,
"SustainedDPS": 1.8581859854014624
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_dynamo_lore",
"MaxHealth": 650,
"MaxHealth": 650,
"MaxMoveSpeed": 6.5,
"MaxMoveSpeed": 6.8,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Dynamo",
"Name": "Dynamo",
"Playstyle": "hero_dynamo_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_hollow_point_rounds",
"upgrade_clip_size",
"upgrade_magic_reach",
"upgrade_healing_booster",
"upgrade_arcane_extension",
"upgrade_magic_tempo",
"upgrade_bullet_armor",
"upgrade_tech_armor",
"upgrade_cooldown_reduction",
"upgrade_rocket_booster",
"upgrade_ability_refresher"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.35,
"ReloadTime": 2.35,
"Role": "hero_dynamo_role",
"RoundsPerSecond": 4,
"RoundsPerSecond": 4,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 34.16058394160584,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_dynamo_set_desc",
"WeaponName": "citadel_weapon_hero_dynamo_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_MediumRange",
"Attribute_EWeaponAttribute_HeavyHitter",
"Attribute_EWeaponAttribute_Projectile"
]
},
},
"hero_forge": {
"hero_forge": {
Line 747: Line 1,297:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.2,
"AbilityCastDelay": 0.2,
"AbilityCastRange": "15m",
"AbilityCastRange": 20,
"AbilityCharges": 1,
"AbilityCharges": 1,
"AbilityCooldown": 28,
"AbilityCooldown": 18,
"AbilityCooldownBetweenCharge": 5,
"AbilityCooldownBetweenCharge": 3,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AttackConeAngle": 10,
"AttackConeAngle": 10,
"AttackSpeedMult": 100,
"AttackSpeedMult": 100,
"BossDamagePercentIncoming": 50,
"BossDamagePercentIncoming": 50,
"BossDamagePercentOutgoing": 40,
"BossDamagePercentOutgoing": 30,
"Description": "Deploy a Mini Turret that automatically shoots enemies. The turret expires after a limited lifetime.\u003Cbr\u003ETurrets gain 30% of 's max health and have 60% Spirit Resist. They deal reduced damage to troopers and objectives.",
"Key": "citadel_ability_shieldedsentry",
"ModelScale": 0.8,
"ModelScale": 0.8,
"Name": "Mini Turret",
"Name": "Mini Turret",
"NonHeroDamagePercentOutgoing": 60,
"NonHeroDamagePercentOutgoing": 50,
"TechResist": 60,
"TechResist": 70,
"TickRate": 0.5,
"TickRate": 0.5,
"TrackingSpeed": 125,
"TrackingSpeed": 125,
"TurretAttackDelay": 0.35,
"TurretAttackDelay": 0.2,
"TurretAttackFalloffEnd": "35m",
"TurretAttackFalloffEnd": 35,
"TurretAttackFalloffStart": "20m",
"TurretAttackFalloffStart": 20,
"TurretAttackRange": "25m",
"TurretAttackRange": 25,
"TurretBaseHealth": 75,
"TurretBaseHealth": 75,
"TurretDPS": 60,
"TurretDPS": 40,
"TurretDecayDamagePerSecond": 20,
"TurretDecayDamagePerSecond": 20,
"TurretDeployTime": 1,
"TurretDeployTime": 0.25,
"TurretHealthScaling": 30,
"TurretHealthScaling": 15,
"TurretLifetime": 30
"TurretLifetime": 24,
"Upgrades": [
{
"MoveSlowPercent": 25,
"SlowDuration": 1.3
},
{
"TurretAttackRange": "10m",
"AttackSpeedMult": 10
},
{
"TurretDPS": 45
}
]
},
},
"2": {
"2": {
"AbilityCastDelay": 0.2,
"AbilityCastDelay": 0.2,
"AbilityCastRange": "15m",
"AbilityCastRange": 15,
"AbilityCooldown": 45,
"AbilityCooldown": 48,
"AbilityDuration": 6,
"AbilityDuration": 6,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": "Deploy a spirit that heals nearby units.",
"ExternalBonusHealthRegen": 25,
"ExternalBonusHealthRegen": 25,
"HealRadius": "6m",
"HealRadius": 5,
"Key": "citadel_ability_mobile_resupply",
"MaxHealthRegenPctInterval": 0.5,
"MaxHealthRegenPctInterval": 0.5,
"Name": "Medicinal Specter",
"Name": "Medicinal Specter",
"TurretHealMult": 1
"TurretHealMult": 1,
},
"Upgrades": [
"3": {
{
"AbilityCastRange": "50m",
"AuraFireRateBonus": 35
"AbilityCooldown": 35,
},
"AbilityDuration": 6,
{
"AbilityCooldown": -17
},
{
"MaxHealthRegenPct": 5
}
]
},
"3": {
"AbilityCastRange": 50,
"AbilityCooldown": 46,
"AbilityDuration": 5,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Damage": 64,
"Damage": 64,
"Description": "Creates a wall that divides the terrain in half. On creation, the wall deals damage and applies slow to enemies nearby. \u003Cbr\u003EAfter casting, press [] or [] to erupt the wall early.",
"Key": "citadel_ability_fissure_wall",
"MinRange": "7m",
"MinRange": 6,
"Name": "Spectral Wall",
"Name": "Spectral Wall",
"NumWallSegments": 7,
"NumWallSegments": 7,
Line 805: Line 1,380:
"SegmentEmitTime": 0.1,
"SegmentEmitTime": 0.1,
"SlowDuration": 2.5,
"SlowDuration": 2.5,
"SlowPercent": 25,
"SlowPercent": 20,
"TimeBetweenSegments": 0.035,
"TimeBetweenSegments": 0.035,
"TimeToMaxDistance": 2,
"TimeToMaxDistance": 2,
"WallImpactRange": "5m"
"Upgrades": [
{
"StaminaReduction": 1,
"BonusDamagePercent": 15,
"DebuffDuration": 7
},
{
"AbilityCooldown": -22
},
{
"WallStunDuration": 1
}
],
"WallImpactRange": 5
},
},
"4": {
"4": {
"AbilityCastRange": "50m",
"AbilityCastRange": 50,
"AbilityChannelTime": 13,
"AbilityChannelTime": 13,
"AbilityCooldown": 100,
"AbilityCooldown": 140,
"AbilityUnitTargetLimit": 100,
"AbilityUnitTargetLimit": 100,
"BossDamagePercent": 50,
"BossDamagePercent": 50,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"DamagePerRocket": 30,
"DamagePerRocket": 30,
"Description": "Unleashes a volley of rockets that home in on a targeted location.",
"DetonateTimer": 5,
"DetonateTimer": 5,
"ExplosionFalloffDisabled": 1,
"ExplosionFalloffDisabled": 1,
"ExplosionRadius": "4.5m",
"ExplosionRadius": 5,
"GrenadesPerSecond": 6,
"GrenadesPerSecond": 6,
"IntervalRampUpStart": 0.35,
"IntervalRampUpStart": 0.35,
"IntervalRampUpTime": 0.3,
"IntervalRampUpTime": 0.3,
"Key": "citadel_ability_rocket_barrage",
"MaxSpread": 5,
"MaxSpread": 5,
"MinDistance": "7m",
"MinDistance": 7,
"Name": "Heavy Barrage",
"Name": "Heavy Barrage",
"ProjectileIgnoreCollisionTime": 0.2,
"ProjectileIgnoreCollisionTime": 0.2,
Line 832: Line 1,420:
"TrackSpeedNear": 150,
"TrackSpeedNear": 150,
"TrackingTime": 0.4,
"TrackingTime": 0.4,
"TrackingVariance": "0m"
"TrackingVariance": 0,
"Upgrades": [
{
"MoveSlowPercent": 30,
"MoveSlowDuration": 2
},
{
"AbilityCooldown": -50
},
{
"DamagePerRocket": 30
}
]
}
}
},
},
"BulletDamage": 7.15,
"BulletDamage": 7.15,
"BulletGravityScale": 0.8,
"BulletResist": 15,
"BulletSpeed": 533.4,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 66,
"ClipSize": 66,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 35.75,
"DPS": 35.75,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": true,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0.44,
"BulletDamage": 0.345714,
"MeleeDamage": 3.4,
"MaxHealth": 41,
"Health": 41,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 1.7285699999999977,
"SustainedDPS": 1.3836946027895678
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_forge_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 6.5,
"MaxMoveSpeed": 6.8,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "McGinnis",
"Name": "McGinnis",
"Playstyle": "hero_forge_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_extra_charge",
"upgrade_rapid_rounds",
"upgrade_resilience",
"upgrade_improved_stamina",
"upgrade_sprint_booster",
"upgrade_magic_reach",
"upgrade_fleetfoot_boots",
"upgrade_magic_tempo",
"upgrade_bullet_armor",
"upgrade_magic_shield",
"upgrade_magic_vulnerability",
"upgrade_chain_lightning",
"upgrade_rapid_recharge",
"upgrade_dps_aura",
"upgrade_magic_slow",
"upgrade_cooldown_reduction",
"upgrade_ability_power_shard",
"upgrade_escalating_exposure"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 3.29,
"ReloadTime": 3.29,
"Role": "hero_forge_role",
"RoundsPerSecond": 5,
"RoundsPerSecond": 5,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 2,
"Stamina": 2,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechArmorDamageReduction": 25,
"SustainedDPS": 28.617343844754394,
"TechDuration": 1,
"TechDuration": 0,
"TechRange": 1,
"TechRange": 0,
"WeaponPower": 0,
"WeaponDescription": "citadel_weapon_hero_forge_set_desc",
"WeaponPowerScale": 1
"WeaponName": "citadel_weapon_hero_forge_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_RapidFire",
"Attribute_EWeaponAttribute_MediumRange"
]
},
},
"hero_genericperson": {
"hero_genericperson": {
Line 871: Line 1,520:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 1,
"AbilityCastDelay": 1,
"AbilityCooldown": 10,
"AbilityCooldown": 10.5,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": null,
"Key": "genericperson_ability_1",
"Name": null
"Name": null,
},
"Upgrades": [
"2": {
{
"AbilityCastDelay": 1,
"AbilityCooldown": -0.75
"AbilityCooldown": 10,
},
{
"AbilityCooldown": -0.75
},
{
"AbilityCooldown": -0.75
}
]
},
"2": {
"AbilityCastDelay": 1,
"AbilityCooldown": 10.5,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": null,
"Key": "genericperson_ability_2",
"Name": null
"Name": null,
"Upgrades": [
{
"AbilityCooldown": -0.75
},
{
"AbilityCooldown": -0.75
},
{
"AbilityCooldown": -0.75
}
]
},
},
"3": {
"3": {
"AbilityCastDelay": 1,
"AbilityCastDelay": 1,
"AbilityCooldown": 10,
"AbilityCooldown": 10.5,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": null,
"Key": "genericperson_ability_3",
"Name": null
"Name": null,
"Upgrades": [
{
"AbilityCooldown": -0.75
},
{
"AbilityCooldown": -0.75
},
{
"AbilityCooldown": -0.75
}
]
},
},
"4": {
"4": {
"AbilityCastDelay": 1,
"AbilityCastDelay": 1,
"AbilityCooldown": 10,
"AbilityCooldown": 10.5,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": null,
"Key": "genericperson_ability_4",
"Name": null
"Name": null,
"Upgrades": [
{
"AbilityCooldown": -0.75
},
{
"AbilityCooldown": -0.75
},
{
"AbilityCooldown": -0.75
}
]
}
}
},
},
"BulletDamage": 11.6,
"BulletDamage": 11.6,
"BulletGravityScale": 0,
"BulletSpeed": 635,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 15,
"ClipSize": 15,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 58,
"DPS": 57.99999999999999,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": true,
"InHeroLabs": false,
"IsDisabled": true,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0,
"MaxHealth": 41,
"MeleeDamage": 3.4,
"LightMeleeDamage": 2.671429,
"Health": 41,
"HeavyMeleeDamage": 4.91882165079365
"TechDamagePerc": 0,
"BulletResist": 0
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_genericperson_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Generic Person",
"Name": "Generic Person",
"Playstyle": "hero_genericperson_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2,
"ReloadTime": 2,
"Role": "hero_genericperson_role",
"RoundsPerSecond": 5,
"RoundsPerSecond": 5,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 34.8,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponDescription": "citadel_weapon_hero_genericperson_set_desc",
"WeaponName": "citadel_weapon_hero_genericperson_set",
"WeaponPowerScale": 1
"WeaponPowerScale": 1
},
},
Line 940: Line 1,656:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 1,
"BaseHealthRegen": 1,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCooldown": 10,
"AbilityCooldown": 10.5,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ArmingDuration": 0.5,
"ArmingDuration": 0.5,
Line 951: Line 1,668:
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Damage": 100,
"Damage": 100,
"Description": "Sacrifice some of your health to launch a bomb that deals damage after a brief arm time.\u003Cbr\u003ESelf damage type is Spirit and can be mitigated.",
"Key": "ability_blood_bomb",
"Name": "Essence Bomb",
"Name": "Essence Bomb",
"Radius": "7m",
"Radius": 7,
"SelfDamage": 30
"SelfDamage": 30,
"Upgrades": [
{
"Radius": "2m"
},
{
"Damage": 60
},
{
"BloodSpillDPSPercent": 26,
"BloodSpillDuration": 6
}
]
},
},
"2": {
"2": {
"AbilityCastDelay": 0.2,
"AbilityCastDelay": 0.2,
"AbilityCastRange": "20m",
"AbilityCastRange": 20,
"AbilityCooldown": 40,
"AbilityCooldown": 30,
"AbilityDuration": 2,
"AbilityDuration": 2,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 10,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": "Create a tether that drains enemy health over time and heals you. Target must be in line of sight and within max range to drain. You can shoot and use other abilities during the drain, but your movement speed is reduced by half. Press [] to cancel.",
"Key": "ability_life_drain",
"LifeDrainHealthMult": 100,
"LifeDrainHealthMult": 100,
"LifeDrainPerSecond": 35,
"LifeDrainPerSecond": 35,
"MaxRange": "30m",
"MaxRange": 30,
"MoveSpeedReduction": 25,
"MoveSpeedReduction": 25,
"Name": "Life Drain",
"Name": "Life Drain",
"TickRate": 0.1
"TickRate": 0.1,
"Upgrades": [
{
"LifeDrainPerSecond": 20
},
{
"AbilityDuration": 2
},
{
"SilenceOnDrain": 1
}
]
},
},
"3": {
"3": {
Line 977: Line 1,717:
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"DebuffDuration": 16,
"DebuffDuration": 9,
"Description": "Sacrifice some of your health to launch blood shards that apply a stack of Malice. Each stack slows the victim and increases the damage they take from you. The slow effect decreases over time.",
"HealthToDamage": 32,
"HealthToDamage": 32,
"Key": "ability_blood_shards",
"MaxStacks": 5,
"MaxStacks": 5,
"MoveSpeedPenaltyPerStack": 20,
"MoveSpeedPenaltyPerStack": 15,
"Name": "Malice",
"Name": "Malice",
"NumBloodShards": 3,
"NumBloodShards": 3,
"SlowDuration": 6,
"SlowDuration": 4,
"SpreadAngleDegrees": 6,
"SpreadAngleDegrees": 6,
"VulnerabilityPerStack": 15
"Upgrades": [
{
"AbilityCooldown": -3
},
{
"HealthToDamage": 40,
"VulnerabilityPerStack": 7
},
{
"NumBloodShards": 6,
"SpreadAngleDegrees": 22
}
],
"VulnerabilityPerStack": 8
},
},
"4": {
"4": {
"AbilityCastDelay": 0.2,
"AbilityCastDelay": 0.2,
"AbilityCastRange": "7m",
"AbilityCastRange": 7,
"AbilityCooldown": 160,
"AbilityCooldown": 170,
"AbilityDuration": 0.25,
"AbilityDuration": 0.25,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": "2m",
"ChannelMoveSpeed": 2,
"Description": "Swaps health levels with an enemy target. There is a minimum health percentage that enemies can be brought down to and a minimum amount of health received based on victims current health.",
"EnemyMinHealthPct": 30,
"EnemyMinHealthPct": 30,
"EnemySlowPct": 70,
"EnemySlowPct": 70,
"InitialUpSpeed": 150,
"InitialUpSpeed": 150,
"Key": "ability_health_swap",
"MinDiffToCast": 0.1,
"MinDiffToCast": 0.1,
"MinHealthTakenPct": 30,
"MinHealthTakenPct": 30,
"Name": "Soul Exchange",
"Name": "Soul Exchange",
"PostCastHoldTime": 0.7
"PostCastHoldTime": 0.7,
}
"Upgrades": [
},
{
"BulletDamage": 25,
"AbilityCooldown": -38
},
{
"EnemyMinHealthPct": -10
},
{
"SelfBuffDuration": 8,
"TechResist": 40,
"BonusFireRate": 40
}
]
}
},
"BulletDamage": 25,
"BulletGravityScale": 0.8,
"BulletSpeed": 828.04,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 13,
"ClipSize": 13,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 55.55555555555556,
"DPS": 55.555555555555564,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 2.1,
"BulletDamage": 1.65,
"MeleeDamage": 3.4,
"MaxHealth": 41,
"Health": 41,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 3.666666666666657,
"SustainedDPS": 2.5429756965026655
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_ghost_lore",
"MaxHealth": 650,
"MaxHealth": 650,
"MaxMoveSpeed": 6,
"MaxMoveSpeed": 6.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Lady Geist",
"Name": "Lady Geist",
"Playstyle": "hero_ghost_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_medic_bullets",
"upgrade_headshot_booster",
"upgrade_magic_burst",
"upgrade_resilience",
"upgrade_magic_reach",
"upgrade_crackshot",
"upgrade_tech_defense_shredders",
"upgrade_bullet_armor",
"upgrade_healbane",
"upgrade_tech_armor",
"upgrade_magic_shock",
"upgrade_tech_purge",
"upgrade_improved_bullet_armor",
"upgrade_fervor",
"upgrade_critshot"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.585,
"ReloadTime": 2.585,
"Role": "hero_ghost_role",
"RoundsPerSecond": 2.2222222222222223,
"RoundsPerSecond": 2.2222222222222223,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 1,
"SprintSpeed": 1.5,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 38.52993479549497,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_ghost_set_desc",
"WeaponName": "citadel_weapon_hero_ghost_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_MediumRange",
"Attribute_EWeaponAttribute_HeavyHitter"
]
},
},
"hero_gigawatt": {
"hero_gigawatt": {
"AbilityResourceMax": 0,
"AbilityResourceMax": 0,
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 1.5,
"BaseHealthRegen": 3,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.2,
"AbilityCastDelay": 0.2,
"AbilityCharges": 1,
"AbilityCharges": 1,
"AbilityCooldown": 22,
"AbilityCooldown": 26,
"AbilityCooldownBetweenCharge": 8,
"AbilityCooldownBetweenCharge": 8,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 1,050: Line 1,863:
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"DPS": 80,
"DPS": 80,
"Description": "Shoot a ball of lightning that travels in a straight line. Does damage to all targets in its radius. Slows down when damaging enemies and stops if it hits the world.",
"HitSpeed": 80,
"HitSpeed": 80,
"Key": "citadel_ability_lightning_ball",
"MaxLifetime": 5,
"MaxLifetime": 5,
"MinShockDuration": 0.5,
"MinShockDuration": 0.5,
"Name": "Lightning Ball",
"Name": "Lightning Ball",
"ShockRadius": "4m",
"ShockRadius": 3.5,
"TickRate": 0.1
"TickRate": 0.1,
"Upgrades": [
{
"AbilityCharges": 1
},
{
"SlowPercent": 35
},
{
"DPS": 70,
"ShockRadius": "1m"
}
]
},
},
"2": {
"2": {
"AbilityCastDelay": 0.2,
"AbilityCastDelay": 0.2,
"AbilityCastRange": "16m",
"AbilityCastRange": 16,
"AbilityCooldown": 40,
"AbilityCooldown": 42,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Damage": 40,
"Damage": 40,
"Description": "Apply a charge to a target enemy hero. After a short duration, the static charge stuns and damages enemies within the radius.",
"Key": "citadel_ability_static_charge",
"Name": "Static Charge",
"Name": "Static Charge",
"ShockDelay": 3.5,
"ShockDelay": 3.5,
"ShockRadius": "6m",
"ShockRadius": 5,
"StunDuration": 1.1
"StunDuration": 0.9,
"Upgrades": [
{
"AbilityCooldown": -19
},
{
"ShockRadius": "8m"
},
{
"StunDuration": 0.9
}
]
},
},
"3": {
"3": {
"AbilityCastDelay": 0.2,
"AbilityCastDelay": 0.2,
"AbilityCooldown": 45,
"AbilityCooldown": 48,
"AbilityDuration": 10,
"AbilityDuration": 10,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 1,079: Line 1,915:
"BossDamagePercent": 50,
"BossDamagePercent": 50,
"ChainCount": 3,
"ChainCount": 3,
"ChainRadius": "10m",
"ChainRadius": 10,
"ChainTickRate": 0.2,
"ChainTickRate": 0.2,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"DamagePerChain": 10,
"DamagePerChain": 10,
"Description": "Power up your weapon with a shock effect, making your bullets proc shock damage on your target. This shock damage bounces to enemies near your target. Occurs once per burst shot.",
"Key": "ability_power_surge",
"Name": "Power Surge"
"Name": "Power Surge",
},
"Upgrades": [
"4": {
{
"TechResistDebuff": -15,
"DebuffDuration": 8
},
{
"AbilityCooldown": -15
},
{
"DamagePerChain": 12,
"BonusPerChain": 12,
"ChainCount": 3,
"Scale": {
"Prop": "BonusPerChain",
"Value": 0.366912,
"Type": "spirit"
}
}
]
},
"4": {
"AbilityChannelTime": 7,
"AbilityChannelTime": 7,
"AbilityCooldown": 180,
"AbilityCooldown": 148,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BossDamagePercent": 25,
"BossDamagePercent": 25,
Line 1,094: Line 1,949:
"CameraDistance": 600,
"CameraDistance": 600,
"CloudHeight": 120,
"CloudHeight": 120,
"DPS": 124,
"DPS": 120,
"DamageInterval": 0.25,
"DamageInterval": 0.25,
"Description": "Channel an expanding storm cloud around you that damages all enemies within its radius. Enemies do not take damage when they are out of line-of-sight. You have increased Bullet Resist during the channel.",
"EndingSoonTime": 2,
"EndingSoonTime": 2,
"ExpandTime": 3,
"ExpandTime": 2,
"InitialRadius": "12m",
"InitialRadius": 12,
"Key": "citadel_ability_storm_cloud",
"Name": "Storm Cloud",
"Name": "Storm Cloud",
"Radius": "30m"
"Radius": 30,
"Upgrades": [
{
"BulletResistOnActive": 35
},
{
"Radius": "10m",
"AbilityChannelTime": 7
},
{
"DPS": 75
}
]
}
}
},
},
"BulletArmorDamageReduction": 8,
"BulletDamage": 11.5,
"BulletDamage": 11.5,
"BulletGravityScale": 0.8,
"BulletSpeed": 635,
"BulletsPerBurst": 3,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0.08,
"ClipSize": 29,
"ClipSize": 29,
"CritDamageReceivedScale": 0.75,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": -35,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 46,
"DPS": 70.40816326530613,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": true,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0.76,
"BulletDamage": 0.597143,
"MeleeDamage": 3.4,
"MaxHealth": 31,
"Health": 31,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 1
"DPS": 3.655977551020385,
"SustainedDPS": 2.4436237535277456
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_gigawatt_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.1,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Seven",
"Name": "Seven",
"Playstyle": "hero_gigawatt_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_non_player_bonus",
"upgrade_resilience",
"upgrade_improved_spirit",
"upgrade_magic_reach",
"upgrade_tech_defense_shredders",
"upgrade_health_stealing_magic",
"upgrade_tech_armor",
"upgrade_bullet_armor",
"upgrade_magic_vulnerability",
"upgrade_suppressor",
"upgrade_rocket_booster",
"upgrade_chain_lightning",
"upgrade_magic_slow",
"upgrade_soaring_spirit",
"upgrade_tech_purge",
"upgrade_damage_recycler",
"upgrade_escalating_exposure"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.35,
"ReloadTime": 2.35,
"Role": "hero_gigawatt_role",
"RoundsPerSecond": 4,
"RoundsPerSecond": 4,
"SpiritScaling": {
"SpiritScaling": {
"MaxMoveSpeed": 0.028
"MaxMoveSpeed": 0.023
},
},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 47.06020696142992,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_gigawatt_set_desc",
"WeaponName": "citadel_weapon_hero_gigawatt_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_BurstFire",
"Attribute_EWeaponAttribute_MediumRange"
]
},
},
"hero_gunslinger": {
"hero_gunslinger": {
Line 1,142: Line 2,056:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.2,
"AbilityCastDelay": 0.2,
"AbilityCastRange": "15m",
"AbilityCastRange": 15,
"AbilityChannelTime": 1.5,
"AbilityChannelTime": 1.5,
"AbilityCooldown": 10,
"AbilityCooldown": 10.5,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BulletAccuracy": 200,
"BulletAccuracy": 200,
"BulletSpeedPercent": 100,
"BulletSpeedPercent": 100,
"CastRangeWhenVertical": "30m",
"CastRangeWhenVertical": 30,
"CastRangeWhenVerticalBias": 0.3,
"CastRangeWhenVerticalBias": 0.3,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": "Rapidly fire your guns at a target with perfect accuracy and 50% increased damage for 1.5s.  Causes  and the target to float if in the air.",
"FireRateMultiplier": 100,
"FireRateMultiplier": 100,
"JuggleAirSpeedMax": 50,
"JuggleAirSpeedMax": 50,
"JuggleFallSpeedMax": 20,
"JuggleFallSpeedMax": 20,
"Key": "gunslinger_rapid_fire",
"Name": "Rapid Fire",
"Name": "Rapid Fire",
"Upgrades": [],
"WeaponDamageScale": -75
"WeaponDamageScale": -75
},
},
"2": {
"2": {
"AbilityCharges": 1,
"AbilityCharges": 1,
"AbilityCooldown": 10,
"AbilityCooldown": 10.5,
"AbilityCooldownBetweenCharge": 0.8,
"AbilityCooldownBetweenCharge": 0.8,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Damage": 100,
"Damage": 100,
"Description": "Equip a rocket launcher that fires explosive rockets.  Rocket blasts can launch enemies and  into the air.",
"ExplosionRadius": 3,
"ExplosionRadius": "3m",
"Key": "gunslinger_rocket_launcher",
"LaunchMaxSpeed": 750,
"LaunchMaxSpeed": 750,
"LaunchMinSpeed": 700,
"LaunchMinSpeed": 700,
"LaunchMinVerticalAmount": 0.7,
"LaunchMinVerticalAmount": 0.7,
"LaunchVerticalBias": 0.5,
"LaunchVerticalBias": 0.5,
"Name": "Rocket Launcher"
"Name": "Rocket Launcher",
"Upgrades": []
},
},
"3": {
"3": {
Line 1,180: Line 2,097:
"BulletLifestealPercent": 15,
"BulletLifestealPercent": 15,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": "Gain 15% bullet life steal, increased by up to 100% based on 's missing health.",
"Key": "gunslinger_tenacity",
"LowHealthHealingScalePercent": 100,
"LowHealthHealingScalePercent": 100,
"Name": "Tenacity"
"Name": "Tenacity",
"Upgrades": []
},
},
"4": {
"4": {
"AbilityCooldown": 90,
"AbilityCooldown": 95,
"AbilityDuration": "",
"AbilityDuration": "",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Damage": 50,
"Damage": 50,
"Description": "Throw out a sleep bomb that explodes on impact, creating an expanding cloud that sleeps enemies it touches.",
"EndRadius": 30,
"EndRadius": "30m",
"Key": "gunslinger_sleep_bomb",
"Name": "Sleep Bomb",
"Name": "Sleep Bomb",
"SleepDuration": 6,
"SleepDuration": 6,
"SpreadDuration": 2,
"SpreadDuration": 2,
"StartRadius": "5m"
"StartRadius": 5,
"Upgrades": []
}
}
},
},
"BulletDamage": 11.6,
"BulletDamage": 11.6,
"BulletGravityScale": 0.8,
"BulletSpeed": 406.4,
"BulletsPerBurst": 2,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0.05,
"ClipSize": 22,
"ClipSize": 22,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 116,
"DPS": 115.99999999999999,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": true,
"InHeroLabs": false,
"IsDisabled": true,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0,
"MaxHealth": 41,
"MeleeDamage": 3.4,
"LightMeleeDamage": 2.671429,
"Health": 41,
"HeavyMeleeDamage": 4.91882165079365
"TechDamagePerc": 0,
"BulletResist": 0
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_gunslinger_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Gunslinger",
"Name": "Gunslinger",
"Playstyle": "hero_gunslinger_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 1.6,
"ReloadTime": 1.6,
"Role": "hero_gunslinger_role",
"RoundsPerSecond": 10,
"RoundsPerSecond": 10,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 67.1578947368421,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponDescription": "citadel_weapon_hero_gunslinger_set_desc",
"WeaponName": "citadel_weapon_hero_gunslinger_set",
"WeaponPowerScale": 1
"WeaponPowerScale": 1
},
},
Line 1,233: Line 2,174:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.2,
"AbilityCastDelay": 0.2,
"AbilityCooldown": 25,
"AbilityCooldown": 26,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AoESleep": "0m",
"AoESleep": 0,
"BombFallHeight": "1.5m",
"BombFallHeight": 1.5,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Damage": 70,
"Damage": 70,
"Description": "Throw a dagger that damages and sleeps the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.",
"DoesNotBreakInvis": 1,
"DoesNotBreakInvis": 1,
"DrowsyDuration": 0.35,
"DrowsyDuration": 0.35,
"DrowsyMoveSlowPercent": 60,
"DrowsyMoveSlowPercent": 60,
"Key": "ability_sleep_dagger",
"MinimumSleepTime": 0.2,
"MinimumSleepTime": 0.2,
"Name": "Sleep Dagger",
"Name": "Sleep Dagger",
"RicochetRadius": "20m",
"RicochetRadius": 20,
"SleepDuration": 3,
"SleepDuration": 3,
"SleepWakeUpDelay": 0.1,
"SleepWakeUpDelay": 0.1,
"TickRate": 0.5
"TickRate": 0.5,
"Upgrades": [
{
"StaminaReduction": 1
},
{
"AbilityCooldown": -12
},
{
"BulletResistReduction": -12,
"FireRateSlow": 40,
"BulletResistReductionDuration": 6
}
]
},
},
"2": {
"2": {
"AbilityCooldown": 35,
"AbilityCooldown": 37,
"AbilityDuration": 8,
"AbilityDuration": 8,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": "Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility. Close enemies can see through your invisibility.",
"FullInvisDistance": 50,
"FullInvisDistance": "50m",
"InvisAlertWhenFading": 1,
"InvisAlertWhenFading": 1,
"InvisFadeToDuration": 1.5,
"InvisFadeToDuration": 1.5,
"InvisMoveSpeedMod": "2.0m",
"InvisMoveSpeedMod": 2,
"Key": "ability_smoke_bomb",
"Name": "Smoke Bomb",
"Name": "Smoke Bomb",
"RevealOnDamageDuration": 1.5,
"RevealOnDamageDuration": 1.5,
"RevealOnSpottedDuration": 0.5,
"RevealOnSpottedDuration": 0.5,
"SpottedRadius": "18m"
"SpottedRadius": 18,
},
"Upgrades": [
"3": {
{
"AbilityCooldown": -14
},
{
"InvisMoveSpeedMod": "6m"
},
{
"BulletLifesteal": 30,
"PostInvisBuffDuration": 8
}
]
},
"3": {
"AbilityDuration": 6,
"AbilityDuration": 6,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 1,274: Line 2,241:
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"DamageBonusFixedPerStack": 0.2,
"DamageBonusFixedPerStack": 0.2,
"Description": "Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, two if the hit is a headshot.",
"Key": "ability_stacking_damage",
"MaxStacks": 30,
"MaxStacks": 40,
"Name": "Fixation"
"Name": "Fixation",
"Upgrades": [
{
"ProcDamage": 60,
"Scale": {
"Prop": "ProcDamage",
"Value": 0.39312,
"Type": "spirit"
},
"ProcDamageStackCount": 20,
"SlowPercent": 15,
"SlowDuration": 2
},
{
"AbilityDuration": 5,
"MaxStacks": 40
},
{
"DamageBonusFixedPerStack": 0.15
}
]
},
},
"4": {
"4": {
"AbilityCastDelay": 0.4,
"AbilityCastDelay": 0.4,
"AbilityChannelTime": 3,
"AbilityCooldown": 138,
"AbilityCooldown": 130,
"AbilityDuration": 3,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BonusFireRate": 25,
"BonusFireRate": 30,
"ChannelMoveSpeed": "4m",
"ChannelMoveSpeed": 4,
"Description": "Enter a flurry, firing your weapon at nearby enemies with perfect accuracy.  During the flurry,  gains a fire rate bonus and will evade some of the bullets shot at her.",
"Key": "ability_bullet_flurry",
"EvasionPercent": 50,
"Name": "Bullet Dance",
"Name": "Bullet Dance",
"Radius": "15m",
"OverrideBulletRadius": 10,
"Radius": 15,
"TargetsPerTick": 1,
"TargetsPerTick": 1,
"Upgrades": [
{
"WeaponDamageBonus": 7
},
{
"AbilityCooldown": -38
},
{
"EvasionPercent": 40,
"ChannelMoveSpeed": "2m"
}
],
"WeaponDamageBonus": 2
"WeaponDamageBonus": 2
}
}
},
},
"BulletDamage": 5.6,
"BulletDamage": 5.6,
"BulletGravityScale": 1.5,
"BulletSpeed": 762,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 25,
"ClipSize": 25,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 56,
"DPS": 55.99999999999999,
"FalloffBias": 0.5,
"FalloffEndRange": 45.9994,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": true,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0.285,
"BulletDamage": 0.223929,
"MeleeDamage": 3.4,
"MaxHealth": 27,
"Health": 27,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 2.239290000000004,
"SustainedDPS": 1.1542731958762857
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_haze_lore",
"MaxHealth": 500,
"MaxHealth": 500,
"MaxMoveSpeed": 8,
"MaxMoveSpeed": 8.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Haze",
"Name": "Haze",
"Playstyle": "hero_haze_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_endurance",
"upgrade_clip_size",
"upgrade_improved_spirit",
"upgrade_vampire",
"upgrade_slowing_bullets",
"upgrade_blitz_bullets",
"upgrade_regenerating_bullet_shield",
"upgrade_magic_shield",
"upgrade_burst_fire",
"upgrade_bullet_armor_reduction_aura",
"upgrade_chonky",
"upgrade_inhibitor",
"upgrade_silencer",
"upgrade_critshot"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.35,
"ReloadTime": 2.35,
"Role": "hero_haze_role",
"RoundsPerSecond": 10,
"RoundsPerSecond": 10,
"SpiritScaling": {
"SpiritScaling": {
"ClipSize": 0.5
"ClipSize": 0.5,
"SustainedDPS": 0.27687776141383935
},
},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 28.8659793814433,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_haze_set_desc",
"WeaponName": "citadel_weapon_hero_haze_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_RapidFire",
"Attribute_EWeaponAttribute_CloseRange"
]
},
},
"hero_hornet": {
"hero_hornet": {
Line 1,330: Line 2,375:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.2,
"AbilityCastDelay": 0.2,
"AbilityCooldown": 40,
"AbilityCooldown": 42,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"CaptureRadius": "8m",
"CaptureRadius": 8,
"ChainDuration": 2,
"ChainDuration": 2,
"ChainLength": "6m",
"ChainLength": 8,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Damage": 60,
"Damage": 60,
"Description": "Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether.",
"EnemyDragSpeed": 1000,
"EnemyDragSpeed": 1000,
"Key": "citadel_ability_hornet_chain",
"Name": "Stake",
"Name": "Stake",
"SlowPercent": 30
"SlowPercent": 30,
},
"Upgrades": [
"2": {
{
"AbilityChannelTime": 0.2,
"ChainDuration": 0.5
"AbilityCooldown": 40,
},
"AbilityDuration": 8,
{
"AbilityCooldown": -19
},
{
"HasDisarm": 1
}
]
},
"2": {
"AbilityChannelTime": 0.2,
"AbilityCooldown": 42,
"AbilityDuration": 12,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AirDrag": 2,
"AirSideMoveSpeedPercentage": -35,
"AirSideMoveSpeedPercentage": -35,
"AirSpeedBonus": "0m",
"AirSpeedBonus": 0,
"Description": "Leap into the air and fly. While in flight your weapon deals bonus spirit damage.",
"JumpVelocity": 1000,
"JumpVelocity": 1000,
"Key": "citadel_ability_hornet_leap",
"MagicDamagePerBullet": 10,
"MagicDamagePerBullet": 10,
"MaxFlyHeight": 1720,
"MaxFlyHeight": 1720,
"MinVelocityZ": -20,
"MinVelocityZ": -20,
"Name": "Flight",
"Name": "Flight",
"Upgrades": [
{
"BonusClipSizePercent": 50
},
{
"AbilityDuration": 6
},
{
"MagicDamagePerBullet": 12
}
],
"WeaponRecoilReduction": 40
"WeaponRecoilReduction": 40
},
},
"3": {
"3": {
"AbilityCastDelay": 0.2,
"AbilityCastDelay": 0.2,
"AbilityCooldown": 25,
"AbilityCooldown": 26,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BulletResistReduction": -6,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"DebuffDuration": 6,
"DebuffDuration": 6,
"Description": "Your crow familiar deals impact damage and applies a bleed that deals damage based on the target's current health.",
"DotHealthPercent": 3,
"DotHealthPercent": 3,
"ImpactDamage": 50,
"ImpactDamage": 40,
"Key": "citadel_ability_hornet_sting",
"Name": "Crow Familiar",
"Name": "Crow Familiar",
"TargetBounceRange": "0m",
"TargetBounceRange": 0,
"TickRate": 0.5,
"TickRate": 1,
"VisualSplashRadius": "1m"
"Upgrades": [
{
"TargetBounceRange": "15m",
"TargetBounceCount": 3
},
{
"AbilityCooldown": -16
},
{
"DotHealthPercent": 3,
"HealAmpReceivePenaltyPercent": -40,
"HealAmpRegenPenaltyPercent": -40
}
],
"VisualSplashRadius": 1
},
},
"4": {
"4": {
"AbilityCharges": 2,
"AbilityCharges": 2,
"AbilityCooldown": 50,
"AbilityCooldown": 53,
"AbilityCooldownBetweenCharge": 1.6,
"AbilityCooldownBetweenCharge": 1.6,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BonusGoldOnKill": 250,
"BonusGoldOnKill": 250,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Damage": 160,
"Damage": 140,
"Description": "Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1s of being scoped. Does bonus damage to enemies with less than 50% health remaining. Landing a killing blow on a player with Assassinate grants you bonus souls.",
"HeadshotBonus": 20,
"Key": "citadel_ability_hornet_snipe",
"LowHealthEnemyDamageBonus": 145,
"LowHealthEnemyDamageBonus": 145,
"LowHealthEnemyThresholdPct": 50,
"LowHealthEnemyThresholdPct": 50,
"MaxSoundDistance": 2000,
"MaxSoundDistance": 2000,
"MoveSpeed": "4m",
"MinChargeDamagePercent": 25,
"MoveSpeed": 4,
"Name": "Assassinate",
"Name": "Assassinate",
"Range": "1000m",
"Range": 1000,
"ShotRadius": 3,
"ShotRadius": 4,
"SnipeFOV": 18,
"TimeToFullCharge": 1,
"SnipeZoomDuration": 0.15,
"Upgrades": [
"ViewPunch": 2.5,
{
"WeaponDamageBonus": 13
"AbilityCooldown": -19
}
},
{
"LowHealthEnemyDamageBonus": 140
},
{
"BonusGoldOnKill": 600
}
],
"ViewPunch": 2.5,
"WeaponDamageBonus": 13
}
},
},
"BulletArmorDamageReduction": -10,
"BulletDamage": 13,
"BulletDamage": 14,
"BulletGravityScale": 0.8,
"BulletSpeed": 889,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 22,
"ClipSize": 22,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 73.6842105263158,
"DPS": 59.0909090909091,
"FalloffBias": 0.5,
"FalloffEndRange": 64.000126,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": true,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 1,
"BulletDamage": 0.8,
"MeleeDamage": 3.4,
"MaxHealth": 20,
"Health": 20,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 3.6363636363636402,
"SustainedDPS": 2.2697962342016993
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_hornet_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 8,
"MaxMoveSpeed": 9,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Vindicta",
"Name": "Vindicta",
