Data:AbilityData.json: Difference between revisions

From Deadlock Wiki
Jump to navigation Jump to search
Migration to Data namespace
 
DeadBot (talk | contribs)
DeadBot v0.2.3-5433
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{}
{
"ability_afterburn": {
"AbilityUnitTargetLimit": 1,
"BuildUpBulletPercentPerHit": 9,
"BuildUpDuration": 17,
"BurnDuration": 3,
"ChannelMoveSpeed": 50,
"CritBuildup": 14,
"DPS": 15,
"Key": "ability_afterburn",
"Name": "Afterburn",
"TickRate": 0.5,
"Upgrades": [
{
"AfterburnSpiritDamageReduction": -25
},
{
"BurnDuration": 1
},
{
"DPS": 30
}
]
},
"ability_astro_rifle": {
"AbilityCharges": 4,
"AbilityCooldown": 10.5,
"AbilityCooldownBetweenCharge": 2,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 48,
"DamageAmplificationPerStack": 10,
"DebuffDuration": 15,
"Key": "ability_astro_rifle",
"MaxStacks": 10,
"Name": "Marksman",
"Upgrades": [
{
"SlowPercent": 15,
"SlowDurationPerStack": 1
},
{
"DamageAmplificationPerStack": 5
},
{
"Damage": 48,
"Scale": {
"Prop": "Damage",
"Value": 0.628992,
"Type": "spirit"
}
}
]
},
"ability_astro_shotgun_toggle": {
"AbilityCastDelay": 0.4,
"AbilityUnitTargetLimit": 1,
"BackwardsShotDelayTime": 0.15,
"BulletScaleFactor": -0.75,
"ChannelMoveSpeed": 8,
"ClipSizeOverride": 2,
"CloseRangeBonusDamageRange": 0,
"Key": "ability_astro_shotgun_toggle",
"Name": "Force of Nature",
"Upgrades": [
{
"CloseRangeBonusWeaponPower": 20,
"CloseRangeBonusDamageRange": "7m"
},
{
"ClipSizeOverride": 2
},
{
"BulletDamageIncrease": 50
}
]
},
"ability_blood_bomb": {
"AbilityCooldown": 10.5,
"AbilityUnitTargetLimit": 1,
"ArmingDuration": 0.5,
"BeepSoundBuildupCount": 4,
"BeepSoundIntervalBias": 0.55,
"BeepSoundMaxFrequency": 0.1,
"BossDamagePercent": 25,
"ChannelMoveSpeed": 50,
"Damage": 100,
"Key": "ability_blood_bomb",
"Name": "Essence Bomb",
"Radius": 7,
"SelfDamage": 30,
"Upgrades": [
{
"Radius": "2m"
},
{
"Damage": 60
},
{
"BloodSpillDPSPercent": 26,
"BloodSpillDuration": 6
}
]
},
"ability_blood_shards": {
"AbilityCastDelay": 0.12,
"AbilityCooldown": 6,
"AbilityPostCastDuration": 0.3,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": -1,
"DebuffDuration": 9,
"HealthToDamage": 32,
"Key": "ability_blood_shards",
"MaxStacks": 5,
"MoveSpeedPenaltyPerStack": 15,
"Name": "Malice",
"NumBloodShards": 3,
"SlowDuration": 4,
"SpreadAngleDegrees": 6,
"Upgrades": [
{
"AbilityCooldown": -3
},
{
"HealthToDamage": 40,
"VulnerabilityPerStack": 7
},
{
"NumBloodShards": 6,
"SpreadAngleDegrees": 22
}
],
"VulnerabilityPerStack": 8
},
"ability_bomber_ability02": {
"AbilityCooldown": 26,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Key": "ability_bomber_ability02",
"Name": null,
"Upgrades": [
{
"AbilityCooldown": 0
},
{
"AbilityCooldown": 0
},
{
"AbilityCooldown": 0
}
]
},
"ability_bomber_ability03": {
"AbilityCooldown": 26,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Key": "ability_bomber_ability03",
"Name": null,
"Upgrades": [
{
"AbilityCooldown": 0
},
{
"AbilityCooldown": 0
},
{
"AbilityCooldown": 0
}
]
},
"ability_bomber_ult": {
"AbilityCooldown": 127,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Key": "ability_bomber_ult",
"Name": null,
"Upgrades": [
{
"AbilityCooldown": 0
},
{
"AbilityCooldown": 0
},
{
"AbilityCooldown": 0
}
]
},
"ability_bounce_pad": {
"AbilityCastDelay": 0.08,
"AbilityCharges": 1,
"AbilityCooldown": 37,
"AbilityCooldownBetweenCharge": 3.5,
"AbilityDuration": 22,
"AbilityUnitTargetLimit": 1,
"AirControlAccelPercent": 50,
"AirControlPercent": 100,
"BarrelBounceVelocity": 800,
"BarrelUpFactor": 1,
"BounceVelocity": 750,
"ChannelMoveSpeed": 50,
"Key": "ability_bounce_pad",
"MinAirTimeForStomp": 0.2,
"Name": "Bounce Pad",
"PlaceDistance": 200,
"Radius": 12,
"Scale": 1,
"SpeedOnLand": 0,
"StompDamage": 120,
"TossSpeed": 500,
"UpFactor": 1.2,
"Upgrades": [
{
"SpeedOnLand": "4m",
"SpeedOnLandDuration": 4
},
{
"StompDamage": 100,
"Scale": {
"Prop": "StompDamage",
"Value": 1.04832,
"Type": null
}
},
{
"StompStunDuration": 1.25
}
],
"VerticalDifferenceTolerance": 60
},
"ability_bullet_flurry": {
"AbilityCastDelay": 0.4,
"AbilityCooldown": 150,
"AbilityDuration": 3,
"AbilityUnitTargetLimit": 1,
"BonusFireRate": 30,
"ChannelMoveSpeed": 4,
"ExplodeDamage": 250,
"Key": "ability_bullet_flurry",
"Name": "Bullet Dance",
"OverrideBulletRadius": 10,
"ProcChance": 100,
"Radius": 15,
"SpiritDamage": 6,
"TargetsPerTick": 1,
"Upgrades": [
{
"SpiritDamage": 6
},
{
"AbilityCooldown": -40
},
{
"EvasionPercent": 40,
"ChannelMoveSpeed": "2m"
}
]
},
"ability_burrow": {
"AbilityCastDelay": 1,
"AbilityChannelTime": 5,
"AbilityCooldown": 37,
"AbilityUnitTargetLimit": 1,
"BonusMoveSpeed": 4,
"BulletResist": 80,
"ChannelMoveSpeed": -1,
"DPS": 80,
"EnemyDamageSpeedPenalty": 0.5,
"Key": "ability_burrow",
"Name": "Burrow",
"Radius": 5,
"SpeedLostDuration": 1,
"SpinDuration": 1.5,
"SpinSlowDuration": 0.3,
"SpinSlowPercent": 10,
"TechResist": 30,
"TickRate": 0.1,
"UpForce": 250,
"Upgrades": [
{
"AbilityChannelTime": 3
},
{
"DPS": 140,
"Radius": "2m"
},
{
"AbilityCooldown": -19,
"BonusMoveSpeed": "2m"
}
]
},
"ability_charged_bomb": {
"AbilityCastDelay": 0.2,
"AbilityCooldown": 10.5,
"AbilityUnitTargetLimit": 1,
"BlastJumpVelocity": 25,
"BlastJumpVelocityCrouch": 30,
"BlastJumpVelocityGround": 20,
"ChannelMoveSpeed": 50,
"Key": "ability_charged_bomb",
"MaxChargeTime": 2,
"MaxDamage": 100,
"Name": null,
"Radius": 7,
"Upgrades": [
{
"AbilityCooldown": 0
},
{
"AbilityCooldown": 0
},
{
"AbilityCooldown": 0
}
]
},
"ability_charged_shot": {
"AbilityCastDelay": 0.5,
"AbilityChannelTime": 9999,
"AbilityCharges": 1,
"AbilityCooldown": 17,
"AbilityCooldownBetweenCharge": 4,
"AbilityUnitTargetLimit": 1,
"AirSpeedMax": 150,
"BossDamagePercent": 25,
"CameraHeightOffset": 20,
"CameraHorizontalOffset": 15,
"ChannelMoveSpeed": 50,
"Damage": 100,
"FallSpeedMax": 60,
"Key": "ability_charged_shot",
"Name": "Charged Shot",
"TechCleaveExpireTime": 0.2,
"Upgrades": [
{
"AbilityCharges": 1
},
{
"Damage": 65
},
{
"AbilityCooldownBetweenCharge": -3,
"Scale": {
"Prop": "Damage",
"Value": 0.91728,
"Type": "spirit"
}
}
]
},
"ability_crackshot": {
"AbilityCastDelay": 0.15,
"AbilityCooldown": 20,
"AbilityUnitTargetLimit": 1,
"Damage": 100,
"DebuffDuration": 2,
"ExplosionRadius": 2,
"FadingSlowPercent": 50,
"Key": "ability_crackshot",
"Name": "Crackshot",
"Upgrades": [
{
"FadingSlowPercent": 25
},
{
"Damage": 50
},
{
"AbilityCooldownPerHeadshot": -2
}
]
},
"ability_death_tax": {
"AbilityDuration": 4,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"DeathTaxHeal": 30,
"Key": "ability_death_tax",
"Name": "Death Tax",
"Upgrades": [
{
"CooldownReductionOnKill": 1
},
{
"DeathTaxHeal": 30
},
{
"TechPowerAmpBonus": 10,
"TechPowerAmpBonusDuration": 10,
"TechPowerAmpBonusMaxStacks": 10
}
]
},
"ability_empowerbullet": {
"AbilityCastDelay": 0.15,
"AbilityCooldown": 6,
"AbilityUnitTargetLimit": 1,
"BonusClip": 1,
"BuffDuration": 3,
"Damage": 100,
"Key": "ability_empowerbullet",
"Name": "Sleight of Hand",
"ProcChance": 100,
"ProcDamagePercentage": 100,
"Upgrades": [
{
"BonusMoveSpeed": "2m"
},
{
"DebuffDuration": 5,
"BulletArmorReduction": 25
},
{
"ProcDamagePercentage": 70
}
]
},
"ability_explosive_barrel": {
"AbilityCastDelay": 0.125,
"AbilityCharges": 2,
"AbilityCooldown": 32,
"AbilityCooldownBetweenCharge": 5,
"AbilityUnitTargetLimit": 1,
"ArmTime": 1,
"BarrelDamage": 100,
"BarrelHeavyMeleeForceForward": 1100,
"BarrelHeavyMeleeForceUp": 550,
"BarrelLifetime": 8,
"BarrelLightMeleeForceForward": 760,
"BarrelLightMeleeForceUp": 550,
"BarrelPitchMax": 45,
"BarrelPitchMin": 2,
"BarrelRollSpeedMoveAir": 10,
"BarrelRollSpeedMoveMin": 15,
"BarrelScale": 1.3,
"ChannelMoveSpeed": 50,
"Key": "ability_explosive_barrel",
"MinTimeBeforeDestroy": 1,
"Name": "Powder Keg",
"Radius": 6,
"TossSpeed": 400,
"Upgrades": [
{
"AbilityCharges": 1
},
{
"BarrelDamage": 140
},
{
"AbilityCooldown": -9.5,
"MinTimeBeforeDestroy": -1,
"ArmTime": -1
}
]
},
"ability_fire_bomb": {
"AbilityCooldown": 127,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 160,
"ExplodeDelay": 3,
"Key": "ability_fire_bomb",
"Name": "Concussive Combustion",
"Radius": 13,
"StunDuration": 1.25,
"Upgrades": [
{
"AbilityCooldown": -38
},
{
"StunDuration": 0.5,
"Radius": "3m"
},
{
"Damage": 115,
"LifeStealPercentOnHit": 85
}
]
},
"ability_flame_dash": {
"AbilityCastDelay": 0.2,
"AbilityCooldown": 35,
"AbilityUnitTargetLimit": 1,
"AuraLingerDuration": 1,
"ChannelMoveSpeed": 18,
"DashAirSpeed": 8,
"DashSpeed": 12,
"DashTime": 3,
"FlameAuraDPS": 40,
"FlameAuraRadius": 4.5,
"FlameDashJumpBonus": 50,
"GroundAuraSpacing": 1,
"GroundFlameDuration": 4,
"Key": "ability_flame_dash",
"Name": "Flame Dash",
"SideMoveSpeedReduction": -65,
"SlowResistancePercent": 50,
"SpeedBurstSpeed": 20,
"TickRate": 0.5,
"Upgrades": [
{
"FireRateSlow": 30,
"FlameDashDebuffDuration": 6
},
{
"FlameAuraDPS": 45
},
{
"AbilityCooldown": -15,
"AbilityCharges": 1,
"Scale": {
"Prop": "AbilityCharges",
"Value": 1,
"Type": "max_charges"
},
"AbilityCooldownBetweenCharge": 15
}
]
},
"ability_gravity_lasso": {
"AbilityCastRange": 10,
"AbilityCooldown": 159,
"AbilityDuration": 2.5,
"AbilityUnitTargetLimit": 1,
"BouncePadExtendDuration": 2,
"CameraPreviewDistance": 200,
"CameraPreviewOffset": 25,
"CameraPreviewSpeed": 0.6,
"ExtraTargetConeAngle": 40,
"ExtraTargetHorizontalOffset": 30,
"FollowDampingFactor": 12,
"FollowDistance": 120,
"GrabExtraTargetsRadiusMult": 2,
"Key": "ability_gravity_lasso",
"LassoTargetMaxSpeed": 550,
"LiftHeight": 7,
"LiftHorizontal": -30,
"Name": "Spirit Lasso",
"Upgrades": [
{
"AbilityDuration": 0.6
},
{
"AbilityCooldown": -56
},
{
"GrabExtraTargets": 1,
"ExtraTargetConeAngle": 60
}
]
},
"ability_guided_arrow": {
"AbilityCastDelay": 1.5,
"AbilityChannelTime": 14,
"AbilityCooldown": 127,
"AbilityUnitTargetLimit": 1,
"BonusTechPowerPerKill": 5,
"Damage": 250,
"ExplosionRadius": 12,
"Key": "ability_guided_arrow",
"Name": "Guided Owl",
"StunDuration": 0.75,
"Upgrades": [
{
"Damage": 100
},
{
"AbilityCooldown": -47
},
{
"LowHealthEnemyThresholdPct": 22
}
]
},
"ability_gunslinger_demon_carbine": {
"AbilityCooldown": 30,
"AbilityUnitTargetLimit": 1,
"BaseBulletDamage": 5,
"BonusBulletSpeed": 100,
"BulletRadiusOverride": 13.7,
"BulletTimeScale": 0.01,
"ChannelMoveSpeed": 50,
"DemonShotCount": 3,
"HeadshotBonus": 15,
"Key": "ability_gunslinger_demon_carbine",
"MaxChargeDuration": 2.5,
"MoveSpeedWhileShootingPenaltyReduction": 100,
"Name": "Hellfire Salvo",
"ProcDamagePercentage": 400,
"SpeedChange": 25,
"Upgrades": [
{
"AbilityCooldown": -15
}
],
"WeaponReadyDuration": 5
},
"ability_gunslinger_salvo": {
"AbilityCastDelay": 1,
"AbilityCastRange": 60,
"AbilityChannelTime": 1,
"AbilityCooldown": 90,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 150,
"Damage": null,
"Key": "ability_gunslinger_salvo",
"Name": "Demontrigger Blitz",
"OverrideBulletRadius": 0.3,
"ProcChance": 100,
"ProcDamagePercentage": 220,
"TickRate": 0.5,
"TotalShots": 4,
"Upgrades": [
{
"AbilityCooldown": -20
},
{
"DebuffDuration": 6
},
{
"TotalShots": 2
}
]
},
"ability_gunslinger_spreadingfire": {
"AbilityCastDelay": 0.2,
"AbilityCooldown": 10,
"AbilityUnitTargetLimit": 1,
"BurnDuration": 4,
"ChannelMoveSpeed": 50,
"DPS": 20,
"Damage": 50,
"Key": "ability_gunslinger_spreadingfire",
"Name": "Flame Imp",
"SpreadRadius": 7,
"SpreadTargets": 1,
"TickRate": 0.5,
"Upgrades": [
{
"SpreadRadius": "3m"
},
{
"BurnDuration": "2s"
},
{
"DPS": 25,
"SpreadTargets": 1
}
]
},
"ability_hat_trick": {
"AbilityCastDelay": 0.15,
"AbilityCooldown": 21,
"AbilityUnitTargetLimit": 1,
"Damage": 100,
"DebuffDuration": 5,
"ExplosionRadius": 2,
"Key": "ability_hat_trick",
"Name": "Hat Trick",
"SlowPercent": 20,
"Upgrades": [
{
"Damage": 50
},
{
"AbilityCooldown": -9.5
},
{
"SlowPercent": 30
}
]
},
"ability_haunt": {
"AbilityUnitTargetLimit": 1,
"BuildUpBulletPercentPerHit": 8.33,
"BuildUpDuration": 0.1,
"BurnDuration": 0.3,
"ChannelMoveSpeed": 50,
"CritBuildup": 16,
"DPS": 15,
"Key": "ability_haunt",
"Name": null,
"TickRate": 0.5,
"Upgrades": [
{
"AfterburnSpiritDamageReduction": -30
},
{
"BurnDuration": 1
},
{
"DPS": 30
}
]
},
"ability_health_swap": {
"AbilityCastDelay": 0.2,
"AbilityCastRange": 7,
"AbilityCooldown": 170,
"AbilityDuration": 0.25,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 2,
"EnemyMinHealthPct": 30,
"EnemySlowPct": 70,
"InitialUpSpeed": 150,
"Key": "ability_health_swap",
"MinDiffToCast": 0.1,
"MinHealthTakenPct": 30,
"Name": "Soul Exchange",
"PostCastHoldTime": 0.7,
"SilenceRadius": 0,
"Upgrades": [
{
"AbilityCooldown": -38
},
{
"SelfBuffDuration": 8,
"BonusFireRate": 40
},
{
"SilenceDuration": 3,
"SilenceRadius": "15m"
}
]
},
"ability_ice_dome": {
"AbilityCastDelay": 0.2,
"AbilityCooldown": 130,
"AbilityDuration": 5.5,
"AbilityUnitTargetLimit": 1,
"BlockerScaleFactor": 115,
"BonusHealthRegen": 110,
"ChannelMoveSpeed": 50,
"EnemyDragSpeed": 1000,
"GrowTime": 0.2,
"Key": "ability_ice_dome",
"Name": "Frozen Shelter",
"Radius": 10,
"SlowPercent": 35,
"Upgrades": [
{
"FireRateSlow": 40
},
{
"AbilityCooldown": -40
},
{
"BonusHealthRegen": 60,
"Scale": {
"Prop": "BonusHealthRegen",
"Value": 1.4,
"Type": "spirit"
}
}
]
},
"ability_ice_grenade": {
"AbilityCastDelay": 0.1,
"AbilityCharges": 1,
"AbilityCooldown": 22,
"AbilityCooldownBetweenCharge": 7,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 80,
"Key": "ability_ice_grenade",
"Name": "Frost Grenade",
"Radius": 6.5,
"SlowDuration": 4,
"SlowPercent": 40,
"StaminaCooldownIncrease": -40,
"Upgrades": [
{
"AbilityCharges": 1
},
{
"HealAmount": 100,
"Scale": {
"Prop": "HealAmount",
"Value": 1.9656,
"Type": "spirit"
}
},
{
"Damage": 175
}
]
},
"ability_icebeam": {
"AbilityChannelTime": 5,
"AbilityCooldown": 24,
"AbilityUnitTargetLimit": 1,
"BeamSplit": 0,
"CameraDistance": 250,
"ChannelMoveSpeed": -1,
"ChannelSlowPercent": 8,
"DPS": 60,
"IceBeamBuildupProcDuration": 2,
"Key": "ability_icebeam",
"MaxFireRateSlowPercent": 40,
"MaxSlowPercent": 40,
"MaxSlowTime": 2,
"MinSlowPercent": 30,
"Name": "Arctic Beam",
"PathLength": 25,
"PathWidth": 1.1,
"SlowDuration": 0.6,
"TickRate": 0.1,
"Upgrades": [
{
"AbilityCooldown": -7.5
},
{
"DPS": 40
},
{
"BeamSplit": "13m",
"Scale": {
"Prop": "BeamSplit",
"Value": 1,
"Type": "range"
},
"BeamSplitCount": 2
}
]
},
"ability_icepath": {
"AbilityCastDelay": 0.2,
"AbilityCooldown": 42,
"AbilityDuration": 8,
"AbilityUnitTargetLimit": 1,
"CameraDistance": 250,
"ChannelMoveSpeed": -1,
"IcePathAuraDuration": 18,
"IcePathEdgeWidth": 0.7,
"IcePathInterval": 0.5,
"IcePathPullInStrength": 20,
"IcePathShardRadius": 1.2,
"Key": "ability_icepath",
"MinHeight": 20,
"ModifierRadius": 5,
"MoveSpeedBonus": 2,
"MoveWhileShootingSpeedPenaltyReductionPercent": 100,
"MoveWhileZoomedSpeedPenaltyReductionPercent": 100,
"Name": "Ice Path",
"PopupForce": 30,
"SlowResistancePercent": 60,
"SprintSpeedBonus": 2,
"Upgrades": [
{
"SprintSpeedBonus": "4m"
},
{
"AbilityCooldown": -15
},
{
"BonusSpiritMeter": 1,
"BonusSpiritMax": 55,
"BonusSpiritLingerDuration": 6
}
]
},
"ability_immobilize_trap": {
"AbilityCooldown": 37,
"AbilityUnitTargetLimit": 1,
"ArmTime": 2,
"ChannelMoveSpeed": 50,
"ChargedShotHitRadiusScale": 30,
"Damage": 30,
"Key": "ability_immobilize_trap",
"Lifetime": 20,
"Name": "Spirit Snare",
"Radius": 6.2,
"SkipFrames": 6,
"SlowPercent": 30,
"TetherDuration": 1.75,
"TetherRadius": 6,
"TrapHeight": 2,
"TripGravity": 0.4,
"TripTime": 0.5,
"TripUpSpeed": 250,
"Upgrades": [
{
"AbilityCooldown": -20
},
{
"TetherDuration": 0.5
},
{
"BulletVulnerbility": 30,
"DebuffDuration": 10
}
]
},
"ability_incendiary_projectile": {
"AbilityCastDelay": 0.1,
"AbilityCastRange": 20,
"AbilityCharges": 1,
"AbilityCooldown": 25,
"AbilityCooldownBetweenCharge": 6,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 18,
"Damage": 50,
"DamageAmplification": 20,
"DebuffDuration": 8,
"FlameHeightOffGround": 50,
"GrowthPerMeter": 0.5,
"InitialWidth": 1,
"Key": "ability_incendiary_projectile",
"Name": "Catalyst",
"ParticleRadiusMultiplier": 1.15,
"SlowDuration": 4,
"SlowPercent": 35,
"TickRate": 0.5,
"Upgrades": [
{
"AbilityCharges": 1
},
{
"LifestealPercentHero": 12
},
{
"DamageAmplification": 20,
"HealAmpReceivePenaltyPercent": -33,
"HealAmpRegenPenaltyPercent": -33
}
]
},
"ability_intimidate": {
"AbilityCastDelay": 0.2,
"AbilityCooldown": 12.5,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 60,
"DamageHealMult": 1.6,
"DamageHealMultNonHero": 0.6,
"Key": "ability_intimidate",
"Name": "Scorn",
"Radius": 10,
"TickRate": 0.1,
"Upgrades": [
{
"AbilityCooldown": -3.75
},
{
"Damage": 25
},
{
"DamageBonus": 15,
"DebuffDuration": 16
}
]
},
"ability_kali_dust_storm": {
"AbilityCastDelay": 0.2,
"AbilityCooldown": 25,
"AbilityDuration": 5,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ClimbHeight": 1,
"CloseRangeSpeed": 80,
"DamagePerSecond": 50,
"DebuffDuration": 3,
"DistanceAboveGround": 2,
"DropDownRate": 2,
"FireRateSlow": 20,
"GroundDashReductionPercent": -30,
"Key": "ability_kali_dust_storm",
"Name": "Dust Storm",
"OpenHeight": 2,
"Radius": 3.5,
"SlowPercent": 20,
"ThrownObjectRadius": 20,
"TickRate": 0.25,
"TornadoSpeed": 600,
"TrackingDistance": 15,
"Upgrades": [
{
"SlowPercent": 30
},
{
"FireRateSlow": 40
},
{
"AbilityDuration": 3,
"AbilityCooldown": -9.5
}
]
},
"ability_kali_trappers_bolo": {
"AbilityCastDelay": 0.2,
"AbilityCastRange": 25,
"AbilityCooldown": 127,
"AbilityUnitTargetLimit": 1,
"BoloBounceCount": 6,
"BoloBounceSpeed": 800,
"BoloContractRadius": 5,
"BoloHitDamage": 25,
"BoloProcDamage": 75,
"BoloRadius": 0.8,
"ChannelMoveSpeed": 50,
"DebuffDelay": 2,
"ImmobilizeDuration": 2,
"Key": "ability_kali_trappers_bolo",
"MaxGroundDashReduction": -50,
"MaxSlow": 100,
"Name": "Trapper's Delight",
"Upgrades": [
{
"ReverseLifeLeech": 30,
"ReverseLifeLeechDuration": 8
},
{
"AbilityCooldown": -47
},
{
"StunsTargets": 1
}
]
},
"ability_lash_flog": {
"AbilityCastDelay": 0.15,
"AbilityCastRange": 25,
"AbilityCooldown": 26,
"AbilityUnitTargetLimit": 30,
"ChannelMoveSpeed": 50,
"Damage": 65,
"HealPctVsHeroes": 65,
"HealPctVsNonHeroes": 20,
"Key": "ability_lash_flog",
"Name": "Flog",
"TargetingConeAngle": 30,
"Upgrades": [
{
"EnemySlowDuration": 3,
"EnemySlowPct": 35
},
{
"AbilityCooldown": -14
},
{
"Damage": 105,
"FireRateSlow": 35
}
]
},
"ability_life_drain": {
"AbilityCastDelay": 0.2,
"AbilityCastRange": 20,
"AbilityCooldown": 30,
"AbilityDuration": 2.5,
"AbilityUnitTargetLimit": 10,
"ChannelMoveSpeed": 50,
"Key": "ability_life_drain",
"LifeDrainHealthMult": 100,
"LifeDrainPerSecond": 35,
"MaxRange": 30,
"MoveSpeedReduction": 25,
"Name": "Life Drain",
"TickRate": 0.1,
"Upgrades": [
{
"LifeDrainPerSecond": 20
},
{
"AbilityDuration": 2
},
{
"AbilityCharges": 2,
"Scale": {
"Prop": "AbilityCharges",
"Value": 1,
"Type": "max_charges"
},
"AbilityCooldownBetweenCharge": 0.1
}
]
},
"ability_magician_animalcurse": {
"AbilityCastDelay": 0.35,
"AbilityCastRange": 20,
"AbilityCooldown": 45,
"AbilityDuration": 2,
"AbilityPostCastDuration": 0.1,
"AbilityUnitTargetLimit": 1,
"AirDampingDuration": 1,
"ChannelMoveSpeed": 50,
"DamageAmpPercentage": 25,
"HexMoveSpeedLimit": 6,
"Key": "ability_magician_animalcurse",
"Name": "Rabbit Hex",
"Radius": 0,
"SelfBumpImpulse": 500,
"Upgrades": [
{
"AbilityCooldown": -10
},
{
"AbilityDuration": 1
},
{
"Radius": "6m"
}
]
},
"ability_magician_bigbolt": {
"AbilityCastDelay": 0.5,
"AbilityCastRange": 500,
"AbilityChannelTime": 8,
"AbilityCooldown": 100,
"AbilityCooldownBetweenCharge": 3,
"AbilityPostCastDuration": 0.3,
"AbilityUnitTargetLimit": 1,
"AirSpeedMax": 70,
"BoltRefundPerKill": 1,
"ChannelMoveSpeed": 50,
"Damage": 120,
"DamagePerShot": 50,
"DebuffDuration": 2,
"FallSpeedMax": 1,
"InitialProjectileVelocity": 1000,
"Key": "ability_magician_bigbolt",
"Name": "Grand Finale!",
"ProjectileLifetime": 3,
"ProjectileRedirectCount": 1,
"Radius": 3,
"RedirectVelocity": 1500,
"ShootDelay": 0.7,
"SlowPercent": 25,
"TotalBolts": 3,
"Upgrades": [
{
"SlowPercent": 25
},
{
"AbilityCooldown": -40
},
{
"DamagePerShot": 50,
"BoltRefundPerKill": 1
}
]
},
"ability_magician_cloneturret": {
"AbilityCastDelay": 0.15,
"AbilityCastRange": 15,
"AbilityChannelTime": 5,
"AbilityCooldown": 30,
"AbilityDuration": 8,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 100,
"Damage": 30,
"Key": "ability_magician_cloneturret",
"LeashRadius": 20,
"Name": "Spectral Assistant",
"TotalSwaps": 1,
"TurretBulletTargetAngle": 20,
"TurretBulletTargetRadius": 500,
"TurretBulletVerticalOffset": 2,
"Upgrades": [
{
"AbilityCooldown": -10
},
{
"AbilityDuration": 5,
"AbilityCastRange": "5m",
"LeashRadius": "5m"
},
{
"BonusFireRate": 45,
"Damage": 15
}
]
},
"ability_magician_escape": {
"AbilityCastDelay": 0.2,
"AbilityCastRange": 15,
"AbilityCooldown": 30,
"AbilityPostCastDuration": 0.5,
"AbilityUnitTargetLimit": 1,
"BuffDuration": 2,
"ChannelMoveSpeed": 50,
"FullInvisDistance": 50,
"InvisAlertWhenFading": 1,
"InvisFadeToDuration": 0.5,
"InvisMoveSpeedMod": 2,
"InvisibilityDuration": 2,
"Key": "ability_magician_escape",
"Name": "Escape Artist",
"RevealOnSpottedDuration": 0.5,
"SpottedRadius": 2,
"Upgrades": [
{
"StaminaHeal": 2
},
{
"AbilityCooldown": -15
},
{
"InvisibilityDuration": 2
}
]
},
"ability_magician_magicbolt": {
"AbilityCastDelay": 0.1,
"AbilityCastRange": 500,
"AbilityCharges": 1,
"AbilityCooldown": 15,
"AbilityCooldownBetweenCharge": 3,
"AbilityPostCastDuration": 0.3,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"CloneDamage": 80,
"Damage": 120,
"DebuffDuration": 5,
"FireRateSlow": 20,
"InitialProjectileVelocity": 1000,
"Key": "ability_magician_magicbolt",
"Name": "Vexing Bolt",
"ProjectileLifetime": 3,
"ProjectileRedirectCount": 1,
"Radius": 3,
"RedirectVelocity": 1500,
"Upgrades": [
{
"AbilityCooldown": -4
},
{
"TechArmorDamageReduction": -20
},
{
"Damage": 110,
"Scale": {
"Prop": "CloneDamage",
"Value": 0.4,
"Type": "spirit"
},
"CloneDamage": 150
}
]
},
"ability_magician_shadowclone": {
"AbilityCastRange": 20,
"AbilityChannelTime": 1,
"AbilityCooldown": 127,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"CloneDamagePercentage": 30,
"CloneGoldToGive": 10000,
"CloneHealthPercentage": 40,
"CloneLifetime": 60,
"CloneSpawnDistance": 2,
"Damage": 220,
"Key": "ability_magician_shadowclone",
"Name": "The Great Homonculus!",
"Upgrades": [
{
"AbilityCooldown": 0
},
{
"AbilityCooldown": 0
},
{
"AbilityCooldown": 0
}
]
},
"ability_magician_stage": {
"AbilityCastDelay": 0.2,
"AbilityCastRange": 20,
"AbilityCooldown": 127,
"AbilityDuration": 5.5,
"AbilityUnitTargetLimit": 1,
"BlockerScaleFactor": 115,
"BonusHealthRegen": 120,
"ChannelMoveSpeed": 50,
"EnemyDragSpeed": 1000,
"GrowTime": 0.2,
"Key": "ability_magician_stage",
"Name": "Captive Audience",
"Radius": 15,
"SlowPercent": 35,
"Upgrades": [
{
"FireRateSlow": 40
},
{
"AbilityCooldown": -38
},
{
"BonusHealthRegen": 70,
"Scale": {
"Prop": "BonusHealthRegen",
"Value": 1.638,
"Type": "spirit"
}
}
]
},
"ability_nano_pounce": {
"AbilityCastDelay": 0.2,