"Playstyle": "hero_hornet_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_endurance",
"upgrade_hollow_point_rounds",
"upgrade_headshot_booster",
"upgrade_improved_spirit",
"upgrade_extra_charge",
"upgrade_long_range",
"upgrade_slowing_bullets",
"upgrade_magic_shield",
"upgrade_regenerating_bullet_shield",
"upgrade_quick_silver",
"upgrade_sharpshooter",
"upgrade_rapid_recharge",
"upgrade_chonky",
"upgrade_soaring_spirit",
"upgrade_critshot",
"upgrade_mega_spirit",
"upgrade_silencer"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.914,
"ReloadTime": 2.914,
"RoundsPerSecond": 5.2631578947368425,
"Role": "hero_hornet_role",
"SpiritScaling": {},
"RoundsPerSecond": 4.545454545454546,
"SpiritScaling": {
"RoundsPerSecond": 0.00636,
"FireRate": 0.14,
"DPS": 0.08267999999999631,
"SustainedDPS": 0.03219669502048106
},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 2,
"Stamina": 2,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 36.88418880577767,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_hornet_set_desc",
"WeaponName": "citadel_weapon_hero_hornet_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_RapidFire",
"Attribute_EWeaponAttribute_LongRange"
]
},
},
"hero_inferno": {
"hero_inferno": {
Line 1,433: Line 2,579:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.1,
"AbilityCastDelay": 0.1,
"AbilityCastRange": "20m",
"AbilityCastRange": 20,
"AbilityCharges": 1,
"AbilityCharges": 1,
"AbilityCooldown": 24,
"AbilityCooldown": 25,
"AbilityCooldownBetweenCharge": 6,
"AbilityCooldownBetweenCharge": 6,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": "18m",
"ChannelMoveSpeed": 18,
"Damage": 50,
"Damage": 50,
"DamageAmplification": 25,
"DamageAmplification": 20,
"DebuffDuration": 8,
"DebuffDuration": 8,
"Description": "Spew napalm that slows enemy movement and amplifies the damage  does to them.",
"FlameHeightOffGround": 50,
"FlameHeightOffGround": 50,
"GrowthPerMeter": "0.5m",
"GrowthPerMeter": 0.5,
"InitialWidth": "1m",
"InitialWidth": 1,
"Key": "ability_incendiary_projectile",
"Name": "Catalyst",
"Name": "Catalyst",
"ParticleRadiusMultiplier": 1.15,
"ParticleRadiusMultiplier": 1.15,
"SlowDuration": 4,
"SlowDuration": 4,
"SlowPercent": 40,
"SlowPercent": 35,
"TickRate": 0.5
"TickRate": 0.5,
"Upgrades": [
{
"AbilityCharges": 1
},
{
"LifestealPercentHero": 15
},
{
"DamageAmplification": 20,
"HealAmpReceivePenaltyPercent": -40,
"HealAmpRegenPenaltyPercent": -40
}
]
},
},
"2": {
"2": {
"AbilityCastDelay": 0.2,
"AbilityCastDelay": 0.2,
"AbilityCooldown": 38,
"AbilityCooldown": 40,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AuraLingerDuration": 1,
"AuraLingerDuration": 1,
"ChannelMoveSpeed": "18m",
"ChannelMoveSpeed": 18,
"DashAirSpeed": "8m",
"DashAirSpeed": 8,
"DashSpeed": "12m",
"DashSpeed": 12,
"DashTime": 3,
"DashTime": 3,
"Description": "Move forward at high speed and leave a flame trail that burns enemies. Infernus gains 30% slow resistance for the duration.  \u003Cbr\u003EHold [] to dash faster.",
"FlameAuraDPS": 40,
"FlameAuraDPS": 40,
"FlameAuraRadius": "4.5m",
"FlameAuraRadius": 4.5,
"FlameDashJumpBonus": 50,
"FlameDashJumpBonus": 50,
"GroundAuraSpacing": "1m",
"GroundAuraSpacing": 1,
"GroundFlameDuration": 4,
"GroundFlameDuration": 4,
"Key": "ability_flame_dash",
"Name": "Flame Dash",
"Name": "Flame Dash",
"SideMoveSpeedReduction": -65,
"SideMoveSpeedReduction": -65,
"SlowResistancePercent": 30,
"SlowResistancePercent": 50,
"SpeedBurstSpeed": "20m",
"SpeedBurstSpeed": 20,
"TickRate": 0.5
"TickRate": 0.5,
"Upgrades": [
{
"FireRateSlow": 30,
"FlameDashDebuffDuration": 6
},
{
"FlameAuraDPS": 45
},
{
"AbilityCooldown": -19
}
]
},
},
"3": {
"3": {
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BuildUpBulletPercentPerHit": 10,
"BuildUpBulletPercentPerHit": 9,
"BuildUpDuration": 15,
"BuildUpDuration": 15,
"BurnDuration": 3,
"BurnDuration": 3,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"CritBuildup": 16,
"CritBuildup": 14,
"DPS": 15,
"DPS": 15,
"Description": "Your bullets build up to apply a burning effect on enemies. 's bullets and abilities will refresh the duration.",
"Key": "ability_afterburn",
"Name": "Afterburn",
"Name": "Afterburn",
"TickRate": 0.5
"TickRate": 0.5,
"Upgrades": [
{
"AfterburnSpiritDamageReduction": -25
},
{
"BurnDuration": 1
},
{
"DPS": 30
}
]
},
},
"4": {
"4": {
"AbilityCooldown": 120,
"AbilityCooldown": 127,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Damage": 160,
"Damage": 160,
"Description": "Turns you into a living bomb that explodes after a short delay, stunning all enemies in its radius.",
"ExplodeDelay": 3,
"ExplodeDelay": 3,
"Key": "ability_fire_bomb",
"Name": "Concussive Combustion",
"Name": "Concussive Combustion",
"Radius": "12m",
"Radius": 12,
"StunDuration": 1.25
"StunDuration": 1.25,
"Upgrades": [
{
"AbilityCooldown": -38
},
{
"StunDuration": 0.5,
"Radius": "4m"
},
{
"Damage": 115,
"LifeStealPercentOnHit": 100
}
]
}
}
},
},
"BulletDamage": 6.6,
"BulletDamage": 6.6,
"BulletGravityScale": 0.8,
"BulletSpeed": 660.4,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 27,
"ClipSize": 27,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 66,
"DPS": 65.99999999999999,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": true,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0.36,
"BulletDamage": 0.282857,
"MeleeDamage": 3.4,
"MaxHealth": 33,
"Health": 33,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 2.828569999999999,
"SustainedDPS": 1.4712269312271218
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"MaxHealth": 625,
"Lore": "hero_inferno_lore",
"MaxMoveSpeed": 6.5,
"MaxHealth": 600,
"MaxMoveSpeed": 6.8,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Infernus",
"Name": "Infernus",
"Playstyle": "hero_inferno_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_clip_size",
"upgrade_endurance",
"upgrade_rapid_rounds",
"upgrade_improved_spirit",
"upgrade_resilience",
"upgrade_magic_vulnerability",
"upgrade_quick_silver",
"upgrade_arcane_extension",
"upgrade_bullet_armor",
"upgrade_tech_armor",
"upgrade_tech_defense_shredders",
"upgrade_soaring_spirit",
"upgrade_toxic_bullets",
"upgrade_damage_recycler",
"upgrade_ricochet"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.491,
"ReloadTime": 2.491,
"Role": "hero_inferno_role",
"RoundsPerSecond": 10,
"RoundsPerSecond": 10,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 34.32864573299941,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_inferno_set_desc",
"WeaponName": "citadel_weapon_hero_inferno_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_RapidFire",
"Attribute_EWeaponAttribute_MediumRange"
]
},
},
"hero_kali": {
"hero_kali": {
Line 1,535: Line 2,777:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.25,
"AbilityCastDelay": 0.25,
"AbilityCastRange": "50m",
"AbilityCastRange": 50,
"AbilityCharges": 2,
"AbilityCharges": 2,
"AbilityCooldown": 28,
"AbilityCooldown": 30,
"AbilityCooldownBetweenCharge": 6,
"AbilityCooldownBetweenCharge": 6,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 1,546: Line 2,789:
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Damage": 120,
"Damage": 120,
"Description": "Throw a spinning blade that deals damage and returns to you.",
"Key": "citadel_ability_kali_spinning_blade",
"MinReflectionDOTResult": -0.95,
"MinReflectionDOTResult": -0.95,
"MinReflectionZ": 0.3,
"MinReflectionZ": 0.3,
Line 1,556: Line 2,799:
"ReturnOffSetTargetDistance": 150,
"ReturnOffSetTargetDistance": 150,
"ReturnUpVelocity": 200,
"ReturnUpVelocity": 200,
"TechCleaveExpireTime": 0.2
"TechCleaveExpireTime": 0.2,
"Upgrades": [
{
"SlowPercent": 30,
"SlowDuration": 4
},
{
"Damage": 40
},
{
"CooldownReductionOnHit": -7
}
]
},
},
"2": {
"2": {
"AbilityCooldown": 20,
"AbilityCooldown": 21,
"AbilityDuration": 4,
"AbilityDuration": 4,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": "Provides a large speed bonus to you and nearby allies. The speed bonus decays over time.",
"Key": "citadel_ability_kali_disruptive_charge",
"MoveSpeedBonusPercentStart": 120,
"MoveSpeedBonusPercentStart": 120,
"Name": "Pack Hunter",
"Name": "Pack Hunter",
"Radius": "10m"
"Radius": 10,
},
"Upgrades": [
{
"AbilityDuration": 2
},
{
"LifestealPercent": 30
},
{
"BonusFireRate": 40
}
]
},
"3": {
"3": {
"AbilityCastDelay": 0.2,
"AbilityCastDelay": 0.2,
"AbilityCooldown": 24,
"AbilityCooldown": 25,
"AbilityDuration": 5,
"AbilityDuration": 5,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"ClimbHeight": "1m",
"ClimbHeight": 1,
"CloseRangeSpeed": 80,
"CloseRangeSpeed": 80,
"DamagePerSecond": 50,
"DamagePerSecond": 50,
"DebuffDuration": 3,
"DebuffDuration": 3,
"Description": "Send out a tornado that damages enemies it touches, as well as applying a lingering movement and fire rate slow.",
"DistanceAboveGround": 2,
"DistanceAboveGround": "2m",
"DropDownRate": 2,
"DropDownRate": 2,
"FireRateSlow": 20,
"FireRateSlow": 20,
"GroundDashReductionPercent": -30,
"GroundDashReductionPercent": -30,
"Key": "ability_kali_dust_storm",
"Name": "Dust Storm",
"Name": "Dust Storm",
"OpenHeight": "2m",
"OpenHeight": 2,
"Radius": "3.5m",
"Radius": 3.5,
"SlowPercent": 20,
"SlowPercent": 20,
"ThrownObjectRadius": 20,
"ThrownObjectRadius": 20,
"TickRate": 0.25,
"TickRate": 0.25,
"TornadoSpeed": 600,
"TornadoSpeed": 600,
"TrackingDistance": "15m"
"TrackingDistance": 15,
"Upgrades": [
{
"SlowPercent": 30
},
{
"FireRateSlow": 40
},
{
"AbilityDuration": 3,
"AbilityCooldown": -9.5
}
]
},
},
"4": {
"4": {
"AbilityCastDelay": 0.2,
"AbilityCastDelay": 0.2,
"AbilityCastRange": "25m",
"AbilityCastRange": 25,
"AbilityCooldown": 120,
"AbilityCooldown": 127,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BoloBounceCount": 6,
"BoloBounceCount": 6,
"BoloBounceSpeed": 800,
"BoloBounceSpeed": 800,
"BoloContractRadius": "5m",
"BoloContractRadius": 5,
"BoloHitDamage": 25,
"BoloHitDamage": 25,
"BoloProcDamage": 75,
"BoloProcDamage": 75,
"BoloRadius": "0.8m",
"BoloRadius": 0.8,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"DebuffDelay": 2,
"DebuffDelay": 2,
"Description": "Throw a bolo that bounces between enemy heroes before returning to you. Victims will slow down over 2s and then become immobilized for 2.0s. Bounces once per hero.",
"ImmobilizeDuration": 2,
"ImmobilizeDuration": 2,
"Key": "ability_kali_trappers_bolo",
"MaxGroundDashReduction": -50,
"MaxGroundDashReduction": -50,
"MaxSlow": 100,
"MaxSlow": 100,
"Name": "Trapper's Delight"
"Name": "Trapper's Delight",
"Upgrades": [
{
"ReverseLifeLeech": 30,
"ReverseLifeLeechDuration": 8
},
{
"AbilityCooldown": -47
},
{
"StunsTargets": 1
}
]
}
}
},
},
"BulletDamage": 12.98,
"BulletDamage": 12.98,
"BulletGravityScale": 0.6,
"BulletSpeed": 508,
"BulletsPerBurst": 2,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0.5,
"ClipSize": 16,
"ClipSize": 16,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 108.16666666666667,
"DPS": 23.178571428571427,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": true,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0,
"MaxHealth": 41,
"MeleeDamage": 3.4,
"LightMeleeDamage": 2.671429,
"Health": 41,
"HeavyMeleeDamage": 4.91882165079365
"TechDamagePerc": 0,
"BulletResist": 0
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_kali_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Kali",
"Name": "Kali",
"Playstyle": "hero_kali_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.6,
"ReloadTime": 2.6,
"Role": "hero_kali_role",
"RoundsPerSecond": 8.333333333333334,
"RoundsPerSecond": 8.333333333333334,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 17.965397923875432,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponDescription": "citadel_weapon_hero_kali_set_desc",
"WeaponName": "citadel_weapon_hero_kali_set",
"WeaponPowerScale": 1
"WeaponPowerScale": 1
},
},
Line 1,647: Line 2,959:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.1,
"AbilityCastDelay": 0.1,
"AbilityCharges": 1,
"AbilityCharges": 1,
"AbilityCooldown": 21,
"AbilityCooldown": 22,
"AbilityCooldownBetweenCharge": 7,
"AbilityCooldownBetweenCharge": 7,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Damage": 80,
"Damage": 80,
"Description": "Throw a grenade that explodes in a cloud of freezing ice, damaging and slowing enemies.",
"Key": "ability_ice_grenade",
"Name": "Frost Grenade",
"Name": "Frost Grenade",
"Radius": "6.5m",
"Radius": 6.5,
"SlowDuration": 4,
"SlowDuration": 4,
"SlowPercent": 40
"SlowPercent": 40,
},
"Upgrades": [
"2": {
{
"AbilityCastDelay": 0.2,
"AbilityCharges": 1
"AbilityCooldown": 36,
},
"AbilityDuration": 8,
{
"HealAmount": 125,
"Scale": {
"Prop": "HealAmount",
"Value": 1.9656,
"Type": "spirit"
}
},
{
"Damage": 175
}
]
},
"2": {
"AbilityCastDelay": 0.2,
"AbilityCooldown": 42,
"AbilityDuration": 8,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"CameraDistance": 250,
"CameraDistance": 250,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"Description": " creates a floating trail of ice and snow that gives movement bonuses to him and his allies. Kelvin gains 60% slow resistance for the duration. Enemies can also walk on the floating trail. \u003Cbr\u003EPress [] / [] to travel up or down while in Ice Path.",
"IcePathAuraDuration": 18,
"IcePathAuraDuration": 18,
"IcePathEdgeWidth": "0.7m",
"IcePathEdgeWidth": 0.7,
"IcePathInterval": 0.5,
"IcePathInterval": 0.5,
"IcePathPullInStrength": 20,
"IcePathPullInStrength": 20,
"IcePathShardRadius": "1.2m",
"IcePathShardRadius": 1.2,
"Key": "ability_icepath",
"MinHeight": 20,
"MinHeight": 20,
"ModifierRadius": "5m",
"ModifierRadius": 5,
"MoveSpeedBonus": "2m",
"MoveSpeedBonus": 2,
"MoveWhileShootingSpeedPenaltyReductionPercent": 100,
"MoveWhileShootingSpeedPenaltyReductionPercent": 100,
"MoveWhileZoomedSpeedPenaltyReductionPercent": 100,
"MoveWhileZoomedSpeedPenaltyReductionPercent": 100,
Line 1,683: Line 3,012:
"PopupForce": 30,
"PopupForce": 30,
"SlowResistancePercent": 60,
"SlowResistancePercent": 60,
"SprintSpeedBonus": "2m"
"SprintSpeedBonus": 2,
"Upgrades": [
{
"SprintSpeedBonus": "4m"
},
{
"AbilityCooldown": -15
},
{
"BonusSpiritMeter": 1,
"BonusSpiritMax": 55,
"BonusSpiritLingerDuration": 6
}
]
},
},
"3": {
"3": {
"AbilityChannelTime": 5,
"AbilityChannelTime": 5,
"AbilityCooldown": 23,
"AbilityCooldown": 24,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BeamSplit": "0m",
"BeamSplit": 0,
"CameraDistance": 250,
"CameraDistance": 250,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"ChannelSlowPercent": 8,
"ChannelSlowPercent": 8,
"DPS": 60,
"DPS": 60,
"Description": "Shoot freezing cold energy out in front of you, damaging targets and building up movement and fire rate slow against them the longer you sustain the beam on them. You have reduced movement speed while using Arctic Beam. The beam may also claim Souls.",
"IceBeamBuildupProcDuration": 2,
"IceBeamBuildupProcDuration": 2,
"MaxSlowPercent": 80,
"Key": "ability_icebeam",
"MaxFireRateSlowPercent": 40,
"MaxSlowPercent": 40,
"MaxSlowTime": 2,
"MaxSlowTime": 2,
"MinSlowPercent": 30,
"MinSlowPercent": 30,
"Name": "Arctic Beam",
"Name": "Arctic Beam",
"PathLength": "25m",
"PathLength": 25,
"PathWidth": "1.1m",
"PathWidth": 1.1,
"SlowDuration": 0.6,
"SlowDuration": 0.6,
"TickRate": 0.1
"TickRate": 0.1,
"Upgrades": [
{
"AbilityCooldown": -7.5
},
{
"DPS": 40
},
{
"BeamSplit": "13m",
"Scale": {
"Prop": "BeamSplit",
"Value": 1,
"Type": "range"
},
"BeamSplitCount": 2
}
]
},
},
"4": {
"4": {
"AbilityCastDelay": 0.2,
"AbilityCastDelay": 0.2,
"AbilityCooldown": 120,
"AbilityCooldown": 127,
"AbilityDuration": 5.5,
"AbilityDuration": 5.5,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 1,713: Line 3,073:
"BonusHealthRegen": 120,
"BonusHealthRegen": 120,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": " freezes the air around him, creating an impenetrable dome around himself. While in the dome, allies rapidly regenerate health and enemies are slowed.",
"EnemyDragSpeed": 1000,
"EnemyDragSpeed": 1000,
"GrowTime": 0.2,
"GrowTime": 0.2,
"Key": "ability_ice_dome",
"Name": "Frozen Shelter",
"Name": "Frozen Shelter",
"Radius": "10m",
"Radius": 10,
"SlowPercent": 35
"SlowPercent": 35,
}
"Upgrades": [
},
{
"BulletDamage": 20.9,
"FireRateSlow": 40
"ClipSize": 15,
},
"CritDamageReceivedScale": 1,
{
"AbilityCooldown": -38
},
{
"BonusHealthRegen": 70,
"Scale": {
"Prop": "BonusHealthRegen",
"Value": 1.638,
"Type": "spirit"
}
}
]
}
},
"BulletDamage": 20.9,
"BulletGravityScale": 0.3,
"BulletSpeed": 254,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 15,
"CritDamageBonusScale": 0.8,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 83.6,
"DPS": 83.6,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": true,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 1.2,
"BulletDamage": 0.71,
"MeleeDamage": 3.4,
"MaxHealth": 50,
"Health": 50,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 2.8400000000000034,
"SustainedDPS": 1.6811365430149863
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_kelvin_lore",
"MaxHealth": 600,
"MaxHealth": 600,
"MaxMoveSpeed": 6.5,
"MaxMoveSpeed": 6.8,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Kelvin",
"Name": "Kelvin",
"Playstyle": "hero_kelvin_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_medic_bullets",
"upgrade_close_range",
"upgrade_magic_burst",
"upgrade_extra_charge",
"upgrade_resilience",
"upgrade_berserker",
"upgrade_crackshot",
"upgrade_healing_booster",
"upgrade_bullet_armor",
"upgrade_tech_armor",
"upgrade_magic_shock",
"upgrade_close_quarter_combat",
"upgrade_tech_purge",
"upgrade_rapid_recharge",
"upgrade_critshot"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.585,
"ReloadTime": 2.585,
"Role": "hero_kelvin_role",
"RoundsPerSecond": 4,
"RoundsPerSecond": 4,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechArmorDamageReduction": 10,
"SustainedDPS": 49.48697711128651,
"TechDuration": 1,
"TechDuration": 0,
"TechRange": 1,
"TechRange": 0,
"WeaponPower": 0,
"TechResist": 10,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_kelvin_set_desc",
"WeaponName": "citadel_weapon_hero_kelvin_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_MediumRange",
"Attribute_EWeaponAttribute_HeavyHitter",
"Attribute_EWeaponAttribute_Projectile"
]
},
},
"hero_krill": {
"hero_krill": {
Line 1,757: Line 3,180:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 3,
"BaseHealthRegen": 3,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.2,
"AbilityCastDelay": 0.2,
"AbilityCooldown": 12,
"AbilityCooldown": 12.5,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
Line 1,766: Line 3,190:
"DamageHealMult": 2,
"DamageHealMult": 2,
"DamageHealMultNonHero": 0.7,
"DamageHealMultNonHero": 0.7,
"Description": "Deal damage to nearby enemies and heal yourself based on the damage done. Heal is stronger against enemy heroes.",
"Key": "ability_intimidate",
"Name": "Scorn",
"Name": "Scorn",
"Radius": "10m",
"Radius": 10,
"TickRate": 0.1
"TickRate": 0.1,
"Upgrades": [
{
"AbilityCooldown": -3.75
},
{
"Damage": 25
},
{
"DamageBonus": 15,
"DebuffDuration": 16
}
]
},
},
"2": {
"2": {
"AbilityCastDelay": 1,
"AbilityCastDelay": 1,
"AbilityChannelTime": 5,
"AbilityChannelTime": 5,
"AbilityCooldown": 35,
"AbilityCooldown": 37,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BonusMoveSpeed": "3m",
"BonusMoveSpeed": 4,
"BulletResist": 80,
"BulletResist": 80,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"DPS": 80,
"DPS": 80,
"Description": "Burrow underground, moving faster, and gaining spirit and bullet armor. Damage from enemy heroes will reduce the speed bonus. When you jump out, knock enemies into the air and perform a spin attack that damages and slows. Cooldown starts when Burrow ends.",
"EnemyDamageSpeedPenalty": 0.5,
"EnemyDamageSpeedPenalty": 0.5,
"Key": "ability_burrow",
"Name": "Burrow",
"Name": "Burrow",
"Radius": "5m",
"Radius": 5,
"SpeedLostDuration": 1,
"SpeedLostDuration": 1,
"SpinDuration": 1.5,
"SpinDuration": 1.5,
Line 1,790: Line 3,226:
"TechResist": 30,
"TechResist": 30,
"TickRate": 0.1,
"TickRate": 0.1,
"UpForce": 250
"UpForce": 250,
"Upgrades": [
{
"AbilityChannelTime": 3
},
{
"DPS": 140,
"Radius": "2m"
},
{
"AbilityCooldown": -19,
"BonusMoveSpeed": "2m"
}
]
},
},
"3": {
"3": {
"AbilityCastDelay": 0.15,
"AbilityCastDelay": 0.15,
"AbilityCastRange": "30m",
"AbilityCastRange": 35,
"AbilityCooldown": 40,
"AbilityCooldown": 42,
"AbilityDuration": 3.5,
"AbilityDuration": 3.5,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Damage": 40,
"Damage": 40,
"Description": "Spray sand that disarms enemies in front of you and deals damage.",
"GrowthPerMeter": 0.5,
"GrowthPerMeter": "0.5m",
"InitialWidth": 5,
"InitialWidth": "5m",
"Key": "ability_throw_sand",
"Name": "Sand Blast"
"Name": "Sand Blast",
},
"Upgrades": [
"4": {
{
"AbilityCastRange": "5m",
"AbilityDuration": 1
"AbilityChannelTime": 2.75,
},
"AbilityCooldown": 90,
{
"AbilityCooldown": -19
},
{
"SlowPercent": 50
}
]
},
"4": {
"AbilityCastRange": 5,
"AbilityChannelTime": 2.5,
"AbilityCooldown": 75,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BonusHealthOnKill": 30,
"BonusHealthOnKill": 30,
"DPS": 60,
"DPS": 60,
"Description": "Hold the target in place, stunning them and dealing damage during the channel. If they die during Combo, you permanently gain max health.",
"Key": "ability_ult_combo",
"Name": "Combo"
"Name": "Combo",
"Upgrades": [
{
"BulletResist": 30
},
{
"AbilityChannelTime": 0.75
},
{
"DPS": 40,
"LifeStealPercentOnHit": 100
}
]
}
}
},
},
"BulletDamage": 3.6,
"BulletDamage": 3.6,
"BulletGravityScale": 0.8,
"BulletSpeed": 320.03999999999996,
"BulletsPerBurst": 1,
"BulletsPerShot": 4,
"BurstInterShotInterval": 0,
"ClipSize": 20,
"ClipSize": 20,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": -19.999999999999996,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 20,
"DPS": 80,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0.25,
"BulletDamage": 0.196429,
"MeleeDamage": 3.4,
"MaxHealth": 44,
"Health": 44,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 4.3650888888888915,
"SustainedDPS": 2.4477133956386368
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_krill_lore",
"MaxHealth": 700,
"MaxHealth": 700,
"MaxMoveSpeed": 7.8,
"MaxMoveSpeed": 8.1,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Mo \u0026 Krill",
"Name": "Mo \u0026 Krill",
"Playstyle": "hero_krill_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_medic_bullets",
"upgrade_magic_burst",
"upgrade_close_range",
"upgrade_sprint_booster",
"upgrade_fleetfoot_boots",
"upgrade_berserker",
"upgrade_cardio_calibrator",
"upgrade_healing_booster",
"upgrade_tech_armor",
"upgrade_bullet_armor",
"upgrade_magic_vulnerability",
"upgrade_tech_damage_pulse",
"upgrade_improved_bullet_armor",
"upgrade_tech_purge",
"upgrade_phantom_strike"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.82,
"ReloadTime": 2.82,
"Role": "hero_krill_role",
"RoundsPerSecond": 5.555555555555555,
"RoundsPerSecond": 5.555555555555555,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 44.85981308411215,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_krill_set_desc",
"WeaponName": "citadel_weapon_hero_krill_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_RapidFire",
"Attribute_EWeaponAttribute_Spreadshot"
]
},
},
"hero_lash": {
"hero_lash": {
Line 1,851: Line 3,369:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.15,
"AbilityCastDelay": 0.15,
"AbilityCooldown": 18,
"AbilityCooldown": 19,
"AbilityPostCastDuration": 0.4,
"AbilityPostCastDuration": 0.4,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": "Stomp the ground beneath you, damaging enemies in front of you. If you perform Ground Strike while airborne, you quickly dive towards the ground. Damage grows slower after 25m.",
"Key": "citadel_ability_lash_down_strike",
"MinAimAngle": 60,
"MinAimAngle": 60,
"Name": "Ground Strike",
"Name": "Ground Strike",
"Radius": "11m",
"Radius": 11,
"StompDamage": 90,
"StompDamage": 90,
"StompDamagePerMeterPrimary": 6,
"StompDamagePerMeterPrimary": 6,
"StompDamagePerMeterSecondary": 4.5,
"StompDamagePerMeterSecondary": 4.5,
"StompDamagePrimaryRange": "25m",
"StompDamagePrimaryRange": 25,
"StompVerticalThreshold": 130,
"StompVerticalThreshold": 130,
"StrikeVelocity": "50m"
"StrikeVelocity": 50,
"Upgrades": [
{
"AbilityCooldown": -9.5
},
{
"EnemySlowPct": 50,
"SlowDuration": 3,
"StompBounceHeight": 400
},
{
"Scale": {
"Prop": "StompDamagePerMeterSecondary",
"Value": 0.00875,
"Type": "spirit"
}
}
]
},
},
"2": {
"2": {
"AbilityCastRange": "30m",
"AbilityCastRange": 30,
"AbilityCharges": 1,
"AbilityCharges": 1,
"AbilityCooldown": 40,
"AbilityCooldown": 42,
"AbilityCooldownBetweenCharge": 2,
"AbilityCooldownBetweenCharge": 2,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": "Pull yourself through the air toward a target. Using Grapple also resets your limit of air jumps and dashes.",
"JumpSlowResistance": 0.667,
"JumpSlowResistance": 0.667,
"JumpVelocity": "20m",
"JumpVelocity": 20,
"Key": "citadel_ability_lash",
"LashFriendlies": 1,
"LashFriendlies": 1,
"MinDistance": "0m",
"MinDistance": 0,
"Name": "Grapple"
"Name": "Grapple",
"Upgrades": [
{
"AbilityCooldown": -19
},
{
"AbilityCastRange": "20m",
"WeaponDamageBonus": 6,
"WeaponDamageBonusDuration": 10
},
{
"WeaponFireRateBonus": 20
}
]
},
},
"3": {
"3": {
"AbilityCastDelay": 0.15,
"AbilityCastDelay": 0.15,
"AbilityCastRange": "25m",
"AbilityCastRange": 25,
"AbilityCooldown": 25,
"AbilityCooldown": 26,
"AbilityUnitTargetLimit": 30,
"AbilityUnitTargetLimit": 30,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Damage": 65,
"Damage": 65,
"Description": "Strike enemies with your whip, stealing life from them.",
"HealPctVsHeroes": 70,
"HealPctVsHeroes": 80,
"HealPctVsNonHeroes": 25,
"HealPctVsNonHeroes": 30,
"Key": "ability_lash_flog",
"Name": "Flog",
"Name": "Flog",
"TargetingConeAngle": 30
"TargetingConeAngle": 30,
"Upgrades": [
{
"EnemySlowDuration": 3,
"EnemySlowPct": 35
},
{
"AbilityCooldown": -14
},
{
"Damage": 105,
"FireRateSlow": 35
}
]
},
},
"4": {
"4": {
"AbilityCastDelay": 0.3,
"AbilityCastDelay": 0.3,
"AbilityCastRange": "18m",
"AbilityCastRange": 18,
"AbilityChannelTime": 2,
"AbilityChannelTime": 2,
"AbilityCooldown": 130,
"AbilityCooldown": 138,
"AbilityUnitTargetLimit": 6,
"AbilityUnitTargetLimit": 6,
"BoostTime": 1,
"BoostTime": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": "Focus on enemies to connect whips to them. After channeling, connected enemies are lifted and stunned then slammed into the ground. Your victims and any enemies in the landing zone will be damaged and slowed. \u003Cbr\u003EPress [] to throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed.",
"HangTime": 0.6,
"HangTime": 0.6,
"ImpactDamage": 115,
"ImpactDamage": 115,
"ImpactRadius": "5m",
"ImpactRadius": 5,
"LiftHeight": "6m",
"Key": "citadel_ability_lash_ultimate",
"LiftHeight": 6,
"LockonConeAngle": 40,
"LockonConeAngle": 40,
"LosingLockGraceTime": 0.4,
"LosingLockGraceTime": 0.4,
Line 1,917: Line 3,479:
"SlowDuration": 4,
"SlowDuration": 4,
"SlowPercent": 50,
"SlowPercent": 50,
"ThrowDistance": "12m",
"ThrowDistance": 12,
"ThrowStraightDuration": 1.5,
"ThrowStraightDuration": 1.5,
"TimeToGainLockonStack": 0.6,
"TimeToGainLockonStack": 0.6,
"TimeToLoseLockonStack": 2,
"TimeToLoseLockonStack": 2,
"UpBoostSpeed": 400
"UpBoostSpeed": 400,
"Upgrades": [
{
"ThrowDistance": "8m"
},
{
"ImpactDamage": 100
},
{
"AbilityCooldown": -56
}
]
}
}
},
},
"BulletDamage": 10,
"BulletDamage": 9,
"BulletGravityScale": 0.8,
"BulletSpeed": 635,
"BulletsPerBurst": 3,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0.08,
"ClipSize": 29,
"ClipSize": 29,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 40,
"DPS": 55.10204081632653,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 1.15,
"BulletDamage": 0.707143,
"MeleeDamage": 3.4,
"MaxHealth": 42,
"Health": 42,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 4.3294469387755115,
"SustainedDPS": 2.89376486359361
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_lash_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Lash",
"Name": "Lash",
"Playstyle": "hero_lash_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_magic_burst",
"upgrade_non_player_bonus",
"upgrade_close_range",
"upgrade_extra_charge",
"upgrade_sprint_booster",
"upgrade_magic_reach",
"upgrade_cold_front",
"upgrade_bullet_armor",
"upgrade_tech_armor",
"upgrade_superior_stamina",
"upgrade_rapid_recharge",
"upgrade_tech_range",
"upgrade_magic_shock",
"upgrade_chonky"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.35,
"ReloadTime": 2.35,
"Role": "hero_lash_role",
"RoundsPerSecond": 4,
"RoundsPerSecond": 4,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 1,
"SprintSpeed": 1,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechArmorDamageReduction": 15,
"SustainedDPS": 36.829727187206025,
"TechDuration": 1,
"TechDuration": 0,
"TechRange": 1,
"TechRange": 0,
"WeaponPower": 0,
"TechResist": 15,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_lash_set_desc",
"WeaponName": "citadel_weapon_hero_lash_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_BurstFire",
"Attribute_EWeaponAttribute_MediumRange"
]
},
},
"hero_mirage": {
"hero_magician": {
"AbilityResourceMax": 0,
"AbilityResourceMax": 0,
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 3,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.3,
"AbilityCastDelay": 0.1,
"AbilityCooldown": 30,
"AbilityCastRange": 500,
"AbilityDuration": 2,
"AbilityCharges": 1,
"AbilityCooldown": 15,
"AbilityCooldownBetweenCharge": 3,
"AbilityPostCastDuration": 0.3,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BossDamagePercent": 50,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"ClimbHeight": "1m",
"Damage": 120,
"Damage": 60,
"DebuffDuration": 5,
"DampingFactor": 0.3,
"FireRateSlow": 20,
"Description": "Send out a tornado that damages enemies and lifts them up in the air.",
"InitialProjectileVelocity": 1000,
"DistanceAboveGround": "2m",
"Key": "ability_magician_magicbolt",
"DropDownRate": 10,
"Name": "Vexing Bolt",
"EnemyLiftDuration": 0.6,
"ProjectileLifetime": 3,
"ForwardOffset": 125,
"ProjectileRedirectCount": 1,
"LiftHeight": "3m",
"Radius": 3,
"MaxDeltaMovementControl": "2m",
"RedirectVelocity": 1500,
"Name": "Tornado",
"Upgrades": [
"OpenHeight": "3m",
{
"Radius": "3.5m",
"AbilityCooldown": -4
"TickRate": 0.25,
},
"TornadoSpeed": 1200
{
"TechArmorDamageReduction": -20
},
{
"Damage": 130,
"InitialProjectileVelocity": 600,
"RedirectVelocity": 600
}
]
},
},
"2": {
"2": {
"AbilityCastDelay": 0.05,
"AbilityCastDelay": 0.15,
"AbilityCharges": 3,
"AbilityCastRange": 20,
"AbilityChargesConditionally": 1,
"AbilityChannelTime": 5,
"AbilityCooldown": 30,
"AbilityDuration": 5,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 100,
"DPS": 20,
"Damage": 60,
"DamageInterval": 0.5,
"Key": "ability_magician_cloneturret",
"DebuffDuration": 4,
"Name": "Spectral Assistant",
"Description": "Start launching fire beetles. Each beetle can be launched separately, applying a lifesteal over time to enemies they hit. Once the launch window ends, this ability goes on cooldown.",
"TurretBulletTargetAngle": 20,
"HealingFactor": 40,
"TurretBulletTargetRadius": 500,
"LaunchWindowCooldown": 35,
"TurretBulletVerticalOffset": 2,
"LaunchWindowDuration": 15,
"Upgrades": [
"Name": "Fire Beetles",
{
"NonHeroHealingFactor": 15,
"AbilityCooldown": -10
"Radius": "4m"
},
{
"AbilityDuration": 5
},
{
"CopyAbility1": 1
}
]
},
},
"3": {
"3": {
"AbilityCastDelay": 0,
"AbilityCastDelay": 0.35,
"AbilityCooldown": 45,
"AbilityCastRange": 20,
"AbilityCooldown": 35,
"AbilityDuration": 2,
"AbilityPostCastDuration": 0.1,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BonusMoveSpeed": "3m",
"AirDampingDuration": 1,
"CameraDistance": 250,
"BonusMoveSpeed": 4,
"ChannelMoveSpeed": 200,
"ChannelMoveSpeed": 50,
"Description": "Become enveloped in a whirlwind, gaining bullet evasion and bonus movement speed.",
"DamageAmpPercentage": 25,
"MoveSpeedDuration": 6,
"Key": "ability_magician_animalcurse",
"Name": "Whirling Dervish",
"Name": "Rabbit Hex",
"PreCreationTravelTime": 0.5,
"Radius": 0,
"TimeBeforeTeleport": 3.5,
"SelfBumpImpulse": 500,
"TrailInterval": 0.1,
"Upgrades": [
"WhirlwindDuration": 8,
{
"WhirlwindEvasionChance": 40
"AbilityCooldown": -10
},
{
"AbilityDuration": 1
},
{
"Radius": "6m"
}
]
},
},
"4": {
"4": {
"AbilityCastDelay": 1.1,
"AbilityCastDelay": 0.5,
"AbilityChannelTime": 9999,
"AbilityCastRange": 500,
"AbilityCooldown": 60,
"AbilityChannelTime": 8,
"AbilityCooldown": 100,
"AbilityCooldownBetweenCharge": 3,
"AbilityPostCastDuration": 0.3,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AirSpeedMax": 150,
"AirSpeedMax": 70,
"BossDamagePercent": 50,
"BoltRefundPerKill": 1,
"BulletResistReduction": -25,
"ChannelMoveSpeed": 50,
"ChainLength": "14m",
"Damage": 120,
"ChainSlowPercent": 20,
"DamagePerShot": 50,
"ChannelMoveSpeed": -1,
"DebuffDuration": 2,
"DamageSharePercent": 30,
"FallSpeedMax": 1,
"DebuffDuration": 7,
"InitialProjectileVelocity": 1000,
"Description": "Charge up and then launch a projectile that strikes the first enemy hero it hits, tethering it to up to two other enemy heroes nearby. Tethered heroes have their movement constrained to each other, have reduced bullet resistance, and suffer a portion of the damage any of the other tethered heroes receive. \u003Cbr\u003EHold [] or [] to hold the shot.",
"Key": "ability_magician_bigbolt",
"FallSpeedMax": 60,
"Name": "Grand Finale!",
"InitialPullAmount": 100,
"ProjectileLifetime": 3,
"MaxTargets": 3,
"ProjectileRedirectCount": 1,
"Name": "Djinn's Reach",
"Radius": 3,
"Radius": "17m",
"RedirectVelocity": 1500,
"TechCleaveExpireTime": 0.2
"ShootDelay": 0.7,
"SlowPercent": 25,
"TotalBolts": 3,
"Upgrades": [
{
"SlowPercent": 25
},
{
"AbilityCooldown": -40
},
{
"DamagePerShot": 50,
"BoltRefundPerKill": 1
}
]
}
}
},
},
"BulletDamage": 23,
"BulletDamage": 30,
"ClipSize": 12,
"BulletGravityScale": 0,
"CritDamageReceivedScale": 1,
"BulletSpeed": 86.3599938024,
"BulletsPerBurst": 2,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0.1,
"ClipSize": 22,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": -35,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 57.5,
"DPS": 85.71428571428572,
"FalloffBias": 0.5,
"FalloffEndRange": 60.96,
"FalloffEndScale": 0.3,
"FalloffStartRange": 25.4,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": true,
"InHeroLabs": true,
"IsDisabled": false,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 1.7,
"BulletDamage": 0.597143,
"MeleeDamage": 3.4,
"MaxHealth": 31,
"Health": 41,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 1.7061228571428586,
"SustainedDPS": 1.287955490196083
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_magician_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Mirage",
"Name": "Magician",
"Playstyle": "hero_magician_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_non_player_bonus",
"upgrade_resilience",
"upgrade_improved_spirit",
"upgrade_magic_reach",
"upgrade_tech_defense_shredders",
"upgrade_health_stealing_magic",
"upgrade_tech_armor",
"upgrade_bullet_armor",
"upgrade_magic_vulnerability",
"upgrade_suppressor",
"upgrade_rocket_booster",
"upgrade_chain_lightning",
"upgrade_magic_slow",
"upgrade_soaring_spirit",
"upgrade_tech_purge",
"upgrade_damage_recycler",
"upgrade_escalating_exposure"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.5,
"ReloadTime": 2.5,
"RoundsPerSecond": 2.5,
"Role": "hero_magician_role",
"SpiritScaling": {},
"RoundsPerSecond": 2,
"SpiritScaling": {
"MaxMoveSpeed": 0.023
},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 64.70588235294117,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_magician_set_desc",
"WeaponName": "citadel_weapon_hero_magician_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_BurstFire",
"Attribute_EWeaponAttribute_LongRange",
"Attribute_EWeaponAttribute_Projectile"
]
},
},
"hero_nano": {
"hero_mirage": {
"AbilityResourceMax": 0,
"AbilityResourceMax": 0,
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.2,
"AbilityCastDelay": 0,
"AbilityCooldown": 25,
"AbilityCastRange": 20,