"AbilityCastRange": 14,
"AbilityCharges": 2,
"AbilityCooldown": 26,
"AbilityCooldownBetweenCharge": 8,
"AbilityPostCastDuration": 0.4,
"AbilityUnitTargetLimit": 1,
"CameraDistance": 250,
"ChannelMoveSpeed": 50,
"Damage": 60,
"DoublePounceTime": 3,
"ExplodeRadius": 6,
"JumpHeight": 3,
"Key": "ability_nano_pounce",
"MinTimeToTarget": 0.5,
"MoveSpeedToTarget": 25,
"Name": "Pounce",
"SlashRange": 3,
"SlowDuration": 2,
"SlowPercent": 30,
"Upgrades": [
{
"SlowDuration": 1
},
{
"FireRateSlow": 30,
"ActiveReloadPercent": 20
},
{
"AbilityCharges": 1,
"Damage": 60
}
]
},
"ability_nano_pounce_instant": {
"AbilityCastDelay": 0.2,
"AbilityCastRange": 14,
"AbilityCooldown": 26,
"AbilityPostCastDuration": 0.4,
"AbilityUnitTargetLimit": 1,
"CameraDistance": 250,
"ChannelMoveSpeed": 50,
"Damage": 60,
"DoublePounceTime": 3,
"ExplodeRadius": 6,
"JumpHeight": 3,
"Key": "ability_nano_pounce_instant",
"MinTimeToTarget": 0.5,
"MoveSpeedToTarget": 25,
"Name": null,
"SlashRange": 3,
"SlowDuration": 2,
"SlowPercent": 30,
"Upgrades": [
{
"SlowDuration": 1
},
{
"FireRateSlow": 30,
"ActiveReloadPercent": 20
},
{
"AbilityCharges": 1,
"Damage": 60
}
]
},
"ability_nano_proximity_ritual": {
"AbilityCastDelay": 0.2,
"AbilityCooldown": 30,
"AbilityDuration": 60,
"AbilityUnitTargetLimit": 1,
"ActiveRadius": 40,
"AttackRadius": 30,
"CatActivateDuration": 2,
"ChannelMoveSpeed": 50,
"DPS": 40,
"DamageTick": 1,
"HealAmpReceivePenaltyPercent": -20,
"HealAmpRegenPenaltyPercent": -20,
"InvisFadeToDuration": 1,
"Key": "ability_nano_proximity_ritual",
"Name": "Nekomata Ward",
"RecentDamageMarkDuration": 1.5,
"RevealOnDamageDuration": 1.5,
"RevealOnSpottedDuration": 1.5,
"SpottedRadius": 20,
"StatueArmTime": 0.5,
"StatueHealth": 300,
"TargetLifesteal": 30,
"TargetLifestealNonHero": 10,
"TickInterval": 0.1,
"Upgrades": [
{
"MakeInvisible": 1
},
{
"AbilityDuration": 30,
"DPS": 20
},
{
"VictimDamageReduction": -30,
"HealAmpReceivePenaltyPercent": -30,
"HealAmpRegenPenaltyPercent": -30
}
]
},
"ability_nano_shadow_step": {
"AbilityCastDelay": 0.2,
"AbilityCooldown": 100,
"AbilityDuration": 12,
"AbilityUnitTargetLimit": 1,
"BulletArmorReductionDuration": 6,
"BulletArmorReductionHeavy": 15,
"BulletArmorReductionLight": 5,
"ChannelMoveSpeed": 50,
"DamageAmplification": 20,
"InvisAlertWhenFading": 1,
"InvisFadeToDuration": 0.25,
"InvisMoveSpeedMod": 2,
"Key": "ability_nano_shadow_step",
"MeleeAttackSpeedBonus": 20,
"Name": "Queen of Shadows",
"RevealOnDamageDuration": 0.7,
"RevealOnSpottedDuration": 0.7,
"SlowPercent": 30,
"SpottedRadius": 15,
"Upgrades": [
{
"StaminaCooldownReduction": 30
},
{
"SlowResistancePercent": 40,
"PurgeOnActivate": 1
},
{
"SilenceOnHeavyDuration": 3,
"DamageAmplification": 20
}
]
},
"ability_perched_predator": {
"AbilityCastDelay": 0.2,
"AbilityCooldown": 26,
"AbilityUnitTargetLimit": 1,
"CatAboveGround": 0.1,
"CatAccel": 15,
"CatClimbHeight": 3,
"CatDropDownRate": 5,
"CatLifetime": 2.5,
"CatMaxSpeed": 25,
"CatStartSpeed": 5,
"ChannelMoveSpeed": 50,
"ChargeDragVerticalOffset": 30,
"ChargeRadius": 75,
"ExplosionDamage": 100,
"ExplosionRadius": 8,
"Key": "ability_perched_predator",
"Name": "Sekhmet's Spirit",
"TossSpeed": 400,
"Upgrades": [
{
"ExplosionRadius": "4m"
},
{
"AbilityCooldown": -11.5
},
{
"ExplosionDamage": 120
}
]
},
"ability_power_jump": {
"AbilityCastDelay": 0.5,
"AbilityCooldown": 35,
"AbilityDuration": 7,
"AbilityUnitTargetLimit": 1,
"AirMoveIncreasePercent": -9,
"AirSpeedMax": 150,
"AltJumpSpeed": 12,
"BulletSplitShot": 5,
"FallSpeedMax": 15,
"FxRadius": 4,
"JumpPitch": -60,
"JumpSpeed": 27.5,
"Key": "ability_power_jump",
"Name": "Rain of Arrows",
"Upgrades": [
{
"AbilityCooldown": -14
},
{
"WeaponDamageBonus": 5,
"SlowPercent": 40,
"SlowDuration": 1.5
},
{
"BulletLifestealPercent": 40,
"TechLifestealPercent": 40
}
],
"WeaponDamageBonus": 4
},
"ability_power_surge": {
"AbilityCastDelay": 0.2,
"AbilityCooldown": 48,
"AbilityDuration": 10,
"AbilityUnitTargetLimit": 1,
"BonusPerChain": 10,
"BossDamagePercent": 50,
"ChainCount": 3,
"ChainRadius": 10,
"ChainTickRate": 0.2,
"ChannelMoveSpeed": 50,
"DamagePerChain": 10,
"Key": "ability_power_surge",
"Name": "Power Surge",
"Upgrades": [
{
"TechResistDebuff": -15,
"DebuffDuration": 8
},
{
"AbilityCooldown": -15
},
{
"DamagePerChain": 12,
"BonusPerChain": 12,
"ChainCount": 3,
"Scale": {
"Prop": "BonusPerChain",
"Value": 0.366912,
"Type": "spirit"
}
}
]
},
"ability_rolling_fireball": {
"AbilityCastDelay": 0.2,
"AbilityCooldown": 26,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"DPS": 30,
"InitialDamage": 100,
"Key": "ability_rolling_fireball",
"Name": null,
"Upgrades": [
{
"AbilityCooldown": -1
},
{
"AbilityCooldown": -11.5
},
{
"InitialDamage": 120
}
]
},
"ability_scrap_blast": {
"AbilityCastDelay": 0.25,
"AbilityCastRange": 15,
"AbilityCharges": 2,
"AbilityCooldown": 64,
"AbilityCooldownBetweenCharge": 3,
"AbilityUnitTargetLimit": 1,
"BlastRadius": 10,
"ChannelMoveSpeed": 50,
"EnemyMoveSlow": 10,
"EnemyMoveSlowDuration": 5,
"Key": "ability_scrap_blast",
"Name": "Bio Blast",
"ScrapDamage": 75,
"Upgrades": [
{
"AbilityCharges": 2
},
{
"ScrapDamage": 55
},
{
"EnemyMoveSlow": 20
}
]
},
"ability_shieldguy_ability01": {
"AbilityCooldown": 26,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Key": "ability_shieldguy_ability01",
"Name": null,
"Upgrades": [
{
"AbilityCooldown": 0
},
{
"AbilityCooldown": 0
},
{
"AbilityCooldown": 0
}
]
},
"ability_shieldguy_ability02": {
"AbilityCooldown": 26,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Key": "ability_shieldguy_ability02",
"Name": null,
"Upgrades": [
{
"AbilityCooldown": 0
},
{
"AbilityCooldown": 0
},
{
"AbilityCooldown": 0
}
]
},
"ability_shieldguy_ability03": {
"AbilityCooldown": 26,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Key": "ability_shieldguy_ability03",
"Name": null,
"Upgrades": [
{
"AbilityCooldown": 0
},
{
"AbilityCooldown": 0
},
{
"AbilityCooldown": 0
}
]
},
"ability_shieldguy_ult": {
"AbilityCooldown": 127,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Key": "ability_shieldguy_ult",
"Name": null,
"Upgrades": [
{
"AbilityCooldown": 0
},
{
"AbilityCooldown": 0
},
{
"AbilityCooldown": 0
}
]
},
"ability_sleep_dagger": {
"AbilityCastDelay": 0.2,
"AbilityCooldown": 26,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 70,
"DoesNotBreakInvis": 1,
"Key": "ability_sleep_dagger",
"MinimumSleepTime": 0.2,
"Name": "Sleep Dagger",
"RicochetRadius": 20,
"SleepDuration": 3,
"SleepMoveSpeed": 2,
"SleepWakeUpDelay": 0.1,
"Upgrades": [
{
"StaminaReduction": 1
},
{
"AbilityCooldown": -12
},
{
"BulletResistReduction": -12,
"FireRateSlow": 40,
"BulletResistReductionDuration": 6
}
]
},
"ability_smoke_bomb": {
"AbilityCooldown": 30,
"AbilityDuration": 8,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"FullInvisDistance": 50,
"InvisAlertWhenFading": 1,
"InvisFadeToDuration": 1.5,
"InvisMoveSpeedMod": 2,
"Key": "ability_smoke_bomb",
"Name": "Smoke Bomb",
"RevealOnDamageDuration": 1.5,
"RevealOnSpottedDuration": 0.5,
"SpottedRadius": 18,
"Upgrades": [
{
"InvisMoveSpeedMod": "5m"
},
{
"BulletLifesteal": 15,
"PostInvisBuffDuration": 8
},
{
"AbilityCharges": 1,
"Scale": {
"Prop": "AbilityCharges",
"Value": 1,
"Type": "max_charges"
},
"AbilityCooldownBetweenCharge": 7,
"PhaseOutDuration": 0.5
}
]
},
"ability_stacking_damage": {
"AbilityDuration": 6,
"AbilityUnitTargetLimit": 1,
"BossDamagePct": 20,
"ChannelMoveSpeed": 50,
"DamageBonusFixedPerStack": 0.2,
"Key": "ability_stacking_damage",
"MaxStacks": 40,
"Name": "Fixation",
"Upgrades": [
{
"ProcDamage": 60,
"Scale": {
"Prop": "ProcDamage",
"Value": 0.39312,
"Type": "spirit"
},
"ProcDamageStackCount": 20,
"SlowPercent": 15,
"SlowDuration": 2
},
{
"AbilityDuration": 5,
"MaxStacks": 40
},
{
"DamageBonusFixedPerStack": 0.12
}
]
},
"ability_target_practice": {
"AbilityCastDelay": 0.2,
"AbilityCooldown": 48,
"AbilityUnitTargetLimit": 1,
"BonusPerHeadshot": 25,
"ChannelMoveSpeed": 50,
"DamageOnBuildup": 125,
"Key": "ability_target_practice",
"Name": "Target Practice",
"ShotsToProc": 4,
"TargetOffSetScale": 2,
"TargetPracticeDuration": 10,
"Upgrades": [
{
"AbilityCooldown": -19
},
{
"DamageOnBuildup": 50
},
{
"BulletArmorReduction": -30,
"DebuffDuration": 6
}
]
},
"ability_throw_sand": {
"AbilityCastDelay": 0.15,
"AbilityCastRange": 35,
"AbilityCooldown": 42,
"AbilityDuration": 3,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 40,
"GrowthPerMeter": 0.5,
"InitialWidth": 5,
"Key": "ability_throw_sand",
"Name": "Sand Blast",
"Upgrades": [
{
"AbilityDuration": 1
},
{
"AbilityCooldown": -19
},
{
"SlowPercent": 40
}
]
},
"ability_trapper_fear": {
"AbilityCastDelay": 0.1,
"AbilityCooldown": 26,
"AbilityPostCastDuration": 0.3,
"AbilityUnitTargetLimit": 1,
"BuildUpDuration": 15,
"BuildupProcDamage": 120,
"BuildupProcDuration": 2,
"BuildupSpiritDamageThreshold": 200,
"ChannelMoveSpeed": 50,
"Key": "ability_trapper_fear",
"Name": "Spectral Silk",
"SlowPercent": 50,
"Upgrades": [
{
"AbilityCooldown": 0
},
{
"AbilityCooldown": 0
},
{
"AbilityCooldown": 0
}
]
},
"ability_trapper_fear1": {
"AbilityCastDelay": 0.1,
"AbilityCooldown": 26,
"AbilityPostCastDuration": 0.3,
"AbilityUnitTargetLimit": 1,
"BuildUpDuration": 15,
"BuildupProcDamage": 120,
"BuildupProcDuration": 2,
"BuildupSpiritDamageThreshold": 200,
"ChannelMoveSpeed": 50,
"Key": "ability_trapper_fear1",
"Name": null,
"SlowPercent": 50,
"Upgrades": [
{
"AbilityCooldown": 0
},
{
"AbilityCooldown": 0
},
{
"AbilityCooldown": 0
}
]
},
"ability_trapper_poisonjar": {
"AbilityCastDelay": 0.2,
"AbilityCooldown": 25,
"AbilityDuration": 8,
"AbilityUnitTargetLimit": 1,
"BossDamagePercent": 50,
"ChannelMoveSpeed": 50,
"DPS": 50,
"Height": 2,
"InitialRadius": 4.5,
"Key": "ability_trapper_poisonjar",
"Name": "Bottled Phantasmicide",
"RadiusPerSecond": 0.25,
"SlowPercent": 20,
"TickRate": 0.25,
"Upgrades": [
{
"SpiritDamageReduction": -20
},
{
"AbilityDuration": 4
},
{
"DPS": 100
}
]
},
"ability_trapper_spidershield": {
"AbilityCastRange": 45,
"AbilityCooldown": 30,
"AbilityDuration": 5,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"DPS": 30,
"DebuffDuration": 0.5,
"Key": "ability_trapper_spidershield",
"Name": "Pest Barrier",
"Radius": 5,
"SlowPercent": 30,
"TechShieldPoints": 200,
"TickRate": 1,
"Upgrades": [
{
"AbilityCooldown": -8
},
{
"TechShieldPoints": 200
},
{
"Radius": "5m"
}
]
},
"ability_trapper_spiderwave": {
"AbilityCastDelay": 0.6,
"AbilityCooldown": 160,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Key": "ability_trapper_spiderwave",
"Name": "Crawling Plague",
"Radius": 3.5,
"SpiderArmingTime": 0.5,
"SpiderChaseVelocity": 400,
"SpiderClimbHeight": 0.3,
"SpiderCount": 5,
"SpiderDamage": 140,
"SpiderDistAboveGround": 0.1,
"SpiderExplodeRadius": 3,
"SpiderFloatDownRate": 8,
"SpiderGravity": 1,
"SpiderLifetime": 25,
"SpiderRandomPositionRadius": 4,
"SpiderSearchRadius": 2,
"SpiderTickRate": 0.3,
"SpiritReducedPerStack": 5,
"SpiritResReducedPerStack": 5,
"SpiritStealDuration": 10,
"SpreadAngle": 30,
"SpreadDistance": 900,
"Upgrades": [
{
"AbilityCooldown": -45
},
{
"SpiritResReducedPerStack": 3,
"SpiritReducedPerStack": 3
},
{
"SpiderCount": 5,
"SpreadDistance": "900m"
}
]
},
"ability_trapper_webwall": {
"AbilityCastDelay": 0.22,
"AbilityCastRange": 40,
"AbilityCharges": 1,
"AbilityCooldown": 40,
"AbilityCooldownBetweenCharge": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 200,
"DebuffDuration": 2,
"Key": "ability_trapper_webwall",
"MaxWallToWallDistance": 100,
"MinWallToWallDistance": 3,
"Name": "Silktrap",
"Radius": 0.6,
"SlowPercent": 99,
"Upgrades": [
{
"AbilityCharges": 1
},
{
"WebDuration": 120
},
{
"SilenceDuration": 2.5
}
],
"WebArmTime": 0.5,
"WebDuration": 60,
"WebWallTickRate": 0.15
},
"ability_ult_combo": {
"AbilityCastRange": 5,
"AbilityChannelTime": 2.5,
"AbilityCooldown": 75,
"AbilityUnitTargetLimit": 1,
"BonusHealthOnKill": 70,
"DPS": 60,
"Key": "ability_ult_combo",
"Name": "Combo",
"Upgrades": [
{
"BulletResist": 30
},
{
"AbilityChannelTime": 0.75
},
{
"DPS": 40,
"LifeStealPercentOnHit": 100
}
]
},
"ability_vandal_pillar": {
"AbilityCastDelay": 0.1,
"AbilityCastRange": 20,
"AbilityCooldown": 60,
"AbilityPostCastDuration": 0.15,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 200,
"HalfHeight": 6,
"Key": "ability_vandal_pillar",
"Name": null,
"PetrifyDamageBreakThreshold": 200,
"PetrifyDuration": 3,
"PreDetonateDuration": 0.6,
"Radius": 4,
"Upgrades": [
{
"AbilityCooldown": -15
},
{
"PetrifyDuration": 1.5
},
{
"Radius": "3m"
}
]
},
"ability_viper_debuffdagger": {
"AbilityCastDelay": 0.2,
"AbilityCooldown": 10,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 99999,
"Damage": 50,
"Key": "ability_viper_debuffdagger",
"Name": "Screwjab Dagger",
"SlowDuration": 1,
"SlowPercent": 50,
"Upgrades": [
{
"AbilityCooldown": -4
},
{
"Damage": 50
},
{
"SlowDuration": "1s",
"StaminaReduction": 1
}
]
},
"ability_viper_hookdagger": {
"AbilityCastDelay": 0.15,
"AbilityCooldown": 10,
"AbilityUnitTargetLimit": 1,
"CatchRadius": 3,
"ChannelMoveSpeed": 50,
"Key": "ability_viper_hookdagger",
"Name": "Hook Blade",
"OutgoingDamage": 50,
"OutgoingProjectileLifetime": 0.4,
"ReturnDamage": 90,
"ReturnRadius": 1,
"ReturnVelocity": 2300,
"SlowDuration": 1,
"SlowPercent": 35,
"SpreadAngle": 90,
"TickRate": 0.01,
"Upgrades": [
{
"AbilityCooldown": -4
},
{
"SlowPercent": 35
},
{}
]
},
"ability_viper_petrifybola": {
"AbilityCastDelay": 0.1,
"AbilityCooldown": 100,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 9999,
"Damage": 50,
"Key": "ability_viper_petrifybola",
"Name": "Petrifying Bola",
"PetrifyDamage": 180,
"PetrifyDamageBreakThreshold": 200,
"PetrifyDuration": 2,
"PetrifyRadius": 3,
"Radius": 6,
"SlowDuration": 3.5,
"SlowPercent": 50,
"Upgrades": [
{
"PetrifyDamage": 60
},
{
"AbilityCooldown": -30
},
{
"PetrifyDuration": "1.5s"
}
]
},
"ability_viper_snakedash": {
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 100,
"Key": "ability_viper_snakedash",
"Name": "Slither",
"SlideScale": 10,
"Upgrades": [
{
"SlideScale": 25
},
{
"Stamina": 2
},
{
"SlideResist": 30
}
]
},
"ability_viper_ult": {
"AbilityCastDelay": 0.1,
"AbilityCastRange": 20,
"AbilityCooldown": 60,
"AbilityPostCastDuration": 0.15,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 200,
"HalfHeight": 6,
"Key": "ability_viper_ult",
"Name": "Petrify",
"PetrifyDamageBreakThreshold": 200,
"PetrifyDuration": 3,
"PreDetonateDuration": 1,
"Radius": 4,
"Upgrades": [
{
"AbilityCooldown": -15
},
{
"PetrifyDuration": 1.5
},
{
"Radius": "3m"
}
]
},
"ability_viper_venom": {
"AbilityCastRange": 15,
"AbilityCooldown": 26,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Key": "ability_viper_venom",
"Name": "Lethal Venom",
"Upgrades": [
{
"VenomMaxDamage": 40
},
{
"HealAmpRegenPenaltyPercent": -60,
"HealAmpReceivePenaltyPercent": -60
},
{
"VenomMissingHealthDamagePercentage": 8
}
],
"VenomDuration": 3,
"VenomMaxDamage": 200,
"VenomMaxDamageHealthPercentage": 25,
"VenomMinDamage": 20,
"VenomMinDamageHealthPercentage": 100
},
"ability_warden_crowd_control": {
"AbilityCastDelay": 0.1,
"AbilityCooldown": 12,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 65,
"DebuffDuration": 7,
"ForwardVelocity": 800,
"Key": "ability_warden_crowd_control",
"MoveSpeedSlowPct": 20,
"Name": "Alchemical Flask",
"ProjectileLifetime": 60,
"Radius": 6.5,
"SlowDuration": 3,
"Upgrades": [
{
"StaminaReduction": 1
},
{
"Damage": 50
},
{
"FireRateSlow": 35,
"AbilityCooldown": -6.5
}
],
"WeaponPowerDebuff": -30
},
"ability_warden_high_alert": {
"AbilityCooldown": 42,
"AbilityDuration": 7,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Key": "ability_warden_high_alert",
"MoveSpeedBonusPct": 15,
"Name": "Willpower",
"TechShieldPoints": 150,
"Upgrades": [
{
"MoveSpeedBonusPct": 20
},
{
"AbilityCooldown": -19
},
{
"TechShieldPoints": 200,
"Scale": {
"Prop": "TechShieldPoints",
"Value": 3.9312,
"Type": "spirit"
}
}
]
},
"ability_warden_lock_down": {
"AbilityCastDelay": 0.15,
"AbilityCastRange": 20,
"AbilityCooldown": 37,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 120,
"EscapeRange": 19,
"EscapeTime": 2.8,
"ImmobilizeDuration": 1.75,
"Key": "ability_warden_lock_down",
"Name": "Binding Word",
"Upgrades": [
{
"ImmobilizeDuration": 1
},
{
"AbilityCooldown": -19
},
{
"BulletArmorReduction": 20,
"BulletArmorReductionDuration": 6
}
]
},
"ability_warden_riot_protocol": {
"AbilityCastDelay": 2,
"AbilityCooldown": 140,
"AbilityDuration": 6,
"AbilityUnitTargetLimit": 1,
"BonusMoveSpeed": 0,
"BulletResist": 30,
"ConeAngle": 115,
"CooldownOnInterrupt": 20,
"HealthStealPct": 20,
"HealthStealPctHero": 80,
"Key": "ability_warden_riot_protocol",
"Name": "Last Stand",
"PulseDPS": 100,
"PulseInterval": 0.5,
"Radius": 13,
"TechResist": 30,
"Upgrades": [
{
"Radius": "3m"
},
{
"PulseDPS": 70,
"AbilityCooldown": -35
},
{
"BulletResist": 50,
"TechResist": 50,
"AbilityDuration": 2.5
}
]
},
"ability_wrecker_salvage": {
"AbilityCastRange": 15,
"AbilityCooldown": 12.5,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 150,
"ConsumeHealPercentage": 50,
"DPS": 60,
"Key": "ability_wrecker_salvage",
"MaxRange": 20,
"Name": "Consume",
"SalvageDuration": 4,
"TickInterval": 0.25,
"Upgrades": [
{
"ConsumeHealPercentage": 25
},
{
"DPS": 40
},
{
"AbilityUnitTargetLimit": 2
}
]
},
"ability_wrecker_teleport": {
"AbilityCastDelay": 1.5,
"AbilityChannelTime": 8,
"AbilityCooldown": 138,
"AbilityUnitTargetLimit": 1,
"DamagePerSecondFlown": 16,
"EnemyMoveSlowDuration": 1,
"EnemySlowPct": 60,
"ExplosionRadius": 8,
"Key": "ability_wrecker_teleport",
"Name": "Astral Walk",
"Upgrades": [
{
"AbilityChannelTime": 8
},
{
"AbilityCooldown": -47
},
{
"DamagePerSecondFlown": 16
}
]
},
"ability_wrecker_ultimate": {
"AbilityCastDelay": 1,
"AbilityChannelTime": 5,
"AbilityCooldown": 170,
"AbilityUnitTargetLimit": 1,
"AccelSpeed": 2400,
"BeamLength": 20,
"BeamWidth": 40,
"ChannelMoveSpeed": 200,
"GrabRange": 5,
"HoldDistance": 2,
"HoldHeight": 120,
"Key": "ability_wrecker_ultimate",
"Name": "Magnetic Flux",
"PullSpeed": 800,
"StunDuration": 1.5,
"ThrowDamage": 160,
"ThrowSpeed": 500,
"TimeUntilStasis": 0.5,
"TrackingSpeed": 70,
"Upgrades": [
{
"BeamLength": "10m"
},
{
"AbilityCooldown": -38
},
{
"Invulnerable": 1
}
]
},
"ability_wrecking_ball": {
"AbilityCastDelay": 1.4,
"AbilityCastRange": 50,
"AbilityCooldown": 31,
"AbilityDuration": 6,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Key": "ability_wrecking_ball",
"MinSpeed": 80,
"MoveSpeedLimit": 6,
"Name": "Wrecking Ball",
"StunDuration": 1,
"TechCleaveExpireTime": 0.4,
"Upgrades": [
{
"AbilityCooldown": -7.5
},
{
"WreckingBallDamage": 80
},
{
"MoveSpeedLimit": "4m"
}
],
"WreckingBallDamage": 150,
"WreckingBallPushForce": 1500
},
"cadence_ability_anthem": {
"AbilityCastDelay": 0.75,
"AbilityCooldown": 37,
"AbilityDuration": 8,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ExtraLargeClip": 25,
"Key": "cadence_ability_anthem",
"LingerDuration": 0.5,
"Name": "Anthem",
"PeakFireRateBonus": 100,
"Radius": 12,
"Upgrades": [
{
"ExtraLargeClip": 75
},
{
"Radius": "4m"
},
{
"PeakFireRateBonus": 100
}
]
},
"cadence_ability_crescendo": {
"AbilityCastDelay": 0.5,
"AbilityChannelTime": 3,
"AbilityCooldown": 95,
"AbilityUnitTargetLimit": 1,
"BulletResist": -20,
"ChannelMoveSpeed": 0,
"Damage": 120,
"DebuffDuration": 6,
"Key": "cadence_ability_crescendo",
"Name": "Crescendo",
"Radius": 12,
"Upgrades": [
{
"BulletResist": -10
},
{
"DebuffDuration": 4
},
{
"Damage": 120
}
]
},
"cadence_ability_grandfinale": {
"AbilityCastDelay": 0.1,
"AbilityCooldown": 95,
"AbilityUnitTargetLimit": 1,
"BuildUpDuration": 10,
"BuildUpMaxDamage": 150,
"BuildUpMaxDamageNonHero": 300,
"ChannelMoveSpeed": 50,
"ExplosiveDamage": 120,
"FireRateBonus": 30,
"Key": "cadence_ability_grandfinale",
"Name": "Grand Finale",
"Radius": 12,
"StageDuration": 12,
"StageRadius": 15,
"Upgrades": [
{
"AbilityCooldown": -19
},
{
"ExplosiveDamage": 120
},
{
"FireRateBonus": 20
}
]
},
"cadence_ability_lullaby": {
"AbilityCastDelay": 0.25,
"AbilityCooldown": 48,
"AbilityDuration": 6,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ExternalBonusHealthRegen": 15,
"Key": "cadence_ability_lullaby",
"LingerDuration": 0.25,
"MinimumSleepTime": 2,
"Name": "Lullaby",
"Radius": 12,
"SleepWakeUpDelay": 0.25,
"Upgrades": [
{
"ExternalBonusHealthRegen": 15
},
{
"Radius": "2m"
},
{
"LingerDuration": 0.75
}
]
},
"cadence_ability_silencecontraptions": {
"AbilityCastDelay": 0.25,
"AbilityCooldown": 42,
"AbilityDuration": 6,
"AbilityUnitTargetLimit": 1,
"BonusMoveSpeed": 0,
"ChannelMoveSpeed": 50,
"DashDistance": 8,
"DebuffDuration": 2,
"Key": "cadence_ability_silencecontraptions",
"MeleeEMP": 1,
"Name": "Silence Contraptions",
"Upgrades": [
{
"SlowPercent": 40
},
{
"DashDistance": "4m"
},
{
"DebuffDuration": 1.5
}
]
},
"citadel_ability_bebop_laser_beam": {
"AbilityCastDelay": 1,
"AbilityChannelTime": 11,
"AbilityCooldown": 130,
"AbilityUnitTargetLimit": 1,
"AirSpeedMax": 70,
"BeamCloseDamagePercent": 75,
"BeamCloseRadius": 5,
"BeamEndRadius": 4,
"BeamLength": 70,
"BeamWidth": 2.9,
"BossDamagePercent": 20,
"CameraDistance": 7,
"ChannelMoveSpeed": 70,
"DPS": 205,
"FallSpeedMax": 1,
"GroundDashReductionPercent": -40,
"Interval": 0.1,
"Key": "citadel_ability_bebop_laser_beam",
"Name": "Hyper Beam",
"SlowPercent": 25,
"SlowTargetDuration": 0.5,
"TrackingSpeed": 55,
"Upgrades": [
{
"AbilityCooldown": -30
},
{
"DPS": 100
},
{
"BeamLifesteal": 80,
"BeamLifestealNonHeroPercent": 25
}
],
"ZoomBias": 0.5,
"ZoomTime": 0.1
},
"citadel_ability_bull_charge": {
"AbilityCooldown": 37,
"AbilityDuration": 1.2,
"AbilityUnitTargetLimit": 1,
"CameraTurnRateMax": 200,
"ChannelMoveSpeed": 50,
"ChargeDragVerticalOffset": 30,
"ChargeRadius": 2.2,
"ChargeSpeedMax": 30,
"CollidePlayersStopTime": 0.3,
"Damage": 40,
"Key": "citadel_ability_bull_charge",
"Name": "Shoulder Charge",
"SideMoveSpeedReduction": -65,
"SpeedInitial": 18.75,
"StunDuration": 0.85,
"TossUpMagnitude": 0.5,
"TurnRateMax": 140,
"Upgrades": [
{
"AbilityCooldown": -19
},
{
"AbilityDuration": 0.5
},
{
"WeaponDamageBonus": 5.5,
"WeaponPowerIncreaseDuration": 8
}
]
},
"citadel_ability_bull_heal": {
"AbilityCooldown": 42,
"AbilityDuration": 4,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"HealingFactor": 75,
"Key": "citadel_ability_bull_heal",
"LifeDrainPerSecond": 35,
"Name": "Siphon Life",
"NonHeroHealingFactor": 40,
"Radius": 10,
"TickRate": 0.25,
"Upgrades": [
{
"AbilityCooldown": -19
},
{
"AbilityDuration": 2
},
{
"LifeDrainPerSecond": 40
}
]
},
"citadel_ability_bull_leap": {
"AbilityCooldown": 159,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 150,
"ImpactHeight": 4,
"ImpactRadius": 9,
"Key": "citadel_ability_bull_leap",
"Name": "Seismic Impact",
"StunDuration": 1,
"Upgrades": [
{
"AbilityCooldown": -38
},
{
"BonusMaxHealthPerHero": 100,
"BonusFireRatePerHero": 15,
"LandingBonusesDuration": 25
},
{
"ImmunityDuration": 3
}
]
},
"citadel_ability_card_toss": {
"AbilityCastRange": 500,
"AbilityCharges": 1,
"AbilityChargesConditionally": 1,
"AbilityCooldown": 0.65,
"AbilityPostCastDuration": 0.2,
"AbilityUnitTargetLimit": 1,
"BonusAbilityResource": 100,
"CardResourceGenPctScale": 106,
"CardResourcePerBulletCrit": 6,
"CardResourcePerBulletHit": 4,
"CardResourcePerHeavyMelee": 25,
"CardResourcePerLightMelee": 10,
"ChannelMoveSpeed": 50,
"Damage": 70,
"Key": "citadel_ability_card_toss",
"Name": "Card Trick",
"NonPlayerCardResourceScale": 0.35,
"ProjectileOriginHeightOffset": 50,
"Radius": 5,
"ResourcePerCard": 100,
"Upgrades": [
{
"AbilityCharges": 1
},
{
"Damage": 50
},
{
"CardResourceGenPctScale": 50
}
]
},
"citadel_ability_chain_lightning": {
"AbilityCooldown": 0.5,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ConeAngle": 45,
"ConeRadius": 6,
"Damage": 16,
"Key": "citadel_ability_chain_lightning",
"Name": "Chain Lightning",
"Upgrades": [
{
"ConeRadius": "4m"
},
{
"Damage": 24
},
{
"MultiChain": 1
}
]
},
"citadel_ability_charged_tackle": {
"AbilityCooldown": 21,
"AbilityUnitTargetLimit": 1,
"CameraDistance": 120,
"ChannelMoveSpeed": 50,
"ChargeDistance": 20,
"ChargeDragVerticalOffset": 40,
"Damage": 64,
"DragReleaseSpeed": 6,
"Key": "citadel_ability_charged_tackle",
"Name": "Charged Tackle",
"PrepareTime": 0.6,
"PullTargetSpeed": 25,
"TackleRadius": 3,
"TackleSpeed": 25,
"TechCleaveExpireTime": 0.2,
"Upgrades": [
{
"Damage": 80,
"ChargeDistance": "10m"
},
{
"TechShield": 400,
"TechShieldDuration": 20
},
{
"AbilityCooldown": -9.5,
"PrepareTime": -0.6
}
]
},
"citadel_ability_chrono_kinetic_carbine": {
"AbilityCooldown": 30,
"AbilityUnitTargetLimit": 1,
"BaseBulletDamage": 5,
"BonusBulletSpeed": 100,
"BulletRadiusOverride": 13.7,
"BulletTimeScale": 0.01,
"ChannelMoveSpeed": 50,
"HeadshotBonus": 15,
"Key": "citadel_ability_chrono_kinetic_carbine",
"MaxBonusBulletDamage": 100,
"MaxChargeDuration": 2.5,
"MaxSlowDuration": 0.4,
"MinBonusBulletDamage": 25,
"MinSlowDuration": 0.25,
"MoveSpeedWhileShootingPenaltyReduction": 100,
"Name": "Kinetic Carbine",
"ProjectileTimeScale": 0.01,
"ShotCount": 1,
"SpeedBoostDuration": 3.5,
"SpeedChange": 25,
"TimeScaleDebuff": 90,
"TimeWarpRadius": 5,
"Upgrades": [
{
"MaxSlowDuration": 0.4
},
{
"AbilityCooldown": -10,
"SpeedBoostDuration": 2
},
{
"MaxBonusBulletDamage": 50
}
]
},
"citadel_ability_chrono_pulse_grenade": {
"AbilityCastDelay": 0.2,
"AbilityCooldown": 28,
"AbilityDuration": 3.2,
"AbilityUnitTargetLimit": 1,
"BossDamagePercent": 50,
"ChannelMoveSpeed": 50,
"DamageAmplificationPerStack": 6,
"DebuffDuration": 8,
"Key": "citadel_ability_chrono_pulse_grenade",
"MovementSlowDuration": 2,
"Name": "Pulse Grenade",
"PulseDamage": 45,
"PulseInterval": 0.8,
"Radius": 6,
"RadiusIncreasePerPulse": 0,
"SlowPercent": 30,
"Upgrades": [
{
"AbilityDuration": 0.8
},
{
"AbilityCooldown": -8
},
{
"PulseDamage": 45,
"RadiusIncreasePerPulse": "0.75m"
}
]
},
"citadel_ability_chrono_swap": {
"AbilityCastDelay": 0.15,
"AbilityCastRange": 25,
"AbilityCooldown": 65,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"DistanceToMaxTime": 30,
"InitialFreezeTime": 0.25,
"InitialHeight": 350,
"Key": "citadel_ability_chrono_swap",
"MinSwapTime": 0.6,
"Name": "Paradoxical Swap",
"SpellLifesteal": 100,
"SwapTime": 1,
"SwapTotalDamage": 125,
"TickRate": 0.25,
"Upgrades": [
{
"AbilityCooldown": -15
},
{
"SwapTotalDamage": 100
},
{
"AbilityCastRange": "15m"
}
]
},
"citadel_ability_chrono_time_wall": {
"AbilityCastDelay": 0.2,
"AbilityCastRange": 200,
"AbilityCooldown": 25,
"AbilityDuration": 6,
"AbilityUnitTargetLimit": 1,
"AuraEffectDuration": 1.25,
"ChannelMoveSpeed": 50,
"DamageTickRate": 1.5,
"DamageWallHit": 50,
"FriendlyBulletDamageBonus": 20,
"FriendlyBulletTimeScale": 3,
"Key": "citadel_ability_chrono_time_wall",
"MovementSlowPct": 80,
"Name": "Time Wall",
"TimeScaleDuration": 0.5,
"TimeWallDepth": 0.5,
"TimeWallDepthVisualScale": 0.16,
"TimeWallFormationTime": 0.5,
"TimeWallHeight": 3.5,
"TimeWallTimeScale": 0.0001,
"TimeWallWidth": 7,
"Upgrades": [
{
"TimeWallWidth": "2m",
"TimeWallHeight": "1m"
},
{
"DamagePctPerWallHit": 10
},
{
"DebuffDuration": 2.5
}
]
},
"citadel_ability_fissure_wall": {
"AbilityCastRange": 50,
"AbilityCooldown": 46,
"AbilityDuration": 5,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 64,
"Key": "citadel_ability_fissure_wall",
"MinRange": 6,
"Name": "Spectral Wall",
"NumWallSegments": 7,
"PushForce": 175,
"SegmentEmitTime": 0.1,
"SlowDuration": 2.5,
"SlowPercent": 20,
"TimeBetweenSegments": 0.035,
"TimeToMaxDistance": 2,
"Upgrades": [
{
"StaminaReduction": 1,
"BonusDamagePercent": 15,
"DebuffDuration": 7
},
{
"AbilityCooldown": -22
},
{
"WallStunDuration": 1
}
],
"WallImpactRange": 5
},
"citadel_ability_flying_strike": {
"AbilityCastRange": 20,
"AbilityCooldown": 21,
"AbilityPostCastDuration": 0.2,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 70,
"Key": "citadel_ability_flying_strike",
"Name": "Flying Strike",
"SlowDuration": 2.5,
"SlowPercent": 30,
"Upgrades": [
{
"SlowPercent": 25
},
{
"AbilityCastRange": "20m"
},
{
"WeaponDamageBonus": 6,
"WeaponPowerIncreaseDuration": 10,
"CanGrappleAllyHeroes": 1
}
]
},
"citadel_ability_healing_slash": {
"AbilityCastDelay": 0.3,
"AbilityCooldown": 11.5,
"AbilityPostCastDuration": 0.4,
"AbilityUnitTargetLimit": 1,
"Damage": 60,
"DebuffDuration": 4,
"FireRateSlow": 20,
"HealFixedHealth": 70,
"Key": "citadel_ability_healing_slash",
"Name": "Crimson Slash",
"Radius": 13,
"Upgrades": [
{
"FireRateSlow": 30
},
{
"HealMaxHealth": 10
},
{
"AbilityCooldown": -5.75
}
]
},
"citadel_ability_hook": {
"AbilityCastRange": 30,
"AbilityCooldown": 23,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 10,
"EndOfHookCommandRestrictLinger": 0.25,
"EndOfHookMoveSpeedBonus": 0,
"FriendlyHookIgnoreRange": 8,
"HookingSlowSpeedLimit": 0.001,
"Key": "citadel_ability_hook",
"Name": "Hook",
"Upgrades": [
{
"BulletAmp": 30,
"BulletAmpDuration": 10
},
{
"AbilityCastRange": "30m"
},
{
"AbilityCooldown": -11.5
}
]
},
"citadel_ability_hornet_chain": {
"AbilityCastDelay": 0.2,
"AbilityCooldown": 40,
"AbilityUnitTargetLimit": 1,
"CaptureRadius": 9,
"ChainDuration": 2,
"ChainLength": 6,
"ChannelMoveSpeed": 50,
"Damage": 60,
"EnemyDragSpeed": 1000,
"Key": "citadel_ability_hornet_chain",
"Name": "Stake",
"SlowPercent": 30,
"Upgrades": [
{
"FireRateSlow": 40
},
{
"AbilityCooldown": -20
},
{
"ChainDuration": 0.5,
"CaptureRadius": "2m"
}
]
},
"citadel_ability_hornet_leap": {
"AbilityChannelTime": 0.2,
"AbilityCooldown": 42,
"AbilityDuration": 12,
"AbilityUnitTargetLimit": 1,
"AirSideMoveSpeedPercentage": -35,
"AirSpeedBonus": 0,
"JumpVelocity": 1000,
"Key": "citadel_ability_hornet_leap",
"MagicDamagePerBullet": 10,
"MaxFlyHeight": 1720,
"MinVelocityZ": -20,
"Name": "Flight",
"Upgrades": [
{
"BonusClipSizePercent": 50
},
{
"AbilityDuration": 6
},
{
"MagicDamagePerBullet": 12
}
],
"WeaponRecoilReduction": 40
},
"citadel_ability_hornet_mark": {
"AbilityCastRange": 2500,
"AbilityCooldown": 42,
"AbilityDuration": 12,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Key": "citadel_ability_hornet_mark",
"Name": "Vindicta's Mark",
"Upgrades": [
{
"AbilityCastRange": 2500
},
{
"ChargeForKill": 1
},
{
"AbilityCooldown": -33
}
]
},
"citadel_ability_hornet_snipe": {
"AbilityCharges": 2,
"AbilityCooldown": 53,
"AbilityCooldownBetweenCharge": 2,
"AbilityUnitTargetLimit": 1,
"BonusGoldOnKill": 250,
"ChannelMoveSpeed": 50,
"Damage": 120,
"HeadshotBonus": 20,
"Key": "citadel_ability_hornet_snipe",
"LowHealthEnemyDamageBonus": 120,
"LowHealthEnemyThresholdPct": 50,
"MaxSoundDistance": 2000,
"MinChargeDamagePercent": 50,
"MoveSpeed": 4,
"Name": "Assassinate",
"Range": 1000,
"ShotRadius": 4,
"TimeToFullCharge": 1,
"Upgrades": [
{
"AbilityCooldown": -19
},
{
"LowHealthEnemyDamageBonus": 130
},
{
"BonusGoldOnKill": 600
}
],
"ViewPunch": 2.5,
"WeaponDamageBonus": 13
},
"citadel_ability_hornet_sting": {
"AbilityCastDelay": 0,
"AbilityCooldown": 26,
"AbilityPostCastDuration": 0.2,
"AbilityUnitTargetLimit": 1,
"BulletResistReduction": -6,
"ChannelMoveSpeed": 50,
"DebuffDuration": 6,
"DotHealthPercent": 3,
"ImpactDamage": 40,
"Key": "citadel_ability_hornet_sting",
"Name": "Crow Familiar",
"TargetBounceRange": 0,
"TechArmorDamageReduction": -6,
"TickRate": 1,
"Upgrades": [
{
"TargetBounceRange": "15m",
"TargetBounceCount": 3
},
{
"AbilityCooldown": -16
},
{
"BulletResistReduction": -12,
"TechArmorDamageReduction": -12
}
],
"VisualSplashRadius": 1
},
"citadel_ability_infinity_slash": {
"AbilityChannelTime": 1.5,
"AbilityCooldown": 85,
"AbilityDuration": 5,
"AbilitySpeedPct": 60,
"AbilityUnitTargetLimit": 1,
"BonusMoveSpeed": 0,
"BulletResist": 45,
"Key": "citadel_ability_infinity_slash",
"MaxHealthRegen": 15,
"Name": "Shadow Transformation",
"ShadowFormDurationOnKill": 2,
"TechResist": 45,
"Upgrades": [
{
"BonusFireRate": 20
},
{
"BonusMoveSpeed": "4m"
},
{
"AbilityDuration": 3,
"BulletResist": 15,
"TechResist": 15
}
]
},
"citadel_ability_kali_disruptive_charge": {
"AbilityCooldown": 21,
"AbilityDuration": 4,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Key": "citadel_ability_kali_disruptive_charge",
"MoveSpeedBonusPercentStart": 120,
"Name": "Pack Hunter",
"Radius": 10,
"Upgrades": [
{
"AbilityDuration": 2
},
{
"LifestealPercent": 30
},
{
"BonusFireRate": 40
}
]
},
"citadel_ability_kali_spinning_blade": {
"AbilityCastDelay": 0.25,
"AbilityCastRange": 50,
"AbilityCharges": 2,
"AbilityCooldown": 30,
"AbilityCooldownBetweenCharge": 6,
"AbilityUnitTargetLimit": 1,
"BossDamagePercent": 50,
"ChannelMoveSpeed": 50,
"Damage": 120,
"Key": "citadel_ability_kali_spinning_blade",
"MinReflectionDOTResult": -0.95,
"MinReflectionZ": 0.3,
"Name": "Occilioblade",
"NoClipDuration": 1,
"ProjectileFlyOutTime": 0.6,
"ProjectileFlyReturnTime": 1,
"ReflectionSpeedFactor": 0.5,
"ReturnOffSetTargetDistance": 150,
"ReturnUpVelocity": 200,
"TechCleaveExpireTime": 0.2,
"Upgrades": [
{
"SlowPercent": 30,
"SlowDuration": 4
},
{
"Damage": 40,
"Scale": {
"Prop": "Damage",
"Value": 1.3104,
"Type": "spirit"
}
},
{
"CooldownReductionOnHit": -7
}
]
},
"citadel_ability_lash": {
"AbilityCastRange": 30,
"AbilityCharges": 1,
"AbilityCooldown": 42,
"AbilityCooldownBetweenCharge": 2,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"JumpSlowResistance": 0.667,
"JumpVelocity": 20,
"Key": "citadel_ability_lash",
"LashFriendlies": 1,
"MinDistance": 0,
"Name": "Grapple",
"Upgrades": [
{
"AbilityCooldown": -19
},
{
"AbilityCastRange": "20m",
"WeaponDamageBonus": 6,
"WeaponDamageBonusDuration": 10
},
{
"WeaponFireRateBonus": 20
}
]
},
"citadel_ability_lash_down_strike": {
"AbilityCastDelay": 0.15,
"AbilityCooldown": 19,
"AbilityPostCastDuration": 0.4,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Key": "citadel_ability_lash_down_strike",
"MinAimAngle": 60,
"Name": "Ground Strike",
"Radius": 11,
"StompDamage": 90,
"StompDamagePerMeterPrimary": 6,
"StompDamagePerMeterSecondary": 4.5,
"StompDamagePrimaryRange": 25,
"StompVerticalThreshold": 130,
"StrikeVelocity": 50,
"Upgrades": [
{
"AbilityCooldown": -10
},
{
"EnemySlowPct": 50,
"SlowDuration": 3,
"StompBounceHeight": 400
},
{
"Scale": {
"Prop": "StompDamagePerMeterSecondary",
"Value": 0.00875,
"Type": "spirit"
}
}
]
},
"citadel_ability_lash_ultimate": {
"AbilityCastDelay": 0.3,
"AbilityCastRange": 20,
"AbilityChannelTime": 2.3,
"AbilityCooldown": 140,
"AbilityUnitTargetLimit": 6,
"BoostTime": 1,
"ChannelMoveSpeed": 50,
"HangTime": 0.6,
"ImpactDamage": 115,
"ImpactRadius": 6,
"Key": "citadel_ability_lash_ultimate",
"LiftHeight": 6,
"LockonConeAngle": 40,
"LosingLockGraceTime": 0.4,
"MaxLockonStacks": 1,
"Name": "Death Slam",
"NotInConeLosesLock": 1,
"SlamSpeed": 1600,
"SlowDuration": 4,
"SlowPercent": 50,
"ThrowDistance": 12,
"ThrowStraightDuration": 1.5,
"TimeToGainLockonStack": 0.6,
"TimeToLoseLockonStack": 2,
"UpBoostSpeed": 400,
"Upgrades": [
{
"ThrowDistance": "8m"
},
{
"AbilityCooldown": -30
},
{
"StunDuration": 1
}
]
},
"citadel_ability_lightning_ball": {
"AbilityCastDelay": 0.2,
"AbilityCharges": 1,
"AbilityCooldown": 26,
"AbilityCooldownBetweenCharge": 8,
"AbilityUnitTargetLimit": 1,
"BossDamagePercent": 50,
"ChannelMoveSpeed": 50,
"DPS": 80,
"HitSpeed": 80,
"Key": "citadel_ability_lightning_ball",
"MaxLifetime": 5,
"MinShockDuration": 0.5,
"Name": "Lightning Ball",
"ShockRadius": 3.5,
"TickRate": 0.1,
"Upgrades": [
{
"AbilityCharges": 1
},
{
"SlowPercent": 35
},
{
"DPS": 70,
"ShockRadius": "1m"
}
]
},
"citadel_ability_magewalk": {
"AbilityCastRange": 10,
"AbilityCooldown": 15,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 30,
"EmpoweredAttackCount": 2,
"FireRateBonus": 25,
"FireRateBonusDurationMax": 8,
"ImpulseStrength": -3000,
"Key": "citadel_ability_magewalk",
"MageTime": 1.5,
"Name": "Misdirection",
"ProcChance": 100,
"TrailInterval": 0.01,
"TurretAttackDelay": 1,
"TurretAttackFalloffEnd": null,
"TurretAttackFalloffStart": null,
"TurretBaseHealth": 400,
"TurretHealthScaling": null,
"TurretLifetime": 8,
"Upgrades": [
{
"AbilityCastRange": "4m"
},
{
"FireRateBonus": 25
},
{
"BonusClipSizePercent": 120,
"AbilityCooldown": -4
}
]
},
"citadel_ability_mobile_resupply": {
"AbilityCastDelay": 0.2,
"AbilityCastRange": 15,
"AbilityCooldown": 48,
"AbilityDuration": 6,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ExternalBonusHealthRegen": 25,
"HealRadius": 5,
"Key": "citadel_ability_mobile_resupply",
"MaxHealthRegenPctInterval": 0.5,
"Name": "Medicinal Specter",
"TurretHealMult": 1,
"Upgrades": [
{
"AuraFireRateBonus": 35
},
{
"AbilityCooldown": -17
},
{
"MaxHealthRegenPct": 4.5
}
]
},
"citadel_ability_nikuman": {
"AbilityChannelTime": 5,
"AbilityCooldown": 48,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 4.2,
"HealingPerSecond": 30,
"Key": "citadel_ability_nikuman",
"MovementSpeedBonus": 0,
"Name": "Rejuvenating Aurora",
"ShareWithFriendsRadius": 8,
"Upgrades": [
{
"MovementSpeedBonus": "4m",
"MovementSpeedBonusDuration": 8
},
{
"AbilityCooldown": -14
},
{
"NoChannel": 1,
"HealMaxHealthPercent": 3.4
}
]
},
"citadel_ability_passive_beefy": {
"AbilityUnitTargetLimit": 1,
"BonusHealthRegen": 1,
"ChannelMoveSpeed": 50,
"Key": "citadel_ability_passive_beefy",
"Name": "Infernal Resilience",
"RegenDamageInterval": 1,
"RegenIncomingDamageDuration": 20,
"RegenIncomingDamagePercent": 11,
"Upgrades": [
{
"BonusHealthRegen": 1.5
},
{
"BonusMaxHealth": 150
},
{
"RegenIncomingDamagePercent": 5.5
}
]
},
"citadel_ability_power_slash": {
"AbilityCastDelay": 1.4,
"AbilityCooldown": 10.5,
"AbilityPostCastDuration": 0.4,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"FallSpeedMax": 5,
"FullChargeDamage": 160,
"Key": "citadel_ability_power_slash",
"MediumChargeDamagePct": 60,
"Name": "Power Slash",
"PowerUpStages": 3,
"ShortChargeDamagePct": 40,
"SlashCollisionRadius": 4,
"SlashLength": 25,
"SlashRadius": 41,
"Upgrades": [
{
"BulletResist": 60
},
{
"SlowDuration": 3,
"SlowPercent": 40,
"AbilityCooldown": -2
},
{
"FullChargeDamage": 200
}
]
},
"citadel_ability_projectmind": {
"AbilityCastDelay": 0.75,
"AbilityCastRange": 25,
"AbilityCooldown": 48,
"AbilityUnitTargetLimit": 1,
"CameraDistance": 250,
"ChannelMoveSpeed": 200,
"Key": "citadel_ability_projectmind",
"Name": "Project Mind",
"TrailInterval": 0.1,
"Upgrades": [
{
"AbilityCastRange": "15m"
},
{
"BulletShieldOnLand": 300,
"BulletShieldDuration": 8,
"Scale": {
"Prop": "BulletShieldOnLand",
"Value": 2.6208,
"Type": "spirit"
}
},
{
"AbilityCooldown": -28
}
]
},
"citadel_ability_psychic_daggers": {
"AbilityCastDelay": 0.01,
"AbilityCooldown": 42,
"AbilityDuration": 3,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"DaggersPerRow": 6,
"DamagePerDagger": 40,
"DistanceOut": 35,
"HeightOffset": 110,
"Key": "citadel_ability_psychic_daggers",
"MaxDaggers": 4,
"Name": "Royal Flush",
"ProjectileHorizontalMinOffset": 5,
"ProjectileOffset": 7,
"ProjectileRowOffset": 5,
"Radius": 15,
"ShootInterval": 0.6,
"SpawnDuration": 0.6,
"Upgrades": [
{
"DamagePerDagger": 16
},
{
"AbilityCooldown": -19
},
{
"ShouldBounce": 1
}
]
},
"citadel_ability_psychic_lift": {
"AbilityCastDelay": 0.4,
"AbilityCastRange": 20,
"AbilityCooldown": 100,
"AbilityDuration": 2.5,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 175,
"DampingFactor": 0.3,
"Key": "citadel_ability_psychic_lift",
"LiftChainRadius": 20,
"LiftHeight": 80,
"Name": "Telekinesis",
"Upgrades": [
{
"AbilityCooldown": -30
},
{
"AbilityDuration": 0.75
},
{
"LiftChainCount": 1
}
]
},
"citadel_ability_psychic_pulse": {
"AbilityCooldown": 32,
"AbilityDuration": 3,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Key": "citadel_ability_psychic_pulse",
"Name": "Psychic Pulse",
"SenseRange": 30,
"Upgrades": [
{
"AbilityCooldown": -6.5
},
{
"SenseRange": "10m"
},
{
"AbilityDuration": 3
}
]
},
"citadel_ability_rocket_barrage": {
"AbilityCastRange": 50,
"AbilityChannelTime": 13,
"AbilityCooldown": 140,
"AbilityUnitTargetLimit": 100,
"BossDamagePercent": 50,
"ChannelMoveSpeed": -1,
"DamagePerRocket": 30,
"DetonateTimer": 5,
"ExplosionFalloffDisabled": 1,
"ExplosionRadius": 5,
"GrenadesPerSecond": 6,
"IntervalRampUpStart": 0.35,
"IntervalRampUpTime": 0.3,
"Key": "citadel_ability_rocket_barrage",
"MaxSpread": 5,
"MinDistance": 7,
"Name": "Heavy Barrage",
"ProjectileIgnoreCollisionTime": 0.2,
"TrackSpeedFar": 100,
"TrackSpeedNear": 150,
"TrackingTime": 0.4,
"TrackingVariance": 0,
"Upgrades": [
{
"MoveSlowPercent": 30,
"MoveSlowDuration": 2
},
{
"AbilityCooldown": -50
},
{
"DamagePerRocket": 30
}
]
},
"citadel_ability_running_decoy": {
"AbilityCooldown": 26,
"AbilityDuration": 6,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Key": "citadel_ability_running_decoy",
"Name": "Decoy",
"Upgrades": [
{
"MoveSpeedMod": "2m"
},
{
"HealOnCloneDamage": 100
},
{
"AbilityDuration": 6
}
]
},
"citadel_ability_self_vacuum": {
"AbilityCastDelay": 0.2,
"AbilityChannelTime": 2.75,
"AbilityCooldown": 215,
"AbilityUnitTargetLimit": 1,
"CameraDistance": 400,
"DPS": 45,
"DamagePercentHealth": 1.5,
"Key": "citadel_ability_self_vacuum",
"Name": "Singularity",
"Speed": 200,
"TickRate": 1,
"TossAngle": 45,
"TossSpeed": 350,
"Upgrades": [
{
"VacuumRadius": "2m"
},
{
"AbilityChannelTime": 0.75
},
{
"DamagePercentHealth": 4
}
],
"VacuumRadius": 7
},
"citadel_ability_shieldedsentry": {
"AbilityCastDelay": 0.2,
"AbilityCastRange": 20,
"AbilityCharges": 1,
"AbilityCooldown": 18,
"AbilityCooldownBetweenCharge": 3,
"AbilityUnitTargetLimit": 1,
"AttackConeAngle": 10,
"AttackSpeedMult": 80,
"BossDamagePercentIncoming": 50,
"BossDamagePercentOutgoing": 30,
"Key": "citadel_ability_shieldedsentry",
"ModelScale": 0.8,
"Name": "Mini Turret",
"NonHeroDamagePercentOutgoing": 50,
"TechResist": 30,
"TickRate": 0.5,
"TrackingSpeed": 125,
"TurretAttackDelay": 0.2,
"TurretAttackFalloffEnd": 35,
"TurretAttackFalloffStart": 20,
"TurretAttackRange": 25,
"TurretBaseHealth": 150,
"TurretDPS": 40,
"TurretDeployTime": 0.25,
"TurretHealthPerBoon": 30,
"TurretLifetime": 24,
"Upgrades": [
{
"MoveSlowPercent": 25,
"SlowDuration": 1.3
},
{
"TurretAttackRange": "10m",
"AttackSpeedMult": 10
},
{
"TurretDPS": 45
}
]
},
"citadel_ability_shiv_dagger": {
"AOERadius": 10,
"AbilityChannelTime": 0.2,
"AbilityCharges": 2,
"AbilityCooldown": 16,
"AbilityCooldownBetweenCharge": 2,
"AbilityPostCastDuration": 0.3,
"AbilityUnitTargetLimit": 1,
"BleedDPSPerStack": 5,
"BleedDuration": 5,
"BleedTickRate": 1,
"ChannelMoveSpeed": 50,
"ImpactDamage": 35,
"Key": "citadel_ability_shiv_dagger",
"MovementSlow": 35,
"Name": "Serrated Knives",
"RicochetCount": 1,
"Upgrades": [
{
"AbilityCharges": 1
},
{
"BleedDuration": 2
},
{
"ImpactDamage": 40,
"BleedDPSPerStack": 5
}
]
},
"citadel_ability_shiv_dash": {
"AbilityCastDelay": 0.25,
"AbilityCooldown": 15,
"AbilityPostCastDuration": 0.2,
"AbilityUnitTargetLimit": 1,
"CameraDistance": 250,
"ChannelMoveSpeed": 50,
"DashAngleThreshold": 89,
"DashRadius": 2.5,
"DashRange": 12,
"DashSpeed": 2400,
"ImpactDamage": 110,
"Key": "citadel_ability_shiv_dash",
"MoveSpeedPenaltyMaxSpeed": 200,
"Name": "Slice and Dice",
"SideMoveSpeedReduction": -100,
"TechCleaveExpireTime": 0.35,
"Upgrades": [
{
"AbilityCooldown": -3
},
{
"ImpactDamage": 70
},
{
"CooldownReductionOnHit": 2,
"CooldownReductionOnHitNonHero": 1,
"MaxCooldownReductionsFromHits": 6
}
]
},
"citadel_ability_shiv_defer_damage": {
"AbilityCastDelay": 0.25,
"AbilityCooldown": 50,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"DamagePctDeferred": 20,
"DamagePctDeferredMaxRage": 14,
"DeferClearPct": 40,
"DeferredDamageDuration": 13,
"Key": "citadel_ability_shiv_defer_damage",
"Name": "Bloodletting",
"Upgrades": [
{
"DamagePctDeferred": 6
},
{
"AbilityCooldown": -25
},
{
"DeferClearPct": 25
}
]
},
"citadel_ability_shiv_killing_blow": {
"AbilityCastRange": 15,
"AbilityCooldown": 95,
"AbilityPostCastDuration": 0.25,
"AbilityUnitTargetLimit": 1,
"BonusAbilityResource": 10,
"BuffDamage": 17,
"CameraDistance": 400,
"ChannelMoveSpeed": 50,
"Damage": 200,
"EnemyHealthPercent": 22,
"EnemyHealthPercentBuffer": 3,
"JumpHeight": 80,
"Key": "citadel_ability_shiv_killing_blow",
"MinTimeToTarget": 0.5,
"MoveSpeedToTarget": 25,
"Name": "Killing Blow",
"NonPlayerRageScale": 0.1,
"PauseOnTargetTime": 0.66,
"RageDrainDelayDuration": 9,
"RageDrainRate": 0.25,
"RagePerHeavyMelee": 2.75,
"RagePerLightMelee": 1.5,
"RagePerSpiritDamage": 0.014,
"RagePerWeaponDamage": 0.017,
"SlashRange": 80,
"Upgrades": [
{
"BonusMoveSpeed": "2m"
},
{
"EnemyHealthPercent": 6,
"BuffDamage": 8
},
{
"ShortCooldown": 0.5
}
]
},
"citadel_ability_static_charge": {
"AbilityCastDelay": 0.2,
"AbilityCastRange": 16,
"AbilityCooldown": 42,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 40,
"Key": "citadel_ability_static_charge",
"Name": "Static Charge",
"ShockDelay": 3.5,
"ShockRadius": 5,
"StunDuration": 0.9,
"Upgrades": [
{
"AbilityCooldown": -19
},
{
"ShockRadius": "8m"
},
{
"StunDuration": 0.9
}
]
},
"citadel_ability_sticky_bomb": {
"AbilityCastRange": 6,
"AbilityCooldown": 18,
"AbilityDuration": 3,
"AbilityUnitTargetLimit": 1,
"BonusDamagePctPerPlayerHit": 1.5,
"BonusDamagePctPerPlayerKilled": 4,
"ChannelMoveSpeed": 50,
"Damage": 120,
"FuseTime": 3,
"Key": "citadel_ability_sticky_bomb",
"KillCheckWindow": 12,
"Name": "Sticky Bomb",
"Radius": 12,
"Upgrades": [
{
"AbilityCooldown": -8
},
{
"Damage": 80
},
{
"OutgoingDamagePenaltyPercent": -30,
"DebuffDuration": 5
}
]
},
"citadel_ability_stomp": {
"AbilityCastDelay": 0.42,
"AbilityCharges": 1,
"AbilityCooldown": 26,
"AbilityCooldownBetweenCharge": 5,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ClimbHeight": 0.5,
"Damage": 100,
"DistanceAboveGround": 0.5,
"DropDownRate": 8,
"ImpactInterval": 0.1,
"Key": "citadel_ability_stomp",
"Name": "Kinetic Pulse",
"StompRange": 15,
"StompWidth": 5,
"TechCleaveExpireTime": 0.2,
"TossSpeed": 450,
"Upgrades": [
{
"FireRateSlow": 25,
"SlowPercent": 35,
"SlowDuration": 4
},
{
"BulletArmorReduction": 30,
"BulletArmorReductionDuration": 8
},
{
"Damage": 125
}
]
},
"citadel_ability_storm_cloud": {