"AbilityCooldown": 32,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"CatAboveGround": "0.1m",
"BossDamagePercent": 50,
"CatAccel": "10m",
"ChannelMoveSpeed": 18,
"CatClimbHeight": "3m",
"ClimbHeight": 1,
"CatDropDownRate": 5,
"Damage": 70,
"CatLifetime": 8,
"DampingFactor": 0.3,
"CatMaxSpeed": "20m",
"DistanceAboveGround": 2,
"CatStartSpeed": "8m",
"DropDownRate": 10,
"ChannelMoveSpeed": 50,
"EnemyLiftDuration": 0.2,
"ChargeDragVerticalOffset": 30,
"HoldInPlaceDuration": 1,
"ChargeRadius": 75,
"Key": "mirage_tornado",
"Description": "Send a Spirit Cat forward that grab's targets in its way.  Grabbing a Hero will cause an explosion soon after. \u003Cbr\u003EPress [] to manually create the explosion.",
"LiftHeight": 3,
"ExplosionDamage": 100,
"MaxDeltaMovementControl": 2,
"ExplosionRadius": "8m",
"Name": "Tornado",
"MinTimeBetweenExplosions": 0.5,
"OpenHeight": 8,
"Name": "Perched Predator",
"ProjectileThinkInterval": 0.01,
"TossSpeed": 400
"Radius": 3.5,
"TickRate": 0.25,
"TornadoSpeed": 1050,
"Upgrades": [
{
"HoldInPlaceDuration": 0.4
},
{
"AbilityCooldown": -14
},
{
"WhirlwindEvasionChance": 20
}
],
"WhirlwindDuration": 3.5,
"WhirlwindEvasionChance": 25
},
},
"2": {
"2": {
"AbilityCastDelay": 0.2,
"AbilityCastDelay": 0.05,
"AbilityCastRange": "16m",
"AbilityCharges": 4,
"AbilityCooldown": 25,
"AbilityChargesConditionally": 1,
"AbilityCooldownBetweenCharge": 0.05,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": -1,
"BulletArmorReduction": -10,
"Description": "Leap at a target.  Targetting an enemy will cause damage and slow on nearby enemies.  Targeting an ally will have reduced Cooldown and Recharge times.",
"ChannelMoveSpeed": 50,
"ExplodeRadius": "4m",
"DamageInterval": 0.5,
"ExplosionDamage": 60,
"DebuffDuration": 14,
"FriendlyRechargeTime": 3,
"HealthSteal": 90,
"FriendlyTargetCD": 12,
"HeroStack": 3,
"Name": "Siamese Strike",
"Key": "mirage_fire_beetles",
"SlowDuration": 3,
"LaunchWindowCooldown": 40,
"SlowPercent": 20
"LaunchWindowDuration": 5,
},
"MaxStacks": 1,
"3": {
"Name": "Fire Scarabs",
"AbilityCastDelay": 0.2,
"NonHeroHealingFactor": 25,
"AbilityCharges": 1,
"NonHeroStack": 1,
"AbilityCooldown": 30,
"Radius": 1,
"AbilityCooldownBetweenCharge": 8,
"StealDuration": 14,
"AbilityLifesteal": 75,
"Upgrades": [
"AbilityLifestealNonHero": 25,
{
"LaunchWindowCooldown": -15
},
{
"BulletArmorReduction": -10
},
{
"HealthSteal": 80
}
]
},
"3": {
"AbilityCastDelay": 0,
"AbilityCooldown": 2.5,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ActiveRadius": "18m",
"ChannelMoveSpeed": 200,
"CatActivateDuration": "1.5f",
"Key": "mirage_sand_phantom",
"ChannelMoveSpeed": 50,
"MaxStacks": 8,
"DPS": 20,
"Name": "Djinn's Mark",
"DamageTick": 0.5,
"ProcChance": 100,
"Description": "Spawn a Statue that life steals from a nearby enemy giving health to itself and . Statues are activate only when  is near by.",
"ProcCooldown": 2.5,
"HealAmpReceivePenaltyPercent": -20,
"ProcDamageBase": 12,
"HealAmpRegenPenaltyPercent": -20,
"RevealDuration": 3,
"InactiveRadius": "4m",
"Upgrades": [
"Name": "Deadly Decor",
{
"SelfHealScale": 0.5,
"MovementSpeedSlow": 80,
"StatueArmTime": 0.2,
"SlowDuration": 0.5
"StatueHealth": 300,
},
"StatueLifetime": 40,
{
"TickInterval": 0.1
"VictimStackDuration": 4,
"ProcDamageBase": 10
},
{
"ProcCooldown": -0.75,
"MaxStacks": 4
}
],
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},
},
"4": {
"4": {
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"AbilityCastDelay": 0.01,
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"AbilityDuration": 12,
"AbilityCooldown": 130,
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"ChannelMoveSpeed": 50,
"BonusFireRate": 30,
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"BonusMoveSpeed": 2,
"CooldownReductionOnMeleeHeavy": 4,
"FireRateMaxDuration": 10,
"CooldownReductionOnMeleeLight": 1.5,
"Key": "mirage_teleport",
"Description": "",
"MovementSpeedBonusDuration": 4,
"FireRateBonus": 30,
"Name": "Traveler",
"InvisAlertWhenFading": 1,
"SearchRadius": 30,
"LifeSteal": 30,
"Upgrades": [
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{
"Name": "Queen of Shadows",
"BonusMoveSpeed": "2m"
"RevealOnDamageDuration": 0.25,
},
"RevealOnSpottedDuration": 0.25,
{
"SlowResist": 50,
"AbilityCooldown": -40
"SpottedRadius": "20m",
},
"StaminaRegen": 40
{
}
"ImmunityDuration": 3
},
}
"BulletDamage": 2.4,
]
"ClipSize": 30,
}
"CritDamageReceivedScale": 1,
},
"BulletDamage": 18,
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"BulletSpeed": 828.04,
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"ClipSize": 16,
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"CrouchSpeed": 4.75,
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"DPS": 24,
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"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
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"LevelScaling": {
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"BulletDamage": 1,
"MeleeDamage": 3.4,
"MaxHealth": 37,
"Health": 41,
"LightMeleeDamage": 2.671429,
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},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_mirage_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Calico",
"Name": "Mirage",
"Playstyle": "hero_mirage_playstyle",
"ProcBuildUpRateScale": 1,
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"ReloadSpeed": 1,
"RecommendedItems": [
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"upgrade_headshot_booster",
"RoundsPerSecond": 10,
"upgrade_hollow_point_rounds",
"upgrade_endurance",
"upgrade_resilience",
"upgrade_magic_burst",
"upgrade_magic_shield",
"upgrade_improved_spirit",
"upgrade_fleetfoot_boots",
"upgrade_tech_defense_shredders",
"upgrade_tech_armor",
"upgrade_arcane_extension",
"upgrade_soaring_spirit",
"upgrade_tech_purge",
"upgrade_magic_shock",
"upgrade_suppressor",
"upgrade_magic_slow",
"upgrade_tech_overflow",
"upgrade_mega_spirit"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.6,
"Role": "hero_mirage_role",
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"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
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"TechDuration": 1,
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"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
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"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_mirage_set_desc",
"WeaponName": "citadel_weapon_hero_mirage_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
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"Attribute_EWeaponAttribute_HeavyHitter"
]
},
},
"hero_orion": {
"hero_nano": {
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"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
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"AbilityChannelTime": 9999,
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"AbilityCooldown": 16,
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"AbilityUnitTargetLimit": 1,
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"AirSpeedMax": 150,
"CatAboveGround": 0.1,
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"CatAccel": 15,
"CameraHeightOffset": 20,
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"CameraHorizontalOffset": 15,
"CatDropDownRate": 5,
"CatLifetime": 2.5,
"CatMaxSpeed": 25,
"CatStartSpeed": 5,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Damage": 100,
"ChargeDragVerticalOffset": 30,
"Description": "Charge up a powerful shot that pierces through enemies. Hold [] or [] to hold the shot.",
"ChargeRadius": 75,
"FallSpeedMax": 60,
"ExplosionDamage": 100,
"Name": "Charged Shot",
"ExplosionRadius": 8,
"TechCleaveExpireTime": 0.2
"Key": "ability_perched_predator",
},
"Name": "Sekhmet's Spirit",
"TossSpeed": 400,
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{
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},
{
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{
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]
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"2": {
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"AirSpeedMax": 150,
"CameraDistance": 250,
"BulletSplitShot": 5,
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"Description": "Launches you high in the air, allowing you to glide slowly. While airborne, you gain Weapon Damage and multishot on your weapon. Press [] to cancel the glide.",
"Damage": 60,
"FallSpeedMax": 30,
"DoublePounceTime": 3,
"FxRadius": "4m",
"ExplodeRadius": 6,
"JumpPitch": -60,
"JumpHeight": 3,
"JumpSpeed": "27.5m",
"Key": "ability_nano_pounce",
"Name": "Rain of Arrows",
"MinTimeToTarget": 0.5,
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"MoveSpeedToTarget": 25,
"Name": "Pounce",
"SlashRange": 3,
"SlowDuration": 2,
"SlowPercent": 30,
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{
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},
{
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"ActiveReloadPercent": 20
},
{
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"Damage": 60
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]
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"AttackRadius": 30,
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"Damage": 30,
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"Description": "Throw out a trap that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, immobilizing and then slowing them.",
"DamageTick": 1,
"ImmobilizeDuration": 1.25,
"HealAmpReceivePenaltyPercent": -20,
"Lifetime": 20,
"HealAmpRegenPenaltyPercent": -20,
"Name": "Immobilizing Trap",
"InvisFadeToDuration": 1,
"Radius": "6m",
"Key": "ability_nano_proximity_ritual",
"SlowDuration": 1,
"Name": "Nekomata Ward",
"SlowPercent": 50,
"RecentDamageMarkDuration": 1.5,
"TrapHeight": "2m",
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},
{
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{
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]
},
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"Description": "After 1.5s cast time, launch a spirit owl that you control and which explodes on impact, damaging and stunning enemies. Hold [] to accelerate the owl.\u003Cbr\u003EPress [] to release control. Gain permanent Spirit Power for each enemy hero killed with Guided Owl.",
"BulletArmorReductionLight": 5,
"ExplosionRadius": "12m",
"ChannelMoveSpeed": 50,
"Name": "Guided Owl",
"DamageAmplification": 20,
"StunDuration": 0.75
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"Key": "ability_nano_shadow_step",
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"Name": "Queen of Shadows",
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{
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{
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"PurgeOnActivate": 1
},
{
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}
]
}
}
},
},
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"HeavyMeleeDamage": 116,
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"InDevelopment": true,
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},
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"LightMeleeDamage": 63,
"Lore": "hero_nano_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 6,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Grey Talon",
"Name": "Calico",
"Playstyle": "hero_nano_playstyle",
"ProcBuildUpRateScale": 1,
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"ReloadSpeed": 1,
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"upgrade_lifestrike_gauntlets",
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"upgrade_acolytes_glove",
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"upgrade_rapid_recharge",
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"upgrade_close_range",
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"upgrade_slowing_bullets",
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"upgrade_kinetic_sash",
},
"upgrade_cardio_calibrator",
"upgrade_vampire",
"upgrade_regenerating_bullet_shield",
"upgrade_magic_shield",
"upgrade_boxing_glove",
"upgrade_close_quarter_combat",
"upgrade_toxic_bullets",
"upgrade_magic_burst",
"upgrade_tech_damage_pulse",
"upgrade_belt_fed_magazine",
"upgrade_superior_stamina",
"upgrade_damage_recycler",
"upgrade_tech_range",
"upgrade_mega_spirit"
],
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"ReloadTime": 3,
"Role": "hero_nano_role",
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"Stamina": 3,
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"WeaponPower": 0,
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"WeaponDescription": "citadel_weapon_hero_nano_set_desc",
"WeaponName": "citadel_weapon_hero_nano_set",
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},
},
"hero_rutger": {
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"AirSpeedMax": 150,
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"BossDamagePercent": 100,
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"CameraHeightOffset": 20,
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"CameraHorizontalOffset": 15,
"CameraHorizontalOffset": 15,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Damage": 120,
"Damage": 100,
"Description": "Launch a rocket that deals damage in an area and applies knockback.\u003Cbr\u003ERutger receives 50% damage and 175% knockback from his own rocket if he's in its impact radius.",
"FallSpeedMax": 60,
"FallSpeedMax": 60,
"ImpactRadius": "5m",
"Key": "ability_charged_shot",
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"Name": "Charged Shot",
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{
"Name": "Rocket Launcher",
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},
"SelfLaunchPercent": 175,
{
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"Damage": 65
},
{
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"Scale": {
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"Value": 0.91728,
"Type": "spirit"
}
}
]
},
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"ChannelMoveSpeed": 50,
"AirMoveIncreasePercent": -9,
"ChargeUpTime": 0.5,
"AirSpeedMax": 150,
"Damage": 70,
"AltJumpSpeed": 12,
"Description": "Create a field at target location that pushes enemies away from its outer edge.",
"BulletSplitShot": 5,
"EdgePushDuration": 0.15,
"FallSpeedMax": 15,
"ForceFieldThinkRate": 0.05,
"FxRadius": 4,
"Height": 150,
"JumpPitch": -60,
"Name": "Force Field",
"JumpSpeed": 27.5,
"SlowDuration": 0.3,
"Key": "ability_power_jump",
"SlowPercent": 60,
"Name": "Rain of Arrows",
"SpherePushExtraDistance": "1.5m",
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{
"VictimPushTime": 0.4
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},
{
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},
{
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}
],
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},
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"Description": "When taking otherwise fatal damage, Rutger becomes unkillable for 4s.",
"Damage": 30,
"Name": "Cheat Death"
"ImmobilizeDuration": 1.25,
},
"Key": "ability_immobilize_trap",
"4": {
"Lifetime": 20,
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"Name": "Immobilizing Trap",
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"SlowPercent": 50,
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{
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},
{
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},
{
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}
]
},
"4": {
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"DamageMax": 350,
"Damage": 250,
"DamageMax_DistanceFuzz": "2m",
"ExplosionRadius": 12,
"DamageMin": 50,
"Key": "ability_guided_arrow",
"Description": "Release a fast pulse in a large area that damages, slows, and prevents enemies from using abilities.\u003Cbr\u003EThe damage dealt is based on how close the enemy is to the center of the pulse.",
"Name": "Guided Owl",
"EndRadius": "30m",
"StunDuration": 0.75,
"MovementSlow": 25,
"Upgrades": [
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{
"SpreadDuration": 0.6,
"Damage": 100
"StartRadius": "1m"
},
{
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},
{
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}
]
}
}
},
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"CrouchSpeed": 4.75,
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"HeavyMeleeDamage": 116,
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"InDevelopment": false,
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},
},
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"LightMeleeDamage": 63,
"Lore": "hero_orion_lore",
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"MaxMoveSpeed": 7,
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"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Rutger",
"Name": "Grey Talon",
"Playstyle": "hero_orion_playstyle",
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"ReloadSpeed": 1,
"RecommendedItems": [
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"upgrade_hollow_point_rounds",
"RoundsPerSecond": 5.555555555555555,
"upgrade_endurance",
"SpiritScaling": {},
"upgrade_magic_burst",
"upgrade_extra_charge",
"upgrade_improved_spirit",
"upgrade_sprint_booster",
"upgrade_crackshot",
"upgrade_long_range",
"upgrade_regenerating_bullet_shield",
"upgrade_magic_shield",
"upgrade_tech_defense_shredders",
"upgrade_magic_shock",
"upgrade_rapid_recharge",
"upgrade_soaring_spirit",
"upgrade_magic_storm",
"upgrade_sharpshooter",
"upgrade_mega_spirit"
],
"ReloadDelay": 0,
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"Role": "hero_orion_role",
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},
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"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_orion_set_desc",
"WeaponName": "citadel_weapon_hero_orion_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_MediumRange",
"Attribute_EWeaponAttribute_HeavyHitter",
"Attribute_EWeaponAttribute_Projectile"
]
},
},
"hero_shiv": {
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"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AOERadius": "10m",
"AbilityCharges": 1,
"AbilityChannelTime": 0.2,
"AbilityCooldown": 17,
"AbilityCharges": 2,
"AbilityCooldownBetweenCharge": 1,
"AbilityCooldown": 18,
"AbilityCooldownBetweenCharge": 2,
"AbilityPostCastDuration": 0.3,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BleedDPSPerStack": 5,
"AirSpeedMax": 150,
"BleedDuration": 5,
"BossDamagePercent": 100,
"BleedTickRate": 1,
"CameraHeightOffset": 20,
"CameraHorizontalOffset": 15,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": "Throw a knife that damages and bleeds an enemy.  Each additional hit adds a stack and refreshes the bleed duration, causing the bleed to increase per stack.",
"Damage": 120,
"ImpactDamage": 35,
"FallSpeedMax": 60,
"MovementSlow": 35,
"ImpactRadius": 5,
"Name": "Serrated Knives",
"Key": "rutger_rocket",
"RicochetCount": 1
"LaunchMaxSpeed": 600,
},
"LaunchMinSpeed": 525,
"2": {
"LaunchMinVerticalAmount": 0.2,
"AbilityCastDelay": 0.25,
"LaunchVerticalBias": 0.75,
"AbilityCooldown": 15,
"Name": "Rocket Launcher",
"AbilityPostCastDuration": 0.2,
"SelfDamagePercent": 50,
"AbilityUnitTargetLimit": 1,
"SelfLaunchPercent": 175,
"CameraDistance": 250,
"TechCleaveExpireTime": 0.2,
"ChannelMoveSpeed": 50,
"Upgrades": [
"DashAngleThreshold": 45,
{
"DashRadius": "2.5m",
"AbilityCharges": 1
"DashRange": "12m",
},
"DashSpeed": 2400,
{
"Description": "Perform a dash forward, damaging enemies along the path.\u003Cbr\u003E\u003Cbr\u003EUltimate Unlock: While rage is full an echo of Shiv retraces the dash path after a short delay, damaging enemies again.",
"Damage": 80
"ImpactDamage": 125,
},
"MoveSpeedPenaltyMaxSpeed": 200,
{
"Name": "Slice and Dice",
"AbilityCooldown": -7.5
"SideMoveSpeedReduction": -100,
}
"TechCleaveExpireTime": 0.35
]
},
},
"3": {
"2": {
"AbilityCastDelay": 0.25,
"AbilityCastDelay": 0.1,
"AbilityCooldown": 20,
"AbilityCooldown": 42,
"AbilityDuration": 10,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"DamagePctDeferred": 30,
"ChargeUpTime": 0.5,
"DamagePctDeferredMaxRage": 15,
"Damage": 70,
"DeferClearPct": 50,
"EdgePushDuration": 0.15,
"DeferredDamageDuration": 10,
"ForceFieldThinkRate": 0.05,
"Description": "Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to clear a portion of the deferred damage.",
"Height": 150,
"Name": "Bloodletting"
"Key": "rutger_force_field",
},
"Name": "Force Field",
"4": {
"SlowDuration": 0.3,
"AbilityCastRange": "20m",
"SlowPercent": 60,
"AbilityCooldown": 90,
"SpherePushExtraDistance": 1.5,
"AbilityPostCastDuration": 0.25,
"SphereRadius": 5,
"Upgrades": [
{
"AbilityCooldown": -14
},
{
"Damage": 70
},
{
"AbilityDuration": 3
}
],
"VictimPushTime": 0.4
},
"3": {
"AbilityCooldown": 42,
"AbilityDuration": 4,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BonusAbilityResource": 10,
"BonusHealthRegen": 2,
"BuffDamage": 25,
"CameraDistance": 400,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Damage": 200,
"Key": "rutger_cheat_death",
"Description": null,
"Name": "Cheat Death",
"EnemyHealthPercent": 20,
"Upgrades": [
"EnemyHealthPercentBuffer": 3,
{
"JumpHeight": 80,
"AbilityDuration": 2
"MinTimeToTarget": 0.5,
},
"MoveSpeedToTarget": "25m",
{
"Name": "Killing Blow",
"BonusMoveSpeed": 50
"NonPlayerRageScale": 0.2,
},
"PauseOnTargetTime": 0.66,
{
"RageDrainDelayDuration": 7,
"BulletLifestealPercent": 100
"RageDrainRate": 0.3,
}
"RagePerHeavyMelee": 3.5,
]
"RagePerLightMelee": 1.5,
},
"RagePerSpiritDamage": 0.02,
"4": {
"RagePerWeaponDamage": 0.015,
"AbilityCooldown": 127,
"SlashRange": 80
"AbilityDuration": 6,
}
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"DamageMax": 350,
"DamageMax_DistanceFuzz": 2,
"DamageMin": 50,
"EndRadius": 30,
"Key": "rutger_pulse",
"MovementSlow": 25,
"Name": "Pulse",
"SpreadDuration": 0.6,
"StartRadius": 1,
"Upgrades": [
{
"MovementSlow": 25
},
{
"AbilityCooldown": -47
},
{
"DamageMax": 200
}
]
}
},
},
"BulletDamage": 5.7,
"BulletDamage": 3.24,
"ClipSize": 10,
"BulletGravityScale": 0.8,
"CritDamageReceivedScale": 1,
"BulletSpeed": 320.03999999999996,
"BulletsPerBurst": 1,
"BulletsPerShot": 4,
"BurstInterShotInterval": 0,
"ClipSize": 14,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 10.857142857142858,
"DPS": 72.00000000000001,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": true,
"InHeroLabs": false,
"IsDisabled": true,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0.4,
"MaxHealth": 41,
"MeleeDamage": 3.4,
"LightMeleeDamage": 2.671429,
"Health": 35,
"HeavyMeleeDamage": 4.91882165079365
"TechDamagePerc": 0,
"BulletResist": 0
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"MaxHealth": 600,
"Lore": "hero_rutger_lore",
"MaxMoveSpeed": 7,
"MaxHealth": 550,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Shiv",
"Name": "Rutger",
"Playstyle": "hero_rutger_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"ReloadDelay": 0,
"ReloadTime": 2.8,
"ReloadMovespeed": 1,
"RoundsPerSecond": 1.9047619047619047,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.4,
"Role": "hero_rutger_role",
"RoundsPerSecond": 5.555555555555555,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 36.8780487804878,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponDescription": "citadel_weapon_hero_rutger_set_desc",
"WeaponName": "citadel_weapon_hero_rutger_set",
"WeaponPowerScale": 1
"WeaponPowerScale": 1
},
},
"hero_slork": {
"hero_shieldguy": {
"AbilityResourceMax": 0,
"AbilityResourceMax": 0,
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.2,
"AbilityCooldown": 26,
"AbilityCooldown": 24,
"AbilityDuration": 3,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BurnDuration": 2,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"ClimbHeight": "1m",
"Key": "ability_shieldguy_ability01",
"DPS": 24,
"Name": null,
"Description": "Summon a churning vortex of superheated water that burns enemies and lauches them towards Slork.",
"Upgrades": [
"DistanceAboveGround": "0.25m",
{
"DropDownRate": 2,
"AbilityCooldown": 0
"ImpactDamage": 32,
},
"Name": "Riptide",
{
"OpenHeight": "2m",
"AbilityCooldown": 0
"Radius": "3.5m",
},
"Speed": 600,
{
"TickRate": 0.5,
"AbilityCooldown": 0
"TossSpeed": 650
}
]
},
},
"2": {
"2": {
"AbilityCastRange": "10m",
"AbilityCooldown": 26,
"AbilityCooldown": 33,
"AbilityDuration": 2.5,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BreakRange": "6m",
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"CooldownOnMiss": 5,
"Key": "ability_shieldguy_ability02",
"DPS": 24,
"Name": null,
"DamagePercentHealth": 4,
"Upgrades": [
"Description": "Dash forward and grab onto an enemy, biting them repeatedly. The enemy is slowed, disarmed, and silenced while grappled. When the target is below half health, deal an additional 4% of their max health in damage.",
{
"FollowDampingFactor": 5,
"AbilityCooldown": 0
"HobbledMovementSlow": 15,
},
"LiftHeight": 30,
{
"LiftHorizontal": -70,
"AbilityCooldown": 0
"Name": "Chomp",
},
"TickRate": 0.5
{
"AbilityCooldown": 0
}
]
},
},
"3": {
"3": {
"AbilityCooldown": 27,
"AbilityCooldown": 26,
"AbilityDuration": 8,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BlastRadius": "8m",
"BurstDamage": 80,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"DamageAbsorb": 120,
"Key": "ability_shieldguy_ability03",
"Description": "Encase yourself in a sphere of water that can absorb up to 120 damage before bursting. When the sphere disipates for any reason enemies in range take 80 damage.",
"Name": null,
"Name": "Deep's Embrace"
"Upgrades": [
{
"AbilityCooldown": 0
},
{
"AbilityCooldown": 0
},
{
"AbilityCooldown": 0
}
]
},
},
"4": {
"4": {
"AbilityCastRange": "20m",
"AbilityCooldown": 127,
"AbilityCharges": 1,
"AbilityUnitTargetLimit": 1,
"AbilityChargesConditionally": 1,
"AbilityUnitTargetLimit": 100,
"AmbushDamage": 80,
"AmbushTime": 0.25,
"CantHideTime": 5,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": "Fade from view when not shooting or using abilities. When fully invisible, can be cast to deal 80 damage and +2 stamina damage to enemies in front of Slork.",
"Key": "ability_shieldguy_ult",
"FullInvisDistance": "50m",
"Name": null,
"InvisFadeToDuration": 10,
"Upgrades": [
"InvisMoveSpeedMod": "2.0m",
{
"Name": "Ambush Predator",
"AbilityCooldown": 0
"PreventHealingTime": 7,
},
"RevealOnDamageDuration": 5,
{
"RevealOnSpottedDuration": 5,
"AbilityCooldown": 0
"SpottedRadius": "16m",
},
"StaminaDamage": 2
{
}
"AbilityCooldown": 0
}
]
}
},
},
"BulletDamage": 11,
"BulletDamage": 5.5,
"ClipSize": 20,
"BulletGravityScale": 0,
"CritDamageReceivedScale": 1,
"BulletSpeed": 571.5,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 30,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 55,
"DPS": 61.111111111111114,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": true,
"InHeroLabs": false,
"IsDisabled": true,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0.73,
"BulletDamage": 0.124929,
"MeleeDamage": 3.4,
"MaxHealth": 41,
"Health": 41,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 1.3880999999999943,
"SustainedDPS": 0.7207442307692347
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_shieldguy_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Fathom",
"Name": "Shield Guy",
"Playstyle": "hero_shieldguy_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"ReloadDelay": 0,
"ReloadTime": 2.2,
"ReloadMovespeed": 1,
"RoundsPerSecond": 5,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.5,
"Role": "hero_shieldguy_role",
"RoundsPerSecond": 11.11111111111111,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 31.730769230769234,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponDescription": "citadel_weapon_hero_shieldguy_set_desc",
"WeaponName": "citadel_weapon_hero_shieldguy_set",
"WeaponPowerScale": 1
"WeaponPowerScale": 1
},
},
"hero_synth": {
"hero_shiv": {
"AbilityResourceMax": 0,
"AbilityResourceMax": 0,
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.3,
"AOERadius": 10,
"AbilityChannelTime": 2,
"AbilityChannelTime": 0.2,
"AbilityCooldown": 30,
"AbilityCharges": 2,
"AbilityCooldown": 19,
"AbilityCooldownBetweenCharge": 2,
"AbilityPostCastDuration": 0.3,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AirDrag": 0.3,
"BleedDPSPerStack": 5,
"AirSpeedMax": 100,
"BleedDuration": 5,
"AmpDuration": 15,
"BleedTickRate": 1,
"AmpPercentPerStack": 7,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"DamagePerProjectile": 35,
"ImpactDamage": 35,
"Description": "Channel to start launching projectiles that deal damage and apply movement slow around their impact point. Each projectile landed on a hero grants you a stacking buff that amplifies all of your damage.\u003Cbr\u003EIf you cast it while in the air, you'll float and maintain any horizontal momentum you started with.",
"Key": "citadel_ability_shiv_dagger",
"FallSpeedMax": 10,
"MovementSlow": 35,
"MoveSlowPercent": 40,
"Name": "Serrated Knives",
"Name": "Barrage",
"RicochetCount": 1,
"ProjectileAmount": 4,
"Upgrades": [
"Radius": "6.5m",
{
"SlowDuration": 1.5
"AbilityCharges": 1
},
{
"BleedDuration": 2
},
{
"ImpactDamage": 40,
"BleedDPSPerStack": 5
}
]
},
},
"2": {
"2": {
"AbilityCastDelay": 0.2,
"AbilityCastDelay": 0.25,
"AbilityCooldown": 30,
"AbilityCooldown": 16,
"AbilityPostCastDuration": 0.2,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"CameraDistance": 250,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Damage": 90,
"DashAngleThreshold": 89,
"Description": "Launch a sentient cloak that travels forward and damages enemies. You can press [] to teleport to its location.",
"DashRadius": 2.5,
"MaxLifetime": 3.2,
"DashRange": 12,
"Name": "Flying Cloak",
"DashSpeed": 2400,
"Radius": "5m",
"ImpactDamage": 105,
"TickRate": 0.1
"Key": "citadel_ability_shiv_dash",
"MoveSpeedPenaltyMaxSpeed": 200,
"Name": "Slice and Dice",
"SideMoveSpeedReduction": -100,
"TechCleaveExpireTime": 0.35,
"Upgrades": [
{
"AbilityCooldown": -4
},
{
"ImpactDamage": 75
},
{
"CooldownReductionOnHit": 2,
"CooldownReductionOnHitNonHero": 1,
"MaxCooldownReductionsFromHits": 6
}
]
},
},
"3": {
"3": {
"AbilityCastDelay": 0.15,
"AbilityCastDelay": 0.25,
"AbilityChannelTime": 2,
"AbilityCooldown": 50,
"AbilityCooldown": 16,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Damage": 100,
"DamagePctDeferred": 22,
"Description": "Escape into your suitcase. When the duration ends, deal damage to nearby enemies. Duration can be ended early by performing any action.",
"DamagePctDeferredMaxRage": 15,
"FallSpeedMax": 1,
"DeferClearPct": 40,
"Name": "Enchanter's Satchel",
"DeferredDamageDuration": 13,
"Radius": "12m"
"Key": "citadel_ability_shiv_defer_damage",
"Name": "Bloodletting",
"Upgrades": [
{
"DamagePctDeferred": 8
},
{
"AbilityCooldown": -25
},
{
"DeferClearPct": 25
}
]
},
},
"4": {
"4": {
"AbilityCastDelay": 0.6,
"AbilityCastRange": 14,
"AbilityCooldown": 120,
"AbilityCooldown": 95,
"AbilityPostCastDuration": 0.25,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"CanBePurged": 1,
"BonusAbilityResource": 10,
"BuffDamage": 15,
"CameraDistance": 400,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"DPS": 23,
"Damage": 200,
"DamageInterval": 0.5,
"EnemyHealthPercent": 20,
"DebuffDuration": 18,
"EnemyHealthPercentBuffer": 3,
"Description": "Apply damage over time to all enemies nearby.\u003Cbr\u003EAffliction's damage is non-lethal and does not apply item procs.",
"JumpHeight": 80,
"Name": "Affliction",
"Key": "citadel_ability_shiv_killing_blow",
"Radius": "14m"
"MinTimeToTarget": 0.5,
"MoveSpeedToTarget": 25,
"Name": "Killing Blow",
"NonPlayerRageScale": 0.1,
"PauseOnTargetTime": 0.66,
"RageDrainDelayDuration": 9,
"RageDrainRate": 0.25,
"RagePerHeavyMelee": 2.75,
"RagePerLightMelee": 1.5,
"RagePerSpiritDamage": 0.013,
"RagePerWeaponDamage": 0.017,
"SlashRange": 80,
"Upgrades": [
{
"BonusMoveSpeed": "2m"
},
{
"EnemyHealthPercent": 8,
"BuffDamage": 10
},
{
"ShortCooldown": 0.5
}
]
}
}
},
},
"BulletDamage": 5,
"BulletDamage": 5.7,
"ClipSize": 11,
"BulletGravityScale": 0.8,
"CritDamageReceivedScale": 1,
"BulletSpeed": 609.6,
"BulletsPerBurst": 1,
"BulletsPerShot": 6,
"BurstInterShotInterval": 0,
"ClipSize": 10,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 10,
"DPS": 65.14285714285714,
"FalloffBias": 0.5,
"FalloffEndRange": 41.147999999999996,
"FalloffEndScale": 0.1,
"FalloffStartRange": 19.7866,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0.4,
"BulletDamage": 0.314286,
"MeleeDamage": 3.4,
"MaxHealth": 35,
"Health": 31,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 3.591840000000005,
"SustainedDPS": 2.342504347826093
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"MaxHealth": 550,
"Lore": "hero_shiv_lore",
"MaxHealth": 600,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Pocket",
"Name": "Shiv",
"Playstyle": "hero_shiv_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"ReloadTime": 2.82,
"upgrade_endurance",
"RoundsPerSecond": 2,
"upgrade_health",
"upgrade_close_range",
"upgrade_clip_size",
"upgrade_improved_spirit",
"upgrade_crackshot",
"upgrade_tech_defense_shredders",
"upgrade_slowing_bullets",
"upgrade_cardio_calibrator",
"upgrade_tech_armor",
"upgrade_bullet_armor",
"upgrade_bullet_resist_shredder",
"upgrade_health_stealing_magic",
"upgrade_magic_storm",
"upgrade_magic_vulnerability",
"upgrade_reduce_debuff_duration",
"upgrade_magic_slow",
"upgrade_close_quarter_combat",
"upgrade_tech_purge",
"upgrade_soaring_spirit",
"upgrade_cooldown_reduction",
"upgrade_mega_spirit",
"upgrade_escalating_exposure",
"upgrade_damage_recycler",
"upgrade_siphon_bullets"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.8,
"Role": "hero_shiv_role",
"RoundsPerSecond": 1.9047619047619047,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechArmorDamageReduction": -15,
"SustainedDPS": 42.48447204968944,
"TechDuration": 1,
"TechDuration": 0,
"TechRange": 1,
"TechRange": 0,
"WeaponPower": 0,
"WeaponDescription": "citadel_weapon_hero_shiv_set_desc",
"WeaponPowerScale": 1
"WeaponName": "citadel_weapon_hero_shiv_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_Spreadshot",
"Attribute_EWeaponAttribute_CloseRange"
]
},
},
"hero_targetdummy": {
"hero_slork": {
"AbilityResourceMax": 0,
"AbilityResourceMax": 0,
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
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"AbilityCooldown": 40,
"AbilityCooldownBetweenCharge": 8,
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"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": null,
"DPS": 40,
"Name": null
"Key": "fathom_scalding_spray",
"Name": "Scalding Spray",
"Radius": 12,
"TickRate": 0.25,
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{
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},
{
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},
{
"DPS": 45
}
],
"WeaponDamageBonusDuration": 12,
"WeaponDamageBonusPerSec": 7
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},
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"AbilityCastRange": 20,
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"AbilityUnitTargetLimit": 1,
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"ChannelMoveSpeed": 50,
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"Description": null,
"Damage": 80,
"Name": null
"ExplosionRadius": 6,
},
"GravityScale": 1.4,
"3": {
"Key": "fathom_breach",
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"Name": "Breach",
"AbilityCooldown": 10,
"TossSpeed": 350,
"Upgrades": [
{
"ExplosionRadius": "3m"
},
{
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},
{
"Damage": 120
}
]
},
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"Description": null,
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"Name": null
"DamagePctDeferredMaxRage": 15,
"DeferClearPct": 40,
"DeferredDamageDuration": 13,
"Key": "fathom_defer_damage",
"Name": "Fathom Bloodletting",
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{
"DamagePctDeferred": 8
},
{