"AbilityChannelTime": 7,
"AbilityCooldown": 148,
"AbilityUnitTargetLimit": 1,
"BossDamagePercent": 25,
"BulletResistOnActive": 20,
"CameraDistance": 600,
"CloudHeight": 120,
"DPS": 120,
"DamageInterval": 0.25,
"EndingSoonTime": 2,
"ExpandTime": 1.5,
"InitialRadius": 12,
"Key": "citadel_ability_storm_cloud",
"LightningStrikeDamage": 150,
"LightningStrikeDelay": 2,
"LightningStrikeKnockBackForce": 500,
"LightningStrikeRadius": 6,
"LightningStrikes": 1,
"Name": "Storm Cloud",
"Radius": 30,
"Upgrades": [
{
"BulletResistOnActive": 35
},
{
"Radius": "10m",
"AbilityChannelTime": 7
},
{
"DPS": 75,
"FlightControlEnabled": 1
}
]
},
"citadel_ability_tangotether": {
"AbilityCastRange": 16,
"AbilityCooldown": 37,
"AbilityDuration": 12,
"AbilityUnitTargetLimit": 1,
"BonusFireRate": 10,
"BulletLifestealPercent": 12,
"ChannelMoveSpeed": 50,
"HealingPerGlub": 20,
"Key": "citadel_ability_tangotether",
"MoveSpeedBonus": 0,
"Name": "Watcher's Covenant",
"TetherSharedHealPct": 30,
"TickRate": 0.1,
"TotalTetherTargets": 1,
"Upgrades": [
{
"BonusFireRate": 10
},
{
"MoveSpeedBonus": "2.0m"
},
{
"TotalTetherTargets": 1
}
]
},
"citadel_ability_tengu_airlift": {
"AbilityCastDelay": 1.3,
"AbilityCastRange": 8,
"AbilityCooldown": 90,
"AbilityDuration": 16,
"AbilityUnitTargetLimit": 1,
"AirDropBulletShield": 200,
"AllyCastDelay": 0.2,
"AllyOutgoingDamagePercent": -50,
"BuffDuration": 12,
"ChannelMoveSpeed": 50,
"DebuffDuration": 4,
"ExplodeDamage": 125,
"FlyingBulletResist": 40,
"Key": "citadel_ability_tengu_airlift",
"Name": "Air Drop",
"OnLandDamageRadius": 14,
"OnLandDamageRadiusStart": 4,
"SilenceBombSpeed": 12,
"SlowPercent": 30,
"TossSpeed": 400,
"Upgrades": [
{
"BulletArmorReduction": -20,
"BulletArmorReductionDuration": 12
},
{
"AirDropBulletShield": 300,
"OnLandDamageRadius": "5m"
},
{
"SilenceDuration": 4.5
}
]
},
"citadel_ability_tengu_stone_form": {
"AbilityCastDelay": 0.25,
"AbilityCooldown": 42,
"AbilityDuration": 2,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 80,
"DampingFactor": 0.25,
"Key": "citadel_ability_tengu_stone_form",
"LiftHeight": 180,
"LiftTime": 1,
"MaxHealthRegen": 8,
"MoveSpeedMax": 8,
"Name": "Stone Form",
"Radius": 6,
"StatueScale": 1,
"StunDuration": 0.75,
"Upgrades": [
{
"AbilityCooldown": -19
},
{
"StunDuration": 0.5,
"Damage": 80
},
{
"MaxHealthRegen": 16
}
]
},
"citadel_ability_tengu_urn": {
"AbilityCastDelay": 0.2,
"AbilityCharges": 1,
"AbilityCooldown": 32,
"AbilityCooldownBetweenCharge": 8,
"AbilityDuration": 4,
"AbilityUnitTargetLimit": 1,
"BossDamagePercent": 50,
"ChannelMoveSpeed": 50,
"DPS": 60,
"Height": 2,
"Key": "citadel_ability_tengu_urn",
"Name": "Kudzu Bomb",
"Radius": 6,
"SlowPercent": 35,
"TickRate": 0.25,
"Upgrades": [
{
"AbilityCharges": 1
},
{
"AbilityDuration": 2
},
{
"DPS": 50,
"Radius": "2m"
}
]
},
"citadel_ability_uppercut": {
"AbilityCooldown": 21,
"AbilityUnitTargetLimit": 1,
"BuffGunRangePercent": 100,
"ChannelMoveSpeed": 50,
"EnemyHeroTossVelocity": 20,
"ExplodeDebuffDuration": 5,
"FireRateSlow": 15,
"ForceReductionOnAngleDown": 0.75,
"Key": "citadel_ability_uppercut",
"LandingDamage": 80,
"MeleeAttackLength": 6,
"MeleeHalfAngle": 60,
"MeleeRadius": 2.5,
"Name": "Exploding Uppercut",
"OnLandDamageRadius": 14,
"TossVelocity": 25,
"Upgrades": [
{
"AbilityCooldown": -10.5
},
{
"UppercutBuffOnHit": 12,
"BuffBaseWeaponPct": 60
},
{
"RestoreHookCooldown": 1,
"ClipSizeBonus": 100
}
],
"UppercutDamage": 0.01
},
"citadel_ability_vandal_overflow": {
"AbilityCastDelay": 0.6,
"AbilityCastRange": 20,
"AbilityCooldown": 16,
"AbilityDuration": 1.25,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 100,
"DampingFactor": 0.5,
"Key": "citadel_ability_vandal_overflow",
"LiftHeight": 120,
"Name": null,
"Upgrades": [
{
"AbilityCooldown": -28
},
{
"AbilityDuration": 0.5
},
{
"AbilityUnitTargetLimit": 5
}
]
},
"citadel_ability_vandal_surge": {
"AbilityCastDelay": 0.6,
"AbilityCastRange": 20,
"AbilityCooldown": 16,
"AbilityDuration": 1.25,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 100,
"DampingFactor": 0.5,
"Key": "citadel_ability_vandal_surge",
"LiftHeight": 120,
"Name": null,
"Upgrades": [
{
"AbilityCooldown": -28
},
{
"AbilityDuration": 0.5
},
{
"AbilityUnitTargetLimit": 5
}
]
},
"citadel_ability_void_sphere": {
"AbilityCastRange": 9,
"AbilityCooldown": 16,
"AbilityUnitTargetLimit": 1,
"AllyDistance": 10,
"ChannelMoveSpeed": 50,
"FireRateBonus": 25,
"FireRateBonusDurationMax": 8,
"Key": "citadel_ability_void_sphere",
"Name": "Quantum Entanglement",
"TrailInterval": 0.01,
"Upgrades": [
{
"AbilityCastRange": "4m"
},
{
"FireRateBonus": 25
},
{
"BonusClipSizePercent": 120,
"AbilityCooldown": -5
}
],
"VoidTime": 1.4
},
"citadel_ability_wing_blast": {
"AbilityCastDelay": 0.6,
"AbilityCooldown": 53,
"AbilityDuration": 3,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"DPS": 50,
"Distance": 20,
"Key": "citadel_ability_wing_blast",
"MaxPushVelocity": 800,
"Name": "Wing Blast",
"PushVelocity": 110,
"Radius": 5,
"Upgrades": [
{
"DPS": 30
},
{
"Radius": "2.5m"
},
{
"AbilityDuration": 3
}
]
},
"citadel_ability_wraith_rapidfire": {
"AbilityCooldown": 48,
"AbilityDuration": 5,
"AbilityUnitTargetLimit": 1,
"AlliedFireRatePercentage": 50,
"BonusFireRate": 20,
"ChannelMoveSpeed": 50,
"Key": "citadel_ability_wraith_rapidfire",
"MagicDamagePerBullet": 0,
"Name": "Full Auto",
"Radius": 25,
"Upgrades": [
{
"AbilityCooldown": -14
},
{
"Scale": {
"Prop": "MagicDamagePerBullet",
"Value": 0.05,
"Type": null
},
"MagicDamagePerBullet": 5
},
{
"BulletLifestealPercent": 20,
"AbilityLifestealPercent": 20,
"Scale": {
"Prop": "MagicDamagePerBullet",
"Value": 0.05,
"Type": null
}
}
]
},
"citadel_ability_wrecker_bouldergrenade": {
"AbilityCastRange": 50,
"AbilityChannelTime": 1.2,
"AbilityCooldown": 31,
"AbilityDuration": 6,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 100,
"Damage": 150,
"ExplosionDamage": 80,
"ExplosionPushForce": 1200,
"Key": "citadel_ability_wrecker_bouldergrenade",
"Name": "Wrecking Ball",
"Radius": 7,
"StunDuration": 1,
"Upgrades": [
{
"AbilityCooldown": -7.5
},
{
"Damage": 50
},
{
"StunDuration": 0.5
}
]
},
"citadel_ability_wrecker_garbage_suck": {
"AbilityCastDelay": 0.2,
"AbilityChannelTime": 3,
"AbilityCooldown": 130,
"AbilityUnitTargetLimit": 1,
"BaseDamage": 75,
"CameraDistance": 800,
"DamagePerSecond": 100,
"GarbageRadius": 12,
"Key": "citadel_ability_wrecker_garbage_suck",
"Name": "Overload",
"SlowPercent": 50,
"Speed": 200,
"TickRate": 1,
"TossAngle": 45,
"TossSpeed": 350,
"Upgrades": [
{
"GarbageRadius": "2m"
},
{
"AbilityCooldown": -35
},
{
"BaseDamage": 100,
"DamagePerSecond": 50
}
]
},
"fathom_breach": {
"AbilityCastDelay": 0,
"AbilityCastRange": 20,
"AbilityCooldown": 22,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 80,
"ExplosionRadius": 6,
"GravityScale": 1.4,
"Key": "fathom_breach",
"Name": "Breach",
"TossSpeed": 350,
"Upgrades": [
{
"ExplosionRadius": "3m"
},
{
"AbilityCooldown": -8
},
{
"Damage": 120
}
]
},
"fathom_defer_damage": {
"AbilityCastDelay": 0.25,
"AbilityCooldown": 50,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"DamagePctDeferred": 22,
"DamagePctDeferredMaxRage": 15,
"DeferClearPct": 40,
"DeferredDamageDuration": 13,
"Key": "fathom_defer_damage",
"Name": null,
"Upgrades": [
{
"DamagePctDeferred": 8
},
{
"AbilityCooldown": -25
},
{
"DeferClearPct": 25
}
]
},
"fathom_lurkers_ambush": {
"AbilityCastDelay": 0,
"AbilityCastRange": 30,
"AbilityChannelTime": 9999,
"AbilityCooldown": 50,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChannelTimeForMaxImmobilize": 2.5,
"ImmobilizeMaxDuration": 3,
"ImmobilizeMinDuration": 1,
"InitialHeight": 350,
"InvisFadeToDuration": 1.5,
"Key": "fathom_lurkers_ambush",
"MaxDamage": 125,
"MinDamage": 50,
"Name": "Lurker's Ambush",
"NotSeenByEnemiesRegen": 3,
"RevealOnDamageDuration": 0.5,
"RevealOnSpottedDuration": 3,
"SpottedRadius": 999,
"StandStillMinTime": 0.5,
"TickRate": 0.25,
"Upgrades": [
{
"AbilityCooldown": -15
},
{
"NotSeenByEnemiesRegen": 2
},
{
"ImmobilizeMaxDuration": 1
}
]
},
"fathom_reefdweller_harpoon": {
"AbilityCastRange": 30,
"AbilityCharges": 2,
"AbilityChargesConditionally": 1,
"AbilityCooldown": 30,
"AbilityCooldownBetweenCharge": 2,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"InitialFreezeTime": 0,
"Key": "fathom_reefdweller_harpoon",
"Name": "Reefdweller Harpoon",
"ReelSpeed": 1500,
"Upgrades": [
{
"AbilityCooldown": -5
},
{
"AbilityCastRange": "5m"
},
{
"DetachBuffDuration": 7,
"BonusFireRate": 30
}
],
"WallLatchIdealDist": 5,
"WallLatchSettleDist": 40,
"WallLatchSettleTime": 0
},
"fathom_scalding_spray": {
"AbilityCharges": 1,
"AbilityCooldown": 40,
"AbilityCooldownBetweenCharge": 8,
"AbilityDuration": 3,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"DPS": 40,
"Key": "fathom_scalding_spray",
"Name": "Scalding Spray",
"Radius": 12,
"TickRate": 0.25,
"Upgrades": [
{
"AbilityCooldown": -15
},
{
"AbilityDuration": 2
},
{
"DPS": 45
}
],
"WeaponDamageBonusDuration": 12,
"WeaponDamageBonusPerSec": 7
},
"genericperson_ability_1": {
"AbilityCastDelay": 1,
"AbilityCooldown": 10.5,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Key": "genericperson_ability_1",
"Name": null,
"Upgrades": [
{
"AbilityCooldown": -0.75
},
{
"AbilityCooldown": -0.75
},
{
"AbilityCooldown": -0.75
}
]
},
"genericperson_ability_2": {
"AbilityCastDelay": 1,
"AbilityCooldown": 10.5,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Key": "genericperson_ability_2",
"Name": null,
"Upgrades": [
{
"AbilityCooldown": -0.75
},
{
"AbilityCooldown": -0.75
},
{
"AbilityCooldown": -0.75
}
]
},
"genericperson_ability_3": {
"AbilityCastDelay": 1,
"AbilityCooldown": 10.5,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Key": "genericperson_ability_3",
"Name": null,
"Upgrades": [
{
"AbilityCooldown": -0.75
},
{
"AbilityCooldown": -0.75
},
{
"AbilityCooldown": -0.75
}
]
},
"genericperson_ability_4": {
"AbilityCastDelay": 1,
"AbilityCooldown": 10.5,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Key": "genericperson_ability_4",
"Name": null,
"Upgrades": [
{
"AbilityCooldown": -0.75
},
{
"AbilityCooldown": -0.75
},
{
"AbilityCooldown": -0.75
}
]
},
"gunslinger_demonMark": {
"AbilityCastDelay": 0.15,
"AbilityCastRange": 40,
"AbilityCooldown": 14,
"AbilityUnitTargetLimit": 1,
"BonusFireRate": 25,
"BonusMoveSpeed": 2,
"BuffDuration": 3,
"Damage": 100,
"Key": "gunslinger_demonMark",
"MarkDuration": 5,
"Name": "Infernal Brand",
"ProcDamage": 100,
"SearchAngle": 20,
"SearchRadius": 20,
"SearchRate": 1,
"Upgrades": [
{
"AbilityCooldown": -3
},
{
"ProcDamage": 50
}
]
},
"gunslinger_knockbackblast": {
"AbilityCastDelay": 0.1,
"AbilityCastRange": 8,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ConeAngle": 45,
"Damage": 120,
"EnemyShoveForce": 800,
"Key": "gunslinger_knockbackblast",
"Name": null,
"SelfShoveForce": 200,
"SlowDuration": 3,
"SlowPercent": 30,
"StunDuration": 1,
"Upgrades": []
},
"gunslinger_rapid_fire": {
"AbilityCastDelay": 0.2,
"AbilityCastRange": 15,
"AbilityChannelTime": 1.5,
"AbilityCooldown": 10.5,
"AbilityUnitTargetLimit": 1,
"BulletAccuracy": 200,
"BulletSpeedPercent": 100,
"CastRangeWhenVertical": 30,
"CastRangeWhenVerticalBias": 0.3,
"ChannelMoveSpeed": 50,
"FireRateMultiplier": 100,
"JuggleAirSpeedMax": 50,
"JuggleFallSpeedMax": 20,
"Key": "gunslinger_rapid_fire",
"Name": "Rapid Fire",
"Upgrades": [],
"WeaponDamageScale": -75
},
"gunslinger_rocket_launcher": {
"AbilityCharges": 1,
"AbilityCooldown": 10.5,
"AbilityCooldownBetweenCharge": 0.8,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 100,
"ExplosionRadius": 3,
"Key": "gunslinger_rocket_launcher",
"LaunchMaxSpeed": 750,
"LaunchMinSpeed": 700,
"LaunchMinVerticalAmount": 0.7,
"LaunchVerticalBias": 0.5,
"Name": "Rocket Launcher",
"Upgrades": []
},
"gunslinger_sleep_bomb": {
"AbilityCooldown": 95,
"AbilityDuration": "",
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 50,
"EndRadius": 30,
"Key": "gunslinger_sleep_bomb",
"Name": "Sleep Bomb",
"SleepDuration": 6,
"SpreadDuration": 2,
"StartRadius": 5,
"Upgrades": []
},
"gunslinger_tenacity": {
"AbilityUnitTargetLimit": 1,
"BulletLifestealPercent": 15,
"ChannelMoveSpeed": 50,
"Key": "gunslinger_tenacity",
"LowHealthHealingScalePercent": 100,
"Name": "Tenacity",
"Upgrades": []
},
"mirage_fire_beetles": {
"AbilityCastDelay": 0.05,
"AbilityCharges": 4,
"AbilityChargesConditionally": 1,
"AbilityCooldownBetweenCharge": 0.05,
"AbilityUnitTargetLimit": 1,
"BulletArmorReduction": -10,
"ChannelMoveSpeed": 50,
"DebuffDuration": 14,
"HealthSteal": 90,
"HeroStack": 3,
"Key": "mirage_fire_beetles",
"LaunchWindowCooldown": 40,
"LaunchWindowDuration": 8,
"MaxStacks": 100,
"Name": "Fire Scarabs",
"NonHeroStack": 1,
"Radius": 1,
"StatStealDamageInstances": 5,
"StatStealDuration": 4,
"StealDuration": 14,
"Upgrades": [
{
"LaunchWindowCooldown": -15
},
{
"BulletArmorReduction": -10
},
{
"HealthSteal": 80
}
]
},
"mirage_sand_phantom": {
"AbilityCastDelay": 0,
"AbilityCooldown": 2.5,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 200,
"Key": "mirage_sand_phantom",
"MaxStacks": 8,
"Name": "Djinn's Mark",
"ProcChance": 100,
"ProcCooldown": 2.5,
"ProcDamageBase": 12,
"RevealDuration": 3,
"Upgrades": [
{
"MovementSpeedSlow": 80,
"SlowDuration": 0.5
},
{
"VictimStackDuration": 4,
"ProcDamageBase": 10
},
{
"ProcCooldown": -0.75,
"MaxStacks": 4
}
],
"VictimStackDuration": 4.5
},
"mirage_teleport": {
"AbilityCastDelay": 0.01,
"AbilityChannelTime": 2.5,
"AbilityCooldown": 145,
"AbilityUnitTargetLimit": 1,
"BonusFireRate": 30,
"BonusMoveSpeed": 2,
"FireRateMaxDuration": 10,
"Key": "mirage_teleport",
"MovementSpeedBonusDuration": 4,
"Name": "Traveler",
"SearchRadius": 30,
"Upgrades": [
{
"BonusMoveSpeed": "2m"
},
{
"BuffTarget": 1
},
{
"ImmunityDuration": 3
}
]
},
"mirage_tornado": {
"AbilityCastDelay": 0,
"AbilityCastRange": 20,
"AbilityCooldown": 32,
"AbilityUnitTargetLimit": 1,
"BossDamagePercent": 50,
"ChannelMoveSpeed": 18,
"ClimbHeight": 1,
"Damage": 70,
"DampingFactor": 0.3,
"DistanceAboveGround": 2,
"DropDownRate": 10,
"EnemyLiftDuration": 0.2,
"HoldInPlaceDuration": 1,
"Key": "mirage_tornado",
"LiftHeight": 3,
"MaxDeltaMovementControl": 2,
"Name": "Tornado",
"OpenHeight": 8,
"ProjectileThinkInterval": 0.01,
"Radius": 3.5,
"TickRate": 0.25,
"TornadoSpeed": 945,
"Upgrades": [
{
"HoldInPlaceDuration": 0.4
},
{
"AbilityCooldown": -14
},
{
"WhirlwindEvasionChance": 20
}
],
"WhirlwindDuration": 3.5,
"WhirlwindEvasionChance": 25
},
"operative_blindside": {
"AbilityCastDelay": 0.1,
"AbilityCooldown": 30,
"AbilityUnitTargetLimit": 1,
"BackstabBonusDamagePct": 40,
"CameraTurnRateMax": 100,
"ChannelMoveSpeed": 50,
"Damage": 30,
"Key": "operative_blindside",
"MaxCameraAngleForSeeing": 180,
"Name": "Blindside",
"Radius": 6.5,
"TurnRateSlowDuration": 2,
"Upgrades": [
{
"TurnRateSlowDuration": 1
},
{
"AbilityCooldown": -12
},
{
"BackstabBonusDamagePct": 30
}
]
},
"operative_revelation": {
"AbilityCastDelay": 0.3,
"AbilityCooldown": 90,
"AbilityDuration": 6,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 4.2,
"CurseDuration": 3,
"DPS": 50,
"GroundDashReductionPercent": -20,
"Key": "operative_revelation",
"MaxCameraAngleForSeeing": 180,
"MoveSpeedReduction": 20,
"Name": "Revelation",
"Radius": 13,
"SlowPercent": 25,
"TickRate": 0.25,
"TimeBeforeCursed": 2,
"Upgrades": [
{
"Radius": "3m"
},
{
"AbilityCooldown": -25
},
{
"DPS": 40
}
]
},
"operative_umbrella_maneuver": {
"AbilityCastDelay": 0,
"AbilityCooldown": 32,
"AbilityUnitTargetLimit": 1,
"ActivateTime": 0.2,
"AssaultDuration": 2,
"BackwardsVelocity": 13,
"ChannelMoveSpeed": 50,
"Damage": 100,
"Key": "operative_umbrella_maneuver",
"Name": "Umbrella Maneuver",
"UpImpulse": 15,
"Upgrades": [
{
"AbilityCooldown": -14
},
{
"AbilityCooldown": 0
},
{
"AbilityCooldown": 0
}
]
},
"rutger_cheat_death": {
"AbilityCooldown": 42,
"AbilityDuration": 4,
"AbilityUnitTargetLimit": 1,
"BonusHealthRegen": 2,
"ChannelMoveSpeed": 50,
"Key": "rutger_cheat_death",
"Name": "Cheat Death",
"Upgrades": [
{
"AbilityDuration": 2
},
{
"BonusMoveSpeed": 50
},
{
"BulletLifestealPercent": 100
}
]
},
"rutger_force_field": {
"AbilityCastDelay": 0.1,
"AbilityCooldown": 42,
"AbilityDuration": 10,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChargeUpTime": 0.5,
"Damage": 70,
"EdgePushDuration": 0.15,
"ForceFieldThinkRate": 0.05,
"Height": 150,
"Key": "rutger_force_field",
"Name": "Force Field",
"SlowDuration": 0.3,
"SlowPercent": 60,
"SpherePushExtraDistance": 1.5,
"SphereRadius": 5,
"Upgrades": [
{
"AbilityCooldown": -14
},
{
"Damage": 70
},
{
"AbilityDuration": 3
}
],
"VictimPushTime": 0.4
},
"rutger_pulse": {
"AbilityCooldown": 127,
"AbilityDuration": 6,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"DamageMax": 350,
"DamageMax_DistanceFuzz": 2,
"DamageMin": 50,
"EndRadius": 30,
"Key": "rutger_pulse",
"MovementSlow": 25,
"Name": "Pulse",
"SpreadDuration": 0.6,
"StartRadius": 1,
"Upgrades": [
{
"MovementSlow": 25
},
{
"AbilityCooldown": -47
},
{
"DamageMax": 200
}
]
},
"rutger_rocket": {
"AbilityCharges": 1,
"AbilityCooldown": 17,
"AbilityCooldownBetweenCharge": 1,
"AbilityUnitTargetLimit": 1,
"AirSpeedMax": 150,
"BossDamagePercent": 100,
"CameraHeightOffset": 20,
"CameraHorizontalOffset": 15,
"ChannelMoveSpeed": 50,
"Damage": 120,
"FallSpeedMax": 60,
"ImpactRadius": 5,
"Key": "rutger_rocket",
"LaunchMaxSpeed": 600,
"LaunchMinSpeed": 525,
"LaunchMinVerticalAmount": 0.2,
"LaunchVerticalBias": 0.75,
"Name": "Rocket Launcher",
"SelfDamagePercent": 50,
"SelfLaunchPercent": 175,
"TechCleaveExpireTime": 0.2,
"Upgrades": [
{
"AbilityCharges": 1
},
{
"Damage": 80
},
{
"AbilityCooldown": -7.5
}
]
},
"synth_affliction": {
"AbilityCastDelay": 0.6,
"AbilityCooldown": 130,
"AbilityUnitTargetLimit": 1,
"CanBePurged": 1,
"ChannelMoveSpeed": 50,
"CurrentHealthDamage": 18,
"DPS": 12,
"DamageInterval": 0.5,
"DebuffDuration": 18,
"Key": "synth_affliction",
"Name": "Affliction",
"Radius": 9,
"Upgrades": [
{
"AbilityCooldown": -28
},
{
"HealAmpReceivePenaltyPercent": -50,
"HealAmpRegenPenaltyPercent": -50
},
{
"DPS": 12,
"Radius": "5m",
"CurrentHealthDamage": 5
}
]
},
"synth_barrage": {
"AbilityCastDelay": 0.3,
"AbilityChannelTime": 2,
"AbilityCooldown": 32,
"AbilityUnitTargetLimit": 1,
"AirDrag": 0.3,
"AirSpeedMax": 100,
"AmpDuration": 15,
"AmpPercentPerStack": 6,
"ChannelMoveSpeed": 50,
"DamagePerProjectile": 35,
"FallSpeedMax": 10,
"Key": "synth_barrage",
"MoveSlowPercent": 30,
"Name": "Barrage",
"ProjectileAmount": 4,
"Radius": 4.5,
"SlowDuration": 1.5,
"Upgrades": [
{
"DamagePerProjectile": 15
},
{
"AbilityCooldown": -14
},
{
"AmpPercentPerStack": 4,
"Radius": "2m"
}
]
},
"synth_blitz": {
"AbilityCastDelay": 0.15,
"AbilityCharges": 2,
"AbilityCooldown": 53,
"AbilityCooldownBetweenCharge": 6,
"AbilityDuration": 5,
"AbilityUnitTargetLimit": 1,
"BonusFireRate": 50,
"BulletLifestealPercent": 50,
"ChannelMoveSpeed": 50,
"FastFireBullets": 5,
"Key": "synth_blitz",
"MaxStacks": 5,
"Name": "Blitz",
"TechAmpLinger": 0,
"Upgrades": [
{
"TechAmpPerBullet": 7,
"TechAmpLinger": 15
},
{
"AbilityCooldown": -24
},
{
"FastFireBullets": 4,
"MaxStacks": 4
}
]
},
"synth_grasp": {
"AbilityCastDelay": 0.15,
"AbilityCastRange": 8,
"AbilityCooldown": 16,
"AbilityDuration": 3,
"AbilityUnitTargetLimit": 1,
"BulletShieldDuration": 10,
"BulletShieldPerHero": 100,
"ChannelMoveSpeed": 50,
"EnemyDragSpeed": 1000,
"Key": "synth_grasp",
"Name": "Grasp",
"SlowPercent": 30,
"TetherLength": 7,
"Upgrades": [
{
"AbilityDuration": 1
},
{
"BulletShieldPerHero": 150
},
{
"LifestealPerSecond": 4,
"LifestealHealthMult": 100,
"LifestealTickRate": 0.25
}
]
},
"synth_plasma_flux": {
"AbilityCastDelay": 0.2,
"AbilityCooldown": 32,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 90,
"Key": "synth_plasma_flux",
"MaxLifetime": 3.4,
"Name": "Flying Cloak",
"Radius": 5,
"TickRate": 0.1,
"Upgrades": [
{
"AbilityCooldown": -14
},
{
"Damage": 80
},
{
"WeaponDamageBonus": 7,
"WeaponDamageBonusDuration": 10
}
]
},
"synth_pulse": {
"AbilityCastDelay": 0.15,
"AbilityChannelTime": 1.5,
"AbilityCooldown": 17,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 100,
"FallSpeedMax": 1,
"Key": "synth_pulse",
"Name": "Enchanter's Satchel",
"Radius": 12,
"Upgrades": [
{
"AbilityCooldown": -5
},
{
"Damage": 80
},
{
"FireRateSlow": 40,
"DebuffDuration": 4,
"AbilityChannelTime": 0.5
}
]
},
"targetdummy_ability_1": {
"AbilityCastDelay": 1,
"AbilityCooldown": 10.5,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Key": "targetdummy_ability_1",
"Name": null,
"Upgrades": [
{
"AbilityCooldown": -0.75
},
{
"AbilityCooldown": -0.75
},
{
"AbilityCooldown": -0.75
}
]
},
"targetdummy_ability_2": {
"AbilityCastDelay": 1,
"AbilityCooldown": 10.5,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Key": "targetdummy_ability_2",
"Name": null,
"Upgrades": [
{
"AbilityCooldown": -0.75
},
{
"AbilityCooldown": -0.75
},
{
"AbilityCooldown": -0.75
}
]
},
"targetdummy_ability_3": {
"AbilityCastDelay": 1,
"AbilityCooldown": 10.5,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Key": "targetdummy_ability_3",
"Name": null,
"Upgrades": [
{
"AbilityCooldown": -0.75
},
{
"AbilityCooldown": -0.75
},
{
"AbilityCooldown": -0.75
}
]
},
"targetdummy_ability_4": {
"AbilityCastDelay": 1,
"AbilityCooldown": 10.5,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Key": "targetdummy_ability_4",
"Name": null,
"Upgrades": [
{
"AbilityCooldown": -0.75
},
{
"AbilityCooldown": -0.75
},
{
"AbilityCooldown": -0.75
}
]
},
"thumper_ability_1": {
"AbilityCastDelay": 0.1,
"AbilityCastRange": 40,
"AbilityCharges": 1,
"AbilityCooldown": 17,
"AbilityCooldownBetweenCharge": 4,
"AbilityUnitTargetLimit": 1,
"BounceRadians": 0.5,
"BounceRange": 20,
"ChannelMoveSpeed": 50,
"Damage": 120,
"Key": "thumper_ability_1",
"MaxPlaneDistance": 1,
"Name": "Shatter Cannon",
"PlaneSpread": 30,
"PushSpeedMax": 1000,
"PushSpeedMid": 600,
"PushSpeedMin": 100,
"Upgrades": [
{
"AbilityCharges": 1
},
{
"Damage": 60
},
{
"AbilityCooldownBetweenCharge": -3,
"AbilityCooldown": -3.75
}
]
},
"thumper_ability_2": {
"AbilityCastDelay": 0.42,
"AbilityCooldown": 26,
"AbilityDuration": 6,
"AbilityUnitTargetLimit": 1,
"BarbedWireDPS": 10,
"BarbedWireDamagePerMeter": 30,
"BarbedWireHeightOffGround": 1,
"BarbedWireRadius": 4,
"BarbedWireSlow": 50,
"BarbedWireTickRate": 0.5,
"ChannelMoveSpeed": 50,
"Damage": 125,
"ImpactInterval": 0.1,
"Key": "thumper_ability_2",
"Name": "Spike Strip",
"StompRange": 25,
"TechCleaveExpireTime": 0.2,
"Upgrades": [
{
"AbilityDuration": 2
},
{
"BarbedWireRadius": "3m"
},
{
"BarbedWireDamagePerMeter": 30
}
],
"VerticalDifferenceTolerance": 2.5
},
"thumper_ability_3": {
"AbilityCastDelay": 0.2,
"AbilityCastRange": 30,
"AbilityCooldown": 42,
"AbilityDuration": 8,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"DPS": 8,
"Key": "thumper_ability_3",
"Name": "Badger Drone",
"TickInterval": 0.5,
"Upgrades": [
{
"AbilityCooldown": -0.75
},
{
"AbilityCooldown": -0.75
},
{
"AbilityCooldown": -0.75
}
],
"VisibilityTime": 0.2
},
"thumper_ability_4": {
"AbilityCooldown": 10.5,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ClimbHeight": 1,
"DistanceAboveGround": 2,
"DropDownRate": 2,
"Duration": 4,
"InitialForce": 300,
"Key": "thumper_ability_4",
"Name": "Vortex",
"PushAccel": 1000,
"PushNPCSpeed": 800,
"Radius": 15,
"TornadoSpeed": 350,
"Upgrades": [
{
"AbilityCooldown": -0.75
},
{
"AbilityCooldown": -0.75
},
{
"AbilityCooldown": -0.75
}
]
},
"tokamak_breach": {
"AbilityCastDelay": 0.25,
"AbilityCooldown": 42,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"FullInvisDistance": 5,
"InvisAlertWhenFading": 1,
"InvisFadeToDuration": 1,
"Key": "tokamak_breach",
"Name": "Breach",
"Radius": 12,
"RevealOnDamageDuration": 1,
"RevealOnSpottedDuration": 1,
"SmokeDuration": 8,
"SpottedRadius": 2.5,
"TechResist": 20,
"Upgrades": [
{
"AbilityCooldown": -14
},
{
"PurgeDebuffs": 1
},
{
"EMPEnemies": 1
}
]
},
"tokamak_crimson_cannon": {
"AbilityCastDelay": 2,
"AbilityCastRange": 100,
"AbilityChannelTime": 3.6,
"AbilityCooldown": 127,
"AbilityUnitTargetLimit": 1,
"AimFOV": 60,
"AimZoomDuration": 0.15,
"AirSpeedMax": 70,
"ChannelMoveSpeed": 50,
"Damage": 190,
"DelayBetweenShots": 0.6,
"FallSpeedMax": 1,
"Key": "tokamak_crimson_cannon",
"Name": "Pulse Cannon",
"TargetingWidth": 0.8,
"Upgrades": [
{
"DelayBetweenShots": -0.2
},
{
"Damage": 50,
"Scale": {
"Prop": "Damage",
"Value": 1.57248,
"Type": "spirit"
}
},
{
"AbilityCooldown": -47
}
]
},
"tokamak_dying_star": {
"AbilityCastDelay": 0,
"AbilityCastRange": 20,
"AbilityCooldown": 25,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 80,
"ExplosionRadius": 6,
"GravityScale": 1.4,
"Key": "tokamak_dying_star",
"Name": "Dying Star",
"TossSpeed": 350,
"Upgrades": [
{
"ExplosionRadius": "3m"
},
{
"AbilityCooldown": -7.5
},
{
"Scale": {
"Prop": "Damage",
"Value": 0.52416,
"Type": "spirit"
},
"Damage": 80
}
]
},
"tokamak_heat_sinks": {
"AbilityUnitTargetLimit": 1,
"BaseHeatPower": 20,
"ChannelMoveSpeed": 50,
"Key": "tokamak_heat_sinks",
"MaxHeatPower": 0,
"MeleeBurnDPS": 80,
"MeleeHitCount": 3,
"MeleeIgniteTime": 0.5,
"MeleeSpeedBonusPercentage": 0,
"Name": "Thermal Vault",
"TickRate": 0.1,
"TossSpeed": 400,
"Upgrades": [
{
"MeleeSpeedBonusPercentage": 30
},
{
"WeaponDamagePerHeat": 1
},
{
"BaseHeatPower": 20,
"MaxHeatPower": 40
}
],
"WeaponDamagePerHeat": 1
},
"tokamak_hot_shot": {
"AbilityCastDelay": 0.2,
"AbilityChannelTime": 1,
"AbilityCharges": 2,
"AbilityCooldown": 32,
"AbilityCooldownBetweenCharge": 1,
"AbilityUnitTargetLimit": 1,
"BeamLength": 30,
"BeamWidth": 4,
"ChannelMoveSpeed": 70,
"HeatPowerLength": 0,
"HotDPS": 90,
"Key": "tokamak_hot_shot",
"Name": "Hot Shot",
"NormalDPS": 55,
"TickRate": 0.1,
"TrackingSpeed": 180,
"Upgrades": [
{
"AbilityCharges": 1
},
{
"AbilityChannelTime": 0.5
},
{
"Scale": {
"Prop": "HotDPS",
"Value": 0.314496,
"Type": "spirit"
},
"NormalDPS": 16,
"HotDPS": 48
}
]
},
"tokamak_radiance": {
"AbilityCastDelay": 0.25,
"AbilityCooldown": 48,
"AbilityDuration": 6,
"AbilityUnitTargetLimit": 1,
"BlindScale": 0.5,
"ChannelMoveSpeed": 50,
"EvasionChance": 20,
"Key": "tokamak_radiance",
"LookDotMin": 0.866,
"LookRadiusScale": 1,
"MaxDPS": 16,
"Name": "Blinding Radiance",
"Radius": 40,
"TickRate": 0.25,
"Upgrades": [
{
"AbilityCooldown": -14
},
{
"EvasionChance": 20
},
{
"Scale": {
"Prop": "MaxDPS",
"Value": 0.157248,
"Type": "spirit"
},
"MaxDPS": 24
}
]
},
"viscous_goo_bowling_ball": {
"AbilityCastDelay": 0.55,
"AbilityCooldown": 95,
"AbilityDuration": 10,
"AbilityUnitTargetLimit": 1,
"AccelerationPercentage": -60,
"AirJumpForce": 500,
"BallHitRadius": 1.8,
"BallOffset": 50,
"BallRadius": 1.4,
"BossDamagePercent": 50,
"BreakablePropDamageRadius": 75,
"BulletResist": 60,
"ChannelMoveSpeed": 275,
"Damage": 140,
"FrictionPercentage": -85,
"JumpForce": 500,
"Key": "viscous_goo_bowling_ball",
"KnockForce": 400,
"MoveSpeedMax": 7,
"Name": "Goo Ball",
"ParticleRadiusMultiplier": 1.2,
"StunDuration": 0.7,
"TechResist": 60,
"TickRate": 0.25,
"Upgrades": [
{
"AbilityDuration": 5
},
{
"Damage": 90
},
{
"CastWhileRolling": 1
}
]
},
"viscous_goo_grenade": {
"AbilityCastDelay": 0.001,
"AbilityCooldown": 21,
"AbilityPostCastDuration": 0.2,
"AbilityUnitTargetLimit": 1,
"BossDamagePercent": 50,
"ChannelMoveSpeed": 50,
"Damage": 90,
"DetonateCooldown": 0.15,
"Key": "viscous_goo_grenade",
"Name": "Splatter",
"PuddleDuration": 10,
"Radius": 5,
"SecondHitDamagePercentage": 0.7,
"SlowPercent": 35,
"ThirdHitDamagePercentage": 0.5,
"Upgrades": [
{
"AbilityCooldown": -5.75
},
{
"Damage": 50,
"Radius": "1m"
},
{
"MaxBounces": 2
}
]
},
"viscous_goo_puddle": {
"AbilityChannelTime": 4,
"AbilityCooldown": 127,
"AbilityUnitTargetLimit": 1,
"AllowMovement": 1,
"ChannelMoveSpeed": 300,
"DamageHeight": 1,
"DamagePerSecond": 75,
"DamageRadius": 7.5,
"Key": "viscous_goo_puddle",
"Name": "Goo Form",
"ThinkInterval": 0.25,
"Upgrades": [
{
"DamageRadius": "2.5m"
},
{
"AbilityCooldown": -28
},
{
"AbilityChannelTime": 0
}
]
},
"viscous_restorative_goo": {
"AbilityCastDelay": 0.1,
"AbilityCastRange": 26,
"AbilityCooldown": 42,
"AbilityDuration": 4,
"AbilityUnitTargetLimit": 1,
"BonusHealthRegen": 35,
"BonusMoveSpeed": 0,
"BreakoutTime": 1,
"BulletForce": 600,
"ChannelMoveSpeed": 50,
"CubeScale": 1.5,
"Friction": -80,
"HeavyMeleeForce": 700,
"Key": "viscous_restorative_goo",
"LightMeleeForce": 300,
"Name": "The Cube",
"PostCubeBuffDuration": 8,
"PushBackForce": 250,
"PushBackRadius": 50,
"SlideForce": 70,
"Upgrades": [
{
"BonusMoveSpeed": "2.5m",
"StaminaCooldownReduction": 30,
"PostCubeBuff": 1
},
{
"BonusHealthRegen": 30
},
{
"AbilityCooldown": -21,
"PurgeDebuffs": 1
}
]
},
"viscous_telepunch": {
"AbilityCastRange": 40,
"AbilityCharges": 1,
"AbilityCooldown": 30,
"AbilityCooldownBetweenCharge": 1.5,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ImpactDuration": 4,
"Key": "viscous_telepunch",
"Name": "Puddle Punch",
"PunchHalfHeight": 5.5,
"PunchRollSlow": -40,
"PunchRollSlowDuration": 1,
"Radius": 4.5,
"SlowPercent": 15,
"TossGroundSideRatio": 0.7,
"TossSpeed": 625,
"TossSpeedUpWall": 500,
"TossSpeedWall": 750,
"Upgrades": [
{
"AbilityCharges": 1
},
{
"Damage": 35,
"SlowPercent": 15
},
{
"UseHeavyMelee": 1,
"AbilityCooldown": -11.5,
"Scale": {
"Prop": "Damage",
"Value": 0,
"Type": null
},
"DamageHeavyMelee": 35,
"Damage": -35
}
]
},
"yakuza_kobun": {
"AbilityCastRange": 30,
"AbilityCooldown": 32,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Key": "yakuza_kobun",
"Name": "Hired Muscle",
"SummonCount": 1,
"SummonDPS": 60,
"SummonHealth": 450,
"SummonLifetime": 45,
"SummonMoveSpeed": 200,
"Upgrades": [
{
"SummonCasterHealthPct": 20
},
{
"SummonDPS": 45
},
{
"SummonCount": 1
}
]
},
"yakuza_protection_racket": {
"AbilityCastDelay": 0.25,
"AbilityCastRange": 30,
"AbilityCooldown": 32,
"AbilityDuration": 12,
"AbilityUnitTargetLimit": 1,
"BonusCritDamagePercent": 20,
"BulletShieldHealth": 180,
"ChannelMoveSpeed": 50,
"Key": "yakuza_protection_racket",
"Name": "Protection Racket",
"Upgrades": [
{
"WeaponRecoilReduction": 60,
"MoveWhileShootingSpeedPenaltyReductionPercent": 60
},
{
"BonusCritDamagePercent": 40
},
{
"BulletShieldHealth": 360
}
]
},
"yakuza_setting_sun": {
"AbilityCooldown": 74,
"AbilityUnitTargetLimit": 1,
"BossDamagePercent": 25,
"CenterDamage": 250,
"CenterRadius": 5,
"ChannelMoveSpeed": 50,
"Key": "yakuza_setting_sun",
"Name": "Setting Sun",
"OuterDamage": 100,
"Radius": 10,
"Range": 25,
"ShootDuration": 1.5,
"TargetingDuration": 1,
"Upgrades": [
{
"AbilityCooldown": -19
},
{
"Range": "175m"
},
{
"CenterDamage": 200
}
]
},
"yakuza_shakedown_target": {
"AbilityChannelTimeDisplay": 5,
"AbilityCooldown": 26,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"DPS": 45,
"Key": "yakuza_shakedown_target",
"Name": "Shakedown",
"Radius": 6,
"ShareDamagePercent": 33,
"ShareDamageThreshold": 20,
"TickTime": 0.5,
"Upgrades": [
{
"WeaponPowerDebuff": -30
},
{
"IgnoreChannelSlow": 1
},
{
"ShareDamagePercent": 67
}
]
}
}

Latest revision as of 22:27, 15 December 2024

ability_afterburn
AbilityUnitTargetLimit1
BuildUpBulletPercentPerHit9
BuildUpDuration17
BurnDuration3
ChannelMoveSpeed50
CritBuildup14
DPS15
Key"ability_afterburn"
Name"Afterburn"
TickRate0.5
Upgrades
AfterburnSpiritDamageReduction-25
BurnDuration1
DPS30
ability_astro_rifle
AbilityCharges4
AbilityCooldown10.5
AbilityCooldownBetweenCharge2
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage48
DamageAmplificationPerStack10
DebuffDuration15
Key"ability_astro_rifle"
MaxStacks10
Name"Marksman"
Upgrades
SlowPercent15
SlowDurationPerStack1
DamageAmplificationPerStack5
Damage48
Scale
Prop"Damage"
Value0.628992
Type"spirit"
ability_astro_shotgun_toggle
AbilityCastDelay0.4
AbilityUnitTargetLimit1
BackwardsShotDelayTime0.15
BulletScaleFactor-0.75
ChannelMoveSpeed8
ClipSizeOverride2
CloseRangeBonusDamageRange0
Key"ability_astro_shotgun_toggle"
Name"Force of Nature"
Upgrades
CloseRangeBonusWeaponPower20
CloseRangeBonusDamageRange"7m"
ClipSizeOverride2
BulletDamageIncrease50
ability_blood_bomb
AbilityCooldown10.5
AbilityUnitTargetLimit1
ArmingDuration0.5
BeepSoundBuildupCount4
BeepSoundIntervalBias0.55
BeepSoundMaxFrequency0.1
BossDamagePercent25
ChannelMoveSpeed50
Damage100
Key"ability_blood_bomb"
Name"Essence Bomb"
Radius7
SelfDamage30
Upgrades
Radius"2m"
Damage60
BloodSpillDPSPercent26
BloodSpillDuration6
ability_blood_shards
AbilityCastDelay0.12
AbilityCooldown6
AbilityPostCastDuration0.3
AbilityUnitTargetLimit1
ChannelMoveSpeed-1
DebuffDuration9
HealthToDamage32
Key"ability_blood_shards"
MaxStacks5
MoveSpeedPenaltyPerStack15
Name"Malice"
NumBloodShards3
SlowDuration4
SpreadAngleDegrees6
Upgrades
AbilityCooldown-3
HealthToDamage40
VulnerabilityPerStack7
NumBloodShards6
SpreadAngleDegrees22
VulnerabilityPerStack8
ability_bomber_ability02
AbilityCooldown26
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"ability_bomber_ability02"
Namenull
Upgrades
AbilityCooldown0
AbilityCooldown0
AbilityCooldown0
ability_bomber_ability03
AbilityCooldown26
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"ability_bomber_ability03"
Namenull
Upgrades
AbilityCooldown0
AbilityCooldown0
AbilityCooldown0
ability_bomber_ult
AbilityCooldown127
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"ability_bomber_ult"
Namenull
Upgrades
AbilityCooldown0
AbilityCooldown0
AbilityCooldown0
ability_bounce_pad
AbilityCastDelay0.08
AbilityCharges1
AbilityCooldown37
AbilityCooldownBetweenCharge3.5
AbilityDuration22
AbilityUnitTargetLimit1
AirControlAccelPercent50
AirControlPercent100
BarrelBounceVelocity800
BarrelUpFactor1
BounceVelocity750
ChannelMoveSpeed50
Key"ability_bounce_pad"
MinAirTimeForStomp0.2
Name"Bounce Pad"
PlaceDistance200
Radius12
Scale1
SpeedOnLand0
StompDamage120
TossSpeed500
UpFactor1.2
Upgrades
SpeedOnLand"4m"
SpeedOnLandDuration4
StompDamage100
Scale
Prop"StompDamage"
Value1.04832
Typenull
StompStunDuration1.25
VerticalDifferenceTolerance60
ability_bullet_flurry
AbilityCastDelay0.4
AbilityCooldown150
AbilityDuration3
AbilityUnitTargetLimit1
BonusFireRate30
ChannelMoveSpeed4
ExplodeDamage250
Key"ability_bullet_flurry"
Name"Bullet Dance"
OverrideBulletRadius10
ProcChance100
Radius15
SpiritDamage6
TargetsPerTick1
Upgrades
SpiritDamage6
AbilityCooldown-40
EvasionPercent40
ChannelMoveSpeed"2m"
ability_burrow
AbilityCastDelay1
AbilityChannelTime5
AbilityCooldown37
AbilityUnitTargetLimit1
BonusMoveSpeed4
BulletResist80
ChannelMoveSpeed-1
DPS80
EnemyDamageSpeedPenalty0.5
Key"ability_burrow"
Name"Burrow"
Radius5
SpeedLostDuration1
SpinDuration1.5
SpinSlowDuration0.3
SpinSlowPercent10
TechResist30
TickRate0.1
UpForce250
Upgrades
AbilityChannelTime3
DPS140
Radius"2m"
AbilityCooldown-19
BonusMoveSpeed"2m"
ability_charged_bomb
AbilityCastDelay0.2
AbilityCooldown10.5
AbilityUnitTargetLimit1
BlastJumpVelocity25
BlastJumpVelocityCrouch30
BlastJumpVelocityGround20
ChannelMoveSpeed50
Key"ability_charged_bomb"
MaxChargeTime2
MaxDamage100
Namenull
Radius7
Upgrades
AbilityCooldown0
AbilityCooldown0
AbilityCooldown0
ability_charged_shot
AbilityCastDelay0.5
AbilityChannelTime9999
AbilityCharges1
AbilityCooldown17
AbilityCooldownBetweenCharge4
AbilityUnitTargetLimit1
AirSpeedMax150
BossDamagePercent25
CameraHeightOffset20
CameraHorizontalOffset15
ChannelMoveSpeed50
Damage100
FallSpeedMax60
Key"ability_charged_shot"
Name"Charged Shot"
TechCleaveExpireTime0.2
Upgrades
AbilityCharges1
Damage65
AbilityCooldownBetweenCharge-3
Scale
Prop"Damage"
Value0.91728
Type"spirit"
ability_crackshot
AbilityCastDelay0.15
AbilityCooldown20
AbilityUnitTargetLimit1
Damage100
DebuffDuration2
ExplosionRadius2
FadingSlowPercent50
Key"ability_crackshot"
Name"Crackshot"
Upgrades
FadingSlowPercent25
Damage50
AbilityCooldownPerHeadshot-2
ability_death_tax
AbilityDuration4
AbilityUnitTargetLimit1
ChannelMoveSpeed50
DeathTaxHeal30
Key"ability_death_tax"
Name"Death Tax"
Upgrades
CooldownReductionOnKill1
DeathTaxHeal30
TechPowerAmpBonus10
TechPowerAmpBonusDuration10
TechPowerAmpBonusMaxStacks10
ability_empowerbullet
AbilityCastDelay0.15
AbilityCooldown6
AbilityUnitTargetLimit1
BonusClip1
BuffDuration3
Damage100
Key"ability_empowerbullet"
Name"Sleight of Hand"
ProcChance100
ProcDamagePercentage100
Upgrades
BonusMoveSpeed"2m"
DebuffDuration5
BulletArmorReduction25
ProcDamagePercentage70
ability_explosive_barrel
AbilityCastDelay0.125
AbilityCharges2
AbilityCooldown32
AbilityCooldownBetweenCharge5
AbilityUnitTargetLimit1
ArmTime1
BarrelDamage100
BarrelHeavyMeleeForceForward1100
BarrelHeavyMeleeForceUp550
BarrelLifetime8
BarrelLightMeleeForceForward760
BarrelLightMeleeForceUp550
BarrelPitchMax45
BarrelPitchMin2
BarrelRollSpeedMoveAir10
BarrelRollSpeedMoveMin15
BarrelScale1.3
ChannelMoveSpeed50
Key"ability_explosive_barrel"
MinTimeBeforeDestroy1
Name"Powder Keg"
Radius6
TossSpeed400
Upgrades
AbilityCharges1
BarrelDamage140
AbilityCooldown-9.5
MinTimeBeforeDestroy-1
ArmTime-1
ability_fire_bomb
AbilityCooldown127
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage160
ExplodeDelay3
Key"ability_fire_bomb"
Name"Concussive Combustion"
Radius13
StunDuration1.25
Upgrades
AbilityCooldown-38
StunDuration0.5
Radius"3m"
Damage115
LifeStealPercentOnHit85
ability_flame_dash
AbilityCastDelay0.2
AbilityCooldown35
AbilityUnitTargetLimit1
AuraLingerDuration1
ChannelMoveSpeed18
DashAirSpeed8
DashSpeed12
DashTime3
FlameAuraDPS40
FlameAuraRadius4.5
FlameDashJumpBonus50
GroundAuraSpacing1
GroundFlameDuration4
Key"ability_flame_dash"
Name"Flame Dash"
SideMoveSpeedReduction-65
SlowResistancePercent50
SpeedBurstSpeed20
TickRate0.5
Upgrades
FireRateSlow30
FlameDashDebuffDuration6
FlameAuraDPS45
AbilityCooldown-15
AbilityCharges1
Scale
Prop"AbilityCharges"
Value1
Type"max_charges"
AbilityCooldownBetweenCharge15
ability_gravity_lasso
AbilityCastRange10
AbilityCooldown159
AbilityDuration2.5
AbilityUnitTargetLimit1
BouncePadExtendDuration2
CameraPreviewDistance200
CameraPreviewOffset25
CameraPreviewSpeed0.6
ExtraTargetConeAngle40
ExtraTargetHorizontalOffset30
FollowDampingFactor12
FollowDistance120
GrabExtraTargetsRadiusMult2
Key"ability_gravity_lasso"
LassoTargetMaxSpeed550
LiftHeight7
LiftHorizontal-30
Name"Spirit Lasso"
Upgrades
AbilityDuration0.6
AbilityCooldown-56
GrabExtraTargets1
ExtraTargetConeAngle60
ability_guided_arrow
AbilityCastDelay1.5
AbilityChannelTime14
AbilityCooldown127
AbilityUnitTargetLimit1
BonusTechPowerPerKill5
Damage250
ExplosionRadius12
Key"ability_guided_arrow"
Name"Guided Owl"
StunDuration0.75
Upgrades
Damage100
AbilityCooldown-47
LowHealthEnemyThresholdPct22
ability_gunslinger_demon_carbine
AbilityCooldown30
AbilityUnitTargetLimit1
BaseBulletDamage5
BonusBulletSpeed100
BulletRadiusOverride13.7
BulletTimeScale0.01
ChannelMoveSpeed50
DemonShotCount3
HeadshotBonus15
Key"ability_gunslinger_demon_carbine"
MaxChargeDuration2.5
MoveSpeedWhileShootingPenaltyReduction100
Name"Hellfire Salvo"
ProcDamagePercentage400
SpeedChange25
Upgrades
AbilityCooldown-15
WeaponReadyDuration5
ability_gunslinger_salvo
AbilityCastDelay1
AbilityCastRange60
AbilityChannelTime1
AbilityCooldown90
AbilityUnitTargetLimit1
ChannelMoveSpeed150
Damagenull
Key"ability_gunslinger_salvo"
Name"Demontrigger Blitz"
OverrideBulletRadius0.3
ProcChance100
ProcDamagePercentage220
TickRate0.5
TotalShots4
Upgrades
AbilityCooldown-20
DebuffDuration6
TotalShots2
ability_gunslinger_spreadingfire
AbilityCastDelay0.2
AbilityCooldown10
AbilityUnitTargetLimit1
BurnDuration4
ChannelMoveSpeed50
DPS20
Damage50
Key"ability_gunslinger_spreadingfire"
Name"Flame Imp"
SpreadRadius7
SpreadTargets1
TickRate0.5
Upgrades
SpreadRadius"3m"
BurnDuration"2s"
DPS25
SpreadTargets1
ability_hat_trick
AbilityCastDelay0.15
AbilityCooldown21
AbilityUnitTargetLimit1
Damage100
DebuffDuration5
ExplosionRadius2
Key"ability_hat_trick"
Name"Hat Trick"
SlowPercent20
Upgrades
Damage50
AbilityCooldown-9.5
SlowPercent30
ability_haunt
AbilityUnitTargetLimit1
BuildUpBulletPercentPerHit8.33
BuildUpDuration0.1
BurnDuration0.3
ChannelMoveSpeed50
CritBuildup16
DPS15
Key"ability_haunt"
Namenull
TickRate0.5
Upgrades
AfterburnSpiritDamageReduction-30
BurnDuration1
DPS30
ability_health_swap
AbilityCastDelay0.2
AbilityCastRange7
AbilityCooldown170
AbilityDuration0.25
AbilityUnitTargetLimit1
ChannelMoveSpeed2
EnemyMinHealthPct30
EnemySlowPct70
InitialUpSpeed150
Key"ability_health_swap"
MinDiffToCast0.1
MinHealthTakenPct30
Name"Soul Exchange"
PostCastHoldTime0.7
SilenceRadius0
Upgrades
AbilityCooldown-38
SelfBuffDuration8
BonusFireRate40
SilenceDuration3
SilenceRadius"15m"
ability_ice_dome
AbilityCastDelay0.2
AbilityCooldown130
AbilityDuration5.5
AbilityUnitTargetLimit1
BlockerScaleFactor115
BonusHealthRegen110
ChannelMoveSpeed50
EnemyDragSpeed1000
GrowTime0.2
Key"ability_ice_dome"
Name"Frozen Shelter"
Radius10
SlowPercent35
Upgrades
FireRateSlow40
AbilityCooldown-40
BonusHealthRegen60
Scale
Prop"BonusHealthRegen"
Value1.4
Type"spirit"
ability_ice_grenade
AbilityCastDelay0.1
AbilityCharges1
AbilityCooldown22
AbilityCooldownBetweenCharge7
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage80
Key"ability_ice_grenade"
Name"Frost Grenade"
Radius6.5
SlowDuration4
SlowPercent40
StaminaCooldownIncrease-40
Upgrades
AbilityCharges1
HealAmount100
Scale
Prop"HealAmount"
Value1.9656
Type"spirit"
Damage175
ability_icebeam
AbilityChannelTime5
AbilityCooldown24
AbilityUnitTargetLimit1
BeamSplit0
CameraDistance250
ChannelMoveSpeed-1
ChannelSlowPercent8
DPS60
IceBeamBuildupProcDuration2
Key"ability_icebeam"
MaxFireRateSlowPercent40
MaxSlowPercent40
MaxSlowTime2
MinSlowPercent30
Name"Arctic Beam"
PathLength25
PathWidth1.1
SlowDuration0.6
TickRate0.1
Upgrades
AbilityCooldown-7.5
DPS40
BeamSplit"13m"
Scale
Prop"BeamSplit"
Value1
Type"range"
BeamSplitCount2
ability_icepath
AbilityCastDelay0.2
AbilityCooldown42
AbilityDuration8
AbilityUnitTargetLimit1
CameraDistance250
ChannelMoveSpeed-1
IcePathAuraDuration18
IcePathEdgeWidth0.7
IcePathInterval0.5
IcePathPullInStrength20
IcePathShardRadius1.2
Key"ability_icepath"
MinHeight20
ModifierRadius5
MoveSpeedBonus2
MoveWhileShootingSpeedPenaltyReductionPercent100
MoveWhileZoomedSpeedPenaltyReductionPercent100
Name"Ice Path"
PopupForce30
SlowResistancePercent60
SprintSpeedBonus2
Upgrades
SprintSpeedBonus"4m"
AbilityCooldown-15
BonusSpiritMeter1
BonusSpiritMax55
BonusSpiritLingerDuration6
ability_immobilize_trap
AbilityCooldown37
AbilityUnitTargetLimit1
ArmTime2
ChannelMoveSpeed50
ChargedShotHitRadiusScale30
Damage30
Key"ability_immobilize_trap"
Lifetime20
Name"Spirit Snare"
Radius6.2
SkipFrames6
SlowPercent30
TetherDuration1.75
TetherRadius6
TrapHeight2
TripGravity0.4
TripTime0.5
TripUpSpeed250
Upgrades
AbilityCooldown-20
TetherDuration0.5
BulletVulnerbility30
DebuffDuration10
ability_incendiary_projectile
AbilityCastDelay0.1
AbilityCastRange20
AbilityCharges1
AbilityCooldown25
AbilityCooldownBetweenCharge6
AbilityUnitTargetLimit1
ChannelMoveSpeed18
Damage50
DamageAmplification20
DebuffDuration8
FlameHeightOffGround50
GrowthPerMeter0.5
InitialWidth1
Key"ability_incendiary_projectile"
Name"Catalyst"
ParticleRadiusMultiplier1.15
SlowDuration4
SlowPercent35
TickRate0.5
Upgrades
AbilityCharges1
LifestealPercentHero12
DamageAmplification20
HealAmpReceivePenaltyPercent-33
HealAmpRegenPenaltyPercent-33
ability_intimidate
AbilityCastDelay0.2
AbilityCooldown12.5
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage60
DamageHealMult1.6
DamageHealMultNonHero0.6
Key"ability_intimidate"
Name"Scorn"
Radius10
TickRate0.1
Upgrades
AbilityCooldown-3.75
Damage25
DamageBonus15
DebuffDuration16
ability_kali_dust_storm
AbilityCastDelay0.2
AbilityCooldown25
AbilityDuration5
AbilityUnitTargetLimit1
ChannelMoveSpeed50
ClimbHeight1
CloseRangeSpeed80
DamagePerSecond50
DebuffDuration3
DistanceAboveGround2
DropDownRate2
FireRateSlow20
GroundDashReductionPercent-30
Key"ability_kali_dust_storm"
Name"Dust Storm"
OpenHeight2
Radius3.5
SlowPercent20
ThrownObjectRadius20
TickRate0.25
TornadoSpeed600
TrackingDistance15
Upgrades
SlowPercent30
FireRateSlow40
AbilityDuration3
AbilityCooldown-9.5
ability_kali_trappers_bolo
AbilityCastDelay0.2
AbilityCastRange25
AbilityCooldown127
AbilityUnitTargetLimit1
BoloBounceCount6
BoloBounceSpeed800
BoloContractRadius5
BoloHitDamage25
BoloProcDamage75
BoloRadius0.8
ChannelMoveSpeed50
DebuffDelay2
ImmobilizeDuration2
Key"ability_kali_trappers_bolo"
MaxGroundDashReduction-50
MaxSlow100
Name"Trapper's Delight"
Upgrades
ReverseLifeLeech30
ReverseLifeLeechDuration8
AbilityCooldown-47
StunsTargets1
ability_lash_flog
AbilityCastDelay0.15
AbilityCastRange25
AbilityCooldown26
AbilityUnitTargetLimit30
ChannelMoveSpeed50
Damage65
HealPctVsHeroes65
HealPctVsNonHeroes20
Key"ability_lash_flog"
Name"Flog"
TargetingConeAngle30
Upgrades
EnemySlowDuration3
EnemySlowPct35
AbilityCooldown-14
Damage105
FireRateSlow35
ability_life_drain
AbilityCastDelay0.2
AbilityCastRange20
AbilityCooldown30
AbilityDuration2.5
AbilityUnitTargetLimit10
ChannelMoveSpeed50
Key"ability_life_drain"
LifeDrainHealthMult100
LifeDrainPerSecond35
MaxRange30
MoveSpeedReduction25
Name"Life Drain"
TickRate0.1
Upgrades
LifeDrainPerSecond20
AbilityDuration2
AbilityCharges2
Scale
Prop"AbilityCharges"
Value1
Type"max_charges"
AbilityCooldownBetweenCharge0.1
ability_magician_animalcurse
AbilityCastDelay0.35
AbilityCastRange20
AbilityCooldown45
AbilityDuration2
AbilityPostCastDuration0.1
AbilityUnitTargetLimit1
AirDampingDuration1
ChannelMoveSpeed50
DamageAmpPercentage25
HexMoveSpeedLimit6
Key"ability_magician_animalcurse"
Name"Rabbit Hex"
Radius0
SelfBumpImpulse500
Upgrades
AbilityCooldown-10
AbilityDuration1
Radius"6m"
ability_magician_bigbolt
AbilityCastDelay0.5
AbilityCastRange500
AbilityChannelTime8
AbilityCooldown100
AbilityCooldownBetweenCharge3
AbilityPostCastDuration0.3
AbilityUnitTargetLimit1
AirSpeedMax70
BoltRefundPerKill1
ChannelMoveSpeed50
Damage120
DamagePerShot50
DebuffDuration2
FallSpeedMax1
InitialProjectileVelocity1000
Key"ability_magician_bigbolt"
Name"Grand Finale!"