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{
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}
]
},
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"ChannelMoveSpeed": 50,
"Description": null,
"InitialFreezeTime": 0,
"Name": null
"InitialHeight": 350,
"InvisFadeToDuration": 0.25,
"InvisMoveSpeedMod": -99,
"Key": "fathom_reefdweller_harpoon",
"Name": "Reefdweller Harpoon",
"NotSeenByEnemiesRegen": 3,
"ReelSpeed": 1000,
"RevealOnDamageDuration": 0.5,
"RevealOnSpottedDuration": 3,
"SpottedRadius": 999,
"TickRate": 0.25,
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{
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{
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{
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}
],
"WallLatchIdealDist": 5,
"WallLatchSettleDist": 40,
"WallLatchSettleTime": 0
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}
},
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"BulletDamage": 4,
"ClipSize": 15,
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"BulletSpeed": 558.8,
"BulletsPerBurst": 1,
"BulletsPerShot": 7,
"BurstInterShotInterval": 0,
"ClipSize": 13,
"CritDamageBonusScale": 1,
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"CrouchSpeed": 4.75,
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"FalloffEndRange": 45.72,
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"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": true,
"InHeroLabs": true,
"IsDisabled": false,
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"LightMeleeDamage": 2.671429,
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},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"MaxHealth": 3000,
"Lore": "hero_slork_lore",
"MaxMoveSpeed": 7,
"MaxHealth": 550,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "TargetDummy",
"Name": "Fathom",
"Playstyle": "hero_slork_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"ReloadDelay": 0.705,
"ReloadTime": 2,
"ReloadMovespeed": 1,
"RoundsPerSecond": 5,
"ReloadSingle": true,
"ReloadSpeed": 0,
"ReloadTime": 0.3,
"Role": "hero_slork_role",
"RoundsPerSecond": 2.2222222222222223,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 34.815877570540415,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponDescription": "citadel_weapon_hero_slork_set_desc",
"WeaponName": "citadel_weapon_hero_slork_set",
"WeaponPowerScale": 1
"WeaponPowerScale": 1
},
},
"hero_tengu": {
"hero_synth": {
"AbilityResourceMax": 0,
"AbilityResourceMax": 0,
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
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"AbilityCastDelay": 0.3,
"AbilityCharges": 1,
"AbilityChannelTime": 2,
"AbilityCooldown": 30,
"AbilityCooldown": 32,
"AbilityCooldownBetweenCharge": 8,
"AbilityDuration": 4,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BossDamagePercent": 50,
"AirDrag": 0.3,
"AirSpeedMax": 100,
"AmpDuration": 15,
"AmpPercentPerStack": 6,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"DPS": 60,
"DamagePerProjectile": 35,
"Description": "Summon a patch of choking vines that damages and slows enemies in its radius.",
"FallSpeedMax": 10,
"Height": "3m",
"Key": "synth_barrage",
"Name": "Kudzu Bomb",
"MoveSlowPercent": 30,
"Radius": "6m",
"Name": "Barrage",
"SlowPercent": 35,
"ProjectileAmount": 4,
"TickRate": 0.25
"Radius": 4.5,
"SlowDuration": 1.5,
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{
"DamagePerProjectile": 15
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{
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{
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"Radius": "2m"
}
]
},
},
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"2": {
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"AbilityCastDelay": 0.2,
"AbilityCooldown": 35,
"AbilityCooldown": 32,
"AbilityDuration": 12,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BonusFireRate": 10,
"BulletLifestealPercent": 15,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": "Gain bonuses and automatically connect with a nearby ally to share them.  Healing is replicated among all those connected. Connection requires line of sight. Press [] to Lock on to a target",
"Damage": 90,
"HealingPerGlub": 20,
"Key": "synth_plasma_flux",
"MoveSpeedBonus": "0m",
"MaxLifetime": 3.2,
"Name": "Watcher's Covenant",
"Name": "Flying Cloak",
"TetherSharedHealPct": 30,
"Radius": 5,
"TickRate": 0.1,
"TickRate": 0.1,
"TotalTetherTargets": 1
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{
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{
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]
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"Damage": 80,
"Damage": 100,
"DampingFactor": 0.25,
"FallSpeedMax": 1,
"Description": "Turn yourself into impervious stone and smash into the ground, stunning and damaging enemies nearby. Heals you for a percentage of your max health. You have some air control before falling.",
"Key": "synth_pulse",
"LiftHeight": 180,
"Name": "Enchanter's Satchel",
"LiftTime": 1,
"Radius": 12,
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{
"Name": "Stone Form",
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{
"StunDuration": 0.75
"Damage": 80
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},
{
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"DebuffDuration": 4
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]
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"AbilityCastDelay": 0.6,
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"AbilityCooldown": 80,
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"AirDropBulletShield": 200,
"CanBePurged": 1,
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"BuffDuration": 12,
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"DPS": 23,
"Description": "Take flight with an ally or a bomb. Drop your ally or bomb to cause a large explosion that causes movement slow.  and ally gain a bullet shield when flying ends. \u003Cbr\u003EWhile lifted, your ally gains bullet resist but cannot attack and deals -50% damage. Air Drop has faster cast time when targeting an ally. \u003Cbr\u003E[] to accelerate flying speed. \u003Cbr\u003E[] to drop ally/bomb.",
"DamageInterval": 0.5,
"ExplodeDamage": 150,
"DebuffDuration": 18,
"FlyingBulletResist": 40,
"Key": "synth_affliction",
"Name": "Air Drop",
"Name": "Affliction",
"OnLandDamageRadius": "14m",
"Radius": 14,
"OnLandDamageRadiusStart": "4m",
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{
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"AbilityCooldown": -28
"TossSpeed": 400
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{
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"HealAmpRegenPenaltyPercent": -60
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{
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]
}
}
},
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},
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"LightMeleeDamage": 75,
"Lore": "hero_synth_lore",
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"MaxHealth": 550,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Ivy",
"Name": "Pocket",
"Playstyle": "hero_synth_playstyle",
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"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
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"upgrade_health_stimpak",
"RoundsPerSecond": 14.285714285714285,
"upgrade_magic_burst",
"upgrade_close_range",
"upgrade_resilience",
"upgrade_improved_spirit",
"upgrade_crackshot",
"upgrade_tech_defense_shredders",
"upgrade_magic_shield",
"upgrade_regenerating_bullet_shield",
"upgrade_suppressor",
"upgrade_magic_vulnerability",
"upgrade_rocket_booster",
"upgrade_magic_shock",
"upgrade_soaring_spirit",
"upgrade_magic_slow",
"upgrade_mega_spirit",
"upgrade_escalating_exposure"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.82,
"Role": "hero_synth_role",
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"SpiritScaling": {},
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"Stamina": 4,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 46.27403846153846,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"TechResist": -15,
"WeaponDescription": "citadel_weapon_hero_synth_set_desc",
"WeaponName": "citadel_weapon_hero_synth_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
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"Attribute_EWeaponAttribute_CloseRange"
]
},
},
"hero_thumper": {
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"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
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"BaseWeaponDamageIncrease": 0,
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"AbilityCastDelay": 1,
"AbilityCastRange": "40m",
"AbilityCooldown": 10.5,
"AbilityCharges": 1,
"AbilityCooldown": 16,
"AbilityCooldownBetweenCharge": 4,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BounceRadians": 0.5,
"BounceRange": "20m",
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Damage": 120,
"Key": "targetdummy_ability_1",
"Description": "Thumper focuses a high power acoustic wave to reflect off of a hard surface. Blasting shards of material off in the reflected wave.",
"Name": null,
"MaxPlaneDistance": "1m",
"Upgrades": [
"Name": "Shatter Cannon",
{
"PlaneSpread": 30,
"AbilityCooldown": -0.75
"PushSpeedMax": 1000,
},
"PushSpeedMid": 600,
{
"PushSpeedMin": 100
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{
"AbilityCooldown": -0.75
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]
},
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"AbilityCooldown": 10.5,
"AbilityDuration": 6,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BarbedWireDPS": 10,
"BarbedWireDamagePerMeter": 30,
"BarbedWireHeightOffGround": "1m",
"BarbedWireRadius": "4m",
"BarbedWireSlow": 50,
"BarbedWireTickRate": 0.5,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Damage": 125,
"Key": "targetdummy_ability_2",
"Description": "Rolls out a spike strip that damage enemies more the further they move through it.",
"Name": null,
"ImpactInterval": 0.1,
"Upgrades": [
"Name": "Spike Strip",
{
"StompRange": "25m",
"AbilityCooldown": -0.75
"TechCleaveExpireTime": 0.2,
},
"VerticalDifferenceTolerance": "2.5m"
{
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{
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]
},
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"3": {
"3": {
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"AbilityCastDelay": 1,
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"AbilityCooldown": 40,
"AbilityDuration": 8,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"DPS": 8,
"Key": "targetdummy_ability_3",
"Description": "Sends out a badger drone to harry an enemy and reveal it's position.",
"Name": null,
"Name": "Badger Drone",
"Upgrades": [
"TickInterval": 0.5,
{
"VisibilityTime": 0.2
"AbilityCooldown": -0.75
},
{
"AbilityCooldown": -0.75
},
{
"AbilityCooldown": -0.75
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]
},
},
"4": {
"4": {
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"AbilityCastDelay": 1,
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"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"ClimbHeight": "1m",
"Key": "targetdummy_ability_4",
"Description": "Blow enemies away with a high powered blast of air.",
"Name": null,
"DistanceAboveGround": "2m",
"Upgrades": [
"DropDownRate": 2,
{
"Duration": 4,
"AbilityCooldown": -0.75
"InitialForce": 300,
},
"Name": "Vortex",
{
"PushAccel": 1000,
"AbilityCooldown": -0.75
"PushNPCSpeed": 800,
},
"Radius": "15m",
{
"TornadoSpeed": 350
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]
}
}
},
},
"BulletDamage": 34.2,
"BulletDamage": 11.6,
"ClipSize": 6,
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"BulletSpeed": 635,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 15,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 57.00000000000001,
"DPS": 57.99999999999999,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": true,
"InHeroLabs": false,
"IsDisabled": true,
"IsRecommended": false,
"LevelScaling": {
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"MaxHealth": 41,
"MeleeDamage": 3.4,
"LightMeleeDamage": 2.671429,
"Health": 41,
"HeavyMeleeDamage": 4.91882165079365
"TechDamagePerc": 0,
"BulletResist": 0
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"MaxHealth": 550,
"Lore": "hero_targetdummy_lore",
"MaxMoveSpeed": 7,
"MaxHealth": 3000,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Thumper",
"Name": "TargetDummy",
"Playstyle": "hero_targetdummy_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"ReloadDelay": 0,
"ReloadTime": 2.1,
"ReloadMovespeed": 1,
"RoundsPerSecond": 1.6666666666666667,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2,
"Role": "hero_targetdummy_role",
"RoundsPerSecond": 5,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 34.8,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponDescription": "citadel_weapon_hero_targetdummy_set_desc",
"WeaponName": "citadel_weapon_hero_targetdummy_set",
"WeaponPowerScale": 1
"WeaponPowerScale": 1
},
},
"hero_tokamak": {
"hero_tengu": {
"AbilityResourceMax": 0,
"AbilityResourceMax": 0,
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
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"AbilityCastDelay": 0.2,
"AbilityChannelTime": 1,
"AbilityCharges": 1,
"AbilityCharges": 2,
"AbilityCooldown": 32,
"AbilityCooldown": 30,
"AbilityCooldownBetweenCharge": 8,
"AbilityCooldownBetweenCharge": 1,
"AbilityDuration": 4,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BeamLength": "30m",
"BossDamagePercent": 50,
"BeamWidth": "4.0m",
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 70,
"DPS": 60,
"Description": "Blast your enemies with a jet of superheated plasma. Deals additional damage when the heat guage is in the red. Triples heat dissipation while active.",
"Height": 2,
"HeatPowerLength": "0m",
"Key": "citadel_ability_tengu_urn",
"HotDPS": 90,
"Name": "Kudzu Bomb",
"Name": "Hot Shot",
"Radius": 6,
"NormalDPS": 55,
"SlowPercent": 35,
"TickRate": 0.1,
"TickRate": 0.25,
"TrackingSpeed": 180
"Upgrades": [
{
"AbilityCharges": 1
},
{
"AbilityDuration": 2
},
{
"DPS": 50,
"Radius": "2m"
}
]
},
},
"2": {
"2": {
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"AbilityCastRange": 16,
"AbilityCastRange": "20m",
"AbilityCooldown": 37,
"AbilityCooldown": 24,
"AbilityDuration": 12,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BonusFireRate": 10,
"BulletLifestealPercent": 15,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Damage": 80,
"HealingPerGlub": 20,
"Description": "Launch forward damaging all enemies near where you land, knocking them into the air.",
"Key": "citadel_ability_tangotether",
"ExplosionRadius": "6m",
"MoveSpeedBonus": 0,
"GravityScale": 1.4,
"Name": "Watcher's Covenant",
"Name": "Dying Star",
"TetherSharedHealPct": 30,
"TossSpeed": 350
"TickRate": 0.1,
"TotalTetherTargets": 1,
"Upgrades": [
{
"BonusFireRate": 10
},
{
"MoveSpeedBonus": "2.0m"
},
{
"TotalTetherTargets": 1
}
]
},
},
"3": {
"3": {
"AbilityCastDelay": 0.25,
"AbilityCastDelay": 0.25,
"AbilityCooldown": 45,
"AbilityCooldown": 42,
"AbilityDuration": 6,
"AbilityDuration": 2,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BlindScale": 0.5,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": "Bring your core to the brink of criticality, blinding and damaging any that look in your direction. Damage increases when enemies look directly at you.",
"Damage": 80,
"EvasionChance": 20,
"DampingFactor": 0.25,
"LookDotMin": 0.866,
"Key": "citadel_ability_tengu_stone_form",
"LookRadiusScale": "1m",
"LiftHeight": 180,
"MaxDPS": 16,
"LiftTime": 1,
"Name": "Blinding Radiance",
"MaxHealthRegen": 10,
"Radius": "40m",
"MoveSpeedMax": 8,
"TickRate": 0.25
"Name": "Stone Form",
"Radius": 6,
"StatueScale": 1,
"StunDuration": 0.75,
"Upgrades": [
{
"AbilityCooldown": -19
},
{
"StunDuration": 0.5,
"Damage": 80
},
{
"MaxHealthRegen": 20
}
]
},
},
"4": {
"4": {
"AbilityCastDelay": 2,
"AbilityCastDelay": 1.3,
"AbilityCastRange": "100m",
"AbilityCastRange": 8,
"AbilityChannelTime": 3.6,
"AbilityCooldown": 85,
"AbilityCooldown": 120,
"AbilityDuration": 17,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AimFOV": 60,
"AirDropBulletShield": 200,
"AimZoomDuration": 0.15,
"AllyCastDelay": 0.2,
"AirSpeedMax": 70,
"AllyOutgoingDamagePercent": -50,
"BuffDuration": 12,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Damage": 190,
"DebuffDuration": 4,
"DelayBetweenShots": 0.6,
"ExplodeDamage": 150,
"Description": "Collect targets until ready to unload. Each shot is 0.6s apart.",
"FlyingBulletResist": 40,
"FallSpeedMax": 1,
"Key": "citadel_ability_tengu_airlift",
"Name": "Pulse Cannon",
"Name": "Air Drop",
"TargetingWidth": "0.8m"
"OnLandDamageRadius": 14,
"OnLandDamageRadiusStart": 4,
"SilenceBombSpeed": 12,
"SlowPercent": 30,
"TossSpeed": 400,
"Upgrades": [
{
"BulletArmorReduction": -20,
"BulletArmorReductionDuration": 12
},
{
"AirDropBulletShield": 300,
"OnLandDamageRadius": "5m"
},
{
"SilenceDuration": 4.5
}
]
}
}
},
},
"BulletDamage": 8.2,
"BulletDamage": 5,
"ClipSize": 50,
"BulletGravityScale": 0.8,
"CritDamageReceivedScale": 1,
"BulletSpeed": 571.5,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 33,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 68.33333333333333,
"DPS": 71.42857142857142,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0.8487,
"BulletDamage": 0.36,
"MeleeDamage": 3.4,
"MaxHealth": 35,
"Health": 41,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 5.142857142857153,
"SustainedDPS": 2.498948254101812
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_tengu_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Tokamak",
"Name": "Ivy",
"Playstyle": "hero_tengu_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"ReloadTime": 4,
"upgrade_health_stimpak",
"RoundsPerSecond": 8.333333333333334,
"upgrade_clip_size",
"upgrade_non_player_bonus",
"upgrade_health_nova",
"upgrade_healing_booster",
"upgrade_bullet_armor",
"upgrade_tech_armor",
"upgrade_magic_tempo",
"upgrade_chain_lightning",
"upgrade_titan_round",
"upgrade_chonky",
"upgrade_banshee_slugs",
"upgrade_inhibitor"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.444,
"Role": "hero_tengu_role",
"RoundsPerSecond": 14.285714285714285,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 4,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 34.70761464030291,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_tengu_set_desc",
"WeaponName": "citadel_weapon_hero_tengu_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_RapidFire",
"Attribute_EWeaponAttribute_MediumRange"
]
},
},
"hero_viscous": {
"hero_thumper": {
"AbilityResourceMax": 0,
"AbilityResourceMax": 0,
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.001,
"AbilityCastDelay": 0.1,
"AbilityCooldown": 20,
"AbilityCastRange": 40,
"AbilityPostCastDuration": 0.5,
"AbilityCharges": 1,
"AbilityCooldown": 17,
"AbilityCooldownBetweenCharge": 4,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BossDamagePercent": 50,
"BounceRadians": 0.5,
"BounceRange": 20,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Damage": 110,
"Damage": 120,
"Description": "Throw a ball of goo that deals damage and leaves puddles of goo behind that apply movement slow to enemies in the radius.",
"Key": "thumper_ability_1",
"DetonateCooldown": 0.15,
"MaxPlaneDistance": 1,
"Name": "Splatter",
"Name": "Shatter Cannon",
"PuddleDuration": 10,
"PlaneSpread": 30,
"Radius": "5m",
"PushSpeedMax": 1000,
"SecondHitDamagePercentage": 0.7,
"PushSpeedMid": 600,
"SlowPercent": 35,
"PushSpeedMin": 100,
"ThirdHitDamagePercentage": 0.5
"Upgrades": [
{
"AbilityCharges": 1
},
{
"Damage": 60
},
{
"AbilityCooldownBetweenCharge": -3,
"AbilityCooldown": -3.75
}
]
},
},
"2": {
"2": {
"AbilityCastDelay": 0.1,
"AbilityCastDelay": 0.42,
"AbilityCastRange": "30m",
"AbilityCooldown": 26,
"AbilityCooldown": 45,
"AbilityDuration": 6,
"AbilityDuration": 4,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BonusHealthRegen": 40,
"BarbedWireDPS": 10,
"BonusMoveSpeed": "0m",
"BarbedWireDamagePerMeter": 30,
"BreakoutTime": 1,
"BarbedWireHeightOffGround": 1,
"BulletForce": 600,
"BarbedWireRadius": 4,
"BarbedWireSlow": 50,
"BarbedWireTickRate": 0.5,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"CubeScale": 1.5,
"Damage": 125,
"Description": "Encase the target in a cube of restorative goo that purges debuffs, protects from damage, and increases health regen. Target is unable to take any new actions while cubed. Can be used on self. Press [] to escape early.",
"ImpactInterval": 0.1,
"Friction": -80,
"Key": "thumper_ability_2",
"HeavyMeleeForce": 700,
"Name": "Spike Strip",
"LightMeleeForce": 300,
"StompRange": 25,
"Name": "The Cube",
"TechCleaveExpireTime": 0.2,
"PostCubeBuffDuration": 8,
"Upgrades": [
"PushBackForce": 250,
{
"PushBackRadius": 50,
"AbilityDuration": 2
"SlideForce": 70
},
{
"BarbedWireRadius": "3m"
},
{
"BarbedWireDamagePerMeter": 30
}
],
"VerticalDifferenceTolerance": 2.5
},
},
"3": {
"3": {
"AbilityCastRange": "40m",
"AbilityCastDelay": 0.2,
"AbilityCharges": 1,
"AbilityCastRange": 30,
"AbilityCooldown": 28,
"AbilityCooldown": 42,
"AbilityCooldownBetweenCharge": 1.5,
"AbilityDuration": 8,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": "Materialize a fist in the world that punches units in the area and send them flying. Enemies will be dealt damage, have their dash distance reduced for a brief moment, and have their movement slowed. This is considered a Light Melee attack.",
"DPS": 8,
"ImpactDuration": 4,
"Key": "thumper_ability_3",
"Name": "Puddle Punch",
"Name": "Badger Drone",
"PunchHalfHeight": "5.5m",
"TickInterval": 0.5,
"PunchRollSlow": -40,
"Upgrades": [
"PunchRollSlowDuration": 1,
{
"Radius": "4m",
"AbilityCooldown": -0.75
"SlowPercent": 20,
},
"TossGroundSideRatio": 0.7,
{
"TossSpeed": 625,
"AbilityCooldown": -0.75
"TossSpeedUpWall": 500,
},
"TossSpeedWall": 750
{
"AbilityCooldown": -0.75
}
],
"VisibilityTime": 0.2
},
},
"4": {
"4": {
"AbilityCastDelay": 0.55,
"AbilityCooldown": 10.5,
"AbilityCooldown": 90,
"AbilityDuration": 10,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AccelerationPercentage": -60,
"ChannelMoveSpeed": 50,
"AirJumpForce": 500,
"ClimbHeight": 1,
"BallOffset": 50,
"DistanceAboveGround": 2,
"BallRadius": 63,
"DropDownRate": 2,
"BallScale": 2,
"Duration": 4,
"BossDamagePercent": 50,
"InitialForce": 300,
"BreakablePropDamageRadius": 75,
"Key": "thumper_ability_4",
"BulletResist": 60,
"Name": "Vortex",
"ChannelMoveSpeed": 275,
"PushAccel": 1000,
"Damage": 140,
"PushNPCSpeed": 800,
"Description": "Morph into a large goo ball that deals damage and stuns enemies on impact. The ball grants large amounts of Bullet and Spirit resist, bounces off walls and can double jump.",
"Radius": 15,
"FrictionPercentage": -85,
"TornadoSpeed": 350,
"JumpForce": 500,
"Upgrades": [
"KnockForce": 400,
{
"MoveSpeedMax": "7m",
"AbilityCooldown": -0.75
"Name": "Goo Ball",
},
"ParticleRadiusMultiplier": 1.2,
{
"Radius": null,
"AbilityCooldown": -0.75
"StunDuration": 1,
},
"TechResist": 70,
{
"TickRate": 0.25
"AbilityCooldown": -0.75
}
]
}
}
},
},
"BulletDamage": 14,
"BulletDamage": 34.2,
"ClipSize": 20,
"BulletGravityScale": 0.25,
"CritDamageReceivedScale": 1,
"BulletSpeed": 124.46,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 6,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 70,
"DPS": 57.00000000000001,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": true,
"InHeroLabs": false,
"IsDisabled": true,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 1.1,
"MaxHealth": 41,
"MeleeDamage": 3.4,
"LightMeleeDamage": 2.671429,
"Health": 38,
"HeavyMeleeDamage": 4.91882165079365
"TechDamagePerc": 0,
"BulletResist": 0
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_thumper_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Viscous",
"Name": "Thumper",
"Playstyle": "hero_thumper_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"ReloadDelay": 0,
"ReloadTime": 2.5,
"ReloadMovespeed": 1,
"RoundsPerSecond": 5,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.1,
"Role": "hero_thumper_role",
"RoundsPerSecond": 1.6666666666666667,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 36.00000000000001,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponDescription": "citadel_weapon_hero_thumper_set_desc",
"WeaponName": "citadel_weapon_hero_thumper_set",
"WeaponPowerScale": 1
"WeaponPowerScale": 1
},
},
"hero_warden": {
"hero_tokamak": {
"AbilityResourceMax": 0,
"AbilityResourceMax": 0,
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.1,
"AbilityCastDelay": 0.2,
"AbilityCooldown": 13,
"AbilityChannelTime": 1,
"AbilityCharges": 2,
"AbilityCooldown": 32,
"AbilityCooldownBetweenCharge": 1,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"BeamLength": 30,
"Damage": 55,
"BeamWidth": 4,
"DebuffDuration": 7,
"ChannelMoveSpeed": 70,
"Description": "Throw a flask that damages, slows, and reduces the weapon damage and stamina of enemies it hits.",
"HeatPowerLength": 0,
"ForwardVelocity": 800,
"HotDPS": 90,
"MoveSpeedSlowPct": 20,
"Key": "tokamak_hot_shot",
"Name": "Alchemical Flask",
"Name": "Hot Shot",
"ProjectileLifetime": 60,
"NormalDPS": 55,
"Radius": "7m",
"TickRate": 0.1,
"WeaponPowerDebuff": -30
"TrackingSpeed": 180,
"Upgrades": [
{
"AbilityCharges": 1
},
{
"AbilityChannelTime": 0.5
},
{
"Scale": {
"Prop": "HotDPS",
"Value": 0.314496,
"Type": "spirit"
},
"NormalDPS": 16,
"HotDPS": 48
}
]
},
},
"2": {
"2": {
"AbilityCooldown": 40,
"AbilityCastDelay": 0,
"AbilityDuration": 7,
"AbilityCastRange": 20,
"AbilityCooldown": 25,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": "Gain a spirit shield and bonus movement speed.",
"Damage": 80,
"MoveSpeedBonusPct": 15,
"ExplosionRadius": 6,
"Name": "Willpower",
"GravityScale": 1.4,
"TechShieldPoints": 150
"Key": "tokamak_dying_star",
},
"Name": "Dying Star",
"3": {
"TossSpeed": 350,
"AbilityCastDelay": 0.15,
"Upgrades": [
"AbilityCastRange": "20m",
{
"AbilityCooldown": 35,
"ExplosionRadius": "3m"
},
{
"AbilityCooldown": -7.5
},
{
"Scale": {
"Prop": "Damage",
"Value": 0.52416,
"Type": "spirit"
},
"Damage": 80
}
]
},
"3": {
"AbilityCastDelay": 0.25,
"AbilityCooldown": 48,
"AbilityDuration": 6,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BlindScale": 0.5,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Damage": 120,
"EvasionChance": 20,
"Description": "Curse an enemy hero. If they don't move away from their initial position within the escape time, they will be damaged and immobilized.",
"Key": "tokamak_radiance",
"EscapeRange": "16m",
"LookDotMin": 0.866,
"EscapeTime": 2.5,
"LookRadiusScale": 1,
"ImmobilizeDuration": 1.75,
"MaxDPS": 16,
"Name": "Binding Word"
"Name": "Blinding Radiance",
"Radius": 40,
"TickRate": 0.25,
"Upgrades": [
{
"AbilityCooldown": -14
},
{
"EvasionChance": 20
},
{
"Scale": {
"Prop": "MaxDPS",
"Value": 0.157248,
"Type": "spirit"
},
"MaxDPS": 24
}
]
},
},
"4": {
"4": {
"AbilityCastDelay": 2.25,
"AbilityCastDelay": 2,
"AbilityCooldown": 130,
"AbilityCastRange": 100,
"AbilityDuration": 6,
"AbilityChannelTime": 3.6,
"AbilityCooldown": 127,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ConeAngle": 115,
"AimFOV": 60,
"Description": "After charging for 2.25s, release pulses that damage enemies and heal you based on the damage done.",
"AimZoomDuration": 0.15,
"HealthStealPct": 50,
"AirSpeedMax": 70,
"HealthStealPctHero": 100,
"ChannelMoveSpeed": 50,
"Name": "Last Stand",
"Damage": 190,
"PulseDPS": 100,
"DelayBetweenShots": 0.6,
"PulseInterval": 0.5,
"FallSpeedMax": 1,
"Radius": "12m"
"Key": "tokamak_crimson_cannon",
"Name": "Pulse Cannon",
"TargetingWidth": 0.8,
"Upgrades": [
{
"DelayBetweenShots": -0.2
},
{
"Damage": 50,
"Scale": {
"Prop": "Damage",
"Value": 1.57248,
"Type": "spirit"
}
},
{
"AbilityCooldown": -47
}
]
}
}
},
},
"BulletDamage": 19.8,
"BulletDamage": 8.2,
"ClipSize": 17,
"BulletGravityScale": 0.8,
"CritDamageReceivedScale": 1,
"BulletSpeed": 406.4,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 50,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 79.2,
"DPS": 68.33333333333333,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": true,
"InHeroLabs": false,
"IsDisabled": true,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 1.31,
"BulletDamage": 0.666836,
"MeleeDamage": 3.4,
"MaxHealth": 41,
"Health": 45,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 5.556966666666668,
"SustainedDPS": 3.3341800000000035
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_tokamak_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 6,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Warden",
"Name": "Tokamak",
"Playstyle": "hero_tokamak_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"ReloadDelay": 0,
"ReloadTime": 2.914,
"ReloadMovespeed": 1,
"RoundsPerSecond": 4,
"ReloadSingle": false,
"SpiritScaling": {
"ReloadSpeed": 0,
"RoundsPerSecond": 0.012,
"ReloadTime": 4,
"FireRate": 0.3
"Role": "hero_tokamak_role",
},
"RoundsPerSecond": 8.333333333333334,
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 40.99999999999999,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponDescription": "citadel_weapon_hero_tokamak_set_desc",
"WeaponName": "citadel_weapon_hero_tokamak_set",
"WeaponPowerScale": 1
"WeaponPowerScale": 1
},
},
"hero_wraith": {
"hero_trapper": {
"AbilityResourceMax": 0,
"AbilityResourceMax": 0,
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastRange": "500m",
"AbilityCastDelay": 0.2,
"AbilityCharges": 1,
"AbilityCooldown": 20,
"AbilityChargesConditionally": 1,
"AbilityDuration": 9,
"AbilityCooldown": 0.5,
"AbilityPostCastDuration": 0.2,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BonusAbilityResource": 100,
"BossDamagePercent": 50,
"CardResourceGenPctScale": 100,
"CardResourcePerBulletCrit": 6,
"CardResourcePerBulletHit": 4,
"CardResourcePerHeavyMelee": 50,
"CardResourcePerLightMelee": 20,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Damage": 100,
"DPS": 50,
"Description": "Deal weapon damage to summon cards.  Activate to throw a card that flies towards the enemy or point under your crosshair.",
"Height": 2,
"Name": "Card Trick",
"Key": "ability_trapper_poisonjar",
"NonPlayerCardResourceScale": 0.35,
"MaxRadius": 7,
"Radius": "5m",
"Name": "Bottled Phantasmicide",
"ResourcePerCard": 100
"Radius": 5,
"SlowPercent": 20,
"TickRate": 0.25,
"Upgrades": [
{
"AbilityDuration": 4
},
{
"MaxRadius": "2m"
},
{
"DPS": 100
}
]
},
},
"2": {
"2": {
"AbilityCastDelay": 0.75,
"AbilityCastDelay": 0.22,
"AbilityCastRange": "25m",
"AbilityCastRange": 40,
"AbilityCooldown": 45,
"AbilityCharges": 1,
"AbilityCooldown": 40,
"AbilityCooldownBetweenCharge": 1,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"CameraDistance": 250,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 200,
"Damage": 200,
"Description": "Teleport to the targeted location.",
"DebuffDuration": 2,
"Name": "Project Mind",
"Key": "ability_trapper_webwall",
"TrailInterval": 0.1
"Name": "Silktrap",
"Radius": 0.6,
"SlowPercent": 99,
"Upgrades": [
{
"AbilityCharges": 1
},
{
"WebDuration": 120
},
{
"DisarmDuration": 4
}
],
"WallToWallDistance": 100,
"WebArmTime": 0.5,
"WebDuration": 60,
"WebWallTickRate": 0.15
},
},
"3": {
"3": {
"AbilityCooldown": 45,
"AbilityCastRange": 45,
"AbilityCooldown": 30,
"AbilityDuration": 5,
"AbilityDuration": 5,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AlliedFireRatePercentage": 50,
"ChannelMoveSpeed": 50,
"BonusFireRate": 20,
"DPS": 30,
"ChannelMoveSpeed": 50,
"DebuffDuration": 0.5,
"Description": "Temporarily boosts your fire rate. Nearby allies receive half the fire rate bonus.",
"Key": "ability_trapper_spidershield",
"MagicDamagePerBullet": 0,
"Name": "Pest Barrier",
"Name": "Full Auto",
"Radius": 5,
"Radius": "25m"
"SlowPercent": 30,
"TechShieldPoints": 200,
"TickRate": 1,
"Upgrades": [
{
"AbilityCooldown": -8
},
{
"TechShieldPoints": 200
},
{
"Radius": "5m"
}
]
},
},
"4": {
"4": {
"AbilityCastDelay": 0.6,
"AbilityCastDelay": 0.6,
"AbilityCastRange": "20m",
"AbilityCooldown": 160,
"AbilityCooldown": 90,
"AbilityDuration": 1.25,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Damage": 200,
"Key": "ability_trapper_spiderwave",
"DampingFactor": 0.5,
"Name": "Crawling Plague",
"Description": "Lift an enemy hero into the air, stunning them for a short time. When the lift ends, the target receives Telekinesis damage.",
"Radius": 3.5,
"LiftHeight": 120,
"SpiderArmingTime": 0.5,
"Name": "Telekinesis"
"SpiderChaseVelocity": 400,
"SpiderClimbHeight": 0.3,
"SpiderCount": 5,
"SpiderDamage": 140,
"SpiderDistAboveGround": 0.1,
"SpiderExplodeRadius": 3,
"SpiderFloatDownRate": 8,
"SpiderGravity": 1,
"SpiderLifetime": 25,
"SpiderRandomPositionRadius": 4,
"SpiderSearchRadius": 2,
"SpiderTickRate": 0.3,
"SpiritReducedPerStack": 5,
"SpiritResReducedPerStack": 5,
"SpiritStealDuration": 10,
"SpreadAngle": 30,
"SpreadDistance": 900,
"Upgrades": [
{
"AbilityCooldown": -45
},
{
"SpiritResReducedPerStack": 3,
"SpiritReducedPerStack": 3
},
{
"SpiderCount": 5,
"SpreadDistance": "900m"
}
]
}
}
},
},
"BulletDamage": 5.5,
"BulletDamage": 4,
"ClipSize": 52,
"BulletGravityScale": 0,
"CritDamageReceivedScale": 1,
"BulletSpeed": 380.9999751842,
"BulletsPerBurst": 1,
"BulletsPerShot": 13,
"BurstInterShotInterval": 0,
"ClipSize": 8,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 61.11111111111111,
"DPS": 86.66666666666667,
"FalloffBias": 0.5,
"FalloffEndRange": 45.72,
"FalloffEndScale": 0.1,
"FalloffStartRange": 15.999993400000001,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": true,
"InHeroLabs": true,
"IsDisabled": false,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0.48,
"BulletDamage": 0.36,
"MeleeDamage": 3.4,
"MaxHealth": 45,
"Health": 31,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 7.800000000000011,
"SustainedDPS": 4.913385826771659
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_trapper_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Wraith",
"Name": "Trapper",
"Playstyle": "hero_trapper_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_medic_bullets",
"upgrade_non_player_bonus",
"upgrade_endurance",
"upgrade_resilience",
"upgrade_magic_burst",
"upgrade_extra_charge",
"upgrade_improved_spirit",
"upgrade_cooldown_reduction",
"upgrade_tech_defense_shredders",
"upgrade_healbane",
"upgrade_arcane_extension",
"upgrade_soaring_spirit",
"upgrade_tech_purge",
"upgrade_magic_shock",
"upgrade_suppressor",
"upgrade_imbued_duration_extender",
"upgrade_rapid_recharge",
"upgrade_ability_power_shard"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.82,
"ReloadTime": 2.82,
"RoundsPerSecond": 11.11111111111111,
"Role": "hero_trapper_role",
"SpiritScaling": {
"RoundsPerSecond": 1.6666666666666667,
"SprintSpeed": 0.06
"SpiritScaling": {},
},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 54.59317585301838,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"TechResist": -15,
"WeaponDescription": "citadel_weapon_hero_trapper_set_desc",
"WeaponName": "citadel_weapon_hero_trapper_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_MediumRange",
"Attribute_EWeaponAttribute_Projectile"
]
},
},
"hero_wrecker": {
"hero_vandal": {
"AbilityResourceMax": 0,
"AbilityResourceMax": 0,
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 1.2,
"AbilityCastDelay": 0.6,
"AbilityCastRange": "50m",
"AbilityCastRange": 20,
"AbilityCooldown": 20,
"AbilityCooldown": 16,
"AbilityDuration": 6,
"AbilityDuration": 1.25,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": "Create a large ball of scrap that can be thrown, damaging and stunning anything it hits. The ball takes time to create and you move slower while carrying it.",
"Damage": 100,
"MinSpeed": 80,
"DampingFactor": 0.5,
"MoveSpeedLimit": "6m",
"Key": "citadel_ability_vandal_surge",
"Name": "Wrecking Ball",
"LiftHeight": 120,
"StunDuration": 1,
"Name": null,
"TechCleaveExpireTime": 0.4,
"Upgrades": [
"WreckingBallDamage": 80,
{
"WreckingBallPushForce": 280
"AbilityCooldown": -28
},
{
"AbilityDuration": 0.5
},
{
"AbilityUnitTargetLimit": 5
}
]
},
},
"2": {
"2": {
"AbilityCastRange": "10m",
"AbilityCastDelay": 0.1,
"AbilityCooldown": 12,
"AbilityCastRange": 20,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 40,
"DPS": 80,
"Description": "Stuns an enemy trooper or NPC, damaging them while held. A successful kill provides a fire rate bonus, and restores a Bio Blast charge.  This bonus stacks independently",
"FireRateBuffDuration": 40,
"Name": "Consume",
"SalvageBonus_FireRate": 25,
"SalvageDuration": 3,
"TickInterval": 0.25
},
"3": {
"AbilityCastDelay": 0.25,
"AbilityCastRange": "15m",
"AbilityCharges": 2,
"AbilityCooldown": 60,
"AbilityCooldown": 60,
"AbilityCooldownBetweenCharge": 3,
"AbilityPostCastDuration": 0.15,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BlastRadius": "5m",
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": "Shoots out a blast of consumed remains, damaging and slowing enemies. Multiple hits increase the slow.",
"Damage": 200,
"EnemyMoveSlow": 10,
"HalfHeight": 6,
"EnemyMoveSlowDuration": 5,
"Key": "ability_vandal_pillar",
"Name": "Bio Blast",
"Name": null,
"ScrapDamage": 75
"PetrifyDamageBreakThreshold": 200,
"PetrifyDuration": 3,
"PreDetonateDuration": 0.6,
"Radius": 4,
"Upgrades": [
{
"AbilityCooldown": -15
},
{
"PetrifyDuration": 1.5
},
{
"Radius": "3m"
}
]
},
"3": {
"AbilityUnitTargetLimit": 1,
"BuildUpBulletPercentPerHit": 8.33,
"BuildUpDuration": 0.1,
"BurnDuration": 0.3,
"ChannelMoveSpeed": 50,
"CritBuildup": 16,
"DPS": 15,
"Key": "ability_haunt",
"Name": null,
"TickRate": 0.5,
"Upgrades": [
{
"AfterburnSpiritDamageReduction": -30
},
{
"BurnDuration": 1
},
{
"DPS": 30
}
]
},
},
"4": {
"4": {
"AbilityCastDelay": 1.5,
"AbilityCastDelay": 0.6,
"AbilityChannelTime": 8,
"AbilityCastRange": 20,
"AbilityCooldown": 130,
"AbilityCooldown": 16,
"AbilityDuration": 1.25,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"DamagePerSecondFlown": 16,
"ChannelMoveSpeed": 50,
"Description": "Launch a flying shadow copy of yourself that you control, teleporting your original body to wherever it lands. The teleport explosion slows enemies and deals damage based on how long you were flying.",
"Damage": 100,
"EnemyMoveSlowDuration": 1,
"DampingFactor": 0.5,
"EnemySlowPct": 60,
"Key": "citadel_ability_vandal_overflow",
"ExplosionRadius": "8m",
"LiftHeight": 120,
"Name": "Astral Walk"
"Name": null,
"Upgrades": [
{
"AbilityCooldown": -28
},
{
"AbilityDuration": 0.5
},
{
"AbilityUnitTargetLimit": 5
}
]
}
}
},
},
"BulletDamage": 25,
"BulletDamage": 3,
"ClipSize": 10,
"BulletGravityScale": 0,
"CritDamageReceivedScale": 1,
"BulletSpeed": 571.5,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 150,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 71.42857142857143,
"DPS": 10,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": true,
"InHeroLabs": false,
"IsDisabled": true,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 1.58,
"BulletDamage": 0.392857,
"MeleeDamage": 3.4,
"MaxHealth": 35,
"Health": 41,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 1.3095233333333347,
"SustainedDPS": 1.1669019801980198
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_vandal_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Wrecker",
"Name": "Vandal",
"Playstyle": "hero_vandal_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"ReloadTime": 2.75,
"upgrade_health_stimpak",
"RoundsPerSecond": 2.857142857142857,
"upgrade_clip_size",
"upgrade_non_player_bonus",
"upgrade_health_nova",
"upgrade_healing_booster",
"upgrade_bullet_armor",
"upgrade_tech_armor",
"upgrade_magic_tempo",
"upgrade_chain_lightning",
"upgrade_titan_round",
"upgrade_chonky",
"upgrade_banshee_slugs",
"upgrade_inhibitor"
],
"ReloadDelay": 0.5,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 5,
"Role": "hero_vandal_role",
"RoundsPerSecond": 3.3333333333333335,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 4,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 8.910891089108912,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_vandal_set_desc",
"WeaponName": "citadel_weapon_hero_vandal_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_RapidFire",
"Attribute_EWeaponAttribute_MediumRange"
]
},
},
"hero_yakuza": {
"hero_viper": {
"AbilityResourceMax": 0,
"AbilityResourceMax": 0,
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityChannelTimeDisplay": 5,
"AbilityCastDelay": 0.15,
"AbilityCooldown": 25,
"AbilityCooldown": 10,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"DPS": 45,
"Damage": 50,
"Description": "Send a drone to lock an area down, rooting and damaging enemies in the area. The link between your drones shares a portion of the damage you take with a random rooted enemy.",
"Key": "ability_viper_debuffdagger",
"Name": "Shakedown",
"Name": "Screwjab Dagger",
"Radius": "6m",
"SlowDuration": 1,
"ShareDamagePercent": 33,
"SlowPercent": 50,
"ShareDamageThreshold": 20,
"Upgrades": [
"TickTime": 0.5
{
},
"AbilityCooldown": -4
},
{
"Damage": 50
},
{
"SlowDuration": "1s",
"StaminaReduction": 1
}
]
},
"2": {
"2": {
"AbilityCastRange": "30m",
"AbilityCastRange": 15,
"AbilityCooldown": 30,
"AbilityCooldown": 26,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": "Summons a subordinate gangster to follow a friendly unit and attack enemies closest to that target.  Double tap to self cast.",
"Key": "ability_viper_venom",
"Name": "Hired Muscle",
"Name": "Lethal Venom",
"SummonCount": 1,
"Upgrades": [
"SummonDPS": 60,
{
"SummonHealth": 450,
"VenomMaxDamage": 40
"SummonLifetime": 45,
},
"SummonMoveSpeed": 200
{
"HealAmpRegenPenaltyPercent": -60,
"HealAmpReceivePenaltyPercent": -60
},
{
"VenomMissingHealthDamagePercentage": 8
}
],
"VenomDuration": 3,
"VenomMaxDamage": 200,
"VenomMaxDamageHealthPercentage": 25,
"VenomMinDamage": 20,
"VenomMinDamageHealthPercentage": 100
},
},
"3": {
"3": {
"AbilityCastDelay": 0.25,
"AbilityCastRange": "30m",
"AbilityCooldown": 30,
"AbilityDuration": 12,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BonusCritDamagePercent": 20,
"BulletShieldHealth": 180,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": "Create a protective force shield to protect an ally and increase their crit damage. Purges negative effects on the target when cast.",
"Key": "ability_viper_snakedash",
"Name": "Protection Racket"
"Name": "Slither",
"SlideScale": 10,
"Upgrades": [
{
"SlideScale": 25
},
{
"Stamina": 2
},
{
"SlideResist": 30
}
]
},
},
"4": {
"4": {
"AbilityCooldown": 70,
"AbilityCastDelay": 0.1,
"AbilityCastRange": 20,
"AbilityCooldown": 60,
"AbilityPostCastDuration": 0.15,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BossDamagePercent": 25,
"CenterDamage": 250,
"CenterRadius": "5m",
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": "Call down a precision Gamma Ray blast from orbit, hitting all units in the radius at every height regardless of cover. Units near the center of the beam take more damage.",
"Damage": 200,
"Name": "Setting Sun",
"HalfHeight": 6,
"OuterDamage": 100,
"Key": "ability_viper_ult",
"Radius": "10m",
"Name": "Petrify",
"Range": "25m",
"PetrifyDamageBreakThreshold": 200,
"ShootDuration": 1.5,
"PetrifyDuration": 3,
"TargetingDuration": 1
"PreDetonateDuration": 1,
"Radius": 4,
"Upgrades": [
{
"AbilityCooldown": -15
},
{
"PetrifyDuration": 1.5
},
{
"Radius": "3m"
}
]
}
}
},
},
"BulletDamage": 5.4,
"BulletDamage": 12,
"ClipSize": 20,
"BulletGravityScale": 0,
"CritDamageReceivedScale": 1,
"BulletSpeed": 81.28,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 18,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 54,
"DPS": 200,
"FalloffBias": 0.5,
"FalloffEndRange": 33.019999999999996,
"FalloffEndScale": 0.1,
"FalloffStartRange": 12.7,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": true,
"InHeroLabs": true,
"IsDisabled": false,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0,
"BulletDamage": 0.392857,
"MeleeDamage": 3.4,
"MaxHealth": 35,
"Health": 41,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 6.54761666666667,
"SustainedDPS": 2.6385917910447603
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_viper_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "The Boss",
"Name": "Viper",
"Playstyle": "hero_viper_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_endurance",
"upgrade_clip_size",
"upgrade_non_player_bonus",
"upgrade_vampire",
"upgrade_slowing_bullets",
"upgrade_magic_shield",
"upgrade_regenerating_bullet_shield",
"upgrade_bullet_resist_shredder",
"upgrade_quick_silver",
"upgrade_chain_lightning",
"upgrade_bullet_armor_reduction_aura",
"upgrade_chonky",
"upgrade_critshot"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 1.6,
"ReloadTime": 1.6,
"RoundsPerSecond": 10,
"Role": "hero_viper_role",
"SpiritScaling": {},
"RoundsPerSecond": 16.666666666666668,
"SpiritScaling": {
"MaxMoveSpeed": 0.023
},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 4,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 80.59701492537313,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_viper_set_desc",
"WeaponName": "citadel_weapon_hero_viper_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_RapidFire",
"Attribute_EWeaponAttribute_CloseRange"
]
},
},
"hero_yamato": {
"hero_viscous": {
"AbilityResourceMax": 0,
"AbilityResourceMax": 0,
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 1.4,
"AbilityCastDelay": 0.001,
"AbilityCooldown": 8,
"AbilityCooldown": 21,
"AbilityPostCastDuration": 0.4,
"AbilityPostCastDuration": 0.2,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"BossDamagePercent": 50,
"ChannelMoveSpeed": 50,
"ChannelMoveSpeed": 50,
"Description": "Channel to increase damage over 1.4 seconds, then release a fully-charged sword strike.\u003Cbr\u003EPress [] or [] to trigger the strike early, dealing partial damage.",
"Damage": 90,
"FallSpeedMax": 5,
"DetonateCooldown": 0.15,
"FullChargeDamage": 170,
"Key": "viscous_goo_grenade",
"MediumChargeDamagePct": 60,
"Name": "Splatter",
"Name": "Power Slash",
"PuddleDuration": 10,
"PowerUpStages": 3,
"Radius": 5,
"ShortChargeDamagePct": 40,
"SecondHitDamagePercentage": 0.7,
"SlashCollisionRadius": 4,
"SlowPercent": 35,
"SlashLength": "25m",
"ThirdHitDamagePercentage": 0.5,
"SlashRadius": 41
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{
"AbilityCooldown": -5.75
},
{
"Damage": 50,
"Radius": "1m"
},
{
"MaxBounces": 2
}
]
},
},
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"2": {
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"ChannelMoveSpeed": 50,
"BonusHealthRegen": 40,
"Damage": 70,
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"Description": "Throw a grappling hook to reel yourself towards an enemy, damaging and slowing the target when you arrive.",
"BreakoutTime": 1,
"Name": "Flying Strike",
"BulletForce": 600,
"SlowDuration": 2.5,
"ChannelMoveSpeed": 50,
"SlowPercent": 30
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},
"Friction": -80,
"3": {
"HeavyMeleeForce": 700,
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"Key": "viscous_restorative_goo",
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"LightMeleeForce": 300,
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"Name": "The Cube",
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"PostCubeBuffDuration": 8,
"Damage": 60,
"PushBackForce": 250,
"DebuffDuration": 4,
"PushBackRadius": 50,
"Description": "Slash enemies in front of you, damaging them and slowing their fire rate. If any enemy heroes are hit, you heal.",
"SlideForce": 70,
"FireRateSlow": 30,
"Upgrades": [
"HealFixedHealth": 70,
{
"Name": "Crimson Slash",
"BonusMoveSpeed": "2.5m",
"Radius": "13m"
"StaminaCooldownReduction": 30,
},
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},
"AbilityChannelTime": 2,
{
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},
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{
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}
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]
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},
"Description": "Become infused with Yamato's shadow soul. After an initial invincible transformation, your abilities are refreshed and are 60% faster, your weapon has infinite ammo, and you gain damage resists and immunity to negative status effects. You are unable to die in this mode.",
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"Key": "viscous_telepunch",
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"Name": "Puddle Punch",
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{
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},
{
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},
{
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}
]
},
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{
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{
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},
{
"CastWhileRolling": 1
}
]
}
},
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"upgrade_non_player_bonus",
"upgrade_magic_burst",
"upgrade_resilience",
"upgrade_extra_charge",
"upgrade_improved_spirit",
"upgrade_berserker",
"upgrade_healing_booster",
"upgrade_bullet_armor",
"upgrade_tech_armor",
"upgrade_magic_shock",
"upgrade_rapid_recharge",
"upgrade_tech_damage_pulse",
"upgrade_magic_reach",
"upgrade_soaring_spirit",
"upgrade_tech_purge",
"upgrade_critshot"
],
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"WeaponName": "citadel_weapon_hero_viscous_set",
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]
},
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"Name": "Alchemical Flask",
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{
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{
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{
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],
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"Name": "Willpower",
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{
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},
{
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},
{
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"Type": "spirit"
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}
]
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{
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{
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{
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{
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"upgrade_non_player_bonus",
"upgrade_magic_reach",
"upgrade_fleetfoot_boots",
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"upgrade_cardio_calibrator",
"upgrade_bullet_armor",
"upgrade_tech_armor",
"upgrade_suppressor",
"upgrade_magic_slow",
"upgrade_close_quarter_combat",
"upgrade_improved_bullet_armor",
"upgrade_tech_purge",
"upgrade_unstoppable",
"upgrade_inhibitor"
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},
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{
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{
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{
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]
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{
"AbilityCastRange": "15m"
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{
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{
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{
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{
"MagicDamagePerBullet": 5
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{
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]
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"Name": "Telekinesis",
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{
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{
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{
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]
}
},
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"upgrade_magic_shield",
"upgrade_regenerating_bullet_shield",
"upgrade_bullet_resist_shredder",
"upgrade_quick_silver",
"upgrade_chain_lightning",
"upgrade_bullet_armor_reduction_aura",
"upgrade_chonky",
"upgrade_critshot"
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},
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{
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{
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],
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{
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{
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]
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"Key": "ability_scrap_blast",
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{
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{
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{
"EnemyMoveSlow": 20
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]
},
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"Key": "ability_wrecker_teleport",
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{
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{
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]
}
},
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"RecommendedItems": [
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"upgrade_extra_charge",
"upgrade_health",
"upgrade_endurance",
"upgrade_quick_silver",
"upgrade_vampire",
"upgrade_crackshot",
"upgrade_magic_tempo",
"upgrade_magic_shield",
"upgrade_regenerating_bullet_shield",
"upgrade_long_range",
"upgrade_quick_silver",
"upgrade_magic_storm",
"upgrade_soaring_spirit",
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"upgrade_cooldown_reduction",
"upgrade_chonky",
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],
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},
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{
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{
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{
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"upgrade_headshot_booster",
"upgrade_magic_burst",
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"upgrade_cold_front",
"upgrade_crackshot",
"upgrade_tech_defense_shredders",
"upgrade_bullet_armor",
"upgrade_tech_armor",
"upgrade_healbane",
"upgrade_magic_shock",
"upgrade_tech_damage_pulse",
"upgrade_soaring_spirit",
"upgrade_close_quarter_combat",
"upgrade_fervor",
"upgrade_mega_spirit",
"upgrade_ability_refresher"
],
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]
}
}
}
}

Latest revision as of 19:59, 9 November 2024

hero_astro
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCastDelay0.125
AbilityCharges2
AbilityCooldown32
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ArmTime1
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BarrelHeavyMeleeForceForward1100
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BarrelPitchMin2
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BarrelScale1.3
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Key"ability_explosive_barrel"
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Name"Powder Keg"
Radius6
TossSpeed400
Upgrades
AbilityCharges1
BarrelDamage140
AbilityCooldown-9.5
MinTimeBeforeDestroy-1
ArmTime-1
2
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TossSpeed500
UpFactor1.2
Upgrades
SpeedOnLand"4m"
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Prop"StompDamage"
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Typenull
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3
AbilityCastDelay0.15
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Key"ability_crackshot"
Name"Crackshot"
Upgrades
FadingSlowPercent25
Damage50
AbilityCooldownPerHeadshot-2
4
AbilityCastRange10
AbilityCooldown159
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BouncePadExtendDuration2
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Name"Spirit Lasso"
Upgrades
AbilityDuration0.6
AbilityCooldown-56
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ExtraTargetConeAngle60
BulletDamage32.2
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BulletsPerShot1
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InDevelopmenttrue
InHeroLabstrue
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LevelScaling
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DPS3.317459999999997
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Lore"hero_astro_lore"
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MaxMoveSpeed8.3
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Name"Holliday"
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ProcBuildUpRateScale1
ReloadDelay0
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ReloadSinglefalse
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ReloadTime2.75
Role"hero_astro_role"
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SpiritScaling
Empty object
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Stamina2
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WeaponDescription"citadel_weapon_hero_astro_set_desc"
WeaponName"citadel_weapon_hero_astro_set"
WeaponPowerScale1
WeaponTypes
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"Attribute_EWeaponAttribute_HeavyHitter"
hero_atlas
AbilityResourceMax0
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BaseHealthRegen1
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCooldown42
AbilityDuration4
AbilityUnitTargetLimit1
ChannelMoveSpeed50
HealingFactor100
Key"citadel_ability_bull_heal"
LifeDrainPerSecond35
Name"Siphon Life"
NonHeroHealingFactor50
Radius10
TickRate0.25
Upgrades
AbilityCooldown-19
AbilityDuration2
LifeDrainPerSecond40
2
AbilityCooldown37
AbilityDuration1.2
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CameraTurnRateMax200
ChannelMoveSpeed50
ChargeDragVerticalOffset30
ChargeRadius2.2
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CollidePlayersStopTime0.3
Damage40
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SpeedInitial18.75
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Upgrades
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3
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Upgrades
BonusHealthRegen1.5
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4
AbilityCooldown159
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ImpactHeight4
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Key"citadel_ability_bull_leap"
Name"Seismic Impact"
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Upgrades
AbilityCooldown-38
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BulletDamage4.675
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BulletsPerBurst1
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FalloffEndRange45.72
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InDevelopmentfalse
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LevelScaling
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DPS3.7714349999999968
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LightMeleeDamage63
Lore"hero_atlas_lore"
MaxHealth570
MaxMoveSpeed6.8
MoveAcceleration4
Name"Abrams"
Playstyle"hero_atlas_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_close_range"
"upgrade_lifestrike_gauntlets"
"upgrade_health"
"upgrade_berserker"
"upgrade_cold_front"
"upgrade_bullet_armor"
"upgrade_tech_armor"
"upgrade_chonky"
"upgrade_close_quarter_combat"
"upgrade_improved_bullet_armor"
"upgrade_tech_purge"
"upgrade_bullet_armor_reduction_aura"
"upgrade_fervor"
ReloadDelay0.705
ReloadMovespeed1
ReloadSingletrue
ReloadSpeed0
ReloadTime0.3525
Role"hero_atlas_role"
RoundsPerSecond1.6666666666666667
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS40.81649151172191
TechDuration0
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WeaponDescription"citadel_weapon_hero_atlas_set_desc"
WeaponName"citadel_weapon_hero_atlas_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_Spreadshot"
"Attribute_EWeaponAttribute_CloseRange"
hero_bebop
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen3
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCooldown21
AbilityUnitTargetLimit1
BuffGunRangePercent100
ChannelMoveSpeed50
EnemyHeroTossVelocity20
ExplodeDebuffDuration5
FireRateSlow15
ForceReductionOnAngleDown0.75
Key"citadel_ability_uppercut"
LandingDamage80
MeleeAttackLength6
MeleeHalfAngle60
MeleeRadius2.5
Name"Exploding Uppercut"
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TossVelocity25
Upgrades
AbilityCooldown-10.5
UppercutBuffOnHit12
BuffBaseWeaponPct60
RestoreHookCooldown1
ClipSizeBonus100
UppercutDamage0.01
2
AbilityCastRange6
AbilityCooldown18
AbilityDuration3
AbilityUnitTargetLimit1
BonusDamagePctPerPlayerHit1.5
BonusDamagePctPerPlayerKilled4
ChannelMoveSpeed50
Damage120
FuseTime3
Key"citadel_ability_sticky_bomb"
KillCheckWindow12
Name"Sticky Bomb"
Radius12
Upgrades
AbilityCooldown-8
Damage80
OutgoingDamagePenaltyPercent-30
DebuffDuration5
3
AbilityCastRange30
AbilityCooldown23
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage10
EndOfHookCommandRestrictLinger0.25
EndOfHookMoveSpeedBonus0
FriendlyHookIgnoreRange8
HookingSlowSpeedLimit0.001
Key"citadel_ability_hook"
Name"Hook"
ReturnDelay0.5
ReturnPositionForwardOffset100
ReturnSpeed2200
ReturnSpeedNonPlayer3850
Upgrades
BulletAmp30
BulletAmpDuration10
AbilityCastRange"30m"
AbilityCooldown-11.5
4
AbilityCastDelay1
AbilityChannelTime11
AbilityCooldown130
AbilityUnitTargetLimit1
AirSpeedMax70
BeamCloseDamagePercent75
BeamCloseRadius5
BeamEndRadius4
BeamLength70
BeamWidth2.9
BossDamagePercent20
CameraDistance7
ChannelMoveSpeed70
DPS205
FallSpeedMax1
GroundDashReductionPercent-40
Interval0.1
Key"citadel_ability_bebop_laser_beam"
Name"Hyper Beam"
SlowPercent25
SlowTargetDuration0.5
TrackingSpeed55
Upgrades
AbilityCooldown-30
DPS100
BeamLifesteal100
BeamLifestealNonHeroPercent33
ZoomBias0.5
ZoomTime0.1
BulletDamage5.3
BulletGravityScale0.8
BulletResist10
BulletSpeed508
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize66
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS66.25
FalloffBias0.5
FalloffEndRange50.8
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedtrue
LevelScaling
BulletDamage0.33
MaxHealth41
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LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS4.125
SustainedDPS2.8545216251638195
LightMeleeDamage63
Lore"hero_bebop_lore"
MaxHealth650
MaxMoveSpeed6.55
MoveAcceleration4
Name"Bebop"
Playstyle"hero_bebop_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_clip_size"
"upgrade_endurance"
"upgrade_magic_burst"
"upgrade_non_player_bonus"
"upgrade_acolytes_glove"
"upgrade_improved_spirit"
"upgrade_sprint_booster"
"upgrade_soaring_spirit"
"upgrade_tech_defense_shredders"
"upgrade_blitz_bullets"
"upgrade_tech_armor"
"upgrade_magic_shock"
"upgrade_intensifying_clip"
"upgrade_chonky"
"upgrade_mega_spirit"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.35
Role"hero_bebop_role"
RoundsPerSecond12.5
SpiritScaling
Empty object
SprintSpeed3
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS45.84534731323722
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_bebop_set_desc"
WeaponName"citadel_weapon_hero_bebop_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_BeamWeapon"
"Attribute_EWeaponAttribute_MediumRange"
hero_bomber
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCastDelay0.2
AbilityCooldown10.5
AbilityUnitTargetLimit1
BlastJumpVelocity25
BlastJumpVelocityCrouch30
BlastJumpVelocityGround20
ChannelMoveSpeed50
Key"ability_charged_bomb"
MaxChargeTime2
MaxDamage100
Namenull
Radius7
Upgrades
AbilityCooldown0
AbilityCooldown0
AbilityCooldown0
2
AbilityCooldown26
AbilityUnitTargetLimit1
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Key"ability_bomber_ability02"
Namenull
Upgrades
AbilityCooldown0
AbilityCooldown0
AbilityCooldown0
3
AbilityCooldown26
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"ability_bomber_ability03"
Namenull
Upgrades
AbilityCooldown0
AbilityCooldown0
AbilityCooldown0
4
AbilityCooldown127
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ChannelMoveSpeed50
Key"ability_bomber_ult"
Namenull
Upgrades
AbilityCooldown0
AbilityCooldown0
AbilityCooldown0
BulletDamage5.5
BulletGravityScale0
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BulletsPerBurst1
BulletsPerShot1
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ClipSize30
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CrouchSpeed4.75
DPS61.111111111111114
FalloffBias0.5
FalloffEndRange57.5056
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FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmenttrue
InHeroLabsfalse
IsDisabledtrue
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LevelScaling
BulletDamage0.124929
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HeavyMeleeDamage4.91882165079365
DPS1.3880999999999943
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LightMeleeDamage63
Lore"hero_bomber_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Bomber"
Playstyle"hero_bomber_playstyle"
ProcBuildUpRateScale1
ReloadDelay0
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ReloadSinglefalse
ReloadSpeed0
ReloadTime2.5
Role"hero_bomber_role"
RoundsPerSecond11.11111111111111
SpiritScaling
Empty object
SprintSpeed0
Stamina3
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TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_bomber_set_desc"
WeaponName"citadel_weapon_hero_bomber_set"
WeaponPowerScale1
hero_cadence
AbilityResourceMax0
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BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCastDelay0.75
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ExtraLargeClip25
Key"cadence_ability_anthem"
LingerDuration0.5
Name"Anthem"
PeakFireRateBonus100
Radius12
Upgrades
ExtraLargeClip75
Radius"4m"
PeakFireRateBonus100
2
AbilityCastDelay0.25
AbilityCooldown42
AbilityDuration6
AbilityUnitTargetLimit1
BonusMoveSpeed0
ChannelMoveSpeed50
DashDistance8
DebuffDuration2
Key"cadence_ability_silencecontraptions"
MeleeEMP1
Name"Silence Contraptions"
Upgrades
SlowPercent40
DashDistance"4m"
DebuffDuration1.5
3
AbilityCastDelay0.25
AbilityCooldown48
AbilityDuration6
AbilityUnitTargetLimit1
ChannelMoveSpeed50
ExternalBonusHealthRegen15
Key"cadence_ability_lullaby"
LingerDuration0.25
MinimumSleepTime2
Name"Lullaby"
Radius12
SleepWakeUpDelay0.25
Upgrades
ExternalBonusHealthRegen15
Radius"2m"
LingerDuration0.75
4
AbilityCastDelay0.5
AbilityChannelTime3
AbilityCooldown95
AbilityUnitTargetLimit1
BulletResist-20
ChannelMoveSpeed0
Damage120
DebuffDuration6
Key"cadence_ability_crescendo"
Name"Crescendo"
Radius12
Upgrades
BulletResist-10
DebuffDuration4
Damage120
BulletDamage4.9
BulletGravityScale0.8
BulletSpeed635
BulletsPerBurst4
BulletsPerShot1
BurstInterShotInterval0.1
ClipSize24
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS28.000000000000004
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmenttrue
InHeroLabsfalse
IsDisabledtrue
IsRecommendedfalse
LevelScaling
MaxHealth41
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
LightMeleeDamage63
Lore"hero_cadence_lore"
MaxHealth650
MaxMoveSpeed7.3
MoveAcceleration4
Name"Cadence"
Playstyle"hero_cadence_playstyle"
ProcBuildUpRateScale1
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2
Role"hero_cadence_role"
RoundsPerSecond3.3333333333333335
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS18.967741935483875
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_cadence_set_desc"
WeaponName"citadel_weapon_hero_cadence_set"
WeaponPowerScale1
hero_chrono
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCastDelay0.2
AbilityCooldown28
AbilityDuration3.2
AbilityUnitTargetLimit1
BossDamagePercent50
ChannelMoveSpeed50
DamageAmplificationPerStack6
DebuffDuration8
Key"citadel_ability_chrono_pulse_grenade"
MovementSlowDuration2
Name"Pulse Grenade"
PulseDamage45
PulseInterval0.8
Radius6
RadiusIncreasePerPulse0
SlowPercent30
Upgrades
AbilityDuration0.8
AbilityCooldown-8
PulseDamage45
RadiusIncreasePerPulse"0.75m"
2
AbilityCastDelay0.2
AbilityCastRange200
AbilityCooldown25
AbilityDuration7
AbilityUnitTargetLimit1
AuraEffectDuration1.25
ChannelMoveSpeed50
DamageTickRate1.5
FriendlyBulletDamageBonus20
FriendlyBulletTimeScale3
Key"citadel_ability_chrono_time_wall"
MovementSlowPct80
Name"Time Wall"
TimeScaleDuration0.7
TimeWallDepth0.5
TimeWallDepthVisualScale0.16
TimeWallFormationTime0.5
TimeWallHeight3.5
TimeWallTimeScale0.0001
TimeWallWidth7
Upgrades
TimeWallWidth"2m"
TimeWallHeight"1m"
DamagePctPerWallHit10
DebuffDuration2.5
3
AbilityCooldown30
AbilityUnitTargetLimit1
BaseBulletDamage5
BonusBulletSpeed100
BulletRadiusOverride13.7
BulletTimeScale0.01
ChannelMoveSpeed50
HeadshotBonus15
Key"citadel_ability_chrono_kinetic_carbine"
MaxBonusBulletDamage100
MaxChargeDuration2.5
MaxSlowDuration0.5
MinBonusBulletDamage25
MinSlowDuration0.25
MoveSpeedWhileShootingPenaltyReduction100
Name"Kinetic Carbine"
ProjectileTimeScale0.01
ShotCount1
SpeedBoostDuration3.5
SpeedChange25
TimeScaleDebuff90
TimeWarpRadius5
Upgrades
MaxSlowDuration0.5
AbilityCooldown-10
SpeedBoostDuration2
MaxBonusBulletDamage50
4
AbilityCastDelay0.15
AbilityCastRange25
AbilityCooldown65
AbilityUnitTargetLimit1
ChannelMoveSpeed50
DistanceToMaxTime30
InitialFreezeTime0.25
InitialHeight350
Key"citadel_ability_chrono_swap"
MinSwapTime0.3
Name"Paradoxical Swap"
SpellLifesteal100
SwapTime0.6
SwapTotalDamage125
TickRate0.25
Upgrades
AbilityCooldown-15
SwapTotalDamage100
AbilityCastRange"20m"
BulletDamage7.2
BulletGravityScale0.1
BulletSpeed525.00022
BulletsPerBurst5
BulletsPerShot1
BurstInterShotInterval0.07
ClipSize40
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS57.14285714285713
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedfalse
LevelScaling
BulletDamage0.45
MaxHealth40
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS3.5714285714285694
SustainedDPS2.360655737704924
LightMeleeDamage63
Lore"hero_chrono_lore"
MaxHealth550
MaxMoveSpeed6.8
MoveAcceleration4
Name"Paradox"
Playstyle"hero_chrono_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_hollow_point_rounds"
"upgrade_medic_bullets"
"upgrade_magic_burst"
"upgrade_sprint_booster"
"upgrade_crackshot"
"upgrade_magic_shield"
"upgrade_regenerating_bullet_shield"
"upgrade_magic_shock"
"upgrade_chain_lightning"
"upgrade_chonky"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.585
Role"hero_chrono_role"
RoundsPerSecond3.571428571428571
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS37.77049180327868
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_chrono_set_desc"
WeaponName"citadel_weapon_hero_chrono_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_BurstFire"
"Attribute_EWeaponAttribute_MediumRange"
hero_dynamo
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCastDelay0.42
AbilityCharges1
AbilityCooldown26
AbilityCooldownBetweenCharge5
AbilityUnitTargetLimit1
ChannelMoveSpeed50
ClimbHeight2.5
Damage100
DistanceAboveGround0.5
DropDownRate8
ImpactInterval0.1
Key"citadel_ability_stomp"
Name"Kinetic Pulse"
StompRange15
StompWidth5
TechCleaveExpireTime0.2
TossSpeed450
Upgrades
FireRateSlow25
SlowPercent35
SlowDuration4
BulletArmorReduction30
BulletArmorReductionDuration8
Damage125
2
AbilityCastRange9
AbilityCooldown15
AbilityUnitTargetLimit1
AllyDistance9
ChannelMoveSpeed50
FireRateBonus25
FireRateBonusDurationMax8
Key"citadel_ability_void_sphere"
Name"Quantum Entanglement"
TrailInterval0.01
Upgrades
AbilityCastRange"4m"
FireRateBonus25
BonusClipSizePercent120
AbilityCooldown-4
VoidTime1.4
3
AbilityChannelTime5
AbilityCooldown48
AbilityUnitTargetLimit1
ChannelMoveSpeed4.2
HealingPerSecond32
Key"citadel_ability_nikuman"
MovementSpeedBonus0
Name"Rejuvenating Aurora"
ShareWithFriendsRadius8
Upgrades
MovementSpeedBonus"4m"
MovementSpeedBonusDuration8
AbilityCooldown-14
NoChannel1
HealMaxHealthPercent3.8
4
AbilityCastDelay0.2
AbilityChannelTime2.75
AbilityCooldown191
AbilityUnitTargetLimit1
CameraDistance400
DPS45
DamagePercentHealth1.5
Key"citadel_ability_self_vacuum"
Name"Singularity"
Speed200
TickRate1
TossAngle45
TossSpeed350
Upgrades
VacuumRadius"2m"
AbilityChannelTime0.75
DamagePercentHealth4
VacuumRadius7