ProjectileLifetime3
ProjectileRedirectCount1
Radius3
RedirectVelocity1500
ShootDelay0.7
SlowPercent25
TotalBolts3
Upgrades
SlowPercent25
AbilityCooldown-40
DamagePerShot50
BoltRefundPerKill1
ability_magician_cloneturret
AbilityCastDelay0.15
AbilityCastRange15
AbilityChannelTime5
AbilityCooldown30
AbilityDuration8
AbilityUnitTargetLimit1
ChannelMoveSpeed100
Damage30
Key"ability_magician_cloneturret"
LeashRadius20
Name"Spectral Assistant"
TotalSwaps1
TurretBulletTargetAngle20
TurretBulletTargetRadius500
TurretBulletVerticalOffset2
Upgrades
AbilityCooldown-10
AbilityDuration5
AbilityCastRange"5m"
LeashRadius"5m"
BonusFireRate45
Damage15
ability_magician_escape
AbilityCastDelay0.2
AbilityCastRange15
AbilityCooldown30
AbilityPostCastDuration0.5
AbilityUnitTargetLimit1
BuffDuration2
ChannelMoveSpeed50
FullInvisDistance50
InvisAlertWhenFading1
InvisFadeToDuration0.5
InvisMoveSpeedMod2
InvisibilityDuration2
Key"ability_magician_escape"
Name"Escape Artist"
RevealOnSpottedDuration0.5
SpottedRadius2
Upgrades
StaminaHeal2
AbilityCooldown-15
InvisibilityDuration2
ability_magician_magicbolt
AbilityCastDelay0.1
AbilityCastRange500
AbilityCharges1
AbilityCooldown15
AbilityCooldownBetweenCharge3
AbilityPostCastDuration0.3
AbilityUnitTargetLimit1
ChannelMoveSpeed50
CloneDamage80
Damage120
DebuffDuration5
FireRateSlow20
InitialProjectileVelocity1000
Key"ability_magician_magicbolt"
Name"Vexing Bolt"
ProjectileLifetime3
ProjectileRedirectCount1
Radius3
RedirectVelocity1500
Upgrades
AbilityCooldown-4
TechArmorDamageReduction-20
Damage110
Scale
Prop"CloneDamage"
Value0.4
Type"spirit"
CloneDamage150
ability_magician_shadowclone
AbilityCastRange20
AbilityChannelTime1
AbilityCooldown127
AbilityUnitTargetLimit1
ChannelMoveSpeed50
CloneDamagePercentage30
CloneGoldToGive10000
CloneHealthPercentage40
CloneLifetime60
CloneSpawnDistance2
Damage220
Key"ability_magician_shadowclone"
Name"The Great Homonculus!"
Upgrades
AbilityCooldown0
AbilityCooldown0
AbilityCooldown0
ability_magician_stage
AbilityCastDelay0.2
AbilityCastRange20
AbilityCooldown127
AbilityDuration5.5
AbilityUnitTargetLimit1
BlockerScaleFactor115
BonusHealthRegen120
ChannelMoveSpeed50
EnemyDragSpeed1000
GrowTime0.2
Key"ability_magician_stage"
Name"Captive Audience"
Radius15
SlowPercent35
Upgrades
FireRateSlow40
AbilityCooldown-38
BonusHealthRegen70
Scale
Prop"BonusHealthRegen"
Value1.638
Type"spirit"
ability_nano_pounce
AbilityCastDelay0.2
AbilityCastRange14
AbilityCharges2
AbilityCooldown26
AbilityCooldownBetweenCharge8
AbilityPostCastDuration0.4
AbilityUnitTargetLimit1
CameraDistance250
ChannelMoveSpeed50
Damage60
DoublePounceTime3
ExplodeRadius6
JumpHeight3
Key"ability_nano_pounce"
MinTimeToTarget0.5
MoveSpeedToTarget25
Name"Pounce"
SlashRange3
SlowDuration2
SlowPercent30
Upgrades
SlowDuration1
FireRateSlow30
ActiveReloadPercent20
AbilityCharges1
Damage60
ability_nano_pounce_instant
AbilityCastDelay0.2
AbilityCastRange14
AbilityCooldown26
AbilityPostCastDuration0.4
AbilityUnitTargetLimit1
CameraDistance250
ChannelMoveSpeed50
Damage60
DoublePounceTime3
ExplodeRadius6
JumpHeight3
Key"ability_nano_pounce_instant"
MinTimeToTarget0.5
MoveSpeedToTarget25
Namenull
SlashRange3
SlowDuration2
SlowPercent30
Upgrades
SlowDuration1
FireRateSlow30
ActiveReloadPercent20
AbilityCharges1
Damage60
ability_nano_proximity_ritual
AbilityCastDelay0.2
AbilityCooldown30
AbilityDuration60
AbilityUnitTargetLimit1
ActiveRadius40
AttackRadius30
CatActivateDuration2
ChannelMoveSpeed50
DPS40
DamageTick1
HealAmpReceivePenaltyPercent-20
HealAmpRegenPenaltyPercent-20
InvisFadeToDuration1
Key"ability_nano_proximity_ritual"
Name"Nekomata Ward"
RecentDamageMarkDuration1.5
RevealOnDamageDuration1.5
RevealOnSpottedDuration1.5
SpottedRadius20
StatueArmTime0.5
StatueHealth300
TargetLifesteal30
TargetLifestealNonHero10
TickInterval0.1
Upgrades
MakeInvisible1
AbilityDuration30
DPS20
VictimDamageReduction-30
HealAmpReceivePenaltyPercent-30
HealAmpRegenPenaltyPercent-30
ability_nano_shadow_step
AbilityCastDelay0.2
AbilityCooldown100
AbilityDuration12
AbilityUnitTargetLimit1
BulletArmorReductionDuration6
BulletArmorReductionHeavy15
BulletArmorReductionLight5
ChannelMoveSpeed50
DamageAmplification20
InvisAlertWhenFading1
InvisFadeToDuration0.25
InvisMoveSpeedMod2
Key"ability_nano_shadow_step"
MeleeAttackSpeedBonus20
Name"Queen of Shadows"
RevealOnDamageDuration0.7
RevealOnSpottedDuration0.7
SlowPercent30
SpottedRadius15
Upgrades
StaminaCooldownReduction30
SlowResistancePercent40
PurgeOnActivate1
SilenceOnHeavyDuration3
DamageAmplification20
ability_perched_predator
AbilityCastDelay0.2
AbilityCooldown26
AbilityUnitTargetLimit1
CatAboveGround0.1
CatAccel15
CatClimbHeight3
CatDropDownRate5
CatLifetime2.5
CatMaxSpeed25
CatStartSpeed5
ChannelMoveSpeed50
ChargeDragVerticalOffset30
ChargeRadius75
ExplosionDamage100
ExplosionRadius8
Key"ability_perched_predator"
Name"Sekhmet's Spirit"
TossSpeed400
Upgrades
ExplosionRadius"4m"
AbilityCooldown-11.5
ExplosionDamage120
ability_power_jump
AbilityCastDelay0.5
AbilityCooldown35
AbilityDuration7
AbilityUnitTargetLimit1
AirMoveIncreasePercent-9
AirSpeedMax150
AltJumpSpeed12
BulletSplitShot5
FallSpeedMax15
FxRadius4
JumpPitch-60
JumpSpeed27.5
Key"ability_power_jump"
Name"Rain of Arrows"
Upgrades
AbilityCooldown-14
WeaponDamageBonus5
SlowPercent40
SlowDuration1.5
BulletLifestealPercent40
TechLifestealPercent40
WeaponDamageBonus4
ability_power_surge
AbilityCastDelay0.2
AbilityCooldown48
AbilityDuration10
AbilityUnitTargetLimit1
BonusPerChain10
BossDamagePercent50
ChainCount3
ChainRadius10
ChainTickRate0.2
ChannelMoveSpeed50
DamagePerChain10
Key"ability_power_surge"
Name"Power Surge"
Upgrades
TechResistDebuff-15
DebuffDuration8
AbilityCooldown-15
DamagePerChain12
BonusPerChain12
ChainCount3
Scale
Prop"BonusPerChain"
Value0.366912
Type"spirit"
ability_rolling_fireball
AbilityCastDelay0.2
AbilityCooldown26
AbilityUnitTargetLimit1
ChannelMoveSpeed50
DPS30
InitialDamage100
Key"ability_rolling_fireball"
Namenull
Upgrades
AbilityCooldown-1
AbilityCooldown-11.5
InitialDamage120
ability_scrap_blast
AbilityCastDelay0.25
AbilityCastRange15
AbilityCharges2
AbilityCooldown64
AbilityCooldownBetweenCharge3
AbilityUnitTargetLimit1
BlastRadius10
ChannelMoveSpeed50
EnemyMoveSlow10
EnemyMoveSlowDuration5
Key"ability_scrap_blast"
Name"Bio Blast"
ScrapDamage75
Upgrades
AbilityCharges2
ScrapDamage55
EnemyMoveSlow20
ability_shieldguy_ability01
AbilityCooldown26
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"ability_shieldguy_ability01"
Namenull
Upgrades
AbilityCooldown0
AbilityCooldown0
AbilityCooldown0
ability_shieldguy_ability02
AbilityCooldown26
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"ability_shieldguy_ability02"
Namenull
Upgrades
AbilityCooldown0
AbilityCooldown0
AbilityCooldown0
ability_shieldguy_ability03
AbilityCooldown26
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"ability_shieldguy_ability03"
Namenull
Upgrades
AbilityCooldown0
AbilityCooldown0
AbilityCooldown0
ability_shieldguy_ult
AbilityCooldown127
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"ability_shieldguy_ult"
Namenull
Upgrades
AbilityCooldown0
AbilityCooldown0
AbilityCooldown0
ability_sleep_dagger
AbilityCastDelay0.2
AbilityCooldown26
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage70
DoesNotBreakInvis1
Key"ability_sleep_dagger"
MinimumSleepTime0.2
Name"Sleep Dagger"
RicochetRadius20
SleepDuration3
SleepMoveSpeed2
SleepWakeUpDelay0.1
Upgrades
StaminaReduction1
AbilityCooldown-12
BulletResistReduction-12
FireRateSlow40
BulletResistReductionDuration6
ability_smoke_bomb
AbilityCooldown30
AbilityDuration8
AbilityUnitTargetLimit1
ChannelMoveSpeed50
FullInvisDistance50
InvisAlertWhenFading1
InvisFadeToDuration1.5
InvisMoveSpeedMod2
Key"ability_smoke_bomb"
Name"Smoke Bomb"
RevealOnDamageDuration1.5
RevealOnSpottedDuration0.5
SpottedRadius18
Upgrades
InvisMoveSpeedMod"5m"
BulletLifesteal15
PostInvisBuffDuration8
AbilityCharges1
Scale
Prop"AbilityCharges"
Value1
Type"max_charges"
AbilityCooldownBetweenCharge7
PhaseOutDuration0.5
ability_stacking_damage
AbilityDuration6
AbilityUnitTargetLimit1
BossDamagePct20
ChannelMoveSpeed50
DamageBonusFixedPerStack0.2
Key"ability_stacking_damage"
MaxStacks40
Name"Fixation"
Upgrades
ProcDamage60
Scale
Prop"ProcDamage"
Value0.39312
Type"spirit"
ProcDamageStackCount20
SlowPercent15
SlowDuration2
AbilityDuration5
MaxStacks40
DamageBonusFixedPerStack0.12
ability_target_practice
AbilityCastDelay0.2
AbilityCooldown48
AbilityUnitTargetLimit1
BonusPerHeadshot25
ChannelMoveSpeed50
DamageOnBuildup125
Key"ability_target_practice"
Name"Target Practice"
ShotsToProc4
TargetOffSetScale2
TargetPracticeDuration10
Upgrades
AbilityCooldown-19
DamageOnBuildup50
BulletArmorReduction-30
DebuffDuration6
ability_throw_sand
AbilityCastDelay0.15
AbilityCastRange35
AbilityCooldown42
AbilityDuration3
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage40
GrowthPerMeter0.5
InitialWidth5
Key"ability_throw_sand"
Name"Sand Blast"
Upgrades
AbilityDuration1
AbilityCooldown-19
SlowPercent40
ability_trapper_fear
AbilityCastDelay0.1
AbilityCooldown26
AbilityPostCastDuration0.3
AbilityUnitTargetLimit1
BuildUpDuration15
BuildupProcDamage120
BuildupProcDuration2
BuildupSpiritDamageThreshold200
ChannelMoveSpeed50
Key"ability_trapper_fear"
Name"Spectral Silk"
SlowPercent50
Upgrades
AbilityCooldown0
AbilityCooldown0
AbilityCooldown0
ability_trapper_fear1
AbilityCastDelay0.1
AbilityCooldown26
AbilityPostCastDuration0.3
AbilityUnitTargetLimit1
BuildUpDuration15
BuildupProcDamage120
BuildupProcDuration2
BuildupSpiritDamageThreshold200
ChannelMoveSpeed50
Key"ability_trapper_fear1"
Namenull
SlowPercent50
Upgrades
AbilityCooldown0
AbilityCooldown0
AbilityCooldown0
ability_trapper_poisonjar
AbilityCastDelay0.2
AbilityCooldown25
AbilityDuration8
AbilityUnitTargetLimit1
BossDamagePercent50
ChannelMoveSpeed50
DPS50
Height2
InitialRadius4.5
Key"ability_trapper_poisonjar"
Name"Bottled Phantasmicide"
RadiusPerSecond0.25
SlowPercent20
TickRate0.25
Upgrades
SpiritDamageReduction-20
AbilityDuration4
DPS100
ability_trapper_spidershield
AbilityCastRange45
AbilityCooldown30
AbilityDuration5
AbilityUnitTargetLimit1
ChannelMoveSpeed50
DPS30
DebuffDuration0.5
Key"ability_trapper_spidershield"
Name"Pest Barrier"
Radius5
SlowPercent30
TechShieldPoints200
TickRate1
Upgrades
AbilityCooldown-8
TechShieldPoints200
Radius"5m"
ability_trapper_spiderwave
AbilityCastDelay0.6
AbilityCooldown160
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"ability_trapper_spiderwave"
Name"Crawling Plague"
Radius3.5
SpiderArmingTime0.5
SpiderChaseVelocity400
SpiderClimbHeight0.3
SpiderCount5
SpiderDamage140
SpiderDistAboveGround0.1
SpiderExplodeRadius3
SpiderFloatDownRate8
SpiderGravity1
SpiderLifetime25
SpiderRandomPositionRadius4
SpiderSearchRadius2
SpiderTickRate0.3
SpiritReducedPerStack5
SpiritResReducedPerStack5
SpiritStealDuration10
SpreadAngle30
SpreadDistance900
Upgrades
AbilityCooldown-45
SpiritResReducedPerStack3
SpiritReducedPerStack3
SpiderCount5
SpreadDistance"900m"
ability_trapper_webwall
AbilityCastDelay0.22
AbilityCastRange40
AbilityCharges1
AbilityCooldown40
AbilityCooldownBetweenCharge1
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage200
DebuffDuration2
Key"ability_trapper_webwall"
MaxWallToWallDistance100
MinWallToWallDistance3
Name"Silktrap"
Radius0.6
SlowPercent99
Upgrades
AbilityCharges1
WebDuration120
SilenceDuration2.5
WebArmTime0.5
WebDuration60
WebWallTickRate0.15
ability_ult_combo
AbilityCastRange5
AbilityChannelTime2.5
AbilityCooldown75
AbilityUnitTargetLimit1
BonusHealthOnKill70
DPS60
Key"ability_ult_combo"
Name"Combo"
Upgrades
BulletResist30
AbilityChannelTime0.75
DPS40
LifeStealPercentOnHit100
ability_vandal_pillar
AbilityCastDelay0.1
AbilityCastRange20
AbilityCooldown60
AbilityPostCastDuration0.15
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage200
HalfHeight6
Key"ability_vandal_pillar"
Namenull
PetrifyDamageBreakThreshold200
PetrifyDuration3
PreDetonateDuration0.6
Radius4
Upgrades
AbilityCooldown-15
PetrifyDuration1.5
Radius"3m"
ability_viper_debuffdagger
AbilityCastDelay0.2
AbilityCooldown10
AbilityUnitTargetLimit1
ChannelMoveSpeed99999
Damage50
Key"ability_viper_debuffdagger"
Name"Screwjab Dagger"
SlowDuration1
SlowPercent50
Upgrades
AbilityCooldown-4
Damage50
SlowDuration"1s"
StaminaReduction1
ability_viper_hookdagger
AbilityCastDelay0.15
AbilityCooldown10
AbilityUnitTargetLimit1
CatchRadius3
ChannelMoveSpeed50
Key"ability_viper_hookdagger"
Name"Hook Blade"
OutgoingDamage50
OutgoingProjectileLifetime0.4
ReturnDamage90
ReturnRadius1
ReturnVelocity2300
SlowDuration1
SlowPercent35
SpreadAngle90
TickRate0.01
Upgrades
AbilityCooldown-4
SlowPercent35
Empty object
ability_viper_petrifybola
AbilityCastDelay0.1
AbilityCooldown100
AbilityUnitTargetLimit1
ChannelMoveSpeed9999
Damage50
Key"ability_viper_petrifybola"
Name"Petrifying Bola"
PetrifyDamage180
PetrifyDamageBreakThreshold200
PetrifyDuration2
PetrifyRadius3
Radius6
SlowDuration3.5
SlowPercent50
Upgrades
PetrifyDamage60
AbilityCooldown-30
PetrifyDuration"1.5s"
ability_viper_snakedash
AbilityUnitTargetLimit1
ChannelMoveSpeed100
Key"ability_viper_snakedash"
Name"Slither"
SlideScale10
Upgrades
SlideScale25
Stamina2
SlideResist30
ability_viper_ult
AbilityCastDelay0.1
AbilityCastRange20
AbilityCooldown60
AbilityPostCastDuration0.15
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage200
HalfHeight6
Key"ability_viper_ult"
Name"Petrify"
PetrifyDamageBreakThreshold200
PetrifyDuration3
PreDetonateDuration1
Radius4
Upgrades
AbilityCooldown-15
PetrifyDuration1.5
Radius"3m"
ability_viper_venom
AbilityCastRange15
AbilityCooldown26
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"ability_viper_venom"
Name"Lethal Venom"
Upgrades
VenomMaxDamage40
HealAmpRegenPenaltyPercent-60
HealAmpReceivePenaltyPercent-60
VenomMissingHealthDamagePercentage8
VenomDuration3
VenomMaxDamage200
VenomMaxDamageHealthPercentage25
VenomMinDamage20
VenomMinDamageHealthPercentage100
ability_warden_crowd_control
AbilityCastDelay0.1
AbilityCooldown12
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage65
DebuffDuration7
ForwardVelocity800
Key"ability_warden_crowd_control"
MoveSpeedSlowPct20
Name"Alchemical Flask"
ProjectileLifetime60
Radius6.5
SlowDuration3
Upgrades
StaminaReduction1
Damage50
FireRateSlow35
AbilityCooldown-6.5
WeaponPowerDebuff-30
ability_warden_high_alert
AbilityCooldown42
AbilityDuration7
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"ability_warden_high_alert"
MoveSpeedBonusPct15
Name"Willpower"
TechShieldPoints150
Upgrades
MoveSpeedBonusPct20
AbilityCooldown-19
TechShieldPoints200
Scale
Prop"TechShieldPoints"
Value3.9312
Type"spirit"
ability_warden_lock_down
AbilityCastDelay0.15
AbilityCastRange20
AbilityCooldown37
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage120
EscapeRange19
EscapeTime2.8
ImmobilizeDuration1.75
Key"ability_warden_lock_down"
Name"Binding Word"
Upgrades
ImmobilizeDuration1
AbilityCooldown-19
BulletArmorReduction20
BulletArmorReductionDuration6
ability_warden_riot_protocol
AbilityCastDelay2
AbilityCooldown140
AbilityDuration6
AbilityUnitTargetLimit1
BonusMoveSpeed0
BulletResist30
ConeAngle115
CooldownOnInterrupt20
HealthStealPct20
HealthStealPctHero80
Key"ability_warden_riot_protocol"
Name"Last Stand"
PulseDPS100
PulseInterval0.5
Radius13
TechResist30
Upgrades
Radius"3m"
PulseDPS70
AbilityCooldown-35
BulletResist50
TechResist50
AbilityDuration2.5
ability_wrecker_salvage
AbilityCastRange15
AbilityCooldown12.5
AbilityUnitTargetLimit1
ChannelMoveSpeed150
ConsumeHealPercentage50
DPS60
Key"ability_wrecker_salvage"
MaxRange20
Name"Consume"
SalvageDuration4
TickInterval0.25
Upgrades
ConsumeHealPercentage25
DPS40
AbilityUnitTargetLimit2
ability_wrecker_teleport
AbilityCastDelay1.5
AbilityChannelTime8
AbilityCooldown138
AbilityUnitTargetLimit1
DamagePerSecondFlown16
EnemyMoveSlowDuration1
EnemySlowPct60
ExplosionRadius8
Key"ability_wrecker_teleport"
Name"Astral Walk"
Upgrades
AbilityChannelTime8
AbilityCooldown-47
DamagePerSecondFlown16
ability_wrecker_ultimate
AbilityCastDelay1
AbilityChannelTime5
AbilityCooldown170
AbilityUnitTargetLimit1
AccelSpeed2400
BeamLength20
BeamWidth40
ChannelMoveSpeed200
GrabRange5
HoldDistance2
HoldHeight120
Key"ability_wrecker_ultimate"
Name"Magnetic Flux"
PullSpeed800
StunDuration1.5
ThrowDamage160
ThrowSpeed500
TimeUntilStasis0.5
TrackingSpeed70
Upgrades
BeamLength"10m"
AbilityCooldown-38
Invulnerable1
ability_wrecking_ball
AbilityCastDelay1.4
AbilityCastRange50
AbilityCooldown31
AbilityDuration6
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"ability_wrecking_ball"
MinSpeed80
MoveSpeedLimit6
Name"Wrecking Ball"
StunDuration1
TechCleaveExpireTime0.4
Upgrades
AbilityCooldown-7.5
WreckingBallDamage80
MoveSpeedLimit"4m"
WreckingBallDamage150
WreckingBallPushForce1500
cadence_ability_anthem
AbilityCastDelay0.75
AbilityCooldown37
AbilityDuration8
AbilityUnitTargetLimit1
ChannelMoveSpeed50
ExtraLargeClip25
Key"cadence_ability_anthem"
LingerDuration0.5
Name"Anthem"
PeakFireRateBonus100
Radius12
Upgrades
ExtraLargeClip75
Radius"4m"
PeakFireRateBonus100
cadence_ability_crescendo
AbilityCastDelay0.5
AbilityChannelTime3
AbilityCooldown95
AbilityUnitTargetLimit1
BulletResist-20
ChannelMoveSpeed0
Damage120
DebuffDuration6
Key"cadence_ability_crescendo"
Name"Crescendo"
Radius12
Upgrades
BulletResist-10
DebuffDuration4
Damage120
cadence_ability_grandfinale
AbilityCastDelay0.1
AbilityCooldown95
AbilityUnitTargetLimit1
BuildUpDuration10
BuildUpMaxDamage150
BuildUpMaxDamageNonHero300
ChannelMoveSpeed50
ExplosiveDamage120
FireRateBonus30
Key"cadence_ability_grandfinale"
Name"Grand Finale"
Radius12
StageDuration12
StageRadius15
Upgrades
AbilityCooldown-19
ExplosiveDamage120
FireRateBonus20
cadence_ability_lullaby
AbilityCastDelay0.25
AbilityCooldown48
AbilityDuration6
AbilityUnitTargetLimit1
ChannelMoveSpeed50
ExternalBonusHealthRegen15
Key"cadence_ability_lullaby"
LingerDuration0.25
MinimumSleepTime2
Name"Lullaby"
Radius12
SleepWakeUpDelay0.25
Upgrades
ExternalBonusHealthRegen15
Radius"2m"
LingerDuration0.75
cadence_ability_silencecontraptions
AbilityCastDelay0.25
AbilityCooldown42
AbilityDuration6
AbilityUnitTargetLimit1
BonusMoveSpeed0
ChannelMoveSpeed50
DashDistance8
DebuffDuration2
Key"cadence_ability_silencecontraptions"
MeleeEMP1
Name"Silence Contraptions"
Upgrades
SlowPercent40
DashDistance"4m"
DebuffDuration1.5
citadel_ability_bebop_laser_beam
AbilityCastDelay1
AbilityChannelTime11
AbilityCooldown130
AbilityUnitTargetLimit1
AirSpeedMax70
BeamCloseDamagePercent75
BeamCloseRadius5
BeamEndRadius4
BeamLength70
BeamWidth2.9
BossDamagePercent20
CameraDistance7
ChannelMoveSpeed70
DPS205
FallSpeedMax1
GroundDashReductionPercent-40
Interval0.1
Key"citadel_ability_bebop_laser_beam"
Name"Hyper Beam"
SlowPercent25
SlowTargetDuration0.5
TrackingSpeed55
Upgrades
AbilityCooldown-30
DPS100
BeamLifesteal80
BeamLifestealNonHeroPercent25
ZoomBias0.5
ZoomTime0.1
citadel_ability_bull_charge
AbilityCooldown37
AbilityDuration1.2
AbilityUnitTargetLimit1
CameraTurnRateMax200
ChannelMoveSpeed50
ChargeDragVerticalOffset30
ChargeRadius2.2
ChargeSpeedMax30
CollidePlayersStopTime0.3
Damage40
Key"citadel_ability_bull_charge"
Name"Shoulder Charge"
SideMoveSpeedReduction-65
SpeedInitial18.75
StunDuration0.85
TossUpMagnitude0.5
TurnRateMax140
Upgrades
AbilityCooldown-19
AbilityDuration0.5
WeaponDamageBonus5.5
WeaponPowerIncreaseDuration8
citadel_ability_bull_heal
AbilityCooldown42
AbilityDuration4
AbilityUnitTargetLimit1
ChannelMoveSpeed50
HealingFactor75
Key"citadel_ability_bull_heal"
LifeDrainPerSecond35
Name"Siphon Life"
NonHeroHealingFactor40
Radius10
TickRate0.25
Upgrades
AbilityCooldown-19
AbilityDuration2
LifeDrainPerSecond40
citadel_ability_bull_leap
AbilityCooldown159
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage150
ImpactHeight4
ImpactRadius9
Key"citadel_ability_bull_leap"
Name"Seismic Impact"
StunDuration1
Upgrades
AbilityCooldown-38
BonusMaxHealthPerHero100
BonusFireRatePerHero15
LandingBonusesDuration25
ImmunityDuration3
citadel_ability_card_toss
AbilityCastRange500
AbilityCharges1
AbilityChargesConditionally1
AbilityCooldown0.65
AbilityPostCastDuration0.2
AbilityUnitTargetLimit1
BonusAbilityResource100
CardResourceGenPctScale106
CardResourcePerBulletCrit6
CardResourcePerBulletHit4
CardResourcePerHeavyMelee25
CardResourcePerLightMelee10
ChannelMoveSpeed50
Damage70
Key"citadel_ability_card_toss"
Name"Card Trick"
NonPlayerCardResourceScale0.35
ProjectileOriginHeightOffset50
Radius5
ResourcePerCard100
Upgrades
AbilityCharges1