BulletDamage13
BulletGravityScale0.8
BulletSpeed320.03999999999996
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize18
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS52
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedtrue
LevelScaling
BulletDamage0.707143
MaxHealth44
BulletResist1
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS2.828572000000001
SustainedDPS1.8581859854014624
LightMeleeDamage63
Lore"hero_dynamo_lore"
MaxHealth650
MaxMoveSpeed6.8
MoveAcceleration4
Name"Dynamo"
Playstyle"hero_dynamo_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_hollow_point_rounds"
"upgrade_clip_size"
"upgrade_magic_reach"
"upgrade_healing_booster"
"upgrade_arcane_extension"
"upgrade_magic_tempo"
"upgrade_bullet_armor"
"upgrade_tech_armor"
"upgrade_cooldown_reduction"
"upgrade_rocket_booster"
"upgrade_ability_refresher"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.35
Role"hero_dynamo_role"
RoundsPerSecond4
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS34.16058394160584
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_dynamo_set_desc"
WeaponName"citadel_weapon_hero_dynamo_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_MediumRange"
"Attribute_EWeaponAttribute_HeavyHitter"
"Attribute_EWeaponAttribute_Projectile"
hero_forge
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCastDelay0.2
AbilityCastRange20
AbilityCharges1
AbilityCooldown18
AbilityCooldownBetweenCharge3
AbilityUnitTargetLimit1
AttackConeAngle10
AttackSpeedMult100
BossDamagePercentIncoming50
BossDamagePercentOutgoing30
Key"citadel_ability_shieldedsentry"
ModelScale0.8
Name"Mini Turret"
NonHeroDamagePercentOutgoing50
TechResist70
TickRate0.5
TrackingSpeed125
TurretAttackDelay0.2
TurretAttackFalloffEnd35
TurretAttackFalloffStart20
TurretAttackRange25
TurretBaseHealth75
TurretDPS40
TurretDecayDamagePerSecond20
TurretDeployTime0.25
TurretHealthScaling15
TurretLifetime24
Upgrades
MoveSlowPercent25
SlowDuration1.3
TurretAttackRange"10m"
AttackSpeedMult10
TurretDPS45
2
AbilityCastDelay0.2
AbilityCastRange15
AbilityCooldown48
AbilityDuration6
AbilityUnitTargetLimit1
ChannelMoveSpeed50
ExternalBonusHealthRegen25
HealRadius5
Key"citadel_ability_mobile_resupply"
MaxHealthRegenPctInterval0.5
Name"Medicinal Specter"
TurretHealMult1
Upgrades
AuraFireRateBonus35
AbilityCooldown-17
MaxHealthRegenPct5
3
AbilityCastRange50
AbilityCooldown46
AbilityDuration5
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage64
Key"citadel_ability_fissure_wall"
MinRange6
Name"Spectral Wall"
NumWallSegments7
PushForce175
SegmentEmitTime0.1
SlowDuration2.5
SlowPercent20
TimeBetweenSegments0.035
TimeToMaxDistance2
Upgrades
StaminaReduction1
BonusDamagePercent15
DebuffDuration7
AbilityCooldown-22
WallStunDuration1
WallImpactRange5
4
AbilityCastRange50
AbilityChannelTime13
AbilityCooldown140
AbilityUnitTargetLimit100
BossDamagePercent50
ChannelMoveSpeed-1
DamagePerRocket30
DetonateTimer5
ExplosionFalloffDisabled1
ExplosionRadius5
GrenadesPerSecond6
IntervalRampUpStart0.35
IntervalRampUpTime0.3
Key"citadel_ability_rocket_barrage"
MaxSpread5
MinDistance7
Name"Heavy Barrage"
ProjectileIgnoreCollisionTime0.2
TrackSpeedFar100
TrackSpeedNear150
TrackingTime0.4
TrackingVariance0
Upgrades
MoveSlowPercent30
MoveSlowDuration2
AbilityCooldown-50
DamagePerRocket30
BulletDamage7.15
BulletGravityScale0.8
BulletResist15
BulletSpeed533.4
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize66
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS35.75
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedtrue
LevelScaling
BulletDamage0.345714
MaxHealth41
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS1.7285699999999977
SustainedDPS1.3836946027895678
LightMeleeDamage63
Lore"hero_forge_lore"
MaxHealth550
MaxMoveSpeed6.8
MoveAcceleration4
Name"McGinnis"
Playstyle"hero_forge_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_extra_charge"
"upgrade_rapid_rounds"
"upgrade_resilience"
"upgrade_improved_stamina"
"upgrade_sprint_booster"
"upgrade_magic_reach"
"upgrade_fleetfoot_boots"
"upgrade_magic_tempo"
"upgrade_bullet_armor"
"upgrade_magic_shield"
"upgrade_magic_vulnerability"
"upgrade_chain_lightning"
"upgrade_rapid_recharge"
"upgrade_dps_aura"
"upgrade_magic_slow"
"upgrade_cooldown_reduction"
"upgrade_ability_power_shard"
"upgrade_escalating_exposure"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime3.29
Role"hero_forge_role"
RoundsPerSecond5
SpiritScaling
Empty object
SprintSpeed0
Stamina2
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS28.617343844754394
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_forge_set_desc"
WeaponName"citadel_weapon_hero_forge_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_RapidFire"
"Attribute_EWeaponAttribute_MediumRange"
hero_genericperson
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCastDelay1
AbilityCooldown10.5
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"genericperson_ability_1"
Namenull
Upgrades
AbilityCooldown-0.75
AbilityCooldown-0.75
AbilityCooldown-0.75
2
AbilityCastDelay1
AbilityCooldown10.5
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"genericperson_ability_2"
Namenull
Upgrades
AbilityCooldown-0.75
AbilityCooldown-0.75
AbilityCooldown-0.75
3
AbilityCastDelay1
AbilityCooldown10.5
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"genericperson_ability_3"
Namenull
Upgrades
AbilityCooldown-0.75
AbilityCooldown-0.75
AbilityCooldown-0.75
4
AbilityCastDelay1
AbilityCooldown10.5
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"genericperson_ability_4"
Namenull
Upgrades
AbilityCooldown-0.75
AbilityCooldown-0.75
AbilityCooldown-0.75
BulletDamage11.6
BulletGravityScale0
BulletSpeed635
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize15
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS57.99999999999999
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmenttrue
InHeroLabsfalse
IsDisabledtrue
IsRecommendedfalse
LevelScaling
MaxHealth41
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
LightMeleeDamage63
Lore"hero_genericperson_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Generic Person"
Playstyle"hero_genericperson_playstyle"
ProcBuildUpRateScale1
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2
Role"hero_genericperson_role"
RoundsPerSecond5
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS34.8
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_genericperson_set_desc"
WeaponName"citadel_weapon_hero_genericperson_set"
WeaponPowerScale1
hero_ghost
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen1
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCooldown10.5
AbilityUnitTargetLimit1
ArmingDuration0.5
BeepSoundBuildupCount4
BeepSoundIntervalBias0.55
BeepSoundMaxFrequency0.1
BossDamagePercent25
ChannelMoveSpeed50
Damage100
Key"ability_blood_bomb"
Name"Essence Bomb"
Radius7
SelfDamage30
Upgrades
Radius"2m"
Damage60
BloodSpillDPSPercent26
BloodSpillDuration6
2
AbilityCastDelay0.2
AbilityCastRange20
AbilityCooldown30
AbilityDuration2
AbilityUnitTargetLimit10
ChannelMoveSpeed50
Key"ability_life_drain"
LifeDrainHealthMult100
LifeDrainPerSecond35
MaxRange30
MoveSpeedReduction25
Name"Life Drain"
TickRate0.1
Upgrades
LifeDrainPerSecond20
AbilityDuration2
SilenceOnDrain1
3
AbilityCastDelay0.12
AbilityCooldown6
AbilityPostCastDuration0.3
AbilityUnitTargetLimit1
ChannelMoveSpeed-1
DebuffDuration9
HealthToDamage32
Key"ability_blood_shards"
MaxStacks5
MoveSpeedPenaltyPerStack15
Name"Malice"
NumBloodShards3
SlowDuration4
SpreadAngleDegrees6
Upgrades
AbilityCooldown-3
HealthToDamage40
VulnerabilityPerStack7
NumBloodShards6
SpreadAngleDegrees22
VulnerabilityPerStack8
4
AbilityCastDelay0.2
AbilityCastRange7
AbilityCooldown170
AbilityDuration0.25
AbilityUnitTargetLimit1
ChannelMoveSpeed2
EnemyMinHealthPct30
EnemySlowPct70
InitialUpSpeed150
Key"ability_health_swap"
MinDiffToCast0.1
MinHealthTakenPct30
Name"Soul Exchange"
PostCastHoldTime0.7
Upgrades
AbilityCooldown-38
EnemyMinHealthPct-10
SelfBuffDuration8
TechResist40
BonusFireRate40
BulletDamage25
BulletGravityScale0.8
BulletSpeed828.04
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize13
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS55.555555555555564
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedfalse
LevelScaling
BulletDamage1.65
MaxHealth41
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS3.666666666666657
SustainedDPS2.5429756965026655
LightMeleeDamage63
Lore"hero_ghost_lore"
MaxHealth650
MaxMoveSpeed6.3
MoveAcceleration4
Name"Lady Geist"
Playstyle"hero_ghost_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_medic_bullets"
"upgrade_headshot_booster"
"upgrade_magic_burst"
"upgrade_resilience"
"upgrade_magic_reach"
"upgrade_crackshot"
"upgrade_tech_defense_shredders"
"upgrade_bullet_armor"
"upgrade_healbane"
"upgrade_tech_armor"
"upgrade_magic_shock"
"upgrade_tech_purge"
"upgrade_improved_bullet_armor"
"upgrade_fervor"
"upgrade_critshot"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.585
Role"hero_ghost_role"
RoundsPerSecond2.2222222222222223
SpiritScaling
Empty object
SprintSpeed1.5
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS38.52993479549497
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_ghost_set_desc"
WeaponName"citadel_weapon_hero_ghost_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_MediumRange"
"Attribute_EWeaponAttribute_HeavyHitter"
hero_gigawatt
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen3
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCastDelay0.2
AbilityCharges1
AbilityCooldown26
AbilityCooldownBetweenCharge8
AbilityUnitTargetLimit1
BossDamagePercent50
ChannelMoveSpeed50
DPS80
HitSpeed80
Key"citadel_ability_lightning_ball"
MaxLifetime5
MinShockDuration0.5
Name"Lightning Ball"
ShockRadius3.5
TickRate0.1
Upgrades
AbilityCharges1
SlowPercent35
DPS70
ShockRadius"1m"
2
AbilityCastDelay0.2
AbilityCastRange16
AbilityCooldown42
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage40
Key"citadel_ability_static_charge"
Name"Static Charge"
ShockDelay3.5
ShockRadius5
StunDuration0.9
Upgrades
AbilityCooldown-19
ShockRadius"8m"
StunDuration0.9
3
AbilityCastDelay0.2
AbilityCooldown48
AbilityDuration10
AbilityUnitTargetLimit1
BonusPerChain10
BossDamagePercent50
ChainCount3
ChainRadius10
ChainTickRate0.2
ChannelMoveSpeed50
DamagePerChain10
Key"ability_power_surge"
Name"Power Surge"
Upgrades
TechResistDebuff-15
DebuffDuration8
AbilityCooldown-15
DamagePerChain12
BonusPerChain12
ChainCount3
Scale
Prop"BonusPerChain"
Value0.366912
Type"spirit"
4
AbilityChannelTime7
AbilityCooldown148
AbilityUnitTargetLimit1
BossDamagePercent25
BulletResistOnActive20
CameraDistance600
CloudHeight120
DPS120
DamageInterval0.25
EndingSoonTime2
ExpandTime2
InitialRadius12
Key"citadel_ability_storm_cloud"
Name"Storm Cloud"
Radius30
Upgrades
BulletResistOnActive35
Radius"10m"
AbilityChannelTime7
DPS75
BulletDamage11.5
BulletGravityScale0.8
BulletSpeed635
BulletsPerBurst3
BulletsPerShot1
BurstInterShotInterval0.08
ClipSize29
CritDamageBonusScale1
CritDamageReceivedScale-35
CrouchSpeed4.75
DPS70.40816326530613
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedtrue
LevelScaling
BulletDamage0.597143
MaxHealth31
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS3.655977551020385
SustainedDPS2.4436237535277456
LightMeleeDamage63
Lore"hero_gigawatt_lore"
MaxHealth550
MaxMoveSpeed7.1
MoveAcceleration4
Name"Seven"
Playstyle"hero_gigawatt_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_non_player_bonus"
"upgrade_resilience"
"upgrade_improved_spirit"
"upgrade_magic_reach"
"upgrade_tech_defense_shredders"
"upgrade_health_stealing_magic"
"upgrade_tech_armor"
"upgrade_bullet_armor"
"upgrade_magic_vulnerability"
"upgrade_suppressor"
"upgrade_rocket_booster"
"upgrade_chain_lightning"
"upgrade_magic_slow"
"upgrade_soaring_spirit"
"upgrade_tech_purge"
"upgrade_damage_recycler"
"upgrade_escalating_exposure"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.35
Role"hero_gigawatt_role"
RoundsPerSecond4
SpiritScaling
MaxMoveSpeed0.023
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS47.06020696142992
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_gigawatt_set_desc"
WeaponName"citadel_weapon_hero_gigawatt_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_BurstFire"
"Attribute_EWeaponAttribute_MediumRange"
hero_gunslinger
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCastDelay0.2
AbilityCastRange15
AbilityChannelTime1.5
AbilityCooldown10.5
AbilityUnitTargetLimit1
BulletAccuracy200
BulletSpeedPercent100
CastRangeWhenVertical30
CastRangeWhenVerticalBias0.3
ChannelMoveSpeed50
FireRateMultiplier100
JuggleAirSpeedMax50
JuggleFallSpeedMax20
Key"gunslinger_rapid_fire"
Name"Rapid Fire"
Upgrades
Empty array
WeaponDamageScale-75
2
AbilityCharges1
AbilityCooldown10.5
AbilityCooldownBetweenCharge0.8
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage100
ExplosionRadius3
Key"gunslinger_rocket_launcher"
LaunchMaxSpeed750
LaunchMinSpeed700
LaunchMinVerticalAmount0.7
LaunchVerticalBias0.5
Name"Rocket Launcher"
Upgrades
Empty array
3
AbilityUnitTargetLimit1
BulletLifestealPercent15
ChannelMoveSpeed50
Key"gunslinger_tenacity"
LowHealthHealingScalePercent100
Name"Tenacity"
Upgrades
Empty array
4
AbilityCooldown95
AbilityDuration""
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage50
EndRadius30
Key"gunslinger_sleep_bomb"
Name"Sleep Bomb"
SleepDuration6
SpreadDuration2
StartRadius5
Upgrades
Empty array
BulletDamage11.6
BulletGravityScale0.8
BulletSpeed406.4
BulletsPerBurst2
BulletsPerShot1
BurstInterShotInterval0.05
ClipSize22
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS115.99999999999999
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmenttrue
InHeroLabsfalse
IsDisabledtrue
IsRecommendedfalse
LevelScaling
MaxHealth41
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
LightMeleeDamage63
Lore"hero_gunslinger_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Gunslinger"
Playstyle"hero_gunslinger_playstyle"
ProcBuildUpRateScale1
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime1.6
Role"hero_gunslinger_role"
RoundsPerSecond10
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS67.1578947368421
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_gunslinger_set_desc"
WeaponName"citadel_weapon_hero_gunslinger_set"
WeaponPowerScale1
hero_haze
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCastDelay0.2
AbilityCooldown26
AbilityUnitTargetLimit1
AoESleep0
BombFallHeight1.5
ChannelMoveSpeed50
Damage70
DoesNotBreakInvis1
DrowsyDuration0.35
DrowsyMoveSlowPercent60
Key"ability_sleep_dagger"
MinimumSleepTime0.2
Name"Sleep Dagger"
RicochetRadius20
SleepDuration3
SleepWakeUpDelay0.1
TickRate0.5
Upgrades
StaminaReduction1
AbilityCooldown-12
BulletResistReduction-12
FireRateSlow40
BulletResistReductionDuration6
2
AbilityCooldown37
AbilityDuration8
AbilityUnitTargetLimit1
ChannelMoveSpeed50
FullInvisDistance50
InvisAlertWhenFading1
InvisFadeToDuration1.5
InvisMoveSpeedMod2
Key"ability_smoke_bomb"
Name"Smoke Bomb"
RevealOnDamageDuration1.5
RevealOnSpottedDuration0.5
SpottedRadius18
Upgrades
AbilityCooldown-14
InvisMoveSpeedMod"6m"
BulletLifesteal30
PostInvisBuffDuration8
3
AbilityDuration6
AbilityUnitTargetLimit1
BossDamagePct30
ChannelMoveSpeed50
DamageBonusFixedPerStack0.2
Key"ability_stacking_damage"
MaxStacks40
Name"Fixation"
Upgrades
ProcDamage60
Scale
Prop"ProcDamage"
Value0.39312
Type"spirit"
ProcDamageStackCount20
SlowPercent15
SlowDuration2
AbilityDuration5
MaxStacks40
DamageBonusFixedPerStack0.15
4
AbilityCastDelay0.4
AbilityCooldown138
AbilityDuration3
AbilityUnitTargetLimit1
BonusFireRate30
ChannelMoveSpeed4
Key"ability_bullet_flurry"
Name"Bullet Dance"
OverrideBulletRadius10
Radius15
TargetsPerTick1
Upgrades
WeaponDamageBonus7
AbilityCooldown-38
EvasionPercent40
ChannelMoveSpeed"2m"
WeaponDamageBonus2
BulletDamage5.6
BulletGravityScale1.5
BulletSpeed762
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize25
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS55.99999999999999
FalloffBias0.5
FalloffEndRange45.9994
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedtrue
LevelScaling
BulletDamage0.223929
MaxHealth27
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS2.239290000000004
SustainedDPS1.1542731958762857
LightMeleeDamage63
Lore"hero_haze_lore"
MaxHealth500
MaxMoveSpeed8.3
MoveAcceleration4
Name"Haze"
Playstyle"hero_haze_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_endurance"
"upgrade_clip_size"
"upgrade_improved_spirit"
"upgrade_vampire"
"upgrade_slowing_bullets"
"upgrade_blitz_bullets"
"upgrade_regenerating_bullet_shield"
"upgrade_magic_shield"
"upgrade_burst_fire"
"upgrade_bullet_armor_reduction_aura"
"upgrade_chonky"
"upgrade_inhibitor"
"upgrade_silencer"
"upgrade_critshot"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.35
Role"hero_haze_role"
RoundsPerSecond10
SpiritScaling
ClipSize0.5
SustainedDPS0.27687776141383935
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS28.8659793814433
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_haze_set_desc"
WeaponName"citadel_weapon_hero_haze_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_RapidFire"
"Attribute_EWeaponAttribute_CloseRange"
hero_hornet
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCastDelay0.2
AbilityCooldown42
AbilityUnitTargetLimit1
CaptureRadius8
ChainDuration2
ChainLength8
ChannelMoveSpeed50
Damage60
EnemyDragSpeed1000
Key"citadel_ability_hornet_chain"
Name"Stake"
SlowPercent30
Upgrades
ChainDuration0.5
AbilityCooldown-19
HasDisarm1
2
AbilityChannelTime0.2
AbilityCooldown42
AbilityDuration12
AbilityUnitTargetLimit1
AirSideMoveSpeedPercentage-35
AirSpeedBonus0
JumpVelocity1000
Key"citadel_ability_hornet_leap"
MagicDamagePerBullet10
MaxFlyHeight1720
MinVelocityZ-20
Name"Flight"
Upgrades
BonusClipSizePercent50
AbilityDuration6
MagicDamagePerBullet12
WeaponRecoilReduction40
3
AbilityCastDelay0.2
AbilityCooldown26
AbilityUnitTargetLimit1
BulletResistReduction-6
ChannelMoveSpeed50
DebuffDuration6
DotHealthPercent3
ImpactDamage40
Key"citadel_ability_hornet_sting"
Name"Crow Familiar"
TargetBounceRange0
TickRate1
Upgrades
TargetBounceRange"15m"
TargetBounceCount3
AbilityCooldown-16
DotHealthPercent3
HealAmpReceivePenaltyPercent-40
HealAmpRegenPenaltyPercent-40
VisualSplashRadius1
4
AbilityCharges2
AbilityCooldown53
AbilityCooldownBetweenCharge1.6
AbilityUnitTargetLimit1
BonusGoldOnKill250
ChannelMoveSpeed50
Damage140
HeadshotBonus20
Key"citadel_ability_hornet_snipe"
LowHealthEnemyDamageBonus145
LowHealthEnemyThresholdPct50
MaxSoundDistance2000
MinChargeDamagePercent25
MoveSpeed4
Name"Assassinate"
Range1000
ShotRadius4
TimeToFullCharge1
Upgrades
AbilityCooldown-19
LowHealthEnemyDamageBonus140
BonusGoldOnKill600
ViewPunch2.5
WeaponDamageBonus13
BulletDamage13
BulletGravityScale0.8
BulletSpeed889
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize22
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS59.0909090909091
FalloffBias0.5
FalloffEndRange64.000126
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedtrue
LevelScaling
BulletDamage0.8
MaxHealth20
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS3.6363636363636402
SustainedDPS2.2697962342016993
LightMeleeDamage63
Lore"hero_hornet_lore"
MaxHealth550
MaxMoveSpeed9
MoveAcceleration4
Name"Vindicta"
Playstyle"hero_hornet_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_endurance"
"upgrade_hollow_point_rounds"
"upgrade_headshot_booster"
"upgrade_improved_spirit"
"upgrade_extra_charge"
"upgrade_long_range"
"upgrade_slowing_bullets"
"upgrade_magic_shield"
"upgrade_regenerating_bullet_shield"
"upgrade_quick_silver"
"upgrade_sharpshooter"
"upgrade_rapid_recharge"
"upgrade_chonky"
"upgrade_soaring_spirit"
"upgrade_critshot"
"upgrade_mega_spirit"
"upgrade_silencer"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.914
Role"hero_hornet_role"
RoundsPerSecond4.545454545454546
SpiritScaling
RoundsPerSecond0.00636
FireRate0.14
DPS0.08267999999999631
SustainedDPS0.03219669502048106
SprintSpeed0
Stamina2
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS36.88418880577767
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_hornet_set_desc"
WeaponName"citadel_weapon_hero_hornet_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_RapidFire"
"Attribute_EWeaponAttribute_LongRange"
hero_inferno
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCastDelay0.1
AbilityCastRange20
AbilityCharges1
AbilityCooldown25
AbilityCooldownBetweenCharge6
AbilityUnitTargetLimit1
ChannelMoveSpeed18
Damage50
DamageAmplification20
DebuffDuration8
FlameHeightOffGround50
GrowthPerMeter0.5
InitialWidth1
Key"ability_incendiary_projectile"
Name"Catalyst"
ParticleRadiusMultiplier1.15
SlowDuration4
SlowPercent35
TickRate0.5
Upgrades
AbilityCharges1
LifestealPercentHero15
DamageAmplification20
HealAmpReceivePenaltyPercent-40
HealAmpRegenPenaltyPercent-40
2
AbilityCastDelay0.2
AbilityCooldown40
AbilityUnitTargetLimit1
AuraLingerDuration1
ChannelMoveSpeed18
DashAirSpeed8
DashSpeed12
DashTime3
FlameAuraDPS40
FlameAuraRadius4.5
FlameDashJumpBonus50
GroundAuraSpacing1
GroundFlameDuration4
Key"ability_flame_dash"
Name"Flame Dash"
SideMoveSpeedReduction-65
SlowResistancePercent50
SpeedBurstSpeed20
TickRate0.5
Upgrades
FireRateSlow30
FlameDashDebuffDuration6
FlameAuraDPS45
AbilityCooldown-19
3
AbilityUnitTargetLimit1
BuildUpBulletPercentPerHit9
BuildUpDuration15
BurnDuration3
ChannelMoveSpeed50
CritBuildup14
DPS15
Key"ability_afterburn"
Name"Afterburn"
TickRate0.5
Upgrades
AfterburnSpiritDamageReduction-25
BurnDuration1
DPS30
4
AbilityCooldown127
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage160
ExplodeDelay3
Key"ability_fire_bomb"
Name"Concussive Combustion"
Radius12
StunDuration1.25
Upgrades
AbilityCooldown-38
StunDuration0.5
Radius"4m"
Damage115
LifeStealPercentOnHit100
BulletDamage6.6
BulletGravityScale0.8
BulletSpeed660.4
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize27
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS65.99999999999999
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedtrue
LevelScaling
BulletDamage0.282857
MaxHealth33
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS2.828569999999999
SustainedDPS1.4712269312271218
LightMeleeDamage63
Lore"hero_inferno_lore"
MaxHealth600
MaxMoveSpeed6.8
MoveAcceleration4
Name"Infernus"
Playstyle"hero_inferno_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_clip_size"
"upgrade_endurance"
"upgrade_rapid_rounds"
"upgrade_improved_spirit"
"upgrade_resilience"
"upgrade_magic_vulnerability"
"upgrade_quick_silver"
"upgrade_arcane_extension"
"upgrade_bullet_armor"
"upgrade_tech_armor"
"upgrade_tech_defense_shredders"
"upgrade_soaring_spirit"
"upgrade_toxic_bullets"
"upgrade_damage_recycler"
"upgrade_ricochet"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.491
Role"hero_inferno_role"
RoundsPerSecond10
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS34.32864573299941
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_inferno_set_desc"
WeaponName"citadel_weapon_hero_inferno_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_RapidFire"
"Attribute_EWeaponAttribute_MediumRange"
hero_kali
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCastDelay0.25
AbilityCastRange50
AbilityCharges2
AbilityCooldown30
AbilityCooldownBetweenCharge6
AbilityUnitTargetLimit1
BossDamagePercent50
ChannelMoveSpeed50
Damage120
Key"citadel_ability_kali_spinning_blade"
MinReflectionDOTResult-0.95
MinReflectionZ0.3
Name"Occilioblade"
NoClipDuration1
ProjectileFlyOutTime0.6
ProjectileFlyReturnTime1
ReflectionSpeedFactor0.5
ReturnOffSetTargetDistance150
ReturnUpVelocity200
TechCleaveExpireTime0.2
Upgrades
SlowPercent30
SlowDuration4
Damage40
CooldownReductionOnHit-7
2
AbilityCooldown21
AbilityDuration4
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"citadel_ability_kali_disruptive_charge"
MoveSpeedBonusPercentStart120
Name"Pack Hunter"
Radius10
Upgrades
AbilityDuration2
LifestealPercent30
BonusFireRate40
3
AbilityCastDelay0.2
AbilityCooldown25
AbilityDuration5
AbilityUnitTargetLimit1
ChannelMoveSpeed50
ClimbHeight1
CloseRangeSpeed80
DamagePerSecond50
DebuffDuration3
DistanceAboveGround2
DropDownRate2
FireRateSlow20
GroundDashReductionPercent-30
Key"ability_kali_dust_storm"
Name"Dust Storm"
OpenHeight2
Radius3.5
SlowPercent20
ThrownObjectRadius20
TickRate0.25
TornadoSpeed600
TrackingDistance15
Upgrades
SlowPercent30
FireRateSlow40
AbilityDuration3
AbilityCooldown-9.5
4
AbilityCastDelay0.2
AbilityCastRange25
AbilityCooldown127
AbilityUnitTargetLimit1
BoloBounceCount6
BoloBounceSpeed800
BoloContractRadius5
BoloHitDamage25
BoloProcDamage75
BoloRadius0.8
ChannelMoveSpeed50
DebuffDelay2
ImmobilizeDuration2
Key"ability_kali_trappers_bolo"
MaxGroundDashReduction-50
MaxSlow100
Name"Trapper's Delight"
Upgrades
ReverseLifeLeech30
ReverseLifeLeechDuration8
AbilityCooldown-47
StunsTargets1
BulletDamage12.98
BulletGravityScale0.6
BulletSpeed508
BulletsPerBurst2
BulletsPerShot1
BurstInterShotInterval0.5
ClipSize16
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS23.178571428571427
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledtrue
IsRecommendedfalse
LevelScaling
MaxHealth41
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
LightMeleeDamage63
Lore"hero_kali_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Kali"
Playstyle"hero_kali_playstyle"
ProcBuildUpRateScale1
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.6
Role"hero_kali_role"
RoundsPerSecond8.333333333333334
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS17.965397923875432
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_kali_set_desc"
WeaponName"citadel_weapon_hero_kali_set"
WeaponPowerScale1
hero_kelvin
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCastDelay0.1
AbilityCharges1
AbilityCooldown22
AbilityCooldownBetweenCharge7
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage80
Key"ability_ice_grenade"
Name"Frost Grenade"
Radius6.5
SlowDuration4
SlowPercent40
Upgrades
AbilityCharges1
HealAmount125
Scale
Prop"HealAmount"
Value1.9656
Type"spirit"
Damage175
2
AbilityCastDelay0.2
AbilityCooldown42
AbilityDuration8
AbilityUnitTargetLimit1
CameraDistance250
ChannelMoveSpeed-1
IcePathAuraDuration18
IcePathEdgeWidth0.7
IcePathInterval0.5
IcePathPullInStrength20
IcePathShardRadius1.2
Key"ability_icepath"
MinHeight20
ModifierRadius5
MoveSpeedBonus2
MoveWhileShootingSpeedPenaltyReductionPercent100
MoveWhileZoomedSpeedPenaltyReductionPercent100
Name"Ice Path"
PopupForce30
SlowResistancePercent60
SprintSpeedBonus2
Upgrades
SprintSpeedBonus"4m"
AbilityCooldown-15
BonusSpiritMeter1
BonusSpiritMax55
BonusSpiritLingerDuration6
3
AbilityChannelTime5
AbilityCooldown24
AbilityUnitTargetLimit1
BeamSplit0
CameraDistance250
ChannelMoveSpeed-1
ChannelSlowPercent8
DPS60
IceBeamBuildupProcDuration2
Key"ability_icebeam"
MaxFireRateSlowPercent40
MaxSlowPercent40
MaxSlowTime2
MinSlowPercent30
Name"Arctic Beam"
PathLength25
PathWidth1.1
SlowDuration0.6
TickRate0.1
Upgrades
AbilityCooldown-7.5
DPS40
BeamSplit"13m"
Scale
Prop"BeamSplit"
Value1
Type"range"
BeamSplitCount2
4
AbilityCastDelay0.2
AbilityCooldown127
AbilityDuration5.5
AbilityUnitTargetLimit1
BlockerScaleFactor115
BonusHealthRegen120
ChannelMoveSpeed50
EnemyDragSpeed1000
GrowTime0.2
Key"ability_ice_dome"
Name"Frozen Shelter"
Radius10
SlowPercent35
Upgrades
FireRateSlow40
AbilityCooldown-38
BonusHealthRegen70
Scale
Prop"BonusHealthRegen"
Value1.638
Type"spirit"
BulletDamage20.9
BulletGravityScale0.3
BulletSpeed254
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize15
CritDamageBonusScale0.8
CritDamageReceivedScale0
CrouchSpeed4.75
DPS83.6
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedtrue
LevelScaling
BulletDamage0.71
MaxHealth50
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS2.8400000000000034
SustainedDPS1.6811365430149863
LightMeleeDamage63
Lore"hero_kelvin_lore"
MaxHealth600
MaxMoveSpeed6.8
MoveAcceleration4
Name"Kelvin"
Playstyle"hero_kelvin_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_medic_bullets"
"upgrade_close_range"
"upgrade_magic_burst"
"upgrade_extra_charge"
"upgrade_resilience"
"upgrade_berserker"
"upgrade_crackshot"
"upgrade_healing_booster"
"upgrade_bullet_armor"
"upgrade_tech_armor"
"upgrade_magic_shock"
"upgrade_close_quarter_combat"
"upgrade_tech_purge"
"upgrade_rapid_recharge"
"upgrade_critshot"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.585
Role"hero_kelvin_role"
RoundsPerSecond4
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS49.48697711128651
TechDuration0
TechRange0
TechResist10
WeaponDescription"citadel_weapon_hero_kelvin_set_desc"
WeaponName"citadel_weapon_hero_kelvin_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_MediumRange"
"Attribute_EWeaponAttribute_HeavyHitter"
"Attribute_EWeaponAttribute_Projectile"
hero_krill
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen3
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCastDelay0.2
AbilityCooldown12.5
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage60
DamageHealMult2
DamageHealMultNonHero0.7
Key"ability_intimidate"
Name"Scorn"
Radius10
TickRate0.1
Upgrades
AbilityCooldown-3.75
Damage25
DamageBonus15
DebuffDuration16
2
AbilityCastDelay1
AbilityChannelTime5
AbilityCooldown37
AbilityUnitTargetLimit1
BonusMoveSpeed4
BulletResist80
ChannelMoveSpeed-1
DPS80
EnemyDamageSpeedPenalty0.5
Key"ability_burrow"
Name"Burrow"
Radius5
SpeedLostDuration1
SpinDuration1.5
SpinSlowDuration0.3
SpinSlowPercent10
TechResist30
TickRate0.1
UpForce250
Upgrades
AbilityChannelTime3
DPS140
Radius"2m"
AbilityCooldown-19
BonusMoveSpeed"2m"
3
AbilityCastDelay0.15
AbilityCastRange35
AbilityCooldown42
AbilityDuration3.5
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage40
GrowthPerMeter0.5
InitialWidth5
Key"ability_throw_sand"
Name"Sand Blast"
Upgrades
AbilityDuration1
AbilityCooldown-19
SlowPercent50
4
AbilityCastRange5
AbilityChannelTime2.5
AbilityCooldown75
AbilityUnitTargetLimit1
BonusHealthOnKill30
DPS60
Key"ability_ult_combo"
Name"Combo"
Upgrades
BulletResist30
AbilityChannelTime0.75
DPS40
LifeStealPercentOnHit100
BulletDamage3.6
BulletGravityScale0.8
BulletSpeed320.03999999999996
BulletsPerBurst1
BulletsPerShot4
BurstInterShotInterval0
ClipSize20
CritDamageBonusScale1
CritDamageReceivedScale-19.999999999999996
CrouchSpeed4.75
DPS80
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedfalse
LevelScaling
BulletDamage0.196429
MaxHealth44
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS4.3650888888888915
SustainedDPS2.4477133956386368
LightMeleeDamage63
Lore"hero_krill_lore"
MaxHealth700
MaxMoveSpeed8.1
MoveAcceleration4
Name"Mo & Krill"
Playstyle"hero_krill_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_medic_bullets"
"upgrade_magic_burst"
"upgrade_close_range"
"upgrade_sprint_booster"
"upgrade_fleetfoot_boots"
"upgrade_berserker"
"upgrade_cardio_calibrator"
"upgrade_healing_booster"
"upgrade_tech_armor"
"upgrade_bullet_armor"
"upgrade_magic_vulnerability"
"upgrade_tech_damage_pulse"
"upgrade_improved_bullet_armor"
"upgrade_tech_purge"
"upgrade_phantom_strike"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.82
Role"hero_krill_role"
RoundsPerSecond5.555555555555555
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS44.85981308411215
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_krill_set_desc"
WeaponName"citadel_weapon_hero_krill_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_RapidFire"
"Attribute_EWeaponAttribute_Spreadshot"
hero_lash
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCastDelay0.15
AbilityCooldown19
AbilityPostCastDuration0.4
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"citadel_ability_lash_down_strike"
MinAimAngle60
Name"Ground Strike"
Radius11
StompDamage90
StompDamagePerMeterPrimary6
StompDamagePerMeterSecondary4.5
StompDamagePrimaryRange25
StompVerticalThreshold130
StrikeVelocity50
Upgrades
AbilityCooldown-9.5
EnemySlowPct50
SlowDuration3
StompBounceHeight400
Scale
Prop"StompDamagePerMeterSecondary"
Value0.00875
Type"spirit"
2
AbilityCastRange30
AbilityCharges1
AbilityCooldown42
AbilityCooldownBetweenCharge2
AbilityUnitTargetLimit1
ChannelMoveSpeed50
JumpSlowResistance0.667
JumpVelocity20
Key"citadel_ability_lash"
LashFriendlies1
MinDistance0
Name"Grapple"
Upgrades
AbilityCooldown-19
AbilityCastRange"20m"
WeaponDamageBonus6
WeaponDamageBonusDuration10
WeaponFireRateBonus20
3
AbilityCastDelay0.15
AbilityCastRange25
AbilityCooldown26
AbilityUnitTargetLimit30
ChannelMoveSpeed50
Damage65
HealPctVsHeroes70
HealPctVsNonHeroes25
Key"ability_lash_flog"
Name"Flog"
TargetingConeAngle30
Upgrades
EnemySlowDuration3
EnemySlowPct35
AbilityCooldown-14
Damage105
FireRateSlow35
4
AbilityCastDelay0.3
AbilityCastRange18
AbilityChannelTime2
AbilityCooldown138
AbilityUnitTargetLimit6
BoostTime1
ChannelMoveSpeed50
HangTime0.6
ImpactDamage115
ImpactRadius5
Key"citadel_ability_lash_ultimate"
LiftHeight6
LockonConeAngle40
LosingLockGraceTime0.4
MaxLockonStacks1
Name"Death Slam"
NotInConeLosesLock1
SlamSpeed1600
SlowDuration4
SlowPercent50
ThrowDistance12
ThrowStraightDuration1.5
TimeToGainLockonStack0.6
TimeToLoseLockonStack2
UpBoostSpeed400
Upgrades
ThrowDistance"8m"
ImpactDamage100
AbilityCooldown-56
BulletDamage9
BulletGravityScale0.8
BulletSpeed635
BulletsPerBurst3
BulletsPerShot1
BurstInterShotInterval0.08
ClipSize29
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS55.10204081632653
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedfalse
LevelScaling
BulletDamage0.707143
MaxHealth42
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS4.3294469387755115
SustainedDPS2.89376486359361
LightMeleeDamage63
Lore"hero_lash_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Lash"
Playstyle"hero_lash_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_magic_burst"
"upgrade_non_player_bonus"
"upgrade_close_range"
"upgrade_extra_charge"
"upgrade_sprint_booster"
"upgrade_magic_reach"
"upgrade_cold_front"
"upgrade_bullet_armor"
"upgrade_tech_armor"
"upgrade_superior_stamina"
"upgrade_rapid_recharge"
"upgrade_tech_range"
"upgrade_magic_shock"
"upgrade_chonky"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.35
Role"hero_lash_role"
RoundsPerSecond4
SpiritScaling
Empty object
SprintSpeed1
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS36.829727187206025
TechDuration0
TechRange0
TechResist15
WeaponDescription"citadel_weapon_hero_lash_set_desc"
WeaponName"citadel_weapon_hero_lash_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_BurstFire"
"Attribute_EWeaponAttribute_MediumRange"
hero_magician
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen3
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCastDelay0.1
AbilityCastRange500
AbilityCharges1
AbilityCooldown15
AbilityCooldownBetweenCharge3
AbilityPostCastDuration0.3
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage120
DebuffDuration5
FireRateSlow20
InitialProjectileVelocity1000
Key"ability_magician_magicbolt"
Name"Vexing Bolt"
ProjectileLifetime3
ProjectileRedirectCount1
Radius3
RedirectVelocity1500
Upgrades
AbilityCooldown-4
TechArmorDamageReduction-20
Damage130
InitialProjectileVelocity600
RedirectVelocity600
2
AbilityCastDelay0.15
AbilityCastRange20
AbilityChannelTime5
AbilityCooldown30
AbilityDuration5
AbilityUnitTargetLimit1
ChannelMoveSpeed100
Damage60
Key"ability_magician_cloneturret"
Name"Spectral Assistant"
TurretBulletTargetAngle20
TurretBulletTargetRadius500
TurretBulletVerticalOffset2
Upgrades
AbilityCooldown-10
AbilityDuration5
CopyAbility11
3
AbilityCastDelay0.35
AbilityCastRange20
AbilityCooldown35
AbilityDuration2
AbilityPostCastDuration0.1
AbilityUnitTargetLimit1
AirDampingDuration1
BonusMoveSpeed4
ChannelMoveSpeed50
DamageAmpPercentage25
Key"ability_magician_animalcurse"
Name"Rabbit Hex"
Radius0
SelfBumpImpulse500
Upgrades
AbilityCooldown-10
AbilityDuration1
Radius"6m"
4
AbilityCastDelay0.5
AbilityCastRange500
AbilityChannelTime8
AbilityCooldown100
AbilityCooldownBetweenCharge3
AbilityPostCastDuration0.3
AbilityUnitTargetLimit1
AirSpeedMax70
BoltRefundPerKill1
ChannelMoveSpeed50
Damage120
DamagePerShot50
DebuffDuration2
FallSpeedMax1
InitialProjectileVelocity1000
Key"ability_magician_bigbolt"
Name"Grand Finale!"
ProjectileLifetime3
ProjectileRedirectCount1
Radius3
RedirectVelocity1500
ShootDelay0.7
SlowPercent25
TotalBolts3
Upgrades
SlowPercent25
AbilityCooldown-40
DamagePerShot50
BoltRefundPerKill1
BulletDamage30
BulletGravityScale0
BulletSpeed86.3599938024
BulletsPerBurst2
BulletsPerShot1
BurstInterShotInterval0.1
ClipSize22
CritDamageBonusScale1
CritDamageReceivedScale-35
CrouchSpeed4.75
DPS85.71428571428572
FalloffBias0.5
FalloffEndRange60.96
FalloffEndScale0.3
FalloffStartRange25.4
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmenttrue
InHeroLabstrue
IsDisabledfalse
IsRecommendedfalse
LevelScaling
BulletDamage0.597143
MaxHealth31
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS1.7061228571428586
SustainedDPS1.287955490196083
LightMeleeDamage63
Lore"hero_magician_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Magician"
Playstyle"hero_magician_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_non_player_bonus"
"upgrade_resilience"
"upgrade_improved_spirit"
"upgrade_magic_reach"
"upgrade_tech_defense_shredders"
"upgrade_health_stealing_magic"
"upgrade_tech_armor"
"upgrade_bullet_armor"
"upgrade_magic_vulnerability"
"upgrade_suppressor"
"upgrade_rocket_booster"
"upgrade_chain_lightning"
"upgrade_magic_slow"
"upgrade_soaring_spirit"
"upgrade_tech_purge"
"upgrade_damage_recycler"
"upgrade_escalating_exposure"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.5
Role"hero_magician_role"
RoundsPerSecond2
SpiritScaling
MaxMoveSpeed0.023
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS64.70588235294117
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_magician_set_desc"
WeaponName"citadel_weapon_hero_magician_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_BurstFire"
"Attribute_EWeaponAttribute_LongRange"
"Attribute_EWeaponAttribute_Projectile"
hero_mirage
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCastDelay0
AbilityCastRange20
AbilityCooldown32
AbilityUnitTargetLimit1
BossDamagePercent50
ChannelMoveSpeed18
ClimbHeight1
Damage70
DampingFactor0.3
DistanceAboveGround2
DropDownRate10
EnemyLiftDuration0.2
HoldInPlaceDuration1
Key"mirage_tornado"
LiftHeight3
MaxDeltaMovementControl2
Name"Tornado"
OpenHeight8
ProjectileThinkInterval0.01
Radius3.5
TickRate0.25
TornadoSpeed1050
Upgrades
HoldInPlaceDuration0.4
AbilityCooldown-14
WhirlwindEvasionChance20
WhirlwindDuration3.5
WhirlwindEvasionChance25
2
AbilityCastDelay0.05
AbilityCharges4
AbilityChargesConditionally1
AbilityCooldownBetweenCharge0.05
AbilityUnitTargetLimit1
BulletArmorReduction-10
ChannelMoveSpeed50
DamageInterval0.5
DebuffDuration14
HealthSteal90
HeroStack3
Key"mirage_fire_beetles"
LaunchWindowCooldown40
LaunchWindowDuration5
MaxStacks1
Name"Fire Scarabs"
NonHeroHealingFactor25
NonHeroStack1
Radius1
StealDuration14
Upgrades
LaunchWindowCooldown-15
BulletArmorReduction-10
HealthSteal80
3
AbilityCastDelay0
AbilityCooldown2.5
AbilityUnitTargetLimit1
ChannelMoveSpeed200
Key"mirage_sand_phantom"
MaxStacks8
Name"Djinn's Mark"
ProcChance100
ProcCooldown2.5
ProcDamageBase12
RevealDuration3
Upgrades
MovementSpeedSlow80
SlowDuration0.5
VictimStackDuration4
ProcDamageBase10
ProcCooldown-0.75
MaxStacks4
VictimStackDuration4.5
4
AbilityCastDelay0.01
AbilityChannelTime2.5
AbilityCooldown130
AbilityUnitTargetLimit1
BonusFireRate30
BonusMoveSpeed2
FireRateMaxDuration10
Key"mirage_teleport"
MovementSpeedBonusDuration4
Name"Traveler"
SearchRadius30
Upgrades
BonusMoveSpeed"2m"
AbilityCooldown-40
ImmunityDuration3
BulletDamage18
BulletGravityScale0.8
BulletSpeed828.04
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize16
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS51.42857142857143
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedfalse
LevelScaling
BulletDamage1
MaxHealth37
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS2.857142857142861
SustainedDPS1.9512195121951237
LightMeleeDamage63
Lore"hero_mirage_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Mirage"
Playstyle"hero_mirage_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_headshot_booster"
"upgrade_hollow_point_rounds"
"upgrade_endurance"
"upgrade_resilience"
"upgrade_magic_burst"
"upgrade_magic_shield"
"upgrade_improved_spirit"
"upgrade_fleetfoot_boots"
"upgrade_tech_defense_shredders"
"upgrade_tech_armor"
"upgrade_arcane_extension"
"upgrade_soaring_spirit"
"upgrade_tech_purge"
"upgrade_magic_shock"
"upgrade_suppressor"
"upgrade_magic_slow"
"upgrade_tech_overflow"
"upgrade_mega_spirit"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.6
Role"hero_mirage_role"
RoundsPerSecond2.857142857142857
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS35.1219512195122
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_mirage_set_desc"
WeaponName"citadel_weapon_hero_mirage_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_MediumRange"
"Attribute_EWeaponAttribute_HeavyHitter"
hero_nano
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCastDelay0.2
AbilityCooldown26
AbilityUnitTargetLimit1
CatAboveGround0.1
CatAccel15
CatClimbHeight3
CatDropDownRate5
CatLifetime2.5
CatMaxSpeed25
CatStartSpeed5
ChannelMoveSpeed50
ChargeDragVerticalOffset30
ChargeRadius75
ExplosionDamage100
ExplosionRadius8
Key"ability_perched_predator"
Name"Sekhmet's Spirit"
TossSpeed400
Upgrades
ExplosionRadius"4m"
AbilityCooldown-11.5
ExplosionDamage120
2
AbilityCastDelay0.2
AbilityCastRange14
AbilityCharges2
AbilityCooldown26
AbilityCooldownBetweenCharge8
AbilityPostCastDuration0.4
AbilityUnitTargetLimit1
CameraDistance250
ChannelMoveSpeed50
Damage60
DoublePounceTime3
ExplodeRadius6
JumpHeight3
Key"ability_nano_pounce"
MinTimeToTarget0.5
MoveSpeedToTarget25
Name"Pounce"
SlashRange3
SlowDuration2
SlowPercent30
Upgrades
SlowDuration1
FireRateSlow30
ActiveReloadPercent20
AbilityCharges1
Damage60
3
AbilityCastDelay0.2
AbilityCooldown30
AbilityDuration60
AbilityUnitTargetLimit1
ActiveRadius40
AttackRadius30
CatActivateDuration2
ChannelMoveSpeed50
DPS40
DamageTick1
HealAmpReceivePenaltyPercent-20
HealAmpRegenPenaltyPercent-20
InvisFadeToDuration1
Key"ability_nano_proximity_ritual"
Name"Nekomata Ward"
RecentDamageMarkDuration1.5
RevealOnDamageDuration1.5
RevealOnSpottedDuration1.5
SpottedRadius20
StatueArmTime0.5
StatueHealth300
TargetLifesteal30
TargetLifestealNonHero10
TickInterval0.1
Upgrades
MakeInvisible1
AbilityDuration30
DPS20
VictimDamageReduction-30
HealAmpReceivePenaltyPercent-30
HealAmpRegenPenaltyPercent-30
4
AbilityCastDelay0.2
AbilityCooldown100
AbilityDuration12
AbilityUnitTargetLimit1
BulletArmorReductionDuration6
BulletArmorReductionHeavy15
BulletArmorReductionLight5
ChannelMoveSpeed50
DamageAmplification20
InvisAlertWhenFading1
InvisFadeToDuration0.25
InvisMoveSpeedMod2
Key"ability_nano_shadow_step"
MeleeAttackSpeedBonus20
Name"Queen of Shadows"
RevealOnDamageDuration0.7
RevealOnSpottedDuration0.7
SlowPercent30
SpottedRadius15
Upgrades
StaminaCooldownReduction30
SlowResistancePercent40
PurgeOnActivate1
SilenceOnHeavyDuration3
DamageAmplification20
BulletDamage3
BulletGravityScale0.8
BulletSpeed317.5
BulletsPerBurst1
BulletsPerShot5
BurstInterShotInterval0
ClipSize16
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS75
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmenttrue
InHeroLabstrue
IsDisabledfalse
IsRecommendedfalse
LevelScaling
BulletDamage0.124929
MaxHealth41
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS3.123224999999991
SustainedDPS1.611987096774186
LightMeleeDamage63
Lore"hero_nano_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Calico"
Playstyle"hero_nano_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_lifestrike_gauntlets"
"upgrade_acolytes_glove"
"upgrade_rapid_recharge"
"upgrade_close_range"
"upgrade_slowing_bullets"
"upgrade_kinetic_sash"
"upgrade_cardio_calibrator"
"upgrade_vampire"
"upgrade_regenerating_bullet_shield"
"upgrade_magic_shield"
"upgrade_boxing_glove"
"upgrade_close_quarter_combat"
"upgrade_toxic_bullets"
"upgrade_magic_burst"
"upgrade_tech_damage_pulse"
"upgrade_belt_fed_magazine"
"upgrade_superior_stamina"
"upgrade_damage_recycler"
"upgrade_tech_range"
"upgrade_mega_spirit"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime3
Role"hero_nano_role"
RoundsPerSecond5
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS38.70967741935484
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_nano_set_desc"
WeaponName"citadel_weapon_hero_nano_set"
WeaponPowerScale1
hero_orion
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2.5
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCastDelay0.5
AbilityChannelTime9999
AbilityCharges1
AbilityCooldown17
AbilityCooldownBetweenCharge4
AbilityUnitTargetLimit1
AirSpeedMax150
BossDamagePercent25
CameraHeightOffset20
CameraHorizontalOffset15
ChannelMoveSpeed50
Damage100
FallSpeedMax60
Key"ability_charged_shot"
Name"Charged Shot"
TechCleaveExpireTime0.2
Upgrades
AbilityCharges1
Damage65
AbilityCooldownBetweenCharge-3
Scale
Prop"Damage"
Value0.91728
Type"spirit"
2
AbilityCastDelay0.5
AbilityCooldown35
AbilityDuration7
AbilityUnitTargetLimit1
AirMoveIncreasePercent-9
AirSpeedMax150
AltJumpSpeed12
BulletSplitShot5
FallSpeedMax15
FxRadius4
JumpPitch-60
JumpSpeed27.5
Key"ability_power_jump"
Name"Rain of Arrows"
Upgrades
AbilityCooldown-14
WeaponDamageBonus5
SlowPercent40
SlowDuration1.5
BulletLifestealPercent50
TechLifestealPercent50
WeaponDamageBonus4
3
AbilityCooldown37
AbilityUnitTargetLimit1
ArmTime2
ChannelMoveSpeed50
Damage30
ImmobilizeDuration1.25
Key"ability_immobilize_trap"
Lifetime20
Name"Immobilizing Trap"
Radius6
SlowDuration1
SlowPercent50
TrapHeight2
TripGravity0.4
TripTime0.5
TripUpSpeed250
Upgrades
AbilityCooldown-19
SlowDuration2
BulletVulnerbility30
DebuffDuration10
4
AbilityCastDelay1.5
AbilityChannelTime14
AbilityCooldown127
AbilityUnitTargetLimit1
BonusTechPowerPerKill5
Damage250
ExplosionRadius12
Key"ability_guided_arrow"
Name"Guided Owl"
StunDuration0.75
Upgrades
Damage100
AbilityCooldown-47
LowHealthEnemyThresholdPct22
BulletDamage24
BulletGravityScale0.8
BulletSpeed495.3
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize17
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS43.63636363636363
FalloffBias0.5
FalloffEndRange53.999891999999996
FalloffEndScale0.1
FalloffStartRange17.999989399999997
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedtrue
LevelScaling
BulletDamage1.62
MaxHealth27
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS2.9454545454545453
SustainedDPS2.353846153846156
LightMeleeDamage63
Lore"hero_orion_lore"
MaxHealth550
MaxMoveSpeed6.3
MoveAcceleration4
Name"Grey Talon"
Playstyle"hero_orion_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_hollow_point_rounds"
"upgrade_endurance"
"upgrade_magic_burst"
"upgrade_extra_charge"
"upgrade_improved_spirit"
"upgrade_sprint_booster"
"upgrade_crackshot"
"upgrade_long_range"
"upgrade_regenerating_bullet_shield"
"upgrade_magic_shield"
"upgrade_tech_defense_shredders"
"upgrade_magic_shock"
"upgrade_rapid_recharge"
"upgrade_soaring_spirit"
"upgrade_magic_storm"
"upgrade_sharpshooter"
"upgrade_mega_spirit"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.35
Role"hero_orion_role"
RoundsPerSecond1.8181818181818181
SpiritScaling
MaxMoveSpeed0.025
BulletDamage0.12
DPS0.2181818181818187
SustainedDPS0.17435897435897374
SprintSpeed0
Stamina4
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS34.87179487179487
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_orion_set_desc"
WeaponName"citadel_weapon_hero_orion_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_MediumRange"
"Attribute_EWeaponAttribute_HeavyHitter"
"Attribute_EWeaponAttribute_Projectile"
hero_rutger
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCharges1
AbilityCooldown17
AbilityCooldownBetweenCharge1
AbilityUnitTargetLimit1
AirSpeedMax150
BossDamagePercent100
CameraHeightOffset20
CameraHorizontalOffset15
ChannelMoveSpeed50
Damage120
FallSpeedMax60
ImpactRadius5
Key"rutger_rocket"
LaunchMaxSpeed600
LaunchMinSpeed525
LaunchMinVerticalAmount0.2
LaunchVerticalBias0.75
Name"Rocket Launcher"
SelfDamagePercent50
SelfLaunchPercent175
TechCleaveExpireTime0.2
Upgrades
AbilityCharges1
Damage80
AbilityCooldown-7.5
2
AbilityCastDelay0.1
AbilityCooldown42
AbilityDuration10
AbilityUnitTargetLimit1
ChannelMoveSpeed50
ChargeUpTime0.5
Damage70
EdgePushDuration0.15
ForceFieldThinkRate0.05
Height150
Key"rutger_force_field"
Name"Force Field"
SlowDuration0.3
SlowPercent60
SpherePushExtraDistance1.5
SphereRadius5
Upgrades
AbilityCooldown-14
Damage70
AbilityDuration3
VictimPushTime0.4
3
AbilityCooldown42
AbilityDuration4
AbilityUnitTargetLimit1
BonusHealthRegen2
ChannelMoveSpeed50
Key"rutger_cheat_death"
Name"Cheat Death"
Upgrades
AbilityDuration2
BonusMoveSpeed50
BulletLifestealPercent100
4
AbilityCooldown127
AbilityDuration6
AbilityUnitTargetLimit1
ChannelMoveSpeed50
DamageMax350
DamageMax_DistanceFuzz2
DamageMin50
EndRadius30
Key"rutger_pulse"
MovementSlow25
Name"Pulse"
SpreadDuration0.6
StartRadius1
Upgrades
MovementSlow25
AbilityCooldown-47
DamageMax200
BulletDamage3.24
BulletGravityScale0.8
BulletSpeed320.03999999999996
BulletsPerBurst1
BulletsPerShot4
BurstInterShotInterval0
ClipSize14
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS72.00000000000001
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmenttrue
InHeroLabsfalse
IsDisabledtrue
IsRecommendedfalse
LevelScaling
MaxHealth41
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
LightMeleeDamage63
Lore"hero_rutger_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Rutger"
Playstyle"hero_rutger_playstyle"
ProcBuildUpRateScale1
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.4
Role"hero_rutger_role"
RoundsPerSecond5.555555555555555
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS36.8780487804878
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_rutger_set_desc"
WeaponName"citadel_weapon_hero_rutger_set"
WeaponPowerScale1
hero_shieldguy
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCooldown26
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"ability_shieldguy_ability01"
Namenull
Upgrades
AbilityCooldown0
AbilityCooldown0
AbilityCooldown0
2
AbilityCooldown26
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"ability_shieldguy_ability02"
Namenull
Upgrades
AbilityCooldown0
AbilityCooldown0
AbilityCooldown0
3
AbilityCooldown26
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"ability_shieldguy_ability03"
Namenull
Upgrades
AbilityCooldown0
AbilityCooldown0
AbilityCooldown0
4
AbilityCooldown127
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"ability_shieldguy_ult"
Namenull
Upgrades
AbilityCooldown0
AbilityCooldown0
AbilityCooldown0
BulletDamage5.5
BulletGravityScale0
BulletSpeed571.5
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize30
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS61.111111111111114
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmenttrue
InHeroLabsfalse
IsDisabledtrue
IsRecommendedfalse
LevelScaling
BulletDamage0.124929
MaxHealth41
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS1.3880999999999943
SustainedDPS0.7207442307692347
LightMeleeDamage63
Lore"hero_shieldguy_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Shield Guy"
Playstyle"hero_shieldguy_playstyle"
ProcBuildUpRateScale1
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.5
Role"hero_shieldguy_role"
RoundsPerSecond11.11111111111111
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS31.730769230769234
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_shieldguy_set_desc"
WeaponName"citadel_weapon_hero_shieldguy_set"
WeaponPowerScale1
hero_shiv
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
AOERadius10
AbilityChannelTime0.2
AbilityCharges2
AbilityCooldown19
AbilityCooldownBetweenCharge2
AbilityPostCastDuration0.3
AbilityUnitTargetLimit1
BleedDPSPerStack5
BleedDuration5
BleedTickRate1
ChannelMoveSpeed50
ImpactDamage35
Key"citadel_ability_shiv_dagger"
MovementSlow35
Name"Serrated Knives"
RicochetCount1
Upgrades
AbilityCharges1
BleedDuration2
ImpactDamage40
BleedDPSPerStack5
2
AbilityCastDelay0.25
AbilityCooldown16
AbilityPostCastDuration0.2
AbilityUnitTargetLimit1
CameraDistance250
ChannelMoveSpeed50
DashAngleThreshold89
DashRadius2.5
DashRange12
DashSpeed2400
ImpactDamage105
Key"citadel_ability_shiv_dash"
MoveSpeedPenaltyMaxSpeed200
Name"Slice and Dice"
SideMoveSpeedReduction-100
TechCleaveExpireTime0.35
Upgrades
AbilityCooldown-4
ImpactDamage75
CooldownReductionOnHit2
CooldownReductionOnHitNonHero1
MaxCooldownReductionsFromHits6
3
AbilityCastDelay0.25
AbilityCooldown50
AbilityUnitTargetLimit1
ChannelMoveSpeed50
DamagePctDeferred22
DamagePctDeferredMaxRage15
DeferClearPct40
DeferredDamageDuration13
Key"citadel_ability_shiv_defer_damage"
Name"Bloodletting"
Upgrades
DamagePctDeferred8
AbilityCooldown-25
DeferClearPct25
4
AbilityCastRange14
AbilityCooldown95
AbilityPostCastDuration0.25
AbilityUnitTargetLimit1
BonusAbilityResource10
BuffDamage15
CameraDistance400
ChannelMoveSpeed50
Damage200
EnemyHealthPercent20
EnemyHealthPercentBuffer3
JumpHeight80
Key"citadel_ability_shiv_killing_blow"
MinTimeToTarget0.5
MoveSpeedToTarget25
Name"Killing Blow"
NonPlayerRageScale0.1
PauseOnTargetTime0.66
RageDrainDelayDuration9
RageDrainRate0.25
RagePerHeavyMelee2.75
RagePerLightMelee1.5
RagePerSpiritDamage0.013
RagePerWeaponDamage0.017
SlashRange80
Upgrades
BonusMoveSpeed"2m"
EnemyHealthPercent8
BuffDamage10
ShortCooldown0.5
BulletDamage5.7
BulletGravityScale0.8
BulletSpeed609.6
BulletsPerBurst1
BulletsPerShot6
BurstInterShotInterval0
ClipSize10
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS65.14285714285714
FalloffBias0.5
FalloffEndRange41.147999999999996
FalloffEndScale0.1
FalloffStartRange19.7866
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedfalse
LevelScaling
BulletDamage0.314286
MaxHealth35
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS3.591840000000005
SustainedDPS2.342504347826093
LightMeleeDamage63
Lore"hero_shiv_lore"
MaxHealth600
MaxMoveSpeed7
MoveAcceleration4
Name"Shiv"
Playstyle"hero_shiv_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_endurance"
"upgrade_health"
"upgrade_close_range"
"upgrade_clip_size"
"upgrade_improved_spirit"
"upgrade_crackshot"
"upgrade_tech_defense_shredders"
"upgrade_slowing_bullets"
"upgrade_cardio_calibrator"
"upgrade_tech_armor"
"upgrade_bullet_armor"
"upgrade_bullet_resist_shredder"
"upgrade_health_stealing_magic"
"upgrade_magic_storm"
"upgrade_magic_vulnerability"
"upgrade_reduce_debuff_duration"
"upgrade_magic_slow"
"upgrade_close_quarter_combat"
"upgrade_tech_purge"
"upgrade_soaring_spirit"
"upgrade_cooldown_reduction"
"upgrade_mega_spirit"
"upgrade_escalating_exposure"
"upgrade_damage_recycler"
"upgrade_siphon_bullets"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.8
Role"hero_shiv_role"
RoundsPerSecond1.9047619047619047
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS42.48447204968944
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_shiv_set_desc"
WeaponName"citadel_weapon_hero_shiv_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_Spreadshot"
"Attribute_EWeaponAttribute_CloseRange"
hero_slork
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCharges1
AbilityCooldown40
AbilityCooldownBetweenCharge8
AbilityDuration3
AbilityUnitTargetLimit1
ChannelMoveSpeed50
DPS40
Key"fathom_scalding_spray"
Name"Scalding Spray"
Radius12
TickRate0.25
Upgrades
AbilityCooldown-15
AbilityDuration2
DPS45
WeaponDamageBonusDuration12
WeaponDamageBonusPerSec7
2
AbilityCastDelay0
AbilityCastRange20
AbilityCooldown22
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage80
ExplosionRadius6
GravityScale1.4
Key"fathom_breach"
Name"Breach"
TossSpeed350
Upgrades
ExplosionRadius"3m"
AbilityCooldown-8
Damage120
3
AbilityCastDelay0.25
AbilityCooldown50
AbilityUnitTargetLimit1
ChannelMoveSpeed50
DamagePctDeferred22
DamagePctDeferredMaxRage15
DeferClearPct40
DeferredDamageDuration13
Key"fathom_defer_damage"
Name"Fathom Bloodletting"
Upgrades
DamagePctDeferred8
AbilityCooldown-25
DeferClearPct25
4
AbilityCastDelay0.15
AbilityCastRange30
AbilityCooldown50
AbilityUnitTargetLimit1
ChannelMoveSpeed50
InitialFreezeTime0
InitialHeight350
InvisFadeToDuration0.25
InvisMoveSpeedMod-99
Key"fathom_reefdweller_harpoon"
Name"Reefdweller Harpoon"
NotSeenByEnemiesRegen3
ReelSpeed1000
RevealOnDamageDuration0.5
RevealOnSpottedDuration3
SpottedRadius999
TickRate0.25
Upgrades
AbilityCooldown-15
AbilityCastRange"5m"
NotSeenByEnemiesRegen2
WallLatchIdealDist5
WallLatchSettleDist40
WallLatchSettleTime0
BulletDamage4
BulletGravityScale0.8
BulletSpeed558.8
BulletsPerBurst1
BulletsPerShot7
BurstInterShotInterval0
ClipSize13
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS62.22222222222223
FalloffBias0.5
FalloffEndRange45.72
FalloffEndScale0.1
FalloffStartRange15.999993400000001
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmenttrue
InHeroLabstrue
IsDisabledfalse
IsRecommendedfalse
LevelScaling
BulletDamage0.573571
MaxHealth36
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS8.922215555555553
SustainedDPS4.992344428503117
LightMeleeDamage63
Lore"hero_slork_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Fathom"
Playstyle"hero_slork_playstyle"
ProcBuildUpRateScale1
ReloadDelay0.705
ReloadMovespeed1
ReloadSingletrue
ReloadSpeed0
ReloadTime0.3
Role"hero_slork_role"
RoundsPerSecond2.2222222222222223
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS34.815877570540415
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_slork_set_desc"
WeaponName"citadel_weapon_hero_slork_set"
WeaponPowerScale1
hero_synth
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCastDelay0.3
AbilityChannelTime2
AbilityCooldown32
AbilityUnitTargetLimit1
AirDrag0.3
AirSpeedMax100
AmpDuration15
AmpPercentPerStack6
ChannelMoveSpeed50
DamagePerProjectile35
FallSpeedMax10
Key"synth_barrage"
MoveSlowPercent30
Name"Barrage"
ProjectileAmount4
Radius4.5
SlowDuration1.5
Upgrades
DamagePerProjectile15
AbilityCooldown-14
AmpPercentPerStack4
Radius"2m"
2
AbilityCastDelay0.2
AbilityCooldown32
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage90
Key"synth_plasma_flux"
MaxLifetime3.2
Name"Flying Cloak"
Radius5
TickRate0.1
Upgrades
AbilityCooldown-14
Damage80
WeaponDamageBonus7
WeaponDamageBonusDuration10
3
AbilityCastDelay0.15
AbilityChannelTime2
AbilityCooldown17
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage100
FallSpeedMax1
Key"synth_pulse"
Name"Enchanter's Satchel"
Radius12
Upgrades
AbilityCooldown-4.75
Damage80
FireRateSlow40
DebuffDuration4
4
AbilityCastDelay0.6
AbilityCooldown127
AbilityUnitTargetLimit1
CanBePurged1
ChannelMoveSpeed50
DPS23
DamageInterval0.5
DebuffDuration18
Key"synth_affliction"
Name"Affliction"
Radius14
Upgrades
AbilityCooldown-28
HealAmpReceivePenaltyPercent-60
HealAmpRegenPenaltyPercent-60
DPS27
BulletDamage5
BulletGravityScale0.8
BulletSpeed558.8
BulletsPerBurst1
BulletsPerShot7
BurstInterShotInterval0
ClipSize11
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS70
FalloffBias0.5
FalloffEndRange45.72
FalloffEndScale0.1
FalloffStartRange15.999993400000001
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedfalse
LevelScaling
BulletDamage0.314286
MaxHealth31
LightMeleeDamage2.671429
HeavyMeleeDamage4.131810186666666
DPS4.400003999999996
SustainedDPS2.9086564903846153
LightMeleeDamage75
Lore"hero_synth_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Pocket"
Playstyle"hero_synth_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_health_stimpak"
"upgrade_magic_burst"
"upgrade_close_range"
"upgrade_resilience"
"upgrade_improved_spirit"
"upgrade_crackshot"
"upgrade_tech_defense_shredders"
"upgrade_magic_shield"
"upgrade_regenerating_bullet_shield"
"upgrade_suppressor"
"upgrade_magic_vulnerability"
"upgrade_rocket_booster"
"upgrade_magic_shock"
"upgrade_soaring_spirit"
"upgrade_magic_slow"
"upgrade_mega_spirit"
"upgrade_escalating_exposure"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.82
Role"hero_synth_role"
RoundsPerSecond2
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS46.27403846153846
TechDuration0
TechRange0
TechResist-15
WeaponDescription"citadel_weapon_hero_synth_set_desc"
WeaponName"citadel_weapon_hero_synth_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_Spreadshot"
"Attribute_EWeaponAttribute_CloseRange"
hero_targetdummy
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCastDelay1
AbilityCooldown10.5
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"targetdummy_ability_1"
Namenull
Upgrades
AbilityCooldown-0.75
AbilityCooldown-0.75
AbilityCooldown-0.75
2
AbilityCastDelay1
AbilityCooldown10.5
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"targetdummy_ability_2"
Namenull
Upgrades
AbilityCooldown-0.75
AbilityCooldown-0.75
AbilityCooldown-0.75
3
AbilityCastDelay1
AbilityCooldown10.5
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"targetdummy_ability_3"
Namenull
Upgrades
AbilityCooldown-0.75
AbilityCooldown-0.75
AbilityCooldown-0.75
4
AbilityCastDelay1
AbilityCooldown10.5
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"targetdummy_ability_4"
Namenull
Upgrades
AbilityCooldown-0.75
AbilityCooldown-0.75
AbilityCooldown-0.75
BulletDamage11.6
BulletGravityScale0
BulletSpeed635
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize15
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS57.99999999999999
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmenttrue
InHeroLabsfalse
IsDisabledtrue
IsRecommendedfalse
LevelScaling
MaxHealth41
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
LightMeleeDamage63
Lore"hero_targetdummy_lore"
MaxHealth3000
MaxMoveSpeed7.3
MoveAcceleration4
Name"TargetDummy"
Playstyle"hero_targetdummy_playstyle"
ProcBuildUpRateScale1
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2
Role"hero_targetdummy_role"
RoundsPerSecond5
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS34.8
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_targetdummy_set_desc"
WeaponName"citadel_weapon_hero_targetdummy_set"
WeaponPowerScale1
hero_tengu
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCastDelay0.2
AbilityCharges1
AbilityCooldown32
AbilityCooldownBetweenCharge8
AbilityDuration4
AbilityUnitTargetLimit1
BossDamagePercent50
ChannelMoveSpeed50
DPS60
Height2
Key"citadel_ability_tengu_urn"
Name"Kudzu Bomb"
Radius6
SlowPercent35
TickRate0.25
Upgrades
AbilityCharges1
AbilityDuration2
DPS50
Radius"2m"
2
AbilityCastRange16
AbilityCooldown37
AbilityDuration12
AbilityUnitTargetLimit1
BonusFireRate10
BulletLifestealPercent15
ChannelMoveSpeed50
HealingPerGlub20
Key"citadel_ability_tangotether"
MoveSpeedBonus0
Name"Watcher's Covenant"
TetherSharedHealPct30
TickRate0.1
TotalTetherTargets1
Upgrades
BonusFireRate10
MoveSpeedBonus"2.0m"
TotalTetherTargets1
3
AbilityCastDelay0.25
AbilityCooldown42
AbilityDuration2
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage80
DampingFactor0.25
Key"citadel_ability_tengu_stone_form"
LiftHeight180
LiftTime1
MaxHealthRegen10
MoveSpeedMax8
Name"Stone Form"
Radius6
StatueScale1
StunDuration0.75
Upgrades
AbilityCooldown-19
StunDuration0.5
Damage80
MaxHealthRegen20
4
AbilityCastDelay1.3
AbilityCastRange8
AbilityCooldown85
AbilityDuration17
AbilityUnitTargetLimit1
AirDropBulletShield200
AllyCastDelay0.2
AllyOutgoingDamagePercent-50
BuffDuration12
ChannelMoveSpeed50
DebuffDuration4
ExplodeDamage150
FlyingBulletResist40
Key"citadel_ability_tengu_airlift"
Name"Air Drop"
OnLandDamageRadius14
OnLandDamageRadiusStart4
SilenceBombSpeed12
SlowPercent30
TossSpeed400
Upgrades
BulletArmorReduction-20
BulletArmorReductionDuration12
AirDropBulletShield300
OnLandDamageRadius"5m"
SilenceDuration4.5
BulletDamage5
BulletGravityScale0.8
BulletSpeed571.5
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize33
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS71.42857142857142
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedfalse
LevelScaling
BulletDamage0.36
MaxHealth35
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS5.142857142857153
SustainedDPS2.498948254101812
LightMeleeDamage63
Lore"hero_tengu_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Ivy"
Playstyle"hero_tengu_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_health_stimpak"
"upgrade_clip_size"
"upgrade_non_player_bonus"
"upgrade_health_nova"
"upgrade_healing_booster"
"upgrade_bullet_armor"
"upgrade_tech_armor"
"upgrade_magic_tempo"
"upgrade_chain_lightning"
"upgrade_titan_round"
"upgrade_chonky"
"upgrade_banshee_slugs"
"upgrade_inhibitor"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.444
Role"hero_tengu_role"
RoundsPerSecond14.285714285714285
SpiritScaling
Empty object
SprintSpeed0
Stamina4
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS34.70761464030291
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_tengu_set_desc"
WeaponName"citadel_weapon_hero_tengu_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_RapidFire"
"Attribute_EWeaponAttribute_MediumRange"
hero_thumper
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCastDelay0.1
AbilityCastRange40
AbilityCharges1
AbilityCooldown17
AbilityCooldownBetweenCharge4
AbilityUnitTargetLimit1
BounceRadians0.5
BounceRange20
ChannelMoveSpeed50
Damage120
Key"thumper_ability_1"
MaxPlaneDistance1
Name"Shatter Cannon"
PlaneSpread30
PushSpeedMax1000
PushSpeedMid600
PushSpeedMin100
Upgrades
AbilityCharges1
Damage60
AbilityCooldownBetweenCharge-3