Damage50
CardResourceGenPctScale50
citadel_ability_chain_lightning
AbilityCooldown0.5
AbilityUnitTargetLimit1
ChannelMoveSpeed50
ConeAngle45
ConeRadius6
Damage16
Key"citadel_ability_chain_lightning"
Name"Chain Lightning"
Upgrades
ConeRadius"4m"
Damage24
MultiChain1
citadel_ability_charged_tackle
AbilityCooldown21
AbilityUnitTargetLimit1
CameraDistance120
ChannelMoveSpeed50
ChargeDistance20
ChargeDragVerticalOffset40
Damage64
DragReleaseSpeed6
Key"citadel_ability_charged_tackle"
Name"Charged Tackle"
PrepareTime0.6
PullTargetSpeed25
TackleRadius3
TackleSpeed25
TechCleaveExpireTime0.2
Upgrades
Damage80
ChargeDistance"10m"
TechShield400
TechShieldDuration20
AbilityCooldown-9.5
PrepareTime-0.6
citadel_ability_chrono_kinetic_carbine
AbilityCooldown30
AbilityUnitTargetLimit1
BaseBulletDamage5
BonusBulletSpeed100
BulletRadiusOverride13.7
BulletTimeScale0.01
ChannelMoveSpeed50
HeadshotBonus15
Key"citadel_ability_chrono_kinetic_carbine"
MaxBonusBulletDamage100
MaxChargeDuration2.5
MaxSlowDuration0.4
MinBonusBulletDamage25
MinSlowDuration0.25
MoveSpeedWhileShootingPenaltyReduction100
Name"Kinetic Carbine"
ProjectileTimeScale0.01
ShotCount1
SpeedBoostDuration3.5
SpeedChange25
TimeScaleDebuff90
TimeWarpRadius5
Upgrades
MaxSlowDuration0.4
AbilityCooldown-10
SpeedBoostDuration2
MaxBonusBulletDamage50
citadel_ability_chrono_pulse_grenade
AbilityCastDelay0.2
AbilityCooldown28
AbilityDuration3.2
AbilityUnitTargetLimit1
BossDamagePercent50
ChannelMoveSpeed50
DamageAmplificationPerStack6
DebuffDuration8
Key"citadel_ability_chrono_pulse_grenade"
MovementSlowDuration2
Name"Pulse Grenade"
PulseDamage45
PulseInterval0.8
Radius6
RadiusIncreasePerPulse0
SlowPercent30
Upgrades
AbilityDuration0.8
AbilityCooldown-8
PulseDamage45
RadiusIncreasePerPulse"0.75m"
citadel_ability_chrono_swap
AbilityCastDelay0.15
AbilityCastRange25
AbilityCooldown65
AbilityUnitTargetLimit1
ChannelMoveSpeed50
DistanceToMaxTime30
InitialFreezeTime0.25
InitialHeight350
Key"citadel_ability_chrono_swap"
MinSwapTime0.6
Name"Paradoxical Swap"
SpellLifesteal100
SwapTime1
SwapTotalDamage125
TickRate0.25
Upgrades
AbilityCooldown-15
SwapTotalDamage100
AbilityCastRange"15m"
citadel_ability_chrono_time_wall
AbilityCastDelay0.2
AbilityCastRange200
AbilityCooldown25
AbilityDuration6
AbilityUnitTargetLimit1
AuraEffectDuration1.25
ChannelMoveSpeed50
DamageTickRate1.5
DamageWallHit50
FriendlyBulletDamageBonus20
FriendlyBulletTimeScale3
Key"citadel_ability_chrono_time_wall"
MovementSlowPct80
Name"Time Wall"
TimeScaleDuration0.5
TimeWallDepth0.5
TimeWallDepthVisualScale0.16
TimeWallFormationTime0.5
TimeWallHeight3.5
TimeWallTimeScale0.0001
TimeWallWidth7
Upgrades
TimeWallWidth"2m"
TimeWallHeight"1m"
DamagePctPerWallHit10
DebuffDuration2.5
citadel_ability_fissure_wall
AbilityCastRange50
AbilityCooldown46
AbilityDuration5
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage64
Key"citadel_ability_fissure_wall"
MinRange6
Name"Spectral Wall"
NumWallSegments7
PushForce175
SegmentEmitTime0.1
SlowDuration2.5
SlowPercent20
TimeBetweenSegments0.035
TimeToMaxDistance2
Upgrades
StaminaReduction1
BonusDamagePercent15
DebuffDuration7
AbilityCooldown-22
WallStunDuration1
WallImpactRange5
citadel_ability_flying_strike
AbilityCastRange20
AbilityCooldown21
AbilityPostCastDuration0.2
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage70
Key"citadel_ability_flying_strike"
Name"Flying Strike"
SlowDuration2.5
SlowPercent30
Upgrades
SlowPercent25
AbilityCastRange"20m"
WeaponDamageBonus6
WeaponPowerIncreaseDuration10
CanGrappleAllyHeroes1
citadel_ability_healing_slash
AbilityCastDelay0.3
AbilityCooldown11.5
AbilityPostCastDuration0.4
AbilityUnitTargetLimit1
Damage60
DebuffDuration4
FireRateSlow20
HealFixedHealth70
Key"citadel_ability_healing_slash"
Name"Crimson Slash"
Radius13
Upgrades
FireRateSlow30
HealMaxHealth10
AbilityCooldown-5.75
citadel_ability_hook
AbilityCastRange30
AbilityCooldown23
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage10
EndOfHookCommandRestrictLinger0.25
EndOfHookMoveSpeedBonus0
FriendlyHookIgnoreRange8
HookingSlowSpeedLimit0.001
Key"citadel_ability_hook"
Name"Hook"
Upgrades
BulletAmp30
BulletAmpDuration10
AbilityCastRange"30m"
AbilityCooldown-11.5
citadel_ability_hornet_chain
AbilityCastDelay0.2
AbilityCooldown40
AbilityUnitTargetLimit1
CaptureRadius9
ChainDuration2
ChainLength6
ChannelMoveSpeed50
Damage60
EnemyDragSpeed1000
Key"citadel_ability_hornet_chain"
Name"Stake"
SlowPercent30
Upgrades
FireRateSlow40
AbilityCooldown-20
ChainDuration0.5
CaptureRadius"2m"
citadel_ability_hornet_leap
AbilityChannelTime0.2
AbilityCooldown42
AbilityDuration12
AbilityUnitTargetLimit1
AirSideMoveSpeedPercentage-35
AirSpeedBonus0
JumpVelocity1000
Key"citadel_ability_hornet_leap"
MagicDamagePerBullet10
MaxFlyHeight1720
MinVelocityZ-20
Name"Flight"
Upgrades
BonusClipSizePercent50
AbilityDuration6
MagicDamagePerBullet12
WeaponRecoilReduction40
citadel_ability_hornet_mark
AbilityCastRange2500
AbilityCooldown42
AbilityDuration12
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"citadel_ability_hornet_mark"
Name"Vindicta's Mark"
Upgrades
AbilityCastRange2500
ChargeForKill1
AbilityCooldown-33
citadel_ability_hornet_snipe
AbilityCharges2
AbilityCooldown53
AbilityCooldownBetweenCharge2
AbilityUnitTargetLimit1
BonusGoldOnKill250
ChannelMoveSpeed50
Damage120
HeadshotBonus20
Key"citadel_ability_hornet_snipe"
LowHealthEnemyDamageBonus120
LowHealthEnemyThresholdPct50
MaxSoundDistance2000
MinChargeDamagePercent50
MoveSpeed4
Name"Assassinate"
Range1000
ShotRadius4
TimeToFullCharge1
Upgrades
AbilityCooldown-19
LowHealthEnemyDamageBonus130
BonusGoldOnKill600
ViewPunch2.5
WeaponDamageBonus13
citadel_ability_hornet_sting
AbilityCastDelay0
AbilityCooldown26
AbilityPostCastDuration0.2
AbilityUnitTargetLimit1
BulletResistReduction-6
ChannelMoveSpeed50
DebuffDuration6
DotHealthPercent3
ImpactDamage40
Key"citadel_ability_hornet_sting"
Name"Crow Familiar"
TargetBounceRange0
TechArmorDamageReduction-6
TickRate1
Upgrades
TargetBounceRange"15m"
TargetBounceCount3
AbilityCooldown-16
BulletResistReduction-12
TechArmorDamageReduction-12
VisualSplashRadius1
citadel_ability_infinity_slash
AbilityChannelTime1.5
AbilityCooldown85
AbilityDuration5
AbilitySpeedPct60
AbilityUnitTargetLimit1
BonusMoveSpeed0
BulletResist45
Key"citadel_ability_infinity_slash"
MaxHealthRegen15
Name"Shadow Transformation"
ShadowFormDurationOnKill2
TechResist45
Upgrades
BonusFireRate20
BonusMoveSpeed"4m"
AbilityDuration3
BulletResist15
TechResist15
citadel_ability_kali_disruptive_charge
AbilityCooldown21
AbilityDuration4
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"citadel_ability_kali_disruptive_charge"
MoveSpeedBonusPercentStart120
Name"Pack Hunter"
Radius10
Upgrades
AbilityDuration2
LifestealPercent30
BonusFireRate40
citadel_ability_kali_spinning_blade
AbilityCastDelay0.25
AbilityCastRange50
AbilityCharges2
AbilityCooldown30
AbilityCooldownBetweenCharge6
AbilityUnitTargetLimit1
BossDamagePercent50
ChannelMoveSpeed50
Damage120
Key"citadel_ability_kali_spinning_blade"
MinReflectionDOTResult-0.95
MinReflectionZ0.3
Name"Occilioblade"
NoClipDuration1
ProjectileFlyOutTime0.6
ProjectileFlyReturnTime1
ReflectionSpeedFactor0.5
ReturnOffSetTargetDistance150
ReturnUpVelocity200
TechCleaveExpireTime0.2
Upgrades
SlowPercent30
SlowDuration4
Damage40
Scale
Prop"Damage"
Value1.3104
Type"spirit"
CooldownReductionOnHit-7
citadel_ability_lash
AbilityCastRange30
AbilityCharges1
AbilityCooldown42
AbilityCooldownBetweenCharge2
AbilityUnitTargetLimit1
ChannelMoveSpeed50
JumpSlowResistance0.667
JumpVelocity20
Key"citadel_ability_lash"
LashFriendlies1
MinDistance0
Name"Grapple"
Upgrades
AbilityCooldown-19
AbilityCastRange"20m"
WeaponDamageBonus6
WeaponDamageBonusDuration10
WeaponFireRateBonus20
citadel_ability_lash_down_strike
AbilityCastDelay0.15
AbilityCooldown19
AbilityPostCastDuration0.4
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"citadel_ability_lash_down_strike"
MinAimAngle60
Name"Ground Strike"
Radius11
StompDamage90
StompDamagePerMeterPrimary6
StompDamagePerMeterSecondary4.5
StompDamagePrimaryRange25
StompVerticalThreshold130
StrikeVelocity50
Upgrades
AbilityCooldown-10
EnemySlowPct50
SlowDuration3
StompBounceHeight400
Scale
Prop"StompDamagePerMeterSecondary"
Value0.00875
Type"spirit"
citadel_ability_lash_ultimate
AbilityCastDelay0.3
AbilityCastRange20
AbilityChannelTime2.3
AbilityCooldown140
AbilityUnitTargetLimit6
BoostTime1
ChannelMoveSpeed50
HangTime0.6
ImpactDamage115
ImpactRadius6
Key"citadel_ability_lash_ultimate"
LiftHeight6
LockonConeAngle40
LosingLockGraceTime0.4
MaxLockonStacks1
Name"Death Slam"
NotInConeLosesLock1
SlamSpeed1600
SlowDuration4
SlowPercent50
ThrowDistance12
ThrowStraightDuration1.5
TimeToGainLockonStack0.6
TimeToLoseLockonStack2
UpBoostSpeed400
Upgrades
ThrowDistance"8m"
AbilityCooldown-30
StunDuration1
citadel_ability_lightning_ball
AbilityCastDelay0.2
AbilityCharges1
AbilityCooldown26
AbilityCooldownBetweenCharge8
AbilityUnitTargetLimit1
BossDamagePercent50
ChannelMoveSpeed50
DPS80
HitSpeed80
Key"citadel_ability_lightning_ball"
MaxLifetime5
MinShockDuration0.5
Name"Lightning Ball"
ShockRadius3.5
TickRate0.1
Upgrades
AbilityCharges1
SlowPercent35
DPS70
ShockRadius"1m"
citadel_ability_magewalk
AbilityCastRange10
AbilityCooldown15
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage30
EmpoweredAttackCount2
FireRateBonus25
FireRateBonusDurationMax8
ImpulseStrength-3000
Key"citadel_ability_magewalk"
MageTime1.5
Name"Misdirection"
ProcChance100
TrailInterval0.01
TurretAttackDelay1
TurretAttackFalloffEndnull
TurretAttackFalloffStartnull
TurretBaseHealth400
TurretHealthScalingnull
TurretLifetime8
Upgrades
AbilityCastRange"4m"
FireRateBonus25
BonusClipSizePercent120
AbilityCooldown-4
citadel_ability_mobile_resupply
AbilityCastDelay0.2
AbilityCastRange15
AbilityCooldown48
AbilityDuration6
AbilityUnitTargetLimit1
ChannelMoveSpeed50
ExternalBonusHealthRegen25
HealRadius5
Key"citadel_ability_mobile_resupply"
MaxHealthRegenPctInterval0.5
Name"Medicinal Specter"
TurretHealMult1
Upgrades
AuraFireRateBonus35
AbilityCooldown-17
MaxHealthRegenPct4.5
citadel_ability_nikuman
AbilityChannelTime5
AbilityCooldown48
AbilityUnitTargetLimit1
ChannelMoveSpeed4.2
HealingPerSecond30
Key"citadel_ability_nikuman"
MovementSpeedBonus0
Name"Rejuvenating Aurora"
ShareWithFriendsRadius8
Upgrades
MovementSpeedBonus"4m"
MovementSpeedBonusDuration8
AbilityCooldown-14
NoChannel1
HealMaxHealthPercent3.4
citadel_ability_passive_beefy
AbilityUnitTargetLimit1
BonusHealthRegen1
ChannelMoveSpeed50
Key"citadel_ability_passive_beefy"
Name"Infernal Resilience"
RegenDamageInterval1
RegenIncomingDamageDuration20
RegenIncomingDamagePercent11
Upgrades
BonusHealthRegen1.5
BonusMaxHealth150
RegenIncomingDamagePercent5.5
citadel_ability_power_slash
AbilityCastDelay1.4
AbilityCooldown10.5
AbilityPostCastDuration0.4
AbilityUnitTargetLimit1
ChannelMoveSpeed50
FallSpeedMax5
FullChargeDamage160
Key"citadel_ability_power_slash"
MediumChargeDamagePct60
Name"Power Slash"
PowerUpStages3
ShortChargeDamagePct40
SlashCollisionRadius4
SlashLength25
SlashRadius41
Upgrades
BulletResist60
SlowDuration3
SlowPercent40
AbilityCooldown-2
FullChargeDamage200
citadel_ability_projectmind
AbilityCastDelay0.75
AbilityCastRange25
AbilityCooldown48
AbilityUnitTargetLimit1
CameraDistance250
ChannelMoveSpeed200
Key"citadel_ability_projectmind"
Name"Project Mind"
TrailInterval0.1
Upgrades
AbilityCastRange"15m"
BulletShieldOnLand300
BulletShieldDuration8
Scale
Prop"BulletShieldOnLand"
Value2.6208
Type"spirit"
AbilityCooldown-28
citadel_ability_psychic_daggers
AbilityCastDelay0.01
AbilityCooldown42
AbilityDuration3
AbilityUnitTargetLimit1
ChannelMoveSpeed50
DaggersPerRow6
DamagePerDagger40
DistanceOut35
HeightOffset110
Key"citadel_ability_psychic_daggers"
MaxDaggers4
Name"Royal Flush"
ProjectileHorizontalMinOffset5
ProjectileOffset7
ProjectileRowOffset5
Radius15
ShootInterval0.6
SpawnDuration0.6
Upgrades
DamagePerDagger16
AbilityCooldown-19
ShouldBounce1
citadel_ability_psychic_lift
AbilityCastDelay0.4
AbilityCastRange20
AbilityCooldown100
AbilityDuration2.5
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage175
DampingFactor0.3
Key"citadel_ability_psychic_lift"
LiftChainRadius20
LiftHeight80
Name"Telekinesis"
Upgrades
AbilityCooldown-30
AbilityDuration0.75
LiftChainCount1
citadel_ability_psychic_pulse
AbilityCooldown32
AbilityDuration3
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"citadel_ability_psychic_pulse"
Name"Psychic Pulse"
SenseRange30
Upgrades
AbilityCooldown-6.5
SenseRange"10m"
AbilityDuration3
citadel_ability_rocket_barrage
AbilityCastRange50
AbilityChannelTime13
AbilityCooldown140
AbilityUnitTargetLimit100
BossDamagePercent50
ChannelMoveSpeed-1
DamagePerRocket30
DetonateTimer5
ExplosionFalloffDisabled1
ExplosionRadius5
GrenadesPerSecond6
IntervalRampUpStart0.35
IntervalRampUpTime0.3
Key"citadel_ability_rocket_barrage"
MaxSpread5
MinDistance7
Name"Heavy Barrage"
ProjectileIgnoreCollisionTime0.2
TrackSpeedFar100
TrackSpeedNear150
TrackingTime0.4
TrackingVariance0
Upgrades
MoveSlowPercent30
MoveSlowDuration2
AbilityCooldown-50
DamagePerRocket30
citadel_ability_running_decoy
AbilityCooldown26
AbilityDuration6
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"citadel_ability_running_decoy"
Name"Decoy"
Upgrades
MoveSpeedMod"2m"
HealOnCloneDamage100
AbilityDuration6
citadel_ability_self_vacuum
AbilityCastDelay0.2
AbilityChannelTime2.75
AbilityCooldown215
AbilityUnitTargetLimit1
CameraDistance400
DPS45
DamagePercentHealth1.5
Key"citadel_ability_self_vacuum"
Name"Singularity"
Speed200
TickRate1
TossAngle45
TossSpeed350
Upgrades
VacuumRadius"2m"
AbilityChannelTime0.75
DamagePercentHealth4
VacuumRadius7
citadel_ability_shieldedsentry
AbilityCastDelay0.2
AbilityCastRange20
AbilityCharges1
AbilityCooldown18
AbilityCooldownBetweenCharge3
AbilityUnitTargetLimit1
AttackConeAngle10
AttackSpeedMult80
BossDamagePercentIncoming50
BossDamagePercentOutgoing30
Key"citadel_ability_shieldedsentry"
ModelScale0.8
Name"Mini Turret"
NonHeroDamagePercentOutgoing50
TechResist30
TickRate0.5
TrackingSpeed125
TurretAttackDelay0.2
TurretAttackFalloffEnd35
TurretAttackFalloffStart20
TurretAttackRange25
TurretBaseHealth150
TurretDPS40
TurretDeployTime0.25
TurretHealthPerBoon30
TurretLifetime24
Upgrades
MoveSlowPercent25
SlowDuration1.3
TurretAttackRange"10m"
AttackSpeedMult10
TurretDPS45
citadel_ability_shiv_dagger
AOERadius10
AbilityChannelTime0.2
AbilityCharges2
AbilityCooldown16
AbilityCooldownBetweenCharge2
AbilityPostCastDuration0.3
AbilityUnitTargetLimit1
BleedDPSPerStack5
BleedDuration5
BleedTickRate1
ChannelMoveSpeed50
ImpactDamage35
Key"citadel_ability_shiv_dagger"
MovementSlow35
Name"Serrated Knives"
RicochetCount1
Upgrades
AbilityCharges1
BleedDuration2
ImpactDamage40
BleedDPSPerStack5
citadel_ability_shiv_dash
AbilityCastDelay0.25
AbilityCooldown15
AbilityPostCastDuration0.2
AbilityUnitTargetLimit1
CameraDistance250
ChannelMoveSpeed50
DashAngleThreshold89
DashRadius2.5
DashRange12
DashSpeed2400
ImpactDamage110
Key"citadel_ability_shiv_dash"
MoveSpeedPenaltyMaxSpeed200
Name"Slice and Dice"
SideMoveSpeedReduction-100
TechCleaveExpireTime0.35
Upgrades
AbilityCooldown-3
ImpactDamage70
CooldownReductionOnHit2
CooldownReductionOnHitNonHero1
MaxCooldownReductionsFromHits6
citadel_ability_shiv_defer_damage
AbilityCastDelay0.25
AbilityCooldown50
AbilityUnitTargetLimit1
ChannelMoveSpeed50
DamagePctDeferred20
DamagePctDeferredMaxRage14
DeferClearPct40
DeferredDamageDuration13
Key"citadel_ability_shiv_defer_damage"
Name"Bloodletting"
Upgrades
DamagePctDeferred6
AbilityCooldown-25
DeferClearPct25
citadel_ability_shiv_killing_blow
AbilityCastRange15
AbilityCooldown95
AbilityPostCastDuration0.25
AbilityUnitTargetLimit1
BonusAbilityResource10
BuffDamage17
CameraDistance400
ChannelMoveSpeed50
Damage200
EnemyHealthPercent22
EnemyHealthPercentBuffer3
JumpHeight80
Key"citadel_ability_shiv_killing_blow"
MinTimeToTarget0.5
MoveSpeedToTarget25
Name"Killing Blow"
NonPlayerRageScale0.1
PauseOnTargetTime0.66
RageDrainDelayDuration9
RageDrainRate0.25
RagePerHeavyMelee2.75
RagePerLightMelee1.5
RagePerSpiritDamage0.014
RagePerWeaponDamage0.017
SlashRange80
Upgrades
BonusMoveSpeed"2m"
EnemyHealthPercent6
BuffDamage8
ShortCooldown0.5
citadel_ability_static_charge
AbilityCastDelay0.2
AbilityCastRange16
AbilityCooldown42
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage40
Key"citadel_ability_static_charge"
Name"Static Charge"
ShockDelay3.5
ShockRadius5
StunDuration0.9
Upgrades
AbilityCooldown-19
ShockRadius"8m"
StunDuration0.9
citadel_ability_sticky_bomb
AbilityCastRange6
AbilityCooldown18
AbilityDuration3
AbilityUnitTargetLimit1
BonusDamagePctPerPlayerHit1.5
BonusDamagePctPerPlayerKilled4
ChannelMoveSpeed50
Damage120
FuseTime3
Key"citadel_ability_sticky_bomb"
KillCheckWindow12
Name"Sticky Bomb"
Radius12
Upgrades
AbilityCooldown-8
Damage80
OutgoingDamagePenaltyPercent-30
DebuffDuration5
citadel_ability_stomp
AbilityCastDelay0.42
AbilityCharges1
AbilityCooldown26
AbilityCooldownBetweenCharge5
AbilityUnitTargetLimit1
ChannelMoveSpeed50
ClimbHeight0.5
Damage100
DistanceAboveGround0.5
DropDownRate8
ImpactInterval0.1
Key"citadel_ability_stomp"
Name"Kinetic Pulse"
StompRange15
StompWidth5
TechCleaveExpireTime0.2
TossSpeed450
Upgrades
FireRateSlow25
SlowPercent35
SlowDuration4
BulletArmorReduction30
BulletArmorReductionDuration8
Damage125
citadel_ability_storm_cloud
AbilityChannelTime7
AbilityCooldown148
AbilityUnitTargetLimit1
BossDamagePercent25
BulletResistOnActive20
CameraDistance600
CloudHeight120
DPS120
DamageInterval0.25
EndingSoonTime2
ExpandTime1.5
InitialRadius12
Key"citadel_ability_storm_cloud"
LightningStrikeDamage150
LightningStrikeDelay2
LightningStrikeKnockBackForce500
LightningStrikeRadius6
LightningStrikes1
Name"Storm Cloud"
Radius30
Upgrades
BulletResistOnActive35
Radius"10m"
AbilityChannelTime7
DPS75
FlightControlEnabled1
citadel_ability_tangotether
AbilityCastRange16
AbilityCooldown37
AbilityDuration12
AbilityUnitTargetLimit1
BonusFireRate10
BulletLifestealPercent12
ChannelMoveSpeed50
HealingPerGlub20
Key"citadel_ability_tangotether"
MoveSpeedBonus0
Name"Watcher's Covenant"
TetherSharedHealPct30
TickRate0.1
TotalTetherTargets1
Upgrades
BonusFireRate10
MoveSpeedBonus"2.0m"
TotalTetherTargets1
citadel_ability_tengu_airlift
AbilityCastDelay1.3
AbilityCastRange8
AbilityCooldown90
AbilityDuration16
AbilityUnitTargetLimit1
AirDropBulletShield200
AllyCastDelay0.2
AllyOutgoingDamagePercent-50
BuffDuration12
ChannelMoveSpeed50
DebuffDuration4
ExplodeDamage125
FlyingBulletResist40
Key"citadel_ability_tengu_airlift"
Name"Air Drop"
OnLandDamageRadius14
OnLandDamageRadiusStart4
SilenceBombSpeed12
SlowPercent30
TossSpeed400
Upgrades
BulletArmorReduction-20
BulletArmorReductionDuration12
AirDropBulletShield300
OnLandDamageRadius"5m"
SilenceDuration4.5
citadel_ability_tengu_stone_form
AbilityCastDelay0.25
AbilityCooldown42
AbilityDuration2
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage80
DampingFactor0.25
Key"citadel_ability_tengu_stone_form"
LiftHeight180
LiftTime1
MaxHealthRegen8
MoveSpeedMax8
Name"Stone Form"
Radius6
StatueScale1
StunDuration0.75
Upgrades
AbilityCooldown-19
StunDuration0.5
Damage80
MaxHealthRegen16
citadel_ability_tengu_urn
AbilityCastDelay0.2
AbilityCharges1
AbilityCooldown32
AbilityCooldownBetweenCharge8
AbilityDuration4
AbilityUnitTargetLimit1
BossDamagePercent50
ChannelMoveSpeed50
DPS60
Height2
Key"citadel_ability_tengu_urn"
Name"Kudzu Bomb"
Radius6
SlowPercent35
TickRate0.25
Upgrades
AbilityCharges1
AbilityDuration2
DPS50
Radius"2m"
citadel_ability_uppercut
AbilityCooldown21
AbilityUnitTargetLimit1
BuffGunRangePercent100
ChannelMoveSpeed50
EnemyHeroTossVelocity20
ExplodeDebuffDuration5
FireRateSlow15
ForceReductionOnAngleDown0.75
Key"citadel_ability_uppercut"
LandingDamage80
MeleeAttackLength6
MeleeHalfAngle60
MeleeRadius2.5
Name"Exploding Uppercut"
OnLandDamageRadius14
TossVelocity25
Upgrades
AbilityCooldown-10.5
UppercutBuffOnHit12
BuffBaseWeaponPct60
RestoreHookCooldown1
ClipSizeBonus100
UppercutDamage0.01
citadel_ability_vandal_overflow
AbilityCastDelay0.6
AbilityCastRange20
AbilityCooldown16
AbilityDuration1.25
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage100
DampingFactor0.5
Key"citadel_ability_vandal_overflow"
LiftHeight120
Namenull
Upgrades
AbilityCooldown-28
AbilityDuration0.5
AbilityUnitTargetLimit5
citadel_ability_vandal_surge
AbilityCastDelay0.6
AbilityCastRange20
AbilityCooldown16
AbilityDuration1.25
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage100