AbilityCooldown-3.75
2
AbilityCastDelay0.42
AbilityCooldown26
AbilityDuration6
AbilityUnitTargetLimit1
BarbedWireDPS10
BarbedWireDamagePerMeter30
BarbedWireHeightOffGround1
BarbedWireRadius4
BarbedWireSlow50
BarbedWireTickRate0.5
ChannelMoveSpeed50
Damage125
ImpactInterval0.1
Key"thumper_ability_2"
Name"Spike Strip"
StompRange25
TechCleaveExpireTime0.2
Upgrades
AbilityDuration2
BarbedWireRadius"3m"
BarbedWireDamagePerMeter30
VerticalDifferenceTolerance2.5
3
AbilityCastDelay0.2
AbilityCastRange30
AbilityCooldown42
AbilityDuration8
AbilityUnitTargetLimit1
ChannelMoveSpeed50
DPS8
Key"thumper_ability_3"
Name"Badger Drone"
TickInterval0.5
Upgrades
AbilityCooldown-0.75
AbilityCooldown-0.75
AbilityCooldown-0.75
VisibilityTime0.2
4
AbilityCooldown10.5
AbilityUnitTargetLimit1
ChannelMoveSpeed50
ClimbHeight1
DistanceAboveGround2
DropDownRate2
Duration4
InitialForce300
Key"thumper_ability_4"
Name"Vortex"
PushAccel1000
PushNPCSpeed800
Radius15
TornadoSpeed350
Upgrades
AbilityCooldown-0.75
AbilityCooldown-0.75
AbilityCooldown-0.75
BulletDamage34.2
BulletGravityScale0.25
BulletSpeed124.46
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize6
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS57.00000000000001
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmenttrue
InHeroLabsfalse
IsDisabledtrue
IsRecommendedfalse
LevelScaling
MaxHealth41
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
LightMeleeDamage63
Lore"hero_thumper_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Thumper"
Playstyle"hero_thumper_playstyle"
ProcBuildUpRateScale1
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.1
Role"hero_thumper_role"
RoundsPerSecond1.6666666666666667
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS36.00000000000001
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_thumper_set_desc"
WeaponName"citadel_weapon_hero_thumper_set"
WeaponPowerScale1
hero_tokamak
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCastDelay0.2
AbilityChannelTime1
AbilityCharges2
AbilityCooldown32
AbilityCooldownBetweenCharge1
AbilityUnitTargetLimit1
BeamLength30
BeamWidth4
ChannelMoveSpeed70
HeatPowerLength0
HotDPS90
Key"tokamak_hot_shot"
Name"Hot Shot"
NormalDPS55
TickRate0.1
TrackingSpeed180
Upgrades
AbilityCharges1
AbilityChannelTime0.5
Scale
Prop"HotDPS"
Value0.314496
Type"spirit"
NormalDPS16
HotDPS48
2
AbilityCastDelay0
AbilityCastRange20
AbilityCooldown25
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage80
ExplosionRadius6
GravityScale1.4
Key"tokamak_dying_star"
Name"Dying Star"
TossSpeed350
Upgrades
ExplosionRadius"3m"
AbilityCooldown-7.5
Scale
Prop"Damage"
Value0.52416
Type"spirit"
Damage80
3
AbilityCastDelay0.25
AbilityCooldown48
AbilityDuration6
AbilityUnitTargetLimit1
BlindScale0.5
ChannelMoveSpeed50
EvasionChance20
Key"tokamak_radiance"
LookDotMin0.866
LookRadiusScale1
MaxDPS16
Name"Blinding Radiance"
Radius40
TickRate0.25
Upgrades
AbilityCooldown-14
EvasionChance20
Scale
Prop"MaxDPS"
Value0.157248
Type"spirit"
MaxDPS24
4
AbilityCastDelay2
AbilityCastRange100
AbilityChannelTime3.6
AbilityCooldown127
AbilityUnitTargetLimit1
AimFOV60
AimZoomDuration0.15
AirSpeedMax70
ChannelMoveSpeed50
Damage190
DelayBetweenShots0.6
FallSpeedMax1
Key"tokamak_crimson_cannon"
Name"Pulse Cannon"
TargetingWidth0.8
Upgrades
DelayBetweenShots-0.2
Damage50
Scale
Prop"Damage"
Value1.57248
Type"spirit"
AbilityCooldown-47
BulletDamage8.2
BulletGravityScale0.8
BulletSpeed406.4
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize50
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS68.33333333333333
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmenttrue
InHeroLabsfalse
IsDisabledtrue
IsRecommendedfalse
LevelScaling
BulletDamage0.666836
MaxHealth41
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS5.556966666666668
SustainedDPS3.3341800000000035
LightMeleeDamage63
Lore"hero_tokamak_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Tokamak"
Playstyle"hero_tokamak_playstyle"
ProcBuildUpRateScale1
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime4
Role"hero_tokamak_role"
RoundsPerSecond8.333333333333334
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS40.99999999999999
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_tokamak_set_desc"
WeaponName"citadel_weapon_hero_tokamak_set"
WeaponPowerScale1
hero_trapper
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCastDelay0.2
AbilityCooldown20
AbilityDuration9
AbilityUnitTargetLimit1
BossDamagePercent50
ChannelMoveSpeed50
DPS50
Height2
Key"ability_trapper_poisonjar"
MaxRadius7
Name"Bottled Phantasmicide"
Radius5
SlowPercent20
TickRate0.25
Upgrades
AbilityDuration4
MaxRadius"2m"
DPS100
2
AbilityCastDelay0.22
AbilityCastRange40
AbilityCharges1
AbilityCooldown40
AbilityCooldownBetweenCharge1
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage200
DebuffDuration2
Key"ability_trapper_webwall"
Name"Silktrap"
Radius0.6
SlowPercent99
Upgrades
AbilityCharges1
WebDuration120
DisarmDuration4
WallToWallDistance100
WebArmTime0.5
WebDuration60
WebWallTickRate0.15
3
AbilityCastRange45
AbilityCooldown30
AbilityDuration5
AbilityUnitTargetLimit1
ChannelMoveSpeed50
DPS30
DebuffDuration0.5
Key"ability_trapper_spidershield"
Name"Pest Barrier"
Radius5
SlowPercent30
TechShieldPoints200
TickRate1
Upgrades
AbilityCooldown-8
TechShieldPoints200
Radius"5m"
4
AbilityCastDelay0.6
AbilityCooldown160
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"ability_trapper_spiderwave"
Name"Crawling Plague"
Radius3.5
SpiderArmingTime0.5
SpiderChaseVelocity400
SpiderClimbHeight0.3
SpiderCount5
SpiderDamage140
SpiderDistAboveGround0.1
SpiderExplodeRadius3
SpiderFloatDownRate8
SpiderGravity1
SpiderLifetime25
SpiderRandomPositionRadius4
SpiderSearchRadius2
SpiderTickRate0.3
SpiritReducedPerStack5
SpiritResReducedPerStack5
SpiritStealDuration10
SpreadAngle30
SpreadDistance900
Upgrades
AbilityCooldown-45
SpiritResReducedPerStack3
SpiritReducedPerStack3
SpiderCount5
SpreadDistance"900m"
BulletDamage4
BulletGravityScale0
BulletSpeed380.9999751842
BulletsPerBurst1
BulletsPerShot13
BurstInterShotInterval0
ClipSize8
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS86.66666666666667
FalloffBias0.5
FalloffEndRange45.72
FalloffEndScale0.1
FalloffStartRange15.999993400000001
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmenttrue
InHeroLabstrue
IsDisabledfalse
IsRecommendedfalse
LevelScaling
BulletDamage0.36
MaxHealth45
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS7.800000000000011
SustainedDPS4.913385826771659
LightMeleeDamage63
Lore"hero_trapper_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Trapper"
Playstyle"hero_trapper_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_medic_bullets"
"upgrade_non_player_bonus"
"upgrade_endurance"
"upgrade_resilience"
"upgrade_magic_burst"
"upgrade_extra_charge"
"upgrade_improved_spirit"
"upgrade_cooldown_reduction"
"upgrade_tech_defense_shredders"
"upgrade_healbane"
"upgrade_arcane_extension"
"upgrade_soaring_spirit"
"upgrade_tech_purge"
"upgrade_magic_shock"
"upgrade_suppressor"
"upgrade_imbued_duration_extender"
"upgrade_rapid_recharge"
"upgrade_ability_power_shard"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.82
Role"hero_trapper_role"
RoundsPerSecond1.6666666666666667
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS54.59317585301838
TechDuration0
TechRange0
TechResist-15
WeaponDescription"citadel_weapon_hero_trapper_set_desc"
WeaponName"citadel_weapon_hero_trapper_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_MediumRange"
"Attribute_EWeaponAttribute_Projectile"
hero_vandal
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCastDelay0.6
AbilityCastRange20
AbilityCooldown16
AbilityDuration1.25
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage100
DampingFactor0.5
Key"citadel_ability_vandal_surge"
LiftHeight120
Namenull
Upgrades
AbilityCooldown-28
AbilityDuration0.5
AbilityUnitTargetLimit5
2
AbilityCastDelay0.1
AbilityCastRange20
AbilityCooldown60
AbilityPostCastDuration0.15
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage200
HalfHeight6
Key"ability_vandal_pillar"
Namenull
PetrifyDamageBreakThreshold200
PetrifyDuration3
PreDetonateDuration0.6
Radius4
Upgrades
AbilityCooldown-15
PetrifyDuration1.5
Radius"3m"
3
AbilityUnitTargetLimit1
BuildUpBulletPercentPerHit8.33
BuildUpDuration0.1
BurnDuration0.3
ChannelMoveSpeed50
CritBuildup16
DPS15
Key"ability_haunt"
Namenull
TickRate0.5
Upgrades
AfterburnSpiritDamageReduction-30
BurnDuration1
DPS30
4
AbilityCastDelay0.6
AbilityCastRange20
AbilityCooldown16
AbilityDuration1.25
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage100
DampingFactor0.5
Key"citadel_ability_vandal_overflow"
LiftHeight120
Namenull
Upgrades
AbilityCooldown-28
AbilityDuration0.5
AbilityUnitTargetLimit5
BulletDamage3
BulletGravityScale0
BulletSpeed571.5
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize150
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS10
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmenttrue
InHeroLabsfalse
IsDisabledtrue
IsRecommendedfalse
LevelScaling
BulletDamage0.392857
MaxHealth35
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS1.3095233333333347
SustainedDPS1.1669019801980198
LightMeleeDamage63
Lore"hero_vandal_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Vandal"
Playstyle"hero_vandal_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_health_stimpak"
"upgrade_clip_size"
"upgrade_non_player_bonus"
"upgrade_health_nova"
"upgrade_healing_booster"
"upgrade_bullet_armor"
"upgrade_tech_armor"
"upgrade_magic_tempo"
"upgrade_chain_lightning"
"upgrade_titan_round"
"upgrade_chonky"
"upgrade_banshee_slugs"
"upgrade_inhibitor"
ReloadDelay0.5
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime5
Role"hero_vandal_role"
RoundsPerSecond3.3333333333333335
SpiritScaling
Empty object
SprintSpeed0
Stamina4
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS8.910891089108912
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_vandal_set_desc"
WeaponName"citadel_weapon_hero_vandal_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_RapidFire"
"Attribute_EWeaponAttribute_MediumRange"
hero_viper
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCastDelay0.15
AbilityCooldown10
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage50
Key"ability_viper_debuffdagger"
Name"Screwjab Dagger"
SlowDuration1
SlowPercent50
Upgrades
AbilityCooldown-4
Damage50
SlowDuration"1s"
StaminaReduction1
2
AbilityCastRange15
AbilityCooldown26
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"ability_viper_venom"
Name"Lethal Venom"
Upgrades
VenomMaxDamage40
HealAmpRegenPenaltyPercent-60
HealAmpReceivePenaltyPercent-60
VenomMissingHealthDamagePercentage8
VenomDuration3
VenomMaxDamage200
VenomMaxDamageHealthPercentage25
VenomMinDamage20
VenomMinDamageHealthPercentage100
3
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"ability_viper_snakedash"
Name"Slither"
SlideScale10
Upgrades
SlideScale25
Stamina2
SlideResist30
4
AbilityCastDelay0.1
AbilityCastRange20
AbilityCooldown60
AbilityPostCastDuration0.15
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage200
HalfHeight6
Key"ability_viper_ult"
Name"Petrify"
PetrifyDamageBreakThreshold200
PetrifyDuration3
PreDetonateDuration1
Radius4
Upgrades
AbilityCooldown-15
PetrifyDuration1.5
Radius"3m"
BulletDamage12
BulletGravityScale0
BulletSpeed81.28
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize18
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS200
FalloffBias0.5
FalloffEndRange33.019999999999996
FalloffEndScale0.1
FalloffStartRange12.7
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmenttrue
InHeroLabstrue
IsDisabledfalse
IsRecommendedfalse
LevelScaling
BulletDamage0.392857
MaxHealth35
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS6.54761666666667
SustainedDPS2.6385917910447603
LightMeleeDamage63
Lore"hero_viper_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Viper"
Playstyle"hero_viper_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_endurance"
"upgrade_clip_size"
"upgrade_non_player_bonus"
"upgrade_vampire"
"upgrade_slowing_bullets"
"upgrade_magic_shield"
"upgrade_regenerating_bullet_shield"
"upgrade_bullet_resist_shredder"
"upgrade_quick_silver"
"upgrade_chain_lightning"
"upgrade_bullet_armor_reduction_aura"
"upgrade_chonky"
"upgrade_critshot"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime1.6
Role"hero_viper_role"
RoundsPerSecond16.666666666666668
SpiritScaling
MaxMoveSpeed0.023
SprintSpeed0
Stamina4
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS80.59701492537313
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_viper_set_desc"
WeaponName"citadel_weapon_hero_viper_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_RapidFire"
"Attribute_EWeaponAttribute_CloseRange"
hero_viscous
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCastDelay0.001
AbilityCooldown21
AbilityPostCastDuration0.2
AbilityUnitTargetLimit1
BossDamagePercent50
ChannelMoveSpeed50
Damage90
DetonateCooldown0.15
Key"viscous_goo_grenade"
Name"Splatter"
PuddleDuration10
Radius5
SecondHitDamagePercentage0.7
SlowPercent35
ThirdHitDamagePercentage0.5
Upgrades
AbilityCooldown-5.75
Damage50
Radius"1m"
MaxBounces2
2
AbilityCastDelay0.1
AbilityCastRange30
AbilityCooldown48
AbilityDuration4
AbilityUnitTargetLimit1
BonusHealthRegen40
BonusMoveSpeed0
BreakoutTime1
BulletForce600
ChannelMoveSpeed50
CubeScale1.5
Friction-80
HeavyMeleeForce700
Key"viscous_restorative_goo"
LightMeleeForce300
Name"The Cube"
PostCubeBuffDuration8
PushBackForce250
PushBackRadius50
SlideForce70
Upgrades
BonusMoveSpeed"2.5m"
StaminaCooldownReduction30
PostCubeBuff1
BonusHealthRegen35
AbilityCooldown-21
PurgeDebuffs1
3
AbilityCastRange40
AbilityCharges1
AbilityCooldown30
AbilityCooldownBetweenCharge1.5
AbilityUnitTargetLimit1
ChannelMoveSpeed50
ImpactDuration4
Key"viscous_telepunch"
Name"Puddle Punch"
PunchHalfHeight5.5
PunchRollSlow-40
PunchRollSlowDuration1
Radius4
SlowPercent20
TossGroundSideRatio0.7
TossSpeed625
TossSpeedUpWall500
TossSpeedWall750
Upgrades
AbilityCharges1
Damage35
SlowPercent20
AbilityCooldown-11.5
4
AbilityCastDelay0.55
AbilityCooldown95
AbilityDuration10
AbilityUnitTargetLimit1
AccelerationPercentage-60
AirJumpForce500
BallHitRadius1.8
BallOffset50
BallRadius1.4
BossDamagePercent50
BreakablePropDamageRadius75
BulletResist60
ChannelMoveSpeed275
Damage140
FrictionPercentage-85
JumpForce500
Key"viscous_goo_bowling_ball"
KnockForce400
MoveSpeedMax7
Name"Goo Ball"
ParticleRadiusMultiplier1.2
StunDuration0.7
TechResist60
TickRate0.25
Upgrades
AbilityDuration5
Damage120
CastWhileRolling1
BulletDamage11
BulletGravityScale0
BulletSpeed254
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize20
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS55
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedfalse
LevelScaling
BulletDamage0.9
MaxHealth38
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS4.5
SustainedDPS2.7692307692307665
LightMeleeDamage63
Lore"hero_viscous_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Viscous"
Playstyle"hero_viscous_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_non_player_bonus"
"upgrade_magic_burst"
"upgrade_resilience"
"upgrade_extra_charge"
"upgrade_improved_spirit"
"upgrade_berserker"
"upgrade_healing_booster"
"upgrade_bullet_armor"
"upgrade_tech_armor"
"upgrade_magic_shock"
"upgrade_rapid_recharge"
"upgrade_tech_damage_pulse"
"upgrade_magic_reach"
"upgrade_soaring_spirit"
"upgrade_tech_purge"
"upgrade_critshot"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.5
Role"hero_viscous_role"
RoundsPerSecond5
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS33.84615384615385
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_viscous_set_desc"
WeaponName"citadel_weapon_hero_viscous_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_MediumRange"
"Attribute_EWeaponAttribute_Projectile"
hero_warden
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCastDelay0.1
AbilityCooldown12
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage65
DebuffDuration7
ForwardVelocity800
Key"ability_warden_crowd_control"
MoveSpeedSlowPct20
Name"Alchemical Flask"
ProjectileLifetime60
Radius6.5
SlowDuration3
Upgrades
StaminaReduction1
Damage50
FireRateSlow35
AbilityCooldown-6.5
WeaponPowerDebuff-30
2
AbilityCooldown42
AbilityDuration7
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"ability_warden_high_alert"
MoveSpeedBonusPct15
Name"Willpower"
TechShieldPoints150
Upgrades
MoveSpeedBonusPct20
AbilityCooldown-19
TechShieldPoints200
Scale
Prop"TechShieldPoints"
Value3.9312
Type"spirit"
3
AbilityCastDelay0.15
AbilityCastRange20
AbilityCooldown37
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage120
EscapeRange19
EscapeTime2.8
ImmobilizeDuration1.75
Key"ability_warden_lock_down"
Name"Binding Word"
Upgrades
ImmobilizeDuration1
AbilityCooldown-19
BulletArmorReduction20
BulletArmorReductionDuration6
4
AbilityCastDelay2
AbilityCooldown138
AbilityDuration6
AbilityUnitTargetLimit1
BonusMoveSpeed0
BulletResist50
ConeAngle115
HealthStealPct50
HealthStealPctHero100
Key"ability_warden_riot_protocol"
Name"Last Stand"
PulseDPS100
PulseInterval0.5
Radius13
TechResist50
Upgrades
Radius"3m"
PulseDPS70
AbilityCooldown-56
BulletDamage19.8
BulletGravityScale0.25
BulletSpeed289.99942
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize17
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS79.2
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedfalse
LevelScaling
BulletDamage0.942857
MaxHealth45
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS3.7714280000000002
SustainedDPS2.2373770240089357
LightMeleeDamage63
Lore"hero_warden_lore"
MaxHealth550
MaxMoveSpeed6.3
MoveAcceleration4
Name"Warden"
Playstyle"hero_warden_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_endurance"
"upgrade_close_range"
"upgrade_non_player_bonus"
"upgrade_magic_reach"
"upgrade_fleetfoot_boots"
"upgrade_berserker"
"upgrade_cardio_calibrator"
"upgrade_bullet_armor"
"upgrade_tech_armor"
"upgrade_suppressor"
"upgrade_magic_slow"
"upgrade_close_quarter_combat"
"upgrade_improved_bullet_armor"
"upgrade_tech_purge"
"upgrade_unstoppable"
"upgrade_inhibitor"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.914
Role"hero_warden_role"
RoundsPerSecond4
SpiritScaling
RoundsPerSecond0.012
FireRate0.3
DPS0.23759999999998627
SustainedDPS0.08351865840771922
SprintSpeed1
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS46.98492462311558
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_warden_set_desc"
WeaponName"citadel_weapon_hero_warden_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_MediumRange"
"Attribute_EWeaponAttribute_Projectile"
hero_wraith
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCastRange500
AbilityCharges1
AbilityChargesConditionally1
AbilityCooldown0.65
AbilityPostCastDuration0.2
AbilityUnitTargetLimit1
BonusAbilityResource100
CardResourceGenPctScale106
CardResourcePerBulletCrit6
CardResourcePerBulletHit4
CardResourcePerHeavyMelee25
CardResourcePerLightMelee10
ChannelMoveSpeed50
Damage70
Key"citadel_ability_card_toss"
Name"Card Trick"
NonPlayerCardResourceScale0.35
ProjectileOriginHeightOffset50
Radius5
ResourcePerCard100
Upgrades
AbilityCharges1
Damage50
CardResourceGenPctScale50
2
AbilityCastDelay0.75
AbilityCastRange25
AbilityCooldown48
AbilityUnitTargetLimit1
CameraDistance250
ChannelMoveSpeed200
Key"citadel_ability_projectmind"
Name"Project Mind"
TrailInterval0.1
Upgrades
AbilityCastRange"15m"
BulletShieldOnLand300
BulletShieldDuration8
Scale
Prop"BulletShieldOnLand"
Value2.6208
Type"spirit"
AbilityCooldown-28
3
AbilityCooldown48
AbilityDuration5
AbilityUnitTargetLimit1
AlliedFireRatePercentage50
BonusFireRate20
ChannelMoveSpeed50
Key"citadel_ability_wraith_rapidfire"
MagicDamagePerBullet0
Name"Full Auto"
Radius25
Upgrades
AbilityCooldown-14
MagicDamagePerBullet5
BulletLifestealPercent35
4
AbilityCastDelay0.7
AbilityCastRange20
AbilityCooldown100
AbilityDuration1.25
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage175
DampingFactor0.5
Key"citadel_ability_psychic_lift"
LiftHeight120
Name"Telekinesis"
Upgrades
AbilityCooldown-30
AbilityDuration0.5
AbilityUnitTargetLimit5
BulletDamage5.5
BulletGravityScale0
BulletSpeed571.5
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize52
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS61.111111111111114
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedtrue
LevelScaling
BulletDamage0.377143
MaxHealth31
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS4.190477777777787
SustainedDPS2.6148581333333354
LightMeleeDamage63
Lore"hero_wraith_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Wraith"
Playstyle"hero_wraith_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_endurance"
"upgrade_clip_size"
"upgrade_non_player_bonus"
"upgrade_vampire"
"upgrade_slowing_bullets"
"upgrade_magic_shield"
"upgrade_regenerating_bullet_shield"
"upgrade_bullet_resist_shredder"
"upgrade_quick_silver"
"upgrade_chain_lightning"
"upgrade_bullet_armor_reduction_aura"
"upgrade_chonky"
"upgrade_critshot"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.82
Role"hero_wraith_role"
RoundsPerSecond11.11111111111111
SpiritScaling
SprintSpeed0.06
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS38.13333333333333
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_wraith_set_desc"
WeaponName"citadel_weapon_hero_wraith_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_RapidFire"
"Attribute_EWeaponAttribute_MediumRange"
hero_wrecker
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCastDelay1.4
AbilityCastRange50
AbilityCooldown31
AbilityDuration6
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"ability_wrecking_ball"
MinSpeed80
MoveSpeedLimit6
Name"Wrecking Ball"
StunDuration1
TechCleaveExpireTime0.4
Upgrades
AbilityCooldown-7.5
WreckingBallDamage80
MoveSpeedLimit"4m"
WreckingBallDamage150
WreckingBallPushForce1500
2
AbilityCastRange12
AbilityCooldown12.5
AbilityUnitTargetLimit1
ChannelMoveSpeed150
DPS40
FireRateBuffDuration40
Key"ability_wrecker_salvage"
Name"Consume"
SalvageBonus_FireRate25
SalvageDuration4
TickInterval0.25
Upgrades
ConsumeHealPercentage75
DPS40
AbilityUnitTargetLimit2
3
AbilityCastDelay0.25
AbilityCastRange15
AbilityCharges2
AbilityCooldown64
AbilityCooldownBetweenCharge3
AbilityUnitTargetLimit1
BlastRadius5
ChannelMoveSpeed50
EnemyMoveSlow10
EnemyMoveSlowDuration5
Key"ability_scrap_blast"
Name"Bio Blast"
ScrapDamage75
Upgrades
AbilityCharges2
ScrapDamage55
EnemyMoveSlow20
4
AbilityCastDelay1.5
AbilityChannelTime8
AbilityCooldown138
AbilityUnitTargetLimit1
DamagePerSecondFlown16
EnemyMoveSlowDuration1
EnemySlowPct60
ExplosionRadius8
Key"ability_wrecker_teleport"
Name"Astral Walk"
Upgrades
AbilityChannelTime8
AbilityCooldown-47
DamagePerSecondFlown16
BulletDamage21
BulletGravityScale0.8
BulletSpeed635
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize15
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS84
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmenttrue
InHeroLabstrue
IsDisabledfalse
IsRecommendedfalse
LevelScaling
BulletDamage1.241429
MaxHealth41
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS4.9657160000000005
SustainedDPS2.8648361538461558
LightMeleeDamage63
Lore"hero_wrecker_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Wrecker"
Playstyle"hero_wrecker_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_improved_spirit"
"upgrade_clip_size"
"upgrade_extra_charge"
"upgrade_health"
"upgrade_endurance"
"upgrade_quick_silver"
"upgrade_vampire"
"upgrade_crackshot"
"upgrade_magic_tempo"
"upgrade_magic_shield"
"upgrade_regenerating_bullet_shield"
"upgrade_long_range"
"upgrade_quick_silver"
"upgrade_magic_storm"
"upgrade_soaring_spirit"
"upgrade_rapid_recharge"
"upgrade_cooldown_reduction"
"upgrade_chonky"
"upgrade_titan_round"
"upgrade_armor_reduction_debuff"
"upgrade_mega_spirit"
"upgrade_damage_recycler"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.75
Role"hero_wrecker_role"
RoundsPerSecond4
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS48.46153846153846
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_wrecker_set_desc"
WeaponName"citadel_weapon_hero_wrecker_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_MediumRange"
"Attribute_EWeaponAttribute_HeavyHitter"
hero_yakuza
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityChannelTimeDisplay5
AbilityCooldown26
AbilityUnitTargetLimit1
ChannelMoveSpeed50
DPS45
Key"yakuza_shakedown_target"
Name"Shakedown"
Radius6
ShareDamagePercent33
ShareDamageThreshold20
TickTime0.5
Upgrades
WeaponPowerDebuff-30
IgnoreChannelSlow1
ShareDamagePercent67
2
AbilityCastRange30
AbilityCooldown32
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"yakuza_kobun"
Name"Hired Muscle"
SummonCount1
SummonDPS60
SummonHealth450
SummonLifetime45
SummonMoveSpeed200
Upgrades
SummonCasterHealthPct20
SummonDPS45
SummonCount1
3
AbilityCastDelay0.25
AbilityCastRange30
AbilityCooldown32
AbilityDuration12
AbilityUnitTargetLimit1
BonusCritDamagePercent20
BulletShieldHealth180
ChannelMoveSpeed50
Key"yakuza_protection_racket"
Name"Protection Racket"
Upgrades
WeaponRecoilReduction60
MoveWhileShootingSpeedPenaltyReductionPercent60
BonusCritDamagePercent40
BulletShieldHealth360
4
AbilityCooldown74
AbilityUnitTargetLimit1
BossDamagePercent25
CenterDamage250
CenterRadius5
ChannelMoveSpeed50
Key"yakuza_setting_sun"
Name"Setting Sun"
OuterDamage100
Radius10
Range25
ShootDuration1.5
TargetingDuration1
Upgrades
AbilityCooldown-19
Range"175m"
CenterDamage200
BulletDamage5.4
BulletGravityScale0.8
BulletSpeed406.4
BulletsPerBurst2
BulletsPerShot1
BurstInterShotInterval0.05
ClipSize20
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS54
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmenttrue
InHeroLabsfalse
IsDisabledtrue
IsRecommendedfalse
LevelScaling
MaxHealth41
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
LightMeleeDamage63
Lore"hero_yakuza_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"The Boss"
Playstyle"hero_yakuza_playstyle"
ProcBuildUpRateScale1
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime1.6
Role"hero_yakuza_role"
RoundsPerSecond10
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS30
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_yakuza_set_desc"
WeaponName"citadel_weapon_hero_yakuza_set"
WeaponPowerScale1
hero_yamato
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
AbilityCastDelay1.4
AbilityCooldown10.5
AbilityPostCastDuration0.4
AbilityUnitTargetLimit1
ChannelMoveSpeed50
FallSpeedMax5
FullChargeDamage160
Key"citadel_ability_power_slash"
MediumChargeDamagePct60
Name"Power Slash"
PowerUpStages3
ShortChargeDamagePct40
SlashCollisionRadius4
SlashLength25
SlashRadius41
Upgrades
BulletResist60
SlowDuration3
SlowPercent40
AbilityCooldown-2
FullChargeDamage200
2
AbilityCastRange20
AbilityCooldown21
AbilityPostCastDuration0.2
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage70
Key"citadel_ability_flying_strike"
Name"Flying Strike"
SlowDuration2.5
SlowPercent30
Upgrades
SlowPercent25
AbilityCastRange"20m"
WeaponDamageBonus6
WeaponPowerIncreaseDuration10
3
AbilityCastDelay0.3
AbilityCooldown11.5
AbilityPostCastDuration0.4
AbilityUnitTargetLimit1
Damage60
DebuffDuration4
FireRateSlow20
HealFixedHealth70
Key"citadel_ability_healing_slash"
Name"Crimson Slash"
Radius13
Upgrades
FireRateSlow30
HealMaxHealth10
AbilityCooldown-5.75
4
AbilityChannelTime2
AbilityCooldown85
AbilityDuration6
AbilityPostCastDuration0.6
AbilitySpeedPct60
AbilityUnitTargetLimit1
BonusMoveSpeed0
BulletResist60
Key"citadel_ability_infinity_slash"
MaxHealthRegen30
Name"Shadow Transformation"
ShadowFormDurationOnKill2
TechResist60
Upgrades
BonusFireRate20
BonusMoveSpeed"4m"
AbilityDuration2
BulletDamage5.65
BulletGravityScale0
BulletSpeed254
BulletsPerBurst1
BulletsPerShot5
BurstInterShotInterval0
ClipSize12
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS70.625
FalloffBias0.5
FalloffEndRange45.72
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage128
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedfalse
LevelScaling
BulletDamage0.353
MaxHealth31
LightMeleeDamage2.671429
HeavyMeleeDamage4.955694376811594
DPS4.412499999999994
SustainedDPS2.923799006073999
LightMeleeDamage69
Lore"hero_yamato_lore"
MaxHealth500
MaxMoveSpeed8.3
MoveAcceleration4
Name"Yamato"
Playstyle"hero_yamato_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_endurance"
"upgrade_close_range"
"upgrade_headshot_booster"
"upgrade_magic_burst"
"upgrade_improved_spirit"
"upgrade_resilience"
"upgrade_cold_front"
"upgrade_crackshot"
"upgrade_tech_defense_shredders"
"upgrade_bullet_armor"
"upgrade_tech_armor"
"upgrade_healbane"
"upgrade_magic_shock"
"upgrade_tech_damage_pulse"
"upgrade_soaring_spirit"
"upgrade_close_quarter_combat"
"upgrade_fervor"
"upgrade_mega_spirit"
"upgrade_ability_refresher"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.444
Role"hero_yamato_role"
RoundsPerSecond2.5
SpiritScaling
ClipSize0.15
SustainedDPS0.19573644963872994
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS46.797349530646045
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_yamato_set_desc"
WeaponName"citadel_weapon_hero_yamato_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_Spreadshot"
"Attribute_EWeaponAttribute_CloseRange"