DampingFactor0.5
Key"citadel_ability_vandal_surge"
LiftHeight120
Namenull
Upgrades
AbilityCooldown-28
AbilityDuration0.5
AbilityUnitTargetLimit5
citadel_ability_void_sphere
AbilityCastRange9
AbilityCooldown16
AbilityUnitTargetLimit1
AllyDistance10
ChannelMoveSpeed50
FireRateBonus25
FireRateBonusDurationMax8
Key"citadel_ability_void_sphere"
Name"Quantum Entanglement"
TrailInterval0.01
Upgrades
AbilityCastRange"4m"
FireRateBonus25
BonusClipSizePercent120
AbilityCooldown-5
VoidTime1.4
citadel_ability_wing_blast
AbilityCastDelay0.6
AbilityCooldown53
AbilityDuration3
AbilityUnitTargetLimit1
ChannelMoveSpeed50
DPS50
Distance20
Key"citadel_ability_wing_blast"
MaxPushVelocity800
Name"Wing Blast"
PushVelocity110
Radius5
Upgrades
DPS30
Radius"2.5m"
AbilityDuration3
citadel_ability_wraith_rapidfire
AbilityCooldown48
AbilityDuration5
AbilityUnitTargetLimit1
AlliedFireRatePercentage50
BonusFireRate20
ChannelMoveSpeed50
Key"citadel_ability_wraith_rapidfire"
MagicDamagePerBullet0
Name"Full Auto"
Radius25
Upgrades
AbilityCooldown-14
Scale
Prop"MagicDamagePerBullet"
Value0.05
Typenull
MagicDamagePerBullet5
BulletLifestealPercent20
AbilityLifestealPercent20
Scale
Prop"MagicDamagePerBullet"
Value0.05
Typenull
citadel_ability_wrecker_bouldergrenade
AbilityCastRange50
AbilityChannelTime1.2
AbilityCooldown31
AbilityDuration6
AbilityUnitTargetLimit1
ChannelMoveSpeed100
Damage150
ExplosionDamage80
ExplosionPushForce1200
Key"citadel_ability_wrecker_bouldergrenade"
Name"Wrecking Ball"
Radius7
StunDuration1
Upgrades
AbilityCooldown-7.5
Damage50
StunDuration0.5
citadel_ability_wrecker_garbage_suck
AbilityCastDelay0.2
AbilityChannelTime3
AbilityCooldown130
AbilityUnitTargetLimit1
BaseDamage75
CameraDistance800
DamagePerSecond100
GarbageRadius12
Key"citadel_ability_wrecker_garbage_suck"
Name"Overload"
SlowPercent50
Speed200
TickRate1
TossAngle45
TossSpeed350
Upgrades
GarbageRadius"2m"
AbilityCooldown-35
BaseDamage100
DamagePerSecond50
fathom_breach
AbilityCastDelay0
AbilityCastRange20
AbilityCooldown22
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage80
ExplosionRadius6
GravityScale1.4
Key"fathom_breach"
Name"Breach"
TossSpeed350
Upgrades
ExplosionRadius"3m"
AbilityCooldown-8
Damage120
fathom_defer_damage
AbilityCastDelay0.25
AbilityCooldown50
AbilityUnitTargetLimit1
ChannelMoveSpeed50
DamagePctDeferred22
DamagePctDeferredMaxRage15
DeferClearPct40
DeferredDamageDuration13
Key"fathom_defer_damage"
Namenull
Upgrades
DamagePctDeferred8
AbilityCooldown-25
DeferClearPct25
fathom_lurkers_ambush
AbilityCastDelay0
AbilityCastRange30
AbilityChannelTime9999
AbilityCooldown50
AbilityUnitTargetLimit1
ChannelMoveSpeed50
ChannelTimeForMaxImmobilize2.5
ImmobilizeMaxDuration3
ImmobilizeMinDuration1
InitialHeight350
InvisFadeToDuration1.5
Key"fathom_lurkers_ambush"
MaxDamage125
MinDamage50
Name"Lurker's Ambush"
NotSeenByEnemiesRegen3
RevealOnDamageDuration0.5
RevealOnSpottedDuration3
SpottedRadius999
StandStillMinTime0.5
TickRate0.25
Upgrades
AbilityCooldown-15
NotSeenByEnemiesRegen2
ImmobilizeMaxDuration1
fathom_reefdweller_harpoon
AbilityCastRange30
AbilityCharges2
AbilityChargesConditionally1
AbilityCooldown30
AbilityCooldownBetweenCharge2
AbilityUnitTargetLimit1
ChannelMoveSpeed50
InitialFreezeTime0
Key"fathom_reefdweller_harpoon"
Name"Reefdweller Harpoon"
ReelSpeed1500
Upgrades
AbilityCooldown-5
AbilityCastRange"5m"
DetachBuffDuration7
BonusFireRate30
WallLatchIdealDist5
WallLatchSettleDist40
WallLatchSettleTime0
fathom_scalding_spray
AbilityCharges1
AbilityCooldown40
AbilityCooldownBetweenCharge8
AbilityDuration3
AbilityUnitTargetLimit1
ChannelMoveSpeed50
DPS40
Key"fathom_scalding_spray"
Name"Scalding Spray"
Radius12
TickRate0.25
Upgrades
AbilityCooldown-15
AbilityDuration2
DPS45
WeaponDamageBonusDuration12
WeaponDamageBonusPerSec7
genericperson_ability_1
AbilityCastDelay1
AbilityCooldown10.5
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"genericperson_ability_1"
Namenull
Upgrades
AbilityCooldown-0.75
AbilityCooldown-0.75
AbilityCooldown-0.75
genericperson_ability_2
AbilityCastDelay1
AbilityCooldown10.5
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"genericperson_ability_2"
Namenull
Upgrades
AbilityCooldown-0.75
AbilityCooldown-0.75
AbilityCooldown-0.75
genericperson_ability_3
AbilityCastDelay1
AbilityCooldown10.5
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"genericperson_ability_3"
Namenull
Upgrades
AbilityCooldown-0.75
AbilityCooldown-0.75
AbilityCooldown-0.75
genericperson_ability_4
AbilityCastDelay1
AbilityCooldown10.5
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"genericperson_ability_4"
Namenull
Upgrades
AbilityCooldown-0.75
AbilityCooldown-0.75
AbilityCooldown-0.75
gunslinger_demonMark
AbilityCastDelay0.15
AbilityCastRange40
AbilityCooldown14
AbilityUnitTargetLimit1
BonusFireRate25
BonusMoveSpeed2
BuffDuration3
Damage100
Key"gunslinger_demonMark"
MarkDuration5
Name"Infernal Brand"
ProcDamage100
SearchAngle20
SearchRadius20
SearchRate1
Upgrades
AbilityCooldown-3
ProcDamage50
gunslinger_knockbackblast
AbilityCastDelay0.1
AbilityCastRange8
AbilityUnitTargetLimit1
ChannelMoveSpeed50
ConeAngle45
Damage120
EnemyShoveForce800
Key"gunslinger_knockbackblast"
Namenull
SelfShoveForce200
SlowDuration3
SlowPercent30
StunDuration1
Upgrades
Empty array
gunslinger_rapid_fire
AbilityCastDelay0.2
AbilityCastRange15
AbilityChannelTime1.5
AbilityCooldown10.5
AbilityUnitTargetLimit1
BulletAccuracy200
BulletSpeedPercent100
CastRangeWhenVertical30
CastRangeWhenVerticalBias0.3
ChannelMoveSpeed50
FireRateMultiplier100
JuggleAirSpeedMax50
JuggleFallSpeedMax20
Key"gunslinger_rapid_fire"
Name"Rapid Fire"
Upgrades
Empty array
WeaponDamageScale-75
gunslinger_rocket_launcher
AbilityCharges1
AbilityCooldown10.5
AbilityCooldownBetweenCharge0.8
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage100
ExplosionRadius3
Key"gunslinger_rocket_launcher"
LaunchMaxSpeed750
LaunchMinSpeed700
LaunchMinVerticalAmount0.7
LaunchVerticalBias0.5
Name"Rocket Launcher"
Upgrades
Empty array
gunslinger_sleep_bomb
AbilityCooldown95
AbilityDuration""
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage50
EndRadius30
Key"gunslinger_sleep_bomb"
Name"Sleep Bomb"
SleepDuration6
SpreadDuration2
StartRadius5
Upgrades
Empty array
gunslinger_tenacity
AbilityUnitTargetLimit1
BulletLifestealPercent15
ChannelMoveSpeed50
Key"gunslinger_tenacity"
LowHealthHealingScalePercent100
Name"Tenacity"
Upgrades
Empty array
mirage_fire_beetles
AbilityCastDelay0.05
AbilityCharges4
AbilityChargesConditionally1
AbilityCooldownBetweenCharge0.05
AbilityUnitTargetLimit1
BulletArmorReduction-10
ChannelMoveSpeed50
DebuffDuration14
HealthSteal90
HeroStack3
Key"mirage_fire_beetles"
LaunchWindowCooldown40
LaunchWindowDuration8
MaxStacks100
Name"Fire Scarabs"
NonHeroStack1
Radius1
StatStealDamageInstances5
StatStealDuration4
StealDuration14
Upgrades
LaunchWindowCooldown-15
BulletArmorReduction-10
HealthSteal80
mirage_sand_phantom
AbilityCastDelay0
AbilityCooldown2.5
AbilityUnitTargetLimit1
ChannelMoveSpeed200
Key"mirage_sand_phantom"
MaxStacks8
Name"Djinn's Mark"
ProcChance100
ProcCooldown2.5
ProcDamageBase12
RevealDuration3
Upgrades
MovementSpeedSlow80
SlowDuration0.5
VictimStackDuration4
ProcDamageBase10
ProcCooldown-0.75
MaxStacks4
VictimStackDuration4.5
mirage_teleport
AbilityCastDelay0.01
AbilityChannelTime2.5
AbilityCooldown145
AbilityUnitTargetLimit1
BonusFireRate30
BonusMoveSpeed2
FireRateMaxDuration10
Key"mirage_teleport"
MovementSpeedBonusDuration4
Name"Traveler"
SearchRadius30
Upgrades
BonusMoveSpeed"2m"
BuffTarget1
ImmunityDuration3
mirage_tornado
AbilityCastDelay0
AbilityCastRange20
AbilityCooldown32
AbilityUnitTargetLimit1
BossDamagePercent50
ChannelMoveSpeed18
ClimbHeight1
Damage70
DampingFactor0.3
DistanceAboveGround2
DropDownRate10
EnemyLiftDuration0.2
HoldInPlaceDuration1
Key"mirage_tornado"
LiftHeight3
MaxDeltaMovementControl2
Name"Tornado"
OpenHeight8
ProjectileThinkInterval0.01
Radius3.5
TickRate0.25
TornadoSpeed945
Upgrades
HoldInPlaceDuration0.4
AbilityCooldown-14
WhirlwindEvasionChance20
WhirlwindDuration3.5
WhirlwindEvasionChance25
operative_blindside
AbilityCastDelay0.1
AbilityCooldown30
AbilityUnitTargetLimit1
BackstabBonusDamagePct40
CameraTurnRateMax100
ChannelMoveSpeed50
Damage30
Key"operative_blindside"
MaxCameraAngleForSeeing180
Name"Blindside"
Radius6.5
TurnRateSlowDuration2
Upgrades
TurnRateSlowDuration1
AbilityCooldown-12
BackstabBonusDamagePct30
operative_revelation
AbilityCastDelay0.3
AbilityCooldown90
AbilityDuration6
AbilityUnitTargetLimit1
ChannelMoveSpeed4.2
CurseDuration3
DPS50
GroundDashReductionPercent-20
Key"operative_revelation"
MaxCameraAngleForSeeing180
MoveSpeedReduction20
Name"Revelation"
Radius13
SlowPercent25
TickRate0.25
TimeBeforeCursed2
Upgrades
Radius"3m"
AbilityCooldown-25
DPS40
operative_umbrella_maneuver
AbilityCastDelay0
AbilityCooldown32
AbilityUnitTargetLimit1
ActivateTime0.2
AssaultDuration2
BackwardsVelocity13
ChannelMoveSpeed50
Damage100
Key"operative_umbrella_maneuver"
Name"Umbrella Maneuver"
UpImpulse15
Upgrades
AbilityCooldown-14
AbilityCooldown0
AbilityCooldown0
rutger_cheat_death
AbilityCooldown42
AbilityDuration4
AbilityUnitTargetLimit1
BonusHealthRegen2
ChannelMoveSpeed50
Key"rutger_cheat_death"
Name"Cheat Death"
Upgrades
AbilityDuration2
BonusMoveSpeed50
BulletLifestealPercent100
rutger_force_field
AbilityCastDelay0.1
AbilityCooldown42
AbilityDuration10
AbilityUnitTargetLimit1
ChannelMoveSpeed50
ChargeUpTime0.5
Damage70
EdgePushDuration0.15
ForceFieldThinkRate0.05
Height150
Key"rutger_force_field"
Name"Force Field"
SlowDuration0.3
SlowPercent60
SpherePushExtraDistance1.5
SphereRadius5
Upgrades
AbilityCooldown-14
Damage70
AbilityDuration3
VictimPushTime0.4
rutger_pulse
AbilityCooldown127
AbilityDuration6
AbilityUnitTargetLimit1
ChannelMoveSpeed50
DamageMax350
DamageMax_DistanceFuzz2
DamageMin50
EndRadius30
Key"rutger_pulse"
MovementSlow25
Name"Pulse"
SpreadDuration0.6
StartRadius1
Upgrades
MovementSlow25
AbilityCooldown-47
DamageMax200
rutger_rocket
AbilityCharges1
AbilityCooldown17
AbilityCooldownBetweenCharge1
AbilityUnitTargetLimit1
AirSpeedMax150
BossDamagePercent100
CameraHeightOffset20
CameraHorizontalOffset15
ChannelMoveSpeed50
Damage120
FallSpeedMax60
ImpactRadius5
Key"rutger_rocket"
LaunchMaxSpeed600
LaunchMinSpeed525
LaunchMinVerticalAmount0.2
LaunchVerticalBias0.75
Name"Rocket Launcher"
SelfDamagePercent50
SelfLaunchPercent175
TechCleaveExpireTime0.2
Upgrades
AbilityCharges1
Damage80
AbilityCooldown-7.5
synth_affliction
AbilityCastDelay0.6
AbilityCooldown130
AbilityUnitTargetLimit1
CanBePurged1
ChannelMoveSpeed50
CurrentHealthDamage18
DPS12
DamageInterval0.5
DebuffDuration18
Key"synth_affliction"
Name"Affliction"
Radius9
Upgrades
AbilityCooldown-28
HealAmpReceivePenaltyPercent-50
HealAmpRegenPenaltyPercent-50
DPS12
Radius"5m"
CurrentHealthDamage5
synth_barrage
AbilityCastDelay0.3
AbilityChannelTime2
AbilityCooldown32
AbilityUnitTargetLimit1
AirDrag0.3
AirSpeedMax100
AmpDuration15
AmpPercentPerStack6
ChannelMoveSpeed50
DamagePerProjectile35
FallSpeedMax10
Key"synth_barrage"
MoveSlowPercent30
Name"Barrage"
ProjectileAmount4
Radius4.5
SlowDuration1.5
Upgrades
DamagePerProjectile15
AbilityCooldown-14
AmpPercentPerStack4
Radius"2m"
synth_blitz
AbilityCastDelay0.15
AbilityCharges2
AbilityCooldown53
AbilityCooldownBetweenCharge6
AbilityDuration5
AbilityUnitTargetLimit1
BonusFireRate50
BulletLifestealPercent50
ChannelMoveSpeed50
FastFireBullets5
Key"synth_blitz"
MaxStacks5
Name"Blitz"
TechAmpLinger0
Upgrades
TechAmpPerBullet7
TechAmpLinger15
AbilityCooldown-24
FastFireBullets4
MaxStacks4
synth_grasp
AbilityCastDelay0.15
AbilityCastRange8
AbilityCooldown16
AbilityDuration3
AbilityUnitTargetLimit1
BulletShieldDuration10
BulletShieldPerHero100
ChannelMoveSpeed50
EnemyDragSpeed1000
Key"synth_grasp"
Name"Grasp"
SlowPercent30
TetherLength7
Upgrades
AbilityDuration1
BulletShieldPerHero150
LifestealPerSecond4
LifestealHealthMult100
LifestealTickRate0.25
synth_plasma_flux
AbilityCastDelay0.2
AbilityCooldown32
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage90
Key"synth_plasma_flux"
MaxLifetime3.4
Name"Flying Cloak"
Radius5
TickRate0.1
Upgrades
AbilityCooldown-14
Damage80
WeaponDamageBonus7
WeaponDamageBonusDuration10
synth_pulse
AbilityCastDelay0.15
AbilityChannelTime1.5
AbilityCooldown17
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage100
FallSpeedMax1
Key"synth_pulse"
Name"Enchanter's Satchel"
Radius12
Upgrades
AbilityCooldown-5
Damage80
FireRateSlow40
DebuffDuration4
AbilityChannelTime0.5
targetdummy_ability_1
AbilityCastDelay1
AbilityCooldown10.5
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"targetdummy_ability_1"
Namenull
Upgrades
AbilityCooldown-0.75
AbilityCooldown-0.75
AbilityCooldown-0.75
targetdummy_ability_2
AbilityCastDelay1
AbilityCooldown10.5
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"targetdummy_ability_2"
Namenull
Upgrades
AbilityCooldown-0.75
AbilityCooldown-0.75
AbilityCooldown-0.75
targetdummy_ability_3
AbilityCastDelay1
AbilityCooldown10.5
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"targetdummy_ability_3"
Namenull
Upgrades
AbilityCooldown-0.75
AbilityCooldown-0.75
AbilityCooldown-0.75
targetdummy_ability_4
AbilityCastDelay1
AbilityCooldown10.5
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"targetdummy_ability_4"
Namenull
Upgrades
AbilityCooldown-0.75
AbilityCooldown-0.75
AbilityCooldown-0.75
thumper_ability_1
AbilityCastDelay0.1
AbilityCastRange40
AbilityCharges1
AbilityCooldown17
AbilityCooldownBetweenCharge4
AbilityUnitTargetLimit1
BounceRadians0.5
BounceRange20
ChannelMoveSpeed50
Damage120
Key"thumper_ability_1"
MaxPlaneDistance1
Name"Shatter Cannon"
PlaneSpread30
PushSpeedMax1000
PushSpeedMid600
PushSpeedMin100
Upgrades
AbilityCharges1
Damage60
AbilityCooldownBetweenCharge-3
AbilityCooldown-3.75
thumper_ability_2
AbilityCastDelay0.42
AbilityCooldown26
AbilityDuration6
AbilityUnitTargetLimit1
BarbedWireDPS10
BarbedWireDamagePerMeter30
BarbedWireHeightOffGround1
BarbedWireRadius4
BarbedWireSlow50
BarbedWireTickRate0.5
ChannelMoveSpeed50
Damage125
ImpactInterval0.1
Key"thumper_ability_2"
Name"Spike Strip"
StompRange25
TechCleaveExpireTime0.2
Upgrades
AbilityDuration2
BarbedWireRadius"3m"
BarbedWireDamagePerMeter30
VerticalDifferenceTolerance2.5
thumper_ability_3
AbilityCastDelay0.2
AbilityCastRange30
AbilityCooldown42
AbilityDuration8
AbilityUnitTargetLimit1
ChannelMoveSpeed50
DPS8
Key"thumper_ability_3"
Name"Badger Drone"
TickInterval0.5
Upgrades
AbilityCooldown-0.75
AbilityCooldown-0.75
AbilityCooldown-0.75
VisibilityTime0.2
thumper_ability_4
AbilityCooldown10.5
AbilityUnitTargetLimit1
ChannelMoveSpeed50
ClimbHeight1
DistanceAboveGround2
DropDownRate2
Duration4
InitialForce300
Key"thumper_ability_4"
Name"Vortex"
PushAccel1000
PushNPCSpeed800
Radius15
TornadoSpeed350
Upgrades
AbilityCooldown-0.75
AbilityCooldown-0.75
AbilityCooldown-0.75
tokamak_breach
AbilityCastDelay0.25
AbilityCooldown42
AbilityUnitTargetLimit1
ChannelMoveSpeed50
FullInvisDistance5
InvisAlertWhenFading1
InvisFadeToDuration1
Key"tokamak_breach"
Name"Breach"
Radius12
RevealOnDamageDuration1
RevealOnSpottedDuration1
SmokeDuration8
SpottedRadius2.5
TechResist20
Upgrades
AbilityCooldown-14
PurgeDebuffs1
EMPEnemies1
tokamak_crimson_cannon
AbilityCastDelay2
AbilityCastRange100
AbilityChannelTime3.6
AbilityCooldown127
AbilityUnitTargetLimit1
AimFOV60
AimZoomDuration0.15
AirSpeedMax70
ChannelMoveSpeed50
Damage190
DelayBetweenShots0.6
FallSpeedMax1
Key"tokamak_crimson_cannon"
Name"Pulse Cannon"
TargetingWidth0.8
Upgrades
DelayBetweenShots-0.2
Damage50
Scale
Prop"Damage"
Value1.57248
Type"spirit"
AbilityCooldown-47
tokamak_dying_star
AbilityCastDelay0
AbilityCastRange20
AbilityCooldown25
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Damage80
ExplosionRadius6
GravityScale1.4
Key"tokamak_dying_star"
Name"Dying Star"
TossSpeed350
Upgrades
ExplosionRadius"3m"
AbilityCooldown-7.5
Scale
Prop"Damage"
Value0.52416
Type"spirit"
Damage80
tokamak_heat_sinks
AbilityUnitTargetLimit1
BaseHeatPower20
ChannelMoveSpeed50
Key"tokamak_heat_sinks"
MaxHeatPower0
MeleeBurnDPS80
MeleeHitCount3
MeleeIgniteTime0.5
MeleeSpeedBonusPercentage0
Name"Thermal Vault"
TickRate0.1
TossSpeed400
Upgrades
MeleeSpeedBonusPercentage30
WeaponDamagePerHeat1
BaseHeatPower20
MaxHeatPower40
WeaponDamagePerHeat1
tokamak_hot_shot
AbilityCastDelay0.2
AbilityChannelTime1
AbilityCharges2
AbilityCooldown32
AbilityCooldownBetweenCharge1
AbilityUnitTargetLimit1
BeamLength30
BeamWidth4
ChannelMoveSpeed70
HeatPowerLength0
HotDPS90
Key"tokamak_hot_shot"
Name"Hot Shot"
NormalDPS55
TickRate0.1
TrackingSpeed180
Upgrades
AbilityCharges1
AbilityChannelTime0.5
Scale
Prop"HotDPS"
Value0.314496
Type"spirit"
NormalDPS16
HotDPS48
tokamak_radiance
AbilityCastDelay0.25
AbilityCooldown48
AbilityDuration6
AbilityUnitTargetLimit1
BlindScale0.5
ChannelMoveSpeed50
EvasionChance20
Key"tokamak_radiance"
LookDotMin0.866
LookRadiusScale1
MaxDPS16
Name"Blinding Radiance"
Radius40
TickRate0.25
Upgrades
AbilityCooldown-14
EvasionChance20
Scale
Prop"MaxDPS"
Value0.157248
Type"spirit"
MaxDPS24
viscous_goo_bowling_ball
AbilityCastDelay0.55
AbilityCooldown95
AbilityDuration10
AbilityUnitTargetLimit1
AccelerationPercentage-60
AirJumpForce500
BallHitRadius1.8
BallOffset50
BallRadius1.4
BossDamagePercent50
BreakablePropDamageRadius75
BulletResist60
ChannelMoveSpeed275
Damage140
FrictionPercentage-85
JumpForce500
Key"viscous_goo_bowling_ball"
KnockForce400
MoveSpeedMax7
Name"Goo Ball"
ParticleRadiusMultiplier1.2
StunDuration0.7
TechResist60
TickRate0.25
Upgrades
AbilityDuration5
Damage90
CastWhileRolling1
viscous_goo_grenade
AbilityCastDelay0.001
AbilityCooldown21
AbilityPostCastDuration0.2
AbilityUnitTargetLimit1
BossDamagePercent50
ChannelMoveSpeed50
Damage90
DetonateCooldown0.15
Key"viscous_goo_grenade"
Name"Splatter"
PuddleDuration10
Radius5
SecondHitDamagePercentage0.7
SlowPercent35
ThirdHitDamagePercentage0.5
Upgrades
AbilityCooldown-5.75
Damage50
Radius"1m"
MaxBounces2
viscous_goo_puddle
AbilityChannelTime4
AbilityCooldown127
AbilityUnitTargetLimit1
AllowMovement1
ChannelMoveSpeed300
DamageHeight1
DamagePerSecond75
DamageRadius7.5
Key"viscous_goo_puddle"
Name"Goo Form"
ThinkInterval0.25
Upgrades
DamageRadius"2.5m"
AbilityCooldown-28
AbilityChannelTime0
viscous_restorative_goo
AbilityCastDelay0.1
AbilityCastRange26
AbilityCooldown42
AbilityDuration4
AbilityUnitTargetLimit1
BonusHealthRegen35
BonusMoveSpeed0
BreakoutTime1
BulletForce600
ChannelMoveSpeed50
CubeScale1.5
Friction-80
HeavyMeleeForce700
Key"viscous_restorative_goo"
LightMeleeForce300
Name"The Cube"
PostCubeBuffDuration8
PushBackForce250
PushBackRadius50
SlideForce70
Upgrades
BonusMoveSpeed"2.5m"
StaminaCooldownReduction30
PostCubeBuff1
BonusHealthRegen30
AbilityCooldown-21
PurgeDebuffs1
viscous_telepunch
AbilityCastRange40
AbilityCharges1
AbilityCooldown30
AbilityCooldownBetweenCharge1.5
AbilityUnitTargetLimit1
ChannelMoveSpeed50
ImpactDuration4
Key"viscous_telepunch"
Name"Puddle Punch"
PunchHalfHeight5.5
PunchRollSlow-40
PunchRollSlowDuration1
Radius4.5
SlowPercent15
TossGroundSideRatio0.7
TossSpeed625
TossSpeedUpWall500
TossSpeedWall750
Upgrades
AbilityCharges1
Damage35
SlowPercent15
UseHeavyMelee1
AbilityCooldown-11.5
Scale
Prop"Damage"
Value0
Typenull
DamageHeavyMelee35
Damage-35
yakuza_kobun
AbilityCastRange30
AbilityCooldown32
AbilityUnitTargetLimit1
ChannelMoveSpeed50
Key"yakuza_kobun"
Name"Hired Muscle"
SummonCount1
SummonDPS60
SummonHealth450
SummonLifetime45
SummonMoveSpeed200
Upgrades
SummonCasterHealthPct20
SummonDPS45
SummonCount1
yakuza_protection_racket
AbilityCastDelay0.25
AbilityCastRange30
AbilityCooldown32
AbilityDuration12
AbilityUnitTargetLimit1
BonusCritDamagePercent20
BulletShieldHealth180
ChannelMoveSpeed50
Key"yakuza_protection_racket"
Name"Protection Racket"
Upgrades
WeaponRecoilReduction60
MoveWhileShootingSpeedPenaltyReductionPercent60
BonusCritDamagePercent40
BulletShieldHealth360
yakuza_setting_sun
AbilityCooldown74
AbilityUnitTargetLimit1
BossDamagePercent25
CenterDamage250
CenterRadius5
ChannelMoveSpeed50
Key"yakuza_setting_sun"
Name"Setting Sun"
OuterDamage100
Radius10
Range25
ShootDuration1.5
TargetingDuration1
Upgrades
AbilityCooldown-19
Range"175m"
CenterDamage200
yakuza_shakedown_target
AbilityChannelTimeDisplay5
AbilityCooldown26
AbilityUnitTargetLimit1
ChannelMoveSpeed50
DPS45
Key"yakuza_shakedown_target"
Name"Shakedown"
Radius6
ShareDamagePercent33
ShareDamageThreshold20
TickTime0.5
Upgrades
WeaponPowerDebuff-30
IgnoreChannelSlow1
ShareDamagePercent67